Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 13:47:43 Player: Chair Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (275) 1375 Value Destroyed (11564) 11564 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (1655) 1655 TOTAL SCORE: 23094 Bonus ------- High Alert Combat Kills 550 Follower Combat Kills 123 Entered DSFs 500 Acquired ECA 300 Met Zhirov 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 100/100 System Corruption 6% Temperature Cool (18) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite Improved Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Nuclear Pulse Array Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Diametric Drive Q-thruster Q-thruster Electron Diverter Improved Q-thruster > --- UTILITY ---------- Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Transport Network Coupler Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Reaction Control System Improved Cloaking Device Layered Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Centrium Greatsword Centrium Greatsword > --- INVENTORY -------- Impulse Thruster Array Transdimensional Reconstructor Guided Micro-nuke Launcher [Rating: 167] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Coil Gun Energy Gun Advanced Plasma Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Centrium Greatsword Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 . . . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . 1 . . . . 1 . . . . . 2 . . 1 Utility 9 | . . . . 2 1 . 1 1 . . . . . 2 1 1 Weapon 3 | . . 1 . . . . . 1 . . . . . . 1 . Parts Attached 177 | 7 7 16 . 11 2 7 25 10 5 1 3 2 17 8 48 8 Power 18 | 2 . . . 1 1 2 3 . 2 . 1 . . . 5 1 Engine 6 | 2 . . . 1 1 2 . . . . . . . . . . Core 4 | . . . . . . . 2 . 2 . . . . . . . Reactor 8 | . . . . . . . 1 . . . 1 . . . 5 1 Propulsion 38 | 2 2 8 . . . 3 3 . 2 . . 1 3 1 11 2 Treads 25 | 2 . 5 . . . 3 3 . 2 . . 1 3 1 5 . Leg 5 | . 2 3 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . 6 2 Utility 71 | 1 2 1 . 6 1 . 9 9 . 1 1 . 7 5 23 5 Device 31 | . 2 . . 3 . . 3 7 . . . . 3 3 8 2 Storage 3 | 1 . 1 . . . . . . . . . . . . 1 . Processor 16 | . . . . 1 . . . 2 . . . . 2 . 10 1 Hackware 3 | . . . . . . . . . . . . . . . 1 2 Protection 18 | . . . . 2 1 . 6 . . 1 1 . 2 2 3 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 7 . 4 . 2 10 1 1 . 1 1 7 2 9 . Energy Gun 21 | 1 2 5 . 4 . 2 . . . . . . 5 1 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 . Ballistic Gun 19 | 1 1 2 . . . . 8 1 . . 1 1 2 1 1 . Ballistic Cannon 2 | . . . . . . . 1 . . . . . . . 1 . Launcher 3 | . . . . . . . . . 1 . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 2 . . 1 1 . . 3 . 1 . 10 . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . System Corruption 5 | . . . . . . . . . . . . . . . 5 . Parts Lost 59 | . 2 . . . . 3 1 . 1 . . 1 4 4 24 19 Power 5 | . . . . . . 1 1 . . . . . . . 1 2 Propulsion 18 | . 1 . . . . . . . 1 . . 1 2 2 5 6 Utility 17 | . . . . . . . . . . . . . . 1 7 9 Weapon 19 | . 1 . . . . 2 . . . . . . 2 1 11 2 Highest Loss Streak 20 | . 2 . . . . 2 1 . 1 . . 1 1 2 20 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 12 | 3 5 10 15 14 13 13 14 12 12 13 14 13 13 13 9 3 Power . | . 1 1 1 1 . . 1 . 1 1 1 1 1 1 . . Propulsion 2 | 1 2 3 5 5 5 4 3 4 3 3 3 2 1 1 . . Utility 3 | . 1 4 5 4 3 2 3 3 4 4 5 5 6 6 3 . Weapon 3 | 1 . 1 4 4 5 6 6 3 4 4 3 3 3 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 5 . 6 . 4 2 . 1 . . . 3 1 6 3 Power 5 | . . . . 1 . . 1 . 1 . . . . . 2 . Propulsion 10 | . . 5 . . . 3 . . . . . . . . 1 1 Utility 9 | . . . . 3 . 1 1 . . . . . 2 1 1 . Weapon 6 | . 1 . . 2 . . . . . . . . . . 2 1 Tool/Special 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 89 99 100 99 99 98 98 93 93 94 93 93 93 94 75 69 Engine 2 | . 