Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 20:53:49 Player: StaticNoob Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (281) 1405 Value Destroyed (12716) 12716 Prototype IDs (37) 740 Alien Tech Used (4) 800 Bonus (4809) 4809 TOTAL SCORE: 28970 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2357 Follower Combat Kills 317 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 730 Friendly Fire -95 Cogmind --------- Core Integrity 0/1600 Matter 169/300 Energy 100/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Graphene Brace Graphene Brace Graphene Brace Advanced Hacking Suite Experimental System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Enhanced Quantum Rifle Core Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Compact Battery Quantum Capacitor Improved Transmission Jammer Phase Armor Graphene Brace Advanced Thermal Shield Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Dispersion Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Medium Treads Biometal Heavy Treads Biometal Heavy Treads Compact Battery Advanced Reaction Control System Phase Redirector Dimensional Node Initializer Transdimensional Reconstructor Enhanced Quantum Rifle HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Core Cannon Railgun Heavy Gauss Cannon Enhanced Gamma Bomb Array Micro-nuke Launcher [Rating: 216] Favorites ----------- Power Constructs Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Constructs Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Dispersion Rifle Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Heavy Missile Launcher Impact Weapon Thunder Hammer Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . 4 2 . . 4 . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . 1 . 1 . . Utility 11 | . . . . 4 1 . . . . . 2 . . . . 1 . 1 . 2 Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Attached 176 | 6 8 1 2 21 8 6 14 5 1 3 2 2 2 5 5 4 3 36 19 23 Power 25 | 2 1 . . 3 1 1 2 1 . . . . . . . . 1 4 5 4 Engine 7 | 2 1 . . 2 . 1 1 . . . . . . . . . . . . . Core 4 | . . . . 1 1 . 1 1 . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 4 5 4 Propulsion 35 | 2 2 . 1 6 1 2 2 1 . . . . . . . . . 10 4 4 Treads 28 | 2 2 . 1 6 1 2 2 1 . . . . . . . . . 4 4 3 Leg 2 | . . . . . . . . . . . . . . . . . . 2 . . Wheel 1 | . . . . . . . . . . . . . . . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight 3 | . . . . . . . . . . . . . . . . . . 3 . . Utility 88 | . 3 . 1 9 5 1 8 3 1 2 2 2 2 5 4 3 2 15 9 11 Device 53 | . . . 1 7 3 . 7 2 . 1 . 1 2 2 3 1 1 10 3 9 Storage 10 | . 3 . . . . . . . . 1 . . . . . . 1 4 1 . Processor 9 | . . . . 1 1 . . 1 . . 1 . . 2 1 . . . 1 1 Hackware 4 | . . . . . . . . . . . . . . . . 2 . . 2 . Protection 10 | . . . . 1 1 1 1 . 1 . 1 1 . 1 . . . 1 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . 2 . Weapon 28 | 2 2 1 . 3 1 2 2 . . 1 . . . . 1 1 . 7 1 4 Energy Gun 13 | 2 1 1 . 2 1 1 . . . . . . . . . 1 . 3 . 1 Energy Cannon 9 | . 1 . . 1 . 1 1 . . . . . . . . . . 2 1 2 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . 3 . . 1 . . . 2 . . 1 2 6 . Corrupted Parts 4 | . . . . . . . . . . . . . 1 . . . . . . 3 System Corruption 32 | . . . . . . . . . . . . . 2 . . . . . . 30 Parts Lost 95 | . 1 1 1 9 . 2 5 1 . 1 2 2 2 5 4 2 6 14 5 32 Power 13 | . . 1 . 2 . 1 . . . . . . . 1 . . . 2 1 5 Propulsion 16 | . . . 1 2 . . 2 . . . . . . . . . . 3 . 8 Utility 35 | . . . . 1 . 1 3 1 . 1 . 1 . 1 2 . 2 8 3 11 Weapon 31 | . 1 . . 4 . . . . . . 2 1 2 3 2 2 4 1 1 8 Highest Loss Streak 16 | . 1 1 1 6 . 1 5 1 . 1 1 1 1 5 2 1 4 8 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 1 5 11 13 11 13 14 14 7 12 16 14 15 17 15 12 10 13 9 17 14 Power . | . 1 2 1 . 1 1 . . . . . . . . . . . . . . Propulsion 3 | . 3 5 4 3 3 3 4 1 2 2 2 2 2 2 2 3 5 3 3 1 Utility 6 | . . 4 6 5 7 6 4 6 10 12 9 12 15 13 10 7 7 2 4 2 Weapon 2 | . . . 1 1 1 2 4 . . 2 1 . . . . . . 1 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 2 . 1 2 1 2 2 4 . . 3 . 3 . . 1 . 9 2 6 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 15 | . . . . 2 . . 1 2 . . . . . . . 1 . 6 2 1 Utility 9 | . . . 1 . . 2 . . . . . . 3 . . . . 3 . . Weapon 13 | . 2 . . . 1 . 1 2 . . 3 . . . . . . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 76 | . 95 100 99 94 97 99 89 67 61 68 69 66 67 71 54 60 66 59 76 80 Engine 3 | . 14 14 13 3 4 . 6 5 5 . . . . 2 . . . . . . Core 1 | . . . . 4 2 6 . . . 4 5 1 1 4 . . . . . . Reactor 2 | . . . . . . . . . . . . 3 3 . 4 4 5 5 7 7 Treads 10 | . 28 28 28 16 23 23 17 6 . 4 2 . . . . . . 4 13 13 Leg 1 | . . . . . . . . . . . . 4 5 4 1 1 2 1 . . Device 19 | . . . 8 39 25 23 27 14 14 11 20 21 20 17 15 14 18 21 20 24 Storage 8 | . 25 28 19 9 7 7 7 5 5 5 5 5 5 5 9 8 4 6 7 7 Processor 6 | . . . . . 14 15 7 9 11 9 9 10 10 12 12 9 7 1 . . Hackware 1 | . . . . . . . . . . . . . . . . 8 9 5 4 8 Protection 3 | . . . . 1 3 7 6 2 2 4 5 5 5 5 . . . . 2 . Energy Gun 6 | . 18 14 14 11 12 10 5 2 5 5 3 1 2 3 . 3 6 6 11 5 Energy Cannon 5 | . 7 14 14 6 . 3 4 . 1 10 8 6 7 5 . 3 2 1 4 6 Impact Weapon 1 | . . . . . . . . . . 