Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 22:14:14 Player: Dadrick Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (260) 1300 Value Destroyed (7774) 7774 Prototype IDs (104) 2080 Alien Tech Used (7) 1400 Bonus (13908) 13908 TOTAL SCORE: 37362 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1296 Follower Combat Kills 4165 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -1453 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 135/135 System Corruption 9% Temperature Cool (0) Movement Flying (300) Ox4 Location -1/Command Parts ------- > --- POWER (3) -------- Compact Particle Reactor > --- PROPULSION (9) --- Cooled Field Propulsion Drive > --- UTILITY (12) ----- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Graphene Brace Hacking Suite Improved System Shield Microwarp Drive > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Advanced Heat Sink Enhanced Nova Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Electron Diverter Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Experimental Reaction Control System Graphene Brace Hacking Suite Improved System Shield Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Advanced Heat Sink Experimental Powered Armor Transdimensional Reconstructor Enhanced Nova Cannon Power Sword Sigix Containment Pod [Rating: 213] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 7 | . . . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . Utility 10 | . . . 1 . 1 1 . . . . 1 . . . . . . 1 . . . . 1 . . 2 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 359 | 7 4 2 27 7 57 13 4 1 2 . 3 . 12 8 6 2 5 16 2 . 4 . 29 2 7 11 26 29 18 2 28 25 Power 24 | 1 . . 3 . 4 . . . . . . . 1 1 1 . . . . . . . 1 . 1 . 2 3 1 . 2 3 Engine 7 | 1 . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Reactor 13 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 2 3 1 . 2 3 Propulsion 103 | 2 2 . 9 2 25 4 . . . . 1 . 7 3 . . 4 3 . . 2 . 7 . 2 7 3 10 1 . 2 7 Treads 35 | 2 2 . 9 2 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . Flight 64 | . . . . . 5 4 . . . . 1 . 7 2 . . 4 3 . . 2 . 7 . 2 7 3 7 1 . 2 7 Utility 149 | 2 1 . 6 1 11 2 2 1 2 . 2 . 4 2 3 2 1 8 . . 2 . 15 1 1 4 18 14 9 2 21 12 Device 85 | 1 . . 2 1 3 1 1 1 2 . 1 . 2 1 1 1 . 2 . . 2 . 9 1 . 1 12 8 6 1 18 7 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Processor 16 | . . . . . 3 1 . . . . . . . . . . . 2 . . . . 1 . . 2 2 3 . . 1 1 Hackware 7 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 2 1 . . . Protection 35 | . . . 4 . 5 . 1 . . . . . 1 1 2 1 1 4 . . . . 5 . 1 1 1 1 2 . 1 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Weapon 83 | 2 1 2 9 4 17 7 2 . . . . . . 2 2 . . 5 2 . . . 6 1 3 . 3 2 7 . 3 3 Energy Gun 6 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Energy Cannon 17 | . . . 1 1 1 . . . . . . . . 1 1 . . 1 1 . . . . 1 1 . 1 . 4 . 2 1 Ballistic Gun 16 | 1 . . 4 2 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 2 . 1 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Launcher 17 | . . 1 2 1 5 1 1 . . . . . . 1 1 . . 2 1 . . . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Slashing Weapon 16 | . . . . . 2 3 1 . . . . . . . . . . 2 . . . . 3 . . . 1 . 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 32 | . 1 . 2 1 1 . . . 1 . 1 . . 2 1 . . . . . 2 . 3 . 6 1 1 4 3 . 1 1 Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 56 | . . 2 5 1 8 . . . . . . . . 2 . . . 4 . . . . 3 1 . . 2 6 . . 6 16 Power 7 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Propulsion 22 | . . 1 1 . 4 . . . . . . . . 2 . . . 2 . . . . 1 . . . . 2 . . 3 6 Utility 19 | . . . 1 1 1 . . . . . . . . . . . . 1 . . . . 2 1 . . 2 3 . . 1 6 Weapon 8 | . . . 2 . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 Highest Loss Streak 12 | . . 2 3 1 4 . . . . . . . . 1 . . . 3 . . . . 2 1 . . 2 2 . . 2 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 95 97 99 100 100 100 100 96 100 99 99 100 100 100 97 93 94 93 94 87 89 82 86 90 90 94 94 92 86 Engine 3 | . 14 14 11 11 4 . . . . . . . 3 2 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 4 7 7 7 7 7 6 6 2 . . . . . . . . . 3 5 5 9 9 6 . . . . Reactor 2 | . . . . . . . . . . . . . . 3 6 6 6 5 5 5 5 5 5 5 5 4 2 1 8 8 8 6 Treads 10 | . 28 28 32 32 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . 38 38 38 38 38 36 40 39 39 40 40 40 39 35 35 35 35 26 26 25 22 26 25 33 33 32 31 Device 15 | . 14 14 16 7 10 14 15 15 15 15 13 13 13 13 13 17 13 11 17 17 16 17 20 25 25 24 21 22 16 16 19 10 Storage 4 | . 14 14 11 11 9 . . . . . . . . . . . . . . . . . . . . . 3 4 4 4 3 3 Processor 9 | . . . . . 5 15 15 15 15 15 13 13 13 13 13 13 13 17 17 17 17 17 15 10 10 11 9 8 12 11 8 11 Hackware 2 | . . . . . . . . . . . 6 6 5 6 6 6 6 4 . . . . . . . . 3 4 7 8 7 7 Protection 5 | . . . 5 11 9 7 7 7 7 7 6 6 6 6 6 2 6 4 5 5 5 5 5 5 . 4 4 3 3 3 . 2 Energy Gun 1 | . 14 13 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 2 . 2 . . . . . . . . 2 5 6 6 2 4 5 5 5 1 3 4 4 3 4 4 4 2 2 Ballistic Gun 4 | . 14 14 10 21 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 6 7 7 7 7 6 6 6 3 . . . 2 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 3 . . . . . 3 4 3 2 Peak Build Rating 213 | 7 13 14 20 27 32 35 37 37 40 37 49 49 61 68 70 69 76 89 93 93 101 101 119 124 138 158 164 163 179 182 206 213 Average Rating 73 | 5 10 13 17 19 26 33 35 37 36 37 44 49 53 64 67 68 69 83 92 93 97 101 114 123 122 144 151 152 170 175 186 195 On Entrance 77 | . 7 13 11 18 27 27 35 37 37 37 37 49 49 61 68 68 68 76 85 93 93 101 101 117 121 138 158 150 149 176 182 157 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 14 31 32 40 43 45 16 19 19 19 19 19 19 19 26 26 26 26 30 34 34 34 34 40 48 57 61 61 63 66 64 76 78 Greatest Support 86 | 40 46 46 66 60 86 21 21 21 21 21 27 27 33 33 31 31 36 53 53 53 53 52 64 58 59 64 64 66 67 67 78 78 Greatest Overweight (x) 2 | 1 . 1 . 1 2 . . . . . . . 1 . . . . . . . . . . . 1 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 8 | 7 11 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 Most Carried 15 | 7 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 8 | 5 11 14 14 14 14 5 4 5 5 5 4 5 4 4 5 5 5 4 4 5 4 5 4 5 4 5 9 9 9 9 9 9 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 15 | 7 15 15 15 14 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 9 10 4 Class Distribution -------------------- 20% | Scout 17% | Mutant 16% | Scavenger-Scout 15% | Scavenger-Mutant 9% | Scavenger-Ninja 9% | Commander-Scout 3% | Alien-Ninja 3% | Alien-Scout 3% | Alien-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Commander-Scout | -6/Extension Commander-Scout | -6/Cetus Commander-Scout | -6/Archives Commander-Scout | -6/Hub_04(d) Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Ninja | -4/Armory Scavenger-Ninja | -4/Lab Scavenger-Ninja | -3/Research Alien-Ninja | -3/Quarantine Alien-Assassin | -2/Research Scavenger-Scout | -2/Testing Scavenger-Scout | -2/Section 7 Scavenger-Scout | -1/Access Alien-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Matter Collected 5852 | 312 69 98 664 167 1154 213 78 103 91 60 40 . 