Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.01 @ 16:03:29 Player: Jack Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (239) 1195 Value Destroyed (15079) 15079 Prototype IDs (310) 6200 Alien Tech Used (13) 2600 Bonus (53385) 53385 TOTAL SCORE: 87159 Bonus ------- Triggered Max Security 5000 High Alert Combat Kills 14565 Follower Combat Kills 177 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -257 Cogmind --------- Core Integrity 129/1600 Matter 365/425 Energy 368/370 System Corruption 9% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (5) --- Sigix Exoskeleton > --- UTILITY (5) ------ Improved Force Field Microwarp Drive > --- WEAPON (4) ------- Perforator Sigix Broadsword > --- INVENTORY (5) ---- Quantum Reactor Experimental Heat Sink Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Sigix Exoskeleton > --- UTILITY ---------- Improved Force Field Microwarp Drive > --- WEAPON ----------- Perforator Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Terrabomb [Rating: 284] Favorites ----------- Power Light Particle Reactor Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Leg Sigix Exoskeleton Hover Unit Backup Propulsion I Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Force Field Storage Energy Well Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Backup Plating I Artifact Microwarp Drive Weapon Sigix Broadsword Energy Gun Medium Laser Energy Cannon Disintegrator Ballistic Cannon Perforator Launcher Z-bomb Delivery System Slashing Weapon Sigix Broadsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . 2 . . . . . . . Utility 11 | . . . 1 . . . 1 2 . . 2 2 2 . . . 1 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 108 | 2 . 1 . . 4 1 3 10 . 11 6 2 1 5 2 12 4 13 16 11 4 Power 18 | . . . . . . 1 . 1 . . 1 . . 2 . 1 4 . 3 4 1 Engine 1 | . . . . . . . . . . . 1 . . . . . . . . . . Core 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . Reactor 14 | . . . . . . . . . . . . . . 1 . 1 4 . 3 4 1 Propulsion 18 | . . . . . 3 . . 4 . 4 . . . 3 1 . . . 3 . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . 3 . . 4 . 4 . . . 3 1 . . . 1 . . Utility 38 | . . . . . . . 1 5 . 2 3 2 1 . . 10 . 2 6 6 . Device 16 | . . . . . . . . 1 . 1 . . . . . 4 . 2 3 5 . Storage 1 | . . . . . . . . . . . . . . . . . . . 1 . . Processor 9 | . . . . . . . . 3 . . 1 1 1 . . 2 . . 1 . . Hackware 5 | . . . . . . . . 1 . 1 2 1 . . . . . . . . . Protection 1 | . . . . . . . 1 . . . . . . . . . . . . . . Artifact 6 | . . . . . . . . . . . . . . . . 4 . . 1 1 . Weapon 34 | 2 . 1 . . 1 . 2 . . 5 2 . . . 1 1 . 11 4 1 3 Energy Gun 4 | 2 . 1 . . . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . . . . . 3 3 1 2 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 1 . 2 . . 3 2 . . . 1 1 . 5 1 . 1 Piercing Weapon 2 | . . . . . . . . . . 2 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . 1 . . . 1 3 1 . 5 3 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 14 | . . . 1 . . 3 . . . . 2 . 1 1 2 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . . 3 . . . . . . . 1 1 . . . . . . Utility 7 | . . . . . . . . . . . 2 . 1 . 1 2 . . . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . 1 . . 3 . . . . 2 . 1 1 2 2 . . . 2 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 51 | . 26 15 6 . 22 47 11 55 84 91 80 71 75 76 72 46 40 43 42 46 38 Core 1 | . . . . . . 7 . 5 7 7 5 . . 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 2 4 7 12 14 10 11 11 Leg 3 | . . . . . . . . . . . . . . . . 7 7 7 7 6 6 Flight 10 | . . . . . 16 30 . 21 30 29 26 23 21 28 27 2 . . . . . Device 6 | . . . . . . . . 4 7 7 6 5 5 4 4 7 7 9 7 15 6 Processor 7 | . . . . . . . . 13 23 23 15 11 18 14 14 8 . . . . . Hackware 5 | . . . . . . . . . 7 14 18 17 21 19 15 1 . . . . . Artifact 2 | . . . . . . . . . . . . . . . . 1 7 7 6 6 6 Slashing Weapon 5 | . . . . . 5 9 8 7 7 5 6 5 5 4 4 7 7 4 4 6 5 Peak Build Rating 284 | 2 2 2 1 . 11 15 11 34 34 50 55 57 60 78 102 248 257 253 284 265 271 Average Rating 132 | 1 1 1 . . 5 12 4 22 34 46 51 51 58 71 97 209 247 240 258 260 251 On Entrance 79 | . 2 1 1 . . 11 1 5 34 34 50 51 57 57 78 100 238 248 247 264 264 Naked Turns 185 | . . . 29 68 61 11 14 . . . . . . . . 2 . . . . . Heaviest Build 83 | 4 4 4 2 . 3 8 7 10 10 13 11 9 9 18 25 42 57 70 77 83 77 Greatest Support 85 | 3 3 3 3 3 12 12 12 18 18 24 24 24 24 39 39 60 60 60 85 60 60 Greatest Overweight (x) 1 | 1 1 1 . . . . . . . . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 1 4 5 5 5 5 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 4 5 3 3 4 2 3 4 4 4 4 4 4 4 4 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 4 5 5 2 5 5 3 3 5 5 5 5 5 4 4 5 4 4 3 2 Class Distribution -------------------- 45% | Alien-Sigix 30% | Hacker-Scout 18% | Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 5265 | 139 36 55 . . . 50 30 96 . 162 50 . 25 40 . 325 50 141 3591 239 236 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18600 | . 98 88 48 . . 168 596 115 . 294 90 . 78 33 . 3515 2180 481 7875 2679 262 Parts 536 | . 5 5 4 . . 11 37 8 . 16 9 . 7 3 . 32 78 15 218 73 15 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 227 | . 3 2 1 . . 3 12 3 . 3 . . . . . 47 26 7 94 23 3 Melee 128 | . . . 1 . . 3 12 3 . 3 . . . . . 46 26 7 6 20 1 Guns 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Cannons 93 | . . . . . . . . . . . . . . . . . . . 88 3 2 Classes Destroyed 21 | . 2 2 1 . . . 3 1 . 2 . . . . . 7 1 . 1 1 . Worker 5 | . . . 1 . . . . . . 1 3 . . . . . . . . . . Builder 5 | . . . . . . . 1 1 . . . . . . . . . . 3 . . Tunneler 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . . . . . . . . . . . . . . . 5 . . Operator 9 | . . . . . . . . 1 . 3 2 . 1 . . . 1 1 . . . Watcher 7 | . . . . . . . . . . 1 . . 1 1 . . 1 . 2 1 . Swarmer 16 | . 3 . 1 . . . 2 3 . . . . . . . . 1 . 2 4 . Saboteur 5 | . . . . . . . . . . . . . . . . 3 . 1 1 . . Grunt 101 | . . 2 . . . 3 4 . . . . . . . . 23 10 5 46 8 . Brawler 12 | . . . . . . . 2 . . . . . . . . 4 1 . 5 . . Duelist 15 | . . . . . . . . . . . . . . . . 7 5 1 2 . . Protector 10 | . . . . . . . . . . . . . . . . 2 1 . 7 . . Sentry 14 | . . . . . . . 4 . . 2 . . . . . . 2 . 3 3 . Hunter 8 | . . . . . . . . . . . . . . . . 1 1 . 3 3 . Programmer 20 | . . . . . . . . . . 1 . . . . . 2 2 . 13 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . 2 Tracker 6 | . . . . . . . . . . . . . . . . 1 2 . 3 . . Investigator 3 | . . . . . . . . . . . . . . . . 1 1 . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . Executioner 8 | . . . . . . . . . . . . . . . . 2 . . 6 . . Alpha 7 2 | . . . . . . . . . . . . . . . . 2 . . . . . Best Kill Streak 44 | . 4 1 2 . . 3 3 3 . 2 2 . 1 2 . 44 9 6 33 10 6 Combat Bots Only 43 | . 3 1 1 . . 3 3 3 . 2 . . . . . 43 9 6 27 6 6 Max Kills in Single Turn 5 | . 1 1 1 . . 1 1 1 . 1 1 . 1 1 . 1 1 1 5 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . 1 1 1 . 1 . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3163 | . 27 21 18 . . 36 38 7 . 62 . . 6 14 4 616 647 279 516 606 266 Missed 1155 | . 10 7 7 . . 12 12 2 . 28 . . 4 8 3 192 179 115 230 281 65 Damage Taken 9910 | . 112 107 95 . . 232 297 54 . 177 53 . 116 106 225 1962 1739 627 877 2227 904 Core 3876 | . 41 93 70 . . 129 211 54 . 56 . . 52 30 87 804 605 231 309 812 292 Absorbed by Shields 7035 | . . . . . . . . . . . . . . . . 1303 1500 631 979 1616 1006 Ignored by Resistances 36084 | . 36 32 25 . . 67 88 16 . 64 . . 23 30 5 6792 8247 3055 5004 7866 4734 Regen/Repaired (Parts) 465 | . . . . . . . 27 . . 25 . . . . . 196 21 21 27 103 45 Core Remaining (%) 65 | 100 . 46 . . . 50 61 . . 84 100 100 95 . . 29 . 42 . . 8 Volleys Fired 132 | . 9 16 1 . . . . . . . . . . . . . . 15 79 6 6 Largest 2 | . 2 2 1 . . . . . . . . . . . . . . 1 1 1 1 Hottest 200 | . 100 100 50 . . . . . . . . . . . . . . 200 100 80 100 Shots Fired 143 | . 18 19 1 . . . . . . . . . . . . . . 14 79 6 6 Gun 43 | . 18 19 1 . . . . . . . . . . . . . . 5 . . . Cannon 97 | . . . . . . . . . . . . . . . . . . 6 79 6 6 Launcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 96 | . . . . . . . . . . . . . . . . . . 5 79 6 6 Thermal 39 | . 18 19 1 . . . . . . . . . . . . . . 1 . . . Explosive 3 | . . . . . . . . . . . . . . . . . . 3 . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . 5 . . . Robot Hit Streak 13 | . 7 8 5 . . . . . . . . . . . . . . 2 13 13 8 Robot Miss Streak 30 | . 3 2 . . . . . . . . . . . . . . . 2 30 1 5 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . 3 . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 485 | . 14 13 1 . . 6 29 8 . 19 7 . 4 1 . 101 60 19 85 82 36 Core Hits 489 | . 5 4 2 . . 4 12 4 . 7 3 . 2 1 . 45 22 6 327 31 14 Critical Kills 99 | . . . . . . . . . . . . . . . . . . . 97 . 2 Critical Parts Destroyed 136 | . . . . . . . . . . . . . . . . . . . 135 . 1 Critical Strikes 270 | . 3 3 . . . 2 6 . . 1 . . . . . 8 2 . 238 . 7 Burn 6 | . 3 3 . . . . . . . . . . . . . . . . . . . Destroy 244 | . . . . . . . . . . . . . . . . . . . 