Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.11 @ 17:41:05 Player: Flerik Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (64) 320 Value Destroyed (2052) 2052 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1113) 1113 TOTAL SCORE: 12125 Bonus ------- High Alert Combat Kills 280 Follower Combat Kills 533 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 15/300 Energy 25/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Experimental Power Amplifier Enhanced Optical Array Improved Terrain Scanner Terrain Scan Processor Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Advanced Transmission Jammer ECM Suite Hacking Suite > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Light Particle Reactor Nuclear Pulse Array Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 98] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Reactor Particle Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Terrain Scan Processor Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 2 . . 1 . . . . . . . 1 2 Utility 10 | . . . . . 2 . 2 1 . . 1 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 166 | 7 5 1 3 3 14 19 6 1 . 13 23 3 . 3 29 23 13 Power 19 | 1 1 . . . 1 5 . . . . 3 1 . . 4 2 1 Engine 8 | 1 1 . . . 1 3 . . . . 1 1 . . . . . Core 5 | . . . . . . 2 . . . . 2 . . . . . 1 Reactor 6 | . . . . . . . . . . . . . . . 4 2 . Propulsion 65 | 2 3 . . 2 9 7 1 1 . 4 10 . . 1 10 13 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 5 | 2 3 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 60 | . . . . 2 9 7 1 1 . 4 10 . . 1 10 13 2 Utility 41 | 2 . 1 2 1 1 3 4 . . 6 8 2 . 2 6 1 2 Device 22 | 1 . 1 2 1 1 3 2 . . 3 2 1 . 1 2 . 2 Storage 2 | 1 . . . . . . . . . . . . . . 1 . . Processor 16 | . . . . . . . 2 . . 3 6 1 . . 3 1 . Hackware 1 | . . . . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 41 | 2 1 . 1 . 3 4 1 . . 3 2 . . . 9 7 8 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . 3 1 Ballistic Gun 7 | 1 1 . 1 . 1 1 . . . . . . . . . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 1 1 Launcher 16 | . . . . . 1 2 . . . 1 2 . . . 5 . 5 Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . 2 . . . . 3 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 2 . 1 3 . . . 1 . . . 1 6 1 . Parts Lost 79 | . 1 . . . 4 7 . . . 2 12 . . 4 21 17 11 Power 9 | . . . . . 1 1 . . . . 1 . . 1 3 1 1 Propulsion 42 | . . . . . 3 5 . . . 2 7 . . 2 9 10 4 Utility 15 | . . . . . . . . . . . 3 . . . 6 3 3 Weapon 13 | . 1 . . . . 1 . . . . 1 . . 1 3 3 3 Highest Loss Streak 10 | . 1 . . . 3 6 . . . 1 5 . . 4 10 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 98 100 100 100 66 53 71 66 66 92 81 91 94 93 64 22 21 Engine 4 | . 12 14 14 14 8 3 . . . . . 4 5 5 . . . Core 1 | . . . . . . 1 7 6 6 6 6 5 5 4 . . . Leg 6 | . 28 28 28 18 . . . . . . . . . . . . . Flight 15 | . . . . 9 35 30 29 33 33 33 26 26 26 25 14 8 7 Device 8 | . 14 14 14 14 . . 3 6 6 6 5 12 15 15 11 . 4 Storage 5 | . 14 14 14 14 9 9 7 6 6 6 3 . . . . 1 . Processor 14 | . . . . . . . 14 13 13 29 31 36 36 32 28 8 7 Hackware 1 | . . . . . . . . . . . . . . 3 3 . . Ballistic Gun 6 | . 25 28 28 28 4 . 5 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 2 . . 