Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.13 @ 15:49:37 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (598) 598 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2478 Bonus ------- None Cogmind --------- Core Integrity 267/550 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Heat Sink Small Storage Unit Visual Processing Unit Terrain Scanner Light Armor Plating Light Armor Plating Reactive Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Propulsion Shielding Propulsion Shielding Hardened Light Armor Plating > --- WEAPON ----------- Beamcaster Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Heat Sink Small Storage Unit Visual Processing Unit Terrain Scanner Melee Analysis Suite Light Armor Plating Light Armor Plating Reactive Plating Small Laser Heavy Flail [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 24 | 6 1 3 4 10 Power 3 | 1 . 1 . 1 Engine 2 | 1 . 1 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads 2 | 2 . . . . Leg 3 | . . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 1 1 3 3 Device 2 | . . 1 1 . Storage 2 | 1 . . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 4 | . 1 . 1 2 Artifact . | . . . . . Weapon 7 | 2 . 1 1 3 Energy Gun 3 | . . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 1 . 14 Power 2 | . . . . 2 Propulsion 5 | . . . . 5 Utility 5 | . . 1 . 4 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 93 96 85 68 Engine 9 | . 14 14 11 1 Treads 19 | . 28 28 22 2 Leg 3 | . . . . 12 Device 6 | . . 5 11 6 Storage 11 | . 14 14 11 9 Protection 10 | . 8 5 8 18 Energy Gun 6 | . . 5 10 6 Ballistic Gun 15 | . 28 22 11 5 Naked Turns . | . . . . . Heaviest Build 40 | 13 16 16 38 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 11 | 4 . . . 11 Average Overweight (x) . | 1 . . . 1 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 11 | 7 8 8 14 15 Most Carried 14 | . 6 8 14 14 Average Carried 8 | . 2 7 11 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 14 | . 6 8 14 11 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 550 | 204 94 77 97 78 Remotely . | . . . . . Salvage Created 761 | . 94 181 282 204 Parts 35 | . 4 8 16 7 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 15 | . 2 2 7 4 Guns 13 | . 2 2 7 2 Classes Destroyed 6 | . 1 1 2 2 Recycler 1 | . . 1 . . Swarmer 2 | . . . 2 . Grunt 10 | . 2 2 4 2 Duelist 1 | . . . 1 . Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 1 3 5 2 Combat Bots Only 5 | . 1 2 5 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1938 | . 98 263 319 1258 Core 388 | . 21 54 30 283 Absorbed by Shields . | . . . . . Redirected to Shielding 102 | . . . . 102 Core Remaining (%) 87 | 100 . 70 92 . Volleys Fired 63 | . 9 11 20 23 Largest 2 | . 2 2 2 2 Hottest 95 | . 40 40 95 95 Shots Fired 110 | . 18 22 40 30 Gun 110 | . 18 22 40 30 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 67 | . 18 22 20 7 Thermal 24 | . . . 1 23 Explosive . | . . . . . Electromagnetic 19 | . . . 19 . Robot Hit Streak 12 | . 9 12 9 5 Robot Miss Streak 3 | . 1 1 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 1 3 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 85 | . 17 18 27 23 Core Hits 29 | . 6 7 10 6 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 4 | . . . . 4 Burn 1 | . . . . 1 Smash 3 | . . . . 3 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1278 | . 178 195 439 466 Guns 1126 | . 178 195 439 314 Cannons . | . . . . . Explosions . | . . . . . Melee 152 | . . . . 152 Ramming . | . . . . . Kinetic 548 | . 178 195 114 61 Thermal 274 | . . . 21 253 Explosive . | . . . . . Electromagnetic 304 | . . . 304 . Impact 152 | . . . . 152 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 126 | . . . . 126 Projectiles . | . . . . . Explosions . | . . . . . Melee 126 | . . . . 126 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 93 | . 28 65 4 93 Average Temperature 25 | . 11 33 3 32 Received Heat Transfer 690 | . 57 150 159 324 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 581 | . . . 37 544 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 274 | . 95 81 274 170 Initial 115 | . . 36 31 115 Average 86 | . 35 61 106 137 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 79 100 Level 1 6 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 1 3 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 5 2 14 12 Peak Tracking Total 5 | . 5 2 5 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1137 | 66 165 276 366 264 Spaces Moved 525 | 36 82 144 180 83 Core 24 | 18 . . . 6 Treads 447 | 18 82 144 180 23 Legs 54 | . . . . 54 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 169 | 161 160 160 160 219 Slowest Speed 600 | 250 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 25 26 23 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 652 | 41 100 171 217 123 Wait 16 | . 2 5 7 2 Move 521 | 35 81 143 179 83 Hop . | . . . . . Pick Up 17 | . 7 5 5 . Fast Attach 17 | 6 . 1 3 7 Attach 5 | . 1 1 . 3 Detach . | . . . . . Swap 2 | . . 1 1 . Drop 6 | . . 4 2 . Fire 63 | . 9 11 20 23 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 11) 232 | -10/Materials | Entered Mines 303 | -10/Mines | Build established: Mutant 391 | -10/Mines | Met a Derelict shopkeep closing up shop 447 | -10/Mines | Discovered new exit (range 14) 508 | -10/Mines | Entered Materials 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 844 | -9/Materials | Discovered new exit (range 5) 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Utility x2 958 | -8/Materials | Lost 3 parts (1p2n) 1037 | -8/Materials | Garrison activated, responded to threat 1121 | -8/Materials | Lost 10 parts (1p2n4u3w) 1138 | -8/Materials | Core integrity fell below 50% 1138 | -8/Materials | Self-destructed Last Messages --------------- 01087_ Acquired 20 matter. 01090_ Penetrated by Slug. 01090_ Propulsion Shielding destroyed. 01093_ Penetrated by Slug. 01097_ H-55 Commando suffers critical hit (Smash). 01097_ Destroyed Broken Carbon-fiber Leg. 01097_ H-55 Commando system corrupted by crushing effect. 01097_ H-55 Commando knocked back. 01098_ H-55 Commando system terminally corrupted. 01114_ O-16 Technician sends out distress signal. 01114_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01116_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 01123_ Aluminum Leg destroyed. 01129_ R-06 Scavenger collects Corrupted Lgt. Treads. 01130_ Hvy. Flail severed. 01131_ Acquired Hvy. Flail. 01135_ Hvy. Flail severed. 01137_ Y-45 Defender emerges from the garrison. 01137_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????????????# ?#####?######???????????? | | ????????????????????# ?# #? 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