110 201 74 30 50 232 86 . 50 . 321 93 . 207 326 298 170 . 213 342 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10906 | 191 214 120 1564 347 2188 213 49 . . . 359 . 105 547 29 36 227 519 232 . 222 . 596 109 . 310 329 1215 158 . 486 541 Parts 526 | 17 15 12 89 11 126 15 7 . . . 12 . 13 28 . 2 6 42 8 . 3 . 33 1 . 3 12 25 5 . 18 23 Haulers Intercepted 32 | . 1 . 6 . 5 . . . . . 2 . . . . . 2 2 . . . . 2 . . 2 1 6 1 . 2 . Recyclers Shooed 9 | . . . 1 . 3 . . . . . . . . 3 . . . . . . . . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 6 . . 7 . . . . . . . . 3 . 2 . . . . . . . . . . . Prevented 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 131 | . 3 8 25 6 39 . 3 . . . 1 . 3 3 . . . 13 5 . . . 3 1 . . 1 8 1 . 1 7 Melee 15 | . . . . . . . . . . . 1 . . 2 . . . . . . . . 1 . . . 1 2 . . 1 7 Guns 45 | . 3 6 11 3 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 13 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . 1 . . . 2 1 . . . AOE 55 | . . 2 7 3 15 . 3 . . . . . 3 1 . . . 13 5 . . . 2 . . . . 1 . . . . Classes Destroyed 19 | 2 3 3 2 1 5 . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . Worker 18 | . . . 3 . 4 3 . . . . . . 1 . . . . 3 . . . . 1 . . 1 . 1 . . . 1 Builder 12 | . . . . . 3 1 . . . . . . . 1 . . . 2 . . . . 2 . . 1 1 . . . 1 . Tunneler 10 | 5 . . 2 . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . Hauler 32 | . 1 . 6 . 5 . . . . . 2 . . . . . 2 2 . . . . 2 . . 2 1 6 1 . 2 . Recycler 24 | 1 . . 5 2 5 2 . . . . 1 . . 3 . . . . . . . . 1 . . . 1 1 . . 1 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Operator 13 | . . . . . 1 . . . . . . . 3 . . 1 . 2 . . . . 3 . . 1 . 1 . . 1 . Watcher 19 | . 2 . 3 . 1 . . . . . 1 . . 1 . . 1 4 . . . . 1 1 . 1 1 2 . . . . Swarmer 43 | . . 5 2 . 6 . 3 . . . . . 3 1 . . . 13 5 . . . . . . . . 5 . . . . Cutter 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 51 | . 3 . 17 4 23 . . . . . . . . . . . . . . . . . 2 1 . . . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 12 | . . . 6 . 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 2 . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 2 3 8 3 13 3 3 . . . 3 . 4 2 . 1 2 10 5 . . . 4 2 . 3 2 7 1 . 2 5 Combat Bots Only 12 | . 2 3 6 3 12 . 3 . . . 1 . 3 1 . . . 5 5 . . . 2 1 . . 1 3 1 . 1 5 Max Kills in Single Turn 4 | 1 1 2 3 2 4 1 2 . . . 1 . 4 2 1 1 1 4 3 . . . 3 1 . 1 1 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 2 2 3 . 2 . . . . . 3 1 . . . 3 3 . . . 2 . . . . 1 . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . 1 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Hostile Shots Fired 1014 | . 16 38 143 19 177 26 2 5 . 1 6 . 3 57 4 1 2 45 7 3 . . 46 6 . . 15 89 . 8 86 209 Missed 440 | . 5 14 52 8 39 16 2 4 . . 1 . 2 22 . . . 29 4 3 . . 20 4 . . 6 51 . 6 44 108 Damage Taken 13869 | . 148 430 1211 246 2120 75 . 15 . 14 89 . 34 387 57 25 176 604 56 . . . 851 385 . 77 440 1034 . 101 1552 3742 Core 2679 | . 47 85 177 22 71 28 . . . . 30 . 6 63 . 25 . 165 . . . . 65 116 . . 18 134 . 60 608 959 Absorbed by Shields 54 | . . . . . . . . . . . . . . . 54 . . . . . . . . . . . . . . . . . Redirected to Shielding 145 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 74 . . . . Ignored by Resistances 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 50 . . . . Regen/Repaired (Parts) 452 | . . . . . . . . . . . . . . 26 . . . 183 . . . . 25 . . . . . . . . 218 Core Remaining (%) 81 | 100 . 47 . 50 87 . . . . 96 . . . . . . 85 . . . . 83 . . 79 . 98 . . 86 . . Volleys Fired 580 | 14 17 16 95 13 124 8 4 3 . 6 1 . 5 4 1 4 17 7 10 . . 34 36 15 5 11 21 36 18 3 14 38 Largest 2 | 2 2 2 2 2 2 1 1 1 . 1 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 Hottest 120 | 60 76 76 95 46 60 44 39 30 . 30 30 . 30 39 39 35 35 39 113 . . 113 113 120 120 120 120 120 120 120 120 120 Shots Fired 820 | 28 34 31 183 26 213 8 4 3 . 6 1 . 5 5 1 4 17 7 10 . . 34 36 15 5 11 21 36 19 3 14 40 Gun 410 | 28 34 30 114 24 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 352 | . . . 63 . 19 8 . . . . . . . 2 . 4 17 . 6 . . 34 36 15 5 11 21 35 19 3 14 40 Launcher 58 | . . 1 6 2 14 . 4 3 . 6 1 . 5 3 1 . . 7 4 . . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 381 | 14 17 15 101 24 180 8 . . . . . . . . . . . . . . . . 21 1 . . . . . . . . Thermal 380 | 14 17 15 76 . 19 . . . . . . . . 2 . 4 17 . 6 . . 34 15 14 5 11 21 35 18 3 14 40 Explosive 58 | . . 1 6 2 14 . 4 3 . 6 1 . 5 3 1 . . 7 4 . . . . . . . . 1 . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hit Streak 27 | 4 5 6 16 7 27 . 1 . . . . . 1 1 . 2 5 3 1 . . . 2 5 . . 9 3 5 . . 4 Robot Miss Streak 5 | 2 5 3 5 2 3 . 1 . . . . . 1 1 . . 2 1 2 . . . . 1 . . . 2 3 . 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 570 | 17 19 19 116 18 164 6 1 . . . 8 . 8 17 4 2 12 21 4 . 3 . 22 5 . 8 11 31 12 1 13 28 Core Hits 339 | 7 11 11 58 9 98 3 3 . . . 5 . 9 20 2 1 6 33 9 . 2 . 13 4 . . 3 10 4 . 5 13 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . 1 1 4 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Critical Strikes 33 | . . . 7 1 4 . . . . . 2 . 2 2 1 . 1 1 . . . . 1 . . 1 . 3 . . 3 4 Burn 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . . 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Sever 17 | . . . . . . . . . . . 2 . 2 2 1 . 1 1 . . . . 1 . . . . . . . 3 4 Melee Attacks 381 | . . . . . 1 22 9 7 1 . 20 . 18 23 4 1 5 39 7 . 3 1 81 5 . 11 16 44 5 6 25 27 Impact 88 | . . . . . . . . . . . . . . . . . . . . . . . 14 5 . 11 14 44 . . . . Slashing 293 | . . . . . 1 22 9 7 1 . 20 . 18 23 4 1 5 39 7 . 3 1 67 . . . 2 . 5 6 25 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 60 | . . . . . . 6 . . . . 4 . 3 6 4 1 . 2 . . . . 7 . . 5 . 11 1 1 7 2 Combat Hostiles 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25952 | 227 240 463 2756 549 4206 436 137 . . . 450 . 766 1435 366 157 505 3068 637 . 275 . 1726 217 . 887 676 2469 552 76 949 1727 Guns 4433 | 227 240 298 1131 291 2246 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2837 | . . . 720 . 322 . . . . . . . . 63 . 32 320 . . . . . 41 217 . . 171 234 379 . . 338 Explosions 7015 | . . 165 875 208 1617 . 137 . . . . . 321 480 135 . 19 2099 401 . . . 281 . . . . 277 . . . . Melee 11566 | . . . . . . 436 . . . . 450 . 445 892 231 125 166 969 236 . 275 . 1404 . . 887 505 1958 173 76 949 1389 Ramming 101 | . . . 30 50 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3841 | 103 106 111 984 291 2246 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4637 | 124 134 187 1125 . 