3 4 4 5 4 . . . . . . Peak Build Rating 216 | 5 8 14 15 32 47 45 56 76 76 97 108 104 100 119 108 123 158 169 192 216 Average Rating 86 | 4 6 9 14 25 38 42 46 64 71 91 99 100 94 101 99 108 136 124 173 181 On Entrance 70 | . 5 8 14 15 30 40 43 48 72 76 96 96 100 94 67 83 119 116 169 182 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 9 32 36 36 43 39 45 67 70 57 91 92 89 80 95 81 84 143 135 136 166 Greatest Support 229 | 40 40 40 40 44 66 66 66 80 64 140 141 146 146 146 146 182 182 229 229 220 Greatest Overweight (x) 11 | . . . . 11 . . 1 1 . . . . . . . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 14 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 17 20 19 Most Carried 20 | 2 11 15 15 15 15 15 15 12 15 20 19 20 20 20 15 18 18 20 20 20 Average Carried 14 | 1 5 12 14 12 13 14 14 7 13 17 15 16 19 16 13 12 17 11 19 17 Final Capacity 20 | 5 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 11 15 15 14 14 15 12 11 15 19 15 20 20 16 13 17 17 20 20 5 Scrap Engine Consumption 221 | . . . . . . . 34 15 17 20 25 19 6 25 7 27 18 8 . . Constructs Created 18 | . . . . . . . 4 1 1 . 2 1 1 1 2 2 2 1 . . Constructs Modified 65 | . . . . . . . 7 6 . 9 8 8 1 5 4 3 9 5 . . Class Distribution -------------------- 30% | Construct 20% | Mutant 14% | Scavenger-Mutant 9% | Tank 7% | Hacker-Mutant 6% | Hacker-Tank 3% | Infiltrator-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Construct | -3/Testing Tank | -2/Research Tank | -2/Quarantine Hacker-Tank | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 4679 | 80 194 69 52 175 75 137 174 102 119 127 295 457 105 189 260 299 94 553 278 845 Remotely 79 | . . . . . . . 79 . . . . . . . . . . . . . Salvage Created 11568 | . 411 76 59 850 174 497 220 753 270 784 685 741 315 360 178 519 445 314 612 3305 Parts 508 | . 26 5 5 29 14 29 15 12 2 22 29 27 10 13 8 27 22 13 10 190 Haulers Intercepted 5 | . 1 . . . . 1 . . . 2 . . . . . . . . . 1 Recyclers Shooed 8 | . . . . 1 . . . 1 . . . . . . . 1 1 . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . 2 . . . . . . . . 14 7 . 3 . . . . . Prevented 18 | . . . . . . . . . . . . 12 6 . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 213 | . 11 3 1 15 5 6 6 5 . 13 15 22 10 7 5 7 6 7 8 61 Melee 3 | . . . . . . . . . . . . 1 1 1 . . . . . . Guns 51 | . 8 2 1 9 5 3 1 2 . 5 2 . . 4 . 1 . 2 2 4 Cannons 72 | . 2 1 . 5 . 3 3 . . 5 1 10 6 1 5 3 5 . . 22 AOE 56 | . 1 . . . . . 2 . . 1 9 7 . . . . . 4 . 32 Classes Destroyed 21 | . 3 1 1 6 1 2 . . . 1 . 1 1 1 . 1 1 . . 1 Worker 21 | . . . . . . 1 . 2 . . 1 . . . . . 1 . . 16 Builder 17 | . . . . . . . . . . . . . . . . . 3 . . 14 Tunneler 2 | . . 1 . . . . . . . . 1 . . . . . . . . . Hauler 5 | . 1 . . . . 1 . . . 2 . . . . . . . . . 1 Recycler 8 | . . . . 1 . 1 . 3 . . . . . . . . 1 . . 2 Minesweeper 2 | . . . . . . . . . . . . 1 1 . . . . . . . Operator 4 | . . . . . . 1 . 1 . . 1 . . . . . . . . 1 Watcher 9 | . . . . 1 . 1 . 1 . 1 2 . . . . . . . . 3 Swarmer 71 | . 5 3 . . 3 . . . . 4 9 10 8 2 2 . . 4 . 21 Saboteur 2 | . . . . . . . . . . . . . . 1 1 . . . . . Grunt 64 | . 6 . . 8 1 3 . 3 . 2 3 7 . 4 . 4 3 . 1 19 Brawler 4 | . . . . 1 . . . . . . 2 . . . . . . . . 1 Duelist 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 Sentry 21 | . . . . 4 . 3 2 . . 2 1 2 1 . . 2 . 3 . 1 Hunter 16 | . . . . 1 . . . . . 1 . 2 . . 2 . . . 3 7 Programmer 22 | . . . . . 1 . . 2 . 2 . 1 1 . . . 3 . 2 10 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 Quarantine Guard 2 | . . . . . . . . . . . . . . . . . . . 2 . Subdweller 5 | . . . 1 . . . 4 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 30 | . 4 3 1 5 3 4 4 5 . 4 6 12 4 5 2 3 10 4 3 30 Combat Bots Only 15 | . 3 2 1 3 3 2 4 2 . 4 5 10 4 5 2 3 6 4 3 15 Max Kills in Single Turn 6 | . 2 1 1 1 1 1 2 1 . 1 5 3 1 2 1 1 2 4 1 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 . . . . . 2 . . 1 5 3 . . . . . 4 . 5 Melee 1 | . . . . . . . . . . . . 1 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 2019 | . 52 36 15 107 20 96 31 25 . 72 28 92 58 160 148 61 91 178 199 550 Missed 688 | . 18 13 3 32 7 40 7 8 . 17 5 31 11 78 60 30 27 56 70 175 Hits 1331 | . 34 23 12 75 13 56 24 17 . 55 23 61 47 82 88 31 64 122 129 375 Melee 39 | . . . . 5 . . . . . . . . . 6 1 . . 27 . . Projectile 1292 | . 34 23 12 70 13 56 24 17 . 55 23 61 47 76 87 31 64 95 129 375 AOE 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 69 | . . . . 4 1 . 2 1 . 2 . 1 . 3 2 2 7 11 9 24 Actively Blocked 28 | . . . . . . . . . . . . . . . . . . . 4 24 Part Disruptions 5 | . . . . . . . . . . . . . . 1 . . . . . 4 Damage Taken 28195 | . 362 182 330 1201 199 537 495 336 . 1167 466 1111 766 1786 1722 910 1594 4144 3184 7703 Core 4514 | . 50 26 83 251 16 89 5 21 . 99 23 89 100 199 187 138 203 1183 163 1589 Absorbed by Shields 595 | . . . . . . . . . . . . . . . . . . 11 515 69 Redirected to Core 1001 | . . . . . . . . . . . . . . . . . . . . 1001 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . 105 Ignored by Resistances 1617 | . . . . . . . . . . . . . . . . . . 