Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.31 @ 18:04:53 Player: Wakanaka Result: Destroyed by DI-3V2(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (93) 465 Value Destroyed (3287) 3287 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (898) 898 TOTAL SCORE: 8650 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 120 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 95/100 System Corruption 1% Temperature Cool (18) Movement Core (700) Ox13 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Melee Analysis Suite Experimental Armor Integrity Analyzer Power Shielding Weapon Shielding System Shield System Backup Module > --- WEAPON (3) ------- Scythe Chainsword Makeshift Spear > --- INVENTORY (12) --- 0b10 Decoder Chip [Looter] Relay Coupler [Grunt] (64) Hacking Drone Bay (1/1) Hypervelocity Gauss Rifle Heavy Machine Gun Mini Assault Cannon Makeshift Hammer Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Experimental Armor Integrity Analyzer Weapon Shielding Improved Light Armor Plating Improved Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Scythe Chainsword > --- INVENTORY -------- Advanced Armor Integrity Analyzer Matter Filter Makeshift Cloaking Device Power Shielding System Shield System Backup Module Hacking Drone Bay Gatling Laser Heavy Machine Gun Mini Assault Cannon Makeshift Hammer Makeshift Spear [Rating: 63] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Weapon Shielding Weapon Chainsword Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 2 . . . Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 5 | . . 2 . . 1 2 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 140 | 5 6 5 14 25 46 26 3 6 4 Power 25 | 1 1 1 3 4 10 5 . . . Engine 19 | 1 1 1 3 3 7 3 . . . Core 6 | . . . . 1 3 2 . . . Reactor . | . . . . . . . . . . Propulsion 38 | 1 2 2 3 8 13 7 2 . . Treads 1 | . . . . . 1 . . . . Leg 27 | 1 . . 3 8 7 6 2 . . Wheel 4 | . 2 2 . . . . . . . Hover 6 | . . . . . 5 1 . . . Flight . | . . . . . . . . . . Utility 39 | 1 3 2 1 4 9 10 . 6 3 Device 7 | . 1 . . . 3 1 . 1 1 Storage 9 | 1 2 1 . 4 1 . . . . Processor 8 | . . . . . 3 1 . 4 . Hackware 6 | . . . . . . 4 . 1 1 Protection 9 | . . 1 1 . 2 4 . . 1 Artifact . | . . . . . . . . . . Weapon 38 | 2 . . 7 9 14 4 1 . 1 Energy Gun 13 | . . . 4 3 6 . . . . Energy Cannon 4 | . . . . . 3 1 . . . Ballistic Gun 13 | 2 . . 3 4 3 . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 3 | . . . . 2 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 2 1 . 5 . Parts Lost 65 | . . 1 10 2 33 13 . . 6 Power 16 | . . . 2 . 9 5 . . . Propulsion 19 | . . 1 2 1 8 4 . . 3 Utility 10 | . . . . . 5 2 . . 3 Weapon 20 | . . . 6 1 11 2 . . . Highest Loss Streak 16 | . . 1 7 1 16 5 . . 5 Average Slot Usage (%) 91 | . 90 96 89 99 86 94 92 89 83 Engine 7 | . 14 11 10 14 11 2 6 3 . Core 2 | . . . . 3 2 8 . . . Leg 15 | . 6 . 8 26 10 12 20 20 18 Wheel 2 | . 15 18 9 . . . . . . Hover 1 | . . . . . 3 3 . . . Device 5 | . 10 11 11 9 9 2 . . . Storage 11 | . 14 22 22 18 15 8 6 6 6 Processor 6 | . . . . . 6 12 6 9 13 Hackware 8 | . . . . . . 17 20 16 7 Protection 8 | . . 11 11 9 4 3 13 13 17 Energy Gun 2 | . . . 7 9 5 . . . . Energy Cannon 1 | . . . . . 2 3 . . . Ballistic Gun 7 | . 28 22 9 7 5 . 5 6 . Impact Weapon 1 | . . . . . 3 5 . . . Slashing Weapon 4 | . . . . . . 3 13 13 13 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 12 25 32 35 54 67 67 56 57 44 Greatest Support 60 | 10 32 32 20 43 49 60 45 45 45 Greatest Overweight (x) 16 | 1 2 1 8 2 16 7 1 1 13 Average Overweight (x) 1 | . . . 1 . 