238 . 6 Sever 20 | . . . . . . 2 6 . . 1 . . . . . 8 2 . . . 1 Melee Attacks 594 | . . . . . . 6 42 19 . 48 15 3 27 12 9 123 75 39 26 116 34 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 578 | . . . . . . 6 42 19 . 32 15 3 27 12 9 123 75 39 26 116 34 Piercing 16 | . . . . . . . . . . 16 . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 2 6 2 . 4 4 . 1 . . 2 . . 1 1 . Combat Hostiles 8 | . . . . . . 1 4 . . 1 . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49802 | . 163 161 39 . . 418 1200 361 . 965 616 . 281 60 . 14331 8993 2571 3748 12722 3173 Guns 342 | . 163 161 12 . . . . . . . . . . . . . . 6 . . . Cannons 2560 | . . . . . . . . . . . . . . . . . . 5 2075 360 120 Explosions 222 | . . . . . . . . . . . . . . . . . . 203 19 . . Melee 46492 | . . . . . . 418 1200 361 . 965 616 . 281 60 . 14331 8964 2228 1653 12362 3053 Ramming 186 | . . . 27 . . . . . . . . . . . . . 29 129 1 . . Kinetic 2555 | . . . . . . . . . . . . . . . . . . . 2075 360 120 Thermal 341 | . 163 161 12 . . . . . . . . . . . . . . 5 . . . Explosive 203 | . . . . . . . . . . . . . . . . . . 203 . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . 6 19 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 46259 | . . . . . . 418 1200 361 . 732 616 . 281 60 . 14331 8964 2228 1653 12362 3053 Piercing 233 | . . . . . . . . . . 233 . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 7 7 5 . 1 . 1 3 4 5 4 9 9 Average Corruption 4 | . . . . . . . . . 7 7 5 . 1 . 1 1 1 4 3 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 76 | . . . . . . . . . 1 26 7 . . . 1 2 2 10 9 12 6 Message Errors 26 | . . . . . . . . . . 8 3 . . . . 1 . 3 3 5 3 Matter Fused 15 | . . . . . . . . . 1 5 . . . . . . . 2 3 3 1 Heat Flow Errors 13 | . . . . . . . . . . 6 1 . . . . 1 2 1 . 1 1 Energy Discharges 6 | . . . . . . . . . . 2 1 . . . . . . 1 1 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 8 | . . . . . . . . . . 2 1 . . . 1 . . 1 1 1 1 Data Loss (major) 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . . Alerts 2 | . . . . . . . . . . 2 . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6894 | . . . . . . . 74 80 . 119 198 . 44 . . 1723 1721 536 667 1609 123 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 6894 | . . . . . . . 74 80 . 119 198 . 44 . . 1723 1721 536 667 1609 123 Knockbacks 124 | . . . . . . . . . . . . . . . . . . 2 113 1 8 Impact 2 | . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 112 | . . . . . . . . . . . . . . . . . . . 103 1 8 Secondary 10 | . . . . . . . . . . . . . . . . . . . 10 . . Self-Inflicted Damage 13 | . . . 13 . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . 2 . . . . . . . . . . . . . . . . . . Targets Rammed 13 | . . . 2 . . . . . . . . . . . . . 1 9 1 . . Kicked 11 | . . . . . . . . . . . . . . . . . 1 9 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 135 115 . . . . . . . 281 111 . . 27 . 202 132 31 . 18 . Average Temperature 73 | . 60 37 . . . . . . . 142 60 . . 7 . 44 84 31 . 18 . Received Heat Transfer 2111 | . 18 54 48 . . 63 171 . . 48 . . 9 30 12 401 519 198 176 350 14 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 1443 | . 703 703 37 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 5636 | . 120 114 149 48 . 75 479 312 120 322 390 185 256 217 1663 4179 3759 3657 5636 3711 . Initial 3170 | . . 39 37 48 . . 19 174 90 74 50 164 78 116 100 1100 2047 1841 1919 3170 . Average 1504 | . 48 71 85 48 . 58 268 260 99 184 242 172 162 162 1628 2617 2694 2453 3884 3493 . Maximum Alert Level 5 | . . . . . . . 2 1 . 1 1 . 1 1 5 5 5 5 5 5 . Low Security (%) 31 | 100 100 100 100 100 . 100 38 14 100 52 32 100 63 89 . . . . . . . Level 1 17 | . . . . . . . 29 85 . 47 67 . 36 10 . . . . . . . Level 2 2 | . . . . . . . 32 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 9 | . . . . . . . . . . . . . . . . . 4 . 1 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security 37 | . . . . . . . . . . . . . . . 99 99 95 99 98 . . Squads Dispatched 171 | . . . 1 . . . 2 1 . 6 2 2 1 . 6 33 38 21 55 3 . Investigation 11 | . . . . . . . 2 . . 5 2 2 . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . Reinforcement 10 | . . . 1 . . . . 1 . . . . 1 . . . 2 . 4 1 . Assault 134 | . . . . . . . . . . . . . . . 6 31 30 21 44 2 . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . Intercept 12 | . . . . . . . . . . . . . . . . 2 3 . 7 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 47 | . . 