269 99 1249 Regen/Repaired (Parts) 5172 | . . . . . . . . 57 140 431 301 565 19 683 812 340 1326 195 . 303 Core Remaining (%) 61 | 100 . . 36 54 . . 84 . . 88 . . . . 48 . 73 . 5 . Volleys Fired 672 | 1 42 16 9 63 15 28 10 40 4 27 33 43 36 22 32 37 31 66 23 94 Largest 4 | 2 2 2 2 2 2 2 2 2 2 3 3 1 2 3 1 3 4 4 4 4 Hottest 393 | 80 110 110 135 145 130 145 145 101 115 169 179 114 176 256 110 232 304 348 393 393 Shots Fired 1220 | 2 63 32 18 124 28 55 18 72 6 72 57 43 42 50 32 56 73 72 70 235 Gun 611 | 2 51 16 9 82 28 41 8 72 4 23 27 . . 19 . 22 36 53 44 74 Cannon 562 | . 12 16 9 42 . 14 9 . 2 45 27 35 42 31 32 34 37 18 25 132 Launcher 47 | . . . . . . . 1 . . 4 3 8 . . . . . 1 1 29 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 85 | . . . . . . . . . . . 2 . . 7 19 21 . 21 . 15 Thermal 955 | . 24 32 18 124 28 55 17 72 6 68 45 . 17 31 13 22 73 50 69 191 Explosive 40 | . . . . . . . 1 . . 4 3 8 . . . . . 1 . 23 Electromagnetic 128 | 2 39 . . . . . . . . . 7 35 25 . . 13 . . 1 6 Entropic 12 | . . . . . . . . . . . . . . 12 . . . . . . Robot Hit Streak 18 | 2 9 2 7 13 5 18 12 12 2 15 7 13 4 11 6 17 6 11 9 6 Robot Miss Streak 6 | . 4 6 1 5 4 1 1 5 1 3 6 3 4 6 4 3 6 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Capacitor 22 | . . . . . . . . . . . . . . . . . . 16 6 . Shots Hit Robots 768 | 2 41 8 12 92 14 45 15 55 4 50 31 31 24 38 18 46 38 43 36 125 Core Hits 565 | . 20 4 2 32 11 26 13 64 2 49 37 27 10 28 7 18 12 17 14 172 Critical Kills 6 | . . . . . . . . . . . 2 . . . 1 . . . 3 . Critical Parts Destroyed 11 | . . . . . . . . . . . . 3 1 . 1 1 2 . . 3 Critical Strikes 41 | . 1 1 1 4 . 2 . . . . 2 3 1 6 2 3 2 2 5 6 Burn 11 | . 1 1 1 4 . 2 . . . . . . . . . . . 1 1 . Meltdown 4 | . . . . . . . . . . . 2 . . . . . . . 2 . Destroy 11 | . . . . . . . . . . . . . . . 2 1 2 1 2 3 Blast 3 | . . . . . . . . . . . . . . . . . . . . 3 Corrupt 2 | . . . . . . . . . . . . . . . . 2 . . . . Smash 4 | . . . . . . . . . . . . 3 1 . . . . . . . Sunder 6 | . . . . . . . . . . . . . . 6 . . . . . . Melee Attacks 26 | . . . . . . . . . . 2 6 9 9 . . . . . . . Impact 26 | . . . . . . . . . . 2 6 9 9 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 1 . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35944 | 27 677 157 235 1711 264 870 567 1171 100 1630 1550 2454 908 1657 867 1510 1957 1689 1390 14553 Guns 10485 | 27 448 87 166 1094 226 545 211 1148 80 365 259 . . 1050 . 546 577 1346 764 1546 Cannons 12468 | . 138 70 69 617 . 323 163 . 20 721 570 1370 603 557 867 964 1095 41 403 3877 Explosions 11997 | . 91 . . . . . 193 . . 544 606 707 . . . . 274 302 150 9130 Melee 746 | . . . . . . . . . . . 64 377 305 . . . . . . . Ramming 248 | . . . . . 38 2 . 23 . . 51 . . 50 . . 11 . 73 . Kinetic 2277 | . . . . . . . . . . . 60 . . 143 534 529 . 468 . 543 Thermal 17236 | . 317 157 235 1711 226 868 374 1148 100 1086 548 . 206 557 333 546 1672 919 1167 5066 Explosive 10651 | . . . . . . . 193 . . 544 606 707 . . . . 274 302 . 8025 Electromagnetic 3879 | 27 360 . . . . . . . . . 221 1370 397 . . 435 . . 150 919 Impact 746 | . . . . . . . . . . . 64 377 305 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 907 | . . . . . . . . . . . . . . 907 . . . . . . Highest Corruption 48 | . 1 1 1 . 1 1 1 2 2 2 . 1 1 3 3 1 14 . 3 48 Average Corruption 2 | . 1 1 1 . 1 1 1 1 2 2 . 1 1 1 3 1 5 . 2 16 Corruption Purged 4 | . . . . . . . . . . . . 1 3 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 106 | . 2 1 . . 2 2 16 5 5 16 . 6 . . 3 . 12 . 10 26 Message Errors 23 | . . . . . 1 . 6 . 1 8 . . . . . . 2 . 1 4 Matter Fused 20 | . . . . . . . 1 . 2 1 . 3 . . . . 1 . 6 6 Heat Flow Errors 10 | . . 1 . . . 1 3 . 1 1 . 1 . . . . 1 . 1 . Energy Discharges 16 | . 2 . . . 1 1 4 2 . 1 . 1 . . 1 . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 12 | . . . . . . . 1 2 . 2 . 1 . . 2 . 1 . . 3 Data Loss (major) 7 | . . . . . . . 1 1 . 3 . . . . . . 1 . . 1 Misfires 3 | . . . . . . . . . . . . . . . . . 3 . . . Alerts 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . 6 Weapon Failures 5 | . . . . . . . . . . . . . . . . . 2 . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1178 | . . . . . . 6 . . . . 72 220 135 . . . 154 . 2 589 Projectiles 353 | . . . . . . . . . . . 2 25 32 . . . 117 . 2 175 Explosions 459 | . . . . . . 6 . . . . . 2 . . . . 37 . . 414 Melee 366 | . . . . . . . . . . . 70 193 103 . . . . . . . Knockbacks 21 | . . . . . . . . . . . 2 4 1 . 2 9 . . . 3 Impact 7 | . . . . . . . . . . . 2 4 1 . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . 2 8 . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 548 | . . . . . . 23 41 . . . 11 119 . 24 . . 125 . 16 189 Shots 20 | . . . . . . 1 1 . . . 1 2 . . . . 1 . 1 13 Rammed 13 | . . . . 1 2 1 . 1 . . 1 . . 2 . . 1 . 4 . Targets Rammed 13 | . . . . 1 2 1 . 1 . . 1 . . 2 . . 1 . 4 . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 680 | 18 288 377 117 24 324 326 214 220 131 295 224 380 312 397 235 275 243 680 22 197 Average Temperature 102 | 12 94 154 48 7 136 119 59 46 39 106 52 123 101 154 84 83 98 318 22 86 Received Heat Transfer 4324 | . 