Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.13 @ 20:32:20 Player: Artackni Result: Destroyed by EQ-136 with Improved Matter Neutralizer Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (262) 1310 Value Destroyed (13493) 13493 Prototype IDs (247) 4940 Alien Tech Used (3) 600 Bonus (20729) 20729 TOTAL SCORE: 50572 Bonus ------- High Alert Combat Kills 1308 Entered DSFs 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Acquired ECA 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2279 Cogmind --------- Core Integrity 0/1600 Matter 172/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Rolling (70) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (15) ----- Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Quantum Reactor Guided Micro-nuke Launcher Z-bomb Delivery System Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Zero-point Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Huge Storage Unit Enhanced Optical Array Experimental Targeting Computer Core Analyzer Experimental Core Analyzer Quantum Capacitor Improved Weapon Cycler Centrium Medium Armor Plating Graphene Brace Improved Force Field Improved Point Defense System Experimental System Purifier > --- WEAPON ----------- Enhanced Hardcell Cannon Graviton Cannon Graviton Cannon Graviton Cannon Graviton Cannon > --- INVENTORY -------- Vortex Chain Reactor Compact Wheel Energy Well Experimental Energy Well Hypervelocity EM Gauss Rifle Tachyon Dispersion Ray Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon YOLO Cannon Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Guided Micro-nuke Launcher Guided Micro-nuke Launcher Z-bomb Delivery System Guided Remote Datajack Heavy Flail [Rating: 186] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Deep Network Scanner Protection Medium Reactive Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon YOLO Cannon Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Launcher Guided Micro-nuke Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 13 | . . . . . 2 2 . 2 . . . . 1 . . . . 2 . . 1 1 . 2 . Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Parts Attached 187 | 7 10 . . . 31 . 11 7 4 3 3 1 9 . 2 . . 13 3 6 9 1 12 24 31 Power 23 | 1 . . . . 4 . 1 . 1 . . . 1 . . . . . 1 . 2 . 2 5 5 Engine 7 | 1 . . . . 2 . . . 1 . . . 1 . . . . . 1 . 1 . . . . Core 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 5 Propulsion 34 | 2 3 . . . 5 . 1 1 . 1 1 . 2 . . . . 5 . . 3 . 1 5 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 33 | 2 3 . . . 4 . 1 1 . 1 1 . 2 . . . . 5 . . 3 . 1 5 4 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | 2 4 . . . 10 . 2 5 2 2 1 1 4 . 1 . . 7 2 2 2 . 2 9 10 Device 37 | 1 2 . . . 7 . . 3 1 1 . . 1 . 1 . . 3 . 1 1 . 2 7 6 Storage 4 | 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 7 | . . . . . . . . 1 1 . . 1 . . . . . 1 . . . . . . 3 Hackware 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Protection 17 | . . . . . 3 . 2 1 . 1 1 . 2 . . . . 2 2 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 3 . . . 12 . 7 1 1 . 1 . 2 . 1 . . 1 . 4 2 1 7 5 12 Energy Gun 30 | 2 3 . . . 5 . 5 . 1 . 1 . 1 . . . . . . 2 1 1 5 1 2 Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 15 | . . . . . 5 . 2 . . . . . 1 . 1 . . 1 . 1 1 . 2 1 . Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 7 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 . . . . . . . . . . 1 . . 1 5 1 . . . 2 Parts Lost 91 | . 1 . . . 14 . 3 . . 2 3 . . . 1 . . 5 . . 9 2 6 21 24 Power 13 | . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 4 5 Propulsion 27 | . . . . . 6 . 2 . . 1 2 . . . . . . 2 . . 3 . 1 4 6 Utility 35 | . 1 . . . 2 . 1 . . 1 1 . . . 1 . . 2 . . 2 1 4 10 9 Weapon 16 | . . . . . 5 . . . . . . . . . . . . . . . 3 1 . 3 4 Highest Loss Streak 11 | . 1 . . . 5 . 2 . . 2 2 . . . 1 . . 3 . . 4 2 3 7 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 3 9 11 14 15 22 23 22 23 24 23 22 22 22 22 22 21 22 22 21 22 22 20 20 21 13 Power 2 | . 1 1 3 4 5 6 5 5 3 3 3 3 2 2 2 2 2 2 1 1 . 1 1 1 . Propulsion 1 | 1 2 3 3 3 1 1 . 1 2 1 . . . 1 1 1 1 2 3 3 2 2 1 3 1 Utility 9 | . 2 4 4 4 12 11 10 10 13 12 13 12 12 13 13 13 13 12 11 11 9 7 6 4 1 Weapon 5 | . 2 3 3 4 3 5 5 6 6 6 6 7 6 6 6 5 5 5 5 6 8 7 8 10 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 4 . . . 7 . . 5 . . . . 2 . 1 2 2 . . . 1 . 3 2 8 Power 9 | . 1 . . . . . . 4 . . . . 1 . . 1 . . . . . . . 1 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 16 | . 2 . . . 4 . . 1 . . . . 1 . 1 1 1 . . . 1 . 2 . 2 Weapon 11 | . 1 . . . 3 . . . . . . . . . . . 1 . . . . . 1 1 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 100 100 95 84 91 94 100 98 94 92 96 100 99 99 100 93 88 90 91 91 91 88 54 Engine 4 | . 14 14 14 14 1 7 3 . 3 6 6 6 5 5 5 5 5 5 5 5 3 4 2 . . Core 1 | . . . . . 7 . 3 6 2 . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 5 7 4 Wheel 14 | . 28 28 28 28 15 15 9 10 13 11 9 6 15 17 17 17 17 14 15 15 13 13 11 11 7 Device 21 | . 12 14 14 14 17 15 18 34 33 27 24 20 20 23 22 22 23 19 15 14 17 22 22 27 16 Storage 6 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 7 | . . . . . . . . 2 12 13 13 14 11 11 11 11 11 14 15 15 14 13 13 12 8 Protection 7 | . . . . . 8 7 15 5 . 