Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 18:32:31 Player: Gatamar Result: Destroyed by YY-GUW(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (757) 757 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1347 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 200/200 System Corruption 0% Temperature Cool (6) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Wheel Wheel Small Matter Pod (50) Seismic Detector Light Armor Plating Hacking Suite Heavy Riot Gun Light Assault Rifle Improved Light Cannon Grenade Launcher Grenade Launcher Flamer Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel Small Matter Pod Seismic Detector Seismic Detector Hacking Suite Heavy Riot Gun Light Assault Rifle Improved Light Cannon Improved Light Cannon Grenade Launcher Grenade Launcher Flamer [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 8 10 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 8 | 3 2 3 Energy Gun . | . . . Energy Cannon 1 | . . 1 Ballistic Gun 3 | 3 . . Ballistic Cannon 3 | . 2 1 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 2 | . 1 1 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 10 | 2 8 14 Power . | . 1 1 Propulsion 2 | 1 2 3 Utility 2 | . 1 4 Weapon 4 | . 3 6 Tool/Special . | . . . Unused Backups 9 | . . 9 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 99 | . 98 99 Engine 13 | . 14 13 Treads 27 | . 26 28 Device 6 | . 6 6 Storage 14 | . 14 14 Protection 6 | . 6 7 Energy Cannon 2 | . . 5 Ballistic Gun 5 | . 9 . Ballistic Cannon 18 | . 18 18 Launcher 1 | . . 4 Peak Build Rating 12 | 7 11 12 Average Rating 9 | 5 8 10 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 40 | 13 34 40 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 15 | 4 12 15 Average Carried 10 | 2 8 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 4 12 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1053 | 256 598 199 Remotely . | . . . Salvage Created 836 | 42 695 99 Parts 54 | 5 44 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 21 | . 16 5 Guns 9 | . 9 . Cannons 10 | . 7 3 AOE 2 | . . 2 Classes Destroyed 10 | 1 8 1 Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Subdweller 5 | . . 5 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 67 23 Missed 18 | . 13 5 Hits 72 | . 54 18 Projectile 72 | . 54 18 Critical Strikes 2 | . 1 1 Damage Taken 1101 | . 599 502 Core 269 | . 136 133 Absorbed by Shields . | . . . Regen/Repaired (Parts) 57 | . 57 . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | 5 57 29 Largest 2 | 2 2 2 Hottest 113 | 40 66 113 Shots Fired 171 | 10 114 47 Gun 58 | 10 48 . Cannon 110 | . 66 44 Launcher 3 | . . 3 Special . | . . . Kinetic 155 | 10 114 31 Thermal 13 | . . 13 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 17 | 2 9 17 Robot Miss Streak 4 | 2 4 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 94 | 5 60 29 Core Hits 44 | 3 32 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1880 | 66 1060 754 Guns 402 | 66 336 . Cannons 1312 | . 724 588 Explosions 166 | . . 166 Melee . | . . . Ramming . | . . . Kinetic 1551 | 66 1060 425 Thermal 163 | . . 163 Explosive 166 | . . 166 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . 18 . Projectiles 18 | . 18 . Explosions . | . . . Melee . | . . . Knockbacks 12 | . 8 4 Impact . | . . . Kinetic 11 | . 7 4 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 294 | . 111 294 Average Temperature 39 | . 28 76 Received Heat Transfer 696 | . 258 438 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 158 | 10 158 . Initial . | . . . Average 49 | . 54 . Influence Increases 515 | 10 505 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 65 | 10 55 . Destroy Leader 80 | . 80 . Successful Hack 15 | . 15 . Disable Machine 30 | . 30 . Destroy Structure 5 | . 5 . Influence Decreases 515 | 10 431 74 Entered New Map 36 | . . 36 Time Decay 478 | 10 430 38 Lost Part 1 | . 1 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 27 7 Peak Tracking Total 5 | . 5 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 20 | . 15 5 Successful 17 | . 12 5 Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 5 5 Record 5 | . . 5 Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . 1 . Disarm Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter 75 | . 75 . Retrieved Matter 75 | . 75 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1115 | 11 666 438 Seismic 1115 | 11 666 438 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2377 | 130 1348 899 Spaces Moved 1158 | 64 618 476 Core 2 | 2 . . Treads 1147 | 62 609 476 Legs . | . . . Wheels . | . . . Hover . | . . . Flight 9 | . 9 . Fastest Speed 50 | 50 107 160 Average Speed 161 | 156 163 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 3 88 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 2 22 Melee . | . . . Projectile 2 | . 2 . AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1482 | 80 841 561 Wait 177 | . 134 43 Move 1156 | 63 617 476 Hop . | . . . Pick Up 17 | 4 10 3 Fast Attach 13 | 7 5 1 Attach 2 | . 1 1 Detach . | . . . Swap 15 | 1 7 7 Drop 11 | . 10 1 Fire 91 | 5 57 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 16) 984 | -10/Materials | Repaired Lgt. Treads? 1214 | -10/Materials | Discovered new exit (range 15) 1407 | -10/Materials | Core integrity fell below 50% 1459 | -10/Materials | Discovered new exit (range 6) 1479 | -10/Materials | Entered Subcaves 1480 | -10/Subcaves | Approached by a straggling Scientist 1520 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1543 | -10/Subcaves | Visited Clippyterm 1548 | -10/Subcaves | Learned Factory emergency access door positions 1548 | -10/Subcaves | Learned Factory stockpile data 1600 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1979 | -10/Subcaves | Discovered new exit (range 8) 1997 | -10/Subcaves | Learned Materials terminal intel 2014 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2019 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Riot Gun 2041 | -10/Subcaves | Core integrity fell below 20% 2296 | -10/Subcaves | Learned Materials terminal intel 2354 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2378 | -10/Subcaves | Destroyed by YY-GUW(R) with Subdweller Laser Last Messages --------------- Machinery. 02026_ 17-IE8(R) destroyed. 02030_ Lgt. Ion Engine destroyed. 02036_ Acquired 4 matter. 02041_ JS-QV9(R) destroyed. 02046_ Acquired Sub. Power Source. 02047_ Acquired 1 matter. 02049_ Acquired 68 matter. 02051_ Acquired 11 matter. 02065_ Acquired Hvy. Riot Gun. 02165_ Triggered Piercing Trap. 02165_ Spikes shoot up from the floor. 02165_ Critical hit (Impale). 02296_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. A swath of the cavern ceiling suddenly collapses. 02369_ Sub. Beam Cannon shoots sparks and powers down. 02373_ Dropped Broken Sub. Beam Cannon. 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"" ##????????????????????????????? | | ????????????"" ?????????????????????????????? | | ?????????????" ?????????????????????????????? | | ?????????????" ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ?????????????! ???????????????????????????????? | | ????????????? ? #???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicTimingArchive Manual? 0 Play Time 00:19:54 Cumulative 31.0 hours Start 2026.03.31 @ 18:17:16 End 2026.03.31 @ 18:32:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa9be81b-683f-4cac-b029-e25599ca342a