Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 19:46:11 Player: human Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (40) 200 Value Destroyed (1290) 1290 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 5707 Bonus ------- Follower Combat Kills 343 Entered Garrisons 200 Friendly Fire -46 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 100/100 System Corruption 0% Temperature Cool (96) Movement Core (200) Ox3 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Fission Core Mobile Refinery Mk. CCLXVII Bore Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Hacking Suite Advanced System Shield High-powered Tractor Beam > --- WEAPON ----------- Field Laser Heavy Particle Cannon Improved Datajack Remote Datajack > --- INVENTORY -------- Fission Core Advanced Targeting Computer Force Field Mobile Refinery Mk. CCLXVII Barrage Gun Bore Cannon Bore Cannon Heavy Missile Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 4 | . . . 1 . . . 3 . Weapon 2 | . . . . . . . 2 . Parts Attached 77 | 6 12 6 13 . 5 4 20 11 Power 8 | 1 1 1 3 . . . 2 . Engine 2 | 1 . 1 . . . . . . Core 6 | . 1 . 3 . . . 2 . Reactor . | . . . . . . . . . Propulsion 17 | 2 4 2 2 . . 2 4 1 Treads 2 | . . . . . . 2 . . Leg 10 | . 2 2 2 . . . 3 1 Wheel 5 | 2 2 . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 1 3 1 3 . 3 . 9 3 Device 12 | . 1 1 1 . 3 . 4 2 Storage 2 | 1 1 . . . . . . . Processor 6 | . 1 . 1 . . . 3 1 Hackware 2 | . . . . . . . 2 . Protection 1 | . . . 1 . . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 4 2 5 . 2 2 5 7 Energy Gun 9 | 2 1 2 2 . 1 . 1 . Energy Cannon 3 | . . . 1 . . . . 2 Ballistic Gun 2 | . . . . . . 1 . 1 Ballistic Cannon 4 | . 1 . . . 1 . 1 1 Launcher 5 | . . . 2 . . 1 1 1 Special Weapon 5 | . 2 . . . . . 1 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 6 | . . . 2 . 3 . 1 . Parts Lost 34 | . 4 3 5 . . 2 1 19 Power 5 | . . 1 2 . . 1 . 1 Propulsion 11 | . 2 1 2 . . 1 . 5 Utility 5 | . . . . . . . . 5 Weapon 13 | . 2 1 1 . . . 1 8 Highest Loss Streak 15 | . 2 2 1 . . 1 1 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 94 99 98 88 87 87 93 88 Engine 3 | . 13 12 4 . . . . . Core 6 | . . 1 6 11 11 6 5 5 Treads 2 | . . . . . . 9 5 . Leg 18 | . 6 22 31 22 22 17 12 22 Wheel 3 | . 20 5 . . . . 3 1 Device 15 | . 5 12 12 11 18 22 16 11 Storage 10 | . 14 14 11 11 11 11 6 6 Processor 3 | . 4 1 3 11 2 . 11 6 Hackware 1 | . . . . . . . 4 12 Energy Gun 7 | . 15 21 14 11 . . 5 5 Energy Cannon 5 | . . . 5 11 11 6 . 4 Ballistic Gun 1 | . . . . . . 4 6 1 Ballistic Cannon 5 | . 6 5 . . 9 3 . . Launcher 1 | . . . 1 . . 7 1 . Special Weapon 1 | . 5 . . . . . 5 1 Peak Build Rating 58 | 6 10 12 19 18 33 26 55 58 Average Rating 24 | 3 6 10 16 18 23 23 48 51 On Entrance 18 | . 6 9 12 18 18 26 20 54 Naked Turns . | . . . . . . . . . Heaviest Build 43 | 13 21 20 28 25 36 36 43 39 Greatest Support 68 | 26 26 20 30 20 20 40 53 68 Greatest Overweight (x) 3 | . 2 1 1 1 1 1 2 3 Average Overweight (x) . | . . . . 1 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 10 Average Carried 9 | 2 6 8 9 10 9 10 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 Final Carried 10 | 4 10 9 10 10 10 10 10 4 Class Distribution -------------------- 53% | Scavenger-Mutant 28% | Mutant 13% | Gunner 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Gunner | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Matter Collected 1137 | 248 170 137 160 . 50 91 233 48 Remotely 57 | . . . . . . . 57 . Salvage Created 1242 | . 273 267 246 . . 220 129 107 Parts 77 | . 21 16 8 . . 20 8 4 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 18 . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Combat Hostiles Destroyed 37 | . 6 10 5 . . 11 3 2 Guns 14 | . 3 4 3 . . 2 1 1 Cannons 11 | . 2 6 . . . 1 1 1 AOE 10 | . . . 2 . . 8 . . Classes Destroyed 7 | . 3 1 2 . . . 1 . Hauler 1 | . . . 1 . . . . . Operator 1 | . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . Swarmer 15 | . . 5 . . . 10 . . Grunt 17 | . 6 5 3 . . . 1 2 Sentry 4 | . . . 2 . . 