Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.25 @ 10:39:48 Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (24) 120 Value Destroyed (558) 558 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (13731) 13731 TOTAL SCORE: 22349 Bonus ------- Pacifist 200 Entered Garrisons 200 Entered DSFs 1500 Win 3000 Win Speed 8966 Friendly Fire -135 Cogmind --------- Core Integrity 1571/1600 Matter 240/300 Energy 208/210 System Corruption 0% Temperature Cool (6) Movement Flying (26) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Fission Core Micro Antimatter Reactor > --- PROPULSION (8) --- Gyrokinetic Inverter Improved Antigrav System Q-thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (13) ----- Advanced Cooling System Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite > --- WEAPON (3) ------- Enhanced Nova Cannon Greatsword > --- INVENTORY (5) ---- Centrium Leg Advanced Sensor Array Railgun Lance Peak State ------------ > --- POWER ------------ Light Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Q-thruster Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Cooling System Structural Scanner Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Improved Transmission Jammer Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Greatsword > --- INVENTORY -------- Centrium Leg Advanced Sensor Array Railgun Lance [Rating: 132] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Gyrokinetic Inverter Treads Light Treads Leg Enhanced Flexi-carbon Leg Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Greatsword Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . 2 1 . . . 1 . . . . . 1 . 1 . Utility 11 | . . . 1 2 . . 1 2 . 1 . . 1 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 74 | . 2 8 1 6 1 7 9 4 2 7 5 1 . 5 12 4 Power 8 | . . . . 1 1 2 1 . . 1 . . . . 2 . Engine . | . . . . . . . . . . . . . . . . . Core 7 | . . . . 1 1 2 1 . . 1 . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 26 | . . 4 . 3 . 3 2 1 . 4 1 . . 5 3 . Treads 3 | . . 2 . . . . 1 . . . . . . . . . Leg 3 | . . 1 . . . . 1 . . 1 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 2 1 . . . 1 . Flight 16 | . . 1 . 3 . 3 . 1 . 1 . . . 5 2 . Utility 26 | . 1 2 1 1 . . 5 3 2 2 2 1 . . 4 2 Device 11 | . 1 . 1 . . . . 1 1 2 2 . . . 2 1 Storage . | . . . . . . . . . . . . . . . . . Processor 6 | . . . . . . . 3 1 . . . . . . 1 1 Hackware 3 | . . 2 . . . . 1 . . . . . . . . . Protection 6 | . . . . 1 . . 1 1 1 . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 14 | . 1 2 . 1 . 2 1 . . . 2 . . . 3 2 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 3 | . . 1 . . . 1 . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 2 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 1 . . . 1 . Parts Lost 20 | . . . . . . 2 6 . 2 6 . . . 4 . . Power 2 | . . . . . . . 1 . 1 . . . . . . . Propulsion 10 | . . . . . . 1 3 . . 4 . . . 2 . . Utility 5 | . . . . . . . 1 . 1 1 . . . 2 . . Weapon 3 | . . . . . . 1 1 . . 1 . . . . . . Highest Loss Streak 6 | . . . . . . 2 4 . 2 6 . . . 4 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 58 | . 59 73 81 67 73 82 68 70 74 63 37 45 40 34 55 68 Core 2 | . . . . 4 4 4 5 5 3 3 . . . . 4 3 Treads 2 | . . 22 18 . . . . . . . . . . . . . Leg 4 | . 28 20 18 . . . . . . . 5 5 4 1 . . Hover 3 | . . . . . . . . . . 6 5 10 9 6 6 7 Flight 9 | . . 1 . 18 23 32 20 14 17 8 . . . 7 12 15 Device 7 | . 2 . 9 7 7 7 6 8 9 6 5 10 9 7 9 13 Processor 6 | . . . . . . . 8 11 11 10 10 10 9 5 4 8 Hackware 9 | . . 7 18 15 15 15 14 17 17 14 10 10 9 5 4 3 Protection 2 | . . . . 6 7 7 3 5 6 6 . . . . 3 3 Energy Gun 2 | . 28 18 9 3 . . . . . . . . . . . . Ballistic Gun 1 | . . 3 9 7 7 11 1 . . . . . . . . . Impact Weapon 1 | . . . . 3 7 1 5 5 5 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 40 | 3 4 3 3 13 14 14 15 18 21 21 2 4 2 2 29 40 Greatest Support 50 | 3 3 3 3 15 15 23 23 23 23 23 11 3 3 24 47 50 Greatest Overweight (x) 1 | . 