1 1 . . . 7 . . 1 . . 1 . 1 3 3 1 1 27 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 935 | . 7 10 12 . . 13 21 6 5 9 4 . 10 8 5 184 191 127 244 67 12 Peak Tracking Total 70 | . 4 5 11 . . 10 7 4 5 3 3 . 4 9 7 45 70 64 40 20 5 Tactical Retreats 97 | . . 2 2 . . 1 6 1 . 1 2 . . . 1 19 17 13 23 9 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 11 | . . . . . . . 1 1 . . . . 1 . . 1 1 4 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 33 | . . . . . . . . 1 . . 1 . 1 . 1 11 . 7 6 2 3 Max in Single Turn 1 | . . . . . . . . 1 . . 1 . 1 . 1 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . 1 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 28 | . . . 1 . 1 . 4 2 . 8 5 2 3 2 . . . . . . . Terminals 16 | . . . 1 . . . 2 2 . 4 2 1 2 2 . . . . . . . Fabricators 4 | . . . . . . . . . . 1 1 1 1 . . . . . . . . Repair Stations 5 | . . . . . . . 2 . . 2 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Total Hacks 66 | . . . 1 . 1 . 10 4 . 25 11 7 5 2 . . . . . . . Successful 34 | . . . 1 . 1 . 4 1 . 10 8 5 2 2 . . . . . . . Failed 32 | . . . . . . . 6 3 . 15 3 2 3 . . . . . . . . Catastrophic 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . . . 1 . 1 . 6 2 . 9 5 5 1 . . . . . . . . Terminals 35 | . . . 1 . . . 6 4 . 11 3 5 3 2 . . . . . . . Fabricators 11 | . . . . . . . . . . 4 3 2 2 . . . . . . . . Repair Stations 12 | . . . . . . . 4 . . 6 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . 4 3 . . . . . . . . . . Terminal Hacks 13 | . . . 1 . 1 . 1 . . 2 1 3 2 2 . . . . . . . Part Schematic 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 3 2 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . Build 3 | . . . . . . . . . . 1 1 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 3 . . 3 . . . . . . . . . . . Scan Component 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . Repair 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . . . . . . . . 1 . 2 4 . . . . . . . . . . Terminals 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . Assimilate 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Jam 2 | . . . . . . . . . . 1 1 . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . . . . 3 1 . 1 . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 22 | . . . . . . . 3 2 . 8 3 2 3 1 . . . . . . . Full Trace Events 8 | . . . . . . . 1 . . 4 1 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . Parts Built 5 | . . . . . . . . . . 2 1 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 125 | . . . . . . . . . . 42 36 47 . . . . . . . . . Total Part Build Rating 21 | . . . . . . . . . . 8 3 10 . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Time 82 | . . . . . . . 38 . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Total Allies 110 | . . . . . . . . 1 . . 2 . 2 . . . 36 . 41 28 . Largest Group 7 | . . . . . . . . 1 . . 1 . 2 . . . 7 . 7 6 . Highest-Rated Group 100 | . . . . . . . . 26 . . 25 . 96 . . . 99 . 100 84 . Highest-Rated Ally 49 | . . . . . . . . 26 . . 25 . 49 . . . 15 . 15 15 . Total Orders 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . STAY 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Ally Attacks 64 | . . . . . . . . . . . 10 . 21 . . . 9 . 24 . . Total Damage 1336 | . . . . . . . . . . . 153 . 625 . . . 185 . 373 . . Kills 9 | . . . . . . . . . . . 1 . 4 . . . 1 . 3 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 7320 | 22 69 225 78 68 126 156 579 299 25 1041 328 316 254 186 129 677 565 414 917 643 203 Spaces Moved 11358 | 25 42 350 144 135 217 338 513 586 90 1529 776 740 496 373 381 991 732 600 1314 779 207 Core 1435 | 25 42 350 144 135 120 23 508 84 . . . . . . . 4 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 4094 | . . . . . . . . . . . . . . . . 586 698 568 1288 747 207 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . 5 . . . . . . . . . . . . . . Flight 5549 | . . . . . 97 315 . 502 90 1529 776 740 496 373 381 250 . . . . . Fastest Speed 18 | 50 50 50 50 50 34 34 50 27 27 27 28 28 28 22 22 18 30 30 30 30 30 Average Speed 33 | 74 95 50 50 50 42 35 50 31 27 27 28 28 28 23 24 27 30 38 39 30 35 Slowest Speed 100 | 100 100 100 50 50 50 50 76 50 27 30 28 28 28 26 25 50 30 90 90 90 90 Overloaded Moves 9 | . . . . . . . . . . . . . . . . 9 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . 7 . 9 . 3 1 . 1 14 . . . . . . . Cave-ins Triggered 6 | . . . . . . . . . . . 1 . 1 . 1 1 . . . 2 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 16 | . . . . . . . . . . . . . . . . 