4 7 10 11 11 11 11 11 10 9 13 10 6 10 5 1 Energy Gun 14 | . 28 28 28 28 11 7 15 24 23 23 22 26 19 11 11 11 11 8 5 5 5 8 9 12 5 Ballistic Gun 8 | . . . . . 22 23 14 . . . . . 1 5 8 11 11 9 10 11 11 8 9 4 . Peak Build Rating 186 | 7 10 10 13 14 48 41 55 58 56 56 66 60 73 73 79 81 81 96 90 107 122 108 142 154 186 Average Rating 67 | 5 8 10 11 13 34 41 43 54 55 55 55 59 69 73 76 79 81 92 86 95 111 106 120 138 95 On Entrance 60 | . 7 10 10 13 14 37 41 45 56 56 56 58 60 73 73 79 81 81 73 85 103 100 108 131 116 Avg Prop Armor Cover (%) 15 | . . . . . 4 . . . . . . . . . . . . . . . . . . 2 31 Naked Turns 88 | . . . . . . . . . . . . . . . . . . . . . . . . . 88 Heaviest Build 207 | 14 101 92 92 92 129 124 134 111 108 115 124 124 139 139 142 142 142 177 155 167 174 144 169 189 207 Greatest Support 42 | 26 26 26 26 26 26 26 26 20 20 20 20 10 42 42 42 42 42 42 30 30 36 36 36 42 42 Greatest Overweight (x) 12 | . 3 3 3 3 12 4 10 10 5 11 12 12 12 3 3 3 3 6 7 5 8 3 8 10 5 Average Overweight (x) 4 | . . 3 3 3 4 4 7 5 5 5 7 11 2 3 3 3 3 4 5 4 4 3 5 4 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 17 Most Carried 25 | 6 11 11 16 18 25 24 25 25 25 25 25 24 25 25 25 25 25 25 24 25 25 22 25 25 25 Average Carried 21 | 3 9 11 14 16 23 24 23 24 25 24 23 23 24 25 25 24 25 24 22 23 23 21 21 23 15 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 11 11 16 18 25 24 25 25 25 24 24 23 25 25 25 25 25 25 21 25 22 20 25 25 5 Class Distribution -------------------- 33% | Scavenger-Tank 30% | Scavenger-Skirmisher 14% | Mutant 13% | Scavenger-Gunner 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Scavenger-Tank | -4/Lab Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -2/DSF Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Matter Collected 8035 | 270 110 . . . 1025 . 272 64 160 55 75 27 66 50 145 20 130 484 . 102 1080 84 272 1156 2388 Remotely 586 | . . . . . . . . . . . . . . . . . . . . . . . . 577 9 Salvage Created 13941 | 228 367 . . 134 2559 . 434 126 167 177 300 11 463 . 369 98 211 948 45 17 2019 97 839 3115 1217 Parts 621 | 13 19 . . 7 129 . 25 16 7 4 5 . 5 . 20 3 16 67 3 . 96 1 30 141 14 Haulers Intercepted 7 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed 8 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 6 4 . . . . 19 3 16 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Combat Hostiles Destroyed 183 | . 5 . . . 42 . 8 1 3 3 4 1 . . 5 . 9 12 . 1 21 1 10 44 13 Guns 130 | . 4 . . . 30 . 6 1 3 2 . 1 . . 5 . 9 12 . . 19 1 8 28 1 Cannons 14 | . . . . . . . . . . . . . . . . . . . . . . . 1 11 2 AOE 27 | . . . . . 10 . 2 . . . . . . . . . . . . . 1 . 1 3 10 Classes Destroyed 22 | 3 3 . . . 7 . 2 1 . . . 1 . . 1 . 1 1 . . . . . . 2 Worker 19 | 1 1 . . 1 3 . . . . . . . 1 . . . . 4 . . 4 . . 3 1 Builder 16 | . . . . . 1 . . 2 . . . . . . . . . 7 . . 4 . . 2 . Tunneler 14 | 5 . . . 1 3 . . 3 . . . . . . . . . . . . . . . 2 . Hauler 7 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . 1 . Recycler 16 | 1 . . . 1 2 . . . . . . . 3 . . . . 1 . . 4 . . 4 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 2 Watcher 4 | . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . Swarmer 37 | . . . . . . . . . . . . . . . . . 8 5 . . 2 . 5 17 . Grunt 58 | . 5 . . . 27 . 2 . 2 2 . . . . 3 . . . . . 5 . 4 8 . Brawler 3 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . Duelist 4 | . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Sentry 19 | . . . . . 8 . . . 1 . . . . . . . . 2 . . 3 1 . 4 . Specialist 6 | . . . . . . . 3 . . . . . . . . . . 2 . . . . . 1 . Hunter 9 | . . . . . 2 . 1 . . . . . . . . . . . . . 4 . . 1 1 Programmer 19 | . . . . . . . . 1 . . . . . . . . . 3 . . 6 . . 9 . Heavy 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . Enhanced Q-Series 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | 6 2 . . 2 20 . 5 2 2 3 3 1 3 . 4 . 4 6 1 1 8 1 5 17 5 Combat Bots Only 15 | . 2 . . . 15 . 5 1 2 3 3 1 . . 4 . 4 5 . 1 7 1 5 14 4 Max Kills in Single Turn 6 | 1 1 . . 1 6 . 2 1 1 1 1 1 1 . 1 . 2 3 1 1 2 1 3 2 3 Gunslinging 2 | . . . . . 1 . . . . . . . . . . . 1 2 . . . . 2 1 . Exploded 5 | . . . . . 5 . 2 . . . . . . . . . . . . . 1 . 1 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Hostile Shots Fired 1295 | . 31 . . . 197 . 54 6 49 5 13 . . . 37 . 27 96 2 15 195 9 73 245 241 Missed 424 | . 9 . . . 68 . 22 2 26 . 3 . . . 16 . 13 27 . 4 61 3 30 65 75 Hits 871 | . 22 . . . 129 . 32 4 23 5 10 . . . 21 . 14 69 2 11 134 6 43 180 166 Melee 7 | . . . . . 2 . 3 . . 1 . . . . . . . . . . 1 . . . . Projectile 864 | . 22 . . . 127 . 29 4 23 4 10 . . . 21 . 14 69 2 11 133 6 43 180 166 AOE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Critical Strikes 39 | . . . . . 4 . 2 . . . . . . . . . . 3 . 1 9 . 2 10 8 Actively Blocked 29 | . . . . . . . . . . . . . . . . . . . . 1 9 . 2 10 7 Part Disruptions 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 10 Damage Taken 17063 | . 313 . . . 2024 . 570 114 189 113 453 . . . 418 . 139 1202 38 224 2030 126 909 3099 5102 Core 2463 | . 32 . . . 339 . 17 25 34 18 137 . . . 58 . 9 72 . 42 102 19 30 291 1238 Absorbed by Shields 1067 | . . . . . . . 155 . . . . . . . . . . 80 . . 32 24 16 624 136 Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . 