Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 17:49:25 Player: Dumalacath Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (256) 1280 Value Destroyed (12662) 12662 Prototype IDs (60) 1200 Alien Tech Used (5) 1000 Bonus (9842) 9842 TOTAL SCORE: 35084 Bonus ------- High Alert Combat Kills 1064 Follower Combat Kills 414 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2088 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -24 Cogmind --------- Core Integrity 0/1600 Matter 182/300 Energy 100/100 System Corruption 35% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Drive Coolant Network Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Quantum Capacitor Improved Utility Shielding Centrium Light Armor Plating Advanced Shield Generator Improved Force Field Power Bank > --- WEAPON ----------- Heavy Disruptor Cannon Improved Matter Neutralizer > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Light Quantum Reactor Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Coolant Network Coolant Network Centrium Light Armor Plating Subatomic Replicator HERF Cannon Vortex Driver Enhanced Nova Cannon Advanced Micro-nuke Launcher [Rating: 214] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility Advanced Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Makeshift Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Disruptor Cannon Ballistic Gun Precision Assault Rifle Launcher Rocket Array Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Slots Evolved 17 | . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 1 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . . Utility 10 | . . . 1 2 1 . . . . 1 . . . . 1 . . . . 2 1 . 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 329 | 6 4 16 28 42 20 1 9 . 3 21 2 2 22 2 12 4 13 4 4 25 21 17 51 Power 37 | 1 1 2 4 3 2 . . . . 1 . . 2 . . . . . . 5 2 5 9 Engine 11 | 1 1 2 3 2 1 . . . . 1 . . . . . . . . . . . . . Core 5 | . . . 1 1 1 . . . . . . . 1 . . . . . . 1 . . . Reactor 21 | . . . . . . . . . . . . . 1 . . . . . . 4 2 5 9 Propulsion 73 | 2 . 1 10 9 1 . 2 . 1 4 . 1 4 . 5 1 4 3 1 5 4 3 12 Treads 11 | 2 . . 8 . . . . . . . . . . . . . . . . . . . 1 Leg 60 | . . . 2 9 1 . 2 . 1 4 . 1 4 . 5 1 4 3 1 5 4 3 10 Wheel 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | 1 1 2 3 18 14 1 5 . . 8 . . 4 . 5 . 3 1 . 11 7 7 13 Device 66 | . . . . 8 14 . 4 . . 4 . . 3 . 4 . 1 . . 10 6 4 8 Storage 4 | 1 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Processor 5 | . . . . 2 . . . . . 2 . . . . . . . . . . . . 1 Hackware 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Protection 26 | . 1 2 2 8 . 1 1 . . . . . . . 1 . 2 1 . 1 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 2 11 11 12 3 . 2 . 2 8 2 1 12 2 2 3 6 . 3 4 8 2 17 Energy Gun 35 | 2 1 2 2 2 2 . 1 . 1 . . . 9 2 1 2 3 . 1 2 2 . . Energy Cannon 32 | . . . . 1 1 . . . . 6 1 1 2 . . . 1 . . 2 4 1 12 Ballistic Gun 27 | . . 8 9 8 . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . 1 1 . 1 . . 1 . 1 2 1 . 1 . 1 1 2 . 2 . 2 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . 3 4 . . . . . . . . 6 . . . . 4 . 1 5 3 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 82 | . 2 5 3 4 . . 3 . 1 1 . . 2 . . . 5 . 1 4 . 3 48 Power 16 | . 1 2 . . . . . . . . . . . . . . . . . 2 . 1 10 Propulsion 27 | . . 1 2 1 . . 2 . . 1 . . . . . . 1 . 1 1 . . 17 Utility 23 | . . 1 . 3 . . . . . . . . 1 . . . 3 . . . . 2 13 Weapon 16 | . 1 1 1 . . . 1 . 1 . . . 1 . . . 1 . . 1 . . 8 Highest Loss Streak 33 | . 2 2 2 3 . . 2 . 1 1 . . 2 . . . 5 . 1 2 . 3 33 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 85 98 95 99 99 99 99 100 99 99 100 100 97 94 93 93 90 91 93 89 88 87 70 Engine 4 | . 14 12 7 5 12 6 6 6 6 4 5 5 2 . . . . . . . . . . Core 2 | . . . 1 1 . 6 6 6 6 5 5 5 3 . . . . . . 3 4 4 1 Reactor 3 | . . . . . . . . . . . . . 1 5 5 5 5 5 5 12 12 11 9 Treads 3 | . 28 17 31 4 . . . . . . . . . . . . . . . . . . . Leg 23 | . . . 1 25 26 26 25 26 26 28 29 29 29 29 31 30 30 31 30 24 28 27 20 Device 12 | . . . . 4 12 13 13 13 13 10 11 11 11 17 20 21 17 15 15 19 22 21 13 Storage 6 | . 14 14 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 2 Processor 6 | . . . . 7 13 13 13 13 13 11 11 11 10 5 5 5 5 5 5 4 4 4 3 Hackware 2 | . . . . . . . . . . 4 5 5 4 5 5 5 5 5 5 4 4 . 3 Protection 7 | . . 14 17 17 6 5 6 6 6 5 5 5 5 5 5 5 4 7 10 4 2 5 4 Energy Gun 8 | . 