322 . . . . . . . . 63 . 32 320 669 . . . . 322 217 . . 171 234 379 . . 338 Explosive 5788 | . . 165 617 208 1617 . 137 . . . . . 321 480 135 . . 1430 401 . . . . . . . . 277 . . . . Electromagnetic 19 | . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . Impact 3253 | . . . . . . . . . . . . . . . . . . . . . . . . . . 887 408 1958 . . . . Slashing 8313 | . . . . . . 436 . . . . 450 . 445 892 231 125 166 969 236 . 275 . 1404 . . . 97 . 173 76 949 1389 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 9 3 . . . . . . . 4 5 5 5 2 1 . . . . 1 1 1 . 10 1 1 1 3 9 Average Corruption 2 | . . . 2 2 2 . . . . . . . 4 4 5 2 2 1 . . . . 1 1 1 . 9 1 1 1 1 3 Corruption Purged 10 | . . . . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . 4 . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Effects 137 | . . . 16 12 29 . . . . . . . 6 22 6 1 . 2 . . . . 6 3 2 . 7 7 1 1 2 14 Message Errors 37 | . . . 1 7 10 . . . . . . . 3 5 2 1 . . . . . . 1 . 1 . 1 2 . . . 3 Matter Fused 28 | . . . 6 2 4 . . . . . . . . 4 1 . . 1 . . . . 2 . 1 . 1 1 . 1 1 3 Heat Flow Errors 15 | . . . 1 . 2 . . . . . . . 1 4 . . . 1 . . . . 1 1 . . 1 2 . . . 1 Energy Discharges 16 | . . . 2 . 3 . . . . . . . . 4 . . . . . . . . 1 . . . 3 . . . 1 2 Parts Rejected 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . 3 1 4 . . . . . . . 1 2 2 . . . . . . . 1 1 . . . 2 . . . 3 Data Loss (major) 5 | . . . . . . . . . . . . . 1 1 1 . . . . . . . . 1 . . 1 . . . . . Misfires 6 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 Alerts 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3285 | . . . 54 . 41 121 . . . . 42 . 52 214 36 . . 322 2 . 35 . 424 30 . 511 155 855 15 21 120 235 Projectiles 125 | . . . 4 . . . . . . . . . . . . . . . . . . . . 30 . . 26 49 15 . . 1 Explosions 415 | . . . 50 . 41 . . . . . . . . 7 . . . 231 2 . . . 39 . . . . 45 . . . . Melee 2745 | . . . . . . 121 . . . . 42 . 52 207 36 . . 91 . . 35 . 385 . . 511 129 761 . 21 120 234 Knockbacks 24 | . . . 6 2 . . . . . . . . . . . . . . . . . . . . . 2 5 9 . . . . Impact 17 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 2 3 9 . . . . Kinetic 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Self-Inflicted Damage 241 | . . 12 . . 25 . . . . . . . 20 . . . 109 . 14 . . . 61 . . . . . . . . . Shots 6 | . . 1 . . 1 . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . Rammed 13 | . . . 3 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 36 75 100 12 212 . 150 196 . . . . 282 247 3 . 6 243 160 . . 232 476 310 92 71 78 175 313 204 330 177 Average Temperature 66 | . 14 28 17 5 45 . 47 97 . . . . 149 110 3 . 3 6 79 . . 75 160 107 35 29 28 21 95 70 117 43 Received Heat Transfer 2254 | . 81 20 462 48 1026 24 . 9 . . 29 . . 60 . . 27 18 . . . . 72 . . . . 99 . . 72 207 Effects 18 | . . . . . 2 . . . . . . . 1 . . . . . . . . . 8 . . . . . 4 3 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Interference 11 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . . 3 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 11 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Fried 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 6 16 . . . . Impact Corruptions 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 5 26 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 . 4 . 1 . . . . . 1 . . . . . 4 . . . . . . 1 . . . 2 . . . . Heat Transferred 6403 | 275 299 407 2370 . 518 . . . . . . . . 100 . 50 500 500 . . . . 237 185 . . 148 185 333 . . 296 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Peak Influence 3293 | 30 96 171 653 281 701 468 . . . . 332 94 240 616 780 456 1039 1476 . . . . 701 491 . 124 197 879 700 480 1034 3293 Initial 661 | . 19 10 . 216 68 285 . . . . 137 64 51 95 344 312 159 508 . . . . . 343 . . 69 110 494 393 288 661 Average 409 | 13 29 109 353 189 418 339 . . . . 260 78 132 354 636 438 396 749 . . . . 337 415 . 69 141 311 656 429 649 2071 Maximum Alert Level 5 | . . . 2 1 3 2 . . . . 1 . 1 2 3 2 3 4 . . . . 3 2 . . . 3 3 2 3 5 Low Security (%) 32 | 100 100 100 25 46 2 . . . . . 26 100 89 16 . . 17 . . . . . 28 . . 100 100 38 . . . . Level 1 28 | . . . 17 53 55 81 . . . . 73 . 10 44 10 15 40 . . . . . 30 32 . . . 40 . 37 14 . Level 2 28 | . . . 56 . 35 18 . . . . . . . 38 47 84 38 69 . . . . 40 67 . . . 15 51 62 27 6 Level 3 6 | . . . . . 6 . . . . . . . . . 41 . 3 16 . . . . . . . . . 5 48 . 58 15 Level 4 1 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . 6 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . . . 4 . 8 3 . . . . 1 . 5 2 1 . 3 7 . . . . 9 4 . 2 2 4 2 1 10 18 Investigation 20 | . . . . . 1 3 . . . . . . 2 1 1 . 1 . . . . . 4 1 . . . 1 . . 2 3 Extermination 10 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 . . 1 1 1 . 1 1 Reinforcement 33 | . . . 2 . 6 . . . . . . . 2 1 . . 2 2 . . . . 2 2 . 2 1 1 1 1 4 4 Assault 13 | . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 10 Garrison 10 | . . . . . 1 . . . . . . . 1 . . . . 4 . . . . . . . . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 7 | . . . 1 . 2 . . . . . . . 1 1 . . . . . . . . . . . 1 1 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Distress Signals 34 | . . . 4 . 2 . . . . . . . 2 5 . . 1 4 . . . . 4 2 . . . 5 . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 587 | . 6 16 38 7 53 6 3 3 . 1 3 6 9 26 12 4 16 46 5 5 . . 41 19 . 3 11 58 8 6 60 116 Peak Tracking Total 35 | . 2 9 9 3 9 5 3 3 . 1 1 6 4 4 5 2 5 15 5 5 . . 9 6 . 1 4 11 3 6 22 35 Tactical Retreats 65 | . . . 1 . 1 2 . . . . . . 2 1 . . 1 9 . 1 . . 9 4 . 1 1 8 . . 9 15 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Traps Triggered 25 | . . . 1 . 3 . . . . . 2 . 3 5 . . 2 4 . . . . 1 . . 1 . 1 . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Disabled 63 | . . . 4 . 3 . . . . . . . 1 4 . 2 16 4 . . . . 12 2 1 . 2 3 2 2 . 5 Max in Single Turn 16 | . . . 2 . 1 . . . . . . . 1 . . . 16 3 . . . . 10 1 1 . 1 1 1 1 . 2 Garrison Access 7 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . 2 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Machines Accessed 90 | . 4 . 3 1 8 8 1 2 1 . 2 . 7 5 3 . . 8 . . 7 . 7 2 1 3 1 5 3 . 5 3 Terminals 29 | . 3 . 3 . 6 5 . . . . . . . 3 3 . . . . . . . . . . . 1 . . . 3 2 Fabricators 13 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 2 . 1 . 1 2 . . . Repair Stations 7 | . . . . . . . . . . . . . 1 1 . . . 3 . . . . 1 . . . . . . . . 1 Recycling Units 13 | . 1 . . . 1 2 . . . . 1 . 3 1 . . . . . . . . 2 . . . . 2 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Garrison Access 13 | . . . . . 1 1 . . . . 1 . 1 . . . . 2 . . . . 1 . . 2 . 2 . . 2 . Total Hacks 238 | . 6 . 11 1 16 19 1 7 5 . 3 . 13 12 7 . . 17 . . 44 . 21 4 1 3 3 13 9 . 12 10 Successful 136 | . 2 . 