Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.01 @ 02:45:48 Player: Mae Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (1903) 1903 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-172) -172 TOTAL SCORE: 5526 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 30 Friendly Fire -217 Cogmind --------- Core Integrity 850/850 Matter 298/300 Energy 296/300 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Waste Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (5) ------ Improved Cooling System Large Storage Unit Improved Trap Scanner Improved Field Recycling Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Medium Treads Medium Treads Improved Cooling System Seismic Detector Hardened Heavy Armor Plating Heavy Assault Rifle Gauss Rifle Assault Cannon Remote Datajack Power Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Trap Scanner Improved Shield Generator Improved Field Recycling Unit > --- WEAPON ----------- Plasma Cannon Rocket Launcher Rocket Launcher Rocket Launcher Missile Launcher > --- INVENTORY -------- Medium Treads Medium Treads Improved Cooling System Seismic Detector Hardened Heavy Armor Plating Heavy Assault Rifle Gauss Rifle Assault Cannon Remote Datajack Power Maul [Rating: 66] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Slots Evolved 9 | . 1 2 . 2 2 2 . Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . 1 . . 1 1 . . Weapon 3 | . . . . 1 1 1 . Parts Attached 57 | 8 4 11 . 14 12 7 1 Power 8 | 1 1 2 . 2 . 2 . Engine 5 | 1 1 2 . 1 . . . Core 1 | . . . . 1 . . . Reactor 2 | . . . . . . 2 . Propulsion 15 | 2 . 4 . 3 3 2 1 Treads 13 | . . 4 . 3 3 2 1 Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 3 1 3 . 4 3 1 . Device 10 | 3 . 1 . 3 2 1 . Storage 1 | . . . . . 1 . . Processor 1 | . . 1 . . . . . Hackware . | . . . . . . . . Protection 3 | . 1 1 . 1 . . . Artifact . | . . . . . . . . Weapon 19 | 2 2 2 . 5 6 2 . Energy Gun 2 | 1 . . . 1 . . . Energy Cannon 3 | . . 1 . . 1 1 . Ballistic Gun 6 | 1 2 1 . . 2 . . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . 3 3 1 . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . 1 . 1 . Parts Lost 4 | . . . . . . . 4 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility . | . . . . . . . . Weapon 2 | . . . . . . . 2 Highest Loss Streak 4 | . . . . . . . 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 100 90 100 93 99 99 95 Engine 12 | . 12 15 20 12 14 10 . Treads 19 | . . 19 30 25 20 24 22 Leg 3 | . 25 4 . . . . . Device 17 | . 25 13 10 15 17 19 24 Storage 3 | . . . . . 7 6 6 Processor 4 | . . 6 10 8 3 . . Protection 7 | . 12 10 10 8 7 4 . Energy Cannon 4 | . . 3 10 8 4 5 5 Ballistic Gun 8 | . 24 16 10 6 2 . . Launcher 10 | . . . . 3 20 25 23 Naked Turns . | . . . . . . . . Heaviest Build 90 | 9 21 32 32 41 84 90 90 Greatest Support 126 | 20 20 63 63 84 84 112 126 Greatest Overweight (x) 1 | . 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 5 5 15 15 15 Average Capacity 9 | 5 5 5 5 5 15 15 15 Most Carried 13 | 3 4 3 2 5 9 11 13 Average Carried 3 | . . . 1 2 6 7 9 Final Capacity 15 | 5 5 5 5 5 15 15 15 Final Carried 11 | 2 . 1 2 5 7 9 11 Class Distribution -------------------- 51% | Hacker-Mutant 29% | Hacker-Tank 19% | Hacker-Bomber Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Hacker-Bomber | -6/Factory Hacker-Bomber | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Matter Collected 1516 | 292 149 361 17 294 156 . 247 Remotely . | . . . . . . . . Salvage Created 2457 | 39 242 505 . 461 400 . 810 Parts 108 | 1 16 38 . 28 22 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled 25 | . . . . . 