13 11 11 9 15 13 1 . . . . . . . . . Core 3 | . . . . . . . 4 5 5 11 9 5 5 4 . . Reactor 3 | . . . . . . . 5 5 4 . 1 5 5 4 5 4 Treads 21 | . 21 15 33 27 23 23 26 23 22 23 23 22 30 26 9 . Flight 1 | . . . . . . . . . . . . . . . 7 20 Device 10 | . 7 11 11 9 7 7 6 11 11 11 10 11 10 18 16 10 Storage 5 | . 14 11 11 9 7 7 6 5 5 5 5 5 5 4 2 . Processor 6 | . . . . 8 7 7 6 4 5 5 5 5 8 9 12 19 Protection 9 | . . . . 9 14 15 18 11 11 11 11 11 6 5 5 3 Energy Gun 7 | . 21 22 33 27 23 23 7 . . . . . 5 8 7 . Ballistic Gun 12 | . 4 10 . . . . 12 22 22 23 23 22 14 8 4 . Peak Build Rating 167 | 6 10 26 26 34 38 44 64 82 83 82 88 86 107 125 163 167 Average Rating 76 | 4 6 16 26 32 37 40 58 77 80 81 83 85 96 116 126 140 On Entrance 60 | . 6 10 26 26 33 38 44 64 80 82 82 86 85 106 122 142 Naked Turns 9 | . . . . . . . . . . . . . . . 9 . Heaviest Build 116 | 13 16 35 35 43 48 54 106 104 108 108 116 116 116 97 114 54 Greatest Support 200 | 40 40 60 60 60 60 60 80 80 88 88 88 88 140 150 200 55 Greatest Overweight (x) 1 | . . . . . . . 1 1 1 1 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . 1 1 1 . 1 . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 11 15 15 15 15 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | 5 8 15 15 15 14 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 3 5 10 15 14 13 13 14 14 14 14 14 14 14 13 9 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 8 15 15 15 13 14 15 15 15 15 15 14 14 13 5 3 Class Distribution -------------------- 38% | Tank 24% | Scavenger-Tank 10% | Scavenger-Gunner 9% | Gunner 5% | Mutant 4% | Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Ninja | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 7119 | 242 210 279 59 121 . 75 1160 656 615 54 99 296 1388 382 1360 123 Remotely 10 | . . . . . . . . . . . . . 10 . . . Salvage Created 14476 | 19 535 625 206 1736 . 565 1078 839 871 73 99 383 1811 1036 4436 164 Parts 564 | 3 27 36 9 79 . 19 37 44 29 2 1 23 64 46 136 9 Haulers Intercepted 15 | . . 1 . 5 . 1 . 1 . . . . 1 . 6 . Recyclers Shooed 9 | . 1 . . . . . 4 . . . . . 2 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 24 3 1 20 . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 189 | . 11 8 4 22 . 9 19 15 14 . . 13 21 15 38 . Guns 138 | . 10 7 4 15 . 5 19 15 12 . . 5 14 13 19 . Cannons 1 | . . . . . . . . . . . . . . . 1 . AOE 28 | . 1 1 . 6 . 2 . . 2 . . 8 4 . 4 . Classes Destroyed 25 | 1 4 3 1 4 . 2 4 . 1 . . 1 1 . 3 . Worker 25 | . 2 2 . 4 . . 3 . . . . . 1 2 10 1 Builder 9 | . . . . 2 . . . 2 . . . . 1 1 3 . Tunneler 3 | 1 . . . 1 . . . . . . . . . 1 . . Hauler 15 | . . 1 . 5 . 1 . 1 . . . . 1 . 6 . Recycler 20 | . 1 1 1 5 . . 3 . . . . . 3 . 6 . Mechanic 3 | . . . . . . . . . . . . . 1 1 . 1 Operator 3 | . 1 . . 1 . . . . . . . . . . . 1 Drone 1 | . . . . 1 . . . . . . . . . . . . Watcher 15 | . . 3 . 5 . . 1 . . . . . 1 1 3 1 Swarmer 35 | . . . 2 3 . 3 . 5 . . . 9 5 8 . . Grunt 69 | . 11 5 2 14 . 3 4 5 7 . . 2 7 2 7 . Brawler 3 | . . . . 1 . . . . 2 . . . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . . Protector 2 | . . . . . . . . . . . . . . . 2 . Sentry 10 | . . 3 . 1 . . . . 1 . . 1 2 . 2 . Demolisher 1 | . . . . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . 1 . . . . . . . . 1 . Hunter 26 | . . . . 2 . 1 3 1 . . . . 4 4 11 . Programmer 20 | . . . . . . . 3 4 2 . . . 3 . 8 . Heavy 2 | . . . . . . 1 . . . . . . . . 1 . Behemoth 4 | . . . . . . . . . . . . 1 . 1 2 . Striker 3 | . . . . . . . . . . . . . . . 3 . Executioner 1 | . . . . . . . . . . . . . . . 1 . Assembled 7 | . . . . . . . 7 . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 18 | 1 3 5 5 9 . 6 11 5 4 . . 6 7 14 18 2 Combat Bots Only 13 | . 2 3 4 4 . 