5 1 9 9 1 7 5 . 1 . 8 7 1 . . 8 . . 44 . 8 1 1 1 1 5 6 . 3 2 Failed 101 | . 3 . 6 . 7 10 . . . . 2 . 5 5 6 . . 9 . . . . 13 3 . 2 2 8 3 . 9 8 Catastrophic 28 | . 2 . . . 3 3 . . . . 1 . 1 2 4 . . 1 . . . . 1 2 . 2 . . . . 3 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 335 | . 5 . 8 . 7 9 . . . . 26 . 38 16 2 . 13 52 . . . . 30 14 . 13 28 28 9 9 10 18 Terminals 73 | . 5 . 11 . 14 15 . . . . . . . 3 7 . . . . . . . . . . . 3 . . . 6 9 Fabricators 29 | . . . . . . . . . . . . . 5 . . . . 4 . . . . 8 4 . 1 . 4 3 . . . Repair Stations 23 | . . . . . . . . . . . . . 2 7 . . . 5 . . . . 8 . . . . . . . . 1 Recycling Units 21 | . 1 . . . 1 2 . . . . 1 . 4 2 . . . . . . . . 4 . . . . 6 . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 6 . . . Garrison Access 24 | . . . . . 1 2 . . . . 2 . 2 . . . . 5 . . . . 1 . . 2 . 3 . . 6 . Terminal Hacks 83 | . 1 . 3 1 7 4 1 7 5 . . . . 3 1 . . . . . 44 . . . 1 . 1 . . . 3 1 Record 42 | . . . . . . . . 6 . . . . . . 1 . . . . . 34 . . . 1 . . . . . . . Part Schematic 8 | . . . . . . . . . 5 . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 10 | . . . . 1 . . 1 1 . . . . . 3 . . . . . . . . . . . . 1 . . . 3 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . . . 4 . . . . 2 . . . . 3 . . . . . 1 . . . Network Status 8 | . . . . . . . . . . . . . 2 . . . . 2 . . . . 3 . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . . 1 2 . . . 4 . . . . 3 . . . . . . . . . Scan Component 6 | . . . . . . . . . . . . . 1 1 . . . 2 . . . . 2 . . . . . . . . . Repair 4 | . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Recycling Unit Hacks 12 | . 1 . . . 1 2 . . . . 1 . 1 2 . . . . . . . . 1 . . . . 3 . . . . Report Inventory 9 | . 1 . . . 1 2 . . . . 1 . . 1 . . . . . . . . 1 . . . . 2 . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 4 . . . Insert Component 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . 2 . . . . Seal Access 6 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 . 2 . . . . Unauthorized Hacks 10 | . . . 2 . . 3 . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . 1 Terminals 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . Liberate 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 3 . 6 7 . . . . 1 . 5 2 3 . . 6 . . . . 4 2 . 2 . 2 2 . 3 1 Full Trace Events 8 | . . . . . . 3 . . . . . . 1 1 1 . . . . . . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 158 | . . . . . . . . . 21 . 12 . 22 11 . . . 26 . . 3 . 21 . . . 21 . 1 9 . 11 Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . Time 305 | . . . . . . . . . . . . . . 136 . . . 99 . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total Allies 131 | . . 4 . . . . . . 7 . . . . 24 5 . 3 6 . . . . 6 6 . . . 11 3 . 6 50 Largest Group 34 | . . 4 . . . . . . 7 7 6 2 . 12 12 11 10 7 . . . . 3 4 . . . 3 3 . 3 34 Highest-Rated Group 1946 | . . 71 . . . . . . 248 248 197 77 . 630 675 675 677 581 . . . . 117 192 . . . 244 174 . 244 1946 Highest-Rated Ally 269 | . . 31 . . . . . . 51 51 41 41 . 159 159 96 96 96 . . . . 50 96 . . . 122 81 . 122 269 Zionite Dispatches 22 | . . . . . . . . . . . 1 . 2 2 . . 1 3 . . . . 3 2 . . . 5 . . 3 . Heavy 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Light 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . Recon 4 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . Hacker 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 . Ally Attacks 791 | . . 19 . . . . . . . 12 29 1 . 184 110 33 50 34 . . . . 12 12 . . . 35 3 . 26 231 Total Damage 27151 | . . 129 . . . . . . . 280 557 30 . 3319 2479 1293 1594 736 . . . . 980 231 . . . 1846 366 . 1787 11524 Kills 153 | . . 2 . . . . . . . 6 5 . . 26 13 5 14 6 . . . . 7 3 . . . 12 3 . 6 45 Allies Corrupted 7 | . . . . . . . . . . . 3 . . . . . . 2 . . . . 1 . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 2 . . . 1 2 3 . . . . . . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 59 | . . . . . . . . . . . 6 . 8 2 . . 2 11 . . . . 6 1 . 3 9 2 2 2 1 4 Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Emergency Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . Guard Positions 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 1 Component Stockpiles 5 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 . . . 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . . Component Schematics 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . Prototype Schematics 8 | . . . . . . . . . . . 1 . 1 1 . . . 1 . . . . 1 . . . 1 . . 1 . 1 Unaware Analyses 7 | . . . . . . . . . . . 1 . 1 . . . 1 2 . . . . . 1 . . 1 . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 Active Terminals 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . 1 . . . . Active Garrisons 7 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . 1 1 . . . . 1 Depthwide Sectors/0 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 1 . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Turns Passed 15913 | 301 763 503 1227 742 1755 401 184 206 426 264 480 40 712 1128 205 197 187 825 180 44 63 235 1440 304 172 262 312 951 256 75 467 606 Spaces Moved 26649 | 153 431 282 547 426 782 957 596 602 836 458 906 135 1816 1230 236 98 365 2424 571 190 168 646 2286 628 351 800 816 1821 689 170 1837 2396 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2616 | 150 431 282 547 426 780 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . Flight 23469 | . . . . . 2 957 596 602 836 458 906 135 1816 1230 236 98 365 2424 571 190 168 646 2286 628 351 800 816 1790 689 140 1651 2082 Fastest Speed 10 | 50 160 160 160 160 148 24 24 24 24 24 21 21 21 23 23 23 21 19 23 23 21 21 17 24 22 20 20 14 12 12 10 11 Average Speed 35 | 158 160 160 160 160 158 24 24 24 24 24 23 21 23 23 23 23 22 20 23 23 22 21 24 24 23 22 20 34 12 12 11 14 Slowest Speed 240 | 160 160 240 160 240 240 27 24 24 24 24 24 21 103 27 23 23 23 26 23 23 23 21 28 24 101 112 97 111 14 12 18 85 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . . . 2 . 6 4 . . 5 11 . . . . 7 . . 2 11 6 3 . 8 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Microwarps 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 19 25 Exploration Rate (%) 59 | 9 50 54 37 83 72 23 71 87 88 60 23 81 61 89 70 83 37 71 71 45 63 74 65 42 96 22 76 55 83 13 41 57 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 32 | . . 1 . . . . . 2 . 1 10 . . . . . . 4 . 1 3 . . . . 3 3 2 2 . . . Known Exits Taken 25 | . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . 1 . . 2 3 4 . . . . . . . . . 1 1 . . . . . . . . . . . . Spaces Dug 454 | . . . 15 . 8 18 25 32 . 32 10 . 28 3 . . 4 16 9 . . 34 88 10 . 14 16 38 3 5 22 24 Terrain Destroyed 1298 | . . 13 83 30 157 18 67 41 . 72 22 . 51 32 21 . 162 63 75 . . 35 122 11 . 14 17 49 7 5 23 108 Melee 169 | . . . . . 1 16 8 7 . . 10 . 11 3 . . . 