26 3 . . 12 13 15 20 15 11 11 11 12 16 15 14 14 15 14 4 1 . . Energy Cannon 1 | . . . . . . . . . . 4 3 5 3 . . . . . . 3 6 7 5 Ballistic Gun 5 | . . 20 26 22 6 6 3 . . . . . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 156 | 10 15 18 41 77 68 63 69 63 66 87 87 87 110 105 115 117 114 101 103 148 141 155 156 Greatest Support 210 | 40 40 40 82 82 80 80 80 72 72 92 87 87 105 105 120 117 117 156 147 176 208 208 210 Greatest Overweight (x) 2 | . . 1 2 . . . . . . 1 . . 1 . 1 1 1 . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 6 8 8 10 15 15 15 15 12 14 20 20 20 20 20 20 20 20 19 19 20 20 20 20 Average Carried 15 | 3 7 6 7 14 14 14 13 12 12 15 20 20 19 20 19 20 17 17 18 18 19 19 13 Final Capacity 20 | 8 8 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 5 7 10 15 15 15 12 12 14 20 20 20 20 20 20 20 16 19 18 19 20 19 4 Class Distribution -------------------- 34% | Skirmisher 16% | Hacker-Skirmisher 10% | Generator-Gunner 10% | Mutant 10% | Tank 8% | Scavenger-Tank 4% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Scavenger-Tank | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Generator-Gunner | -3/Research Generator-Gunner | -2/Research Generator-Gunner | -2/Quarantine Generator-Tank | -1/Access Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Matter Collected 5693 | 164 . 498 944 912 290 46 207 . 63 251 51 74 255 160 106 77 190 . 111 248 272 126 648 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11010 | . 121 390 1266 1237 571 66 489 . 241 754 69 . 546 331 164 223 472 . 253 618 354 194 2651 Parts 473 | . 8 20 52 49 22 5 20 . 9 34 8 . 20 7 11 14 14 . 12 28 18 12 110 Haulers Intercepted 5 | . . . 3 1 . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 10 | . . . 5 . 1 . . . . 2 . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . 10 . . . 5 15 . 8 . 3 . . 13 . 14 24 . 12 . . . . Prevented 6 | . . . . . . 3 1 . 2 . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Combat Hostiles Destroyed 220 | . 4 12 18 19 10 3 17 . 9 12 5 . 17 10 2 6 8 . 5 8 9 7 39 Guns 108 | . 2 10 18 19 9 3 13 . 1 9 . . 2 9 2 2 3 . 1 4 . . 1 Cannons 37 | . . . . . 1 . . . . 1 . . 2 . . . . . . 2 4 4 23 AOE 64 | . 2 2 . . . . 4 . 8 2 5 . 12 1 . 4 5 . 4 . 5 3 7 Classes Destroyed 19 | . 2 3 4 4 . . . . . 1 . . 4 . . . . . . . . 1 . Worker 6 | . . . . 1 . . . . . 2 . . . . . . . . . . . . 3 Builder 5 | . . . . 1 . . . . . . . . . . . . . . . . . 2 2 Tunneler 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Hauler 5 | . . . 3 1 . . . . . 1 . . . . . . . . . . . . . Recycler 7 | . . . 5 . 1 . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 9 | . 1 . 1 1 . . . . . 2 . . . . 1 . . . . 1 . 1 1 Swarmer 47 | . . 3 . . 3 3 6 . 5 4 5 . 1 6 . 4 1 . . 1 5 . . Grunt 77 | . 4 1 9 9 3 . 7 . 4 5 . . 6 . . . 1 . 5 2 . 1 20 Brawler 13 | . . . 2 4 . . . . . 1 . . 2 1 . . 1 . . . . . 2 Duelist 4 | . . . . . . . . . . . . . 1 . . . 3 . . . . . . Protector 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 22 | . . 1 6 3 2 . . . . . . . . . . 1 2 . . 2 . 3 2 Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 6 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 4 Programmer 32 | . . . . 3 2 . . . . 2 . . 3 3 2 . . . . 3 . 3 11 Executioner 5 | . . . . . . . . . . . . . 1 . . . . . . . 4 . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 3 7 7 4 3 4 . 5 7 5 . 12 14 1 4 7 . 5 3 5 9 10 Combat Bots Only 14 | . 2 3 3 6 4 3 4 . 5 5 5 . 12 14 1 4 7 . 5 3 5 6 9 Max Kills in Single Turn 6 | . 1 1 2 2 1 1 3 . 5 2 3 . 6 2 1 3 3 . 4 1 5 2 3 Gunslinging 1 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . Exploded 6 | . 1 1 . . . . 3 . 5 1 3 . 6 1 . 3 3 . 4 . 5 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Hostile Shots Fired 1471 | . 33 71 45 137 82 7 54 . 9 47 5 . 64 32 10 27 52 . 14 74 16 62 630 Missed 464 | . 6 24 5 48 34 2 14 . 4 21 1 . 28 11 3 8 11 . 5 23 4 15 197 Damage Taken 18417 | . 467 729 670 1299 438 69 685 . 114 501 77 . 658 170 67 181 1079 . 259 983 384 852 8735 Core 2616 | . 91 91 14 85 53 . 135 . 52 17 . . 97 14 . 5 26 . 22 134 102 55 1623 Absorbed by Shields 3169 | . . . . . 22 . 136 . . . . . 212 183 71 190 98 . . 139 . 353 1765 Redirected to Shielding 252 | . . . . 16 . . . . . . . . . . . . . . 38 86 . . 112 Ignored by Resistances 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 241 | . . . . . . . . . . 