Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 14:20:02 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (892) 892 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2887 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 200/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (6) --- Light Treads Light Treads > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- Subdweller Machine Gun Battle Cannon > --- INVENTORY (5) ---- Subdweller Monowheel High-capacity Storage Unit Subdweller Optics Subdweller Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Shield > --- WEAPON ----------- Heavy Assault Rifle Battle Rifle > --- INVENTORY -------- Improved Ion Engine High-capacity Storage Unit Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Protection Scrap Shield Weapon Heavy Assault Rifle Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | . 9 1 9 . Power 3 | . 2 . 1 . Engine 2 | . 1 . 1 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 4 | . 3 . 1 . Treads 3 | . 2 . 1 . Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | . 1 . 2 . Device 1 | . . . 1 . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 9 | . 3 1 5 . Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 6 | . 2 . 4 . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 8 | . 8 14 6 . Power 1 | . 1 2 . . Propulsion 1 | . 1 3 1 . Utility . | . . 2 1 . Weapon 3 | . 4 6 3 . Tool/Special . | . . . . . Unused Backups 15 | . 4 . 7 4 Power 2 | . 1 . 1 . Propulsion 6 | . 3 . 2 1 Utility 3 | . . . 1 2 Weapon 3 | . . . 2 1 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 85 | . 84 85 85 . Engine 11 | . 10 14 14 . Core 2 | . 3 . . . Treads 23 | . 20 28 28 . Leg 4 | . 7 . . . Storage 10 | . 14 14 3 . Protection 3 | . . . 10 . Energy Gun 2 | . 3 . . . Ballistic Gun 21 | . 24 28 14 . Ballistic Cannon 2 | . . . 8 . Launcher 1 | . . . 4 . Peak Build Rating 12 | . 11 11 12 . Average Rating 9 | . 9 10 11 . On Entrance 9 | 6 6 11 10 12 Naked Turns . | . . . . . Heaviest Build 33 | 12 33 33 33 . Greatest Support 40 | 20 40 40 40 . Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 . Average Capacity 11 | . 13 15 7 . Most Carried 15 | . 14 14 15 . Average Carried 8 | . 8 14 6 . Final Capacity 15 | 8 15 15 5 5 Final Carried 14 | 6 14 14 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 989 | 177 397 77 338 . Remotely . | . . . . . Salvage Created 994 | . 529 90 375 . Parts 56 | . 28 6 22 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 5 | . . . 5 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 24 | . 10 2 12 . Guns 16 | . 10 2 4 . Cannons 4 | . . . 4 . AOE 4 | . . . 4 . Classes Destroyed 7 | . 6 . 1 . Worker 2 | . 2 . . . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 10 | . 7 2 1 . Subdweller 11 | . . . 11 . Best Kill Streak 4 | . 4 2 4 . Combat Bots Only 4 | . 3 2 4 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 107 | . 49 5 53 . Missed 25 | . 9 . 16 . Hits 82 | . 40 5 37 . Projectile 82 | . 40 5 37 . Critical Strikes 6 | . 3 1 2 . Damage Taken 1384 | . 495 63 826 . Core 226 | . 102 . 124 . Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . . 9 . Volleys Fired 87 | . 47 3 37 . Largest 2 | . 2 2 2 . Hottest 85 | . 85 46 63 . Shots Fired 172 | . 92 6 74 . Gun 137 | . 92 6 39 . Cannon 27 | . . . 27 . Launcher 8 | . . . 8 . Special . | . . . . . Kinetic 161 | . 89 6 66 . Thermal 3 | . 3 . . . Explosive 8 | . . . 8 . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 11 10 12 . Robot Miss Streak 5 | . 5 . 3 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 103 | . 54 5 44 . Core Hits 51 | . 28 4 19 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Destroy 1 | . 1 . . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1917 | . 702 77 1138 . Guns 1051 | . 645 77 329 . Cannons 380 | . . . 380 . Explosions 429 | . . . 429 . Melee . | . . . . . Ramming 57 | . 57 . . . Kinetic 1401 | . 615 77 709 . Thermal 30 | . 30 . . . Explosive 429 | . . . 429 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage 31 | . . . 31 . Shots 2 | . . . 2 . Rammed 7 | . 