5 5 5 5 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 39 | 14 14 20 20 20 15 16 23 18 18 22 27 21 21 22 39 25 13 Greatest Support 39 | 20 20 20 20 20 16 19 19 23 23 27 27 24 24 24 39 39 14 Greatest Overweight (x) 6 | . . . . 2 . 2 1 . . . 2 3 . 4 4 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 8 7 7 8 8 5 5 5 5 5 5 Average Carried 5 | 1 6 8 8 7 7 7 7 7 7 7 5 4 5 4 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 2 8 8 8 7 7 8 8 7 7 8 5 5 5 5 5 5 1 Class Distribution -------------------- 46% | Mutant 11% | Scavenger-Ninja 8% | Sprinter 8% | Scavenger-Sprinter 7% | Infiltrator-Scout 3% | Infiltrator-Ninja 3% | Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Commander-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Ninja | -4/Factory Scavenger-Ninja | -4/Waste Scavenger-Ninja | -4/Factory Infiltrator-Scout | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Matter Collected 2450 | 270 68 45 . 62 121 583 . . . 62 308 106 . 115 242 460 8 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1914 | 28 216 30 . 14 90 155 . . . 66 232 106 . 204 269 450 54 Parts 140 | 5 18 1 . 2 14 7 . . . 5 23 7 . 2 21 29 6 Haulers Intercepted 1 | . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 43 | . 7 2 . 1 2 2 . . . 4 4 . . 1 6 11 3 Melee 9 | . . . . . . . . . . 1 4 . . 1 1 2 . Guns 13 | . 7 2 . 1 . 2 . . . . . . . . . 1 . Cannons 8 | . . . . . . . . . . . . . . . . 8 . AOE 13 | . . . . . 2 . . . . 3 . . . . 5 . 3 Classes Destroyed 12 | 1 2 . . . 4 . . . . 1 1 . . 1 2 . . Worker 10 | . . . . . 4 2 . . . . . 4 . . . . . Builder 3 | . . . . . 1 . . . . . 2 . . . . . . Tunneler 2 | 1 . . . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . 1 1 . . . . . . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . . 1 . . Swarmer 21 | . 3 2 . 1 . . . . . . . . . . 5 7 3 Cutter 6 | . . . . . . . . . . 3 3 . . . . . . Grunt 10 | . 4 . . . 2 2 . . . 1 . . . . . 1 . Sentry 2 | . . . . . . . . . . . 1 . . 1 . . . Programmer 4 | . . . . . . . . . . . . . . . 1 3 . Best Kill Streak 8 | 1 3 2 . 1 8 2 . . . 3 3 4 . 1 5 5 3 Combat Bots Only 5 | . 3 2 . 1 2 2 . . . 3 3 . . 1 5 5 3 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 . . . 3 1 1 . 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . 3 . . . . 3 . 3 Melee 1 | . . . . . . . . . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Damage Taken 11411 | . 345 154 . . 299 855 . . . 486 1240 . . 405 3010 2214 2403 Core 5073 | . 46 44 . . 67 192 . . . 169 553 . . 13 1265 1111 1613 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 127 | . 59 . . . . 49 19 . . . . . . . . . . Core Remaining (%) 62 | 100 . . . 64 . 52 100 . . 80 44 . . 98 2 23 . Volleys Fired 140 | 4 32 8 . 1 17 36 . . . 2 2 . . . 8 21 9 Largest 2 | 1 2 2 . 2 1 1 . . . 1 1 . . . 1 2 2 Hottest 190 | 50 70 40 . 40 30 30 . . . 43 43 . . . 52 190 120 Shots Fired 193 | 4 58 16 . 2 17 36 . . . 2 2 . . . 8 37 11 Gun 111 | 4 58 16 . 2 9 13 . . . . . . . . . 6 3 Cannon 32 | . . . . . . . . . . . . . . . . 29 3 Launcher 48 | . . . . . 8 23 . . . 2 2 . . . 8 . 5 Special 2 | . . . . . . . . . . . . . . . . 2 . Kinetic 112 | . 47 16 . 2 9 13 . . . . . . . . . 21 4 Thermal 33 | 4 11 . . . . . . . . . . . . . . 16 2 Explosive 48 | . . . . . 8 23 . . . 2 2 . . . 8 . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 2 13 3 . 4 5 11 . . . 1 . . . . 1 8 2 Robot Miss Streak 3 | 2 2 2 . . 3 2 . . . 1 . . . . 