Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 23:49:25 Player: TheTravelingGuy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (60) 300 Value Destroyed (1750) 1750 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 6987 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 133 Aligned with FarCom 300 Cogmind --------- Core Integrity 549/850 Matter 43/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Potential Leg > --- UTILITY (7) ------ Medium Storage Unit Machine Analyzer Hacking Suite Hacking Suite System Shield > --- WEAPON (3) ------- Makeshift Shrapnel Gun Coil Gun Gauss Cannon > --- INVENTORY (10) --- Improved Deuterium Engine High-capacity Matter Pod (200) Focal Shield Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Hardened Heavy Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine High-capacity Matter Pod Improved Utility Shielding Improved Weapon Shielding Hacking Suite Advanced Assault Cannon Gauss Cannon Heavy Flak Cannon [Rating: 64] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Slots Evolved 8 | . . . . . 4 2 . . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . . . 3 . . . 2 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 53 | 7 5 . 2 3 19 2 7 . 3 5 Power 5 | 1 1 . . 1 1 . 1 . . . Engine 3 | 1 1 . . . 1 . . . . . Core 2 | . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 1 . 2 . 4 1 2 . . . Treads . | . . . . . . . . . . . Leg 12 | 2 1 . 2 . 4 1 2 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | 2 . . . 1 8 . 1 . 2 1 Device 2 | 1 . . . . 1 . . . . . Storage 3 | 1 . . . 1 1 . . . . . Processor 1 | . . . . . 1 . . . . . Hackware 3 | . . . . . 1 . . . 2 . Protection 6 | . . . . . 4 . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 21 | 2 3 . . 1 6 1 3 . 1 4 Energy Gun 4 | 2 . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 8 | . 2 . . 1 1 . 1 . . 3 Ballistic Cannon 7 | . . . . . 2 1 2 . 1 1 Launcher 2 | . 1 . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 9 | . . . . . 9 . . . . . Parts Lost 23 | . . . . . 6 . 4 . . 13 Power 3 | . . . . . 1 . 1 . . 1 Propulsion 5 | . . . . . 1 . 1 . . 3 Utility 6 | . . . . . 2 . 1 . . 3 Weapon 9 | . . . . . 2 . 1 . . 6 Highest Loss Streak 13 | . . . . . 2 . 3 . . 13 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 4 7 6 6 7 8 8 10 8 7 Power . | . . . . . . 1 . 1 1 1 Propulsion 1 | 1 2 2 1 1 2 1 . . . . Utility 2 | . . 1 1 1 2 4 5 6 4 4 Weapon 2 | 1 1 4 4 3 2 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 17 | 1 . 2 2 1 3 4 1 . . 3 Power 2 | . . . . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . . . Utility 8 | . . 1 . . 1 4 . . . 2 Weapon 5 | 1 . 1 . 1 1 . 1 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 99 97 99 90 92 89 76 Engine 7 | . 14 14 14 9 7 7 . . . . Core 2 | . . . . 4 1 . 6 7 6 2 Leg 27 | . 28 28 28 28 27 30 28 30 24 17 Device 6 | . 14 14 14 14 7 . . . . . Storage 9 | . 14 14 14 13 9 7 7 7 6 6 Processor 3 | . . . . . 3 7 7 7 6 6 Hackware 6 | . . . . . 8 7 7 7 19 20 Protection 7 | . . . . . 15 15 7 7 6 5 Energy Gun 4 | . 18 . . 11 6 . . . . . Ballistic Gun 8 | . 8 28 28 16 6 . . 7 4 4 Ballistic Cannon 9 | . . . . . 4 22 22 15 14 11 Peak Build Rating 64 | 7 10 10 28 30 49 56 59 59 64 64 Average Rating 38 | 4 7 9 18 28 41 55 54 59 62 51 On Entrance 33 | . 7 10 10 28 30 49 56 59 59 64 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 13 15 15 15 16 44 48 56 55 57 57 Greatest Support 90 | 20 20 20 60 60 75 90 90 85 85 85 Greatest Overweight (x) 3 | . . . . . . . 