Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 14:13:06 Player: Anting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (71) 355 Value Destroyed (2211) 2211 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6097 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 602/700 Matter 121/300 Energy 497/500 System Corruption 9% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Waste Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Cooling System Improved Cooling System High-capacity Storage Unit Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads High-capacity Battery (250) High-capacity Battery (250) Advanced Targeting Computer Hardened Heavy Armor Plating Improved Medium Armor Plating Shield Generator Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Seismic Detector Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Heavy Phase Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Cooling System High-capacity Battery High-capacity Battery Advanced Targeting Computer Hardened Heavy Armor Plating Shield Generator Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Enhanced Autogun Rocket Launcher Plasma Cutter [Rating: 43] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Armor Plating Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 62 | 8 1 2 23 1 1 1 9 10 6 Power 7 | 2 . . 2 . . . 1 2 . Engine 5 | 2 . . 2 . . . 1 . . Core 2 | . . . . . . . . 2 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . 2 8 . . 1 4 1 2 Treads 13 | . . . 5 . . 1 4 1 2 Leg 7 | 2 . 2 3 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 2 1 . 5 1 1 . 2 5 1 Device 9 | 1 . . 1 1 . . 2 3 1 Storage 3 | 1 1 . . . 1 . . . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 5 | . . . 4 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 17 | 2 . . 8 . . . 2 2 3 Energy Gun 3 | 1 . . 2 . . . . . . Energy Cannon 4 | . . . 1 . . . . 2 1 Ballistic Gun 4 | 1 . . 1 . . . 2 . . Ballistic Cannon 4 | . . . 4 . . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 4 . . . 1 1 . Parts Lost 8 | . . . 2 . . 1 . . 5 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . 1 Utility 3 | . . . 2 . . . . . 1 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 3 | . . . 2 . . 1 . . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 16 | 3 6 14 14 15 15 19 19 18 18 Power . | . 1 . . . . . . . . Propulsion 5 | 1 2 3 5 6 6 6 5 6 5 Utility 5 | . 1 8 5 4 4 7 6 6 6 Weapon 4 | . 1 2 3 5 5 6 6 6 5 Tool/Special . | . . . . . . . . . . Unused Backups 33 | . . 2 8 . . 1 7 4 11 Power . | . . . . . . . . . . Propulsion 4 | . . . . . . . . . 4 Utility 19 | . . 2 6 . . 1 3 3 4 Weapon 9 | . . . 2 . . . 4 1 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 97 100 100 100 99 97 91 Engine 9 | . 13 14 11 11 11 11 9 2 . Core 2 | . . . . . . . . 9 15 Treads 22 | . . . 15 33 33 33 36 30 28 Leg 8 | . 28 28 16 . . . . . . Device 13 | . 14 14 5 5 11 11 17 22 27 Storage 10 | . 14 14 11 11 11 11 9 7 7 Protection 8 | . . . 15 16 11 11 9 7 2 Energy Gun 3 | . 13 14 2 . . . . . . Energy Cannon 4 | . . . 2 11 11 11 7 1 1 Ballistic Gun 9 | . 14 14 4 11 11 11 10 13 . Ballistic Cannon 2 | . . . 12 . . . . . . Peak Build Rating 43 | 7 9 10 24 19 20 22 29 42 43 Average Rating 22 | 5 7 9 19 19 19 20 26 35 37 On Entrance 17 | . 7 9 10 19 19 20 22 29 40 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | 14 29 29 51 49 64 64 67 82 84 Greatest Support 83 | 20 20 20 60 60 60 63 83 83 83 Greatest Overweight (x) 1 | . 1 1 1 . 1 1 . . 1 Average Overweight (x) . | . . 1 . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 18 20 20 20 20 Most Carried 20 | 4 14 15 15 15 18 20 20 20 20 Average Carried 16 | 3 6 14 14 15 15 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 14 15 15 15 18 20 20 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 2109 | 281 19 69 904 29 . 84 178 545 . Remotely . | . . . . . . . . . . Salvage Created 2623 | 101 47 124 971 102 . 312 266 700 . Parts 135 | 7 1 10 55 7 . 12 11 32 . Haulers Intercepted 6 | . 1 . 3 . . . 1 1 . Recyclers Shooed 8 | . . . 3 . . . 