Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.19 @ 11:34:52 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1813) 1813 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4367 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 201/300 Energy 145/265 System Corruption 23% Temperature Cool (45) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Terrain Scan Processor > --- WEAPON (2) ------- Mini Grenade Launcher Axe > --- INVENTORY (10) --- Advanced Heat Sink Machine Analyzer Sensor Array Improved Targeting Computer Trap Extractor (0/4) Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Terrain Scan Processor Improved Terrain Scan Processor Improved Utility Shielding Reactive Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Structural Scanner Machine Analyzer Advanced Visual Processing Unit Sensor Array Improved Targeting Computer Trap Extractor Mini Grenade Launcher Mining Laser [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Ballistic Gun High-powered Shotgun Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 87 | . 7 8 11 8 53 Power 7 | . 1 1 1 . 4 Engine 5 | . . 1 1 . 3 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 19 | . 1 . . 2 16 Treads 1 | . . . . . 1 Leg 18 | . 1 . . 2 15 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 3 . 2 3 7 Device 6 | . 2 . . 1 3 Storage 1 | . 1 . . . . Processor 5 | . . . 2 2 1 Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 46 | . 2 7 8 3 26 Energy Gun 19 | . 2 3 1 . 13 Energy Cannon . | . . . . . . Ballistic Gun 9 | . . 1 6 2 . Ballistic Cannon . | . . . . . . Launcher 7 | . . . . . 7 Special Weapon 10 | . . 3 1 1 5 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . . 4 Corrupted Parts 3 | . . . . . 3 System Corruption 23 | . . . . . 23 Parts Lost 17 | . . 1 . . 16 Power 4 | . . 1 . . 3 Propulsion 5 | . . . . . 5 Utility 4 | . . . . . 4 Weapon 4 | . . . . . 4 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 90 Engine 6 | . 3 . 10 9 6 Core 4 | . 10 13 . . 1 Leg 19 | . 28 28 22 18 13 Device 14 | . 14 14 11 18 14 Storage 10 | . 14 14 11 9 9 Processor 15 | . . . 22 27 21 Protection 3 | . . . . . 8 Energy Gun 12 | . 26 22 4 . 10 Ballistic Gun 5 | . . 1 17 17 . Launcher 1 | . . . . . 3 Special Weapon 1 | . . 4 . . . Naked Turns . | . . . . . . Heaviest Build 39 | 11 20 22 27 28 39 Greatest Support 25 | 20 20 20 20 20 25 Greatest Overweight (x) 9 | . . 1 1 1 9 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 10 | . 10 10 10 10 10 Average Capacity 9 | . 9 10 10 10 10 Most Carried 10 | . 10 10 10 10 10 Average Carried 9 | . 8 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 6 10 9 10 10 6 Class Distribution -------------------- 48% | Mutant 30% | Scavenger-Mutant 21% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Sto Matter Collected 1431 | 200 65 92 278 149 647 Remotely . | . . . . . . Salvage Created 2001 | . 142 234 342 174 1109 Parts 132 | . 7 24 20 17 64 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Combat Hostiles Destroyed 44 | . 2 4 8 3 27 Guns 27 | . 2 4 8 3 10 Cannons 3 | . . . . . 3 AOE 14 | . . . . . 14 Classes Destroyed 12 | . 2 4 3 1 2 Worker 4 | . . 1 1 . 2 Builder 3 | . . 2 . . 1 Tunneler 4 | . . 3 . 1 . Hauler 1 | . 1 . . . . Recycler 2 | . . . . . 2 Mechanic 2 | . . . . 1 1 Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 10 | . . 2 . . 8 Grunt 22 | . 2 2 3 2 13 Brawler 2 | . . . 2 . . Sentry 10 | . . . 3 1 6 Best Kill Streak 7 | . 2 2 6 2 7 Combat Bots Only 5 | . 2 2 5 2 4 Max Kills in Single Turn 6 | . 1 2 1 1 6 Gunslinging . | . . . . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Damage Taken 2659 | . 81 137 341 196 1904 Core 694 | . 32 16 83 81 482 Absorbed by Shields . | . . . . . . Redirected to Shielding 107 | . . . . . 