1 . . . 1 . . . . 1 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 4 4 4 4 4 4 4 4 3 4 4 4 5 4 5 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 5 4 5 3 5 5 5 5 5 5 5 4 Class Distribution -------------------- 27% | Hacker-Scout 15% | Hacker-Mutant 12% | Sprinter 12% | Hacker-Sprinter 8% | Scavenger-Ninja 8% | Mutant 4% | Scavenger-Sprinter 4% | Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Sprinter | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Matter Collected 817 | 200 . 40 . 9 . 21 182 . . 100 69 26 . . 38 132 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 819 | . . 110 . 9 . 41 331 . . 142 41 . . . 76 69 Parts 40 | . . 5 . . . 6 7 . . 3 6 . . . 5 8 Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Combat Hostiles Destroyed 10 | . . 5 . . . 3 . . . 2 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Guns 2 | . . 2 . . . . . . . . . . . . . . AOE 6 | . . 3 . . . 3 . . . . . . . . . . Classes Destroyed 6 | . . 2 . 1 . . 2 . . . 1 . . . . . Builder 4 | . . . . 1 . . 1 . . . . . . . . 2 Hauler 2 | . . . . . . . 1 . . 1 . . . . . . Recycler 3 | . . 1 . . . . 2 . . . . . . . . . Watcher 4 | . . . . . . . 1 . . . . . . . 2 1 Swarmer 10 | . . 5 . . . 3 . . . 2 . . . . . . Researcher 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 5 | . . 3 . 1 . 3 5 . . 2 . . . . 1 2 Combat Bots Only 3 | . . 3 . . . 3 . . . 2 . . . . . . Max Kills in Single Turn 4 | . . 2 . 1 . 2 4 . . 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Damage Taken 3217 | . 65 296 28 . 180 226 398 . 305 831 . . . 654 101 133 Core 1268 | . 32 84 13 . 84 . 155 . 12 474 . . . 359 26 29 Absorbed by Shields 109 | . . . . . 42 43 . . . . . . . 24 . . Redirected to Shielding 53 | . . . . . . . . . 17 3 . . . . 13 20 Core Remaining (%) 86 | 100 87 79 97 . . 88 81 . 98 . . 58 . 72 98 98 Volleys Fired 23 | . . 13 . . . 2 . . . . . . . . . 8 Largest 2 | . . 2 . . . 1 . . . . . . . . . 1 Hottest 120 | . . 80 . . . 30 . . . . . . . . . 120 Shots Fired 32 | . . 22 . . . 2 . . . . . . . . . 8 Gun 18 | . . 18 . . . . . . . . . . . . . . Cannon 8 | . . . . . . . . . . . . . . . . 8 Launcher 6 | . . 4 . . . 2 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 17 | . . 9 . . . . . . . . . . . . . 8 Explosive 6 | . . 4 . . . 2 . . . . . . . . . . Electromagnetic 9 | . . 9 . . . . . . . . . . . . . . Robot Hit Streak 4 | . . 4 . . . 2 . . . . . . . . . . Robot Miss Streak 2 | . . 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 29 | . . 11 . 1 . 1 2 . . 6 1 . . . 3 4 Core Hits 19 | . . 7 . . . 3 3 . . 1 1 . . . 2 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . . . . . . Critical Strikes 2 | . . . . . . . . . . 2 . . . . . . Smash 2 | . . . . . . . . . . 2 . . . . . . Melee Attacks 54 | . . . . 1 1 . 9 . 3 12 2 . . . 12 14 Impact 26 | . . . . 1 1 . 9 . 3 12 . . . . . . Slashing 27 | . . . . . . . . . . . 2 . . . 11 14 Piercing 1 | . . . . . . . . . . . . . . . 1 . Sneak Attacks 8 | . . . . 1 . . 2 . . 1 1 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2243 | . . 305 . 90 . 175 677 . . 310 115 . . . 169 402 Guns 100 | . . 100 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 875 | . . 205 . . . 175 495 . . . . . . . . . Melee 1252 | . . . . 90 . . 182 . . 294 115 . . . 169 402 Ramming 16 | . . . . . . . . . . 16 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 561 | . . 66 . . . . 495 . . . . . . . . . Explosive 380 | . . 205 . . . 175 . . . . . . . . . . Electromagnetic 34 | . . 34 . . . . . . . . . . . . . . Impact 566 | . . . . 90 . . 182 . . 294 . . . . . . Slashing 686 | . . . . . . . . . . . 115 . . . 169 402 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 1 . . . . . . . 2 . . Average Corruption 1 | . . . . . . 1 . . . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . Message Errors 1 | . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 748 | . . 20 . 68 . 33 322 . . 135 . . . . 5 165 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 304 | . . 20 . . . 33 251 . . . . . . . . . Melee 444 | . . . . 68 . . 71 . . 135 . . . . 5 165 Knockbacks 3 | . . . . 1 . . 2 . . . . . . . . . Impact 3 | . . . . 1 . . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 352 | . . . . . . 69 283 . . . . . . . . . Shots 5 | . . . . . . 2 3 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . . . . . . 9 . . . . . . Kicked 9 | . . . . . . . . . . 9 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 24 | . . 24 . . . 8 15 . . . . . . . . 16 Average Temperature 8 | . . 19 . . . 4 9 . . . . . . . . 8 Received Heat Transfer 171 | . 36 45 9 . . 9 45 . . 27 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 3 . . 1 . . 2 . . . . . . Impact Corruptions 9 | . . . . 3 . . 2 . . 4 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 450 | . . 150 . . . . 300 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Peak Influence 553 | . 15 244 162 110 93 210 289 141 104 160 . . 12 15 175 553 Initial 141 | . . 5 102 73 77 69 109 141 98 44 . . . 9 8 104 Average 159 | . 14 131 121 78 82 122 217 141 98 79 . . 6 7 50 399 Maximum Alert Level 2 | . . 1 . . . 1 1 . . . . . . . . 2 Low Security (%) 70 | 100 100 73 100 100 100 90 36 100 100 100 . . 100 100 100 12 Level 1 19 | . . 26 . . . 9 63 . . . . . . . . 34 Level 2 9 | . . . . . . . . . . . . . . . . 53 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 1 . . 1 . 1 . . . . 1 2 3 Investigation 4 | . . . . 1 . . . . . . . . . . 1 2 Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 1 . . . . 1 . 1 . . . . 1 1 . Assault 1 | . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Distress Signals 5 | . . 1 . . . . . . . 2 . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 76 | . 3 13 2 . 2 8 7 . 6 13 . . . 5 8 9 Peak Tracking Total 9 | . 2 5 4 . 1 6 4 . 6 8 . . . 4 9 4 Tactical Retreats 13 | . . 1 . . 1 1 3 . . 3 . . . 1 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Traps Triggered 10 | . . 1 . . 4 1 . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Machines Disabled 5 | . . . . . . . 3 . . . . . . . . 2 Max in Single Turn 3 | . . . . . . . 3 . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Machines Accessed 21 | . . 1 1 4 . 1 2 1 . 2 . . 2 . 4 3 Terminals 19 | . . 1 1 4 . 1 2 1 . 1 . . 2 . 4 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 Total Hacks 49 | . . 2 2 12 . 3 4 1 . 4 . . 5 . 10 6 Successful 20 | . . . 1 5 . 1 3 1 . 3 . . 2 . 3 1 Failed 29 | . . 2 1 7 . 2 1 . . 1 . . 3 . 7 5 Catastrophic 7 | . . 1 1 1 . . . . . . . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 23 | . . 2 2 4 . 3 3 . . 1 . . . . 7 1 Terminals 46 | . . 2 2 12 . 3 4 1 . 2 . . 5 . 10 5 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . . 1 Terminal Hacks 13 | . . . 1 4 . . 2 1 . 1 . . 2 . 2 . Open DSF 3 | . . . . 1 . . . 1 . . . . 1 . . . Level Access Points 4 | . . . 1 1 . . 1 . . . . . . . 1 . Branch Access Points 3 | . . . . . . . . . . 1 . . 1 . 1 . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . . 1 . 1 1 . . 1 . . . . 1 1 Terminals 6 | . . . . 1 . 1 1 . . 1 . . . . 1 1 Botnet 5 | . . . . 1 . . 1 . . 1 . . . . 1 1 Override 1 | . . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 1 4 . . 1 1 . 2 . . 2 . 3 3 Full Trace Events 5 | . . . 1 1 . . . . . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Turns Passed 2147 | 2 52 175 67 79 77 55 237 24 38 156 531 30 39 41 249 295 Spaces Moved 3391 | 1 84 238 128 187 62 115 550 59 73 250 312 58 75 65 472 662 Core 977 | 1 84 238 128 . . . . . . 67 305 58 75 21 . . Treads . | . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . 7 . . . . . Flight 2407 | . . . . 187 62 115 550 59 73 183 . . . 