Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.05.22 @ 18:27:58 Player: Nagash Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (43) 215 Value Destroyed (1183) 1183 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4818 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Light Fission Core Large Storage Unit Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Improved Terrain Scanner Advanced ECM Suite > --- WEAPON ----------- Assault Cannon Axe > --- INVENTORY -------- Light Ion Engine Large Storage Unit Improved Signal Interpreter Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 2 | . . . 1 . 1 . . Propulsion 2 | . . 1 1 . . . . Utility 3 | . . 1 . 2 . . . Weapon 1 | . . . . . 1 . . Parts Attached 33 | 7 . 8 5 11 2 . . Power 7 | 1 . 2 2 2 . . . Engine 5 | 1 . 2 1 1 . . . Core 2 | . . . 1 1 . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . 2 1 2 . . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 . 2 1 2 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 2 . 2 . 5 1 . . Device 6 | 1 . . . 4 1 . . Storage 1 | 1 . . . . . . . Processor 2 | . . 1 . 1 . . . Hackware . | . . . . . . . . Protection 1 | . . 1 . . . . . Artifact . | . . . . . . . . Weapon 9 | 2 . 2 2 2 1 . . Energy Gun 2 | 1 . 1 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon 2 | . . . 1 . 1 . . Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 24 | . 3 3 5 10 1 1 1 Power 5 | . 1 1 1 2 . . . Propulsion 6 | . . . 2 4 . . . Utility 7 | . 1 . 1 2 1 1 1 Weapon 6 | . 1 2 1 2 . . . Highest Loss Streak 7 | . 2 1 3 7 1 1 1 To Critical Strikes . | . . . . . . . . Average Backups 3 | . 1 1 6 3 4 5 4 Power . | . 1 . . . 1 2 2 Propulsion . | . . . 1 . . . . Utility . | . . . 2 1 1 2 1 Weapon . | . . . 2 . . 1 1 Tool/Special . | . . . . . . . . Unused Backups 2 | . . . . . . . 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 59 | . 76 83 62 61 18 6 3 Engine 4 | . 3 8 6 6 . . . Core 1 | . . . 2 3 . . . Wheel 19 | . 28 29 21 17 . . . Device 2 | . 3 . . 8 4 . 3 Storage 7 | . 14 11 9 6 . . . Processor 7 | . . 6 9 10 13 6 . Protection 3 | . . 10 3 . . . . Energy Gun 6 | . 14 14 3 . . . . Ballistic Gun 2 | . 12 . . 2 . . . Ballistic Cannon 1 | . . . 6 2 . . . Peak Build Rating 24 | 7 7 13 15 24 16 6 4 Average Rating 9 | 5 5 10 11 14 9 2 2 On Entrance 6 | . 7 4 10 13 8 6 1 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns 79 | . . . . . . 30 49 Heaviest Build 25 | 12 12 20 18 25 9 . 1 Greatest Support 58 | 26 26 36 36 58 3 3 3 Greatest Overweight (x) 2 | . . . . 1 2 . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 7 5 5 5 Most Carried 8 | 1 2 3 8 7 5 5 4 Average Carried 3 | . 1 1 6 3 4 5 4 Final Capacity 8 | 8 8 8 8 5 5 5 5 Final Carried 8 | 1 2 2 8 2 5 5 4 Class Distribution -------------------- 84% | Mutant 10% | Scout 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 623 | 274 7 110 173 . 59 . . Remotely . | . . . . . . . . Salvage Created 1272 | 103 368 435 266 41 59 . . Parts 77 | 3 7 33 28 2 4 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 38 | . 8 14 12 1 3 . . Guns 18 | . 8 9 . 1 . . . Cannons 10 | . . . 7 . 3 . . AOE 9 | . . 4 5 . . . . Classes Destroyed 8 | 2 1 3 2 . . . . Worker 1 | . . 1 . . . . . Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Operator 1 | . . . 1 . . . . Watcher 1 | . . . 1 . . . . Swarmer 16 | . . 7 6 . 3 . . Grunt 17 | . 8 5 3 1 . . . Sentry 5 | . . 2 3 . . . . Best Kill Streak 6 | 2 4 5 6 1 3 . . Combat Bots Only 6 | . 