126 . 108 558 45 213 102 100 . 255 87 27 . 129 241 111 106 1075 196 845 Effects 12 | . . 1 . . . 2 . . . . . 3 . 3 . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . . . . . . . Matter Decay 4 | . . . . . . 1 . . . . . 1 . 1 . . . 1 . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 16 | . . . . . . . . . . . 4 4 2 . . 3 . . 1 2 Combat Hostiles 13 | . . . . . . . . . . . 1 4 2 . . 3 . . 1 2 Parts Fried 24 | . 2 . . . . . . . . . 4 11 . . . 4 . . . 3 Impact Corruptions 14 | . . . . . . . . . . . 4 5 5 . . . . . . . Robots Melted 18 | . . . . 1 . . . 5 . 2 2 . . . . . 1 1 5 1 Combat Hostiles 16 | . . . . 1 . . . 3 . 2 2 . . . . . 1 1 5 1 Parts Melted 76 | . 2 . 1 9 . 3 1 18 . 17 7 . 1 . . . 2 2 10 3 Heat Transferred 28158 | . 729 481 518 3737 555 1913 697 5014 187 4104 975 . . 1576 370 259 814 296 1369 4564 Parts Sabotaged 8 | . . . . . . . . . . . . . . 8 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Maximum Alert Level 5 | . . . . . . . . 2 . 3 2 . . . . 1 . . . 5 Low Security (%) 76 | 100 100 100 . 100 100 100 100 . 100 22 . . . . . 14 100 100 100 30 Level 1 7 | . . . . . . . . 59 . 1 26 . . . . 85 . . . 3 Level 2 7 | . . . . . . . . 40 . 3 73 . . . . . . . . 10 Level 3 6 | . . . . . . . . . . 73 . . . . . . . . . 19 Level 4 1 | . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . 8 Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1760 | . 117 49 . 157 62 58 60 555 101 1000 597 . . . . 290 179 126 100 1760 Initial 550 | . . 22 . . 58 5 13 550 101 7 471 . . . . 189 148 61 40 27 Average 174 | . 40 14 . 45 17 24 5 387 56 640 462 . . . . 245 117 32 43 758 Influence Increases 10032 | . 354 157 . 481 134 245 246 777 . 1586 503 535 270 260 440 295 268 616 490 2375 Destroy 0b10 Robot/C 4740 | . 220 120 . 300 100 120 40 100 . 640 300 440 200 140 100 140 120 280 160 1220 Destroy 0b10 Robot/NC 375 | . 5 5 . 10 . 20 . 35 . 50 25 5 10 . . . 25 . . 185 Destroy Leader 790 | . 52 20 . 82 20 34 . 22 . 108 44 30 30 . 10 40 10 60 30 198 Allied During Kill 406 | . . 12 . 2 . . . . . 370 . . . . . . . . . 22 Successful Hack 195 | . 41 . . 8 14 10 27 . . . 8 . . . . 34 5 . 24 24 Select Force Hacks 150 | . . . . . . . 150 . . . . . . . . . . . . . Disable Machine 480 | . 30 . . 45 . 30 15 15 . 135 . . . . . . 60 . 120 30 Destroy Structure 981 | . 6 . . 4 . 16 14 10 . 148 96 . . . . 6 48 81 21 531 Advance Influence 550 | . . . . . . . . 550 . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . 30 . . . . . . . . . . 75 . Lose Combat Pursuer 1260 | . . . . 30 . 15 . 15 . 135 30 60 30 120 330 75 . 195 60 165 Influence Decreases 8317 | . 296 198 17 352 249 225 280 486 280 635 955 707 411 295 322 311 422 653 517 706 Entered New Map 1752 | . . 36 9 . 71 9 21 . 190 4 491 189 65 197 162 91 116 49 33 19 Time Decay 4895 | . 296 132 8 252 178 196 235 326 90 321 294 498 326 48 130 190 246 368 434 327 Search Patrol Dispatched 150 | . . . . . . . . 150 . . . . . . . . . . . . Lost Part 790 | . . 10 . 80 . 20 24 10 . 10 20 20 20 50 30 20 60 46 50 320 Lost Ally 580 | . . 20 . 20 . . . . . 300 . . . . . 10 . 190 . 40 Purge Threat 150 | . . . . . . . . . . . 150 . . . . . . . . . Squads Dispatched 42 | . 2 . . 1 1 2 . 2 . 10 1 . . . 1 3 3 . 3 13 Investigation 4 | . 1 . . . . . . . . . . . . . . 1 . . 1 1 Extermination 11 | . . . . . 1 . . 2 . 1 1 . . . . 1 2 . 1 2 Reinforcement 14 | . 1 . . 1 . 2 . . . 2 . . . . . 1 1 . 1 5 Assault 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Garrison 11 | . . . . . . . . . . 6 . . . . . . . . . 5 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . 2 . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 29 | . 2 . . 3 . . 1 . . 1 2 . . 1 . . . 8 . 11 Communications Jammed 102 | . . . . . 1 1 . 1 . 14 1 . . . . 6 2 . 9 67 Distress Signals 97 | . . . . . 1 1 . . . 12 . . . . . 5 2 . 9 67 Times Spotted 432 | . 15 6 2 27 6 11 6 12 . 36 21 26 12 56 27 17 10 19 19 104 Peak Tracking Total 26 | . 5 3 2 5 2 3 3 3 . 7 6 10 4 26 14 5 5 11 6 14 Tactical Retreats 33 | . . . . 2 . 1 . 1 . 2 1 3 1 2 5 2 . 4 3 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 11 | . 3 . . . . . . 1 . 3 . . . . . . 1 . 2 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . 1 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . 3 4 . . . . . . Triggered 3 | . . . . . . . . . . . . . 1 2 . . . . . . Most Traps Carried 4 | . . . . . . . . . . . . 2 4 4 . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 38 | . 2 . . 3 . 2 1 1 . 9 . 4 . 1 . . 5 . 8 2 Max in Single Turn 3 | . 1 . . 1 . 1 1 1 . 1 . 3 . 1 . . 2 . 1 1 Garrison Access 4 | . . . . . . . . 1 . 1 . . . . . . . 2 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 68 | . 6 1 . 3 3 3 13 6 . 9 3 2 . 4 . 2 4 . 6 3 Terminals 40 | . 6 . . 2 3 3 6 2 . 5 2 1 . . . 1 1 . 6 2 Fabricators 6 | . . . . . . . . 1 . 1 . . . . . 1 2 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 9 | . . . . 1 . . 5 2 . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Total Hacks 168 | . 19 1 . 8 7 8 48 9 . 12 11 4 . 9 . 11 4 . 11 6 Successful 77 | . 10 1 . 1 1 3 27 4 . 