38 . 34 30 . 52 . . Ignored by Resistances 2239 | . . . . . 36 . 213 34 . . . . . . 92 . 72 245 . 63 681 6 322 475 . Regen/Repaired (Parts) 1107 | . . . . . . . . . . . . . . . . . . . . 21 250 33 130 618 55 Core Remaining (%) 85 | 100 . . . 87 38 . 97 . . . . 74 . . . . 93 . . 96 92 . 96 . . Volleys Fired 527 | 24 43 . . 4 93 . 24 8 6 4 9 1 5 . 13 5 13 32 2 11 55 4 13 70 88 Largest 5 | 2 2 . . 2 4 . 4 4 4 4 4 4 4 . 4 2 4 4 3 1 4 4 5 5 5 Hottest 347 | 90 130 . . 130 260 . 190 253 253 253 303 295 295 . 200 130 200 200 143 225 325 253 288 295 347 Shots Fired 1642 | 48 81 . . 8 337 . 93 29 24 16 23 5 20 . 52 10 52 112 5 11 213 16 42 297 148 Gun 1473 | 48 81 . . 8 334 . 92 29 24 16 20 5 20 . 52 10 52 112 5 7 212 16 36 250 44 Cannon 131 | . . . . . 3 . 1 . . . 3 . . . . . . . . 4 1 . 6 47 66 Launcher 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 698 | . . . . . 199 . 57 . . . . . . . 26 . 26 57 4 . 139 8 22 117 43 Thermal 891 | 48 81 . . 8 138 . 36 29 24 16 23 5 20 . 26 10 26 55 1 11 74 8 20 180 52 Explosive 36 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 Electromagnetic 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 28 | 4 8 . . 5 18 . 12 7 8 18 19 1 20 . 25 10 5 28 4 5 10 12 13 11 24 Robot Miss Streak 8 | 3 3 . . 2 3 . 2 5 2 1 5 . 1 . 2 . 4 2 1 . 3 . 8 4 4 Penetration Max 3 | . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . 2 3 Secondary Targets 32 | . . . . . 6 . 2 . . . . . . . 1 . 1 2 . . 6 . 5 9 . Max Gunslinging Chain 2 | . . . . . 1 . 1 . . . . . . . 1 . 1 2 . . 1 . 2 2 . Capacitor 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Shots Hit Robots 971 | 24 46 . . 3 210 . 67 12 15 15 18 1 15 . 38 9 20 71 3 4 128 11 16 150 95 Core Hits 539 | 8 17 . . 3 92 . 20 8 9 7 14 1 15 . 14 3 11 39 2 3 72 4 23 96 78 Critical Kills 11 | . . . . . 4 . . . . . 3 . . . . . . . . 1 1 . . 2 . Critical Parts Destroyed 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 32 | 1 3 . . . 6 . 3 1 . 1 3 1 . . 1 . 1 . . 1 1 . . 6 3 Burn 12 | 1 3 . . . 1 . 2 1 . 1 . 1 . . 1 . 1 . . . . . . . . Meltdown 8 | . . . . . 2 . . . . . 3 . . . . . . . . 1 1 . . 1 . Destroy 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . Blast 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Melee Attacks 61 | . . . . . 2 . . 1 . 3 . . 3 . . . . 9 7 5 3 2 . 11 15 Impact 61 | . . . . . 2 . . 1 . 3 . . 3 . . . . 9 7 5 3 2 . 11 15 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41432 | 276 663 . . 45 4693 . 1616 238 287 298 602 23 384 . 1015 234 511 1883 74 490 4009 294 2141 8014 13642 Guns 20909 | 276 663 . . 45 3368 . 1209 238 287 298 205 23 384 . 1015 234 511 1883 74 . 3722 294 351 5008 821 Cannons 6382 | . . . . . 356 . 112 . . . 255 . . . . . . . . 318 97 . 532 1670 3042 Explosions 14141 | . . . . . 969 . 295 . . . 142 . . . . . . . . 172 190 . 1258 1336 9779 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 11207 | . . . . . 1948 . 714 . . . . . . . 497 . 228 733 47 . 2241 120 168 2542 1969 Thermal 21420 | 276 663 . . 45 2745 . 902 238 287 298 602 23 384 . 518 234 283 1150 27 490 1768 174 1973 5472 2868 Explosive 8735 | . . . . . . . . . . . . . . . . . . . . . . . . . 8735 Electromagnetic 70 | . . . . . . . . . . . . . . . . . . . . . . . . . 70 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 2 . . 2 2 2 2 2 . . . . . 2 2 4 4 . 1 18 24 Average Corruption 4 | . . . . . 2 . . 1 2 2 2 2 . . . . . 1 2 2 2 . 1 8 14 Corruption Purged 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 157 | . . . . . 17 . . 1 9 11 2 10 . . . . . 5 2 6 11 . . 30 53 Message Errors 45 | . . . . . 3 . . . 1 5 2 2 . . . . . 2 . . 2 . . 10 18 Matter Fused 33 | . . . . . 4 . . . 1 1 . 2 . . . . . 1 1 3 2 . . 9 9 Heat Flow Errors 18 | . . . . . 3 . . . 1 . . 2 . . . . . . 1 2 2 . . 1 6 Energy Discharges 21 | . . . . . 2 . . . 3 1 . 2 . . . . . . . 1 1 . . 4 7 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Data Loss (minor) 14 | . . . . . 1 . . . 1 3 . 1 . . . . . 1 . . . . . 2 5 Data Loss (major) 5 | . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . 1 1 Misfires 4 | . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 . . . . Alerts 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 . . 1 3 Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . 6 1 . . . . Overflow Damage 686 | . . . . . 187 . . . . . 4 . . . . . . . . 15 7 . 76 28 369 Projectiles 232 | . . . . . 154 . . . . . . . . . . . . . . 15 7 . 36 11 9 Explosions 454 | . . . . . 33 . . . . . 4 . . . . . . . . . . . 40 17 360 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 18 | . . . . . . . . . . . . . . . . . . . . . . . . 8 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . . . . . . . . . . . . . . . . . 7 9 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 186 | . . . . . 52 . . . . . . . . . . . . . . . . . . 72 62 Shots 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | 180 330 . . 39 441 . 441 39 39 63 122 241 120 . 131 . . 36 195 264 194 10 72 144 348 Average Temperature 70 | 76 99 . . 21 81 . 158 26 18 30 57 104 46 . 51 . . 12 99 107 38 4 31 34 86 Received Heat Transfer 2652 | . 153 . . . 1026 . 45 . 63 36 . . . . 96 . . 222 21 . 157 21 54 157 601 Effects 6 | . 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 14 | . 