2 1 1 1 . Largest Inventory Capacity 20 | 6 10 10 10 12 20 12 12 12 12 Average Capacity 11 | 5 8 10 10 11 12 12 12 12 12 Most Carried 12 | 3 10 10 10 12 12 12 11 12 12 Average Carried 9 | 1 7 8 8 10 9 11 10 11 11 Final Capacity 12 | 6 10 10 10 12 12 12 12 12 12 Final Carried 12 | 3 10 10 9 10 12 12 10 12 9 Class Distribution -------------------- 44% | Hacker-Mutant 34% | Mutant 15% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Matter Collected 2640 | 160 268 160 320 343 1059 225 30 47 28 Remotely . | . . . . . . . . . . Salvage Created 4351 | . 379 102 288 412 1746 1389 . . 35 Parts 199 | . 23 10 19 24 76 47 . . . Haulers Intercepted 6 | . 2 1 . 1 1 1 . . . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Combat Hostiles Destroyed 69 | . 8 1 9 7 25 17 . . 2 Melee 22 | . . . . . 7 13 . . 2 Guns 34 | . 8 1 9 6 10 . . . . Cannons 1 | . . . . . 1 . . . . AOE 4 | . . . . 1 3 . . . . Classes Destroyed 12 | . 5 1 1 2 2 . . . 1 Worker 3 | . . . . . 3 . . . . Hauler 6 | . 2 1 . 1 1 1 . . . Recycler 7 | . 1 . . . 5 1 . . . Operator 6 | . 1 . . . 2 3 . . . Watcher 4 | . . . . 2 2 . . . . Swarmer 15 | . 6 . 3 . 6 . . . . Grunt 34 | . 2 . 5 3 12 12 . . . Duelist 2 | . . . 1 . . 1 . . . Sentry 10 | . . 1 . 3 3 3 . . . Hunter 3 | . . . . 1 1 1 . . . Programmer 3 | . . . . . 3 . . . . Assembled 2 | . . . . . . . . . 2 Best Kill Streak 7 | . 3 1 3 3 7 5 . . 1 Combat Bots Only 5 | . 3 1 3 3 4 5 . . 1 Max Kills in Single Turn 5 | . 1 1 2 1 5 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . 1 2 . . . . Melee 1 | . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Damage Taken 8481 | . 234 103 1177 631 3255 2301 . . 780 Core 2059 | . 62 . 399 94 628 493 . . 383 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 53 | 100 75 . . 82 10 . . . . Volleys Fired 203 | . 37 5 41 35 85 . . . . Largest 3 | . 2 2 2 2 3 . . . . Hottest 177 | . 40 40 79 101 177 . . . . Shots Fired 389 | . 74 10 61 66 178 . . . . Gun 339 | . 74 10 61 61 133 . . . . Cannon 40 | . . . . . 40 . . . . Launcher 10 | . . . . 5 5 . . . . Special . | . . . . . . . . . . Kinetic 234 | . 74 10 41 30 79 . . . . Thermal 79 | . . . 20 18 41 . . . . Explosive 10 | . . . . 5 5 . . . . Electromagnetic 66 | . . . . 13 53 . . . . Robot Hit Streak 19 | . 6 3 10 19 10 . . . . Robot Miss Streak 14 | . 14 3 3 7 4 . . . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 351 | . 30 5 42 44 138 90 . . 2 Core Hits 153 | . 18 4 15 27 60 27 . . 2 Critical Hits 8 | . 1 . 1 . 5 1 . . . Critical Kills 3 | . . . . . 2 1 . . . Critical Parts Destroyed 5 | . 1 . 1 . 3 . . . . Melee Attacks 144 | . . . . . 42 99 . . 3 Impact 86 | . . . . . 42 44 . . . Slashing 58 | . . . . . . 55 . . 3 Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 1 6 . . . Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 9 | . . . . . . 9 . . . Damage Inflicted 9302 | . 345 59 566 890 3983 3371 . . 88 Guns 3030 | . 345 59 566 623 1437 . . . . Cannons 500 | . . . . . 500 . . . . Explosions 1150 | . . . . 267 883 . . . . Melee 4622 | . . . . . 1163 3371 . . 88 Ramming . | . . . . . . . . . . Kinetic 1764 | . 345 59 324 194 842 . . . . Thermal 1052 | . . . 242 222 588 . . . . Explosive 938 | . . . . 267 671 . . . . Electromagnetic 926 | . . . . 207 719 . . . . Impact 2614 | . . . . . 1163 1451 . . . Slashing 2008 | . . . . . . 1920 . . 88 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 1 3 . . . 1 Average Corruption 2 | . . . . 1 2 . . . 1 Corruption Purged 2 | . . . . . 2 . . . . Effects 27 | . . . . 4 23 . . . . Message Errors 9 | . . . . 2 7 . . . . Matter Fused 5 | . . . . . 5 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 2 | . . . . . 