1 1 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 5 | . 2 3 5 . . 4 1 2 Combat Bots Only 4 | . 2 3 4 . . 4 1 2 Max Kills in Single Turn 3 | . 1 2 2 . . 3 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . 2 . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Hostile Shots Fired 669 | . 44 45 53 . . 86 54 387 Missed 225 | . 13 10 17 . . 35 16 134 Damage Taken 4574 | . 378 349 529 . . 483 330 2505 Core 1134 | . 102 23 55 . . 101 48 805 Absorbed by Shields 46 | . . . . . . . . 46 Core Remaining (%) 70 | 100 . 50 . . . 61 . . Volleys Fired 111 | . 33 18 15 . . 17 16 12 Largest 4 | . 2 2 2 . . 2 3 4 Hottest 218 | . 85 113 138 . . 75 171 218 Shots Fired 210 | . 66 38 26 . . 18 34 28 Gun 106 | . 26 21 17 . . 11 21 10 Cannon 49 | . 13 17 6 . . 2 . 11 Launcher 11 | . . . 3 . . 5 . 3 Special 44 | . 27 . . . . . 13 4 Kinetic 53 | . 13 17 . . . 11 7 5 Thermal 135 | . 50 21 18 . . 2 27 17 Explosive 11 | . . . 3 . . 5 . 3 Electromagnetic 8 | . 3 . 5 . . . . . Robot Hit Streak 13 | . 11 6 8 . . 9 10 13 Robot Miss Streak 6 | . 6 2 5 . . 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 145 | . 40 25 19 . . 12 27 22 Core Hits 78 | . 16 16 11 . . 13 13 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 10 | . 3 1 1 . . . 3 2 Burn 6 | . 2 . 1 . . . 3 . Destroy 2 | . . . . . . . . 2 Blast 1 | . . 1 . . . . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2937 | . 425 397 495 . . 685 370 565 Guns 1192 | . 302 178 167 . . 114 249 182 Cannons 634 | . 89 219 100 . . 50 . 176 Explosions 944 | . . . 228 . . 521 . 195 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 617 | . 89 219 . . . 114 81 114 Thermal 1269 | . 282 178 214 . . 50 289 256 Explosive 944 | . . . 228 . . 521 . 195 Electromagnetic 107 | . 54 . 53 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . Average Corruption 1 | . 1 2 . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . 4 10 . . . . . . Message Errors 3 | . 1 2 . . . . . . Matter Fused 2 | . 1 1 . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 4 | . 1 3 . . . . . . Parts Rejected 1 | . 1 . . . . . . . Parts Fused 1 | . . 1 . . . . . . Misfires 2 | . . 2 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 20 | . . . 18 . . . 2 . Projectiles 2 | . . . . . . . 2 . Explosions 18 | . . . 18 . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . 2 3 . . . . . . Impact . | . . . . . . . . . Kinetic 4 | . 2 2 . . . . . . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 73 | . . . . . . . . 73 Shots 3 | . . . . . . . . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 355 | . 166 330 99 . 176 8 54 355 Average Temperature 76 | . 60 124 26 . 90 5 17 125 Received Heat Transfer 1409 | . 210 120 207 . . 66 87 719 Effects 4 | . . 3 . . . . . 1 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . 1 . . . . . . Interference 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . . . . . 1 . Combat Hostiles 2 | . 1 . . . . . 1 . Parts Melted 7 | . 1 1 3 . . . 2 . Heat Transferred 4528 | . 1164 518 518 . . 74 1730 524 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Peak Influence 283 | . 145 235 283 28 . . 172 128 Initial 55 | . . 25 13 28 . . 50 55 Average 86 | . 67 92 157 28 . . 76 70 Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 91 | 100 100 89 58 100 . . 100 100 Level 1 8 | . . 10 41 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 2 1 1 . . . 2 . Investigation 3 | . 1 1 . . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Distress Signals 4 | . 1 . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 12 11 20 . . 11 11 17 Peak Tracking Total 13 | . 3 3 4 . . 4 4 13 Tactical Retreats 3 | . 1 . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Traps Triggered 5 | . 3 . . . . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Machines Accessed 14 | . 5 1 2 . . . 6 . Terminals 9 | . 5 . 1 . . . 3 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 37 | . 12 1 4 . . . 20 . Successful 22 | . 5 1 3 . . . 13 . Failed 15 | . 7 . 1 . . . 7 . Catastrophic 6 | . 4 . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 15 | . 