16 4 . . 1 56 2 . 3 1 15 . 2 11 2 Projectile 196 | . . . . . 2 2 . . . . . . . . . . 6 . 6 . . 34 33 9 . 11 16 27 7 3 12 28 AOE 933 | . . 13 83 30 154 . 59 34 . 72 12 . 40 29 21 . 156 47 65 . . . 33 . . . . 7 . . . 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Com Total 31167 | 180 473 303 717 458 1073 1077 618 648 1059 605 1142 145 2069 2018 379 266 440 2659 598 189 188 709 2997 756 431 843 905 2019 836 187 1874 2306 Wait 3209 | . 6 . 18 . 68 62 1 36 219 142 201 11 193 594 129 160 49 164 7 . 6 29 546 105 59 6 4 75 81 27 114 97 Move 25994 | 152 430 281 546 425 781 956 595 601 835 457 902 134 1803 1221 235 97 354 2402 570 189 167 645 2271 627 350 795 795 1808 683 141 1655 2091 Hop 66 | . . . . . . . . . . . 2 . 6 4 . . 5 10 . . . . 7 . . 2 8 6 2 . 6 8 Pick Up 95 | 7 10 2 12 4 14 5 2 . . . 1 . 3 1 . . . 2 1 . 2 . 3 . 2 . 6 . 8 3 5 2 Fast Attach 219 | 7 1 . 6 2 14 6 1 . 2 . 1 . 8 6 1 2 4 11 . . 4 . 26 2 8 10 20 27 12 . 21 17 Attach 48 | . . . 9 1 7 3 1 . . . 1 . . . . . . . 2 . . . 1 . 2 . 7 . 2 2 4 6 Detach 22 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 8 4 2 . 4 2 Swap 98 | . 3 2 12 4 36 4 2 1 . . 1 . 4 2 5 . 1 5 . . 1 . 2 . . 1 . 2 4 . 3 3 Drop 241 | . 6 2 13 4 23 11 3 . 2 . 1 . 12 4 4 2 5 8 . . 5 . 24 2 5 7 19 17 19 5 23 15 Fire 580 | 14 17 16 95 13 124 8 4 3 . 6 1 . 5 4 1 4 17 7 10 . . 34 36 15 5 11 21 36 18 3 14 38 Melee 381 | . . . . . 1 22 9 7 1 . 20 . 18 23 4 1 5 39 7 . 3 1 81 5 . 11 16 44 5 6 25 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 100 | . . . . . . . . . . . 11 . 17 60 . . . 11 . . . . . . . . 1 . . . . . Rewire 99 | . . . . . . . . . . . . . . 99 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / [*Sto x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Hub x2) -6/Hub_04(d) (discovered 3 exits: *Fac x3) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 302 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 14) 402 | -10/Materials | Discovered new exit (range 11) 904 | -10/Materials | Central database locked down 1065 | -10/Materials | Entered Mines 1112 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1158 | -10/Mines | Learned location of Storage (-9) 1165 | -10/Mines | Met a Derelict bent on vengeance 1238 | -10/Mines | Escorted by a lone wolf Derelict 1351 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1355 | -10/Mines | Found Prototype Device 1498 | -10/Mines | Discovered new exit (range 14) 1505 | -10/Mines | Assembled infested the area 1568 | -10/Mines | Core integrity fell below 50% 1568 | -10/Mines | Entered Materials 1568 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -9/Materials | Lost 5 allies 1647 | -9/Materials | Discovered new exit (range 16) 1845 | -9/Materials | Discovered new exit (range 15) 2066 | -9/Materials | Lost 3 parts (1p1n1w) 2069 | -9/Materials | Discovered new exit (range 8) 2077 | -9/Materials | Discovered new exit (range 15) 2341 | -9/Materials | Build established: Scavenger-Mutant 2768 | -9/Materials | First assault squad dispatched 2795 | -9/Materials | Entered Mines 3029 | -9/Mines | Discovered new exit (range 13) 3072 | -9/Mines | Learned location of 1 exit from Materials 3139 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3308 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3396 | -9/Mines | Identified Exp. Sensor Array 3436 | -9/Mines | Build established: Mutant 3537 | -9/Mines | Entered Materials 3537 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3538 | -8/Materials | Identified exit to Factory 3827 | -8/Materials | Garrison activated, responded to threat 4023 | -8/Materials | Destroyed 12 combat bots 4024 | -8/Materials | Lost 4 parts (1p2n1w) 4314 | -8/Materials | Build established: Scavenger-Mutant 4895 | -8/Materials | Destroyed 7 combat bots 5292 | -8/Materials | Entered Factory 5292 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5561 | -7/Factory | Build established: Scavenger-Scout 5642 | -7/Factory | Discovered new exit (range 13) 5647 | -7/Factory | Identified exit to Lower Caves 5693 | -7/Factory | Entered Lower Caves 5874 | -7/Lower Caves | Discovered new exit (range 12) 5877 | -7/Lower Caves | Identified exit to Lower Caves 5877 | -7/Lower Caves | Entered another Lower Caves area 5878 | -7/Lower Caves | Discovered new exit (range 8) 5879 | -7/Lower Caves | Identified exit to Factory 5897 | -7/Lower Caves | Learned Factory emergency access door positions 5897 | -7/Lower Caves | Learned Research stockpile data 5906 | -7/Lower Caves | Encountered a Warlord checkpoint 5928 | -7/Lower Caves | Learned location of 1 exit from Factory 6046 | -7/Lower Caves | Build established: Scout 6081 | -7/Lower Caves | Discovered new exit (range 9) 6083 | -7/Lower Caves | Identified exit to Zion 6083 | -7/Lower Caves | Entered Zion 6097 | -7/Zion | Discovered new exit (range 16) 6120 | -7/Zion | Gained Derelict followers 6132 | -7/Zion | Learned Factory emergency access door positions 6155 | -7/Zion | Identified exit to Deep Caves 6185 | -7/Zion | Given A8's code to call for help 6231 | -7/Zion | Found Prototype Device 6231 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 6246 | -7/Zion | Met Imprinter 6250 | -7/Zion | Imprinted 6252 | -7/Zion | Declared Zion's savior 6294 | -7/Zion | Identified exit to Proximity Caves 6509 | -7/Zion | Entered Proximity Caves 6509 | -6/Proximity Caves | Accompanied by 7 allies 6567 | -6/Proximity Caves | Learned Factory security intel 6605 | -6/Proximity Caves | Learned Factory terminal intel 6657 | -6/Proximity Caves | Spotted B-75 Beast 6748 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6773 | -6/Proximity Caves | Entered Factory 6773 | -6/Factory | Accompanied by 6 allies 6773 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6774 | -6/Factory | Identified exit to Extension 6777 | -6/Factory | Loaded intel: 27 terminal locations 6831 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 6832 | -6/Factory | Zion Recon squad teleported in 6936 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 6943 | -6/Factory | Retrieved Zion intel report: Active Terminals 6968 | -6/Factory | Retrieved Zion intel report: Active Garrisons 6984 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7128 | -6/Factory | Retrieved Zion intel report: Branch Access 7128 | -6/Factory | Identified exit to Lower Caves 7253 | -6/Factory | Sucked down chute 7253 | -6/Factory | Entered Waste 7255 | -6/Waste | Spotted C-40 Crusher 7261 | -6/Waste | Spotted C-40 Crusher 7273 | -6/Waste | 2 allies followed down the chute 7280 | -6/Waste | Spotted C-40 Crusher 7280 | -6/Waste | Spotted C-40 Crusher 7287 | -6/Waste | Spotted C-40 Crusher 7289 | -6/Waste | Discovered new exit (range 19) 7290 | -6/Waste | Spotted C-40 Crusher 7292 | -6/Waste | Identified exit to Factory 