2 . . . . Data Loss (minor) 6 | . . . . . 6 . . . . Targeting Errors 4 | . . . . 2 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 592 | . . . . 15 263 314 . . . Projectiles 92 | . . . . . 92 . . . . Explosions 42 | . . . . 15 27 . . . . Melee 458 | . . . . . 144 314 . . . Knockbacks 13 | . . . . . 9 4 . . . Impact 12 | . . . . . 8 4 . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . Self-Inflicted Damage 53 | . . . . . 53 . . . . Shots 2 | . . . . . 2 . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 692 | . 6 6 120 351 692 13 . . . Average Temperature 154 | . 6 6 46 77 207 7 . . . Received Heat Transfer 3003 | . 12 27 510 261 1227 759 . . 207 Effects 40 | . . . . . 40 . . . . Shutdowns 5 | . . . . . 5 . . . . Energy Bleed 6 | . . . . . 6 . . . . Interference 6 | . . . . . 6 . . . . Matter Decay 5 | . . . . . 5 . . . . Short Circuit 3 | . . . . . 3 . . . . Damage (minor) 3 | . . . . . 3 . . . . Damage (major) 9 | . . . . . 9 . . . . Damage (core) 3 | . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 19 | . . . . 1 10 8 . . . Impact Corruptions 25 | . . . . . 9 16 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . 2 . . . . Heat Transferred 1927 | . . . 555 345 1027 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Peak Influence 634 | . 197 86 203 336 634 374 . . . Initial 277 | . . 44 33 . 84 277 . . . Average 244 | . 80 61 137 101 404 229 . . . Maximum Alert Level 2 | . . . 1 1 2 1 . . . Low Security (%) 50 | 100 100 100 78 79 20 37 . . . Level 1 25 | . . . 21 20 17 62 . . . Level 2 23 | . . . . . 62 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 1 . . 1 13 7 . . . Investigation 4 | . . . . . 3 1 . . . Extermination 3 | . . . . . 2 1 . . . Reinforcement 10 | . 1 . . 1 5 3 . . . Assault . | . . . . . . . . . . Garrison 5 | . . . . . 3 2 . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Distress Signals 10 | . . . . 3 5 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 131 | . 18 1 13 17 47 30 . . 5 Peak Tracking Total 8 | . 4 1 3 4 8 6 . . 3 Tactical Retreats 15 | . 2 . 2 1 9 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Traps Triggered 2 | . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Machines Disabled 22 | . . . . . 22 . . . . Max in Single Turn 19 | . . . . . 19 . . . . Garrison Access 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Machines Accessed 12 | . 1 . . . 5 4 1 1 . Terminals 2 | . . . . . . 1 1 . . Fabricators 3 | . . . . . 1 2 . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 2 | . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 33 | . 3 . . . 13 8 1 8 . Successful 22 | . 2 . . . 6 5 1 8 . Failed 11 | . 1 . . . 7 3 . . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . . . . . . 1 . 9 . Terminals 5 | . . . . . . 4 1 . . Fabricators 3 | . . . . . 1 2 . . . Repair Stations 6 | . . . . . 6 . . . . Recycling Units 6 | . 3 . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 3 2 . . . Terminal Hacks 11 | . . . . . . 2 1 8 . Record 2 | . . . . . . 1 1 . . Part Schematic 8 | . . . . . . . . 8 . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 3 | . . . . . 1 2 . . . Network Status 3 | . . . . . 1 2 . . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . . . 2 . . . . Report Inventory 2 | . 1 . . . 1 . . . . Retrieve Components 2 | . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Seal Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . 4 1 . . . Full Trace Events 4 | . . . . . 3 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 22 | . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 3 . . . 