Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.17 @ 15:03:29 Player: obl-vn Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (170) 850 Value Destroyed (5460) 5460 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (2998) 2998 TOTAL SCORE: 15368 Bonus ------- High Alert Combat Kills 799 Follower Combat Kills 718 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -419 Cogmind --------- Core Integrity 0/1000 Matter 9/300 Energy 300/300 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Compact Battery Launcher Guidance Computer Experimental Core Analyzer EM Disruption Field > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Advanced Shield Generator Smartbomb Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Launcher Guidance Computer Launcher Guidance Computer Experimental Core Analyzer Precision Matter Filter Precision Matter Filter Advanced Shield Generator > --- WEAPON ----------- Advanced Plasma Cannon 8R-AWN's Boregun > --- INVENTORY -------- Improved Deuterium Engine Angular Momentum Engine Light Neutrino Core Improved Medium Treads Improved Cooling System Compact Matter Pod Precision Matter Filter Advanced Weapon Cycler EM Disruption Field EM Disruption Field Advanced Shield Generator Advanced Component Analysis Suite 8R-AWN's Boregun Heavy Missile Launcher Rocket Array Long-range Missile Launcher Smartbomb Launcher CR-A16's Behemoth Slayer [Rating: 104] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Authchip [Weapon] Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 . Utility 6 | . . . . . 2 2 . . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 113 | 4 9 3 7 1 20 12 1 1 . 2 18 35 Power 7 | . 1 . . . 1 1 . . . . 1 3 Engine 5 | . 1 . . . 1 1 . . . . . 2 Core 2 | . . . . . . . . . . . 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 33 | 2 1 1 . . 6 1 . . . . 10 12 Treads 20 | 2 1 1 . . 6 1 . . . . 2 7 Leg 9 | . . . . . . . . . . . 8 1 Wheel 4 | . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 43 | . 4 1 3 . 6 8 . 1 . 1 6 13 Device 18 | . . . 1 . 3 2 . 1 . . 4 7 Storage 5 | . 2 . 1 . . 1 . . . . . 1 Processor 7 | . . . . . . 3 . . . 1 . 3 Hackware 2 | . . . . . . . . . . . 1 1 Protection 11 | . 2 1 1 . 3 2 . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 3 1 4 1 7 2 1 . . 1 1 7 Energy Gun 5 | 1 . . . . 4 . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . 2 Ballistic Gun 6 | 1 1 . 2 . 1 1 . . . . . . Ballistic Cannon 5 | . 2 . . . . 1 1 . . . 1 . Launcher 8 | . . 1 . 1 1 . . . . 1 . 4 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . 1 . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 . . . . . . 3 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 35 | . . . . . 6 . . . . . . 29 Power 4 | . . . . . 1 . . . . . . 3 Propulsion 16 | . . . . . 5 . . . . . . 11 Utility 10 | . . . . . . . . . . . . 10 Weapon 5 | . . . . . . . . . . . . 5 Highest Loss Streak 21 | . . . . . 1 . . . . . . 21 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 15 | 2 8 14 9 19 19 19 19 18 18 18 19 17 Power 1 | . 1 1 1 3 2 1 2 2 2 2 2 2 Propulsion 1 | . . 2 2 2 1 2 2 2 2 2 2 2 Utility 6 | . 2 3 3 10 8 9 8 9 9 9 10 6 Weapon 5 | . 3 6 2 3 7 6 6 5 4 5 5 6 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | . . 1 10 2 6 2 . 1 1 1 5 6 Power 7 | . . . 4 . 3 . . . . . . . Propulsion 9 | . . . 2 . . 1 . . . . 3 3 Utility 13 | . . . 1 2 2 1 . 1 . 1 2 3 Weapon 5 | . . 1 3 . 1 . . . . . . . Tool/Special 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 96 | . 97 100 86 100 92 99 100 100 100 100 99 87 Engine 8 | . 13 14 14 14 9 7 7 7 7 7 . 2 Treads 26 | . 28 28 28 28 35 30 30 30 30 30 8 7 Leg 3 | . . . . . . . . . . . 