Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.06 @ 14:57:44 Player: W-ALTER Result: Destroyed by as-15282 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (702) 702 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-138) -138 TOTAL SCORE: 2144 Bonus ------- Follower Combat Kills 25 Friendly Fire -163 Cogmind --------- Core Integrity 0/400 Matter 347/400 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Medium Matter Pod Thief Drone Bay (3/3) > --- WEAPON (2) ------- Heavy Assault Rifle Flail > --- INVENTORY (6) ---- Nuclear Core Nuclear Core Medium Battery (200) Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Integration Mediator Thief Drone Bay > --- WEAPON ----------- EMP Blaster Makeshift Spear > --- INVENTORY -------- Nuclear Core Nuclear Core Medium Battery Heavy Assault Rifle Flail Flail [Rating: 23] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion I Utility Small Storage Unit Device Integration Mediator Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Makeshift Spear Energy Gun Medium Laser Ballistic Gun Minigun Launcher EMP Blaster Impact Weapon Flail Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | 6 1 . 17 6 Power 3 | 1 . . 2 . Engine 2 | 1 . . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 2 | . . . 2 . Leg 3 | . . . 3 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 1 . 5 4 Device 3 | . . . 2 1 Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . 1 . 2 2 Artifact . | . . . . . Weapon 9 | 2 . . 5 2 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . . . 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . 1 . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 14 | . . 3 7 4 Power 3 | . . 1 1 1 Propulsion 4 | . . 1 2 1 Utility 5 | . . 1 3 1 Weapon 2 | . . . 1 1 Highest Loss Streak 4 | . . 3 2 4 Average Slot Usage (%) 86 | . 86 97 76 93 Engine 4 | . 14 13 5 . Core 5 | . . . 2 11 Treads 1 | . . . 4 . Leg 14 | . . . 12 21 Wheel 5 | . 28 26 1 . Device 6 | . . . 3 11 Storage 12 | . 14 14 11 13 Processor 5 | . . . 3 8 Protection 8 | . 1 13 10 5 Energy Gun 5 | . 28 28 1 . Ballistic Gun 1 | . . . 3 . Launcher 6 | . . . 3 10 Piercing Weapon 9 | . . . 11 10 Naked Turns . | . . . . . Heaviest Build 26 | 10 13 13 25 26 Greatest Support 40 | 26 26 26 40 20 Greatest Overweight (x) 3 | 1 . . 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 5 2 5 6 6 Average Carried 4 | 1 1 3 4 5 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 1 1 2 6 4 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 543 | 234 . 24 167 118 Remotely . | . . . . . Salvage Created 962 | 53 . 30 516 363 Parts 81 | 6 . 5 45 25 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 29 | . . . 18 11 Melee 12 | . . . 11 1 AOE 17 | . . . 7 10 Classes Destroyed 6 | 1 . . 3 2 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 4 | 2 . 1 1 . Swarmer 16 | . . . 7 9 Grunt 10 | . . . 8 2 Sentry 3 | . . . 3 . Thug 1 | . . . . 1 Best Kill Streak 8 | 1 . 1 8 4 Combat Bots Only 7 | . . . 7 3 Max Kills in Single Turn 4 | 1 . 1 4 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1726 | . 130 190 805 601 Core 469 | . 31 35 252 151 Absorbed by Shields 24 | . . . 24 . Core Remaining (%) 86 | 100 . 73 . . Volleys Fired 35 | 5 . 1 6 23 Largest 2 | 2 . 2 1 1 Hottest 90 | 90 . 90 33 33 Shots Fired 41 | 10 . 2 6 23 Gun 17 | 10 . 2 2 3 Cannon . | . . . . . Launcher 24 | . . . 4 20 Special . | . . . . . Kinetic 5 | . . . 2 3 Thermal 12 | 10 . 2 . . Explosive 4 | . . . 4 . Electromagnetic 20 | . . . . 20 Robot Hit Streak 4 | 2 . 1 4 3 Robot Miss Streak 4 | 1 . 1 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | 6 . 1 25 10 Core Hits 50 | 2 . 1 23 24 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 49 | . . . 41 8 Impact 7 | . . . 7 . Slashing . | . . . . . Piercing 42 | . . . 34 8 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . 1 . Damage Inflicted 1914 | 73 11 21 1109 700 Guns 143 | 73 . 11 32 27 Cannons . | . . . . . Explosions 1094 | . . . 484 610 Melee 656 | . . . 593 63 Ramming 21 | . 11 10 . . Kinetic 59 | . . . 32 27 Thermal 156 | 73 . 11 . 72 Explosive 484 | . . . 484 . Electromagnetic 538 | . . . . 538 Impact 113 | . . . 113 . Slashing . | . . . . . Piercing 543 | . . . 480 63 Highest Corruption 9 | . . . 4 9 Average Corruption 4 | . . . 2 4 Corruption Purged . | . . . . . Effects 20 | . . . . 20 Message Errors 5 | . . . . 5 Matter Fused 5 | . . . . 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Targeting Errors 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 23 | . . . 7 16 Projectiles . | . . . . . Explosions . | . . . . . Melee 23 | . . . 7 16 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 82 | . 5 5 . 72 Shots 6 | . . . . 6 Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 265 | 80 . 39 9 265 Average Temperature 67 | 38 . 21 6 123 Received Heat Transfer 341 | . 24 . 297 20 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 273 | 198 . 25 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 341 | 10 26 19 338 341 Initial 131 | . 6 9 . 131 Average 159 | 3 10 8 150 239 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 57 | 100 100 100 63 32 Level 1 42 | . . . 36 67 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 5 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 3 | . . . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 8 1 21 20 Peak Tracking Total 8 | . 8 1 4 7 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 9 | . 1 . 7 1 Terminals 5 | . 1 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 4 . 22 1 Successful 15 | . 2 . 12 1 Failed 12 | . 