2 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Total Allies 7 | . . . 3 . . . . 4 . Largest Group 4 | . . . 3 3 . . . 4 4 Highest-Rated Group 155 | . . . 40 40 . . . 155 155 Highest-Rated Ally 40 | . . . 16 16 . . . 40 40 Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . . . 36 . . . . . Total Damage 364 | . . . . 364 . . . . . Kills 7 | . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . 1 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Turns Passed 7938 | 63 632 132 415 817 2027 1174 574 1929 175 Spaces Moved 4215 | 38 412 87 244 441 752 474 381 1259 127 Core 9 | 4 . . 2 . 1 . . . 2 Treads 61 | . . . . . 61 . . . . Legs 3381 | 34 152 . 87 441 489 413 381 1259 125 Wheels 502 | . 260 87 155 . . . . . . Hover 262 | . . . . . 201 61 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 90 90 120 112 120 150 150 120 Average Speed 154 | 139 119 101 117 147 198 174 150 150 131 Slowest Speed 850 | 150 180 110 450 180 850 490 150 150 700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 5 73 10 44 34 22 12 61 88 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 92 | . . . . 21 71 . . . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 3 . . . . AOE 89 | . . . . 21 68 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Zio Dee Total 5094 | 45 483 122 311 544 1075 692 383 1302 137 Wait 278 | . 14 18 7 10 121 88 . 16 4 Move 4206 | 37 411 86 243 440 751 473 380 1258 127 Hop . | . . . . . . . . . . Pick Up 72 | 3 9 4 4 13 19 8 . 12 . Fast Attach 55 | 5 3 1 5 5 22 11 1 2 . Attach 40 | . . 2 6 4 16 7 2 . 3 Detach . | . . . . . . . . . . Swap 45 | . 3 2 3 16 8 8 . 4 1 Drop 62 | . 6 4 2 21 11 8 . 10 . Fire 203 | . 37 5 41 35 85 . . . . Melee 133 | . . . . . 42 89 . . 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 14) 396 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Discovered new exit (range 3) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Utility x2 747 | -9/Materials | Discovered new exit (range 14) 828 | -9/Materials | Entered Mines 1054 | -9/Mines | Core integrity fell below 50% 1083 | -9/Mines | Core integrity fell below 20% 1135 | -9/Mines | Lost 7 parts (2p1n4w) 1189 | -9/Mines | Discovered new exit (range 9) 1203 | -9/Mines | Learned location of Storage (-7) 1203 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1243 | -9/Mines | Entered Materials 1243 | -8/Materials | Accompanied by 3 allies 1243 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2037 | -8/Materials | Discovered new exit (range 15) 2060 | -8/Materials | Entered Factory 2060 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2625 | -7/Factory | Garrison activated, responded to threat 2739 | -7/Factory | Repaired Imp. EM Pulse Cannon 2929 | -7/Factory | Core integrity fell below 50% 2989 | -7/Factory | Lost 16 parts (4p5n2u5w) 3461 | -7/Factory | Lost 4 parts (1p1u2w) 3706 | -7/Factory | Core integrity fell below 20% 4076 | -7/Factory | Discovered new exit (range 5) 4087 | -7/Factory | Entered another Factory area 4087 | -6/Factory | Evolved 2 slots: Utility x2 4392 | -6/Factory | Build established: Hacker-Mutant 4922 | -6/Factory | Lost 3 parts (2p1w) 5092 | -6/Factory | Discovered new exit (range 10) 5136 | -6/Factory | Garrison activated, responded to threat 5178 | -6/Factory | Core integrity fell below 50% 5187 | -6/Factory | Lost 5 parts (2p1n1u1w) 5261 | -6/Factory | Entered Lower Caves 5553 | -6/Lower Caves | Learned Factory emergency access door positions 5794 | -6/Lower Caves | Discovered new exit (range 14) 5806 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5835 | -6/Lower