4 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 55 | . . 5 29 2 . 6 3 10 . Guns 25 | . . 5 5 2 . 2 3 8 . Cannons 30 | . . . 24 . . 4 . 2 . Classes Destroyed 12 | 2 1 2 2 1 . 1 . 3 . Worker 2 | . . . 1 . . . . 1 . Tunneler 1 | 1 . . . . . . . . . Hauler 6 | . 1 . 3 . . . 1 1 . Recycler 4 | 1 . . 1 . . . 1 1 . Operator 1 | . . . . . . . . 1 . Watcher 2 | . . . . . . . . 2 . Swarmer 11 | . . 3 8 . . . . . . Grunt 29 | . . 2 12 1 . 5 3 6 . Duelist 1 | . . . . 1 . . . . . Sentry 9 | . . . 9 . . . . . . Hunter 1 | . . . . . . 1 . . . Programmer 4 | . . . . . . . . 4 . Best Kill Streak 5 | 2 1 3 5 2 . 2 3 2 . Combat Bots Only 5 | . . 3 5 2 . 2 2 2 . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 237 | . 2 15 115 4 . 39 3 56 3 Missed 59 | . . 4 31 1 . 9 1 12 1 Hits 178 | . 2 11 84 3 . 30 2 44 2 Melee 3 | . . . . 1 . . . . 2 Projectile 175 | . 2 11 84 2 . 30 2 44 . AOE 1 | . . . . . . 1 . . . Critical Strikes 8 | . . . 2 . . 2 . 4 . Damage Taken 2476 | . 29 109 1039 55 . 349 22 475 398 Core 329 | . . 34 170 . . 27 . 12 86 Absorbed by Shields 320 | . . . . . . 130 9 181 . Core Remaining (%) 84 | 100 . 86 . . . 50 100 . . Volleys Fired 226 | 11 10 8 92 3 . 23 15 60 4 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 138 | 70 70 70 91 91 . 91 93 138 94 Shots Fired 448 | 22 20 16 184 6 . 46 30 119 5 Gun 264 | 22 20 16 51 3 . 23 18 110 1 Cannon 184 | . . . 133 3 . 23 12 9 4 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 337 | 11 10 8 153 3 . 23 18 110 1 Thermal 101 | 11 10 8 31 3 . 23 12 . 3 Explosive . | . . . . . . . . . . Electromagnetic 10 | . . . . . . . . 9 1 Robot Hit Streak 23 | 6 2 8 17 21 . 23 4 12 7 Robot Miss Streak 5 | 3 4 5 3 1 . 1 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 275 | 11 7 12 111 5 . 37 18 72 2 Core Hits 109 | 3 3 8 42 3 . 14 8 27 1 Critical Kills 2 | . . . 1 . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | 1 . 1 8 . . . . 1 . Burn 3 | 1 . 1 1 . . . . . . Destroy 2 | . . . 1 . . . . 1 . Blast 6 | . . . 6 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5404 | 121 76 142 2421 90 . 655 366 1513 20 Guns 2450 | 115 68 121 392 45 . 244 199 1248 18 Cannons 2762 | . . . 2007 41 . 405 141 166 2 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 192 | 6 8 21 22 4 . 6 26 99 . Kinetic 3904 | 53 31 46 2020 45 . 244 199 1248 18 Thermal 1140 | 62 37 75 379 41 . 405 141 . . Explosive . | . . . . . . . . . . Electromagnetic 168 | . . . . . . . . 166 2 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 Average Corruption 2 | . . . . . . . . 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 18 | . . . . . . . . 7 11 Message Errors 7 | . . . . . . . . 4 3 Matter Fused 4 | . . . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 19 | . . . 6 . . . 13 . . Projectiles 19 | . . . 6 . . . 13 . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 18 | . . . 15 . . . 1 2 . Impact 3 | . . . . . . . 1 2 . Kinetic 13 | . . . 13 . . . . . . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 15 | . . . 2 1 . 1 4 7 . Targets Rammed 26 | 4 1 5 3 1 . 1 4 7 . Kicked 11 | 4 1 5 1 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 351 | 150 110 82 351 138 . 280 20 52 235 Average Temperature 65 | 79 49 32 62 73 . 98 15 15 83 Received Heat Transfer 822 | . 18 30 399 12 . 156 12 195 . Effects 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 2 . . . . 2 . Heat Transferred 2664 | 259 111 296 925 74 . 740 259 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Maximum Alert Level 2 | . . . 2 1 . . . . . Low Security (%) 86 | 100 100 100 36 96 . 100 100 100 100 Level 1 12 | . . . 57 3 . . . . . Level 2 1 | . . . 5 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 432 | 5 14 62 432 214 . 60 40 124 38 Initial 164 | . . . . 164 . . 6 . 38 Average 63 | 1 . 7 225 48 . 19 5 34 2 Influence Increases 1793 | 10 26 120 930 50 . 195 104 355 3 Destroy 0b10 Robot/C 1100 | . . 100 580 40 . 120 60 200 . Destroy 0b10 Robot/NC 80 | 10 5 . 25 . . . 10 30 . Destroy Leader 296 | . 2 20 166 10 . 30 2 66 . Successful Hack 86 | . 19 . 39 . . . . 28 . Disable Machine 60 | . . . 