3 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 Most Carried 10 | 5 8 8 8 9 10 10 10 10 10 9 Average Carried 7 | 2 4 7 7 7 8 9 8 10 8 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | 2 8 8 8 8 10 10 10 10 9 4 Class Distribution -------------------- 44% | Mutant 20% | Tank 13% | Scavenger-Mutant 12% | Skirmisher 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Matter Collected 2281 | 206 218 . . 115 786 6 749 124 . 77 Remotely . | . . . . . . . . . . . Salvage Created 1835 | 26 245 . . 42 1218 11 225 46 . 22 Parts 110 | 2 12 . . 5 79 2 6 3 . 1 Haulers Intercepted 3 | . . . . . 3 . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 9 4 . 5 Prevented 1 | . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Combat Hostiles Destroyed 42 | . 6 . . 3 23 . 7 1 . 2 Guns 26 | . 5 . . 3 17 . . . . 1 Cannons 11 | . . . . . 2 . 7 1 . 1 AOE 5 | . 1 . . . 4 . . . . . Classes Destroyed 14 | 1 4 . . . 7 . 2 . . . Worker 2 | . . . . . 2 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . . . . . 3 . . . . . Recycler 3 | . 1 . . . 2 . . . . . Operator 4 | . . . . . 2 2 . . . . Watcher 4 | . 1 . . . 3 . . . . . Swarmer 13 | . 3 . . 3 5 . 1 . . 1 Grunt 16 | . 3 . . . 12 . . . . 1 Brawler 2 | . . . . . . . 1 1 . . Duelist 1 | . . . . . 1 . . . . . Sentry 4 | . . . . . 4 . . . . . Hunter 1 | . . . . . 1 . . . . . Savage 1 | . . . . . . . 1 . . . Butcher 3 | . . . . . . . 3 . . . Mutant 1 | . . . . . . . 1 . . . Best Kill Streak 8 | 1 5 . . 2 8 1 2 1 . 1 Combat Bots Only 4 | . 3 . . 2 4 . 2 1 . 1 Max Kills in Single Turn 2 | 1 1 . . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Hostile Shots Fired 464 | . 42 . . 11 150 6 73 17 . 165 Missed 126 | . 11 . . 4 47 4 16 4 . 40 Hits 338 | . 31 . . 7 103 2 57 13 . 125 Melee 19 | . . . . . . . 19 . . . Projectile 319 | . 31 . . 7 103 2 38 13 . 125 Critical Strikes 17 | . . . . . 7 . 5 1 . 4 Actively Blocked 1 | . . . . . . . 1 . . . Damage Taken 5632 | . 312 58 . 60 1460 30 1242 211 . 2259 Core 707 | . 65 13 . 8 133 . 187 . . 301 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 200 | . . . . . 9 . 29 . . 162 Regen/Repaired (Parts) 102 | . . . . . 102 . . . . . Core Remaining (%) 78 | 100 . . . 65 75 . . 73 . . Volleys Fired 184 | 4 22 . . 7 91 6 27 10 1 16 Largest 3 | 1 2 . . 2 2 3 3 3 2 3 Hottest 128 | 50 100 . . 75 90 120 120 114 80 128 Shots Fired 362 | 4 43 . . 14 168 18 58 19 2 36 Gun 212 | 4 40 . . 14 139 . . 5 . 10 Cannon 136 | . . . . . 18 18 58 14 2 26 Launcher 14 | . 3 . . . 11 . . . . . Special . | . . . . . . . . . . . Kinetic 251 | . 22 . . 7 89 18 58 19 2 36 Thermal 97 | 4 18 . . 7 68 . . . . . Explosive 14 | . 3 . . . 11 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | 1 6 . . 1 11 3 4 5 . 9 Robot Miss Streak 8 | 1 7 . . 3 6 6 5 3 . 8 Penetration Max 1 | . . . . . . . 1 1 . . Secondary Targets 6 | . 1 . . . 5 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 190 | 2 21 . . 6 94 5 27 10 . 25 Core Hits 117 | 1 14 . . 3 63 3 13 3 . 17 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 9 | . . . . . 4 . 3 1 . 1 Destroy 1 | . . . . . 1 . . . . . Blast 8 | . . . . . 3 . 3 1 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5129 | 26 352 . . 127 2517 138 896 322 16 735 Guns 1888 | 26 250 . . 127 1273 . . 41 . 171 Cannons 2103 | . . . . . 224 138 896 281 . 564 Explosions 1105 | . 102 . . . 1003 . . . . . Melee . | . . . . . . . . . . . Ramming 33 | . . . . . 17 . . . 16 . Kinetic 3237 | . 138 . . 101 907 138 896 322 . 735 Thermal 754 | 26 112 . . 26 590 . . . . . Explosive 1010 | . 102 . . . 908 . . . . . Electromagnetic 95 | . . . . . 95 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . . 9 . . . . . Average Corruption 9 | . . . . . 9 . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 6 | . . . . . 6 . . . . . Message Errors 2 | . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 68 | . . . . . 44 1 17 . . 6 Projectiles 24 | . . . . . . 1 17 . . 6 Explosions 44 | . . . . . 44 . . . . . Melee . | . . . . . . . . . . . Knockbacks 24 | . . . . . . 1 8 2 . 13 Impact . | . . . . . . . . . . . Kinetic 21 | . . . . . . 1 7 2 . 11 Secondary 3 | . . . . . . . 1 . . 2 Self-Inflicted Damage 12 | . . . . . 12 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . 1 . Kicked 2 | . . . . . 1 . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 472 | 20 369 . . 82 422 108 427 352 18 472 Average Temperature 137 | 10 154 . . 34 122 46 147 213 9 267 Received Heat Transfer 1755 | . 90 . . . 765 18 . 135 . 747 Effects 21 | . 3 . . . 9 . 3 2 . 4 Shutdowns 5 | . 1 . . . 3 . . 1 . . Energy Bleed 5 | . . . . . 1 . 2 . . 2 Interference 7 | . 2 . . . 3 . . 1 . 1 Matter Decay 2 | . . . . . 1 . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . . . . Heat Transferred 2035 | 74 333 . . 74 1554 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Maximum Alert Level 2 | . . . . 1 2 1 . . . . Low Security (%) 66 | 100 100 100 . 69 16 95 . . 100 . Level 1 26 | . . . . 30 63 4 . . . . Level 2 7 | . . . . . 19 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 456 | 5 88 25 . 230 456 201 . . 28 . Initial 201 | . . 25 . . 74 201 . . 28 . Average 137 | . 23 3 . 108 294 98 . . 5 . Influence Increases 1481 | 5 185 . . 260 810 26 58 95 2 40 Destroy 0b10 Robot/C 880 | . 120 . . 140 460 . 40 80 . 40 Destroy 0b10 Robot/NC 90 | 5 10 . . . 65 10 . . . . Destroy Leader 184 | . 32 . . 20 112 . 10 10 . . Allied During Kill 53 | . . . . 40 . . 8 5 . . Successful Hack 21 | . . . . . 13 8 . . . . Disable Machine 45 | . . . . . 45 . . . . . Destroy Structure 118 | . 23 . . . 85 8 . . 2 . Lose Combat Pursuer 90 | . . . . 60 30 . . . . . Influence Decreases 1481 | 5 120 65 . 70 556 465 63 50 47 40 Entered New Map 419 | . . 40 . . 116 243 3 . 17 . Time Decay 970 | 5 120 25 . 70 380 222 60 50 28 10 Lost Part 90 | . . . . . 60 . . . . 30 Lost Ally 2 | . . . . . . . . . 2 . Squads Dispatched 6 | . 1 . . . 2 2 . . 1 . Investigation 2 | . . . . . . 1 . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 1 . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Distress Signals 6 | . 1 . . . 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 12 . . 10 38 5 8 4 . 7 Peak Tracking Total 7 | . 3 . . 4 7 2 5 4 . 7 Tactical Retreats 3 | . . . . 2 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Traps Triggered 2 | . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Disabled 3 | . . . . . 3 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Machines Accessed 10 | . 1 1 1 . 2 2 1 . 2 . Terminals 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Total Hacks 19 | . 2 1 1 . 4 6 1 . 4 . Successful 15 | . 1 1 1 . 4 3 1 . 4 . Failed 4 | . 1 . . . . 3 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 2 . 1 . 2 2 . . 2 . Terminals 9 | . 2 . . . 2 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . . Recycling Units 3 | . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . 1 . Terminal Hacks 7 | . . 1 1 . 2 2 1 . . . Part Schematic 2 | . . . . . 2 . . . . . Open Door 2 | . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . Seal Access 2 | . . . . . . 1 . . 1 . Unauthorized Hacks 2 | . 1 . . . . . . . 1 . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 4 | . 1 . . . 2 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 32 | . . . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total Allies 6 | . . . . 4 . . 2 . . . Largest Group 4 | . . . . 4 . . 2 1 1 . Highest-Rated Group 71 | . . . . 71 . . 62 31 31 . Highest-Rated Ally 31 | . . . . 31 . . 31 31 31 . Total Orders 3 | . . . . 2 . . . . 1 . ROAM 1 | . . . . . . . . . 1 . GUARD 2 | . . . . 2 . . . . . . Ally Attacks 52 | . . . . 19 . . 16 17 . . Total Damage 613 | . . . . 172 . . 145 296 . . Kills 8 | . . . . 5 . . . 3 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Active Infowar (turns) 3246 | 12 385 261 277 236 639 465 569 151 201 50 Seismic 1510 | 12 385 261 277 236 339 . . . . . Machine Analysis 1736 | . . . . . 300 465 569 151 201 50 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Turns Passed 3630 | 74 385 261 277 236 892 465 569 151 201 119 Spaces Moved 2629 | 45 252 215 263 224 538 315 416 120 180 61 Core 7 | 7 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 2622 | 38 252 215 263 224 538 315 416 120 180 61 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 100 105 100 105 100 90 Average Speed 105 | 109 120 120 103 90 100 105 107 105 103 96 Slowest Speed 330 | 120 120 120 120 90 100 105 330 105 105 105 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 27 | 5 37 36 42 43 44 12 52 14 4 12 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . 1 . Scrap Searched 4 | . . . . 1 . . 2 1 . . Spaces Dug 2 | . . . . . . . . . 2 . Terrain Destroyed 168 | . 28 . . . 89 8 31 6 2 4 Melee . | . . . . . . . . . . . Projectile 63 | . . . . . 12 8 31 6 2 4 AOE 105 | . 28 . . . 77 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Total 3164 | 66 291 219 270 246 731 437 494 129 191 90 Wait 145 | . 5 . . . 35 105 . . . . Move 2619 | 44 251 214 262 223 537 314 415 119 179 61 Hop . | . . . . . . . . . . . Pick Up 70 | 10 6 2 2 6 22 6 10 . 3 3 Fast Attach 8 | . . . . 1 5 . 1 . 1 . Attach 39 | 7 . . . . 11 2 7 . 4 8 Detach . | . . . . . . . . . . . Swap 29 | . 5 . 2 4 13 . 1 . 2 2 Drop 40 | 1 2 3 4 5 16 4 5 . . . Fire 184 | 4 22 . . 7 91 6 27 10 1 16 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 2 | . . . . . 1 . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 28 | . . . . . . . 28 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 460 | -10/Materials | Entered Mines 579 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 715 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 716 | -10/Mines | Discovered new exit (range 5) 721 | -10/Mines | Entered Exiles 750 | -10/Exiles | Met 8R-AWN 768 | -10/Exiles | Met EX-HEX 805 | -10/Exiles | Met EX-BIN 821 | -10/Exiles | Aligned with FarCom system 822 | -10/Exiles | Given EX-Vault access code 850 | -10/Exiles | Opened EX-Vault 859 | -10/Exiles | Found Potential Leg 866 | -10/Exiles | Found Potential Leg 886 | -10/Exiles | Warned to stay clear of 0b10 Research branches 988 | -10/Exiles | Discovered new exit (range 14) 998 | -10/Exiles | Left Exiles lab with Potential Leg 998 | -10/Exiles | Entered Mines 1000 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1032 | -9/Mines | Received a Mining Laser from a helpful Derelict 1192 | -9/Mines | Discovered new exit (range 15) 1234 | -9/Mines | Entered Materials 1234 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1276 | -8/Materials | Garrison activated, responded to threat 1767 | -8/Materials | Repaired Hvy. Assault Rifle 2122 | -8/Materials | Discovered new exit (range 4) 2126 | -8/Materials | Entered Factory 2126 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2413 | -7/Factory | Build established: Skirmisher 2497 | -7/Factory | Identified exit to