1 4 4 . 9 . 6 1 . 3 2 Failed 88 | . 8 . . 7 6 5 20 5 . 11 7 . . . . 4 3 . 8 4 Catastrophic 18 | . 1 . . 1 . 1 3 3 . 4 . . . . . . . . 5 . Database Lockouts 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . Manual 87 | . 11 . . 3 4 6 24 3 . 5 9 . . . . 10 2 . 5 5 Terminals 109 | . 19 . . 5 7 8 26 2 . 7 9 3 . . . 6 1 . 11 5 Fabricators 12 | . . . . . . . . 2 . 2 . . . . . 5 2 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 22 | . . . . 3 . . 13 4 . . 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . . . . . . . Terminal Hacks 50 | . 9 1 . 1 . 1 17 . . . 2 4 . 9 . 2 . . 3 1 Record 23 | . . . . . . . 9 . . . . 3 . 8 . . . . 2 1 Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 . . . . . 5 . . . . . . . . 1 . . . . Open Door 3 | . . 1 . . . . . . . . . 1 . 1 . . . . . . Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . 3 2 . . 1 . . . . . . . . . Retrieve Components 6 | . . . . . . . 3 2 . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 17 | . 1 . . . 1 2 7 . . . 1 . . . . 3 1 . . 1 Terminals 10 | . 1 . . . 1 2 2 . . . 1 . . . . 2 . . . 1 Assimilate 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Botnet 8 | . 1 . . . 1 1 2 . . . 1 . . . . 1 . . . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 1 1 . . . Fabnet 2 | . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Used 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Hacking Detections 56 | . 6 . . 3 3 3 11 4 . 8 3 1 . . . 2 4 . 5 3 Full Trace Events 9 | . . . . . . . 6 . . . . 1 . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . 3 . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . 18 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 4 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 23 | . . . . . . . . . . . . . . . . . . 19 . 4 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 23 | . . . . . . . . . . . . . . . . . . 19 . 4 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . 6 6 2 Autooverrided 23 | . . . . . . . . . . . . . . . . . . 19 . 4 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 47 | . . 2 . . . 1 . . 20 . . . . . . 1 . 19 . 4 Largest Group 20 | . . 2 1 1 . 1 . . 20 20 . . . . . 1 . 2 . 2 Highest-Rated Group 776 | . . 45 14 14 . 10 . . 776 776 . . . . . 10 . 138 . 100 Highest-Rated Ally 69 | . . 31 14 14 . 10 . . 50 50 . . . . . 10 . 69 . 58 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 213 | . . 19 . . . . . . . 123 . . . . . . . 59 . 12 Total Damage 6422 | . . 167 . . . . . . . 4395 . . . . . . . 1469 . 391 Kills 39 | . . 3 . . . . . . . 29 . . . . . . . 7 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Active Infowar (turns) 12416 | . . . . 596 604 419 1979 474 44 326 643 1328 730 605 613 389 529 1452 909 776 Optics 5739 | . . . . . . . 202 . . . 641 1328 730 605 613 389 524 707 . . Sensors 4837 | . . . . 596 604 362 . . . 99 643 1319 730 484 . . . . . . Structural 1904 | . . . . . . . 1470 127 44 . . . . . . . . . . 263 Cloaking 866 | . . . . . . . . . . . . . . . 520 19 327 . . . Jamming 6203 | . . . . . 210 359 1531 474 . 227 252 72 . . . 382 529 745 909 513 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 15966 | 59 889 462 228 865 604 485 2124 738 195 861 643 1328 730 605 613 389 535 1641 1117 855 Spaces Moved 10970 | 31 467 241 117 276 353 213 1110 722 314 937 427 1037 602 552 717 282 398 1183 627 364 Core 171 | 2 . . . 7 . . . . . . . . . . . . . 102 . 60 Treads 5298 | 29 467 241 117 269 353 213 1040 192 . 748 190 129 . . . . . 379 627 304 Legs 2797 | . . . . . . . . . . . . 908 602 449 231 74 304 229 . . Wheels 132 | . . . . . . . 70 . . . 62 . . . . . . . . . Hover 1789 | . . . . . . . . 530 314 189 175 . . 103 233 . 94 151 . . Flight 783 | . . . . . . . . . . . . . . . 253 208 . 322 . . Fastest Speed 39 | 50 160 160 160 145 145 145 145 51 51 51 102 99 99 65 57 57 74 39 148 50 Average Speed 114 | 152 160 160 160 204 145 145 162 81 51 73 104 111 99 92 72 61 91 108 155 140 Slowest Speed 600 | 160 160 160 160 600 145 145 225 225 51 156 156 113 99 99 87 74 149 225 156 233 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 1 1 . . . . Potential Cave-ins 7 | . . . . . . . . . . . 3 . . . . . . 2 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 47 | 3 87 61 6 23 11 47 99 10 95 30 8 94 78 85 89 9 48 37 64 13 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 9 | . . 1 1 . . . 5 . . . . 1 1 . . . . . . . Known Exits Taken 11 | . 1 . . 1 1 1 . . . 1 1 1 1 . 1 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 1 . . . 1 . . . . . . 1 . . 1 1 . . Scrap Searched 11 | . . . . . . . . . . . . 5 2 . 4 . . . . . Spaces Dug 34 | . . . . . . . 1 1 . 2 8 . 3 . . . 6 . . 13 Terrain Destroyed 499 | . 6 . . 4 . 19 11 3 . 19 68 98 4 1 13 2 24 32 6 189 Melee 8 | . . . . . . . . . . 2 5 . 1 . . . . . . . Projectile 93 | . . . . 4 . . 2 3 . 1 10 4 3 1 13 2 13 14 6 17 AOE 397 | . 6 . . . . 19 9 . . 16 53 94 . . . . 11 17 . 172 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Was Fac Fac Upp Upp War Pro Res Tes Res Qua Acc Total 13297 | 38 544 285 141 454 418 336 1423 806 343 1049 562 1153 682 606 775 445 507 1480 729 521 Wait 1093 | . 