187 . . 54 . . . . . . . . . . Core Remaining (%) 81 | 100 . 27 97 87 . . . . 71 . . . . 87 . . . . 89 89 . 89 . Volleys Fired 993 | . 24 64 51 57 43 4 25 . 4 43 2 . 21 14 23 26 63 . 7 107 83 105 227 Largest 3 | . 2 2 3 3 3 3 3 . 2 3 1 . 3 3 3 3 3 . 2 3 1 1 3 Hottest 436 | . 80 80 80 141 188 128 128 . 160 245 45 . 245 241 256 260 436 . 176 256 120 113 328 Shots Fired 1508 | . 40 105 145 154 78 12 66 . 6 84 4 . 42 39 45 38 79 . 9 118 83 104 257 Gun 993 | . 32 103 145 152 70 12 64 . 4 48 2 . 21 38 45 36 74 . 8 105 17 . 17 Cannon 466 | . . . . 2 8 . . . . 34 . . 17 . . . . . . 13 65 99 228 Launcher 49 | . 8 2 . . . . 2 . 2 2 2 . 4 1 . 2 5 . 1 . 1 5 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 460 | . . 97 145 148 26 4 23 . . . . . . . . . . . . . . . 17 Thermal 919 | . 32 5 . 6 52 8 41 . 4 82 2 . 38 38 45 38 79 . 8 107 78 94 162 Explosive 42 | . 8 2 . . . . 2 . 2 2 2 . 4 1 . . . . 1 . 1 5 12 Electromagnetic 87 | . . 1 . . . . . . . . . . . . . . . . . 11 4 5 66 Robot Hit Streak 29 | . 5 7 8 18 20 2 18 . 15 11 3 . 17 7 4 3 13 . 6 10 16 9 29 Robot Miss Streak 10 | . 3 2 7 3 4 5 4 . 1 4 10 . 3 6 5 2 1 . 1 2 3 4 4 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 21 | . 1 2 . 3 2 . 6 . . 1 . . . 4 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . 1 . . . 1 1 . 1 . . . . . . Capacitor 439 | . . . . . . . . . . . . . . . . . . . . 99 82 99 159 Shots Hit Robots 767 | . 22 43 96 102 57 6 51 . 4 49 1 . 30 27 15 11 25 . 3 49 20 21 135 Core Hits 612 | . 14 16 59 48 33 5 44 . 22 51 11 . 81 21 6 10 18 . 21 14 11 37 90 Critical Kills 12 | . . 1 1 1 . . . . . . . . 2 2 1 . . . . . . . 4 Critical Parts Destroyed 5 | . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . Critical Strikes 22 | . . 1 1 5 1 . . . . . . . 2 2 3 . . . . 2 . . 5 Burn 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 Destroy 12 | . . 1 1 3 . . . . . . . . 1 2 3 . . . . 1 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31651 | . 521 881 1847 2732 1322 117 1918 . 579 1499 281 . 2664 756 518 486 1192 . 591 1570 1424 2034 8719 Guns 12767 | . 182 724 1827 2682 1267 117 1065 . 77 916 . . 332 600 518 299 635 . 63 1243 . . 220 Cannons 8531 | . . . . 50 52 . . . . 250 . . 423 . . . . . . 327 914 844 5671 Explosions 10300 | . 339 157 . . . . 853 . 502 326 281 . 1909 156 . 187 557 . 528 . 509 1190 2806 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 53 | . . . 20 . 3 . . . . 7 . . . . . . . . . . 1 . 22 Kinetic 6134 | . . 667 1827 2599 415 41 365 . . . . . . . . . . . . . . . 220 Thermal 13785 | . 182 46 . 133 904 76 700 . 77 1166 . . 755 600 518 486 1192 . 63 1315 877 757 3938 Explosive 9556 | . 339 157 . . . . 853 . 502 326 281 . 1909 156 . . . . 528 . 509 1190 2806 Electromagnetic 2123 | . . 11 . . . . . . . . . . . . . . . . . 255 37 87 1733 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . 1 10 . . . . . 3 3 3 3 4 1 1 1 1 1 7 . 6 35 Average Corruption 4 | . . . 1 6 . . . . . 2 3 3 2 3 1 1 1 1 1 6 . 4 15 Corruption Purged 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . 32 . . Effects 161 | . . . . 16 . . . . . 5 14 14 4 18 4 6 4 2 8 9 . 8 49 Message Errors 34 | . . . . 4 . . . . . 1 4 3 1 2 1 2 . 1 1 3 . 3 8 Matter Fused 39 | . . . . 1 . . . . . 2 5 5 1 6 . 1 3 . 1 4 . 2 8 Heat Flow Errors 20 | . . . . 2 . . . . . . 1 2 1 2 2 . 1 . 3 1 . 1 4 Energy Discharges 16 | . . . . 3 . . . . . 1 . 2 . . . 2 . . 1 1 . 1 5 Parts Rejected 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 16 | . . . . 3 . . . . . . 1 1 . 5 . 1 . 1 1 . . . 3 Data Loss (major) 7 | . . . . . . . . . . . 1 . 1 1 1 . . . 1 . . . 2 Misfires 7 | . . . . . . . . . . 1 2 . . 2 . . . . . . . . 2 Alerts 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 10 | . . . . 2 . . . . . . . . . . . . . . . . . 1 7 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 499 | . 25 . . . . . 2 . . 2 . . 2 . . . . . . . 27 5 436 Projectiles 391 | . . . . . . . . . . 2 . . . . . . . . . . 12 . 377 Explosions 108 | . 25 . . . . . 2 . . . . . 2 . . . . . . . 15 5 59 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 940 | . 95 . . 87 . . 143 . 24 29 20 . 95 . . . . . 68 . . 49 330 Shots 30 | . 5 . . 1 . . 8 . 1 2 1 . 3 . . . . . 3 . . 1 5 Rammed 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . . 3 1 1 . . . . 2 . . . . . . . . . . 1 . 2 Kicked 6 | . . . . 1 1 . . . . 2 . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 491 | . 331 . 208 461 273 68 185 . 150 486 222 224 273 258 200 200 491 . 151 376 417 15 256 Average Temperature 112 | . 165 . 53 162 95 29 71 . 76 115 86 105 100 96 87 107 136 . 61 131 62 15 62 Received Heat Transfer 2554 | . 228 96 306 465 84 . 98 . 9 99 . . 41 . . 4 133 . 39 132 . 60 760 Effects 26 | . 1 . . 14 2 . . . . 2 . . 1 . . 2 2 . . . 2 . . Shutdowns 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Energy Bleed 5 | . . . . 2 . . . . . 1 . . 1 . . . 1 . . . . . . Interference 12 | . 1 . . 7 2 . . . . . . . . . . 2 . . . . . . . Matter Decay 4 | . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . Damage (major) 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 4 Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . 2 2 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 4 Parts Melted 44 | . 1 2 . 2 4 . 3 . . 8 . . 3 4 1 1 . . . 3 1 . 11 Heat Transferred 17679 | . 425 100 . 422 1779 162 1519 . 175 2271 . . 985 1031 555 610 1577 . 74 1554 629 592 3219 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Peak Influence 1129 | . 134 . 327 355 211 . . . . 287 . . . . 122 . . . . 119 253 406 1129 Initial 164 | . . . . 148 164 . . . . 81 . . . . 56 . . . . . 6 112 153 Average 179 | . 29 . 138 166 84 . . . . 124 . . . . 67 . . . . 41 72 219 719 Maximum Alert Level 4 | . . . 1 1 1 . . . . 1 . . . . . . . . . . 1 2 4 Low Security (%) 73 | 100 100 . 78 60 94 . . . . 76 . . . . 100 . . . . 100 91 59 7 Level 1 16 | . . . 21 39 5 . . . . 23 . . . . . . . . . . 8 21 10 Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . 19 29 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . 48 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 4 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . . 4 3 . . . . 2 . . . 2 4 . 1 . . 1 2 4 18 Investigation 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Extermination 13 | . . . . 3 2 . . . . 1 . . . . 2 . . . . 1 . 1 3 Reinforcement 10 | . . . . 1 1 . . . . . . . . . 1 . . . . . 2 2 3 Assault 5 | . . . . . . . . . . . . . . 2 . . 1 . . . . . 2 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Distress Signals 17 | . 1 . 2 1 . . . . . . . . . . . . . . . 1 6 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 336 | . 9 14 29 28 11 4 18 . 6 18 6 . 41 10 7 7 11 . 5 13 9 12 78 Peak Tracking Total 13 | . 5 5 5 9 3 3 4 . 5 5 5 . 13 4 3 4 8 . 5 3 5 6 11 Tactical Retreats 21 | . . 1 . 3 . 1 1 . . 2 2 . . 1 2 1 3 . . . . . 4 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Traps Triggered 12 | . . 1 1 2 . . . . . . . . . . 4 . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . 1 1 . 2 . . . 13 . . . . . 2 . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Disabled 20 | . . 1 . 4 . . 1 . . 2 . . . . . . 1 . . . 4 3 4 Max in Single Turn 4 | . . 1 . 4 . . 1 . . 1 . . . . . . 1 . . . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Machines Accessed 64 | . . 1 5 10 4 . 2 4 . 4 1 1 5 . 4 . 1 9 1 1 . 7 4 Terminals 29 | . . . 5 4 3 . 1 . . 2 . . . . 3 . . . 1 . . 7 3 Fabricators 4 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Total Hacks 181 | . . 9 10 17 6 . 2 29 . 12 1 1 12 . 6 . 1 48 1 2 . 17 7 Successful 135 | . . 9 3 9 2 . 2 29 . 7 1 1 12 . 3 . 1 48 1 1 . 4 2 Failed 46 | . . . 7 8 4 . . . . 5 . . . . 3 . . . . 1 . 13 5 Catastrophic 18 | . . . 2 3 3 . . . . 1 . . . . 2 . . . . 1 . 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . 9 6 5 . . . . 2 . . 4 . . . . . . . . 6 1 Terminals 53 | . . . 10 5 5 . 1 . . 3 . . . . 5 . . . 1 . . 17 6 Fabricators 8 | . . . . 6 . . . . . . . . . . . . . . . 2 . . . Repair Stations 10 | . . . . 1 . . . . . 9 . . . . . . . . . . . . . Recycling Units 6 | . . . . 5 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Terminal Hacks 113 | . . 9 . 1 . . 2 29 . . 1 1 12 . 3 . 1 48 1 . . 3 2 Record 67 | . . 8 . . . . 1 11 . . . 1 7 . . . . 36 1 . . 2 . Part Schematic 13 | . . . . . . . . 9 . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . . . . . . . . 3 . . . . 4 . . . . 4 . . . 1 . Open Door 4 | . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . Open DSF 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . 3 . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Build 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . Report Inventory 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 3 1 1 . . . . 