6 3 1 2 4 . Exploration Rate (%) 33 | 4 20 70 19 26 62 44 41 18 73 38 15 9 19 15 48 55 19 63 25 27 16 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . . 1 1 1 1 1 . . . . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . . . . . . . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Spaces Dug 156 | . . . . . . . 10 10 . 27 7 3 13 11 8 7 8 17 14 21 . Terrain Destroyed 263 | . . . . . . . 10 10 . 27 7 3 13 11 8 7 8 34 102 21 2 Melee 151 | . . . . . . . 10 10 . 27 7 3 13 11 8 7 8 15 11 21 . Projectile 3 | . . . . . . . . . . . . . . . . . . 3 . . . AOE 16 | . . . . . . . . . . . . . . . . . . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Res Qua Sec Res Tes Acc Com Ac0 Total 13355 | 28 52 378 148 134 248 362 767 663 89 2074 869 844 582 441 401 1040 902 669 1487 920 257 Wait 1249 | . 1 8 1 . 28 20 195 52 . 474 67 98 52 64 3 14 96 1 53 22 . Move 11017 | 24 41 349 143 134 216 326 512 572 89 1522 773 739 492 348 380 845 701 568 1289 748 206 Hop 24 | . . . . . . 4 . 5 . 3 1 . 1 10 . . . . . . . Pick Up 67 | 2 . 3 1 . . 3 5 5 . 5 1 1 2 2 2 7 1 8 9 8 2 Fast Attach 48 | . . . . . 1 . 1 3 . 10 5 2 1 1 2 10 3 6 . 3 . Attach 67 | 2 . 1 . . 3 1 2 7 . . 1 . . 2 1 8 1 7 16 10 5 Detach 26 | . 1 1 . . . 1 . . . . . . . . 1 6 2 2 7 2 3 Swap 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . Drop 67 | . . . . . . 1 10 . . 11 4 1 2 . 3 8 2 14 7 3 1 Fire 132 | . 9 16 1 . . . . . . . . . . . . . . 15 79 6 6 Melee 594 | . . . . . . 6 42 19 . 48 15 3 27 12 9 123 75 39 26 116 34 Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . 9 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . . . 1 . . 19 21 . . 2 . Rewire 6 | . . . . . . . . . . . 2 . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: [*Res] / Arm / *Qua x2) -3/Quarantine -3/Section 7 -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 15) 92 | -10/Materials | Entered Mines 128 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 139 | -10/Mines | Assembled infested the area 142 | -10/Mines | Learned Materials emergency access door positions 144 | -10/Mines | Assisted by a Guerilla fighting off Assembled 193 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 272 | -10/Mines | Found DCF Scrap (10 items) 305 | -10/Mines | Build established: Mutant 309 | -10/Mines | Discovered new exit (range 9) 315 | -10/Mines | Core integrity fell below 50% 317 | -10/Mines | Entered Materials 317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 331 | -9/Materials | Identified exit to Mines 331 | -9/Materials | Identified exit to Storage 395 | -9/Materials | Entered Mines 402 | -9/Mines | Met a Derelict bent on vengeance 428 | -9/Mines | Found a hidden stash of uninstalled traps 446 | -9/Mines | Learned location of Zion (-7) 460 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 460 | -9/Mines | Discovered new exit (range 5) 463 | -9/Mines | Entered Exiles 477 | -9/Exiles | Met 8R-AWN 487 | -9/Exiles | Met EX-HEX 501 | -9/Exiles | Met EX-BIN 508 | -9/Exiles | Aligned with FarCom system 509 | -9/Exiles | Given EX-Vault access code 520 | -9/Exiles | Opened EX-Vault 524 | -9/Exiles | Found Longsword +1 535 | -9/Exiles | Warned to stay clear of 0b10 Research branches 540 | -9/Exiles | Exiles lab attacked by MAIN.C 557 | -9/Exiles | Discovered new exit (range 10) 589 | -9/Exiles | Left Exiles lab with Longsword +1 589 | -9/Exiles | Entered Mines 742 | -8/Mines | Discovered new exit (range 8) 745 | -8/Mines | Entered Materials 745 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 765 | -8/Materials | Lost 3 parts (3n) 985 | -8/Materials | Discovered new exit (range 16) 1196 | -8/Materials | Repaired Axe? 1324 | -8/Materials | Entered Factory 1324 | -7/Factory | Evolved 2 slots: Utility x2 1623 | -7/Factory | Discovered new exit (range 13) 1623 | -7/Factory | Discovered new exit (range 11) 1623 | -7/Factory | Sucked down chute 1623 | -7/Factory | Entered Waste 1628 | -7/Waste | Spotted C-40 Crusher 1629 | -7/Waste | Spotted C-40 Crusher 1637 | -7/Waste | Spotted C-40 Crusher 1638 | -7/Waste | EMP discharged 1641 | -7/Waste | Spotted C-40 Crusher 1641 | -7/Waste | Spotted C-40 Crusher 1641 | -7/Waste | Spotted C-40 Crusher 1645 | -7/Waste | Discovered new exit (range 10) 1648 | -7/Waste | Entered Factory 2046 | -7/Factory | Build established: Hacker-Scout 2094 | -7/Factory | Fabricated Spear? 