4 5 6 1 3 . . Max Kills in Single Turn 3 | 1 1 2 3 1 1 . . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 405 | . 49 78 60 66 105 3 44 Missed 160 | . 16 25 22 20 59 . 18 Hits 245 | . 33 53 38 46 46 3 26 Melee 3 | . . . . . . 3 . Projectile 242 | . 33 53 38 46 46 . 26 Critical Strikes 6 | . 1 1 . 1 . 2 1 Damage Taken 3244 | . 339 504 457 971 537 97 339 Core 1479 | . 105 102 108 308 434 97 325 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 774 | . 103 153 127 124 148 25 94 Core Remaining (%) 73 | 100 58 74 80 56 . . . Volleys Fired 122 | 4 30 49 24 8 7 . . Largest 2 | 2 2 2 2 1 1 . . Hottest 95 | 70 70 95 80 23 44 . . Shots Fired 160 | 8 46 62 29 8 7 . . Gun 124 | 8 46 60 2 8 . . . Cannon 29 | . . . 22 . 7 . . Launcher 7 | . . 2 5 . . . . Special . | . . . . . . . . Kinetic 57 | 4 16 . 22 8 7 . . Thermal 76 | 4 30 40 2 . . . . Explosive 7 | . . 2 5 . . . . Electromagnetic 20 | . . 20 . . . . . Robot Hit Streak 31 | 6 18 31 7 13 16 . . Robot Miss Streak 3 | . 1 3 1 . 3 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 128 | 6 40 48 19 8 7 . . Core Hits 81 | 4 22 23 16 5 9 . 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | 1 2 6 1 . . . . Burn 9 | 1 2 6 . . . . . Blast 1 | . . . 1 . . . . Melee Attacks 11 | . . . . 11 . . . Impact . | . . . . . . . . Slashing 11 | . . . . 11 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2623 | 63 466 915 880 121 135 . 43 Guns 1331 | 63 457 685 12 114 . . . Cannons 532 | . . . 421 . 111 . . Explosions 671 | . . 224 447 . . . . Melee . | . . . . . . . . Ramming 89 | . 9 6 . 7 24 . 43 Kinetic 774 | 12 116 . 421 114 111 . . Thermal 876 | 51 341 472 12 . . . . Explosive 571 | . . 124 447 . . . . Electromagnetic 313 | . . 313 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . 13 . 5 8 Average Corruption 10 | . . . . 12 . 5 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . 13 . . 3 Message Errors 2 | . . . . 1 . . 1 Matter Fused 4 | . . . . 3 . . 1 Heat Flow Errors 4 | . . . . 3 . . 1 Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . . 1 . . . Misdirections 4 | . . . . 4 . . . Overload Shots . | . . . . . . . . Overflow Damage 19 | . . 8 11 . . . . Projectiles . | . . . . . . . . Explosions 19 | . . 8 11 . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . 4 . 5 . 1 Impact 1 | . . . . . . . 1 Kinetic 7 | . . . 4 . 3 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 77 | . 4 32 10 3 11 . 17 Shots 2 | . . 1 1 . . . . Rammed 23 | . 4 1 . 4 3 . 11 Targets Rammed 23 | . 4 1 . 4 3 . 11 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 321 | 80 221 321 30 120 . . 136 Average Temperature 91 | 43 84 110 9 61 . . 80 Received Heat Transfer 987 | . 261 222 234 141 57 . 72 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 9 | 2 5 2 . . . . . Heat Transferred 3110 | 222 1147 1704 37 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 83 | 100 100 63 56 100 100 100 100 Level 1 16 | . . 36 43 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 289 | 10 120 257 289 103 80 23 65 Initial 103 | . . 39 88 103 1 23 . Average 84 | 3 79 122 178 35 34 10 14 Influence Increases 1507 | 10 260 487 358 97 190 . 105 Destroy 0b10 Robot/C 760 | . 160 280 240 20 60 . . Destroy 0b10 Robot/NC 25 | 10 . 5 10 . . . . Destroy Leader 172 | . 40 60 62 . 10 . . Successful Hack 8 | . . 8 . . . . . Disable Machine 18 | . . . 18 . . . . Destroy Structure 59 | . . 