2 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 153 | 2 41 9 . 2 9 13 . . . 8 20 4 . 9 7 26 3 Core Hits 105 | 1 16 2 . 1 19 7 . . . 7 8 2 . 4 12 17 9 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . . . 4 . . 2 . 1 . Blast 1 | . . . . . . . . . . . . . . . . 1 . Sever 6 | . . . . . . . . . . . 4 . . 2 . . . Melee Attacks 63 | . . . . . . 3 . . . 11 24 4 . 9 9 3 . Impact 3 | . . . . . . 3 . . . . . . . . . . . Slashing 54 | . . . . . . . . . . 11 24 4 . 9 6 . . Piercing 6 | . . . . . . . . . . . . . . . 3 3 . Sneak Attacks 13 | . . . . . . 3 . . . . 4 4 . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6558 | 26 362 77 . 16 827 369 . . . 393 798 268 . 324 1469 1166 463 Guns 867 | 26 359 77 . 15 73 158 . . . . . . . . . 139 20 Cannons 914 | . . . . . . . . . . . . . . . . 840 74 Explosions 2448 | . . . . . 754 39 . . . 169 . . . . 1127 . 359 Melee 2204 | . . . . . . 172 . . . 224 798 268 . 324 324 94 . Ramming 114 | . 3 . . 1 . . . . . . . . . . 18 82 10 Kinetic 1255 | . 272 77 . 15 73 158 . . . . . . . . . 610 50 Thermal 537 | 26 87 . . . . . . . . . . . . . . 380 44 Explosive 2399 | . . . . . 754 39 . . . 169 . . . . 1127 . 310 Electromagnetic 49 | . . . . . . . . . . . . . . . . . 49 Impact 172 | . . . . . . 172 . . . . . . . . . . . Slashing 1757 | . . . . . . . . . . 224 798 268 . 324 143 . . Piercing 275 | . . . . . . . . . . . . . . . 181 94 . Highest Corruption 16 | . . . . . . 16 . . . . . . . . 10 11 1 Average Corruption 6 | . . . . . . 15 . . . . . . . . 5 7 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 54 | . . . . . . 19 . . . . . . . . 20 12 3 Message Errors 13 | . . . . . . 3 . . . . . . . . 6 4 . Matter Fused 14 | . . . . . . 4 . . . . . . . . 4 4 2 Heat Flow Errors 2 | . . . . . . 1 . . . . . . . . 1 . . Energy Discharges 8 | . . . . . . 4 . . . . . . . . 3 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . 1 . . . . . . . . 2 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . 1 . . . . . . . . . 1 . Alerts 4 | . . . . . . 1 . . . . . . . . 2 1 . Misdirections 3 | . . . . . . 3 . . . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 452 | . . . . . 13 54 . . . 12 124 56 . . 115 55 23 Projectiles 54 | . . . . . . . . . . . . . . . . 54 . Explosions 93 | . . . . . 13 . . . . 8 . . . . 49 . 23 Melee 305 | . . . . . . 54 . . . 4 124 56 . . 66 1 . Knockbacks 6 | . . . . . . . . . . . . . . . . 5 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . 4 1 Secondary 1 | . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 607 | . . . . . 116 73 . . . 58 . . . . 179 36 145 Shots 16 | . . . . . 3 5 . . . 2 . . . . 3 . 3 Rammed 40 | . . . . . . . . . . . . . . . 9 24 7 Targets Rammed 43 | . 1 1 . 1 . . . . . . . . . . 9 24 7 Kicked 3 | . 1 1 . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 411 | 40 223 . . . 16 102 1 . . 13 140 80 . 127 116 411 32 Average Temperature 72 | 20 93 . . . 6 34 1 . . 4 46 27 . 47 25 204 20 Received Heat Transfer 1203 | . 171 . . . 99 99 . . . 135 108 . . 118 356 27 90 Effects 2 | . . . . . . . . . . . . . . . . 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . Heat Transferred 703 | 74 259 . . . . . . . . . . . . . . 333 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Peak Influence 891 | 5 241 192 . 108 311 710 371 181 108 242 479 264 92 142 891 643 674 Initial 494 | . 