7 . . . Targets Rammed 9 | . 9 . . . Kicked 1 | . 1 . . . Crushed 1 | . 1 . . . Highest Temperature 132 | . 132 40 . . Average Temperature 28 | . 28 26 . . Received Heat Transfer 459 | . 264 54 141 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . 74 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 105 | . 105 50 . . Initial . | . . . . . Average 27 | . 27 28 . . Influence Increases 443 | . 363 50 30 . Destroy 0b10 Robot/C 260 | . 200 40 20 . Destroy 0b10 Robot/NC 35 | . 35 . . . Destroy Leader 78 | . 58 10 10 . Successful Hack 9 | . 9 . . . Select Force Hacks 60 | . 60 . . . Destroy Structure 1 | . 1 . . . Influence Decreases 443 | . 363 40 40 . Entered New Map 6 | . . . 6 . Time Decay 437 | . 363 40 34 . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 16 2 13 . Peak Tracking Total 4 | . 4 2 4 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 5 | . . 5 . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 8 | . 8 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 14 . . . Successful 8 | . 8 . . . Failed 5 | . 5 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 11 | . 11 . . . Terminals 12 | . 12 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2191 | . 1381 96 714 . Spaces Moved 1208 | 1 811 51 345 . Core . | . . . . . Treads 976 | . 580 51 345 . Legs 232 | 1 231 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 . Average Speed 152 | 120 148 160 160 . Slowest Speed 160 | 120 160 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 95 14 20 1 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 17 | . . . 17 . Melee . | . . . . . Projectile . | . . . . . AOE 17 | . . . 17 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1404 | . 905 59 440 . Wait 15 | . 2 . 13 . Move 1204 | . 810 50 344 . Hop . | . . . . . Pick Up 19 | . 13 . 6 . Fast Attach 9 | . 5 . 4 . Attach 4 | . 2 . 2 . Detach 6 | . 4 . 2 . Swap 11 | . 2 1 8 . Drop 29 | . 11 . 18 . Fire 87 | . 47 3 37 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . 1 . . . Crush 8 | . 8 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 5 | . . 5 . . Miscellaneous 6 | . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 8) 622 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Discovered new exit (range 16) 1082 | -10/Materials | Central database locked down 1382 | -10/Materials | Entered Mines 1420 | -10/Mines | Found a hidden stash of uninstalled traps 1436 | -10/Mines | Discovered new exit (range 14) 1478 | -10/Mines | Entered Subcaves 1479 | -10/Subcaves | Approached by a straggling Scientist 1507 | -10/Subcaves | Learned 8 Materials zone layouts 1684 | -10/Subcaves | Core integrity fell below 50% 1719 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2006 | -10/Subcaves | Discovered new exit (range 5) 2124 | -10/Subcaves | Core integrity fell below 20% 2192 | -10/Subcaves | Entered Materials 2192 | -8/Materials | Evolved 4 slots: Propulsion x4 2192 | -8/Materials | Self-destructed Last Messages --------------- 01878_ Dropped Scrap Shield Fragment. 01880_ Acquired Sub. Laser. 01996_ Acquired 21 matter. 01998_ Acquired 2 matter. 02006_ EXIT=FOUND 02094_ 9G-MKF(R) destroyed. 02103_ Grenade Launcher destroyed. 02105_ PE-OMO(R) knocked back. 02105_ PE-OMO(R) destroyed. 02116_ 4P-BQD(R) destroyed. 02122_ Scrap Shield Fragment affixed to Scrap Shield (+48). 02126_ X7-KJW(R) affixes Scrap Shield Fragment to Scrap Shield. 02133_ Critical hit (Destroy). 02135_ X7-KJW(R) destroyed. 02141_ Scrap Shield Fragment affixed to Scrap Shield (+48). 02144_ Scrap Shield Fragment affixed to Scrap Shield (+39). 02148_ Acquired 42 matter. PARAMETERS=PROPULSION+4 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????? " ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingAngularBeamcaster Manual? 0 Play Time 00:12:01 Cumulative 330.8 hours Start 2025.06.17 @ 14:07:54 End 2025.06.17 @ 14:20:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 25 Types 19/0/4/2/0/0/0/0/0/0 Lore% 88 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 049d17de-f522-4e22-ad64-db3a63b4aed5