7293 | -6/Waste | Entered Factory 7307 | -6/Factory | Retrieved Zion intel report: Component Schematics 7308 | -6/Factory | Zion Recon squad teleported in 7366 | -6/Factory | Garrison activated, responded to threat 7402 | -6/Factory | Discovered new exit (range 12) 7405 | -6/Factory | Identified exit to Factory 7460 | -6/Factory | Discovered exit to Factory (range 20) 7577 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7619 | -6/Factory | Spotted B-75 Beast 7654 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7722 | -6/Factory | Retrieved Zion intel report: Emergency Access 7735 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7755 | -6/Factory | Discovered exit to Lower Caves (range 19) 7760 | -6/Factory | Retrieved Zion intel report: Branch Access 7928 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 7980 | -6/Factory | Retrieved Zion intel report: Guard Positions 7981 | -6/Factory | Zion Recon squad teleported in 7999 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 8005 | -6/Factory | Entered Extension 8016 | -6/Extension | Zion Light squad teleported in 8165 | -6/Extension | Repaired Broken Exp. Sensor Array 8370 | -6/Extension | Spotted B-75 Beast 8473 | -6/Extension | Rescued a captive Derelict 8479 | -6/Extension | Rescued a captive Derelict 8709 | -6/Extension | Spotted B-75 Beast 8730 | -6/Extension | Build established: Commander-Scout 8740 | -6/Extension | Allies destroyed B-75 Beast 8783 | -6/Extension | Rescued A7 8867 | -6/Extension | Lost 4 allies 8927 | -6/Extension | Zion Light squad teleported in 8927 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 8927 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 8935 | -6/Extension | Rescued a captive Derelict 8980 | -6/Extension | Disrupted transfer network 9072 | -6/Extension | Discovered exit to Factory (range 10) 9072 | -6/Extension | Discovered new exit (range 6) 9128 | -6/Extension | Identified exit to Cetus 9133 | -6/Extension | Entered Cetus 9133 | -6/Cetus | Accompanied by 12 allies (A7) 9138 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 9138 | -6/Cetus | Spotted Cetus Guard 9138 | -6/Cetus | Spotted Cetus Guard 9138 | -6/Cetus | Spotted Cetus Guard 9138 | -6/Cetus | Spotted Cetus Guard 9151 | -6/Cetus | Allies destroyed Cetus Guard 9155 | -6/Cetus | Allies destroyed Cetus Guard 9155 | -6/Cetus | Allies destroyed Cetus Guard 9157 | -6/Cetus | Allies destroyed Cetus Guard 9172 | -6/Cetus | Started Cetus Manufacturing Module 9197 | -6/Cetus | Manufactured an Enhanced Grunt 9213 | -6/Cetus | Discovered new exit (range 20) 9218 | -6/Cetus | Spotted Cetus Guard 9218 | -6/Cetus | Spotted Cetus Guard 9218 | -6/Cetus | Spotted Cetus Guard 9218 | -6/Cetus | Spotted Cetus Guard 9222 | -6/Cetus | Manufactured an Enhanced Grunt 9240 | -6/Cetus | Allies destroyed Cetus Guard 9247 | -6/Cetus | Manufactured an Enhanced Grunt 9253 | -6/Cetus | Allies destroyed Cetus Guard 9258 | -6/Cetus | Allies destroyed Cetus Guard 9260 | -6/Cetus | Allies destroyed Cetus Guard 9270 | -6/Cetus | Murdered A7 9271 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9272 | -6/Cetus | Manufactured an Enhanced Grunt 9278 | -6/Cetus | Lost 3 allies 9282 | -6/Cetus | Identified exit to Archives 9297 | -6/Cetus | Manufactured an Enhanced Grunt 9338 | -6/Cetus | Entered Archives 9338 | -6/Archives | Accompanied by 11 allies 9405 | -6/Archives | Lost 4 allies 9476 | -6/Archives | Unable to access archive contents 9478 | -6/Archives | Discovered new exit (range 20) 9479 | -6/Archives | Discovered new exit (range 20) 9483 | -6/Archives | Identified exit to Hub_04(d) 9535 | -6/Archives | Entered Hub_04(d) 9535 | -6/Hub_04(d) | Accompanied by 7 allies 9544 | -6/Hub_04(d) | Zion Light squad teleported in 9561 | -6/Hub_04(d) | Discovered exit to Factory (range 5) 9594 | -6/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 9596 | -6/Hub_04(d) | Discovered exit to Factory (range 10) 9596 | -6/Hub_04(d) | Spotted B-75 Beast 9695 | -6/Hub_04(d) | Discovered exit to Factory (range 4) 9711 | -6/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 9715 | -6/Hub_04(d) | Network Hub disabled 9718 | -6/Hub_04(d) | Spotted Lightning 9718 | -6/Hub_04(d) | Spotted Lightning 9718 | -6/Hub_04(d) | Spotted Lightning 9722 | -6/Hub_04(d) | Entered Factory 9722 | -5/Factory | Accompanied by 5 allies 9722 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9733 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 9734 | -5/Factory | Zion Heavy squad teleported in 9821 | -5/Factory | Repaired Broken Hvy. Missile Launcher 9870 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9911 | -5/Factory | Repaired Imp. Light Armor Plating 9954 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10031 | -5/Factory | Garrison activated, responded to threat 10038 | -5/Factory | Retrieved Zion intel report: Emergency Access 10095 | -5/Factory | Retrieved Zion intel report: Component Schematics 10097 | -5/Factory | Discovered new exit (range 19) 10101 | -5/Factory | Identified exit to Factory 10106 | -5/Factory | Retrieved Zion intel report: Guard Positions 10114 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10115 | -5/Factory | Zion Recon squad teleported in 10140 | -5/Factory | Zion Hacker squad teleported in 10152 | -5/Factory | Build established: Scout 10301 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10365 | -5/Factory | Retrieved Zion intel report: Main Access 10378 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10406 | -5/Factory | Garrison activated, responded to threat 10444 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 10534 | -5/Factory | Lost 3 parts (2n1w) 10546 | -5/Factory | Discovered new exit (range 3) 10546 | -5/Factory | Identified exit to Upper Caves 10547 | -5/Factory | Entered Upper Caves 10583 | -5/Upper Caves | Encountered a Warlord checkpoint 10705 | -5/Upper Caves | Discovered new exit (range 20) 10709 | -5/Upper Caves | Identified exit to Upper Caves 10727 | -5/Upper Caves | Entered another Upper Caves area 10730 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10743 | -5/Upper Caves | Build established: Scavenger-Scout 10760 | -5/Upper Caves | Learned location of Armory (-4) 10768 | -5/Upper Caves | Discovered new exit (range 11) 10770 | -5/Upper Caves | Identified exit to Zhirov 10771 | -5/Upper Caves | Entered Zhirov 10771 | -5/Zhirov | Discovered new exit (range 3) 10776 | -5/Zhirov | Met Zhirov 10782 | -5/Zhirov | Learned location of Quarantine (-3) 10782 | -5/Zhirov | Learned location of Testing (-2) 10782 | -5/Zhirov | Learned location of Command (-1) 10784 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10789 | -5/Zhirov | Found Alien Artifact 10789 | -5/Zhirov | Identified Integrated Reactor 