1 . . . 2 . . . . 1 4 . . . . . . . . 1 1 . 2 2 . Combat Hostiles 12 | . 1 . . . 2 . . . . 1 4 . . . . . . . . 1 1 . . 2 . Parts Melted 53 | 3 5 . . . 11 . 2 2 . 2 3 . 5 . 2 . . 5 . . 3 1 . 9 . Heat Transferred 27730 | 830 1937 . . 111 4272 . 1408 570 594 681 1141 111 785 . 814 333 518 1813 37 401 2281 222 2062 5478 1331 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Maximum Alert Level 3 | . . . . . 3 1 2 1 . . . . . . . . . 2 1 . 1 . 2 3 2 Low Security (%) 51 | 100 100 100 . 100 45 . . 96 . . . . 100 . . . . . 87 . 46 100 13 2 69 Level 1 15 | . . . . . . 100 54 3 . . . . . . . . . 43 12 . 53 . 41 34 . Level 2 23 | . . . . . 39 . 45 . . . . . . . . . . 56 . . . . 45 21 30 Level 3 8 | . . . . . 14 . . . . . . . . . . . . . . . . . . 41 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Peak Influence 1089 | 5 44 . . 5 784 351 419 219 . . . . 20 . . . . 488 210 . 367 198 442 1089 668 Initial 668 | . 3 . . . . 351 238 219 . . . . . . . . . 466 210 . . 195 137 252 668 Average 277 | 2 11 . . . 339 348 347 53 . . . . 2 . . . . 410 153 . 176 185 319 612 385 Influence Increases 6113 | 35 212 . . 15 1450 . 211 79 60 85 . 5 53 . 120 5 185 927 43 . 677 38 345 1496 72 Destroy 0b10 Robot/C 3240 | . 100 . . . 800 . 160 20 60 60 . . . . 100 . 160 240 . . 420 20 200 880 20 Destroy 0b10 Robot/NC 435 | 35 25 . . 15 85 . . 25 . . . 5 25 . . 5 5 65 5 . 60 . 20 60 . Destroy Leader 672 | . 28 . . . 220 . 30 10 . 10 . . . . 20 . 20 60 2 . 100 10 20 142 . Successful Hack 94 | . 28 . . . 14 . . 8 . . . . 7 . . . . 11 . . 21 5 . . . Select Force Hacks 60 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 195 | . 15 . . . 45 . . 15 . . . . 15 . . . . 15 30 . 15 . 15 30 . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 592 | . 1 . . . 31 . 6 1 . . . . 6 . . . . 56 6 . 46 3 90 294 52 Advance Influence 450 | . . . . . . . . . . . . . . . . . . 450 . . . . . . . Partial Spotted 60 | . . . . . 15 . . . . . . . . . . . . 30 . . 15 . . . . Lose Combat Pursuer 165 | . 15 . . . 30 . 15 . . 15 . . . . . . . . . . . . . 90 . Influence Decreases 5653 | 30 217 . . 15 677 432 133 498 60 85 . 5 53 . 120 5 159 522 371 103 330 202 106 874 656 Entered New Map 1805 | . 2 . . . . 422 103 200 . . . . . . . . . 10 221 103 . 152 46 170 376 Time Decay 3037 | 30 214 . . 15 547 10 . 298 60 75 . 5 53 . 120 5 159 362 150 . 240 30 . 494 170 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . 100 . . . . . . . Lost Part 711 | . 1 . . . 130 . 30 . . 10 . . . . . . . 50 . . 90 20 60 210 110 Squads Dispatched 34 | . . . . . 10 . 2 1 . . . . 2 . . . . 2 . . 4 . 2 11 . Investigation 5 | . . . . . 3 . . . . . . . 1 . . . . 1 . . . . . . . Extermination 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 4 . Reinforcement 12 | . . . . . 3 . 2 . . . . . 1 . . . . 1 . . . . 2 3 . Assault 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Intercept 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Distress Signals 12 | . 1 . . . 5 . . . . . . . . . . . . . . . 1 . . 2 3 Communications Jammed 14 | . . . . . . . . . . . . . . . . . 2 4 . . 1 . . 7 . Distress Signals 12 | . . . . . . . . . . . . . . . . . . 4 . . 1 . . 7 . Times Spotted 300 | . 12 . . . 77 . 10 2 3 4 4 1 1 . 5 . 12 24 3 1 33 1 13 57 37 Peak Tracking Total 10 | . 4 . . . 10 . 4 1 2 4 3 1 1 . 2 . 3 8 1 1 5 1 5 7 10 Tactical Retreats 8 | . 1 . . . 2 . 1 . . 1 . . . . . . . . . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Traps Triggered 19 | . 1 . . . 2 . 4 2 . . . . . . . . . 1 2 . 3 . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Machines Disabled 17 | . 1 . . . 4 . . 1 . . . . 1 . . . . 2 2 2 1 . 1 2 . Max in Single Turn 1 | . 1 . . . 1 . . 1 . . . . 1 . . . . 1 1 1 1 . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Machines Accessed 38 | . 5 . 2 . 7 1 . 2 1 . 4 . 1 . . 6 . 4 . 3 1 1 . . . Terminals 20 | . 5 . . . 4 1 . 2 1 . . . 1 . . . . 4 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 116 | . 10 . 7 . 10 2 . 3 1 . 34 . 3 . . 14 . 7 . 23 1 1 . . . Successful 99 | . 6 . 7 . 7 1 . 1 1 . 34 . 1 . . 14 . 2 . 23 1 1 . . . Failed 17 | . 4 . . . 3 1 . 2 . . . . 2 . . . . 5 . . . . . . . Catastrophic 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 10 . 1 . 7 . . 3 . . . . 3 . . . . 4 . . . . . . . Terminals 34 | . 10 . . . 6 2 . 3 1 . . . 3 . . . . 7 . . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 88 | . . . 7 . 2 1 . 1 1 . 34 . 1 . . 14 . 2 . 23 1 1 . . . Record 48 | . . . 6 . . . . . 1 . 11 . . . . 7 . . . 23 . . . . . Part Schematic 16 | . . . . . . . . . . . 13 . . . . 3 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 6 . . . 3 . . . . . . . . . . . . . . . . . . . . Terminals 7 | . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . . . . . 2 1 . 1 . . . . 1 . . . . 3 . . 1 . . . . Full Trace Events 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . 13 . . . . 3 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Total Allies . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 14 | . . . . . . . . 9 9 9 9 8 8 8 8 8 7 7 7 7 6 5 5 14 14 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Active Infowar (turns) 10319 | 79 136 . . . . . . 