30 . . . 15 15 . Destroy Structure 36 | . . . 30 . . . 2 1 3 Partial Spotted 15 | . . . 15 . . . . . . Lose Combat Pursuer 120 | . . . 45 . . 45 15 15 . Influence Decreases 1793 | 10 26 120 507 473 . 178 118 247 114 Entered New Map 346 | . . . . 259 . . 11 3 73 Time Decay 1416 | 10 26 120 487 214 . 168 107 244 40 Lost Part 31 | . . . 20 . . 10 . . 1 Squads Dispatched 13 | . . . 4 1 . . 1 7 . Investigation 4 | . . . 2 1 . . 1 . . Extermination 3 | . . . . . . . . 3 . Reinforcement 6 | . . . 2 . . . . 4 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 7 | . . . 5 . . . 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 5 5 49 2 . 10 5 20 5 Peak Tracking Total 7 | . 2 3 7 2 . 3 2 4 5 Tactical Retreats 7 | . . . 3 . . 2 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 6 | . 2 . 1 . . . 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 4 | . . . 2 . . . 1 1 . Max in Single Turn 1 | . . . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 21 | . 4 1 7 1 . . 1 7 . Terminals 17 | . 4 . 7 . . . 1 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 52 | . 12 1 24 1 . . 2 12 . Successful 14 | . 3 1 7 1 . . . 2 . Failed 37 | . 8 . 17 . . . 2 10 . Catastrophic 8 | . 2 . 3 . . . . 3 . Database Lockouts 1 | . 1 . . . . . . . . Manual 31 | . 10 . 19 . . . . 2 . Terminals 47 | . 12 . 24 . . . 2 9 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 13 | . 3 1 7 1 . . . 1 . Part Schematic 2 | . 2 . . . . . . . . Robot Analysis 4 | . . . 4 . . . . . . Prototype ID Bank 3 | . . . 2 . . . . 1 . Open Door 2 | . . 1 . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . Terminals 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 4 . 6 . . . 1 7 . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 4 | . . . . 3 . . . . 1 Largest Group 3 | . . . . 3 3 . . . 1 Highest-Rated Group 76 | . . . . 76 76 . . . 31 Highest-Rated Ally 31 | . . . . 31 31 . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . 7 Total Damage 105 | . . . . . . . . . 105 Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Active Infowar (turns) 4258 | 13 531 1106 526 . . . . 1440 642 Seismic 4258 | 13 531 1106 526 . . . . 1440 642 Robot Analysis Total 3 | . . . 3 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 8570 | 104 531 1106 1742 979 400 736 792 1538 642 Spaces Moved 4172 | 45 255 533 898 598 191 268 417 831 136 Core 5 | 5 . . . . . . . . . Treads 2846 | . . . 405 598 191 268 417 831 136 Legs 1321 | 40 255 533 493 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 240 160 160 160 Average Speed 169 | 112 188 190 144 160 208 240 160 160 161 Slowest Speed 240 | 120 190 190 190 160 240 240 160 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 57 | 4 58 98 66 99 53 73 38 28 59 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 6 | . . . 3 . . . . . 3 Terrain Destroyed 28 | . . . 25 . . . . . 3 Melee . | . . . . . . . . . . Projectile 28 | . . . 25 . . . . . 3 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 5303 | 74 285 611 1170 613 195 315 520 969 551 Wait 678 | 4 4 55 105 10 . 18 44 40 398 Move 4164 | 44 254 532 897 597 190 267 416 831 136 Hop . | . . . . . . . . . . Pick Up 59 | 3 10 4 17 . 3 4 12 5 1 Fast Attach 28 | 7 4 . 11 . . . 2 3 1 Attach 12 | . . . 4 . . 1 2 1 4 Detach . | . . . . . . . . . . Swap 43 | 1 1 2 10 2 1 . 8 12 6 Drop 67 | . 1 5 31 . 1 1 17 10 1 Fire 226 | 11 10 8 92 3 . 23 15 60 4 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 11 | 4 1 5 1 . . . . . . Crush 15 | . . . 2 1 . 