Caves | Entered Zion 5864 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6018 | -6/Zion | Received a hallucinogenic algorithm 6238 | -6/Zion | Opened final containment barrier to the Deep Caves 6262 | -6/Zion | Discovered new exit (range 5) 6265 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6469 | -6/Zion | Imprinted 6471 | -6/Zion | Declared Zion's savior 6658 | -6/Zion | Given the Hacking Drone Bay 6663 | -6/Zion | Found Prototype Device 6881 | -6/Zion | Found Prototype Hackware 6882 | -6/Zion | Identified Exp. Hacking Suite 6883 | -6/Zion | Identified Hacking Drone Bay 6890 | -6/Zion | Found Prototype Processor 6891 | -6/Zion | Identified Exp. Armor Integrity Analyzer 6897 | -6/Zion | Found Prototype Processor 6897 | -6/Zion | Identified Exp. Signal Interpreter 6901 | -6/Zion | Found Prototype Processor 6901 | -6/Zion | Identified Exp. Targeting Computer 6908 | -6/Zion | Found Exp. Armor Integrity Analyzer 7345 | -6/Zion | Discovered new exit (range 10) 7764 | -6/Zion | Entered Deep Caves 7764 | -6/Deep Caves | Accompanied by 4 allies 7917 | -6/Deep Caves | Attacked by Z-Imprinter 7934 | -6/Deep Caves | Core integrity fell below 20% 7939 | -6/Deep Caves | Destroyed by DI-3V2(z) with Zionite Laser-S Last Messages --------------- head out this way. We'll go back and get... reinforcements... yeah." 07766_ 7L-8WP(M) slips into the shadows. 07767_ 4U-VWH(M) slips into the shadows. 07767_ Z5-VE1(M) slips into the shadows. 07768_ UM-4TS(M) slips into the shadows. 07813_ Imp. Hacking Suite destroyed. 07813_ System corrupted by crushing effect (+1). 07813_ as-47020 destroyed. 07816_ Acquired 15 matter. 07835_ as-67745 destroyed. 07837_ Acquired 13 matter. 07906_ NEW_ZION: Z-Facility proximity alert. 07917_ Carbon-fiber Leg destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07923_ Carbon-fiber Leg destroyed. 07926_ Imp. Light Armor Plating destroyed. 07927_ Exp. Hacking Suite destroyed. 07930_ Carbon-fiber Leg destroyed. 07936_ 7B-X7L(o) is busy at the terminal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????############?????????????????????????????????? | | ???? #????????????????????????????????? | | ??? #????###????????????????????????? | | ??? ###### ##?????######????????????? | | ?? ## # #???### ##???????????? | | ??? ##### #???????????? | | ?? #???????????? | | ?? #???????????? | | ? #????????????? | | ?? #????????????? | | ???" """""" ##???????????? | | ????????""""" ############# | | ????????""""" | | ???????"""""" I | | ??????"""" @ z | | ???????"""""" z ########### | | ???????"""""" ###?????????? | | ????????""""" ##???????????? | | ????????""""" #????????????? | | ?????????" " #????????????? | | ????????? #???????????# | | ???????? #???????##### | | ???????"" #??????## | | ???????"" ##??????# | | ???????"""" #???????# | | ????????""""" ???????# | | ????????? ???????## | | ???????????" ??????## | | ???????????"" ??? ???????# | | ?????????????? ?????????????## | | ???????????????? ???????????????# | | ?????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 360 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 8 Melee Accuracy 10 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 32 Item Schematics ----------------- Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer It Was An Accident, I Swear Signs Are For Wimps Challenges ------------ None Game ------ Seed CoolantCannonNetwork Manual? 0 Play Time 01:41:34 Cumulative 24.2 hours Start 2020.12.31 @ 16:00:48 End 2020.12.31 @ 18:04:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70b77acd-8a22-45e2-8385-7c7b7a94abbb