6 10 5 4 . . 6 7 8 13 . Max Kills in Single Turn 8 | 1 2 2 1 8 . 1 2 4 1 1 . 3 3 2 3 1 Gunslinging 1 | . . . . 1 . . 1 1 . . . 1 1 . . . Exploded 3 | . 1 1 . 3 . 1 . . 1 . . 3 3 . 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1495 | . 65 36 11 73 . 53 113 59 58 3 . 50 149 94 459 272 Missed 469 | . 15 13 3 17 . 11 26 15 20 . . 13 42 30 157 107 Hits 1026 | . 50 23 8 56 . 42 87 44 38 3 . 37 107 64 302 165 Melee 17 | . . . 1 . . . 10 . . . . . . . 6 . Projectile 1009 | . 50 23 7 56 . 42 77 44 38 3 . 37 107 64 296 165 AOE 5 | . . . . . . . 5 . . . . . . . . . Critical Strikes 33 | . . 1 . . . 2 1 3 . . . . 1 1 19 5 Damage Taken 21679 | . 621 346 76 670 . 860 1663 787 731 42 . 683 1965 1276 8670 3289 Core 3247 | . 46 66 . 31 . 156 169 34 19 . . . 70 26 1013 1617 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . 24 Reduced by Siege Mode 1003 | . . . . . . . . . . . . . . . 1003 . Ignored by Resistances 344 | . . . . . . . 101 57 21 19 . 131 15 . . . Regen/Repaired (Parts) 98 | . 98 . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 81 . 83 94 . 77 80 . . . . 94 93 98 30 . Volleys Fired 514 | 7 49 36 6 54 . 24 49 33 26 3 2 17 70 36 99 3 Largest 5 | 2 2 3 3 3 . 3 3 4 4 4 4 4 4 4 5 1 Hottest 361 | 70 90 150 150 150 . 140 140 120 120 120 120 120 239 294 361 55 Shots Fired 1723 | 14 96 106 18 152 . 70 147 134 98 12 8 56 269 144 396 3 Gun 1649 | 14 96 106 18 152 . 70 146 134 96 12 8 51 267 144 335 . Cannon 47 | . . . . . . . 1 . . . . . . . 46 . Launcher 27 | . . . . . . . . . 2 . . 5 2 . 15 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 899 | 7 17 39 . . . . 141 134 96 12 8 51 178 68 148 . Thermal 518 | 7 49 64 . . . . . . . . . . 89 76 233 . Explosive 20 | . . . . . . . . . 2 . . 5 2 . 8 3 Electromagnetic 286 | . 30 3 18 152 . 70 6 . . . . . . . 7 . Robot Hit Streak 40 | 2 10 10 6 11 . 9 18 8 8 4 11 12 10 17 40 . Robot Miss Streak 7 | 2 3 3 1 5 . 4 5 4 5 1 . 3 7 3 6 . Penetration Max 2 | . . . . . . . 2 1 1 . . . 1 2 2 . Secondary Targets 32 | . 1 1 . 2 . 3 5 2 5 . . 1 3 5 4 . Max Gunslinging Chain 2 | . 1 1 . 1 . 1 2 1 1 . . 1 1 1 1 . Shots Hit Robots 1067 | 8 55 63 11 89 . 51 118 72 55 7 8 31 148 84 261 6 Core Hits 586 | 2 29 24 5 64 . 21 85 35 29 1 3 26 67 45 147 3 Critical Kills 17 | . . . . . . . 2 . 4 1 . 2 3 4 1 . Critical Parts Destroyed 40 | . . 1 . . . . 5 9 4 . . 1 8 2 10 . Critical Strikes 122 | . 3 2 . 1 . . 7 9 8 1 . 4 22 17 48 . Burn 55 | . 2 1 . . . . . . . . . . 11 11 30 . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 55 | . . 1 . . . . 7 9 8 1 . 4 11 6 8 . Blast 4 | . . . . . . . . . . . . . . . 4 . Corrupt 2 | . 1 . . 1 . . . . . . . . . . . . Smash 5 | . . . . . . . . . . . . . . . 5 . Melee Attacks 109 | . . . . . . . 1 8 2 . . . 3 6 39 50 Impact 57 | . . . . . . . 1 8 2 . . . 3 6 37 . Slashing 52 | . . . . . . . . . . . . . . . 2 50 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . . . . . 9 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 34190 | 80 1009 1075 220 3612 . 1026 2934 2035 1767 116 154 1346 4312 2493 11271 740 Guns 24003 | 80 682 1032 220 1666 . 833 2691 2035 1264 116 154 666 3684 2485 6395 . Cannons 1215 | . . . . . . . 15 . . . . . . . 1200 . Explosions 7029 | . 324 43 . 1926 . 193 184 . 503 . . 680 628 . 2548 . Melee 1843 | . . . . . . . . . . . . . . . 1109 734 Ramming 100 | . 3 . . 20 . . 44 . . . . . . 8 19 6 Kinetic 12951 | 31 69 279 . . . . 2598 2035 1264 116 154 666 2181 1115 2443 . Thermal 11843 | 49 673 716 . 1926 . 193 148 . . . . . 1616 1370 5152 . Explosive 3110 | . . . . . . . 36 . 503 . . 680 515 . 1376 . Electromagnetic 4343 | . 264 80 220 1666 . 833 108 . . . . . . . 1172 . Impact 1109 | . . . . . . . . . . . . . . . 1109 . Slashing 734 | . . . . . . . . . . . . . . . . 