12 24 8 66 27 76 259 21 18 70 81 50 18 6 19 110 62 142 21 3 Move 10948 | 30 466 240 116 275 352 212 1109 722 313 936 426 1036 601 551 714 279 397 1182 627 364 Hop 2 | . . . . . . . . . . . . . . . 1 1 . . . . Pick Up 110 | 1 10 3 2 13 5 6 5 3 3 5 2 6 7 1 . 7 1 20 6 4 Fast Attach 116 | 5 5 . 1 6 4 . 8 4 1 2 . 1 . 6 4 1 7 28 17 16 Attach 75 | . 2 1 2 11 3 2 3 4 1 1 4 3 2 2 3 5 2 9 3 12 Detach 29 | . . . 1 . 1 . 2 5 2 . 2 2 . 1 . 2 1 6 2 2 Swap 57 | 1 3 1 . 6 2 5 5 . . 4 2 2 . . . . . 6 6 14 Drop 147 | . 4 . 2 13 7 6 22 6 1 2 5 1 6 11 2 3 5 21 21 9 Fire 672 | 1 42 16 9 63 15 28 10 40 4 27 33 43 36 22 32 37 31 66 23 94 Melee 26 | . . . . . . . . . . 2 6 9 9 . . . . . . . Ram 4 | . . . . 1 . . . . . . . . . 2 . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 2 1 . 1 . . 1 . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . 3 Trap 7 | . . . . . . . . . . . . . 3 4 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 12) 533 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Identified exit to Mines 664 | -10/Materials | Central database locked down 949 | -10/Materials | Entered Mines 950 | -10/Mines | Learned location of Storage (-7) 996 | -10/Mines | Learned location of 1 exit from Materials 998 | -10/Mines | Found the Drone Emporium 1007 | -10/Mines | Found Prototype Device 1185 | -10/Mines | Discovered new exit (range 8) 1244 | -10/Mines | Discovered new exit (range 8) 1263 | -10/Mines | Learned Materials garrison access intel 1411 | -10/Mines | Entered Subcaves 1411 | -10/Subcaves | Accompanied by 1 ally 1444 | -10/Subcaves | Learned location of Zion (-7) 1444 | -10/Subcaves | Met a Zionite searching for "candidates" 1466 | -10/Subcaves | Core integrity fell below 50% 1580 | -10/Subcaves | Discovered new exit (range 8) 1639 | -10/Subcaves | Entered Materials 1639 | -8/Materials | Accompanied by 1 ally 1639 | -8/Materials | Evolved 4 slots: Utility x4 1640 | -8/Materials | Identified exit to Factory 1641 | -8/Materials | Loaded intel: 1 garrison access location 1871 | -8/Materials | Lost 6 parts (2p1n1u2w) 1948 | -8/Materials | Build established: Scavenger-Mutant 2504 | -8/Materials | Entered Factory 2504 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2600 | -7/Factory | Discovered new exit (range 10) 2629 | -7/Factory | Identified exit to Factory 2709 | -7/Factory | Discovered new exit (range 14) 2896 | -7/Factory | Identified Decoy Drone Bay 3044 | -7/Factory | Identified exit to Storage 3108 | -7/Factory | Entered Storage 3222 | -7/Storage | Build established: Mutant 3417 | -7/Storage | Used back door to open Recycling access 3417 | -7/Storage | Discovered new exit (range 5) 3423 | -7/Storage | Identified exit to Recycling 3593 | -7/Storage | Entered Recycling 3741 | -7/Recycling | Lost 5 parts (2n3u) 3999 | -7/Recycling | Build established: Scavenger-Mutant 4321 | -7/Recycling | Discovered new exit (range 16) 4821 | -7/Recycling | Found Prototype Device 4821 | -7/Recycling | Identified Scrap Engine 5110 | -7/Recycling | Build established: Infiltrator-Mutant 5494 | -7/Recycling | Build established: Infiltrator-Construct 5618 | -7/Recycling | Entered Scraplab 5717 | -7/Recycling | Entered Factory 5717 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 5745 | -5/Factory | Discovered new exit (range 12) 5797 | -5/Factory | Discovered new exit (range 5) 5868 | -5/Factory | Identified exit to Upper Caves 5880 | -5/Factory | Identified exit to Factory 6017 | -5/Factory | Search patrols dispatched 6399 | -5/Factory | Build established: Construct 6455 | -5/Factory | Sucked down chute 6455 | -5/Factory | Entered Waste 6456 | -5/Waste | Joined by Warlord forces that had cleared the area 6612 | -5/Waste | Discovered new exit (range 12) 6629 | -5/Waste | Identified exit to Factory 6650 | -5/Waste | Entered Factory 6650 | -5/Factory | Accompanied by 20 allies 6893 | -5/Factory | Lost 5 allies 7058 | -5/Factory | P-70 Sage assimilated allied WJ-7EC(d) 7145 | -5/Factory | Garrison activated, responded to threat 7161 | -5/Factory | Discovered exit to Factory (range 9) 7250 | -5/Factory | First assault squad dispatched 7511 | -5/Factory | Entered another Factory area 7511 | -4/Factory | Evolved 2 slots: Utility x2 7584 | -4/Factory | Identified exit to Upper Caves 7584 | -4/Factory | Identified exit to Extension 7584 | -4/Factory | Identified exit to Armory 8154 | -4/Factory | Entered Upper Caves 8213 | -4/Upper Caves | Encountered a Warlord checkpoint 8449 | -4/Upper Caves | Attracted the attention of an 0b10 base 8522 | -4/Upper Caves | Destroyed 10 combat bots 8524 | -4/Upper Caves | Learned 4 Research zone layouts 8729 | -4/Upper Caves | Discovered new exit (range 8) 8739 | -4/Upper Caves | Identified exit to Upper Caves 9482 | -4/Upper Caves | Entered another Upper Caves area 9573 | -4/Upper Caves | Discovered new exit (range 13) 9588 | -4/Upper Caves | Learned Research terminal intel 9592 | -4/Upper Caves | Identified exit to Research 9645 