30 22 Device 6 | . . . 5 . 10 7 7 7 7 7 12 13 Storage 8 | . 13 14 8 14 9 7 7 7 7 7 6 7 Processor 11 | . . . . . . 22 23 23 23 23 20 16 Protection 7 | . 13 14 6 14 9 7 7 6 7 7 . 2 Energy Gun 1 | . . . . . 13 1 . . . . . . Ballistic Gun 5 | . 8 1 6 . . 7 7 7 7 7 4 . Ballistic Cannon 8 | . 18 19 9 14 3 5 6 2 7 3 6 2 Launcher 2 | . . 6 2 14 . . . 4 . 3 1 . Peak Build Rating 104 | 4 8 10 38 20 46 58 59 65 60 63 96 104 Average Rating 43 | 2 7 8 19 19 39 56 58 57 59 61 82 87 On Entrance 37 | . 4 8 10 19 19 43 58 59 60 59 63 86 Avg Prop Armor Cover (%) 18 | 29 29 . . . . . . . . . 6 19 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 88 | 3 32 32 57 53 75 70 70 70 70 70 85 88 Greatest Support 180 | 3 40 40 40 40 84 92 92 92 92 92 134 180 Greatest Overweight (x) 13 | . . . 1 1 . . . . . . 1 13 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 11 15 12 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 1 8 14 9 19 19 19 19 19 19 19 19 18 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 15 15 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 4824 | 226 390 293 512 139 706 272 261 44 26 304 678 973 Remotely . | . . . . . . . . . . . . . Salvage Created 6553 | . 514 68 488 49 1437 377 99 . . 172 946 2403 Parts 329 | . 28 . 75 7 62 15 9 . . 9 40 84 Haulers Intercepted 10 | . 2 . . . 3 1 . . . . 1 3 Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 4 . 1 11 . . Prevented 4 | . . . . . . . . . . 4 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 130 | . 11 11 4 7 25 6 4 . . 2 15 45 Melee 2 | . . . 1 . . . . . . . . 1 Guns 33 | . 6 1 . . 11 3 . . . 1 4 7 Cannons 34 | . 5 4 . . 2 3 . . . 1 3 16 AOE 53 | . . 6 3 7 9 . 4 . . . 7 17 Classes Destroyed 23 | . 6 2 2 . 4 1 . . . 1 . 7 Worker 12 | . 1 . . . 3 . . . . . . 8 Builder 5 | . . 1 . . 2 . . . . . 1 1 Hauler 10 | . 2 . . . 3 1 . . . . 1 3 Recycler 8 | . . . . . 4 1 . . . . . 3 Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . 1 . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . Watcher 5 | . 2 . . . 2 . . . . . 1 . Swarmer 33 | . 3 . . 7 8 . 4 . . . 3 8 Saboteur 2 | . . . . . . . . . . . . 2 Grunt 42 | . 8 . . . 9 4 . . . 1 10 10 Brawler 2 | . . . . . 1 . . . . . . 1 Duelist 2 | . . . . . . . . . . 1 . 1 Protector 1 | . . . . . . . . . . . . 1 Sentry 10 | . . . . . 5 1 . . . . 1 3 Demolisher 1 | . . . . . . . . . . . . 1 Specialist 5 | . . . . . 2 . . . . . . 3 Hunter 4 | . . . . . . . . . . . . 4 Programmer 10 | . . . . . . 1 . . . . 1 8 Behemoth 1 | . . . . . . . . . . . . 1 Zionite 8 | . . . 8 . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . Assembled 14 | . . 11 3 . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . Fireman 2 | . . . . . . . . . . . . 2 Best Kill Streak 20 | . 5 4 4 4 10 2 4 . . 1 7 20 Combat Bots Only 12 | . 4 4 3 4 5 2 4 . . 1 7 12 Max Kills in Single Turn 8 | . 1 2 2 3 5 1 2 . . 1 4 8 Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . 2 2 3 4 . 2 . . . 4 5 Melee 1 | . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . . . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-DEC (-10/Exiles) EX-HEX (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 807 | . 36 15 17 5 137 32 8 . . 28 88 441 Missed 246 | . 11 4 4 3 42 10 3 . . 7 24 138 Hits 561 | . 25 11 13 2 95 22 5 . . 21 64 303 Melee 11 | . . 4 . . 1 . . . . . . 6 Projectile 550 | . 25 7 13 2 94 22 5 . . 21 64 297 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 34 | . . 1 3 . 7 . . . . . 2 21 Part Disruptions 2 | . . . . . . . . . . . . 2 Damage Taken 10111 | . 239 219 347 46 1409 244 70 . . 447 1003 6087 Core 1501 | . 36 24 123 5 127 16 13 . . 64 83 1010 Absorbed by Shields 378 | . . . . . . 