734 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 5 2 4 4 4 4 1 . 19 6 Average Corruption 3 | . . . . . . . 1 1 3 4 4 4 1 . 8 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 156 | . . . . . . . 14 16 36 7 10 26 10 . 32 5 Message Errors 32 | . . . . . . . 4 3 7 2 2 6 3 . 4 1 Matter Fused 29 | . . . . . . . 3 1 9 1 3 3 1 . 7 1 Heat Flow Errors 31 | . . . . . . . 4 5 5 1 1 6 2 . 6 1 Energy Discharges 21 | . . . . . . . . 1 5 3 2 4 2 . 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 18 | . . . . . . . 2 . 8 . 1 3 1 . 3 . Data Loss (major) 9 | . . . . . . . . 4 . . 1 1 1 . 1 1 Misfires 5 | . . . . . . . . 2 . . . 3 . . . . Alerts 2 | . . . . . . . 1 . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 6 | . . . . . . . . . . . . . . . 6 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1550 | . 25 . . 247 . . 9 . . . . 98 149 . 784 238 Projectiles 48 | . . . . . . . . . . . . . . . 48 . Explosions 589 | . 25 . . 247 . . 9 . . . . 98 149 . 61 . Melee 913 | . . . . . . . . . . . . . . . 675 238 Knockbacks 4 | . . . . . . . . . . . . . . . 4 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 3 | . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . 8 . . . . 60 . . . . . . . . 280 6 Shots 13 | . 1 . . . . 2 . . . . . . . . 10 . Rammed 11 | . 1 . . 3 . . 4 . . . . . . 1 2 . Targets Rammed 15 | . 3 . . 4 . . 5 . . . . . . 1 2 . Kicked 2 | . 2 . . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . . . . . . . Highest Temperature 546 | 130 416 172 80 260 . 198 230 222 182 176 95 175 546 475 467 172 Average Temperature 103 | 67 144 67 34 89 . 88 61 68 60 70 31 53 127 142 132 66 Received Heat Transfer 2157 | . 339 135 . 162 . 234 117 147 147 . . 123 240 24 333 156 Effects 16 | . 1 . . . . . . . . . . . 5 4 6 . Shutdowns 5 | . . . . . . . . . . . . . 2 2 1 . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . Interference 7 | . 1 . . . . . . . . . . . 1 . 5 . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . Siege Activations 4 | . . . . . . . . . . . . . . . 4 . Total Turns 141 | . . . . . . . . . . . . . . . 141 . Longest Duration 57 | . . . . . . . . . . . . . . . 57 . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 . 2 . . . . . . . . 7 . Combat Hostiles 6 | . . . . 1 . 2 . . . . . . . . 3 . Parts Fried 38 | . . 1 . 9 . 14 . . . . . . . . 14 . Impact Corruptions 16 | . . . . . . . . . . . . . . . 16 . Robots Melted 16 | . . . . . . . . . . . . . 3 2 11 . Combat Hostiles 16 | . . . . . . . . . . . . . 3 2 11 . Parts Melted 72 | . 2 7 . . . . 1 . . . . 2 10 8 42 . Heat Transferred 23848 | 148 1484 1839 . 1450 . 100 150 . . . . . 3783 3550 11344 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . 3 1 . 8 . 3 1 . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 3 | . . . . 2 1 1 1 1 . . . . 1 1 3 2 Low Security (%) 70 | 100 100 100 100 20 74 72 92 96 . . . . 84 74 39 . Level 1 11 | . . . . 29 25 27 7 3 . . . . 15 25 7 14 Level 2 16 | . . . . 49 . . . . . . . . . . 45 85 Level 3 1 | . . . . . . . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . Peak Influence 843 | 5 147 192 127 491 205 337 363 225 . . . . 335 290 843 558 Initial 505 | . . . 47 43 205 126 176 170 . . . . 10 159 144 505 Average 193 | . 56 96 104 330 190 205 80 97 . . . . 116 141 417 486 Influence Increases 7227 | 5 359 349 85 1004 5 241 599 512 408 35 5 314 791 409 1499 607 Destroy 0b10 Robot/C 3620 | . 220 160 80 420 . 180 240 300 300 20 . 260 420 300 720 . Destroy 0b10 Robot/NC 485 | 5 20 35 5 120 . 5 35 15 . . 5 . 40 30 150 20 Destroy Leader 738 | . 50 58 . 90 . 30 62 52 30 10 . 30 94 52 178 2 Allied During Kill 77 | . . . . . . . . . 48 5 . 24 . . . . Trap Triggered on 0b10 10 | . . . . . . . . 10 . . . . . . . . Successful Hack 172 | . 