2369 | -7/Factory | Repaired Xenon Bombardment Thruster 2668 | -7/Factory | Identified exit to Factory 2689 | -7/Factory | Entered another Factory area 2689 | -6/Factory | Evolved 2 slots: Utility x2 2703 | -6/Factory | Discovered new exit (range 5) 2813 | -6/Factory | Crushed by falling debris 2896 | -6/Factory | Fabricated Hacking Suite (x1) 2988 | -6/Factory | Identified exit to Factory 3017 | -6/Factory | Entered another Factory area 3017 | -5/Factory | Evolved 2 slots: Utility x2 3038 | -5/Factory | Discovered new exit (range 11) 3271 | -5/Factory | Fabricated Force Field (x2) 3332 | -5/Factory | Identified exit to Factory 3333 | -5/Factory | Entered another Factory area 3333 | -4/Factory | Evolved 2 slots: Utility x2 3368 | -4/Factory | Identified exit to Research 3552 | -4/Factory | Crushed by falling debris 3587 | -4/Factory | Entered Research 3587 | -3/Research | Evolved 2 slots: Propulsion x2 3608 | -3/Research | Identified exit to Armory 3608 | -3/Research | Identified exit to Quarantine 3747 | -3/Research | Discovered new exit (range 16) 3773 | -3/Research | Entered Quarantine 3774 | -3/Quarantine | Maximum security lockdown engaged 3779 | -3/Quarantine | Found Alien Slashing Weapon 3779 | -3/Quarantine | Identified Sigix Broadsword 3815 | -3/Quarantine | Crushed by falling debris 3847 | -3/Quarantine | Found Alien Artifact 3848 | -3/Quarantine | Identified Core Reset Matrix 3848 | -3/Quarantine | Used Core Reset Matrix 3852 | -3/Quarantine | Detected hypermatrix surge 3852 | -3/Quarantine | Sensed 14 artifacts in vicinity 3881 | -3/Quarantine | Spotted Fortress 3901 | -3/Quarantine | Discovered new exit (range 6) 3902 | -3/Quarantine | Entered Section 7 3903 | -3/Section 7 | Maximum security lockdown engaged 3903 | -3/Section 7 | Sensed 21 artifacts in vicinity 3916 | -3/Section 7 | Found Integrated Reactor 3917 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 3936 | -3/Section 7 | Found Microwarp Drive 3950 | -3/Section 7 | Spotted Alpha 7 3950 | -3/Section 7 | Spotted Alpha 7 3958 | -3/Section 7 | Spotted B-99 Colossus 3977 | -3/Section 7 | Released all parts (14) 3979 | -3/Section 7 | Integrated with Sigix Exoskeleton 3992 | -3/Section 7 | Spotted Executioner 3992 | -3/Section 7 | Spotted Executioner 4003 | -3/Section 7 | Destroyed Executioner 4006 | -3/Section 7 | Destroyed Executioner 4011 | -3/Section 7 | Spotted Striker 4011 | -3/Section 7 | Spotted Striker 4016 | -3/Section 7 | Found Prototype Processor 4016 | -3/Section 7 | Identified Exp. Core Analyzer 4018 | -3/Section 7 | Found Exp. Core Analyzer 4051 | -3/Section 7 | Found Core Expander 4051 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 4053 | -3/Section 7 | Found Core Expander 4053 | -3/Section 7 | Installed Core Expander, added new Utility slot 4055 | -3/Section 7 | Found Core Expander 4055 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 4072 | -3/Section 7 | Found LRC Matter Compressor 4072 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 4074 | -3/Section 7 | Found LRC Insulator 4074 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 4242 | -3/Section 7 | Destroyed Alpha 7 4252 | -3/Section 7 | Destroyed Alpha 7 4276 | -3/Section 7 | Build established: Alien-Sigix 4294 | -3/Section 7 | Spotted Investigator 4340 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 4380 | -3/Section 7 | Scanned by Researcher 4391 | -3/Section 7 | Destroyed Investigator 4435 | -3/Section 7 | Crushed by falling debris 4439 | -3/Section 7 | Destroyed 43 combat bots 4451 | -3/Section 7 | Intercept squad dispatched 4460 | -3/Section 7 | Spotted Tracker 4468 | -3/Section 7 | Destroyed Tracker 4490 | -3/Section 7 | Found Terrabomb 4497 | -3/Section 7 | Found Transdimensional Reconstructor 4510 | -3/Section 7 | Spotted Combat Programmer 4511 | -3/Section 7 | Found Matter Drive 4523 | -3/Section 7 | Spotted Investigator 4524 | -3/Section 7 | Core integrity fell below 50% 4571 | -3/Section 7 | Discovered new exit (range 17) 4579 | -3/Section 7 | Entered Research 4579 | -2/Research | Evolved 2 slots: Power x1, Utility x1 4584 | -2/Research | Emitted hypermatrix ping 4589 | -2/Research | Assembled emerged from beneath the floor 4707 | -2/Research | Assembled emerged from beneath the floor 4708 | -2/Research | Garrison activated, responded to threat 4716 | -2/Research | Destroyed 9 combat bots 4743 | -2/Research | Assembled emerged from beneath the floor 4744 | -2/Research | Lost 4 allies 4779 | -2/Research | Spotted B-90 Cyclops 4782 | -2/Research | Assembled emerged from