42 . . . . 94 242 Redirected to Shielding 16 | . 8 5 . 1 2 . . . . . . . Regen/Repaired (Parts) 60 | . 52 . . . . 8 . . . . . . Core Remaining (%) 75 | 100 . . . 24 76 . . . . 86 90 . Volleys Fired 431 | . 51 25 32 3 94 34 14 4 1 14 48 111 Largest 2 | . 2 2 2 1 2 2 1 1 1 2 2 2 Hottest 196 | . 60 60 60 33 122 122 40 44 44 69 88 196 Shots Fired 692 | . 84 39 59 3 165 56 14 4 1 23 75 169 Gun 347 | . 48 3 54 . 132 31 8 . . 10 23 38 Cannon 289 | . 36 26 . . 28 25 4 4 1 9 43 113 Launcher 56 | . . 10 5 3 5 . 2 . . 4 9 18 Special . | . . . . . . . . . . . . . Kinetic 419 | . 84 29 54 . 46 48 12 4 1 19 66 56 Thermal 217 | . . . . . 114 8 . . . . . 95 Explosive 43 | . . 10 5 3 5 . 2 . . . . 18 Electromagnetic 13 | . . . . . . . . . . 4 9 . Robot Hit Streak 24 | . 13 7 7 . 24 13 7 . . 6 10 13 Robot Miss Streak 7 | . 3 2 2 . 4 3 1 . . 3 2 7 Penetration Max 2 | . . . 1 . 1 . . . . . 2 1 Secondary Targets 4 | . . . . . 1 . . . . . 2 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . 1 1 Shots Hit Robots 460 | . 54 18 58 . 128 33 6 . . 15 46 102 Core Hits 341 | . 24 18 28 7 61 17 10 . . 10 35 131 Critical Kills 18 | . . . 5 . 2 . . . . . 4 7 Critical Parts Destroyed 15 | . . . 7 . 3 . . . . . 2 3 Critical Strikes 56 | . 2 . 13 . 18 3 . . . . 8 12 Burn 14 | . . . . . 13 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 Destroy 32 | . . . 12 . 5 . . . . . 6 9 Blast 8 | . 2 . . . . 2 . . . . 2 2 Sever 1 | . . . 1 . . . . . . . . . Melee Attacks 42 | . . . 26 . 2 1 . . . . . 13 Impact 3 | . . . . . 2 1 . . . . . . Slashing 22 | . . . 22 . . . . . . . . . Piercing 13 | . . . . . . . . . . . . 13 Sneak Attacks 6 | . . . 6 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17130 | . 812 603 1898 295 3082 779 334 . . 657 1816 6854 Guns 4330 | . 414 14 640 . 1937 397 109 . . 107 261 451 Cannons 4691 | . 398 262 . . 356 298 . . . 246 729 2402 Explosions 6669 | . . 305 128 285 789 55 225 . . 304 826 3752 Melee 1367 | . . . 1130 . . . . . . . . 237 Ramming 73 | . . 22 . 10 . 29 . . . . . 12 Kinetic 5270 | . 812 276 640 . 649 575 109 . . 353 990 866 Thermal 3858 | . . . . . 1644 120 . . . . 64 2030 Explosive 5441 | . . 305 128 285 789 . 225 . . . . 3709 Electromagnetic 1121 | . . . . . . 55 . . . 304 762 . Impact . | . . . . . . . . . . . . . Slashing 1130 | . . . 1130 . . . . . . . . . Piercing 237 | . . . . . . . . . . . . 237 Highest Corruption 28 | . . . . . . . . . . . 2 28 Average Corruption 5 | . . . . . . . . . . . 1 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 41 | . . . . . . . . . . . 8 33 Message Errors 2 | . . . . . . . . . . . 1 1 Matter Fused 11 | . . . . . . . . . . . 1 10 Heat Flow Errors 1 | . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . . 4 . Parts Rejected 3 | . . . . . . . . . . . . 3 Data Loss (minor) 10 | . . . . . . . . . . . 1 9 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 286 | . 7 11 45 . 48 . . . . . 27 148 Projectiles 56 | . 7 11 . . . . . . . . . 38 Explosions 202 | . . . 17 . 48 . . . . . 27 110 Melee 28 | . . . 28 . . . . . . . . . Knockbacks 35 | . 7 2 . . 6 2 . . . 3 8 7 Impact 1 | . . . . . . 1 . . . . . . Kinetic 32 | . 7 2 . . 5 1 . . . 3 8 6 Secondary 2 | . . . . . 1 . . . . . . 1 Self-Inflicted Damage 320 | . . . 53 33 11 17 . . . 50 2 154 Shots 15 | . . . 2 2 1 1 . . . 2 1 6 Rammed 5 | . . 2 . 1 . 2 . . . . . . Targets Rammed 9 | . . 3 . 1 . 2 . . . . . 3 Kicked 3 | . . . . . . . . . . . . 3 Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 349 | . 9 . . . 243 76 6 . . 180 102 349 Average Temperature 66 | . 6 . . . 52 25 3 . . 65 26 105 Received Heat Transfer 2318 | . 87 . . . 531 84 . . . 