107 Ignored by Resistances 38 | . . . . . 38 Regen/Repaired (Parts) 143 | . . . 34 . 109 Core Remaining (%) 86 | 100 . 80 79 . . Volleys Fired 163 | . 17 36 28 9 73 Largest 2 | . 2 2 2 2 2 Hottest 155 | . 100 130 100 100 155 Shots Fired 268 | . 34 52 55 17 110 Gun 204 | . 34 30 54 16 70 Cannon . | . . . . . . Launcher 33 | . . . . . 33 Special 31 | . . 22 1 1 7 Kinetic 74 | . . 4 52 16 2 Thermal 159 | . 34 48 1 1 75 Explosive 15 | . . . . . 15 Electromagnetic 20 | . . . 2 . 18 Robot Hit Streak 13 | . 13 6 7 6 10 Robot Miss Streak 4 | . 3 1 4 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 174 | . 24 20 44 10 76 Core Hits 98 | . 9 13 16 9 51 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 2 . . Destroy 2 | . . . 2 . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4592 | . 304 291 775 215 3007 Guns 2462 | . 299 291 775 215 882 Cannons . | . . . . . . Explosions 1995 | . . . . . 1995 Melee 30 | . . . . . 30 Ramming 9 | . 5 . . . 4 Kinetic 989 | . . 27 747 215 . Thermal 1541 | . 299 264 . . 978 Explosive 1486 | . . . . . 1486 Electromagnetic 537 | . . . 28 . 509 Impact . | . . . . . . Slashing 30 | . . . . . 30 Piercing . | . . . . . . Highest Corruption 23 | . . . . . 23 Average Corruption 19 | . . . . . 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 83 | . . . . . 83 Projectiles . | . . . . . . Explosions 83 | . . . . . 83 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 138 | . . . . . 138 Shots 9 | . . . . . 9 Rammed . | . . . . . . Targets Rammed 2 | . 1 . . . 1 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 324 | . 315 306 8 12 324 Average Temperature 99 | . 126 112 4 5 64 Received Heat Transfer 1134 | . 48 36 105 36 909 Effects 3 | . . 3 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . . 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 2 . . . 7 Heat Transferred 3530 | . 888 703 . . 1939 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Peak Influence 480 | . 86 103 338 221 480 Initial 92 | . . 33 15 85 92 Average 171 | . 50 67 114 166 269 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 58 | . 100 100 70 54 26 Level 1 39 | . . . 29 45 68 Level 2 2 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 3 . 4 2 4 Investigation 5 | . 1 . 2 2 . Extermination . | . . . . . . Reinforcement 7 | . 2 . 2 . 3 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Distress Signals 3 | . . . 1 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 8 5 12 5 34 Peak Tracking Total 6 | . 3 3 6 3 5 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 4 | . . . . . 4 Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Sto Machines Disabled 10 | . . . 2 . 8 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Machines Accessed 17 | . 4 . 5 4 4 Terminals 14 | . 4 . 4 3 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 67 | . 19 . 16 20 12 Successful 41 | . 10 . 8 14 9 Failed 26 | . 9 . 8 6 3 Catastrophic 3 | . 1 . 1 1 . Database Lockouts . | . . . . . . Manual 33 | . 15 . 10 3 5 Terminals 54 | . 19 . 14 13 8 Fabricators . | . . . . . . Repair Stations 6 | . . . 2 . 4 Recycling Units . | . . . . . . Scanalyzers 7 | . . . . 7 . Garrison Access . | . . . . . . Terminal Hacks 13 | . 4 . 1 4 4 Robot Analysis 3 | . 1 . . 1 1 Prototype ID Bank 3 | . 1 . . 2 . Open Door 1 | . . . . . 1 Alert Level 4 | . 2 . 1 1 . Locate Traps 1 | . . . . . 1 Disarm Traps 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . 2 . 4 Scan Component 3 | . . . 1 . 2 Repair 3 | . . . 1 . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . . 7 . Insert Component 3 | . . . . 3 . Analyze 4 | . . . . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 6 . 5 3 1 Terminals 15 | . 6 . 5 3 1 Track 1 | . 1 . . . . Botnet 12 | . 4 . 