Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.27 @ 00:41:01 Player: Haxorkat Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2516) 2516 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 5632 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 50/100 System Corruption 18% Temperature Cool (0) Movement Hovering (52) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Airjet Airjet Airjet > --- UTILITY (5) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Recoil Stabilizer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Medium Armor Plating System Shield > --- WEAPON ----------- Advanced Beam Rifle Heavy Disruptor Cannon > --- INVENTORY -------- Improved Deuterium Engine Small Matter Pod Visual Processing Unit Improved Sensor Array Advanced Targeting Computer Light Armor Plating Tractor Beam Beam Cannon [Rating: 43] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon 1 | . . . . . 1 Parts Attached 89 | 8 11 12 6 25 27 Power 7 | 1 1 2 . 1 2 Engine 5 | 1 1 1 . . 2 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 32 | 2 4 8 3 9 6 Treads 8 | . . . . 5 3 Leg 21 | 2 4 8 3 4 . Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 22 | 1 3 1 1 7 9 Device 8 | . . . . 3 5 Storage 3 | 1 . . . 1 1 Processor 6 | . 2 . . 2 2 Hackware 1 | . . . . . 1 Protection 4 | . 1 1 1 1 . Artifact . | . . . . . . Weapon 28 | 4 3 1 2 8 10 Energy Gun 6 | 1 . . . 3 2 Energy Cannon 8 | . 2 1 1 2 2 Ballistic Gun 10 | 3 1 . 1 1 4 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 1 | . . . . . 1 System Corruption 8 | . . . . . 8 Parts Lost 26 | . . . 1 7 18 Power 3 | . . . . 1 2 Propulsion 9 | . . . 1 4 4 Utility 7 | . . . . 1 6 Weapon 7 | . . . . 1 6 Highest Loss Streak 18 | . . . 1 2 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 90 100 98 92 91 Engine 3 | . 13 1 . . 5 Core 5 | . . 9 11 8 1 Treads 12 | . . . . 16 26 Leg 20 | . 27 44 42 13 . Device 4 | . . . . 9 6 Storage 9 | . 14 11 11 9 6 Processor 4 | . 1 . . 9 6 Hackware 1 | . . . . . 6 Protection 8 | . 5 11 11 9 6 Energy Gun 1 | . 1 . . 2 4 Energy Cannon 7 | . 12 11 10 6 1 Ballistic Gun 9 | . 14 11 11 6 8 Ballistic Cannon 2 | . . . . 2 6 Peak Build Rating 43 | 6 9 13 18 29 43 Average Rating 20 | 4 7 12 14 25 33 On Entrance 12 | . 6 8 13 17 29 Naked Turns 22 | . . . . . 22 Heaviest Build 45 | 13 18 22 23 33 45 Greatest Support 82 | 20 20 40 40 82 82 Greatest Overweight (x) 3 | 2 2 . . 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 Average Capacity 8 | 6 8 8 8 9 9 Most Carried 10 | 4 8 8 8 10 10 Average Carried 8 | 2 7 7 7 8 8 Final Capacity 10 | 8 8 8 8 10 5 Final Carried 10 | 4 8 8 8 10 2 Class Distribution -------------------- 51% | Mutant 24% | Scavenger-Mutant 20% | Scavenger-Tank 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1852 | 285 198 250 83 651 385 Remotely 256 | . . . . . 256 Salvage Created 3117 | 69 349 675 136 1237 651 Parts 170 | 3 27 37 4 74 25 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 68 | . 10 17 5 26 10 Melee 1 | . . . . . 1 Guns 27 | . 6 7 2 10 2 Cannons 37 | . 4 10 3 14 6 AOE 2 | . . . . 2 . Classes Destroyed 14 | 1 4 2 1 4 2 Worker 4 | . 1 1 . 2 . Builder 1 | . . 1 . . . Tunneler 1 | . . . . 1 . Hauler 2 | . . . . 2 . Recycler 5 | 1 1 . . . 3 Watcher 5 | . 2 . . 3 . Swarmer 16 | . 6 3 . 7 . Grunt 32 | . 4 10 3 10 5 Brawler 2 | . . . . . 2 Duelist 2 | . . . . 1 1 Sentry 12 | . . 4 . 7 1 Hunter 1 | . . . . 1 . Programmer 1 | . . . . . 1 Assembled 2 | . . . 2 . . Best Kill Streak 9 | 1 8 3 2 7 9 Combat Bots Only 6 | . 5 3 2 5 6 Max Kills in Single Turn 2 | 1 2 2 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 456 | . 33 52 47 134 190 Missed 109 | . 15 12 10 50 22 Damage Taken 4548 | . 136 340 567 996 2509 Core 1035 | . 24 38 134 129 710 Absorbed by Shields . | . . . . . . Ignored by Resistances 1249 | . 46 105 163 288 647 Regen/Repaired (Parts) 139 | . . . . . 139 Core Remaining (%) 80 | 100 90 . 57 76 . Volleys Fired 204 | 3 27 47 19 82 26 Largest 3 | 2 2 2 2 2 3 Hottest 170 | 40 80 80 88 105 170 Shots Fired 413 | 6 54 92 38 153 70 Gun 195 | 6 27 45 19 71 27 Cannon 216 | . 