1 . . . . . . . . . . . 1 . Terminals 7 | . . . 3 1 1 . . . . 1 . . . . . . . . . . . 1 . Botnet 7 | . . . 3 1 1 . . . . 1 . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . 5 7 4 . 1 . . 4 . . . . 3 . . . . 1 . 6 4 Full Trace Events 3 | . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 9 . . . . . . . . . 4 . . . . . Parts Built 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Time 133 | . . . . . . . . . . 133 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total Allies 11 | . . . . 1 . . . . . . . . . . . . 2 . . . . . 8 Largest Group 7 | . . . . 1 . . . . . . . . . . . . 2 . . . . . 7 Highest-Rated Group 103 | . . . . 26 . . . . . . . . . . . . 96 . . . . . 103 Highest-Rated Ally 49 | . . . . 26 . . . . . . . . . . . . 49 . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . . . . . . . . . . . . 9 . . . . . 81 Total Damage 1517 | . . . . . . . . . . . . . . . . . 279 . . . . . 1238 Kills 11 | . . . . . . . . . . . . . . . . . 1 . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 1 . . . 2 2 . 2 . 2 1 . 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Turns Passed 21319 | 84 334 1483 1042 2063 1278 1275 823 94 781 1334 849 627 1162 588 757 879 944 288 553 996 1099 817 1169 Spaces Moved 14466 | 45 156 1129 487 928 746 977 570 76 584 783 716 557 879 459 544 745 760 264 396 659 801 586 619 Core 4 | 2 . . . . . . . . . . . . . . . . . . . . . . 2 Treads 949 | 43 156 199 416 134 . . . . . . . . . . . . . . . . . . 1 Legs 12346 | . . . . 794 746 977 570 76 584 783 716 557 879 459 544 745 760 264 396 659 801 586 450 Wheels 1167 | . . 930 71 . . . . . . . . . . . . . . . . . . . 166 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 95 127 127 127 125 125 125 112 112 112 96 102 100 105 100 100 114 113 110 110 50 Average Speed 117 | 155 160 106 150 132 127 127 126 125 125 123 112 112 112 102 114 105 102 104 114 114 111 110 105 Slowest Speed 260 | 160 160 160 240 156 130 127 127 125 125 195 112 112 190 102 180 180 185 110 115 190 112 111 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 51 | 5 36 62 46 24 12 85 77 68 75 18 75 60 91 63 15 82 92 62 58 12 19 68 21 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 6 | . . 1 . . . . . 1 . . . . . . . 1 . 3 . . . . . Known Exits Taken 19 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 6 . . . 9 4 . 2 . . 3 . 2 . 3 2 . 1 . . . . Spaces Dug 268 | . . . . 1 2 . . . . 17 . . . . 11 18 42 . 2 14 49 53 59 Terrain Destroyed 877 | . 38 13 . 80 2 . 19 . 24 42 32 . 83 36 21 31 60 . 21 15 60 136 164 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 345 | . . . . 22 2 . . . . 22 . . . 1 21 26 49 . 6 15 49 68 64 AOE 532 | . 38 13 . 58 . . 19 . 24 20 32 . 83 35 . 5 11 . 15 . 11 68 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Acc Total 17893 | 56 201 1304 695 1641 997 1002 616 75 625 1071 758 560 1021 545 638 803 850 272 482 890 1012 751 1028 Wait 1747 | . 14 67 85 560 179 16 10 . 33 190 34 . 61 70 53 29 . . 76 58 70 30 112 Move 14443 | 44 155 1128 486 927 745 976 569 75 583 782 715 556 878 458 543 744 759 263 395 658 800 585 619 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 142 | 6 3 8 14 25 3 2 1 . 2 18 . . 12 . 2 . . . . 20 13 6 7 Fast Attach 94 | 6 . 1 11 8 2 1 . . . 3 . . 9 . 4 1 2 4 . 6 9 4 23 Attach 82 | . 3 4 4 8 2 . 3 . 1 2 . . 3 . 2 . 8 . 1 9 2 9 21 Detach 9 | . . . . 1 . . . . . . . . 2 . . . 3 1 . 1 . 1 . Swap 160 | . 1 11 14 26 16 . 6 . 2 16 2 2 10 2 6 3 3 2 3 10 10 6 9 Drop 175 | . 1 4 27 28 6 3 2 . . 15 . 1 24 1 5 . . . . 21 24 5 8 Fire 993 | . 24 64 51 57 43 4 25 . 4 43 2 . 21 14 23 26 63 . 7 107 83 105 227 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 6 | . . . . 1 1 . . . . 2 . . . . . . . . . . 1 . 1 Crush 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 38 | . . 17 . . . . . . . . 5 1 1 . . . 