150 365 1101 Effects 3 | . . . . . . . . . . . . 3 Interference 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . 3 . . . . . . 3 Combat Hostiles 6 | . . . . . 3 . . . . . . 3 Parts Melted 26 | . . . . . 17 1 . . . . . 8 Heat Transferred 8159 | . . . . . 4551 333 . . . . 150 3125 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Maximum Alert Level 4 | . . . . . 2 . . . . . 1 4 Low Security (%) 78 | 100 100 100 . 100 59 100 . . . . 78 10 Level 1 10 | . . . . . 14 . . . . . 21 33 Level 2 9 | . . . . . 26 . . . . . . 38 Level 3 2 | . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1185 | . 99 10 . 152 448 57 . . . . 336 1185 Initial 152 | . . . . . 16 47 . . . . . 152 Average 119 | . 18 . . 88 192 12 . . . . 96 482 Influence Increases 4700 | . 355 45 . 202 817 227 90 . . 310 727 1927 Destroy 0b10 Robot/C 2620 | . 220 . . 140 500 120 80 . . 160 400 1000 Destroy 0b10 Robot/NC 235 | . 30 5 . . 70 10 . . . . 25 95 Destroy Leader 564 | . 58 . . 20 120 32 10 . . 30 94 200 Allied During Kill 284 | . . . . . . . . . . 120 53 111 Successful Hack 53 | . 29 . . . 5 12 . . . . 7 . Disable Machine 225 | . . . . . 30 30 . . . . 45 120 Destroy Structure 509 | . 3 40 . 27 47 8 . . . . 28 356 Lose Combat Pursuer 210 | . 15 . . 15 45 15 . . . . 75 45 Influence Decreases 3519 | . 355 45 . 160 753 333 90 . . 310 415 1058 Entered New Map 245 | . . . . . 26 59 . . . . . 160 Time Decay 2440 | . 355 45 . 160 377 262 90 . . 285 368 498 Lost Part 340 | . . . . . 50 . . . . . . 290 Lost Ally 182 | . . . . . . . . . . 25 47 110 Purge Threat 312 | . . . . . 300 12 . . . . . . Squads Dispatched 24 | . 2 . . . 1 3 . . . . 6 12 Investigation 4 | . 1 . . . . 1 . . . . 1 1 Extermination 6 | . . . . . . 1 . . . . 2 3 Reinforcement 10 | . 1 . . . 1 1 . . . . 3 4 Assault 1 | . . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 1 . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 15 | . 1 . . 1 4 1 . . . . 5 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 232 | . 25 12 19 8 37 11 6 . . 8 30 76 Peak Tracking Total 12 | . 4 3 11 4 6 3 4 . . 4 9 12 Tactical Retreats 18 | . 1 2 3 1 2 1 . . . . 5 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 2 | . 1 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . . 16 . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 27 | . . . 12 . 2 2 . . . . 3 8 Max in Single Turn 3 | . . . 2 . 1 1 . . . . 1 3 Garrison Access 2 | . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 27 | . 8 1 1 . 5 5 1 1 . . 2 3 Terminals 10 | . 6 . . . 2 2 . . . . . . Fabricators 4 | . . . . . . . . . . . 2 2 Repair Stations 2 | . 1 . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 Total Hacks 85 | . 25 1 1 . 22 18 1 1 . . 6 10 Successful 53 | . 15 1 1 . 14 10 1 1 . . 5 5 Failed 32 | . 10 . . . 8 8 . . . . 1 5 Catastrophic 3 | . . . . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 73 | . 17 . 1 . 5 5 . . . . 23 22 Terminals 35 | . 18 . . . 7 10 . . . . . . Fabricators 11 | . . . . . . . . . . . 6 5 Repair Stations 5 | . 3 . . . . 2 . . . . . . Recycling Units 7 | . 4 . . . 3 . . . . . . . Scanalyzers 17 | . . . . . 12 5 . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . 5 Terminal Hacks 15 | . 5 1 1 . 2 4 1 1 . . . . Record 1 | . . . . . . 1 . . . . . . Robot Analysis 4 | . 3 . . . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 3 3 Load Schematic 4 | . . . . . . . . . . . 2 2 Build 2 | . . . . . . . . . . . 1 1 Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer 12 | . . . . . 10 2 . . . . . . Insert Component 6 | . . . . . 5 1 . . . . . . Analyze 6 | . . . . . 5 1 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . 1 Unauthorized Hacks 12 | . 