3 93 . . 41 131 288 181 63 75 118 184 92 60 10 494 264 Average 269 | 2 192 109 . 57 121 441 324 181 86 188 283 210 89 76 316 481 321 Maximum Alert Level 3 | . 1 . . . 1 3 1 . . 1 2 1 . . 3 2 2 Low Security (%) 46 | 100 35 100 . 100 80 28 . 100 100 66 33 55 100 100 48 . . Level 1 28 | . 64 . . . 19 5 100 . . 33 49 44 . . 21 12 78 Level 2 22 | . . . . . . 56 . . . . 17 . . . 19 87 21 Level 3 3 | . . . . . . 8 . . . . . . . . 10 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 3 . . . 1 4 2 . . 1 2 . . . 7 2 5 Investigation 8 | . 1 . . . . 3 2 . . . . . . . . . 2 Extermination 4 | . . . . . . . . . . . . . . . 2 1 1 Reinforcement 14 | . 2 . . . 1 1 . . . 1 2 . . . 4 1 2 Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . 1 . . . . 2 1 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Distress Signals 11 | . 3 . . . 3 1 . . . . . . . 1 1 2 . Communications Jammed 5 | . . . . . . . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . . . . . . . 5 . . Times Spotted 247 | . 16 5 . 3 15 18 3 . 3 8 15 2 5 10 77 32 35 Peak Tracking Total 18 | . 5 3 . 2 6 5 4 . 4 4 6 2 5 6 18 10 12 Tactical Retreats 46 | . 1 2 . 1 1 . . . . 2 7 . . 1 17 6 8 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Traps Triggered 14 | . . . . . . 3 . 1 . 1 2 1 . . 4 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Disabled 11 | . . . . . 1 3 . . . . . . . . 6 . 1 Max in Single Turn 2 | . . . . . 1 2 . . . . . . . . 2 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Machines Accessed 45 | . 3 1 4 . 4 8 6 1 . 1 2 . . 1 8 4 2 Terminals 31 | . 1 . . . 3 7 4 1 . 1 2 . . 1 5 4 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . 1 2 . . . . . . . 2 . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 118 | . 10 1 41 . 6 17 14 1 . 1 5 . . 2 12 5 3 Successful 80 | . 5 1 41 . 3 11 8 1 . . 3 . . 1 4 1 1 Failed 38 | . 5 . . . 3 6 6 . . 1 2 . . 1 8 4 2 Catastrophic 9 | . . . . . 1 1 2 . . 1 . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 28 | . 1 . 1 . 5 6 3 . . 1 1 . . 1 3 4 2 Terminals 50 | . 1 . . . 5 14 6 1 . 1 5 . . 2 7 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 18 | . 4 . . . . 3 8 . . . . . . . 3 . . Recycling Units 8 | . 5 . . . 1 . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 1 1 41 . . 6 3 1 . . 3 . . 1 2 1 1 Record 44 | . . . 40 . . . . . . . 2 . . 1 1 . . Open Door 4 | . . 1 . . . 3 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 1 . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . . . 1 . . . . . 1 Branch Access Points 3 | . 1 . . . . 1 1 . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . . . . 3 4 . . . . . . . . . . Scan Component 6 | . 1 . . . . 2 3 . . . . . . . . . . Repair 3 | . 1 . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 . . . . . . . . . 2 . . Report Inventory 3 | . 1 . . . 1 . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 2 1 . . . . . . . . . . Terminals 5 | . . . . . 2 2 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . Operators 3 | . . . . . 1 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 . . . 3 6 5 . . . 2 . . 1 8 4 2 Full Trace Events 6 | . 1 . . . . 2 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 1 . . . . . . . . . . Time 78 | . 26 . . . . 26 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total Allies 15 | . . . . 