2 . 10 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 4 . 14 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 . 6 1 Record 3 | . . . 3 . Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . . 1 Recall Assault 1 | . . . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . 1 . Refit 1 | . . . 1 . Recycling Unit Hacks 5 | . . . 5 . Process 1 | . . . 1 . Report Inventory 3 | . . . 3 . Retrieve Matter 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 . 4 . Full Trace Events 4 | . 1 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 75 | . . . 75 . Retrieved Matter 290 | . . . 290 . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 4 | . . 3 . 1 Largest Group 3 | . . 3 . 1 Highest-Rated Group 40 | . . 40 . 31 Highest-Rated Ally 31 | . . 16 . 31 Total Orders 1 | . . 1 . . GUARD 1 | . . 1 . . Ally Attacks 22 | . . 13 . 9 Total Damage 269 | . . 166 . 103 Kills 2 | . . 1 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1830 | 64 75 210 728 753 Spaces Moved 1265 | 42 80 211 438 494 Core 20 | 11 . . 9 . Treads 25 | . . . 25 . Legs 804 | . . . 310 494 Wheels 388 | 31 80 211 66 . Hover 28 | . . . 28 . Flight . | . . . . . Fastest Speed 50 | 50 90 90 100 120 Average Speed 120 | 80 90 90 128 133 Slowest Speed 200 | 100 90 100 200 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 23 32 30 76 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 39 | . . . 33 6 Melee . | . . . . . Projectile . | . . . . . AOE 39 | . . . 33 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1486 | 61 82 229 558 556 Wait 64 | 3 . 9 30 22 Move 1261 | 41 79 210 437 494 Hop . | . . . . . Pick Up 29 | 6 1 4 18 . Fast Attach 7 | 1 . . 2 4 Attach 22 | 5 1 . 14 2 Detach 2 | . . . 2 . Swap 1 | . . . 1 . Drop 14 | . . 3 8 3 Fire 35 | 5 . 1 6 23 Melee 48 | . . . 40 8 Ram 3 | . 1 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Discovered new exit (range 3) 140 | -10/Materials | Entered Mines 142 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 175 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 207 | -10/Mines | Found a hidden stash of uninstalled traps 276 | -10/Mines | Discovered new exit (range 9) 304 | -10/Mines | Build established: Mutant 350 | -10/Mines | Entered Materials 350 | -9/Materials | Evolved 2 slots: Utility x2 378 | -9/Materials | Lost 3 parts (1p1n1u) 604 | -9/Materials | Core integrity fell below 50% 877 | -9/Materials | Destroyed 7 combat bots 1030 | -9/Materials | Discovered new exit (range 12) 1078 | -9/Materials | Entered Mines 1173 | -9/Mines | Discovered new exit (range 7) 1252 | -9/Mines | Core integrity fell below 20% 1267 | -9/Mines | Escorted by a lone wolf Derelict 1432 | -9/Mines | Learned Materials emergency access door positions 1768 | -9/Mines | Assembled infested the area 1773 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1783 | -9/Mines | Found the Drone Emporium 1788 | -9/Mines | Found Prototype Device 1788 | -9/Mines | Identified Thief Drone Bay 1831 | -9/Mines | Destroyed by as-15282 with Assembled Heavy Rifle Last Messages --------------- 01810_ System corrupted: Matter fused (-9). 01812_ as-63669 misfires. 01813_ Destroyed Asb. F-torch. 01816_ Aluminum Leg destroyed. 01816_ EMP Blaster destroyed. 01816_ System corrupted by crushing effect (+4). 01816_ Knocked back. 01817_ System corrupted: Mak. Spear targeting data glitched. 01818_ Critical hit. 01818_ Lgt. Armor Plating destroyed. 01818_ as-63669 IFF system glitched. 01818_ as-95332 destroyed. 01819_ The unstable cave ceiling collapses. 01821_ System corrupted: Mak. Spear targeting data glitched. 01821_ as-88922 IFF system glitched. 01821_ as-24883 destroyed. 01822_ The unstable cave ceiling collapses. 01827_ System corrupted: Mak. Spear rejected. 01829_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01830_ Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ????????????????####### #?????????????????? | | ???????????????##""## #?????####????????? | | ???????????#####" #X #????## ????????? | | ???????????# #????# #????????? | | ?????????????? #????## #????????? | | ???????????????#" ! # % @ #?????# #????????? | | ???????????????##""## a a #?????# #????????? | | ????????????????# # %a #?##### #????????? | | ?????????????? ??## ######### #????????? | | ??????????? ?????# #?????## ##???????? | | ???????????? ?# ##### ####### ##??????? | | ????????????# ???# ##?##### | | ???????????????# ############ ### # | | ??????????????????????????????# | | ??????????????????????????????## | | ???????????????????????????????#### | | ??????????????????????????????????# # | | ??????????????????????????????????# ## | | ??????????????????????????????????## #? | | ???????????????????????????????????## #? | | ????????????????????????????????????## ##? | | ?????????????????????????????????????## ### ##?? | | ??????????????????????????????????????# #?####??? | | ??###???????????????????????????????? ##??????? | | ??# ????????????????????????????????## #?????? | | ??#[#??????????????????????????????##?# ##???? | | ??#%############??????????????????# ## #???? | | ??# = #?????????????????? ##??? | | ??# ########## #?????????????????? #### | | ??# #????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 60 Armor Coverage 300 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseRiotRipper Manual? 0 Play Time 00:26:48 Cumulative 7.0 hours Start 2021.07.04 @ 20:14:59 End 2021.07.06 @ 14:57:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 12 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ddcb7e52-1f77-48ec-bb1e-b78273ab72db