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9906 | -4/Upper Caves | Discovered new exit (range 17) 9925 | -4/Upper Caves | Identified exit to Warlord 10212 | -4/Upper Caves | Entered Warlord 10242 | -4/Warlord | Discovered new exit (range 12) 10267 | -4/Warlord | System corruption cleaned by Quarantine Array 10307 | -4/Warlord | Learned Armory security intel 10307 | -4/Warlord | Learned Armory terminal intel 10307 | -4/Warlord | Learned Armory fabricator intel 10308 | -4/Warlord | Learned 4 Research zone layouts 10308 | -4/Warlord | Learned 4 Testing zone layouts 10308 | -4/Warlord | Learned 4 Command zone layouts 10309 | -4/Warlord | Learned Research trap positions 10309 | -4/Warlord | Learned Armory emergency access door positions 10358 | -4/Warlord | Met Warlord 10373 | -4/Warlord | Warlord's base attacked by MAIN.C 10536 | -4/Warlord | Found Prototype Device 10536 | -4/Warlord | Identified Exp. Focal Shield 10539 | -4/Warlord | Found Prototype Processor 10539 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 10549 | -4/Warlord | Found Exp. Targeting Computer 10723 | -4/Warlord | Warlord forces counterattacked 10729 | -4/Warlord | Spotted Striker 10764 | -4/Warlord | Spotted Executioner 10773 | -4/Warlord | Lost 14 allies 10788 | -4/Warlord | Spotted Striker 10793 | -4/Warlord | Spotted Executioner 10817 | -4/Warlord | Entered Proximity Caves 10821 | -3/Proximity Caves | Lost 4 allies 10839 | -3/Proximity Caves | Lost 5 parts (1p1u3w) 11096 | -3/Proximity Caves | Build established: Mutant 11207 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 11352 | -3/Proximity Caves | Core integrity fell below 50% 11396 | -3/Proximity Caves | Discovered exit to Research (range 19) 11426 | -3/Proximity Caves | Spotted B-86 Titan 11430 | -3/Proximity Caves | Entered Research 11430 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11432 | -3/Research | Loaded intel: 87 trap records 11433 | -3/Research | Loaded intel: 22 terminal locations 11441 | -3/Research | Identified exit to Testing 11441 | -3/Research | Central database locked down 11706 | -3/Research | Fabricated Enh. Nova Cannon (x2) 11819 | -3/Research | Entered Testing 11853 | -3/Testing | Found Prototype Device 11853 | -3/Testing | Identified 2N-1CE's Frost Array 12124 | -3/Testing | Spotted Striker 12145 | -3/Testing | System corruption reached 10% 12155 | -3/Testing | Build established: Hacker-Construct 12215 | -3/Testing | Lost 4 parts (2u2w) 12297 | -3/Testing | Discovered new exit (range 19) 12354 | -3/Testing | Entered Research 12354 | -2/Research | Warlord forces began assault on 0b10 12354 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12362 | -2/Research | Local machine network offline 12411 | -2/Research | Spotted B-90 Cyclops 12457 | -2/Research | Lost 4 allies 12474 | -2/Research | Build established: Hacker-Mutant 12764 | -2/Research | Borebot progress halted 12934 | -2/Research | Spotted Striker 12936 | -2/Research | Spotted Striker 12979 | -2/Research | Spotted Executioner 12985 | -2/Research | Spotted Executioner 13040 | -2/Research | Lost 8 parts (1p1n5u1w) 13064 | -2/Research | Spotted Executioner 13065 | -2/Research | Spotted Executioner 13068 | -2/Research | Core integrity fell below 50% 13125 | -2/Research | Core integrity fell below 20% 13132 | -2/Research | Lost 5 parts (1p2n2u) 13161 | -2/Research | Lost 6 allies 13215 | -2/Research | Found Quantum Capacitor 13275 | -2/Research | Found Prototype Launcher 13275 | -2/Research | Identified Enh. Gamma Bomb Array 13493 | -2/Research | Discovered new exit (range 5) 13708 | -2/Research | Borebot progress halted 13858 | -2/Research | Given Cave Seal Controls access code 13894 | -2/Research | Build established: Tank 13917 | -2/Research | Found Hvy. Insulated Plating 13995 | -2/Research | Entered Quarantine 14012 | -2/Quarantine | Found Alien Artifact 14012 | -2/Quarantine | Identified Transdimensional Reconstructor 14012 | -2/Quarantine | Warped through subspace 14056 | -2/Quarantine | Found Alien Artifact 14056 | -2/Quarantine | Identified Phase Redirector 14109 | -2/Quarantine | Found Alien Artifact 14109 | -2/Quarantine | Identified Phase Armor 14160 | -2/Quarantine | Found Alien Artifact 14172 | -2/Quarantine | Found Transdimensional Reconstructor 14202 | -2/Quarantine | Cryocooling Duct disabled 14203 | -2/Quarantine | Cryocooling Duct disabled 14217 | -2/Quarantine | Ambient heat levels rising (+20) 14217 | -2/Quarantine | Non-combat units ordered to evacuate 14218 | -2/Quarantine | Ambient heat levels rising (+20) 14218 | -2/Quarantine | Combat units ordered to evacuate 14251 | -2/Quarantine | Lost 4 allies 14318 | -2/Quarantine | Quarantine Guard activated 14589 | -2/Quarantine | Found Alien Reactor 14589 | -2/Quarantine | Identified Matter Drive 14597 | -2/Quarantine | Spotted Quarantine Guard 14732 | -2/Quarantine | Spotted Quarantine Guard 14778 | -2/Quarantine | Lost 3 parts (1p1u1w) 14824 | -2/Quarantine | Destroyed Quarantine Guard 14842 | -2/Quarantine | Identified exit to Access 14865 | -2/Quarantine | Found