1030 452 770 234 537 315 299 600 217 716 830 314 532 806 66 341 1312 733 Optics 7555 | . . . . . . . . . . . . 474 315 299 600 217 716 830 314 532 806 66 341 1312 733 Sensors 1379 | . . . . . . . . . 452 770 157 . . . . . . . . . . . . . . Terrain 3792 | . . . . . . . . 1030 452 770 234 537 262 299 208 . . . . . . . . . . Structural 267 | . . . . . . . . 267 . . . . . . . . . . . . . . . . . Seismic 215 | 79 136 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 4434 | . . . . . . . . . . . . . 251 299 600 217 716 726 314 22 254 42 151 842 . Robot Analysis Total 154 | . . . . . 1 . . . . . 153 . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 1 . 2 . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Turns Passed 15661 | 178 857 121 296 256 2913 27 446 1069 452 770 234 537 315 299 600 217 716 830 314 532 806 66 341 1312 1157 Spaces Moved 8748 | 105 605 90 217 180 1531 19 155 578 287 353 104 217 197 234 426 153 518 397 171 309 364 27 151 604 756 Core 199 | 13 . . . . . . . . . . . . . . . . . . . . . . . . 186 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8549 | 92 605 90 217 180 1531 19 155 578 287 353 104 217 197 234 426 153 518 397 171 309 364 27 151 604 570 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 135 135 125 140 140 145 145 145 145 235 113 128 128 128 128 115 145 130 121 121 121 128 50 Average Speed 140 | 85 97 135 135 135 155 140 189 157 145 157 176 245 124 128 128 128 128 138 145 144 136 121 151 146 102 Slowest Speed 250 | 100 135 135 135 135 250 140 220 220 145 235 250 250 250 128 128 128 128 170 175 145 190 121 190 240 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 45 | 5 80 28 60 32 86 2 90 11 57 60 78 40 8 60 71 61 74 12 13 99 12 2 93 18 21 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 33 | . . . 1 1 2 . . . 1 . 24 1 . . . 3 . . . . . . . . . Known Exits Taken 11 | . . . . . . 1 . 1 1 1 1 1 1 . . . . 1 . 1 1 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 1 . 1 . . . . 1 . Scrap Searched 11 | . . . . 1 . . . . . 2 . 1 . 1 3 . 3 . . . . . . . . Spaces Dug 69 | . . . . . 1 . . . . 3 . . 3 . . . . 8 3 . 3 2 . 12 34 Terrain Destroyed 460 | . . . . . 31 . 6 . . 3 12 . 3 . 5 . 17 30 3 . 31 7 36 116 160 Melee 45 | . . . . . 1 . . . . 3 . . 3 . . . . 8 3 . 3 2 . 11 11 Projectile 117 | . . . . . 3 . . . . . . . . . 5 . 17 22 . . 14 5 4 39 8 AOE 298 | . . . . . 27 . 6 . . . 12 . . . . . . . . . 14 . 32 66 141 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Res DSF Acc Com Total 10986 | 142 795 89 220 185 1854 19 257 715 306 552 130 220 252 233 449 166 542 589 221 368 528 47 231 872 1004 Wait 1043 | . 116 . . . 143 . 46 102 9 188 4 . 14 . 5 . 8 115 35 13 74 11 7 112 41 Move 8723 | 104 604 89 216 179 1530 18 154 577 286 352 103 216 196 233 425 152 517 396 170 308 363 26 150 603 756 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 148 | 7 10 . 4 2 28 . 5 9 . 1 1 . 10 . 2 3 2 6 . 7 8 1 10 16 16 Fast Attach 75 | 6 2 . . . 8 . 2 5 . . 2 . 3 . 1 2 . 3 2 5 5 . 4 12 13 Attach 125 | 1 1 . . . 14 1 6 . . 2 4 1 3 . . . . 4 4 5 12 3 11 21 32 Detach 56 | . 1 . . . 1 . 2 . . . 3 1 2 . . . . 2 1 4 2 . 8 7 22 Swap 97 | . 8 . . . 15 . 6 3 4 2 3 1 5 . 1 . . 12 . 5 3 . 5 14 10 Drop 107 | . 10 . . . 20 . 4 10 1 . 1 . 11 . 2 4 2 10 . 5 3 . 7 6 11 Fire 527 | 24 43 . . 4 93 . 24 8 6 4 9 1 5 . 13 5 13 32 2 11 55 4 13 70 88 Melee 61 | . . . . . 2 . . 1 . 3 . . 3 . . . . 9 7 5 3 2 . 11 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 8 . . . . . . . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Exi / Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / [*Low] / DSF) -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x2 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research -2/DSF -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 412 | -10/Materials | Discovered new exit (range 16) 530 | -10/Materials | Discovered new exit (range 3) 881 | -10/Materials | Identified exit to Subcaves 881 | -10/Materials | Identified exit to Materials 934 | -10/Materials | Learned 4 Recycling zone layouts 945 | -10/Materials | Learned Storage terminal intel 946 | -10/Materials | Learned 4 Subcaves zone layouts 955 | -10/Materials | Learned 2 Mines zone layouts 1036 | -10/Materials | Entered Mines 1151 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1151 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Entered Exiles 1196 | -10/Exiles | Met 8R-AWN 1221 | -10/Exiles | Met EX-HEX 1262 | -10/Exiles | Met EX-BIN 1278 | -10/Exiles | Aligned with FarCom system 1279 | -10/Exiles | Given EX-Vault access code 1313 | -10/Exiles | Opened EX-Vault 1321 | -10/Exiles | Found YOLO Cannon 1352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1391 | -10/Exiles | Met EX-DEC 1396 | -10/Exiles | Learned location of Zion (-7) 1437 | -10/Exiles | Discovered new exit (range 14) 1453 | -10/Exiles | Left Exiles lab with YOLO Cannon 1453 | -10/Exiles | Entered Mines 1683 | -9/Mines | Discovered new exit (range 8) 1705 | -9/Mines | Learned location of Storage (-7) 1709 | -9/Mines | Entered Materials 1709 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1908 | -8/Materials | Lost 5 parts (1p3n1w) 2134 | -8/Materials | Build established: Scavenger-Skirmisher 2512 | -8/Materials | Lost 3 parts (1n1u1w) 2523 | -8/Materials | Discovered new exit (range 12) 3101 | -8/Materials | Discovered new exit (range 10) 3108 | -8/Materials | Destroyed 15 combat bots 4109 | -8/Materials | First assault squad dispatched 4164 | -8/Materials | Core integrity fell below 50% 4622 | -8/Materials | Entered Factory 4622 | -7/Factory | Evolved 2 slots: Utility x2 4623 | -7/Factory | Identified exit to Storage 4639 | -7/Factory | Discovered new exit (range 16) 4649 | -7/Factory | Identified exit to DSF 4649 | -7/Factory | Entered DSF 4686 | -7/DSF | Additional patrols routed to DSF 4892 | -7/DSF | Sterilization system engaged 4912 | -7/DSF | Ambient heat levels rising (+10) 4927 | -7/DSF | Ambient heat levels rising (+10) 4942 | -7/DSF | Ambient heat levels rising (+10) 4957 | -7/DSF | Ambient heat levels rising (+10) 4961 | -7/DSF | Discovered new exit (range 15) 4963 | -7/DSF | Build established: Scavenger-Tank 4972 | -7/DSF | Ambient heat levels rising (+10) 4987 | -7/DSF | Ambient heat levels rising (+10) 5002 | -7/DSF | Ambient heat levels rising (+10) 5017 | -7/DSF | Ambient heat levels rising (+10) 5032 | -7/DSF | Ambient heat levels rising (+10) 5047 | -7/DSF | Ambient heat levels rising (+10) 5062 | -7/DSF | Ambient heat levels rising (+10) 5077 | -7/DSF | Ambient heat levels rising (+10) 5092 | -7/DSF | Ambient heat levels rising (+10) 5095 | -7/DSF | Entered Factory 5095 | -6/Factory | Evolved 2 slots: Utility x2 5314 | -6/Factory | Build established: Scavenger-Skirmisher 5641 | -6/Factory | Identified exit to Lower Caves 5641 | -6/Factory | Identified exit to Extension 6164 | -6/Factory | Entered Lower Caves 6187 | -6/Lower Caves | Build established: Scavenger-Assassin 6232 | -6/Lower Caves | Met a Warlord Commander 6233 | -6/Lower Caves | Learned location of Warlord (-4) 6234 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6336 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6454 | -6/Lower Caves | Learned Factory terminal intel 6602 | -6/Lower Caves | Discovered new exit (range 10) 6615 | -6/Lower Caves | Identified exit to Lower Caves 6616 | -6/Lower Caves | Entered another Lower Caves area 6626 | -6/Lower Caves | Build established: Scavenger-Skirmisher 6672 | -6/Lower Caves | Learned Factory stockpile data 7210 | -6/Lower Caves | Discovered new exit (range 15) 7325 | -6/Lower Caves | Build established: Scavenger-Assassin 7385 | -6/Lower Caves | Identified exit to Data Miner 7386 | -6/Lower Caves | Entered Data Miner 7386 | -6/Data Miner | Discovered new exit (range 6) 7414 | -6/Data Miner | Met Data Miner 7442 | -6/Data Miner | Learned location of Section 7 (-3) 7442 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7471 | -6/Data Miner | Received God Mode back door access code from Data Miner 7497 | -6/Data Miner | Interfaced with the Data Conduit 7618 | -6/Data Miner | Identified exit to Proximity Caves 7620 | -6/Data Miner | Entered Proximity Caves 7774 | -5/Proximity Caves | Identified exit to Factory 8151 | -5/Proximity Caves | Build established: Scavenger-Tank 8157 | -5/Proximity Caves | Entered Factory 8157 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8159 | -5/Factory | Loaded intel: 334 machine locations 8160 | -5/Factory | Loaded intel: 26 terminal locations 8243 | -5/Factory | Found Hvy. Reactive Plating 8246 | -5/Factory | Found Hvy. Reactive Plating 8403 | -5/Factory | Identified exit to Upper Caves 8472 | -5/Factory | Entered Upper Caves 8545 | -5/Upper Caves | Learned location of 1 exit from Factory 8600 | -5/Upper Caves | Learned Factory stockpile data 8754 | -5/Upper Caves | Discovered new exit (range 11) 8771 | -5/Upper Caves | Entered another Upper Caves area 8824 | -5/Upper Caves | Discovered new exit (range 2) 8960 | -5/Upper Caves | Spotted B-75 Beast 8985 | -5/Upper Caves | Destroyed B-75 Beast 9274 | -5/Upper Caves | Encountered a Warlord checkpoint 9304 | -5/Upper Caves | Learned location of 1 exit from Factory 9352 | -5/Upper Caves | Discovered new exit (range 15) 9371 | -5/Upper Caves | Entered Zhirov 9371 | -5/Zhirov | Discovered new exit (range 3) 9395 | -5/Zhirov | Met Zhirov 9432 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9453 | -5/Zhirov | Found Alien Artifact 9472 | -5/Zhirov | Found Alien Artifact 9472 | -5/Zhirov | Identified Integrated Dissipator 9472 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9588 | -5/Zhirov | Entered Proximity Caves 9594 | -4/Proximity Caves | Spotter reported a threat 9922 | -4/Proximity Caves | Spotter reported a threat 10273 | -4/Proximity Caves | Spotter reported a threat 10277 | -4/Proximity Caves | Discovered new exit (range 5) 10304 | -4/Proximity Caves | Entered Factory 10304 | -4/Factory | Evolved 2 slots: Utility x2 10305 | -4/Factory | Identified exit to Research 10307 | -4/Factory | Loaded intel: 291 machine locations 10499 | -4/Factory | Identified exit to Upper Caves 10499 | -4/Factory | Identified exit to Armory 10554 | -4/Factory | Search patrols dispatched 11134 | -4/Factory | Entered Armory 11135 | -4/Armory | Loaded intel: 79 machine locations 11165 | -4/Armory | Lost 3 parts (1p2u) 11447 | -4/Armory | Identified Transdimensional Reconstructor 11447 | -4/Armory | Warped through subspace to slip node 11447 | -4/Armory | Discovered new exit (range 1) 11448 | -4/Armory | Entered Lab 11448 | -4/Lab | Discovered exit to Research (range 9) 11464 | -4/Lab | Hidden lab's door opened automatically 11464 | -4/Lab | Sensor layout match revealed 11465 | -4/Lab | Gained access to the hidden lab's interior 11477 | -4/Lab | Decrypted terminal 11519 | -4/Lab | Decrypted terminal 11519 | -4/Lab | Acquired modification code for an L2 power cell 11568 | -4/Lab | Found Prototype Energy Gun 11568 | -4/Lab | Identified Tachyon Dispersion Ray 11572 | -4/Lab | Found Prototype Energy Gun 11572 | -4/Lab | Identified Hyp. EM Gauss Rifle 11577 | -4/Lab | Found Prototype Protection 11577 | -4/Lab | Identified Med. Regenerative Plating 11652 | -4/Lab | Found Prototype Hackware 11698 | -4/Lab | Found Integrated Dissipator 11698 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11710 | -4/Lab | Found Alien Artifact 11710 | -4/Lab | Identified Core Regenerator 11710 | -4/Lab | Used Core Regenerator, restored core integrity (+178) 11773 | -4/Lab | Detected by scanners 11797 | -4/Lab | Decrypted terminal 11817 | -4/Lab | Confronted by A5 11831 | -4/Lab | Destroyed A5 11901 | -4/Lab | Found Prototype Special Weapon 11901 | -4/Lab | Identified Gui. Remote Datajack 11952 | -4/Lab | Found Transdimensional Reconstructor 11980 | -4/Lab | Entered Research 11980 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11981 | -3/Research | Loaded intel: 122 machine locations 12111 | -3/Research | Spotted B-86 Titan 12287 | -3/Research | Garrison activated, responded to threat 12339 | -3/Research | Identified Deep Network Scanner 12340 | -3/Research | Identified exit to Research 12345 | -3/Research | Destroyed 7 combat bots 12648 | -3/Research | Lost 4 parts (1p1n2w) 12786 | -3/Research | Entered another Research area 12786 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12787 | -2/Research | Loaded intel: 106 machine locations 12852 | -2/Research | Identified exit to DSF 12852 | -2/Research | Entered DSF 12853 | -2/DSF | Loaded intel: 3 machine locations 12871 | -2/DSF | Additional patrols routed to DSF 13022 | -2/DSF | Lost 3 parts (1p2u) 13060 | -2/DSF | Sterilization system engaged 13080 | -2/DSF | Ambient heat levels rising (+10) 13095 | -2/DSF | Ambient heat levels rising (+10) 13110 | -2/DSF | Ambient heat levels rising (+10) 13125 | -2/DSF | Ambient heat levels rising (+10) 13140 | -2/DSF | Ambient heat levels rising (+10) 13140 | -2/DSF | Discovered new exit (range 14) 13155 | -2/DSF | Ambient heat levels rising (+10) 13170 | -2/DSF | Ambient heat levels rising (+10) 13185 | -2/DSF | Ambient heat levels rising (+10) 13193 | -2/DSF | Entered Access 13193 | -1/Access | Evolved 2 slots: Utility x2 13194 | -1/Access | Loaded intel: 124 machine locations 13234 | -1/Access | Found Quantum Capacitor 13459 | -1/Access | Energy Cycler disabled 13503 | -1/Access | Build established: Scavenger-Gunner 13625 | -1/Access | Lost 3 parts (1n1u1w) 13690 | -1/Access | Warped through subspace 13718 | -1/Access | Lost 4 parts (1n3u) 13799 | -1/Access | Garrison activated, responded to threat 13889 | -1/Access | Intercept squad dispatched 13907 | -1/Access | Spotted Tracker 13909 | -1/Access | Spotted Tracker 13918 | -1/Access | Destroyed Tracker 13930 | -1/Access | Destroyed Tracker 13939 | -1/Access | Spotted Combat Programmer 13948 | -1/Access | Spotted Combat Programmer 13950 | -1/Access | Destroyed Combat Programmer 13955 | -1/Access | System corruption reached 10% 13965 | -1/Access | Destroyed Combat Programmer 13986 | -1/Access | Lost 7 parts (3p1n2u1w) 14037 | -1/Access | Destroyed 14 combat bots 14444 | -1/Access | Crushed by falling debris 14475 | -1/Access | Lost 3 parts (2u1w) 14493 | -1/Access | Discovered new exit (range 10) 14505 | -1/Access | Entered Command 14506 | -1/Command | Loaded intel: 71 machine locations 14663 | -1/Command | Spotted M Guard 14665 | -1/Command | Spotted M Guard 14665 | -1/Command | Spotted Combat Programmer 14685 | -1/Command | Spotted Combat Programmer 14801 | -1/Command | Met MAIN.C 14805 | -1/Command | 0b10 Conduit disabled 14861 | -1/Command | Destroyed MAIN.C Shell 14863 | -1/Command | Surrendered to MAIN.C 14863 | -1/Command | Loaded intel: 70 machine locations 14863 | -1/Command | Loaded intel: 116 trap records 14863 | -1/Command | Identified exit to Surface 14863 | -1/Command | Discovered exit to Surface (range 88) 14863 | -1/Command | Discovered exit to Surface (range 42) 14892 | -1/Command | Lost 11 parts (3p2n4u2w) 14945 | -1/Command | Found Gui. Micro-nuke Launcher 14948 | -1/Command | Found Gui. Micro-nuke Launcher 15017 | -1/Command | Found Zero-point Reactor 15020 | -1/Command | Found Vortex Chain Reactor 15025 | -1/Command | Found Prototype Device 15025 | -1/Command | Identified Exp. System Purifier 15030 | -1/Command | Found Exp. Core Analyzer 15034 | -1/Command | Found Exp. Targeting Computer 15058 | -1/Command | Found Prototype Launcher 15058 | -1/Command | Identified Z-bomb Delivery System 15061 | -1/Command | MAIN.C activated Command garrisons 15098 | -1/Command | Unknown forces attacked Command 15114 | -1/Command | Spotted EQ-001 15115 | -1/Command | Spotted EQ-006 15120 | -1/Command | Spotted EQ-010 15127 | -1/Command | Destroyed EQ-001 15161 | -1/Command | Lost 4 allies 15183 | -1/Command | Spotted EQ-019 15192 | -1/Command | Spotted EQ-037 15200 | -1/Command | Spotted EQ-031 15227 | -1/Command | Lost 6 allies 15237 | -1/Command | Core integrity fell below 50% 15237 | -1/Command | Spotted EQ-024 15238 | -1/Command | Released all parts (12) 15267 | -1/Command | Lost 10 parts (1p3n5u1w) 15269 | -1/Command | Destroyed EQ-031 15271 | -1/Command | Destroyed EQ-037 15273 | -1/Command | Destroyed EQ-019 15279 | -1/Command | Spotted EQ-033 15280 | -1/Command | Spotted EQ-030 15282 | -1/Command | Spotted EQ-025 15284 | -1/Command | Spotted EQ-029 15286 | -1/Command | Spotted EQ-002 15288 | -1/Command | Destroyed EQ-030 15289 | -1/Command | Spotted EQ-038 15289 | -1/Command | Spotted EQ-040 15289 | -1/Command | Spotted EQ-039 15289 | -1/Command | Spotted EQ-041 15311 | -1/Command | Destroyed EQ-038 15325 | -1/Command | Spotted EQ-009 15328 | -1/Command | Spotted EQ-027 15339 | -1/Command | Lost 14 allies 15356 | -1/Command | Spotted EQ-036 15395 | -1/Command | Spotted EQ-081 15399 | -1/Command | Found Zero-point Reactor 15408 | -1/Command | Spotted EQ-061 15420 | -1/Command | Spotted EQ-062 15422 | -1/Command | Destroyed EQ-062 15452 | -1/Command | Lost 6 allies 15491 | -1/Command | Build established: Mutant 15572 | -1/Command | Spotted EQ-099 15583 | -1/Command | Spotted EQ-100 15584 | -1/Command | Spotted EQ-092 15584 | -1/Command | Spotted EQ-106 15584 | -1/Command | Spotted EQ-105 15584 | -1/Command | Spotted EQ-107 15586 | -1/Command | Spotted EQ-109 15587 | -1/Command | Destroyed EQ-107 15591 | -1/Command | Destroyed Alpha 7 15593 | -1/Command | Core integrity fell below 20% 15610 | -1/Command | Destroyed EQ-106 15623 | -1/Command | Spotted EQ-119 15623 | -1/Command | Spotted EQ-110 15623 | -1/Command | Spotted EQ-136 15644 | -1/Command | All MAIN.C guards destroyed 15651 | -1/Command | Destroyed EQ-119 15662 | -1/Command | Destroyed by EQ-136 with Improved Matter Neutralizer Last Messages --------------- 15638_ Acquired 4 matter. 15638_ C-57 Dissector destroyed. 15640_ Acquired 57 matter. 15641_ Slug penetrates Executioner. 15641_ Slug penetrates G-73 Enforcer. 15641_ Slug penetrates EQ-110. 15641_ Slug penetrates EQ-119. 15641_ Slug penetrates EQ-110. 15642_ L-61 Swordsman suffers critical hit (Destroy). 15643_ L-61 Swordsman destroyed. 15643_ Executioner destroyed. 15644_ EQ-110 destroyed. 15644_ M Guard destroyed. 15647_ G-73 Enforcer destroyed. G-73 Enforcer shuts down. L-61 Swordsman shuts down. 15651_ EQ-119 destroyed. 15653_ System corrupted: Heat flow error (+115). 15655_ Acquired 107 matter. 15656_ Acquired 7 matter. Map ----- +----------------------------------------------------+ | ?????????????????#?#?#????# # # # #??? | | ?????????????????#?#?#????# # # # #??? | | ?????????????????#?#?#????# # # # #??? | | ?????????????????#?#?#????#####################??? | | ?????????????????#?#?#??????# #??# #?# #??# #????? | | ?????????????????#?#?#??????# #??# #?# #??# #????? | | ?????????????????#?#?#??????# #### ### #### #????? | | ?????????????????#?#?#??????# #????? | | ?????????????????#?#?#??????#################????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | #############????#?#?#?????????????# #?????????? | | ????????????#????#?#?#?????????????# #?????????? | | ###########?#????#?#?#?????????##### #?????????? | | ###################### #?????????? | | #?#???????????????#?## #?????????? | | ######################## #?????????? | | =[[!=[%[!%]!!!! # #?????????? | | ! %%=*g!==%!!!! @ # #?????????? | | % ]=lg%%Q! * !!! # ##????????? | | [ ################### # "##???????? | | = *! #?#???????????????# #### ####?#####? | | /% ################### ##?##########" "## | | * = %! #?#????#?#?#??????# T#?# ### ### | | =% [ = #?#????#?#?#??????#///#### ### ### | | ! "#?#????#?#?#??????# | | #?#????#?#?#??????# | | = #?#????#?#?#??????# | | #?#????#?#?#??????# | | % #?#????#?#?#??????# | | #?#????#?#?#??????# ### ### ### | | %#?#????#?#?#??????######?# #?# #?# | | %#?#????#?#?#?????????????## #?#####?### | | #?#????#?#?#?????????????# #?????????? | | #?#????#?#?#?????????????# #?????????? | | ###########?#????#?#?#?????????????# #?????????? | | ????????????#????#?#?#?????????????# #?????????? | | #############????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | | ?????????????????#?#?#?????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 57 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 1050 Resistance: KI 40 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 90 Point Defense Rating 400 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 8 Core Analysis 11 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 25 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- Decrypted! Prodigal Son Challenges ------------ None Game ------ Seed MicroFlyingArachnoskeleton Manual? 0 Play Time 03:25:21 Cumulative 214.1 hours Start 2026.06.13 @ 02:57:39 End 2026.06.13 @ 20:32:20 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/1/1/0/0/0/0/0/0/1 Lore% 73 Gallery% 69 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef70346f-c8f0-4d2e-9eed-b7d705d21db5