29 28 2 . . . Lose Combat Pursuer 465 | . 60 105 . 75 120 . 105 Influence Decreases 1442 | 10 150 350 339 358 115 80 40 Entered New Map 454 | . . 71 159 163 4 57 . Time Decay 783 | 10 120 249 130 130 101 13 30 Lost Part 205 | . 30 30 50 65 10 10 10 Squads Dispatched 8 | . 1 2 2 2 1 . . Investigation 4 | . 1 2 1 . . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . 1 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 12 | . 3 2 3 2 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 14 28 18 12 14 5 11 Peak Tracking Total 8 | . 5 6 6 8 7 5 8 Tactical Retreats 18 | . 1 6 . 5 4 . 2 ECM-based Alert Blocks 2 | . . . . 2 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 5 | . . . 2 . 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 8 | . 3 2 2 1 . . . Terminals 8 | . 3 2 2 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 9 7 6 2 . . . Successful 11 | . 3 6 2 . . . . Failed 13 | . 6 1 4 2 . . . Catastrophic 5 | . 3 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 7 3 4 2 . . . Terminals 24 | . 9 7 6 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 3 6 2 . . . . Record 7 | . 2 3 2 . . . . Level Access Points 1 | . . 1 . . . . . Branch Access Points 2 | . 1 1 . . . . . Alert Level 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 2 2 1 . . . Full Trace Events 4 | . 1 2 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 1341 | 12 63 331 266 356 257 16 40 Optics 1226 | . . 331 266 356 257 16 . Sensors 363 | . . . . 155 168 . 40 Terrain 137 | . . . . 137 . . . Seismic 75 | 12 63 . . . . . . ECM 70 | . . . . 70 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 1872 | 49 293 516 266 356 257 46 89 Spaces Moved 1854 | 30 225 439 217 318 381 91 153 Core 720 | 2 . . . 93 381 91 153 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1134 | 28 225 439 217 225 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 86 86 50 50 50 50 Average Speed 75 | 87 90 87 90 83 51 50 50 Slowest Speed 150 | 100 90 90 100 115 150 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 8 | . . . . 8 . . . Cave-ins Triggered 3 | . . . . 3 . . . Exploration Rate (%) 30 | 4 48 45 32 15 18 76 7 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 11 | . . . . 11 . . . Terrain Destroyed 78 | . . 31 36 11 . . . Melee 11 | . . . . 11 . . . Projectile 2 | . . . 2 . . . . AOE 65 | . . 31 34 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 2142 | 41 272 507 255 379 433 90 165 Wait 79 | . 13 6 3 20 37 . . Move 1846 | 29 224 438 216 315 381 90 153 Hop . | . . . . . . . . Pick Up 14 | 1 1 3 7 1 1 . . Fast Attach 22 | 7 . 5 3 5 2 . . Attach 10 | . . 2 1 6 . . 1 Detach 2 | . . . . . 2 . . Swap 4 | . . 2 1 1 . . . Drop 7 | . . 1 . 6 . . . Fire 122 | 4 30 49 24 8 7 . . Melee 11 | . . . . 11 . . . Ram 23 | . 4 1 . 4 3 . 11 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . 2 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 377 | -9/Materials | Identified exit to Mines 631 | -9/Materials | Identified exit to Materials 859 | -9/Materials | Entered another Materials area 859 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 873 | -8/Materials | Discovered new exit (range 9) 1045 | -8/Materials | Lost 3 parts (1p1n1w) 1108 | -8/Materials | Discovered new exit (range 17) 1125 | -8/Materials | Entered Factory 1125 | -7/Factory | Evolved 2 slots: Utility x2 1262 | -7/Factory | Crushed by falling debris 1265 | -7/Factory | Crushed by