7 . . . 1 1 . . . . 2 1 Terminals 7 | . 6 . . . . 1 . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . Skim 5 | . 5 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 2 1 Prioritize 1 | . . . . . . . . . . . 1 . Recompile 2 | . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Mask 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 8 . . . 5 3 . . . . . 1 Full Trace Events 1 | . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built 2 | . . . . . . . . . . . 2 . Authchips 1 | . . . . . . . . . . . 1 . Time 187 | . . . . . . . . . . . 187 . Total Robot Build Rating 14 | . . . . . . . . . . . 14 . Part Schematics Acquired 31 | . . . . . 4 . . . 15 . . 12 Parts Built 1 | . . . . . . . . . . . . 1 Authchips 1 | . . . . . . . . . . . . 1 Time 84 | . . . . . . . . . . . . 84 Total Part Build Rating 6 | . . . . . . . . . . . . 6 Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . Time 138 | . 26 . . . . 112 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 1 . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 22 | . . 1 . . . . . . 11 . 3 7 Largest Group 11 | . . 1 . . . . . . 11 11 5 5 Highest-Rated Group 332 | . . 31 . . . . . . 332 332 168 219 Highest-Rated Ally 96 | . . 31 . . . . . . 51 51 56 96 Zionite Dispatches 4 | . . . . . . . . . . . 2 2 Recon 1 | . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . 1 Explosive Resupply 1 | . . . . . . . . . . . . 1 Trap Resupply 1 | . . . . . . . . . . . 1 . Total Orders 25 | . . . . . . . . . . . 15 10 STAY 4 | . . . . . . . . . . . 2 2 FOLLOW 2 | . . . . . . . . . . . 1 1 DROP 2 | . . . . . . . . . . . 1 1 EXPLORE 9 | . . . . . . . . . . . 6 3 RETURN 8 | . . . . . . . . . . . 5 3 Ally Attacks 167 | . . 5 . . . . . . . 49 54 59 Total Damage 3406 | . . 43 . . . . . . . 925 801 1637 Kills 24 | . . . . . . . . . . 9 7 8 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 7768 | . . . . . 1 949 1508 766 1928 1236 1127 253 Sensors 7767 | . . . . . . 949 1508 766 1928 1236 1127 253 Jamming 1 | . . . . . 1 . . . . . . . Robot Analysis Total 4 | . 3 . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . 2 1 1 1 . . Drone Launches 26 | . . . 16 . . . . . . . 7 3 Drone Recoveries 10 | . . . . . . . . . . . 7 3 Zionite Intel Received 6 | . . . . . . . . . . . 3 3 Guard Positions 1 | . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . 1 Unaware Analyses 1 | . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 17099 | 44 1690 1956 2552 322 1307 1211 1508 766 1928 1236 1248 1331 Spaces Moved 8800 | 65 926 567 1294 128 512 586 923 459 1223 754 651 712 Core 317 | 65 154 . . . . . . . . . . 98 Treads 7440 | . 772 567 1294 128 512 586 923 459 1223 754 115 107 Legs 1030 | . . . . . . . . . . . 536 494 Wheels 13 | . . . . . . . . . . . . 13 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 240 152 155 155 155 155 155 120 50 Average Speed 152 | 50 141 160 177 240 156 155 155 155 155 155 127 117 Slowest Speed 700 | 50 160 160 240 240 160 155 155 155 155 155 190 700 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . 2 . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 92 98 91 35 38 14 95 70 89 78 36 24 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 17 | . . . . . . . 2 . 1 . 14 . Known Exits Taken 9 | . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . Scrap Searched 17 | . . . . 2 . . 2 6 3 4 . . Spaces Dug 26 | . . . . . 2 6 2 3 . . 5 8 Terrain Destroyed 496 | . . 68 27 38 51 8 13 4 . . 23 264 Melee 2 | . . . . . 2 . . . . . . . Projectile 83 | . . 2 6 . 5 8 3 4 . . 14 41 AOE 408 | . . 66 21 38 44 . 10 . . . 8 221 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total 11762 | 75 1221 1574 1483 140 844 838 990 511 1257 801 992 1036 Wait 1995 | . 