beneath the floor 4789 | -2/Research | Discovered new exit (range 15) 4869 | -2/Research | Spotted Executioner 4906 | -2/Research | Spotted Investigator 4939 | -2/Research | Destroyed 7 combat bots 4986 | -2/Research | Spotted Striker 4986 | -2/Research | Spotted Striker 5025 | -2/Research | Assembled emerged from beneath the floor 5036 | -2/Research | Destroyed Striker 5044 | -2/Research | Spotted Executioner 5045 | -2/Research | Spotted Executioner 5049 | -2/Research | Intercept squad dispatched 5054 | -2/Research | Spotted Tracker 5054 | -2/Research | Spotted Tracker 5071 | -2/Research | Destroyed Tracker 5077 | -2/Research | Destroyed Tracker 5120 | -2/Research | Spotted Combat Programmer 5132 | -2/Research | Sigix Exoskeleton integrity reduced to 60% 5133 | -2/Research | Spotted Combat Programmer 5140 | -2/Research | Spotted Executioner 5141 | -2/Research | Destroyed Investigator 5142 | -2/Research | Spotted Executioner 5143 | -2/Research | Spotted Striker 5144 | -2/Research | Entered Testing 5145 | -2/Testing | Maximum security lockdown engaged 5162 | -2/Testing | Found Prototype Launcher 5162 | -2/Testing | Identified Z-bomb Delivery System 5236 | -2/Testing | Found Prototype Energy Gun 5238 | -2/Testing | Identified Hyp. EM Gauss Rifle 5286 | -2/Testing | Found Prototype Energy Cannon 5286 | -2/Testing | Identified Disintegrator 5396 | -2/Testing | Found Prototype Ballistic Cannon 5396 | -2/Testing | Identified Perforator 5449 | -2/Testing | Spotted Executioner 5454 | -2/Testing | Spotted Alpha 7 5455 | -2/Testing | Core integrity fell below 50% 5455 | -2/Testing | Spotted Striker 5455 | -2/Testing | Spotted Striker 5458 | -2/Testing | Sigix Exoskeleton integrity reduced to 40% 5505 | -2/Testing | Spotted Investigator 5553 | -2/Testing | Discovered new exit (range 16) 5558 | -2/Testing | Entered Access 5558 | -1/Access | Evolved 2 slots: Weapon x2 5563 | -1/Access | Emitted hypermatrix ping 5568 | -1/Access | Assembled emerged from beneath the floor 5600 | -1/Access | Assembled emerged from beneath the floor 5616 | -1/Access | Assembled emerged from beneath the floor 5791 | -1/Access | Spotted Striker 5791 | -1/Access | Spotted Striker 5791 | -1/Access | Spotted Executioner 5805 | -1/Access | Destroyed 26 combat bots 5820 | -1/Access | Destroyed Striker 5820 | -1/Access | Destroyed Executioner 5823 | -1/Access | Destroyed Striker 5844 | -1/Access | Destroyed 7 combat bots 5848 | -1/Access | Destroyed Investigator 5896 | -1/Access | Destroyed 19 combat bots 6013 | -1/Access | Spotted Striker 6013 | -1/Access | Spotted Executioner 6013 | -1/Access | Spotted Executioner 6014 | -1/Access | Spotted Striker 6017 | -1/Access | Spotted Executioner 6020 | -1/Access | Destroyed Striker 6021 | -1/Access | Spotted Executioner 6022 | -1/Access | Spotted Executioner 6025 | -1/Access | Destroyed Executioner 6027 | -1/Access | Destroyed Executioner 6091 | -1/Access | Destroyed Executioner 6129 | -1/Access | Destroyed 27 combat bots 6145 | -1/Access | Intercept squad dispatched 6155 | -1/Access | Spotted Executioner 6155 | -1/Access | Spotted Executioner 6156 | -1/Access | Spotted Tracker 6158 | -1/Access | Spotted Tracker 6159 | -1/Access | Spotted Executioner 6164 | -1/Access | Destroyed Executioner 6188 | -1/Access | Spotted Combat Programmer 6192 | -1/Access | Spotted Combat Programmer 6197 | -1/Access | Spotted Striker 6198 | -1/Access | Spotted Executioner 6265 | -1/Access | Assembled emerged from beneath the floor 6280 | -1/Access | Assembled emerged from beneath the floor 6284 | -1/Access | Intercept squad dispatched 6303 | -1/Access | Spotted Tracker 6304 | -1/Access | Spotted Tracker 6304 | -1/Access | Spotted Tracker 6306 | -1/Access | Destroyed Tracker 6309 | -1/Access | Destroyed Tracker 6312 | -1/Access | Destroyed Tracker 6316 | -1/Access | Found Prototype Processor 6317 | -1/Access | Identified Exp. Targeting Computer 6325 | -1/Access | Found Prototype Device 6326 | -1/Access | Identified Exp. Phase Shifter 6337 | -1/Access | Spotted Executioner 6337 | -1/Access | Spotted Striker 6337 | -1/Access | Spotted Executioner 6337 | -1/Access | Spotted Striker 6337 | -1/Access | Spotted Executioner 6338 | -1/Access | Spotted Executioner 6373 | -1/Access | Spotted Combat Programmer 6397 | -1/Access | Spotted B-99 Colossus 6405 | -1/Access | Spotted Combat Programmer 6405 | -1/Access | Spotted Combat Programmer 6410 | -1/Access | Assembled emerged from beneath the