1 4 7 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 3) 418 | -10/Materials | Central database locked down 581 | -10/Materials | Discovered new exit (range 11) 636 | -10/Materials | Entered Mines 641 | -10/Mines | Met a Derelict bent on vengeance 817 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 883 | -10/Mines | Found a hidden stash of uninstalled traps 982 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1225 | -10/Mines | Discovered new exit (range 8) 1349 | -10/Mines | Learned 2 Materials zone layouts 1379 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1645 | -10/Mines | Discovered new exit (range 4) 1742 | -10/Mines | Entered Materials 1742 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1743 | -9/Materials | Identified exit to Materials 2514 | -9/Materials | Discovered exit to Materials (range 15) 3323 | -9/Materials | Identified exit to Mines 3484 | -9/Materials | Entered Mines 3729 | -9/Mines | Discovered exit to Materials (range 7) 3767 | -9/Mines | Learned location of Zion (-7) 3936 | -9/Mines | Met a Derelict shopkeep closing up shop 4205 | -9/Mines | Received a Mining Laser from a helpful Derelict 4242 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4242 | -9/Mines | Discovered new exit (range 5) 4308 | -9/Mines | Discovered exit to Materials (range 10) 4463 | -9/Mines | Entered Exiles 4463 | -9/Exiles | Accompanied by 3 allies 4493 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4502 | -9/Exiles | Met 8R-AWN 4529 | -9/Exiles | Met EX-HEX 4625 | -9/Exiles | Met EX-DEC 4716 | -9/Exiles | Discovered new exit (range 10) 4863 | -9/Exiles | Entered Mines 5084 | -8/Mines | Discovered exit to Materials (range 7) 5558 | -8/Mines | Discovered exit to Materials (range 8) 5599 | -8/Mines | Entered Materials 5599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5777 | -8/Materials | Met 7R-MNS 5899 | -8/Materials | Discovered new exit (range 13) 6012 | -8/Materials | Discovered new exit (range 16) 6391 | -8/Materials | Entered Factory 6391 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6392 | -7/Factory | Caught up to 7R-MNS 6557 | -7/Factory | Discovered new exit (range 9) 6633 | -7/Factory | Identified exit to Factory 6841 | -7/Factory | Allied Derelicts emerged from ambush trap array 7205 | -7/Factory | Discovered new exit (range 5) 7929 | -7/Factory | Sucked down chute 7929 | -7/Factory | Entered Waste 7930 | -7/Waste | Met a frightened Derelict 8041 | -7/Waste | Spotted C-40 Crusher 8158 | -7/Waste | Spotted C-40 Crusher 8173 | -7/Waste | Spotted C-40 Crusher 8182 | -7/Waste | Spotted C-40 Crusher 8210 | -7/Waste | Spotted C-40 Crusher 8263 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8571 | -7/Waste | Crushed by falling debris 8571 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8571 | -7/Waste | Self-destructed Last Messages --------------- 08011_ PO3|WP PA/SHDCQBUPN53JL#UZ&ZA=VC MF9Q5 08049_ System corrupted: Energy discharge (-130). 08111_ System corrupted: Component data lost. 08139_ UA|XF 3M9J8YNM%MNQ#HS>PWY5JVN 08182_ System corrupted: Matter fused (-9). 08263_ Hvy. Missile Launcher crushed. 08263_ Lgt. Treads crushed. 08263_ Hvy. Phase Cannon destroyed. 08319_ System corrupted: Weapon Cycler rejected. 08319_ Acquired Weapon Cycler. 08341_ System corrupted: Energy discharge (-155). 08384_ System corrupted: Energy discharge (-150). 08453_ OJQ6>GTPNX=/O6C&4EAPT 08571_ The unstable cave ceiling collapses. 08571_ Crushed by falling debris. 08571_ Imp. Treads destroyed. 08571_ System corrupted by crushing effect (+2). 08571_ Seismic Detector destroyed. 08571_ System corrupted by crushing effect (+4). 08571_ Enh. Autogun crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ###??????######??????#######?????????????????????? | | #??????# #??????#CC=@##?????????????????????? | | #??????# #??????#CCCC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????# CC #??????????????????????? | | ######## #??????# CC #??????????????????????? | | #??????# CC #??????????????????????? | | ] #??????# CC #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# #??????# CC #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# ######## ########???????????????? | | #??????# ????????????? | | #??????# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileAntigravFlamer Manual? 0 Play Time 00:44:46 Cumulative 271.5 hours Start 2025.05.17 @ 12:30:43 End 2025.05.17 @ 14:13:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 15 Types 6/0/5/1/1/0/0/1/0/1 Lore% 78 Gallery% 73 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f273854f-0d2a-4f7f-9265-aaa734c8d329