214 965 59 2 156 176 46 36 29 26 211 75 Move 8788 | 64 925 566 1293 127 511 585 922 458 1222 753 650 712 Hop . | . . . . . . . . . . . . . Pick Up 138 | 7 16 4 30 2 22 9 2 3 3 2 13 25 Fast Attach 29 | . 1 . 2 . 5 3 . 1 . . 5 12 Attach 68 | 4 5 1 10 . 13 3 . . . 1 4 27 Detach 10 | . 1 . 3 . 1 . . 1 . . . 4 Swap 113 | . 6 6 2 2 22 13 3 3 . 3 29 24 Drop 115 | . 2 4 26 3 18 12 3 5 2 2 16 22 Fire 431 | . 51 25 32 3 94 34 14 4 1 14 48 111 Melee 42 | . . . 26 . 2 1 . . . . . 13 Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . 3 Crush 6 | . . 3 . 1 . 2 . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire 4 | . . . . . . . . . . . . 4 Trap 16 | . . . . . . . . . . . 16 . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 9) 737 | -10/Materials | Discovered new exit (range 13) 919 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Learned Storage interactive machine intel 1036 | -10/Materials | Identified exit to Subcaves 1036 | -10/Materials | Learned location of 2 exits from Materials 1037 | -10/Materials | Identified exit to Materials 1037 | -10/Materials | Identified exit to Mines 1038 | -10/Materials | Learned 4 Subcaves zone layouts 1178 | -10/Materials | Repaired Lgt. Treads 1735 | -10/Materials | Entered Mines 1791 | -10/Mines | Assembled infested the area 2901 | -10/Mines | Received a Mining Laser from a helpful Derelict 3249 | -10/Mines | Found the Drone Emporium 3269 | -10/Mines | Found Prototype Device 3556 | -10/Mines | Discovered exit to Subcaves (range 11) 3684 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3684 | -10/Mines | Discovered new exit (range 5) 3691 | -10/Mines | Entered Exiles 3712 | -10/Exiles | Discovered new exit (range 15) 3735 | -10/Exiles | Met 8R-AWN 3759 | -10/Exiles | Met EX-HEX 3800 | -10/Exiles | Met EX-BIN 3826 | -10/Exiles | Aligned with FarCom system 3827 | -10/Exiles | Given EX-Vault access code 3867 | -10/Exiles | Opened EX-Vault 3922 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4085 | -10/Exiles | Met EX-DEC 4147 | -10/Exiles | Visited The Gauntlet 4471 | -10/Exiles | Identified Decoy Drone Bay 4643 | -10/Exiles | Found Longsword +1 4927 | -10/Exiles | Attacked by the Exiles 5070 | -10/Exiles | Destroyed 8R-AWN 5076 | -10/Exiles | Found 8R-AWN's Boregun 5079 | -10/Exiles | Lost 13 allies 5090 | -10/Exiles | Found 8R-AWN's Boregun 5132 | -10/Exiles | Core integrity fell below 50% 5298 | -10/Exiles | Destroyed EX-BIN 5331 | -10/Exiles | Destroyed EX-DEC 5367 | -10/Exiles | Destroyed EX-HEX 5884 | -10/Exiles | Found System Purifier 5893 | -10/Exiles | Found Exp. Core Analyzer 6207 | -10/Exiles | Discovered new exit (range 14) 6243 | -10/Exiles | Entered Mines 6244 | -9/Mines | Identified exit to Materials 6281 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6454 | -9/Mines | Learned location of 1 exit from Materials 6565 | -9/Mines | Entered Materials 6565 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6566 | -8/Materials | Identified exit to Factory 7351 | -8/Materials | Build established: Scavenger-Mutant 7872 | -8/Materials | Entered Factory 7872 | -7/Factory | Evolved 2 slots: Utility x2 8195 | -7/Factory | Repaired Broken Lgt. Neutrino Core 8365 | -7/Factory | Discovered new exit (range 15) 8388 | -7/Factory | Identified exit to Storage 8727 | -7/Factory | Build established: Mutant 8888 | -7/Factory | Discovered new exit (range 13) 8895 | -7/Factory | Identified exit to Lower Caves 9083 | -7/Factory | Entered Lower Caves 9103 | -7/Lower Caves | Encountered a Warlord checkpoint 9608 | -7/Lower Caves | Learned location