falling debris 1265 | -7/Factory | System corruption reached 10% 1291 | -7/Factory | Crushed by falling debris 1322 | -7/Factory | Lost 7 parts (1p2n2u2w) 1466 | -7/Factory | Discovered new exit (range 18) 1480 | -7/Factory | Identified exit to Factory 1481 | -7/Factory | Entered another Factory area 1481 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1727 | -6/Factory | Core integrity fell below 50% 1738 | -6/Factory | Sucked down chute 1738 | -6/Factory | Entered Waste 1745 | -6/Waste | Spotted C-40 Crusher 1747 | -6/Waste | Spotted C-40 Crusher 1750 | -6/Waste | Spotted C-40 Crusher 1753 | -6/Waste | EMP discharged 1753 | -6/Waste | Spotted C-40 Crusher 1754 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1764 | -6/Waste | Spotted C-40 Crusher 1776 | -6/Waste | Discovered new exit (range 14) 1784 | -6/Waste | Entered Factory 1828 | -6/Factory | Core integrity fell below 20% 1873 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- GOAL=ESCAPE 01802_ Triggered Proton Bomb Trap. 01802_ A bubble of electromagnetic force engulfs the area. 01802_ Door malfunctions. 01803_ System corrupted: Heat flow error (+173). 01804_ ALERT: All DSF locations entering lockdown mode. 01814_ K-01 Serf collects debris. 01824_ Slammed into G-50 Soldier. 01824_ Imp. Sensor Array destroyed. 01824_ Critical hit (Burn: +37). 01825_ Slammed into G-50 Soldier. 01826_ Destabilizing: System corrupted (+2). 01827_ Slammed into G-50 Soldier. 01835_ Slug penetrates Wall. 01839_ Slammed into R-10 Processor. 01839_ R-10 Processor knocked back. 01845_ System corrupted: Matter fused (-5). 01852_ Slammed into K-01 Serf. 01860_ |OIA|DY4M=I2FSMX7R=/ BGSNWBZ Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????############??????????????????? | | ???????????????????+ @ s #???#######????????? | | ???????????????????# k##### #???#] #????????? | | ???????????????????# ??????# ##### #????????? | | ???????????????????#????????# " #????????? | | ????????????????????????????####### #????????? | | ??????????????????????????????????# #????????? | | ??????????????????????????????????### ###????????? | | ????????????????????????????????????# #??????????? | | ??????????????????????????########### #??????????? | | ??????????????????????????# / #??????????? | | ??????????????????????????# # #??????????? | | ??????????????????????????# # ########???? | | ??????????????????????????# + | | ??????????????????????????# " "" # #####+##???? | | ??????????????????????????# "R"" # #??????????? | | ??????????????????????????# """ # #??????????? | | ??????????????????????????# # #??????????? | | ??????????????????????????######+#### #??????????? | | ?????????????????????? ???????# #??# #??????????? | | ???????????????????? ???????# #??# #??????????? | | ??????????????????? ???????# #??# #??????????? | | ??????????????????? ???????# #??? ???????????? | | ???????????????????# ???????# #??? ???????????? | | ???????????????????# ???????# #??? ???????????? | | ???????????????????+ ???????# #??? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed VampiricFireDissipator Manual? 0 Play Time 00:30:40 Cumulative 137.9 hours Start 2026.05.22 @ 17:13:59 End 2026.05.22 @ 18:27:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 85 Rogue 32 Adventurer 53 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 35 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59e99697-c0c2-4912-a212-be261a4b79dc