12 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 11) 253 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Discovered new exit (range 9) 419 | -10/Materials | Entered Subcaves 424 | -10/Subcaves | Learned location of Zion (-7) 677 | -10/Subcaves | Discovered new exit (range 8) 714 | -10/Subcaves | Discovered new exit (range 8) 755 | -10/Subcaves | Core integrity fell below 50% 964 | -10/Subcaves | Disturbed a concealed Subdweller 1176 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1191 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1391 | -10/Subcaves | Visited 4L-MR0's lab 1405 | -10/Subcaves | Found Power Bank 1902 | -10/Subcaves | Entered Materials 1902 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1958 | -8/Materials | Discovered new exit (range 13) 2279 | -8/Materials | Build established: Scavenger-Tank 2423 | -8/Materials | Discovered new exit (range 7) 2882 | -8/Materials | Discovered new exit (range 8) 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Utility x2 3209 | -7/Factory | Fabricated KE Penetrator (x2) 3545 | -7/Factory | Found Prototype Launcher 3565 | -7/Factory | Build established: Tank 3621 | -7/Factory | Identified Rocket Array 3983 | -7/Factory | Fabricated O-24 Administrator (x1) 4611 | -7/Factory | System corruption reached 10% 4641 | -7/Factory | Lost 3 parts (1n2u) 4978 | -7/Factory | Discovered new exit (range 6) 5005 | -7/Factory | Identified exit to Factory 5007 | -7/Factory | Entered another Factory area 5007 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5431 | -6/Factory | Build established: Skirmisher 6104 | -6/Factory | Discovered new exit (range 16) 6158 | -6/Factory | Identified exit to Lower Caves 6285 | -6/Factory | Entered Lower Caves 6287 | -6/Lower Caves | Learned location of 1 exit from Factory 6735 | -6/Lower Caves | Learned 8 Factory zone layouts 7056 | -6/Lower Caves | Encountered a Warlord checkpoint 7079 | -6/Lower Caves | Discovered new exit (range 16) 7097 | -6/Lower Caves | Identified exit to Lower Caves 7560 | -6/Lower Caves | Entered another Lower Caves area 7874 | -6/Lower Caves | Ambushed by wild Derelicts 8015 | -6/Lower Caves | Learned Factory stockpile data 8091 | -6/Lower Caves | Learned Armory stockpile data 8093 | -6/Lower Caves | Attracted the attention of an 0b10 base 8273 | -6/Lower Caves | Discovered new exit (range 12) 8284 | -6/Lower Caves | Identified exit to Data Miner 8298 | -6/Lower Caves | Learned location of 1 exit from Factory 8383 | -6/Lower Caves | Entered Data Miner 8383 | -6/Data Miner | Discovered new exit (range 6) 8407 | -6/Data Miner | Met Data Miner 8438 | -6/Data Miner | Learned location of Section 7 (-2) 8438 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8448 | -6/Data Miner | Received God Mode back door access code from Data Miner 8476 | -6/Data Miner | Identified exit to Proximity Caves 8477 | -6/Data Miner | Entered Proximity Caves 8654 | -5/Proximity Caves | Learned Factory emergency access door positions 8669 | -5/Proximity Caves | Learned Factory emergency access door positions 9082 | -5/Proximity Caves | Discovered new exit (range 13) 9256 | -5/Proximity Caves | Identified exit to Factory 9258 | -5/Proximity Caves | Entered Factory 9258 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9259 | -5/Factory | Identified exit to Upper Caves 9259 | -5/Factory | Identified exit to Factory 9505 | -5/Factory | Repaired Imp. Heat Sink 9860 | -5/Factory | Repaired Rnf. Deuterium Engine 9931 | -5/Factory | Repaired Rocket Array 10592 | -5/Factory | Entered Upper Caves 10734 | -5/Upper Caves | Spotted B-75 Beast 10736 | -5/Upper Caves | Learned Factory machine intel 10929 | -5/Upper Caves | Learned Factory garrison access intel 11151 | -5/Upper Caves | Discovered new exit (range 4) 11156 | -5/Upper Caves | Identified exit to Upper Caves 11441 | -5/Upper Caves | Entered another Upper Caves area 11546 | -5/Upper Caves | Discovered new exit (range 13) 11559 | -5/Upper Caves | Identified exit to Warlord 12068 | -5/Upper Caves | Entered Warlord 12105 | -5/Warlord | System corruption cleaned by Quarantine Array 12545 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12691 | -5/Warlord | Visited the Vortex Lab 12697 | -5/Warlord | Found Prototype Energy Gun 12697 | -5/Warlord | Identified Vortex Rifle 12701 | -5/Warlord | Found Vortex Rifle 12707 | -5/Warlord | Warlord's base attacked by MAIN.C 12708 | -5/Warlord | Found Prototype Energy Cannon 12708 | -5/Warlord | Identified Vortex Driver 12711 | -5/Warlord | Found Vortex Driver 12818 | -5/Warlord | Met Warlord 12828 | -5/Warlord | Opened Warlord's prototype stash 12833 | -5/Warlord | Found Prototype Reactor 12833 | -5/Warlord | Identified Vortex Chain Reactor 12850 | -5/Warlord | Found Prototype Hackware 12850 | -5/Warlord | Identified Ghost Barrier 13057 | -5/Warlord | Warlord forces counterattacked 13089 | -5/Warlord | Spotted Striker 13145 | -5/Warlord | Spotted Striker 13155 | -5/Warlord | Spotted Striker 13158 | -5/Warlord | Spotted Executioner 13201 | -5/Warlord | Lost 33 allies 13207 | -5/Warlord | Discovered new exit (range 12) 13207 | -5/Warlord | Spotted Executioner 13218 | -5/Warlord | Destroyed Executioner 13229 | -5/Warlord | Identified exit to Proximity Caves 13230 | -5/Warlord | Entered Proximity Caves 13263 | -4/Proximity Caves | Destroyed 14 combat bots 13268 | -4/Proximity Caves | Derelict sapper outpost attacked 13356 | -4/Proximity Caves | Encountered a Derelict sapper outpost 13458 | -4/Proximity Caves | Lost 4 allies 13530 | -4/Proximity Caves | Build established: Scavenger-Tank 13749 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13818 | -4/Proximity Caves | Entered Factory 13818 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13820 | -4/Factory | Loaded intel: 314 machine locations 13821 | -4/Factory | Loaded intel: 4 garrison access locations 14002 | -4/Factory | Identified exit to DSF 14022 | -4/Factory | Discovered new exit (range 15) 14086 | -4/Factory | Identified exit to Upper Caves 14263 | -4/Factory | Build established: Hacker-Skirmisher 14445 | -4/Factory | Identified exit to Extension 14483 | -4/Factory | Found Quantum Capacitor 14575 | -4/Factory | Entered Upper Caves 15105 | -4/Upper Caves | Spotted B-86 Titan 15386 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15397 | -4/Upper Caves | Discovered new exit (range 16) 15433 | -4/Upper Caves | Identified exit to Upper Caves 15454 | -4/Upper Caves | Entered another Upper Caves area 15465 | -4/Upper Caves | Discovered new exit (range 7) 15470 | -4/Upper Caves | Identified exit to Research 15562 | -4/Upper Caves | Encountered a Warlord checkpoint 15871 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 15927 | -4/Upper Caves | Destroyed 7 combat bots 15932 | -4/Upper Caves | Lost 5 parts (1n3u1w) 16236 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16378 | -4/Upper Caves | Discovered new exit (range 7) 16383 | -4/Upper Caves | Identified exit to Zhirov 16398 | -4/Upper Caves | Entered Zhirov 16398 | -4/Zhirov | Discovered new exit (range 3) 16400 | -4/Zhirov | Identified exit to Proximity Caves 16468 | -4/Zhirov | Found Alien Artifact 16468 | -4/Zhirov | Identified Transdimensional Reconstructor 16468 | -4/Zhirov | Warped through subspace 16505 | -4/Zhirov | Found Alien Artifact 16505 | -4/Zhirov | Identified Integrated Dissipator 16505 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16588 | -4/Zhirov | Learned location of Quarantine (-2) 16588 | -4/Zhirov | Learned location of Testing (-3) 16588 | -4/Zhirov | Learned location of Command (-1) 16686 | -4/Zhirov | Entered Proximity Caves 17186 | -3/Proximity Caves | Discovered exit to Research (range 8) 17239 | -3/Proximity Caves | Entered Research 17239 | -3/Research | Evolved 2 slots: Utility x2 17240 | -3/Research | Identified exit to Armory 17240 | -3/Research | Attached Power Bank, gained temporary slots: Power x3 17552 | -3/Research | Discovered new exit (range 6) 17562 | -3/Research | Identified exit to Research 17721 | -3/Research | Build established: Generator-Gunner 18209 | -3/Research | Spotted B-86 Titan 18235 | -3/Research | Entered another Research area 18235 | -2/Research | Warlord forces began assault on 0b10 18235 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18236 | -2/Research | Identified exit to Quarantine 18345 | -2/Research | Research machine network offline 18474 | -2/Research | Found Prototype Launcher 18475 | -2/Research | Identified Adv. Micro-nuke Launcher 18967 | -2/Research | Spotted Executioner 18969 | -2/Research | Spotted Executioner 18972 | -2/Research | Destroyed Executioner 18984 | -2/Research | Destroyed Executioner 19104 | -2/Research | Borebot progress halted 19136 | -2/Research | Met up with Warlord 19285 | -2/Research | Spotted Executioner 19290 | -2/Research | Destroyed Executioner 19291 | -2/Research | Spotted Executioner 19304 | -2/Research | Destroyed Executioner 19334 | -2/Research | Entered Quarantine 19382 | -2/Quarantine | Found Alien Artifact 19383 | -2/Quarantine | Identified Subatomic Replicator 19434 | -2/Quarantine | Lost 5 allies 19907 | -2/Quarantine | Lost 3 parts (1p2u) 19951 | -2/Quarantine | Found Alien Reactor 19953 | -2/Quarantine | Identified Matter Drive 20017 | -2/Quarantine | Spotted Fortress 20045 | -2/Quarantine | Discovered new exit (range 16) 20062 | -2/Quarantine | Identified exit to Access 20121 | -2/Quarantine | Found Alien Artifact 20122 | -2/Quarantine | Identified Core Reset Matrix 20122 | -2/Quarantine | Used Core Reset Matrix 20126 | -2/Quarantine | Detected hypermatrix surge 20126 | -2/Quarantine | Sensed 4 artifacts in vicinity 20146 | -2/Quarantine | Discovered exit to Access (range 5) 20151 | -2/Quarantine | Entered Access 20151 | -1/Access | Evolved 1 slot: Utility x1 20231 | -1/Access | Garrison activated, responded to threat 20512 | -1/Access | Used Subatomic Replicator to replicate Quantum Capacitor 20572 | -1/Access | Build established: Generator-Tank 20680 | -1/Access | First assault squad dispatched 20753 | -1/Access | Garrison activated, responded to threat 20787 | -1/Access | System corruption reached 10% 20853 | -1/Access | Lost 12 parts (3p3n4u2w) 21007 | -1/Access | Garrison activated, responded to threat 21033 | -1/Access | Destroyed 9 combat bots 21122 | -1/Access | Core integrity fell below 50% 21157 | -1/Access | System corruption reached 30% 21159 | -1/Access | Emitted hypermatrix ping 21164 | -1/Access | Assembled emerged from beneath the floor 21168 | -1/Access | Core integrity fell below 20% 21196 | -1/Access | Lost 33 parts (7p12n9u5w) 21319 | -1/Access | Released all parts (6) 21320 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 21263_ W-44 Eye sends out distress signal. 21269_ Slug penetrates Wall. 21271_ Slug penetrates W-44 Eye. 21272_ W-44 Eye destroyed. 21278_ L4HZRGJ2 /OPCH/E54|MJ | Q 21279_ Acquired Unknown Reactor. 21279_ Identified Quantum Reactor. 21300_ Slug penetrates Wall. 21307_ Slug penetrates Wall. 21309_ System corrupted: IFF burst signal emitted. 21315_ Penetrated by Slug. 21318_ Wheel destroyed. 21319_ Released Recoil Nullifier. 21319_ Released Energy Filter. 21319_ Released Adv. Signal Interpreter. 21319_ Released Hacking Suite. 21319_ Released Adv. Targeting Computer. 21319_ Released Quantum Reactor. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | #??? ###############??????????????# | | # ???? ## #??????????????# | | # ????? ?# #??????????????# "" | | ###"######+#### #??????????????#""" | | # "" #??????????????#"T " | | # "" #??????????????#""" " | | # """""" #??????????????# "" " | | + """""" #??????????????# " | | # "" #?????????????## " | | %! # "" #?????????????#"###### | | %! # #?????????????# #????? | | ####/### # #????????????## #????? | | ?? # # #????????????# #????? | | ? ? ?# ##############??????????####"###### | | ?? # #???????????????????????# =! | | ??" # #???????????????????????# *%= | | ?"" # #???????????????????????# """"" | | ?""" # ########????????????????# """""""" | | """ # #????????????????# """"" | | ? # #????????????????# """" * | | ?? # #????????????????# % | | ?? # #????????????????# | | ?? # #????????????????# % | | ?? # #????????????????###### # | | ???##### ############??????????# | | ???????######## !@ #???????? # | | ??????????????# #???????### ## | | ??????????????# h #??????????##? | | ??????????????# #????????????? | | ??????????????# #????????????? | | ??????????????# h #????????????? | | ??????????????# #????????????? | | ??????????????####+########## #????????????? | | ????????????????????????????? #????????????? | | ?????????????????????????????? #????????????? | | ?????????????????????????????? +????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 80 Energy Generation 99 Energy Capacity 1035 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 30 Resistance: TH 30 Core Shielding 20 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded O-24 Administrator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Subatomic Replicator Matter Drive Core Reset Matrix Achievements -------------- 30k Club A Powerful Ally? Alien Roots All-out Warlord Can't Touch This Charge!!! Denied? More Power To You Nope Reappropriation Subspace Traveler Tank Ultimate Loadout Challenges ------------ None Game ------ Seed RecyclingColdMatrix Manual? 0 Play Time 05:29:07 Cumulative 69.6 hours Start 2024.04.11 @ 09:22:44 End 2024.04.12 @ 17:49:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6da3a08-55ff-4fb6-a084-3d44e2e2d368