of Extension (-5) 10529 | -7/Lower Caves | Discovered new exit (range 13) 10549 | -7/Lower Caves | Identified exit to Lower Caves 10591 | -7/Lower Caves | Entered another Lower Caves area 10896 | -7/Lower Caves | Learned Factory emergency access door positions 11302 | -7/Lower Caves | Discovered new exit (range 5) 11307 | -7/Lower Caves | Identified exit to Zion 11323 | -7/Lower Caves | Found Prototype Device 11339 | -7/Lower Caves | Identified Heart of Steel 11357 | -7/Lower Caves | Entered Zion 11470 | -7/Zion | Given A8's code to call for help 11505 | -7/Zion | Discovered new exit (range 12) 11832 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11890 | -7/Zion | Received a hallucinogenic algorithm 12652 | -7/Zion | Met Imprinter 12676 | -7/Zion | Imprinted 12678 | -7/Zion | Declared Zion's savior 12852 | -7/Zion | Found CR-A16's Pointy Stick 13023 | -7/Zion | Gained Derelict followers 13155 | -7/Zion | Gained Derelict followers 13251 | -7/Zion | Identified exit to Proximity Caves 13285 | -7/Zion | Entered Proximity Caves 13285 | -6/Proximity Caves | Accompanied by 11 allies 14056 | -6/Proximity Caves | Learned location of 1 exit from Factory 14171 | -6/Proximity Caves | Build established: Scavenger-Mutant 14492 | -6/Proximity Caves | Discovered new exit (range 10) 14507 | -6/Proximity Caves | Identified exit to Factory 14521 | -6/Proximity Caves | Entered Factory 14521 | -6/Factory | Accompanied by 5 allies 14521 | -6/Factory | Evolved 2 slots: Propulsion x2 14522 | -6/Factory | Identified exit to Factory 14543 | -6/Factory | Zion Recon squad teleported in 15041 | -6/Factory | Build established: Mutant 15141 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 15178 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 15179 | -6/Factory | Zion Trap Resupply teleported in 15266 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 15535 | -6/Factory | Destroyed 7 combat bots 15615 | -6/Factory | Discovered exit to Factory (range 4) 15759 | -6/Factory | Fabricated H-77 Assassin (x2) 15769 | -6/Factory | Entered another Factory area 15769 | -5/Factory | Accompanied by 3 allies 15769 | -5/Factory | Evolved 2 slots: Utility x2 15790 | -5/Factory | Zion Explosive Resupply teleported in 15797 | -5/Factory | Found Prototype Launcher 15797 | -5/Factory | Identified Rocket Array 15950 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16047 | -5/Factory | Spotted B-75 Beast 16087 | -5/Factory | Build established: Scavenger-Mutant 16132 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 16139 | -5/Factory | Destroyed B-75 Beast 16193 | -5/Factory | Lost 6 parts (1p4u1w) 16280 | -5/Factory | Zion Fire squad teleported in 16289 | -5/Factory | Retrieved Zion intel report: Guard Positions 16317 | -5/Factory | Fabricated Smartbomb Launcher? 16435 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 16509 | -5/Factory | P-70 Sage assimilated allied 3Y-I1H(i) 16522 | -5/Factory | P-70 Sage assimilated allied CL-X60(i) 16523 | -5/Factory | P-70 Sage assimilated allied KW-91N(i) 16669 | -5/Factory | First assault squad dispatched 16789 | -5/Factory | Garrison activated, responded to threat 16865 | -5/Factory | Cargo convoy interrupted 16899 | -5/Factory | Destroyed 12 combat bots 16912 | -5/Factory | System corruption reached 10% 16967 | -5/Factory | Destroyed 7 combat bots 16982 | -5/Factory | Core integrity fell below 50% 17013 | -5/Factory | Core integrity fell below 20% 17024 | -5/Factory | Enhanced Grunt warped into view, answering call for help 17027 | -5/Factory | Enhanced Grunt warped into view, answering call for help 17044 | -5/Factory | Lost 21 parts (2p11n4u4w) 17088 | -5/Factory | Build established: Mutant 17100 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17057_ K-01 Serf destroyed. 