4 3 1 Disrupt 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 4 . 5 4 3 Full Trace Events 9 | . 2 . 3 3 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 1 . 2 Time 90 | . . . 26 . 64 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Robot Analysis Total 3 | . 1 . . 1 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Sto Turns Passed 3029 | . 289 591 494 361 1294 Spaces Moved 1359 | 1 178 318 277 166 419 Core 49 | . . . . . 49 Treads 2 | . . . . . 2 Legs 1308 | 1 178 318 277 166 368 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 190 120 Average Speed 163 | 120 120 131 128 190 217 Slowest Speed 500 | 120 120 190 190 190 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 2 30 68 25 17 66 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug 4 | . . 2 1 1 . Terrain Destroyed 104 | . . 4 1 1 98 Melee . | . . . . . . Projectile 6 | . . 4 1 1 . AOE 98 | . . . . . 98 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Total 1836 | . 222 396 361 193 664 Wait 149 | . 6 21 28 3 91 Move 1354 | . 177 317 276 165 419 Hop . | . . . . . . Pick Up 31 | . 5 7 8 4 7 Fast Attach 32 | . 3 . 6 . 23 Attach 14 | . . 1 2 2 9 Detach 5 | . 2 . . . 3 Swap 41 | . 4 7 3 6 21 Drop 44 | . 7 7 10 4 16 Fire 163 | . 17 36 28 9 73 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 16) 290 | -10/Materials | Entered Mines 299 | -10/Mines | Discovered new exit (range 10) 300 | -10/Mines | Learned location of Storage (-8) 332 | -10/Mines | Build established: Mutant 852 | -10/Mines | Discovered new exit (range 7) 881 | -10/Mines | Entered Materials 881 | -9/Materials | Evolved 2 slots: Utility x2 1198 | -9/Materials | Discovered new exit (range 9) 1300 | -9/Materials | Repaired Lgt. Ion Engine 1375 | -9/Materials | Entered another Materials area 1375 | -8/Materials | Evolved 2 slots: Utility x2 1664 | -8/Materials | Build established: Scavenger-Skirmisher 1717 | -8/Materials | Discovered new exit (range 5) 1734 | -8/Materials | Identified exit to Storage 1736 | -8/Materials | Entered Storage 2285 | -8/Storage | Repaired Carbon-fiber Leg 2312 | -8/Storage | Repaired Sensor Array 2325 | -8/Storage | Build established: Scavenger-Mutant 2628 | -8/Storage | Core integrity fell below 50% 2690 | -8/Storage | Lost 6 parts (1p3n1u1w) 2923 | -8/Storage | System corruption reached 10% 2949 | -8/Storage | Build established: Mutant 2986 | -8/Storage | Garrison activated, responded to threat 2988 | -8/Storage | Core integrity fell below 20% 3030 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03003_ System corrupted: Mni. Grenade Launcher failed to launch. 03003_ U-05 Engineer builds a Wall. 03005_ LN#P9DVV1U SQ7%>2K0F| I>JFFASPO 03005_ K-01 Serf destroyed. 03006_ Imp. Ion Engine destroyed. 03007_ Destroyed Particle Gun. 03009_ System corrupted: Mni. Grenade Launcher failed to launch. 03010_ The unstable cave ceiling collapses. 03011_ Destroyed Imp. Heat Sink. 03011_ G-47 Trooper destroyed. 03015_ Acquired 45 matter. 03020_ Acquired Lgt. Treads. 03023_ Acquired Corrupted Imp. Ion Engine. 03023_ Integrated Corrupted Imp. Ion Engine (+3). 03025_ System corrupted: Heat flow error (+106). 03026_ Compression Vault explodes. 03026_ Destroyed Imp. Heat Sink. 03027_ The unstable cave ceiling collapses. 03028_ Compression Vault explodes. 03028_ The unstable cave ceiling collapses. 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Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaSkeletonRefractor Manual? 0 Play Time 00:24:17 Cumulative 475.2 hours Start 2023.07.19 @ 11:17:06 End 2023.07.19 @ 11:34:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 163 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 68 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0836b5ef-58f5-42d3-ae0d-57144582074e