10789 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10797 | -5/Zhirov | Found Alien Artifact 10834 | -5/Zhirov | Identified exit to Proximity Caves 10834 | -5/Zhirov | Entered Proximity Caves 11069 | -4/Proximity Caves | Discovered exit to Factory (range 5) 11069 | -4/Proximity Caves | Entered Factory 11069 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11070 | -4/Factory | Identified exit to Research 11137 | -4/Factory | Retrieved Zion intel report: Active Terminals 11266 | -4/Factory | Discovered new exit (range 10) 11269 | -4/Factory | Identified exit to Upper Caves 11323 | -4/Factory | Retrieved Zion intel report: Trap Installations 11324 | -4/Factory | Zion Fire squad teleported in 11359 | -4/Factory | Spotted B-86 Titan 11635 | -4/Factory | Discovered exit to Research (range 16) 11656 | -4/Factory | Discovered exit to Upper Caves (range 21) 11982 | -4/Factory | Repaired Broken Power Sword 12106 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12107 | -4/Factory | Zion Demo squad teleported in 12194 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12200 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12210 | -4/Factory | Retrieved Zion intel report: Component Schematics 12211 | -4/Factory | Zion Melee Resupply teleported in 12319 | -4/Factory | Build established: Scavenger-Ninja 12336 | -4/Factory | Spotted B-86 Titan 12415 | -4/Factory | Terminal network hard line cut 12507 | -4/Factory | Discovered new exit (range 13) 12509 | -4/Factory | Identified exit to Armory 12509 | -4/Factory | Entered Armory 12510 | -4/Armory | Met VL-GR5, who suggested a friendly competition 12580 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 12581 | -4/Armory | Zion Fire squad teleported in 12600 | -4/Armory | Zion Explosive Resupply teleported in 12674 | -4/Armory | Lost 3 allies 12778 | -4/Armory | Enhanced Grunt warped into view, answering call for help 12781 | -4/Armory | Enhanced Grunt warped into view, answering call for help 12794 | -4/Armory | Discovered new exit (range 3) 12794 | -4/Armory | Identified exit to Lab 12813 | -4/Armory | Entered Lab 12813 | -4/Lab | Discovered exit to Research (range 9) 12816 | -4/Lab | Hidden lab's door opened automatically 12816 | -4/Lab | Sensor layout match revealed 12817 | -4/Lab | Gained access to the hidden lab's interior 12858 | -4/Lab | Unable to decrypt terminal 12865 | -4/Lab | Found Prototype Energy Gun 12865 | -4/Lab | Identified Hyp. EM Gauss Rifle 12868 | -4/Lab | Found Prototype Energy Gun 12868 | -4/Lab | Identified Tachyon Dispersion Ray 12879 | -4/Lab | Found Alien Artifact 12879 | -4/Lab | Identified Core Expander 12879 | -4/Lab | Installed Core Expander, added new Power slot 12885 | -4/Lab | Found Alien Artifact 12885 | -4/Lab | Identified Integrated Dissipator 12885 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 12892 | -4/Lab | Found Alien Artifact 12892 | -4/Lab | Identified Transdimensional Reconstructor (x2) 12892 | -4/Lab | Warped through subspace 12945 | -4/Lab | Found Alien Artifact 12958 | -4/Lab | Found Prototype Protection 12958 | -4/Lab | Identified Exp. Powered Armor 12985 | -4/Lab | Entered Research 12985 | -3/Research | Evolved 2 slots: Utility x2 13110 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 13138 | -3/Research | Found Exp. Signal Interpreter 13159 | -3/Research | Retrieved Zion intel report: Active Garrisons 13223 | -3/Research | Retrieved Zion intel report: Active Terminals 13240 | -3/Research | Discovered new exit (range 4) 13241 | -3/Research | Identified exit to Quarantine 13247 | -3/Research | Entered Quarantine 13249 | -3/Quarantine | Found Alien Artifact 13249 | -3/Quarantine | Identified Core Reset Matrix (x2) 13249 | -3/Quarantine | Used Core Reset Matrix 13253 | -3/Quarantine | Detected hypermatrix surge 13253 | -3/Quarantine | Sensed 13 artifacts in vicinity 13293 | -3/Quarantine | Found Sigix Broadsword 13321 | -3/Quarantine | Met incapacitated Sigix Warrior 13321 | -3/Quarantine | Lockdown squad dispatched 13326 | -3/Quarantine | Found Sigix Containment Pod 13341 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 13358 | -3/Quarantine | Retrieved Zion intel report: Branch Access 13369 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 13376 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 13401 | -3/Quarantine | Crushed by falling debris 13408 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-3 13423 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 13448 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 13489 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 13494 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 13540 | -3/Quarantine | System corruption reached 10% 13554 | -3/Quarantine | Build established: Alien-Ninja 13559 | -3/Quarantine | Discovered new exit (range 3) 13559 | -3/Quarantine | Identified exit to Research 13559 | -3/Quarantine | Entered Research 13559 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13667 | -2/Research | Spotted B-90 Cyclops 13673 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 13769 | -2/Research | Zion Fire squad teleported in 13813 | -2/Research | Discovered new exit (range 13) 13956 | -2/Research | Spotted B-90 Cyclops 14048 | -2/Research | Build established: Alien-Assassin 14144 | -2/Research | Zion Zionite Resupply teleported in 14152 | -2/Research | P-80 Master assimilated allied 3N-336(A) 14277 | -2/Research | Found Prototype Device 14277 | -2/Research | Identified Exp. Thermal Shield 14282 | -2/Research | Spotted B-90 Cyclops 14299 | -2/Research | Identified exit to Access 14312 | -2/Research | Retrieved Zion intel report: Active Terminals 14313 | -2/Research | Zion Heavy squad teleported in 14346 | -2/Research | Garrison activated, responded to threat 14436 | -2/Research | Zion Hacker squad teleported in 14496 | -2/Research | Zion Hacker squad teleported in 14502 | -2/Research | Discovered new exit (range 10) 14503 | -2/Research | Identified exit to Testing 14510 | -2/Research | Entered Testing 14510 | -2/Testing | Accompanied by 2 allies 14514 | -2/Testing | Lost 3 allies 14554 | -2/Testing | Found Prototype Energy Cannon 14554 | -2/Testing | Identified Hpw. Disruptor Cannon 14619 | -2/Testing | Discovered exit to Access (range 21) 14646 | -2/Testing | Retrieved Zion intel report: Guard Positions 14697 | -2/Testing | Found Prototype Device 14698 | -2/Testing | Identified Thermal Barrier 14711 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 14738 | -2/Testing | Spotted Fortress 14764 | -2/Testing | Discovered new exit (range 6) 14766 | -2/Testing | Identified exit to Section 7 14766 | -2/Testing | Entered Section 7 14767 | -2/Section 7 | Sensed 21 artifacts in vicinity 14774 