44 472 662 Fastest Speed 25 | 50 50 50 50 32 32 25 25 32 32 32 50 50 50 37 31 26 Average Speed 37 | 50 51 50 50 33 47 26 31 32 32 37 50 50 50 42 31 30 Slowest Speed 114 | 50 100 50 50 40 114 32 54 34 32 114 70 100 50 50 39 31 Overloaded Moves 26 | . . . . . . . . . . . . . . . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . 2 1 . 1 . . . . 1 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 25 40 20 5 65 30 16 2 87 12 47 11 2 75 15 26 Regions Visited 16 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 . . 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . . . . . 3 1 . . . . Spaces Dug 36 | . . . . . 1 1 7 . 3 2 1 . . . 8 13 Terrain Destroyed 90 | . . 20 . . 1 1 19 . 3 2 1 . . . 8 35 Melee 31 | . . . . . 1 . 7 . 3 2 1 . . . 8 9 Projectile 5 | . . . . . . . . . . . . . . . . 5 AOE 54 | . . 20 . . . 1 12 . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac DSF Gar Fac Fac DSF Fac Upp Upp Res DSF Res Acc Total 4116 | 4 93 272 131 202 107 133 595 63 78 288 683 58 76 74 544 715 Wait 421 | . . 4 . . . 2 16 . . . 355 . . . 41 3 Move 3364 | . 83 237 127 186 61 110 547 58 70 250 311 57 74 62 470 661 Hop 5 | . . . . . . 2 1 . 1 . . . . 1 . . Pick Up 33 | . 3 4 2 3 . 1 5 . 2 3 4 . . . 6 . Fast Attach 43 | . 2 5 . 2 . 4 7 1 . 4 2 1 . 5 8 2 Attach 28 | . . 2 1 4 1 2 2 3 . 3 4 . . . 4 2 Detach 17 | . 1 1 . 1 2 1 3 1 . 2 2 . 1 . 1 1 Swap 4 | . . 1 . . . 1 . . 2 . . . . . . . Drop 39 | 4 4 5 1 5 . 1 5 . . 6 3 . 1 1 3 . Fire 23 | . . 13 . . . 2 . . . . . . . . . 8 Melee 53 | . . . . 1 1 . 9 . 3 12 2 . . . 11 14 Ram . | . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . 8 . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 78 | . . . . . 42 7 . . . . . . . 5 . 24 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / DSF) -7/DSF -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: Arm / Qua x2 / DSF) -3/DSF -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 0) 3 | -11/Junkyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 4) 55 | -10/Materials | Entered another Materials area 55 | -9/Materials | Evolved 2 slots: Propulsion x2 133 | -9/Materials | Discovered new exit (range 16) 221 | -9/Materials | Discovered new exit (range 16) 230 | -9/Materials | Entered another Materials area 230 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 272 | -8/Materials | Identified exit to Factory 297 | -8/Materials | Entered Factory 297 | -7/Factory | Evolved 2 slots: Utility x2 371 | -7/Factory | Identified exit to Factory 376 | -7/Factory | Identified exit to DSF 376 | -7/Factory | Entered DSF 403 | -7/DSF | Additional patrols routed to DSF 416 | -7/DSF | Discovered new exit (range 14) 453 | -7/DSF | Entered Garrison 462 | -7/Garrison | Triggered checkpoint 508 | -7/Garrison | Entered Factory 508 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 576 | -6/Factory | Lost 4 parts (1p1n1u1w) 593 | -6/Factory | Identified exit to Factory 745 | -6/Factory | Entered another Factory area 745 | -5/Factory | Evolved 2 slots: Utility x2 769 | -5/Factory | Identified exit to DSF 769 | -5/Factory | Entered DSF 789 | -5/DSF | Additional patrols routed to DSF 803 | -5/DSF | Discovered new exit (range 13) 806 | -5/DSF | Identified exit to Factory 807 | -5/DSF | Entered Factory 807 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 827 | -4/Factory | Identified exit to Upper Caves 963 | -4/Factory | Entered Upper Caves 971 | -4/Upper Caves | Lost 6 parts (4n1u1w) 1290 | -4/Upper Caves | Build established: Hacker-Scout 1433 | -4/Upper Caves | Found Alien Artifact 1433 | -4/Upper Caves | Identified Core Expander 1433 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 1491 | -4/Upper Caves | Learned Research emergency access door positions 1491 | -4/Upper Caves | Discovered new exit (range 5) 1493 | -4/Upper Caves | Identified exit to Upper Caves 1494 | -4/Upper Caves | Entered another Upper Caves