27 47 19 80 43 Launcher 2 | . . . . 2 . Special . | . . . . . . Kinetic 214 | 6 27 45 19 80 37 Thermal 197 | . 27 47 19 71 33 Explosive 2 | . . . . 2 . Electromagnetic . | . . . . . . Robot Hit Streak 37 | 2 14 15 7 18 37 Robot Miss Streak 3 | 1 2 3 3 2 1 Penetration Max 1 | . . . 1 1 1 Secondary Targets . | . . . . . . Shots Hit Robots 281 | 4 39 54 25 101 58 Core Hits 132 | 2 15 27 13 56 19 Critical Kills 3 | . 1 1 . 1 . Critical Parts Destroyed 4 | . . . . 3 1 Critical Strikes 8 | . 1 1 . 4 2 Burn 1 | . . . . . 1 Destroy 6 | . 1 1 . 4 . Smash 1 | . . . . . 1 Melee Attacks 7 | . . . . . 7 Impact 7 | . . . . . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6078 | 35 624 929 505 2516 1469 Guns 2547 | 35 247 335 314 1225 391 Cannons 3070 | . 377 580 191 1043 879 Explosions 230 | . . . . 230 . Melee 178 | . . . . . 178 Ramming 53 | . . 14 . 18 21 Kinetic 2837 | 35 247 335 314 1206 700 Thermal 2780 | . 377 580 191 1062 570 Explosive 230 | . . . . 230 . Electromagnetic . | . . . . . . Impact 178 | . . . . . 178 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . 1 18 Average Corruption 2 | . . . . 1 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . 1 4 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 99 | . . 14 . . 85 Projectiles 34 | . . 14 . . 20 Explosions . | . . . . . . Melee 65 | . . . . . 65 Knockbacks 6 | . . . . 1 5 Impact . | . . . . . . Kinetic 6 | . . . . 1 5 Secondary . | . . . . . . Self-Inflicted Damage 8 | . . . . . 8 Shots . | . . . . . . Rammed 5 | . . . . 1 4 Targets Rammed 11 | . . 2 . 3 6 Kicked 4 | . . 2 . 2 . Crushed 2 | . . . . . 2 Highest Temperature 699 | . 144 210 444 336 699 Average Temperature 125 | . 54 72 177 66 277 Received Heat Transfer 2189 | . 51 144 221 576 1197 Effects 32 | . . . 1 3 28 Shutdowns 5 | . . . 1 . 4 Energy Bleed 3 | . . . . . 3 Interference 11 | . . . . 3 8 Matter Decay 6 | . . . . . 6 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . . 3 2 Heat Transferred 5291 | . 777 1221 407 1961 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 511 | 5 169 420 223 511 191 Initial 138 | . 2 45 138 70 120 Average 167 | 4 73 140 203 309 72 Maximum Alert Level 2 | . . 2 1 2 . Low Security (%) 65 | 100 100 79 14 26 100 Level 1 22 | . . 14 85 38 . Level 2 12 | . . 6 . 35 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . . 5 1 2 4 Investigation 6 | . . 4 1 1 . Extermination 1 | . . . . . 1 Reinforcement 2 | . . 1 . . 1 Assault . | . . . . . . Garrison 3 | . . . . 1 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 2 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 108 | . 16 21 20 35 16 Peak Tracking Total 14 | . 5 5 14 6 5 Tactical Retreats 8 | . 1 4 2 . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 2 1 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . 1 1 1 2 Max in Single Turn 1 | . . 1 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 29 | . 9 6 2 3 9 Terminals 19 | . 6 5 . 2 6 Fabricators 1 | . . . . . 1 Repair Stations 4 | . 1 . . 1 2 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 89 | . 28 23 2 7 29 Successful 52 | . 17 10 2 4 19 Failed 37 | . 11 13 . 3 10 Catastrophic 6 | . 1 2 . . 3 Database Lockouts . | . . . . . . Manual 24 | . 4 12 . 3 5 Terminals 65 | . 21 19 . 5 20 Fabricators 3 | . . . . . 3 Repair Stations 10 | . 2 . . 2 6 Recycling Units 5 | . 5 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 36 | . 14 6 2 3 11 Record 7 | . . 1 . . 6 Robot Analysis 2 | . 2 . . . . Prototype ID Bank 3 | . 2 . . 1 . Open Door 2 | . . . 2 . . Level Access Points 3 | . 1 . . 1 1 Branch Access Points 1 | . 1 . . . . Terminal Index 3 | . 1 1 . . 1 Alert Level 4 | . 1 2 . . 1 Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 . . . 1 Dispatch Records 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 4 | . 1 1 . 1 1 Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 7 | . . . . 1 6 Scan Component 4 | . . . . 1 3 Repair 3 | . . . . . 3 Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 2 | . 2 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 8 6 . 2 8 Full Trace Events 5 | . . 