Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 14:26:39 Player: ZO2D2 Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (1065) 1065 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4445 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 165/300 Energy 29/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Advanced Weight Redist. System Visual Processing Unit Targeting Computer > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (5) ---- Tractor Beam Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Targeting Computer Shield Generator > --- WEAPON ----------- Particle Gun Light Assault Rifle Rocket Launcher > --- INVENTORY -------- Advanced Weight Redist. System Hardened Light Armor Plating Tractor Beam Flak Cannon Katana [Rating: 24] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 37 | 5 8 . 2 7 1 14 Power 6 | 1 1 . . 2 . 2 Engine 4 | 1 1 . . 2 . . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 9 | 2 2 . . 2 . 3 Treads . | . . . . . . . Leg 9 | 2 2 . . 2 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 3 . 1 2 1 4 Device 4 | . 1 . . . 1 2 Storage 2 | . 2 . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 3 | . . . . 1 . 2 Artifact . | . . . . . . . Weapon 11 | 2 2 . 1 1 . 5 Energy Gun 4 | 1 1 . . 1 . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . . . 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 5 | . . . . 5 . . Parts Lost 23 | . 1 . 1 1 . 20 Power 5 | . . . 1 . . 4 Propulsion 5 | . . . . 1 . 4 Utility 6 | . . . . . . 6 Weapon 7 | . 1 . . . . 6 Highest Loss Streak 13 | . 1 . 1 1 . 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 100 83 94 92 64 Engine 12 | . 13 14 6 17 15 5 Leg 22 | . 28 28 22 22 23 10 Device 11 | . 13 14 11 9 15 8 Storage 10 | . 12 14 11 9 7 5 Processor 8 | . . . 11 14 15 15 Protection 1 | . . . . 3 . 1 Energy Gun 7 | . 13 14 6 . 7 5 Ballistic Gun 10 | . 14 14 11 9 7 4 Launcher 3 | . . . 4 8 . 1 Naked Turns . | . . . . . . . Heaviest Build 34 | 7 13 9 11 34 30 30 Greatest Support 39 | 20 20 20 20 35 35 39 Greatest Overweight (x) 9 | . . . . 1 . 9 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 5 15 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 6 6 Average Carried 5 | 3 6 7 7 6 6 3 Final Capacity 8 | 5 8 8 8 8 8 5 Final Carried 8 | 5 7 8 8 7 6 1 Class Distribution -------------------- 72% | Mutant 22% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 691 | 259 101 . 33 43 . 255 Remotely . | . . . . . . . Salvage Created 784 | 69 229 . 33 151 . 302 Parts 57 | 3 18 . 3 18 . 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 20 | 1 5 . 1 6 . 7 Melee 2 | . . . . . . 2 Guns 7 | 1 4 . . . . 2 AOE 11 | . 1 . 1 6 . 3 Classes Destroyed 7 | 2 1 . 1 2 . 1 Worker 3 | 1 1 . . 1 . . Builder 2 | . . . . 2 . . Watcher 3 | . 2 . . 1 . . Grunt 15 | 1 5 . . 5 . 4 Sentry 1 | . . . 1 . . . Specialist 2 | . . . . . . 2 Hunter 2 | . . . . 1 . 1 Best Kill Streak 5 | 1 3 . 1 5 . 2 Combat Bots Only 3 | 1 2 . 1 3 . 2 Max Kills in Single Turn 2 | 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 . 1 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 306 | 4 29 . 8 24 . 241 Missed 103 | 1 10 . 1 10 . 81 Damage Taken 2922 | 73 278 . 104 249 . 2218 Core 860 | 12 66 . 47 29 . 706 Absorbed by Shields 167 | . . . . . . 167 Core Remaining (%) 86 | 95 . 68 88 94 . . Volleys Fired 92 | 8 33 . 7 14 . 30 Largest 3 | 2 2 . 2 2 . 3 Hottest 129 | 60 60 . 60 53 . 129 Shots Fired 161 | 11 63 . 10 28 . 49 Gun 136 | 11 63 . 8 14 . 40 Cannon 2 | . . . . . . 2 Launcher 23 | . . . 2 14 . 7 Special . | . . . . . . . Kinetic 71 | 3 33 . 7 14 . 14 Thermal 49 | . 20 . 1 . . 28 Explosive 23 | . . . 2 14 . 