17057_ Power Conduit explodes. 17059_ Slug penetrates Wall. 17061_ System corrupted: Substantial component data lost. 17061_ ALERT: Hostile activity reported, dispatching reinforcements to area. 17062_ Penetrated by Slug. 17063_ Y-64 Sentinel destroyed. 17065_ P-70 Sage destroyed. 17066_ The unstable cave ceiling collapses. 17076_ Slug penetrates Power Conduit. 17077_ Detecting system override signal. 17082_ ZBTDQ17LQC|2O AB/HMJBSX7PX 17086_ W-25 Informer sends out distress signal. 17095_ Slug penetrates Power Conduit. 17099_ System corrupted: Enh. Flexi-carbon Leg rejected. 17099_ Acquired Enh. Flexi-carbon Leg. 17100_ Slug penetrates Power Conduit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? +?????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ??????????????????##########?# #?????????????? | | ??????????????????# #?# #?????????????? | | ??????????????????+ #?# #?????????????? | | ??????????????????# #?# ###???????????? | | ??????????????????# ### #"#???????????? | | ??????????????????# # #???????????? | | ??????????????????# ! # # ??????????? | | ??????????????????# @ # ?????????? | | ??????????????????# " " # T ?? ?????? | | ??????????????????# " " + " " ????? | | ??????????????????# h" "H; ! # " ????? | | ??????????????????#"" " " # =% "????? | | ??????????????????#"" " " # # " "????? | | ??????????????????#"" h" " # ""???? | | ??????????????????#S " " ##### ?? | | ??????????????????#"" " " #???? # # #########? | | ??????????????????#"" " " #?????# #????????? | | ??????????????????#"" #?????# ##????????? | | ??????????????????# #?????# #????????? | | ??????????????????##########????## #????????? | | ??????????????????????????####### # ##???????? | | ??????????????????????????# # ##???????# | | ??????????????????????????# """ #???????# | | ??????????????????????????# """ # *!] ##???????? | | ??????????????????????????# """" %!*##????????? | | ??????????????????????????# """" !!!#?????????? | | ??????????????????????????# """"# #?????????? | | ??????????????????????????# """"" ##?????????? | | ??????????????????????????# [ # ###????????? | | ??????????????????????????# / # ####?????? | | ??????????????????????????# # # ##### | | ??????????????????????????## * # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 300 Core Shielding 20 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 8 Recoil Reduction 6 Matter Filtering 75 Authchip Count 1 Item Schematics ----------------- Adv. Launcher Guidance Computer | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Core Analyzer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Microactuators | -7/Zion | Archive Focal Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive IFF Parser | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Com. Ion Cannon | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Smartbomb Launcher | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Imp. Heavy Machine Gun | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ H-77 Assassin | x2 | -6/Factory | Authchip Smartbomb Launcher | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 62% | -10/Materials Lgt. Neutrino Core | 90% | -7/Factory | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceHypervelocityBooster Manual? 0 Play Time 02:55:45 Cumulative 146.4 hours Start 2026.07.15 @ 08:38:40 End 2026.07.17 @ 15:03:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 49 Gallery% 58 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68428144-5edc-44d2-814c-463af1dc55c1