Prototype Hackware 14865 | -2/Quarantine | Identified Exp. System Shield 14876 | -2/Quarantine | Spotted Quarantine Guard 14964 | -2/Quarantine | Destroyed Quarantine Guard 15021 | -2/Quarantine | Found Alien Energy Cannon 15090 | -2/Quarantine | Spotted Quarantine Guard 15090 | -2/Quarantine | Spotted Quarantine Guard 15103 | -2/Quarantine | Spotted Quarantine Guard 15112 | -2/Quarantine | Entered Access 15112 | -1/Access | Evolved 2 slots: Utility x2 15171 | -1/Access | Build established: Hacker-Tank 15269 | -1/Access | Spotted B-99 Colossus 15273 | -1/Access | Destroyed B-99 Colossus 15304 | -1/Access | Lost 3 allies 15376 | -1/Access | Garrison activated, responded to threat 15376 | -1/Access | Energy Cycler disabled 15470 | -1/Access | Destroyed 14 combat bots 15503 | -1/Access | Core integrity fell below 50% 15545 | -1/Access | Destroyed 8 combat bots 15674 | -1/Access | Garrison activated, responded to threat 15697 | -1/Access | Destroyed 13 combat bots 15749 | -1/Access | System corruption reached 10% 15750 | -1/Access | Lost 5 parts (1p1n2u1w) 15835 | -1/Access | System corruption reached 30% 15838 | -1/Access | Lost 4 parts (1p1n2w) 15864 | -1/Access | Garrison activated, responded to threat 15897 | -1/Access | High security lockdown imminent 15918 | -1/Access | Destroyed 15 combat bots 15933 | -1/Access | Warped through subspace 15934 | -1/Access | Core integrity fell below 20% 15964 | -1/Access | Lost 16 parts (3p4n4u5w) 15967 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15959_ U-05 Engineer builds a Wall. 15959_ U-05 Engineer lays Concrete. 15960_ Slug penetrates Wall. 15961_ Penetrated by Slug. 15961_ Slug penetrates U-05 Engineer. 15961_ U-05 Engineer destroyed. 15961_ K-01 Serf collects debris. 15961_ U-05 Engineer lays Concrete. 15961_ K-01 Serf collects debris. 15962_ ALERT: Performing unscheduled system reset. 15962_ U-05 Engineer lays Concrete. 15963_ Slug penetrates Wall. 15963_ U-05 Engineer destroyed. 15963_ U-05 Engineer builds a Wall. 15964_ Slug penetrates Wall. 15964_ Penetrated by Slug. 15967_ Wall collapses. 15967_ Slug penetrates Terminal. 15967_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##### #########???????????????? | | ???????????????????#####+#########???????????????? | | ???????????????????## * ##???????????????? | | ???????????????????## ##???????????????? | | ???????????????????## " ##???????????????? | | ## ???????????## """ ##???????????????? | | ####### ???????????## """ ##???????????????? | | # ???????????## " ##???????????????? | | # ???????????## ##???????????????? | | # ???????????## ##???????????????? | | # ??????????## ##???????????????? | | # "????????## ##???????????????? | | """""# "" ??????## ##???????????????? | | """""# ###### ##???###?????????? | | """""# ###### ###??####????????? | | """ "# # ###+#####""### ###????????? | | %""[""# ; % ??? | | =%|! # * # % % % H ??? | | !*|! # #* gh############## #######????? | | +###############=h ; # ##########+#########????? | | % ! % = # ?????????? | | ^!![=[g [ #???????????????? | | = ! *=% ] #???????????????? | | *# [ @ #???????????????? | | = !% =# """ #???????????????? | | =%* ^ |%# """ #???????????????? | | !%= # #########???????????????? | | ########## ^ ### #####????????????????????? | | # # # ######??????????????????????? | | ???????? # # ???????????????????????????? | | ???????? # ^ # ???????????????????????????? | | #?????? # [#= #??????????????????????????? | | #?????? # %# ??????????????????????????? | | #?????? / % % %= ?????????????????????????? | | ##????? # %### ??????????????????????????? | | ?????? ##### #% ????????????????????????????? | | ????? ?##### ## # ???????????????????????????? | | ???? ??????# ## # ??????????????????????????? | | ??? ??????###? #? ????????????????????????? | | ??####??????????? #?? ????????????????????????? | | ????????????????? #?? ????????????????????????? | | ????????????????? #?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 206 Coolant Potential 100 Energy Generation 45 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 135 Jamming Range 14 Cloak Strength 3 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 30 Resistance: EM 30 Weapon Shielding 66 Evasion (%) 74 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Offensive Hacking 24 Defensive Hacking 16 Item Schematics ----------------- Neutron Missile Launcher | -2/Quarantine | Archive Ragnarok Missile Launcher | -2/Quarantine | Archive Imp. KE Penetrator | -2/Quarantine | Archive Robot Schematics ------------------ O-24 Administrator | -7/Recycling | Hacked A-15 Conveyor | -2/Quarantine | Archive T-07 Excavator | -2/Quarantine | Archive Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Phase Redirector Phase Armor Matter Drive Achievements -------------- Origins Challenges ------------ None Game ------ Seed CompositeMobileBay Manual? 0 Play Time 03:01:07 Cumulative 135.9 hours Start 2025.07.20 @ 18:51:42 End 2025.07.22 @ 20:53:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36baeacc-c6a6-4b02-8ad0-c97ab5df151d