7 Electromagnetic 18 | 8 10 . . . . . Robot Hit Streak 10 | 3 8 . 4 4 . 10 Robot Miss Streak 5 | 1 5 . 2 5 . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 102 | 7 36 . 5 11 . 43 Core Hits 61 | 3 18 . 4 19 . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . 1 . . 3 Burn 2 | . . . . . . 2 Destroy 1 | . . . 1 . . . Sever 1 | . . . . . . 1 Melee Attacks 10 | . . . . . . 10 Impact . | . . . . . . . Slashing 10 | . . . . . . 10 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2887 | 120 561 . 76 1118 . 1012 Guns 975 | 96 433 . 36 30 . 380 Cannons 33 | . . . . . . 33 Explosions 1630 | 24 128 . 40 1088 . 350 Melee 249 | . . . . . . 249 Ramming . | . . . . . . . Kinetic 372 | 14 198 . 25 30 . 105 Thermal 626 | 24 283 . 11 . . 308 Explosive 1478 | . . . 40 1088 . 350 Electromagnetic 162 | 82 80 . . . . . Impact . | . . . . . . . Slashing 249 | . . . . . . 249 Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . 1 Average Corruption 4 | . . . . 5 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 3 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 60 | . . . . 60 . . Projectiles . | . . . . . . . Explosions 60 | . . . . 60 . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 56 | 39 17 . . . . . Shots 2 | 1 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 269 | 18 18 . . 269 . . Average Temperature 33 | 12 9 . . 72 . . Received Heat Transfer 774 | 18 162 . 36 72 . 486 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1513 | 50 550 . 25 . . 888 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | 1 2 . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Peak Influence 371 | 25 214 5 77 371 77 181 Initial 77 | . 16 5 1 32 77 53 Average 93 | 5 92 5 31 166 77 122 Maximum Alert Level 1 | . 1 . . 1 . . Low Security (%) 86 | 100 93 100 100 57 100 100 Level 1 13 | . 6 . . 42 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 1 3 . 3 Investigation 4 | . 2 . . 2 . . Extermination . | . . . . . . . Reinforcement 5 | . . . 1 1 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | 1 10 . 3 10 . 13 Peak Tracking Total 5 | 1 3 . 1 3 . 5 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 3 | . 2 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 7 | . . . . 6 . 1 Max in Single Turn 3 | . . . . 3 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 8 | . 2 . 2 3 1 . Terminals 6 | . 1 . 2 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 28 | . 10 . 7 10 1 . Successful 23 | . 8 . 5 9 1 . Failed 5 | . 2 . 2 1 . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 18 | . 3 . 7 7 1 . Fabricators . | . . . . . . . Repair Stations 7 | . 7 . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 3 . 5 7 1 . Record 8 | . 1 . 4 3 . . Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Maintenance Status 1 | . . . . 1 . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 5 . . . . . Scan Component 2 | . 2 . . . . . Repair 2 | . 2 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Process 1 | . . . . 1 . . Report Inventory 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 2 3 1 . Full Trace Events 5 | . 1 . 2 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 52 | . 52 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 1505 | 116 409 174 171 412 12 211 Spaces Moved 920 | 82 244 145 127 242 10 70 Core 35 | 23 . . . . . 12 Treads . | . . . . . . . Legs 885 | 59 244 145 127 242 10 58 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 126 | 100 120 120 120 146 120 132 Slowest Speed 500 | 120 120 120 120 190 120 500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 8 45 41 15 29 . 47 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 160 | 4 10 . 19 95 . 