8 5 . 5 5 . 15 19 . . . . . . 88 27 Disable Machine 600 | . 30 30 . 135 . 15 150 90 . . . . 105 . 45 . Destroy Structure 640 | . 16 31 . 84 . 11 67 26 . . . . 132 12 123 138 Partial Spotted 75 | . . 15 . . . . . . . . . . . . . 60 Lose Combat Pursuer 810 | . 15 15 . 150 . . 30 . 30 . . . . 15 195 360 Influence Decreases 6885 | 5 359 226 96 665 276 84 587 729 424 151 5 297 505 454 914 1108 Entered New Map 1461 | . . . 76 69 246 54 161 179 50 23 . . 7 144 114 338 Time Decay 4173 | 5 208 226 20 446 30 . 416 550 364 128 5 247 458 270 530 270 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . 150 Lost Part 590 | . 20 . . . . 30 10 . 10 . . 10 40 40 240 190 Lost Ally 80 | . . . . . . . . . . . . 40 . . 30 10 Purge Threat 431 | . 131 . . 150 . . . . . . . . . . . 150 Squads Dispatched 54 | . 2 3 . 3 . 1 8 5 . . . . 11 3 13 5 Investigation 8 | . 1 1 . 1 . . 2 . . . . . 1 . 1 1 Extermination 19 | . . . . . . . 4 3 . . . . 2 1 6 3 Reinforcement 23 | . 1 2 . 1 . 1 2 2 . . . . 5 2 6 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . 1 . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . . 1 . . . . . 1 . 1 . Haulers Reinforced 6 | . . . . . . . . 1 . . . . 1 1 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 6 | . 1 1 . . . . . . . . . . . 1 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 311 | . 14 16 6 31 . 10 36 17 15 1 . 11 26 20 74 34 Peak Tracking Total 15 | . 3 5 4 4 . 4 11 5 5 1 . 6 5 7 15 10 Tactical Retreats 28 | . 1 1 . 8 . . 1 . 1 . . . . 1 7 8 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 6 | . . . . . . . 3 . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 42 | . 2 2 . 9 . 1 10 6 2 . . . 7 . 3 . Max in Single Turn 6 | . 1 2 . 6 . 1 5 1 1 . . . 1 . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 48 | . 2 1 . 4 1 . 6 6 . 1 4 . 3 1 11 8 Terminals 29 | . 1 1 . 3 1 . 1 5 . . . . 2 . 8 7 Fabricators 3 | . . . . . . . . 1 . . . . . . 2 . Repair Stations 3 | . 1 . . . . . 2 . . . . . . . . . Recycling Units 4 | . . . . 1 . . 2 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . 1 1 1 Total Hacks 116 | . 6 5 . 12 1 . 14 13 . 1 17 . 4 1 26 16 Successful 55 | . 5 2 . 4 1 . 6 5 . 1 17 . 1 . 10 3 Failed 61 | . 1 3 . 8 . . 8 8 . . . . 3 1 16 13 Catastrophic 18 | . 1 . . 2 . . 1 1 . . . . 1 1 6 5 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . . . . 6 . . 2 6 . . . . 2 . 2 1 Terminals 67 | . 2 5 . 11 1 . 1 11 . . . . 2 . 19 15 Fabricators 7 | . . . . . . . . 2 . . . . . . 5 . Repair Stations 10 | . 4 . . . . . 6 . . . . . . . . . Recycling Units 9 | . . . . 1 . . 6 . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . . . 1 2 1 Terminal Hacks 38 | . 1 2 . 2 1 . . 4 . 1 17 . . . 8 2 Record 9 | . . . . . . . . . . . 5 . . . 4 . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . . . . . 4 . . . 1 . Prototype ID Bank 5 | . . 1 . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . . . . . . 1 . . . . . . 1 . Unreport Threat 3 | . 1 . . 1 . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . . 1 . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks 5 | . 4 . . . . . 1 . . . . . . . . . Scan Component 3 | . 2 . . . . . 1 . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 1 . . 4 . . . . . 1 . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . Retrieve Components 4 | . . . . 1 . . 2 . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . . 1 . . 1 1 . . . . . . . . Terminals 2 | . . . . 1 . . . 1 . . . . . . . . Botnet 2 | . . . . 1 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 1 . 3 . . 4 6 . . . . 3 1 11 7 Full Trace Events 6 | . 2 . . 1 . . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . 187 . Total Part Build Rating 7 | . . . . . . . . . . . . . . . 7 . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . 10 . . 10 . . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 4 | . . . 1 . . . . . 3 . . . . . . . Largest Group 3 | . . . 1 . . . . . 3 3 2 2 . . . . Highest-Rated Group 87 | . . . 31 . . . . . 87 87 58 58 . . . . Highest-Rated Ally 31 | . . . 31 . . . . . 29 29 29 29 . . . . Initial Warlord ECA Mod 70 | . . . . . . . 9 8 8 8 8 7 7 6 5 4 Total Orders 7 | . . . . . . . . . . . . . . . 2 5 EXPLORE 4 | . . . . . . . . . . . . . . . 1 3 RETURN 3 | . . . . . . . . . . . . . . . 1 2 Ally Attacks 48 | . . . . . . . . . 21 9 . 18 . . . . Total Damage 628 | . . . . . . . . . 286 94 . 248 . . . . Kills 3 | . . . . . . . . . 2 1 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 2385 | . 180 . . 79 . . . 211 . . . . 28 523 823 541 Sensors 2083 | . . . . . . . . 211 . . . . . 523 821 528 IFF 1 | . . . . . . . . . . . . . . . . 1 Seismic 259 | . 180 . . 79 . . . . . . . . . . . . T.N.C. 654 | . . . . . . . . . . . . . . . 266 388 Machine Analysis 266 | . . . . . . . . . . . . . . . . 266 Cloaking 954 | . . . . . . . . . . . . . . 2 670 282 Jamming 28 | . . . . . . . . . . . . . 28 . . . Robot Analysis Total 5 | . . . . . . . . . . . 4 . . . 1 . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . 2 . . . . Drone Launches 8 | . . . . . . . . . . . . . . . 4 4 Drone Recoveries 3 | . . . . . . . . . . . . . . . 1 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 13285 | 120 502 524 48 1115 77 260 2019 1595 1228 486 413 1009 1235 587 1486 581 Spaces Moved 6966 | 61 169 223 16 503 45 92 757 519 443 188 156 381 514 245 1427 1227 Core 38 | 13 . . . . . . . . . . . . . . 16 9 Treads 4467 | 48 117 141 16 503 45 92 757 519 443 188 156 381 514 245 302 . Legs 134 | . 52 82 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2327 | . . . . . . . . . . . . . . . 1109 1218 Fastest Speed 22 | 50 120 120 170 170 170 170 170 250 250 252 167 252 161 155 25 22 Average Speed 145 | 136 147 146 170 170 170 170 232 250 250 252 251 252 167 163 54 24 Slowest Speed 252 | 160 160 170 170 170 170 170 250 250 252 252 252 252 168 233 158 97 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . . . 8 9 Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 4 41 24 6 48 2 78 24 11 62 41 62 58 19 8 43 39 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 5 | . . . . . . . . . 1 . 3 1 . . . . Known Exits Taken 3 | . . . . . 1 . . . . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 . . 1 . Scrap Searched 5 | . . . . . . . . . 1 . . 4 . . . . Spaces Dug 90 | . . . . . . . 1 8 1 . . 9 3 5 26 37 Terrain Destroyed 541 | . 17 32 . 81 . 11 76 13 22 2 . 33 79 8 38 129 Melee 81 | . . . . . . . 1 8 1 . . . 3 5 26 37 Projectile 63 | . . . . . . . 3 5 3 2 . 2 35 2 11 . AOE 394 | . 17 32 . 81 . 11 72 . 16 . . 31 41 . 1 92 Terrain Rammed 1 | . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 8939 | 83 327 352 24 653 46 149 904 740 511 196 174 404 764 353 1855 1404 Wait 803 | 2 86 31 3 44 . 11 22 151 17 2 1 . 109 46 160 118 Move 6919 | 60 168 222 15 502 44 91 756 518 442 187 155 380 513 244 1413 1209 Hop 14 | . . . . . . . . . . . . . . . 5 9 Pick Up 109 | 7 6 17 . 15 . 7 13 2 1 2 1 . 16 4 16 2 Fast Attach 91 | 4 2 7 . 5 . 1 7 6 2 . 7 1 9 2 32 6 Attach 63 | 2 5 3 . 2 2 2 4 2 1 1 1 1 7 5 22 3 Detach 33 | . 2 4 . 1 . . 2 3 . . 1 . 3 1 13 3 Swap 117 | 1 4 10 . 5 . 4 20 10 7 . . 4 15 7 30 . Drop 146 | . 2 22 . 21 . 8 25 7 4 1 6 1 19 1 24 5 Fire 514 | 7 49 36 6 54 . 24 49 33 26 3 2 17 70 36 99 3 Melee 102 | . . . . . . . 1 8 2 . . . 3 6 39 43 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick 2 | . 2 . . . . . . . . . . . . . . . Crush 13 | . 1 . . 4 . . 5 . . . . . . 1 2 . Escape Stasis 2 | . . . . . . . . . . . . . . . . 