Lower Caves 2497 | -7/Factory | Identified exit to Factory 2591 | -7/Factory | Entered Lower Caves 2647 | -7/Lower Caves | Attacked by a faux Warlord 2698 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2880 | -7/Lower Caves | Build established: Tank 2963 | -7/Lower Caves | Learned location of Zion (-6) 3088 | -7/Lower Caves | Learned Factory emergency access door positions 3112 | -7/Lower Caves | Discovered new exit (range 15) 3160 | -7/Lower Caves | Entered another Lower Caves area 3160 | -7/Lower Caves | Accompanied by 1 ally 3280 | -7/Lower Caves | Discovered exit to Factory (range 14) 3311 | -7/Lower Caves | Entered Factory 3311 | -6/Factory | Accompanied by 1 ally 3311 | -6/Factory | Evolved 2 slots: Utility x2 3487 | -6/Factory | Discovered new exit (range 14) 3512 | -6/Factory | Entered Lower Caves 3539 | -6/Lower Caves | Attracted the attention of an 0b10 base 3631 | -6/Lower Caves | Self-destructed Last Messages --------------- 03580_ Penetrated by Slug. 03580_ Hvy. Flak Cannon destroyed. 03590_ Slug penetrates S-27 Virus. 03590_ Storage Shell breached. 03590_ Y-64 Sentinel destroyed. 03594_ Acquired Mak. Shrapnel Gun. 03602_ S-27 Virus destroyed. 03604_ Potential Leg destroyed. 03616_ Acquired 9 matter. 03617_ Acquired 22 matter. 03617_ Mak. Shrapnel Gun destroyed. 03618_ Acquired 29 matter. 03619_ Acquired 10 matter. 03619_ Imp. Utility Shielding destroyed. 03620_ Acquired 2 matter. 03620_ Acquired 5 matter. 03624_ Mak. Shrapnel Gun destroyed. 03627_ G-50 Soldier Carbon-fiber Leg blasted off. 03627_ Destroyed Lgt. Angular Momentum Engine. 03629_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????####???????????? | | ????????????????????????????????? ##??????????? | | ????????????????????????????????? ???????????? | | ????????????????????????????????? ???????????? | | ???????????????????????????????? ????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ???????????????????????????????? #????????????? | | ?????????????????????????????### #????????????? | | ????????????????????????????? #????????????? | | ?????????????????????????##### #?????????????? | | ?????????????????????????? $ ??????????????? | | ?????????????? ???????????? ?? ????????????? | | ?????????????? ???#??######"#### ???????????? | | ??????????????# ?# ?#" " %# #???????????? | | ??????????????# # #" [# ##??????????? | | ?????????????## #" sg""# #??????????? | | ????????????? + g # ##?????????? | | ???????????? # # #?????????? | | ???????????? #??#"" # #?????????? | | ??????????? ?#??#"Tg # ##????????? | | ??????????? # ?#"" # ##???????? | | ???????????? #"" """""# #???????? | | ?????????????????# ##;;;###### #???????? | | ?????????????????## #????????? | | ?????????????????#; @ #?????????? | | ?????????????????# ##????????? | | ?????????????????# #####????? | | ??????????????# ## ##???? | | ?????????????# ?## ### ##### | | ???????????? ??# #### # | | ????????????#;# ??##### # | | ??????????????# ## ?????# ## # | | ????????????? #?## ?????# #### ## | | ????????????? ????## #????# ##???###? | | ?????????????? ??????###?????## ##???????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 57 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 11% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Sprinter Challenges ------------ None Game ------ Seed VortexGodNanovents Manual? 0 Play Time 00:37:02 Cumulative 38.0 hours Start 2026.07.21 @ 23:14:11 End 2026.07.21 @ 23:49:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 64 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55553d60-b59d-4cfa-adf8-44f8b835d3ea