Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 17:44:19 Player: dark Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (360) 360 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 840 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 180/250 System Corruption 0% Temperature Cool (93) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Improved Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY (5) ---- Heat Sink Large Storage Unit Medium Matter Pod (100) Improved Targeting Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Flight Unit Heat Sink Large Storage Unit Huge Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Heavy EM Pulse Gun Heavy EM Pulse Gun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 37 | 9 25 3 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 16 | 5 11 . Treads 6 | 1 5 . Leg 6 | 2 4 . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 9 | 1 7 1 Device . | . . . Storage 6 | 1 5 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 4 2 Energy Gun 7 | 1 4 2 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 5 2 Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 5 | . 5 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 92 Engine 13 | . 13 14 Treads 5 | . 5 . Leg 18 | . 18 28 Wheel 3 | . 3 . Storage 14 | . 14 14 Processor 9 | . 9 14 Protection 3 | . 3 . Energy Gun 25 | . 25 21 Ballistic Gun 2 | . 2 . Naked Turns . | . . . Heaviest Build 91 | 11 91 31 Greatest Support 40 | 32 40 26 Greatest Overweight (x) 8 | 1 8 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 25 | 8 25 15 Average Capacity 14 | 6 15 15 Most Carried 15 | 6 15 15 Average Carried 12 | 3 13 14 Final Capacity 15 | 8 15 5 Final Carried 15 | 6 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 630 | 237 393 . Remotely . | . . . Salvage Created 515 | . 515 . Parts 30 | . 30 . Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 11 . Guns 10 | . 10 . AOE 1 | . 1 . Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 4 | . 4 . Grunt 7 | . 7 . Best Kill Streak 5 | . 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 958 | . 740 218 Core 251 | . 188 63 Absorbed by Shields . | . . . Redirected to Shielding 38 | . 38 . Core Remaining (%) 100 | 100 . . Volleys Fired 48 | 1 45 2 Largest 2 | 2 2 2 Hottest 90 | 70 90 90 Shots Fired 93 | 2 87 4 Gun 93 | 2 87 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 15 | 1 14 . Thermal 42 | 1 41 . Explosive . | . . . Electromagnetic 36 | . 32 4 Robot Hit Streak 7 | 2 7 7 Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | 2 53 4 Core Hits 22 | . 22 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 886 | 19 804 63 Guns 844 | 19 762 63 Cannons . | . . . Explosions 42 | . 42 . Melee . | . . . Ramming . | . . . Kinetic 82 | 6 76 . Thermal 369 | 13 356 . Explosive . | . . . Electromagnetic 435 | . 372 63 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . 55 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 174 | 30 174 97 Average Temperature 51 | 18 51 53 Received Heat Transfer 228 | . 72 156 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 5 | . 5 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1077 | 37 1040 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 152 | . 152 36 Initial 36 | . . 36 Average 44 | . 47 32 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 27 4 Peak Tracking Total 7 | . 7 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 10 | . 10 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 7 . Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Mechanics 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1560 | 78 1463 19 Spaces Moved 733 | 45 683 5 Core 8 | 7 1 . Treads 135 | 6 129 . Legs 454 | 9 440 5 Wheels 136 | 23 113 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 190 Average Speed 168 | 118 171 190 Slowest Speed 450 | 190 450 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 4 90 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 975 | 66 898 11 Wait 99 | . 98 1 Move 731 | 44 682 5 Hop . | . . . Pick Up 41 | 12 29 . Fast Attach 2 | . 2 . Attach 20 | 6 12 2 Detach 2 | . 2 . Swap 15 | 3 11 1 Drop 17 | . 17 . Fire 48 | 1 45 2 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Core integrity fell below 50% 336 | -10/Materials | Build established: Mutant 343 | -10/Materials | Lost 5 parts (1p2n2w) 778 | -10/Materials | Discovered new exit (range 16) 1116 | -10/Materials | Discovered new exit (range 11) 1268 | -10/Materials | Discovered new exit (range 14) 1292 | -10/Materials | Identified exit to Mines 1542 | -10/Materials | Entered Mines 1545 | -10/Mines | Core integrity fell below 20% 1561 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found 2 branch access points: (37,38) Mines (29,6) Mines Map updated. Lgt. Ion Engine fried. Sensor Array fried. Hover Unit fried. Signal Interpreter fried. W-16 Scout destroyed. Acquired 16 matter. G-34 Mercenary destroyed. Switching to secondary target: G-34 Mercenary. G-34 Mercenary misfires. Sml. Laser fried. G-34 Mercenary destroyed. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Critical hit (Burn: +37). Hvy. EM Pulse Gun destroyed. 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