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 14777 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 14816 | -2/Section 7 | Found Spacefold Activator 14825 | -2/Section 7 | Found Microwarp Drive 14839 | -2/Section 7 | Discovered exit to Access (range 17) 14841 | -2/Section 7 | Entered Access 14841 | -1/Access | Spotted B-99 Colossus 14841 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 14865 | -1/Access | Spotted B-99 Colossus 14905 | -1/Access | Zion Heavy squad teleported in 14991 | -1/Access | Garrison activated, responded to threat 15061 | -1/Access | Zion Hacker squad teleported in 15134 | -1/Access | Search patrols dispatched 15293 | -1/Access | Retrieved Zion intel report: Component Stockpiles 15294 | -1/Access | Zion Offense Resupply teleported in 15307 | -1/Access | Discovered new exit (range 7) 15308 | -1/Access | Identified exit to Command 15308 | -1/Access | Entered Command 15390 | -1/Command | Retrieved Zion intel report: Trap Installations 15423 | -1/Command | Disengaged cave seal 15423 | -1/Command | Zionites emerged from the dark tunnel 15469 | -1/Command | Found Unknown Protection 15469 | -1/Command | Identified Imp. Powered Armor 15476 | -1/Command | Retrieved Zion intel report: Guard Positions 15485 | -1/Command | Phase Generator disabled 15492 | -1/Command | Build established: Alien-Scout 15588 | -1/Command | Spotted B-99 Colossus 15589 | -1/Command | Retrieved Zion intel report: Active Garrisons 15593 | -1/Command | First assault squad dispatched 15595 | -1/Command | Retrieved Zion intel report: Prototype Schematics 15630 | -1/Command | Core integrity fell below 50% 15660 | -1/Command | Lost 3 parts (1p1n1u) 15674 | -1/Command | High security lockdown imminent 15754 | -1/Command | High security lockdown engaged 15758 | -1/Command | Spotted M Guard 15758 | -1/Command | Spotted M Guard 15761 | -1/Command | Spotted Combat Programmer 15761 | -1/Command | Spotted Combat Programmer 15769 | -1/Command | Spotted Alpha 7 15769 | -1/Command | Spotted Striker 15788 | -1/Command | Emitted hypermatrix ping 15793 | -1/Command | Assembled emerged from beneath the floor 15794 | -1/Command | Assembled emerged from beneath the floor 15798 | -1/Command | Assembled emerged from beneath the floor 15863 | -1/Command | Lost 8 allies 15870 | -1/Command | Failed to warp due to unstable space 15876 | -1/Command | Core integrity fell below 20% 15894 | -1/Command | Destroyed Combat Programmer 15907 | -1/Command | Destroyed Combat Programmer 15914 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 15895_ Quantum Reactor destroyed. 15896_ Penetrated by EMDS Slug. 15897_ Destroyed Prototype Device. 15898_ E-15 Imp destroyed. 15899_ Penetrated by EMDS Slug. 15899_ Combat Programmer Prototype Protection severed. 15901_ Penetrated by EMDS Slug. 15902_ The unstable cave ceiling collapses. 15902_ Combat Programmer Prototype Hover Unit severed. 15903_ Penetrated by EMDS Slug. 15906_ Exp. Powered Armor destroyed. 15907_ Destroyed Prototype Device. 15907_ Combat Programmer fries systems beyond repair. 15907_ Combat Programmer destroyed. 15908_ Cld. Field Propulsion Drive destroyed. 15909_ Cld. Field Propulsion Drive blown off. 15909_ E-15 Imp destroyed. 15911_ Impulse Thruster Array destroyed. 15913_ Power Sword destroyed. 15914_ Exp. Q-thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###???????#??? | | ???????????????????????#"""##?#####?# ####### #?## | | ???????????????????????#/=*T#?# ### ## ### | | ???????????????????????#///#### W ## # ## | | ???????????????????????#!%=% gg g i | | ???????????????????????# =! g bb | | ???????????????????????# gl g Y | | ???????????????????????# lll g | | ???????????????????????#=@l% /%=b | | ???????????????????????#%!g*### ## # | | ???????????????????????######?# # ## | | ??????????????????????????????###### # # #### | | ???????????????????????????????????############??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? #????#??????????????????? | | ?????????????????????### ##?? ##?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Coolant Potential 80 Energy Generation 77 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 12 Corruption Block 20 Armor Coverage 800 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 8 Melee Accuracy 14 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Exp. Heat Sink | -3/Quarantine | Z-intel Mni. Smartbomb Launcher | -3/Quarantine | Z-intel Exp. Signal Interpreter | -3/Quarantine | Z-intel Adv. Energy Well | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Cld. Gravmag System | -3/Quarantine | Z-intel Exp. Shield Generator | -3/Quarantine | Z-intel Energy Mantle | -3/Quarantine | Z-intel Imp. Datajack | -3/Quarantine | Z-intel Nova Cannon | -3/Quarantine | Z-intel Com. Battery | -3/Quarantine | Z-intel Hvy. Disruptor Cannon | -3/Quarantine | Z-intel Imp. Medium Armor Plating | -3/Quarantine | Z-intel Imp. Gyrokinetic Inverter | -3/Quarantine | Z-intel Antimatter Reactor | -3/Quarantine | Z-intel Linear Gravjet | -3/Quarantine | Z-intel Lyr. Medium Armor Plating | -3/Quarantine | Z-intel Q-thruster | -3/Quarantine | Z-intel Hyp. Gauss Cannon | -3/Quarantine | Z-intel Imp. Dynamic Insulation System | -3/Quarantine | Z-intel Stasis Canceller | -3/Quarantine | Z-intel Vibroblade | -2/Testing | Scanalyzed Exp. Energy Well | -2/Section 7 | Z-intel Exp. Flexi-carbon Leg | -2/Section 7 | Z-intel Stealth Drone Bay | -2/Section 7 | Z-intel Exp. Transmission Jammer | -2/Section 7 | Z-intel Hvy. Proton Cannon | -2/Section 7 | Z-intel Hvy. Tesla Rifle | -2/Section 7 | Z-intel Adv. EM Disruption Field | -2/Section 7 | Z-intel Enh. Biometal Leg | -2/Section 7 | Z-intel Exp. Reaction Control System | -2/Section 7 | Z-intel Exp. Core Analyzer | -1/Command | Z-intel Exp. Myomer Leg | -1/Command | Z-intel Adv. Plasma Rifle | -1/Command | Z-intel Adv. Remote Shield | -1/Command | Z-intel Cld. Nuclear Pulse Thruster | -1/Command | Z-intel Exp. EM Disruption Field | -1/Command | Z-intel Centrium Heavy Armor Plating | -1/Command | Z-intel Adv. KE Penetrator | -1/Command | Z-intel Imp. Q-thruster | -1/Command | Z-intel Cld. Proton Cannon | -1/Command | Z-intel Tactical Quantum Warhead | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Microwarp Drive Achievements -------------- Beloved More Power To You Treasure Hunter We Are Legion Challenges ------------ None Game ------ Seed GuidanceAbsorptionWell Manual? 0 Play Time 05:54:27 Cumulative 181.6 hours Start 2024.11.10 @ 19:56:31 End 2024.11.11 @ 22:14:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 76 Adventurer 21 Explorer 0 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 43 Gallery% 65 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01d33e58-1cd6-4675-8dbf-c8f397943667