2 Rewire 10 | . . . . . . 1 . . 9 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 121 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 11) 310 | -10/Materials | Build established: Mutant 361 | -10/Materials | Repaired EM Pulse Gun 388 | -10/Materials | Repaired Lgt. Treads 585 | -10/Materials | Discovered new exit (range 10) 623 | -10/Materials | Entered another Materials area 623 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 968 | -9/Materials | Build established: Scavenger-Gunner 984 | -9/Materials | Met 8R-AWN 990 | -9/Materials | Discovered new exit (range 8) 1147 | -9/Materials | Entered Mines 1151 | -9/Mines | Followed 8R-AWN into the Mines 1167 | -9/Mines | Discovered new exit (range 15) 1183 | -9/Mines | Received a Mining Laser from a helpful Derelict 1195 | -9/Mines | Entered Materials 1195 | -8/Materials | Evolved 2 slots: Utility x2 1603 | -8/Materials | Build established: Gunner 1745 | -8/Materials | Garrison activated, responded to threat 2053 | -8/Materials | Identified exit to Storage 2297 | -8/Materials | Discovered new exit (range 3) 2310 | -8/Materials | Entered Factory 2310 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2386 | -7/Factory | Identified exit to DSF 2387 | -7/Factory | Entered DSF 2413 | -7/DSF | Additional patrols routed to DSF 2607 | -7/DSF | Build established: Tank 2610 | -7/DSF | Sterilization system engaged 2622 | -7/DSF | Discovered new exit (range 16) 2630 | -7/DSF | Ambient heat levels rising (+10) 2645 | -7/DSF | Ambient heat levels rising (+10) 2647 | -7/DSF | Entered Factory 2647 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4390 | -6/Factory | Discovered new exit (range 10) 4488 | -6/Factory | Assembled infested ambush trap array 4571 | -6/Factory | Destroyed 10 combat bots 4666 | -6/Factory | Entered another Factory area 4666 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6075 | -5/Factory | Discovered new exit (range 9) 6261 | -5/Factory | Entered Upper Caves 6469 | -5/Upper Caves | Met a Warlord Commander 6470 | -5/Upper Caves | Learned location of Warlord (-4) 6471 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6483 | -5/Upper Caves | Found Encrypted Comm Array 6980 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7316 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7362 | -5/Upper Caves | Encountered a Warlord checkpoint 7467 | -5/Upper Caves | Discovered new exit (range 8) 7489 | -5/Upper Caves | Entered another Upper Caves area 7489 | -5/Upper Caves | Accompanied by 3 allies 7550 | -5/Upper Caves | Learned Factory stockpile data 7632 | -5/Upper Caves | Build established: Scavenger-Tank 7968 | -5/Upper Caves | Discovered new exit (range 3) 7975 | -5/Upper Caves | Entered Zhirov 7975 | -5/Zhirov | Accompanied by 2 allies 7975 | -5/Zhirov | Discovered new exit (range 4) 8025 | -5/Zhirov | Met Zhirov 8070 | -5/Zhirov | Learned location of Quarantine (-2) 8070 | -5/Zhirov | Learned location of Testing (-3) 8070 | -5/Zhirov | Learned location of Command (-1) 8123 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8167 | -5/Zhirov | Found Alien Artifact 8197 | -5/Zhirov | Found Alien Artifact 8197 | -5/Zhirov | Identified Integrated Dissipator 8197 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8388 | -5/Zhirov | Entered Proximity Caves 8388 | -4/Proximity Caves | Accompanied by 2 allies 8390 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8743 | -4/Proximity Caves | Learned location of 1 exit from Research 9039 | -4/Proximity Caves | Spotted B-86 Titan 9068 | -4/Proximity Caves | Destroyed B-86 Titan 9379 | -4/Proximity Caves | Discovered new exit (range 6) 9397 | -4/Proximity Caves | Entered Factory 9397 | -4/Factory | Evolved 2 slots: Propulsion x2 9828 | -4/Factory | Build established: Scavenger-Gunner 9883 | -4/Factory | Garrison activated, responded to threat 10524 | -4/Factory | Discovered new exit (range 15) 10537 | -4/Factory | Destroyed 7 combat bots 10550 | -4/Factory | Identified exit to Research 10632 | -4/Factory | Entered Research 10632 | -3/Research | Evolved 2 slots: Utility x2 10633 | -3/Research | Identified exit to Research 10938 | -3/Research | Build established: Scavenger-Skirmisher 11057 | -3/Research | Spotted B-86 Titan 11083 | -3/Research | Destroyed B-86 Titan 11140 | -3/Research | Destroyed 8 combat bots 11219 | -3/Research | Entered another Research area 11219 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 11363 | -2/Research | Build established: Scavenger-Tank 11499 | -2/Research | Spotted B-90 Cyclops 11506 | -2/Research | Destroyed B-90 Cyclops 11931 | -2/Research | Spotted B-90 Cyclops 11941 | -2/Research | Lost 3 parts (2u1w) 11949 | -2/Research | Destroyed B-90 Cyclops 11986 | -2/Research | Found Prototype Launcher 12037 | -2/Research | Spotted Striker 12037 | -2/Research | Spotted Executioner 12037 | -2/Research | Spotted Striker 12037 | -2/Research | Identified Tesla Bomb Launcher 12038 | -2/Research | Cargo convoy interrupted 12039 | -2/Research | Spotted Striker 12055 | -2/Research | Destroyed Striker 12061 | -2/Research | Destroyed Striker 12066 | -2/Research | Destroyed Striker 12079 | -2/Research | Destroyed Executioner 12081 | -2/Research | System corruption reached 10% 12121 | -2/Research | Destroyed 13 combat bots 12123 | -2/Research | Core integrity fell below 50% 12126 | -2/Research | Released all parts (9) 12157 | -2/Research | Lost 20 parts (1p5n5u9w) 12184 | -2/Research | Found Gamma Bomb Array 12185 | -2/Research | Found Gamma Bomb Array 12186 | -2/Research | Found Gamma Bomb Array 12192 | -2/Research | Found Prototype Launcher 12192 | -2/Research | Identified Gui. Micro-nuke Launcher 12238 | -2/Research | Found Prototype Device 12238 | -2/Research | Identified Thermal Barrier 12243 | -2/Research | Spotted B-90 Cyclops 12426 | -2/Research | Found Exp. Terrain Scan Processor 12451 | -2/Research | Build established: Sprinter 12623 | -2/Research | Fabricated Assault Drone Bay? 12704 | -2/Research | Discovered new exit (range 4) 12705 | -2/Research | Entered Access 12705 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12987 | -1/Access | Identified exit to Surface 13093 | -1/Access | Crushed by falling debris 13142 | -1/Access | Lost 3 parts (1n2u) 13145 | -1/Access | Spotted B-99 Colossus 13205 | -1/Access | Search patrols dispatched 13221 | -1/Access | Spotted B-99 Colossus 13221 | -1/Access | Spotted B-99 Colossus 13262 | -1/Access | Core integrity fell below 50% 13274 | -1/Access | Lost 13 parts (1p5n5u2w) 13276 | -1/Access | Core integrity fell below 20% 13286 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 13259_ Slug penetrates Reinforced Barrier. 13259_ Slug penetrates B-99 Colossus. 13261_ B-99 Colossus exits siege mode. 13261_ Slug penetrates Sealed Heavy Doors. 13261_ Penetrated by Slug. 13261_ Slug penetrates Sealed Heavy Doors. 13264_ 98A82IKTP&WFNITKH7N AI9VR 13265_ Slug penetrates Sealed Heavy Doors. 13265_ Penetrated by Slug. 13265_ Slug penetrates Sealed Heavy Doors. 13265_ Penetrated by Slug. 13265_ Slug penetrates Sealed Heavy Doors. 13265_ Slug penetrates Reinforced Barrier. 13266_ Slug penetrates Sealed Heavy Doors. 13268_ Penetrated by Slug. 13272_ B-99 Colossus activates siege mode. 13276_ Slug penetrates Sealed Heavy Doors. 13280_ Broken Machine Analyzer destroyed. 13280_ Critical hit (Burn: +37). 13283_ Slug penetrates Sealed Heavy Doors. 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