9 . 2 . . . 4 . Terminals 26 | . 12 . 1 . . . 13 . Fabricators 6 | . . . . . . . 6 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 13 | . 4 1 . . . . 8 . Record 2 | . . . . . . . 2 . Part Schematic 2 | . . . . . . . 2 . Robot Analysis 1 | . . . . . . . 1 . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . . 1 . Alert Level 3 | . 1 . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Network Status 1 | . . . . . . . 1 . Load Schematic 2 | . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 3 | . 1 . 1 . . . 1 . Terminals 2 | . 1 . . . . . 1 . Assimilate 1 | . 1 . . . . . . . Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 10 | . 4 . 1 . . . 5 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . . . 15 . 2 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Manual 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Total Allies 8 | . . 3 . . . . 4 1 Largest Group 4 | . . 3 3 . . . 4 2 Highest-Rated Group 125 | . . 40 40 . . . 125 116 Highest-Rated Ally 85 | . . 16 16 . . . 32 85 Total Orders . | . . . . . . . . . Ally Attacks 110 | . . . 53 . . . 43 14 Total Damage 1573 | . . . 606 . . . 692 275 Kills 14 | . . . 8 . . . 4 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Robot Analysis Total 1 | . . . . . . . 1 . Derelict Logs Recovered 5 | . . 1 . 1 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Turns Passed 5423 | 48 495 767 406 135 1499 1045 862 166 Spaces Moved 3210 | 39 371 611 267 72 780 441 535 94 Core 11 | 9 . . . . . . . 2 Treads 422 | . . . . . . 262 160 . Legs 2110 | . 3 357 267 72 780 179 360 92 Wheels 667 | 30 368 254 . . . . 15 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 120 190 190 160 123 120 Average Speed 144 | 80 93 109 124 190 190 172 139 125 Slowest Speed 240 | 90 190 120 190 190 190 240 240 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 62 98 39 21 76 66 18 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . 1 2 . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . . 1 . . . Scrap Searched 7 | . . 1 . . 4 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . . . 19 . . 30 . 7 Melee . | . . . . . . . . . Projectile 1 | . . . 1 . . . . . AOE 55 | . . . 18 . . 30 . 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Gar Total 3794 | 56 446 672 313 71 800 708 607 121 Wait 313 | . 16 32 . . 1 246 18 . Move 3203 | 38 370 610 266 71 779 440 535 94 Hop . | . . . . . . . . . Pick Up 59 | 11 13 5 11 . 6 . 11 2 Fast Attach 12 | . . . 3 . 3 2 4 . Attach 40 | 6 6 4 5 . 1 . 10 8 Detach 2 | . . . . . . . 1 1 Swap 26 | . 6 2 6 . 1 2 6 3 Drop 26 | 1 2 1 7 . 9 1 5 . Fire 111 | . 33 18 15 . . 17 16 12 Melee 1 | . . . . . . . 1 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Discovered new exit (range 4) 348 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 380 | -10/Materials | Identified exit to Materials 534 | -10/Materials | Discovered new exit (range 10) 543 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Entered Mines 657 | -10/Mines | Discovered exit to Materials (range 13) 795 | -10/Mines | Met a Derelict shopkeep closing up shop 875 | -10/Mines | Discovered exit to Materials (range 3) 1061 | -10/Mines | Learned 2 Materials zone layouts 1085 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1311 | -10/Mines | Entered Materials 1311 | -9/Materials | Accompanied by 3 allies 1311 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1546 | -9/Materials | Discovered new exit (range 9) 1638 | -9/Materials | Identified exit to Materials 1700 | -9/Materials | Discovered new exit (range 9) 1713 | -9/Materials | Identified exit to Mines 1717 | -9/Materials | Entered Mines 1723 | -9/Mines | Met a Derelict bent on vengeance 1723 | -9/Mines | Learned 4 Materials zone layouts 1739 | -9/Mines | Learned location of Storage (-7) 1806 | -9/Mines | Assembled infested the area 1807 | -9/Mines | Build established: Scavenger-Mutant 1848 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1850 | -9/Mines | Identified exit to Zion 1852 | -9/Mines | Entered Zion 2058 | -7/Zion | Discovered new exit (range 10) 2459 | -7/Zion | Found Prototype Device 2459 | -7/Zion | Identified Phasing AFG 2545 | -7/Zion | Found Prototype Device 2545 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2583 | -7/Zion | Learned location of Data Miner (-6) 3159 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3351 | -7/Zion | Entered Proximity Caves 3492 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3820 | -6/Proximity Caves | Identified exit to Factory 3848 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4396 | -6/Proximity Caves | Entered Factory 4396 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x3, Weapon x2 4686 | -6/Factory | Build established: Gunner 4720 | -6/Factory | Discovered new exit (range 10) 4793 | -6/Factory | Allied Derelicts emerged from ambush trap array 5258 | -6/Factory | Identified exit to Garrison 5258 | -6/Factory | Entered Garrison 5258 | -6/Garrison | Accompanied by 1 ally 5276 | -6/Garrison | Triggered checkpoint 5318 | -6/Garrison | Lost 4 parts (1n1u2w) 5373 | -6/Garrison | Spotted B-75 Beast 5378 | -6/Garrison | Befriended a Behemoth using the annoying Tinkerer's hack 5386 | -6/Garrison | Triggered checkpoint 5419 | -6/Garrison | Core integrity fell below 50% 5423 | -6/Garrison | Core integrity fell below 20% 5424 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05414_ Slug penetrates Y-54 Guardian. 05414_ Penetrated by Slug. 05414_ Bore Cannon destroyed. 05414_ Slug penetrates Reinforced Barrier. 05415_ Flexi-carbon Leg destroyed. 05417_ Penetrated by Slug. 05417_ Slug penetrates Reinforced Barrier. 05418_ Arm. Leg destroyed. 05418_ Force Field destroyed. 05418_ Enh. Nuclear Core destroyed. 05420_ Jacked G-50 Soldier... 05420_ Command string: \\HCCH 05420_ No effect. 05421_ Penetrated by Slug. 05421_ Slug penetrates Reinforced Barrier. 05421_ Remote Datajack destroyed. 05422_ Slug penetrates Reinforced Barrier. 05424_ Penetrated by Slug. 05424_ Slug penetrates Reinforced Barrier. 05424_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ??????????????????????########### ############### | | ??????????????????????# | | ??????????????????????# ^^= | | ??????????????????????# * | | ??????????????????????# #################=% #### | | ??????????????????????# #???????????????#%!%#??? | | ??????????????????????# #???????????????#####??? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ????????????????####??# #??????????????????????? | | ???????????# ???# ?# ^ #??????????????????????? | | ???????????# ## ##^^ #????????#?????????????? | | ???????????# % ####### #?????????????? | | ???????????# YY # #?????????????? | | ???????????# %h #?????????????? | | ???????????# ## # ######????????????????? | | ???????????# ^## hY###????????????????????? | | ?????????# g #????????????????????? | | ?????????# #????????????????????? | | ?????????# g g g #????????????????????? | | ?????????# g #????????????????????? | | ??????????## ## ###????????????????????? | | ???????????# ??# # @#??????????????????????? | | ??????????? #??????????????????????? | | ?????????? g ;??????????????????????? | | ???????????# h #??????????????????????? | | ???????????## ## ## ##??????????????????????? | | ????????????# ?# ?# #???????????????????????? | | ????????????????#####?#= #???????????????????????? | | ??????????????????????#%!????????????????????????? | | ??????????????????????#! ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????#% ????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 4 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Adv. Sensor Array | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Arc Projector | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hacking Suite | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed InertialStealthGuard Manual? 0 Play Time 01:30:02 Cumulative 50.0 hours Start 2024.11.24 @ 12:13:39 End 2024.11.24 @ 19:46:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 32 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6320cd4-dbed-4e0f-ae6d-aabfd0c3d970