3 . 10 . . 1 . . . 1 . . . . Largest Group 10 | . . . . 3 3 10 . . 1 . . . 1 . . . . Highest-Rated Group 173 | . . . . 40 40 173 . . 31 . . . 46 . . . . Highest-Rated Ally 46 | . . . . 16 16 29 . . 31 . . . 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 167 | . . 9 . 12 25 114 . . 1 . . . 6 . . . . Total Damage 2046 | . . 34 . 52 354 1415 . . 21 . . . 170 . . . . Kills 29 | . . 1 . 2 5 21 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches 19 | . . 9 . 5 . . 5 . . . . . . . . . . Drone Recoveries 13 | . . 8 . 5 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Turns Passed 6667 | 92 394 443 528 164 299 558 209 33 20 202 391 223 76 471 1281 679 604 Spaces Moved 9673 | 73 229 322 413 109 416 854 499 128 77 570 743 347 132 692 2217 981 871 Core 666 | 22 . . . . . 5 . . . . 4 1 . 1 111 452 70 Treads . | . . . . . . . . . . . . . . . . . . Legs 1097 | 51 229 322 413 82 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7910 | . . . . 27 416 849 499 128 77 570 739 346 132 691 2106 529 801 Fastest Speed 21 | 50 120 120 120 120 31 27 27 25 25 24 22 22 22 21 22 28 39 Average Speed 43 | 98 120 120 120 139 31 33 34 25 25 24 29 22 22 21 37 41 42 Slowest Speed 350 | 120 120 120 120 197 37 150 99 25 25 27 150 200 22 250 250 350 125 Overloaded Moves 217 | . . . . . . . . . . . 24 . . . 193 . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . 1 . . Robots Hopped 93 | . . . . . 10 6 8 . . 2 1 . . 4 34 19 9 Cave-ins Triggered 2 | . . . . . . 2 . . . . . . . . . . . Exploration Rate (%) 36 | 4 46 64 78 19 44 60 19 3 73 18 15 10 79 16 52 27 23 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . . . 1 . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . Spaces Dug 47 | . . . . . . . . . . . . . . . 27 . 20 Terrain Destroyed 519 | . . . . . 44 162 . . . 22 32 . . . 138 8 113 Melee . | . . . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . . . . . . . . . 8 1 AOE 510 | . . . . . 44 162 . . . 22 32 . . . 138 . 112 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Fac Was Fac Res Res Acc Total 11722 | 85 299 365 446 121 562 1087 527 129 76 611 872 487 178 996 2609 1187 1085 Wait 1551 | . 23 33 26 3 110 137 26 . . 1 61 123 47 292 336 144 189 Move 9480 | 72 228 321 412 108 397 840 483 128 76 565 740 347 131 683 2150 944 855 Hop 84 | . . . . . 8 6 7 . . 2 1 . . 4 32 17 7 Pick Up 60 | 2 7 . 1 2 5 5 1 . . 7 5 5 . 1 15 4 . Fast Attach 85 | 7 1 1 3 . 2 7 4 . . 8 11 2 . 3 13 18 5 Attach 69 | . 1 . . 2 7 10 2 1 . 5 11 1 . . 16 5 8 Detach 30 | . . . . . 3 8 2 . . 3 2 . . . 5 3 4 Swap 12 | . 3 . . 1 5 2 . . . . 1 . . . . . . Drop 58 | . 3 1 4 3 8 4 2 . . 7 4 5 . 4 8 4 1 Fire 140 | 4 32 8 . 1 17 36 . . . 2 2 . . . 8 21 9 Melee 63 | . . . . . . 3 . . . 11 24 4 . 9 9 3 . Ram 40 | . . . . . . . . . . . . . . . 9 24 7 Kick 3 | . 1 1 . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 47 | . . . . . . 29 . . . . 10 . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / *Qua) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Mines 440 | -10/Materials | Repaired Ion Engine 487 | -10/Materials | Entered Mines 522 | -10/Mines | Found the Drone Emporium 531 | -10/Mines | Found Prototype Device 531 | -10/Mines | Identified Splice Drone Bay 556 | -10/Mines | Discovered new exit (range 7) 711 | -10/Mines | Learned 4 Materials zone layouts 925 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 925 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Entered Exiles 959 | -10/Exiles | Met 8R-AWN 980 | -10/Exiles | Met EX-HEX 1020 | -10/Exiles | Met EX-BIN 1035 | -10/Exiles | Aligned with FarCom system 1036 | -10/Exiles | Given EX-Vault access code 1069 | -10/Exiles | Opened EX-Vault 1080 | -10/Exiles | Found Prototype Device 1080 | -10/Exiles | Identified PSU Rigger 1087 | -10/Exiles | Found Prototype Device 1087 | -10/Exiles | Identified Cloak of Protection 1157 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1247 | -10/Exiles | Met EX-DEC 1301 | -10/Exiles | Visited The Gauntlet 1396 | -10/Exiles | Learned location of Zion (-6) 1431 | -10/Exiles | Discovered new exit (range 12) 1458 | -10/Exiles | Left Exiles lab with Cloak of Protection 1458 | -10/Exiles | Entered Mines 1464 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1529 | -9/Mines | Discovered new exit (range 12) 1622 | -9/Mines | Entered Materials 1622 | -8/Materials | Accompanied by 3 allies 1622 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1623 | -8/Materials | Identified exit to Factory 1897 | -8/Materials | Lost 3 parts (3n) 1916 | -8/Materials | Discovered new exit (range 14) 1921 | -8/Materials | Entered Storage 1957 | -8/Storage | Repaired Grenade Launcher 2065 | -8/Storage | Identified exit to Recycling 2079 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2172 | -8/Storage | Crushed by falling debris 2182 | -8/Storage | Crushed by falling debris 2183 | -8/Storage | System corruption reached 10% 2213 | -8/Storage | Lost 6 parts (1p4n1w) 2408 | -8/Storage | Discovered exit to Factory (range 8) 2479 | -8/Storage | Entered Factory 2479 | -7/Factory | Evolved 2 slots: Utility x2 2529 | -7/Factory | Repaired Flight Unit 2675 | -7/Factory | Identified exit to Lower Caves 2675 | -7/Factory | Identified exit to Factory 2688 | -7/Factory | Entered another Factory area 2688 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2697 | -6/Factory | Identified exit to DSF 2721 | -6/Factory | Sucked down chute 2721 | -6/Factory | Entered Waste 2722 | -6/Waste | Met a frightened Derelict 2724 | -6/Waste | Spotted C-40 Crusher 2727 | -6/Waste | Spotted C-40 Crusher 2730 | -6/Waste | Spotted C-40 Crusher 2736 | -6/Waste | Discovered new exit (range 11) 2736 | -6/Waste | Spotted C-40 Crusher 2738 | -6/Waste | Spotted C-40 Crusher 2741 | -6/Waste | Entered Factory 2909 | -6/Factory | Discovered new exit (range 21) 2943 | -6/Factory | Entered another Factory area 2943 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3119 | -5/Factory | Lost 3 parts (2n1u) 3179 | -5/Factory | Lost 5 parts (1p3n1w) 3223 | -5/Factory | Core integrity fell below 50% 3243 | -5/Factory | Search patrols dispatched 3259 | -5/Factory | Identified exit to Factory 3270 | -5/Factory | Lost 4 parts (2n2u) 3334 | -5/Factory | Entered another Factory area 3334 | -4/Factory | Evolved 2 slots: Utility x2 3508 | -4/Factory | Spotted B-86 Titan 3557 | -4/Factory | Sucked down chute 3557 | -4/Factory | Entered Waste 3558 | -4/Waste | Met a frightened Derelict 3571 | -4/Waste | Spotted C-40 Crusher 3578 | -4/Waste | Spotted C-40 Crusher 3599 | -4/Waste | Spotted C-40 Crusher 3601 | -4/Waste | Spotted C-40 Crusher 3601 | -4/Waste | Spotted C-40 Crusher 3605 | -4/Waste | Build established: Scavenger-Ninja 3606 | -4/Waste | Discovered new exit (range 12) 3607 | -4/Waste | Spotted C-40 Crusher 3633 | -4/Waste | Entered Factory 4082 | -4/Factory | Discovered new exit (range 7) 4104 | -4/Factory | Entered Research 4104 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4133 | -3/Research | Lost 4 parts (1p2n1w) 4450 | -3/Research | Found Fusion Bomb Launcher 4452 | -3/Research | Found Fusion Bomb Launcher 4472 | -3/Research | Found Prototype Slashing Weapon 4472 | -3/Research | Identified Nanosword 4519 | -3/Research | Discovered new exit (range 5) 4549 | -3/Research | Found Enh. Force Lance 4588 | -3/Research | Build established: Infiltrator-Scout 4759 | -3/Research | Spotted B-86 Titan 4872 | -3/Research | Lost 3 parts (1p1n1u) 4885 | -3/Research | Identified exit to Quarantine 5104 | -3/Research | First assault squad dispatched 5161 | -3/Research | Core integrity fell below 50% 5170 | -3/Research | Lost 10 parts (1p5n3u1w) 5181 | -3/Research | Found Fusion Bomb Launcher 5183 | -3/Research | Found Fusion Bomb Launcher 5298 | -3/Research | Build established: Mutant 5354 | -3/Research | System corruption reached 10% 5358 | -3/Research | Core integrity fell below 20% 5371 | -3/Research | Discovered new exit (range 9) 5384 | -3/Research | Identified exit to Research 5385 | -3/Research | Lost 5 parts (2n1u2w) 5385 | -3/Research | Entered another Research area 5385 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5554 | -2/Research | Spotted B-90 Cyclops 5635 | -2/Research | Search patrols dispatched 5694 | -2/Research | Lost 5 parts (2n2u1w) 5843 | -2/Research | Core integrity fell below 50% 5904 | -2/Research | Lost 8 parts (1p5n2w) 5921 | -2/Research | Search patrols dispatched 5939 | -2/Research | Spotted B-90 Cyclops 5962 | -2/Research | System corruption reached 10% 6001 | -2/Research | Lost 3 parts (3n) 6025 | -2/Research | Discovered new exit (range 5) 6064 | -2/Research | Entered Access 6064 | -1/Access | Evolved 2 slots: Propulsion x2 6329 | -1/Access | Spotted B-99 Colossus 6416 | -1/Access | Identified exit to Surface 6460 | -1/Access | Lost 3 parts (1p1n1u) 6564 | -1/Access | Search patrols dispatched 6595 | -1/Access | Core integrity fell below 50% 6659 | -1/Access | Core integrity fell below 20% 6668 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 06652_ Slug penetrates Terminal. 06652_ Penetrated by Slug. 06657_ Enh. Nova Cannon destroyed. 06658_ Penetrated by Slug. 06658_ Fusion Bomb Launcher destroyed. 06659_ Slug penetrates Sealed Barrier. 06659_ Penetrated by Slug. 06659_ H-88 Terminator knocked back. 06661_ Slug penetrates Terminal. 06661_ Penetrated by Slug. 06661_ Connecting with Terminal... 06661_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 06661_ Dropped Com. Linear Accelerator. 06662_ Acquired 8 matter. 06664_ Slug penetrates Terminal. 06667_ Penetrated by Slug. 06667_ Slug penetrates Wall. 06667_ Slammed into H-88 Terminator. 06668_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????# ? | | ???????????????????????????????????????????????# ? | | ???????????????????????????????????????????????# ? | | ???????????????????????????????????????????????# ? | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????