19 3 3 Retrieved Matter 501 | . . . . . 470 27 4 Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 46 | 1 6 12 . 12 11 . 4 Guns 20 | 1 6 11 . 2 . . . Cannons 13 | . . 1 . 8 4 . . AOE 12 | . . . . 1 7 . 4 Classes Destroyed 12 | 1 1 3 . 2 4 . 1 Worker 2 | . . . . 1 . 1 . Builder 2 | . . . . . 2 . . Tunneler 2 | . . . . . 2 . . Recycler 2 | . . 1 . . 1 . . Watcher 8 | . 2 3 . 1 2 . . Swarmer 12 | . . 5 . 5 2 . . Grunt 14 | 1 6 3 . 1 3 . . Brawler 1 | . . . . 1 . . . Sentry 11 | . . 4 . 5 2 . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 2 . . Compactor 4 | . . . . . . . 4 Thug 1 | . . . . . . . 1 Best Kill Streak 7 | 1 4 6 . 5 7 1 2 Combat Bots Only 5 | 1 2 4 . 5 3 . 2 Max Kills in Single Turn 4 | 1 1 2 . 2 4 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 1 3 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Hostile Shots Fired 189 | 6 27 44 . 55 54 . 3 Missed 54 | 2 10 9 . 17 16 . . Damage Taken 959 | 26 148 260 . 192 172 . 161 Core 53 | 7 9 . . 30 7 . . Absorbed by Shields 224 | . . 8 . 94 75 . 47 Ignored by Resistances 746 | 17 90 175 . 184 161 . 119 Core Remaining (%) 96 | 97 93 . 100 94 99 . . Volleys Fired 126 | 4 16 29 . 32 33 2 10 Largest 5 | 2 2 2 . 3 4 1 5 Hottest 215 | 60 46 91 . 134 170 80 215 Shots Fired 266 | 8 32 58 . 68 56 2 42 Gun 136 | 8 32 53 . 30 13 . . Cannon 67 | . . 5 . 32 18 2 10 Launcher 63 | . . . . 6 25 . 32 Special . | . . . . . . . . Kinetic 132 | 4 32 53 . 30 13 . . Thermal 67 | . . 5 . 32 18 2 10 Explosive 63 | . . . . 6 25 . 32 Electromagnetic 4 | 4 . . . . . . . Robot Hit Streak 29 | 6 18 8 . 21 23 4 29 Robot Miss Streak 5 | 1 3 5 . 3 3 . 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 197 | 7 29 39 . 47 37 1 37 Core Hits 127 | 2 19 27 . 22 35 1 21 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 3 | 1 . 1 . 1 . . . Meltdown 1 | . . . . 1 . . . Destroy 1 | . . 1 . . . . . Corrupt 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7615 | 95 448 701 . 1069 1763 37 3502 Guns 1512 | 95 448 599 . 268 102 . . Cannons 1260 | . . 102 . 576 301 24 257 Explosions 4830 | . . . . 225 1360 . 3245 Melee . | . . . . . . . . Ramming 13 | . . . . . . 13 . Kinetic 1467 | 50 448 599 . 268 102 . . Thermal 1512 | . . 102 . 576 553 24 257 Explosive 4578 | . . . . 225 1108 . 3245 Electromagnetic 45 | 45 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 . 1 . . Average Corruption 1 | . . 1 1 . 1 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . 5 1 . . . . Message Errors 1 | . . 1 . . . . . Matter Fused 5 | . . 4 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 61 | . . . . 10 51 . . Projectiles 7 | . . . . . 7 . . Explosions 54 | . . . . 10 44 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 124 | . . . . . . . 124 Shots 5 | . . . . . . . 5 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 142 | 18 71 142 . 20 72 2 45 Average Temperature 38 | 13 23 52 . 8 25 1 30 Received Heat Transfer 411 | 24 150 123 . 78 36 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 6 | . . 1 . 3 2 . . Heat Transferred 2441 | . . 185 . 1036 670 50 500 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Peak Influence 443 | 20 163 285 78 374 443 74 76 Initial 123 | . 9 . 78 21 123 52 17 Average 139 | 7 56 144 78 146 230 66 44 Maximum Alert Level 2 | . . 1 . 1 2 . . Low Security (%) 75 | 100 100 74 100 74 47 100 100 Level 1 20 | . . 25 . 25 35 . . Level 2 4 | . . . . . 16 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . . 2 . 1 4 2 . Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . 2 . . Reinforcement 5 | . . 2 . 1 1 1 . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Distress Signals 6 | . 1 4 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | 1 9 20 . 18 20 1 5 Peak Tracking Total 5 | 1 4 5 . 3 4 1 3 Tactical Retreats 2 | . . 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Traps Triggered 6 | . . 2 . . 1 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Disabled 6 | . . . . 1 4 1 . Max in Single Turn 2 | . . . . 1 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Accessed 6 | . 1 1 . 1 1 2 . Terminals 6 | . 1 1 . 1 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 25 | . 5 3 . 3 3 11 . Successful 22 | . 4 3 . 3 3 9 . Failed 3 | . 1 . . . . 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 25 | . 5 3 . 3 3 11 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 4 3 . 3 3 9 . Record 15 | . 3 1 . 3 . 8 . Open DSF 1 | . . . . . . 1 . Alert Level 2 | . 1 1 . . . . . Dispatch Records 1 | . . 1 . . . . . Assault Status 1 | . . . . . 1 . . Recall Assault 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 1 . 1 . 1 . Full Trace Events 2 | . . . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total Allies 1 | . . . . . . . 1 Largest Group 1 | . . . . . . . 1 Highest-Rated Group 31 | . . . . . . . 31 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . . . 14 Total Damage 271 | . . . . . . . 271 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Turns Passed 3984 | 175 448 788 81 769 1140 394 189 Spaces Moved 2134 | 128 209 390 51 396 639 228 93 Core 23 | 23 . . . . . . . Treads 1712 | . . 305 51 396 639 228 93 Legs 399 | 105 209 85 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 Average Speed 161 | 107 186 166 160 160 160 163 160 Slowest Speed 240 | 120 190 190 160 160 240 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 8 29 36 17 43 24 7 41 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 283 | . . . . 54 117 . 112 Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 282 | . . . . 54 116 . 112 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total 2447 | 157 237 471 51 468 705 249 109 Wait 44 | 9 2 24 . . 9 . . Move 2128 | 127 208 389 50 395 638 228 93 Hop . | . . . . . . . . Pick Up 59 | 9 3 10 1 16 10 8 2 Fast Attach . | . . . . . . . . Attach 27 | 7 1 3 . 6 4 5 1 Detach 3 | . . 1 . . . . 2 Swap 30 | 1 3 8 . 8 8 2 . Drop 29 | . 4 7 . 11 3 3 1 Fire 126 | 4 16 29 . 32 33 2 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 85 | -11/Scrapyard | Identified exit to Materials 85 | -11/Scrapyard | Discovered exit to Materials (range 8) 176 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Evolved 1 slot: Utility x1 177 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Discovered exit to Mines (range 9) 301 | -10/Materials | Build established: Hacker-Mutant 547 | -10/Materials | Identified exit to Materials 547 | -10/Materials | Discovered exit to Materials (range 8) 624 | -10/Materials | Entered another Materials area 624 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1400 | -9/Materials | Identified exit to Mines 1400 | -9/Materials | Discovered exit to Mines (range 7) 1412 | -9/Materials | Entered Mines 1468 | -9/Mines | Identified exit to Materials 1468 | -9/Mines | Discovered exit to Materials (range 6) 1493 | -9/Mines | Entered Materials 1493 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2248 | -8/Materials | Identified exit to Factory 2248 | -8/Materials | Discovered exit to Factory (range 6) 2262 | -8/Materials | Entered Factory 2262 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2337 | -7/Factory | Build established: Hacker-Tank 2442 | -7/Factory | Garrison activated, responded to threat 3392 | -7/Factory | Identified exit to Factory 3392 | -7/Factory | Discovered exit to Factory (range 7) 3402 | -7/Factory | Entered another Factory area 3402 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3500 | -6/Factory | Build established: Hacker-Bomber 3796 | -6/Factory | Sucked down chute 3796 | -6/Factory | Entered Waste 3797 | -6/Waste | Met a frightened Derelict 3835 | -6/Waste | Spotted C-40 Crusher 3840 | -6/Waste | Spotted C-40 Crusher 3841 | -6/Waste | Spotted C-40 Crusher 3846 | -6/Waste | Destroyed C-40 Crusher 3847 | -6/Waste | Allies destroyed C-40 Crusher 3853 | -6/Waste | Destroyed C-40 Crusher 3911 | -6/Waste | Spotted C-40 Crusher 3911 | -6/Waste | Spotted C-40 Crusher 3913 | -6/Waste | Destroyed C-40 Crusher 3917 | -6/Waste | Destroyed C-40 Crusher 3937 | -6/Waste | Spotted C-40 Crusher 3972 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3975 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3978 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3985 | -6/Waste | Self-destructed Last Messages --------------- 95 Matter crushed. 61 Matter crushed. Acquired 39 matter. The unstable cave ceiling collapses. Med. Treads crushed. Rocket Launcher crushed. Missile Launcher crushed. Critical hit (Destroy). Rocket Launcher destroyed. Rocket Launcher crushed. Imp. Shield Generator crushed. The unstable cave ceiling collapses. Med. Treads crushed. Plasma Cannon crushed. The unstable cave ceiling collapses. Plasma Cannon crushed. The unstable cave ceiling collapses. Rocket Launcher crushed. Imp. Shield Generator crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????######??????????? | | ?????????????????????????????????# #??????????? | | ??????????????????????? ???????# #??????????? | | ?????????????????????# ???????# #??????????? | | ?????????????????????# ???????# #??????????? | | ???????????????????### ######## #??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????? #??????????? | | ?????????????????????# ######## #??????????? | | ?????????????????????# #??????# #??????????? | | ?????????????????????# ######## #??????????? | | ?????????????????????# ## # ###????????? | | ???????????????????### ##???????? | | ???????????????????# # ##???????? | | ???????????????????# ] # ##??????? | | ???????????????????# @ CC #??????? | | ???????????????????# CC # #??????? | | ???????????????????### # # ##??????? | | ???????############??# # # ##??????? | | ???????# #??# # # #??????? | | ???????# #??# #### ## # ##?????? | | ???????# #### #??#### # #????? | | ???????# #?????## | | ???????# #?????# | | ???????# ] #?????## | | ???????# % #??????# | | ???????# [ #### #??????# # ### | | ???????# #??# #??????# ##??? | | ???????# #??# #??????# #####????? ? | | ???????############??# #??????# #??????????? | | ?????????????????????# #??????# #??????????? | | ?????????????????????######?????? ??????????? | | ????????????????????????????????? ??????????? | | ???????????????????????????????? ?????????? | | ???????????????????????????????? ?????????? | | ???????????????????????????????? ?????????? | | ???????????????????????????????? ?????????? | | ????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club It's Just You Remodeling Challenges ------------ None Game ------ Seed VisualShadeWarhead Manual? 0 Play Time 00:52:57 Cumulative 2.5 hours Start 2024.04.01 @ 01:55:06 End 2024.04.01 @ 02:45:48 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 7 Rogue 5 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4c5cce66-630e-4882-afc2-7b48c465379c