Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 12:39:11 Player: microsand Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (453) 453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1453 Bonus ------- None Cogmind --------- Core Integrity 197/400 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Critical (536) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Small Storage Unit Recalibrator Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Particle Gun Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Recalibrator Plasma Cutter [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 17 | 8 2 7 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 . 3 Device 3 | 1 . 2 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 3 1 3 Energy Gun 4 | . 1 3 Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 4 | . . 4 Highest Loss Streak 9 | . . 9 To Critical Strikes . | . . . Average Backups 3 | . 2 5 Power 1 | . . 1 Propulsion . | . . . Utility . | . . 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special 1 | . . 1 Average Slot Usage (%) 94 | . 100 91 Engine 11 | . 14 10 Leg 22 | . 28 19 Device 8 | . 14 6 Storage 11 | . 14 9 Energy Gun 19 | . 10 24 Ballistic Gun 18 | . 17 19 Peak Build Rating 15 | 7 8 15 Average Rating 9 | 5 7 11 On Entrance 5 | . 7 8 Naked Turns 1 | . . 1 Heaviest Build 26 | 12 14 26 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . . 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 4 4 8 Average Carried 3 | . 2 4 Final Capacity 8 | 8 8 5 Final Carried 5 | 1 4 5 Class Distribution -------------------- 41% | Mutant 32% | Gunner 18% | Scavenger-Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 557 | 217 168 172 Remotely . | . . . Salvage Created 685 | 45 168 472 Parts 38 | 5 8 25 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 2 10 Guns 12 | . 2 10 Classes Destroyed 8 | 1 3 4 Tunneler 2 | 2 . . Hauler 1 | . . 1 Recycler 1 | . . 1 Mechanic 1 | . 1 . Watcher 3 | . 2 1 Swarmer 4 | . . 4 Grunt 6 | . 2 4 Sentry 2 | . . 2 Best Kill Streak 4 | 2 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 113 | . 15 98 Missed 29 | . 5 24 Hits 84 | . 10 74 Projectile 84 | . 10 74 Critical Strikes 3 | . . 3 Damage Taken 1071 | . 146 925 Core 215 | . 12 203 Absorbed by Shields . | . . . Core Remaining (%) 97 | 100 95 . Volleys Fired 55 | 8 21 26 Largest 4 | 2 2 4 Hottest 251 | 40 85 251 Shots Fired 162 | 16 42 104 Gun 162 | 16 42 104 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 92 | 16 33 43 Thermal 70 | . 9 61 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | 8 6 10 Robot Miss Streak 5 | 2 4 5 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 93 | 12 24 57 Core Hits 33 | 3 9 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1140 | 100 300 740 Guns 1136 | 99 300 737 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 4 | 1 . 3 Kinetic 512 | 99 227 186 Thermal 624 | . 73 551 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | 1 . 1 Kicked 2 | 1 . 1 Crushed . | . . . Highest Temperature 779 | . 48 779 Average Temperature 189 | . 18 233 Received Heat Transfer 405 | . 81 324 Effects 17 | . . 17 Shutdowns 4 | . . 4 Energy Bleed 2 | . . 2 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 5 | . . 5 Damage (major) 3 | . . 3 Damage (core) 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1665 | . 185 1480 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 117 | 5 40 117 Initial . | . . . Average 25 | . 12 36 Influence Increases 400 | 10 91 299 Destroy 0b10 Robot/C 240 | . 40 200 Destroy 0b10 Robot/NC 40 | 10 15 15 Destroy Leader 68 | . 14 54 Successful Hack 36 | . 22 14 Disable Machine 15 | . . 15 Destroy Structure 1 | . . 1 Influence Decreases 400 | 10 91 299 Time Decay 348 | 10 91 247 Lost Part 52 | . . 52 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 5 22 Peak Tracking Total 11 | . 2 11 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 5 | . 2 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 5 10 Successful 6 | . 4 2 Failed 9 | . 1 8 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 14 | . 4 10 Terminals 15 | . 5 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 2 2 Terminals 4 | . 2 2 Botnet 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 574 | 24 326 224 Seismic 574 | 24 326 224 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1097 | 137 326 634 Spaces Moved 603 | 96 188 319 Core 29 | 26 . 3 Treads . | . . . Legs 574 | 70 188 316 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 126 | 101 120 137 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 5 30 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 819 | 121 248 450 Wait 112 | . 35 77 Move 601 | 95 187 319 Hop . | . . . Pick Up 20 | 8 3 9 Fast Attach . | . . . Attach 11 | 7 . 4 Detach . | . . . Swap 14 | 2 2 10 Drop 4 | . . 4 Fire 55 | 8 21 26 Melee . | . . . Ram . | . . . Kick 2 | 1 . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 6) 464 | -10/Materials | Entered another Materials area 464 | -9/Materials | Evolved 2 slots: Weapon x2 843 | -9/Materials | Discovered new exit (range 15) 1097 | -9/Materials | Core integrity fell below 50% 1098 | -9/Materials | Self-destructed Last Messages --------------- 01083_ Overheating: Broken Particle Gun damaged (-42). 01083_ Overheating: Particle Gun damaged (-33). 01084_ Overheating: Ion Engine damaged (-37). 01084_ Heat Sink destroyed. 01085_ Overheating: Ion Engine damaged (-11). 01087_ Power failure, Ion Engine shutdown. 01088_ Overheating: Energy bleed (-24). 01088_ Ion Engine destroyed. 01091_ Overheating: Matter decay (-39). 01091_ Beam Rifle destroyed. 01094_ Overheating: Hrd. Medium Armor Plating damaged (-59). 01094_ Critical hit (Burn: +37). 01094_ Particle Gun destroyed. 01095_ Overheating: Hrd. Medium Armor Plating damaged (-12). 01097_ Overheating: Core damaged (-40). 01097_ Hrd. Medium Armor Plating destroyed. 01097_ Broken Particle Gun destroyed. Map ----- +----------------------------------------------------+ | """%#??? ########### ## ### ??????????? | | ""[=#? """#?????????# ?????????? | | !==## """#?????????# < ?????????? | | [ %## """#??######## ?????????? | | T"" ## = #??# # ##" "## ??????????? | | """ ## #??# # #?" |"! 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