floor 6422 | -1/Access | Discovered new exit (range 17) 6428 | -1/Access | Destroyed Executioner 6429 | -1/Access | Spotted Striker 6475 | -1/Access | Entered Command 6480 | -1/Command | Emitted hypermatrix ping 6485 | -1/Command | Assembled emerged from beneath the floor 6499 | -1/Command | Assembled emerged from beneath the floor 6511 | -1/Command | Spotted B-99 Colossus 6518 | -1/Command | Destroyed B-99 Colossus 6578 | -1/Command | Assembled emerged from beneath the floor 6599 | -1/Command | Assembled emerged from beneath the floor 6725 | -1/Command | First assault squad dispatched 6736 | -1/Command | Spotted Combat Programmer 6769 | -1/Command | Crushed by falling debris 6775 | -1/Command | 0b10 Conduit disabled 6775 | -1/Command | Met MAIN.C 6873 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 6873 | -1/Command | Destroyed MAIN.C Shell 6873 | -1/Command | Spotted M Shell/Def 6873 | -1/Command | Spotted M Shell/Atk 6873 | -1/Command | Spotted M Shell/Def 6873 | -1/Command | Spotted M Shell/Atk 6873 | -1/Command | Spotted M Shell/Atk 6873 | -1/Command | Spotted M Shell/Def 6873 | -1/Command | Spotted M Shell/Atk 6873 | -1/Command | Spotted M Shell/Def 6876 | -1/Command | MAIN.C activated Command garrisons 6879 | -1/Command | Discovered new exit (range 16) 6927 | -1/Command | Used Terrabomb 6931 | -1/Command | Core integrity fell below 50% 7007 | -1/Command | Destroyed MAIN.C 7010 | -1/Command | Discovered new exit (range 40) 7010 | -1/Command | Discovered new exit (range 131) 7010 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 7051 | -1/Command | Crushed by falling debris 7115 | -1/Command | Warped through subspace to slip node 7115 | -1/Command | Discovered new exit (range 4) 7118 | -1/Command | Entered Access_0 7119 | -1/Access_0 | Sensed 2 artifacts in vicinity 7121 | -1/Access_0 | Met Architect 7129 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 7148 | -1/Access_0 | Destroyed A8 7153 | -1/Access_0 | Architect warped through subspace 7167 | -1/Access_0 | Subspace Access Node disabled 7174 | -1/Access_0 | Subspace Access Node disabled 7191 | -1/Access_0 | Architect warped through subspace 7217 | -1/Access_0 | Core integrity fell below 20% 7255 | -1/Access_0 | Architect warped through subspace 7267 | -1/Access_0 | A6 warped into view 7272 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 7315 | -1/Access_0 | Warped through subspace to slip node 7315 | -1/Access_0 | Discovered new exit (range 8) 7321 | *** | Heading to fleet! Last Messages --------------- Penetrated by Quantum Shear. System corrupted: Heat flow error (+127). A6 follow-up attacks with Enh. Force Lance. Penetrated by Quantum Shear. A6 Cld. Antigrav System severed. Quantum Shear penetrates A6. Penetrated by Quantum Shear. Destroyed Imp. Phase Shifter. Penetrated by Quantum Shear. A6 follow-up attacks with Enh. Force Lance. Penetrated by Quantum Shear. A6 follow-up attacks with Enh. Force Lance. Penetrated by Quantum Shear. Critical hit (Impale). A6 follow-up attacks with Enh. Force Lance. Penetrated by Quantum Shear. Warped through subspace, drawn to slip node. EXIT=FOUND A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################## ################??????? | | ??????################# ################??????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 91 Energy Capacity 540 Matter Stores 425 Matter Capacity 425 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 160 Resistance: KI 70 Resistance: TH 70 Resistance: EX 70 Resistance: EM 75 Resistance: I 70 Resistance: S 70 Resistance: P 70 Phase Shifting 20 Evasion (%) 89 Core Analysis 12 Offensive Hacking 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory Hacking Suite | x1 | -6/Factory Force Field | x2 | -5/Factory Alien Tech Used ----------------- Sigix Broadsword Core Reset Matrix Integrated Reactor Microwarp Drive Sigix Exoskeleton Sigix Sheargun Core Expander LRC Matter Compressor LRC Insulator Matter Drive Terrabomb Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- Melee Specialist Challenges ------------ None Game ------ Seed DisruptorResetComputer Manual? 0 Play Time 02:25:08 Cumulative 61.9 hours Start 2025.02.01 @ 13:11:03 End 2025.02.01 @ 16:03:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 81 Rogue 1 Adventurer 74 Explorer 6 Win Type 2 Total 14 Types 3/0/6/0/1/0/3/1/0 Lore% 33 Gallery% 31 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65737951-de07-4283-890e-cac2f866cd3e