32 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 160 | 4 10 . 19 95 . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1110 | 104 306 145 136 276 10 133 Wait . | . . . . . . . Move 914 | 81 243 144 126 241 9 70 Hop . | . . . . . . . Pick Up 45 | 10 15 1 1 9 . 9 Fast Attach . | . . . . . . . Attach 33 | 5 7 . 1 5 1 14 Detach . | . . . . . . . Swap 4 | . 1 . 1 2 . . Drop 12 | . 7 . . 5 . . Fire 92 | 8 33 . 7 14 . 30 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 83 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 12) 502 | -10/Materials | Repaired Hover Unit 526 | -10/Materials | Entered Mines 564 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 681 | -10/Mines | Discovered new exit (range 15) 688 | -10/Mines | Learned location of Storage (-8) 700 | -10/Mines | Entered Materials 700 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 827 | -9/Materials | Discovered new exit (range 16) 859 | -9/Materials | Identified exit to Mines 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1254 | -8/Materials | Discovered new exit (range 5) 1283 | -8/Materials | Entered Factory 1283 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1295 | -7/Factory | Identified exit to DSF 1295 | -7/Factory | Entered DSF 1313 | -7/DSF | Discovered new exit (range 17) 1334 | -7/DSF | Additional patrols routed to DSF 1427 | -7/DSF | Core integrity fell below 50% 1441 | -7/DSF | Core integrity fell below 20% 1482 | -7/DSF | Lost 13 parts (2p2n4u5w) 1506 | -7/DSF | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 01474_ Acquired Assault Rifle. 01476_ Acquired Aluminum Leg. 01478_ Acquired Hrd. Medium Armor Plating. 01482_ The unstable cave ceiling collapses. 01484_ Acquired Lgt. Nuclear Core. 01486_ Acquired 44 matter. 01488_ C-30 ARC bursts open, deploying its payload. 01488_ P-60 Hacker unfolds itself. 01489_ Acquired Imp. Heat Sink. 01490_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01500_ Aluminum Leg destroyed. 01502_ Particle Gun destroyed. 01503_ Penetrated by Slug. 01503_ Lgt. Nuclear Core destroyed. 01503_ Imp. Heat Sink destroyed. 01503_ Critical hit (Blast). 01503_ Knocked back. 01505_ Hrd. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###???????????????????????????##????????? | | ?????????""#??????????????????????????""?????????? | | ?????????#"#???????????####???????????"#?????????? | | ??????####"##???????####;;###???###?##"#####?????? | | ??????#"""""#########!!% ######## #?????? | | ??????#"""""## # #!!% % # # # % ###???? | | ???#"##"" @ * x p%<= "#???? | | ???#""""" = x * "#???? | | ???####"" ##&&#&&&### #;#!!!#= ###???? | | ??????### ###&&#&&&#?# #;#!!!# # # #????? | | ????????# #?########%% ##### ## # # #???? | | ???????#& &????????#%% #???####! !# ##???? | | ???????#& &&???????#%% #??????#!! !#?##????? | | ???????## ###??????### ;##??????### ##???????? | | ????????& &??????????= !!?????????? !#???????? | | ????????& &??????????= !!?????????? !#???????? | | ???????#& &?????????== !!#????????? !#???????? | | ???????## ##???????### ###????????? ##???????? | | ???????? #??????????# #???????????? !????????? | | ???????? #??????????a ???????????? !????????? | | ???????? ?????????? ????????????^]]???????? | | ???????? ????????? H ???????????? ]]???????? | | ??????? ?????????? ?????????????]]#??????? | | ???????? #?????????? ????????????? ????????? | | ???????? ??????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed MultitargetingHardcellCycler Manual? 0 Play Time 00:24:53 Cumulative 3.2 hours Start 2024.03.31 @ 13:59:04 End 2024.03.31 @ 14:26:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87d199bd-4954-4e69-9a4d-ef08b8fc2d30