4 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 3 | . . . . . 3 Time 90 | . . . . . 90 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4013 | 88 553 749 371 1216 1036 Spaces Moved 2030 | 54 342 408 243 532 451 Core 64 | 14 2 . . . 48 Treads 705 | . . . . 317 388 Legs 1246 | 40 340 408 243 215 . Wheels . | . . . . . . Hover 15 | . . . . . 15 Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 50 Average Speed 133 | 117 120 120 120 152 141 Slowest Speed 260 | 150 150 120 120 260 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 62 35 56 43 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 . . 1 . Unknown Exits Taken 3 | 1 . 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 6 | . . . . 5 1 Terrain Destroyed 50 | . . . . 45 5 Melee . | . . . . . . Projectile 11 | . . . . 6 5 AOE 38 | . . . . 38 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2928 | 69 433 582 285 784 775 Wait 493 | . 33 96 12 115 237 Move 2025 | 53 341 407 242 531 451 Hop . | . . . . . . Pick Up 45 | 5 11 5 2 13 9 Fast Attach 37 | 5 8 . 2 10 12 Attach 19 | 1 . 2 1 5 10 Detach 3 | . 1 . . 1 1 Swap 33 | 2 3 10 3 10 5 Drop 52 | . 9 13 4 14 12 Fire 204 | 3 27 47 19 82 26 Melee 7 | . . . . . 7 Ram 1 | . . . . . 1 Kick 4 | . . 2 . 2 . Crush 5 | . . . . 1 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 416 | -10/Materials | Identified exit to Mines 431 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Identified exit to Materials 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Propulsion x2 1286 | -9/Materials | Discovered new exit (range 14) 1391 | -9/Materials | Entered Mines 1582 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1668 | -9/Mines | Learned location of Zion (-6) 1674 | -9/Mines | Met a Derelict shopkeep closing up shop 1703 | -9/Mines | Assembled infested the area 1708 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1755 | -9/Mines | Discovered new exit (range 7) 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Evolved 2 slots: Utility x2 1971 | -8/Materials | Garrison activated, responded to threat 2420 | -8/Materials | Build established: Scavenger-Mutant 2735 | -8/Materials | Identified exit to Factory 2978 | -8/Materials | Entered Factory 2978 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3208 | -7/Factory | Repaired Adv. Treads 3235 | -7/Factory | Repaired Lgt. Treads 3433 | -7/Factory | Fabricated Hvy. Disruptor Cannon (x2) 3556 | -7/Factory | Repaired Lgt. Treads 3772 | -7/Factory | Identified exit to Factory 3850 | -7/Factory | Garrison activated, responded to threat 3913 | -7/Factory | Core integrity fell below 50% 3966 | -7/Factory | Core integrity fell below 20% 3966 | -7/Factory | System corruption reached 10% 3976 | -7/Factory | Released all parts (4) 4006 | -7/Factory | Lost 18 parts (2p4n6u6w) 4014 | -7/Factory | Core destroyed Last Messages --------------- 03967_ Critical hit (Burn: +37). 03968_ K-01 Serf collects debris. 03969_ Acquired Corrupted Particle Gun. 03969_ Integrated Corrupted Particle Gun (+8). 03971_ K-01 Serf collects debris. 03972_ Knocked back. 03973_ L-41 Fighter suffers critical hit (Burn). 03973_ K-01 Serf collects debris. 03975_ Particle Gun destroyed. 03976_ K-01 Serf collects debris. 03976_ Released Med. Storage Unit. 03976_ Released Lrg. Battery. 03976_ Released Adv. Targeting Computer. 03976_ Released System Restoration Module. 03976_ K-01 Serf collects debris. 03996_ S/RAFUPZGS/QLVUQVHRRADMUSYAIH AMIUELWI 03998_ Acquired Visual Processing Unit. 04000_ Acquired Airjet. 04013_ Slammed into L-41 Fighter. 04014_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | ????? ???????????????????????????????????????????? | | ????" ???????????????????????????????????????????? | | ??? 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Disruptor Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed InertialWeightDerivative Manual? 0 Play Time 01:38:40 Cumulative 36.8 hours Start 2025.02.26 @ 22:33:57 End 2025.02.27 @ 00:41:01 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 6 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d017f1a-6b2b-4b32-8f25-3b9ea7b34a1d