Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 20:58:13 Player: Olga Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (64) 64 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 984 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 199/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (4) ------ Propulsion Shielding > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (5) ---- Light Treads Light Treads Compact Wheel Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Propulsion Shielding > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Compact Wheel [Rating: 5] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Propulsion Shielding Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 7 | 1 6 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 3 | . 3 . Utility 2 | . 2 . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 2 | 1 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 42 | . 42 . Flight 12 | . 12 . Protection 8 | . 8 . Energy Gun 14 | . 14 . Ballistic Gun 7 | . 7 . Naked Turns . | . . . Heaviest Build 3 | 1 3 . Greatest Support 8 | 3 8 . Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 . Average Capacity 5 | 5 5 . Most Carried 5 | 4 5 . Average Carried 3 | 4 3 . Final Capacity 5 | 5 5 5 Final Carried 4 | 4 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 170 | 132 38 . Remotely . | . . . Salvage Created 79 | . 79 . Parts 10 | . 10 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 4 | . 4 . Guns 4 | . 4 . Classes Destroyed 2 | . 2 . Swarmer 3 | . 3 . Grunt 1 | . 1 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 280 | . 280 . Core 114 | . 114 . Absorbed by Shields . | . . . Redirected to Shielding 19 | . 19 . Core Remaining (%) 77 | 100 54 . Volleys Fired 17 | . 17 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 28 | . 28 . Gun 28 | . 28 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | . 11 . Thermal 17 | . 17 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . 4 . Robot Miss Streak 2 | . 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 20 . Core Hits 7 | . 7 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 197 | . 197 . Guns 197 | . 197 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 70 | . 70 . Thermal 127 | . 127 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 73 | . 73 . Average Temperature 39 | . 39 . Received Heat Transfer 168 | . 168 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . 300 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 101 | . 101 . Initial 38 | . . 38 Average 67 | . 67 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . 6 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 99 | 1 98 . Spaces Moved 86 | 1 85 . Core 42 | 1 41 . Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 44 | . 44 . Fastest Speed 37 | 50 37 . Average Speed 44 | 50 44 . Slowest Speed 50 | 50 50 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . 4 . Cave-ins Triggered . | . . . Exploration Rate (%) 8 | 2 23 1 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 115 | 1 114 . Wait 7 | . 7 . Move 76 | . 76 . Hop 4 | . 4 . Pick Up 2 | . 2 . Fast Attach 3 | . 3 . Attach 4 | 1 3 . Detach 1 | . 1 . Swap . | . . . Drop 1 | . 1 . Fire 17 | . 17 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 16) 100 | -10/Materials | Entered another Materials area 100 | -9/Materials | Evolved 2 slots: Utility x2 100 | -9/Materials | Self-destructed Last Messages --------------- 00015_ Acquired Propulsion Shielding. 00017_ Dropped Wheel. 00029_ S-10 Pest destroyed. 00035_ Acquired 16 matter. 00038_ S-10 Pest destroyed. 00039_ Acquired 11 matter. 00043_ Acquired Flight Unit. 00047_ Acquired Lgt. Assault Rifle. 00048_ Flight Unit destroyed. 00048_ Acquired Flight Unit. 00049_ R-06 Scavenger collects Lgt. Ion Engine. 00062_ G-34 Mercenary destroyed. 00073_ Critical hit (Burn: +37). 00081_ R-06 Scavenger collects Ion Engine. 00081_ Flight Unit destroyed. 00094_ EXIT=FOUND 00097_ G-47 Trooper heat short circuits Aluminum Leg. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????#####???????????? | | ???????????????????????# #???????????? | | ???????????????????????# @ #???????????? | | ???????????????????????# #???????????? | | ???????????????????????+ +???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ???????????????????????# #???????????? | | ??????????????????????? ???????????? | | ??????????????????????? T ???????????? | | ??????????????????????? "" ???????????? | | ?????????????????????? #??????????? | | ??????????????????????# #??????????? | | ??????????????????????#######??????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 239 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SeismicElectronNanoactuators Manual? 0 Play Time 00:02:04 Cumulative 146.3 hours Start 2022.05.01 @ 20:56:20 End 2022.05.01 @ 20:58:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 217 Adventurer 0 Explorer 1 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cb2852f-d7be-4a02-8ea8-35621ccb6c9c