area 1516 | -4/Upper Caves | Discovered new exit (range 11) 1521 | -4/Upper Caves | Identified exit to Research 1524 | -4/Upper Caves | Entered Research 1524 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -3/Research | Identified exit to Armory 1541 | -3/Research | Identified exit to Quarantine 1563 | -3/Research | Identified exit to DSF 1563 | -3/Research | Entered DSF 1579 | -3/DSF | Additional patrols routed to DSF 1596 | -3/DSF | Discovered new exit (range 14) 1604 | -3/DSF | Identified exit to Research 1604 | -3/DSF | Entered Research 1604 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1614 | -2/Research | Lost 4 parts (2n2u) 1660 | -2/Research | Identified exit to Testing 1772 | -2/Research | Identified exit to Access 1853 | -2/Research | Entered Access 1853 | -1/Access | Spotted B-99 Colossus 1853 | -1/Access | Evolved 2 slots: Utility x2 2037 | -1/Access | Energy Cycler disabled 2094 | -1/Access | Spotted B-99 Colossus 2146 | -1/Access | Discovered new exit (range 6) 2147 | -1/Access | Identified exit to Surface 2148 | *** | Escaped! Last Messages --------------- 02129_ Field strength at 2. 02130_ Stasis field depleted. 02130_ Triggered Stasis Trap. 02130_ A bubble of rippling energy engulfs the area. 02130_ Field strength at 93. 02130_ Field strength at 86. 02131_ Field strength at 79. 02132_ Field strength at 72. 02133_ Field strength at 65. 02134_ Field strength at 58. 02135_ Field strength at 51. 02136_ Field strength at 44. 02137_ Field strength at 37. 02138_ Field strength at 27. 02139_ Field strength at 17. 02140_ Field strength at 7. 02141_ Stasis field depleted. 02146_ The Access Shell folds into the floor. 02146_ EXIT=FOUND 02147_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????????? + ## """"" ##????????????????????? | | ????????? # ## ##????????############## | | ????????? # ## ######################## | | ????????? # ## ############ | | ????????? # ## + + ! | | ?????????## ## ############ | | ?????????## # ###################### " | | ?????????## ##############????????## """ | | ?????????##^ #####??????????????????## """ | | ?????????## ###????????????????????## = " | | ?????????## ##?????????????????????## | | ?????????## ##?????????????????????## | | ?????????## ##?????????????????????## | | ?????????## ##?????????????????????## | | ?????????## ##?????????????????????## | | ?????????## ##?????????????????????##########+### | | ?????????## ##?????????????????????######## | | ?????????## ##???#####???????????????????## | | ?????????## ###################??????????## | | ?????????## ####### ###########??????????## % | | ?????????## """T""" ""??????????## " | | ?????????## """ """ "????BB?????## * "" | | ?????????## "????BB?????## " | | ?????????## "???BB?????? % | | ?????????## "" "???BB???? [ | | ?????????## @" "??????? | | ?????????## "????? | | ?????????## "??? ###+##### | | ?????????## "??" # | | ?????????## """" ????????? | | ?????????## ####### ####################????????? | | ?????????## ############################????????? | | ?????????## ##???#####??????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ??????k?????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ??????????????????????u?????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ?????????## ????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 32 Energy Capacity 210 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Cloak Strength 2 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GuidedSpliceSteel Manual? 0 Play Time 00:29:21 Cumulative 911.2 hours Start 2023.06.25 @ 10:13:46 End 2023.06.25 @ 10:39:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 411 Adventurer 1 Explorer 0 Win Type 0 Total 136 Types 33/12/21/4/2/1/58/3/2 Lore% 95 Gallery% 97 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4e726cd-cbcf-4a16-960c-909bfca7f7f7