Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 23:28:08 Player: rapskalian Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2841) 2841 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (533) 533 TOTAL SCORE: 6349 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 149/300 Energy 91/100 System Corruption 1% Temperature Critical (3262) Movement Rolling (190) Ox6 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Ion Cannon Improved Assault Rifle > --- INVENTORY (25) --- Angular Momentum Engine Medium Treads Medium Treads Medium Treads Wheel Improved Heat Sink Small Storage Unit Improved Medium Armor Plating Authchip [Propulsion] Authchip [Propulsion] Medium Laser Heavy Assault Cannon Heavy Assault Cannon Heavy Assault Cannon EMP Blaster EMP Blaster Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Compact Wheel Improved Heat Sink Small Storage Unit Medium Laser Improved Assault Rifle Heavy Assault Cannon Heavy Assault Cannon Heavy Assault Cannon EMP Blaster EMP Blaster Improved Datajack Powered Hammer [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . . 2 1 . Weapon 2 | . . 1 . 1 . Parts Attached 63 | 6 1 9 31 5 11 Power 8 | 1 . 1 3 . 3 Engine 6 | 1 . 1 2 . 2 Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 4 5 1 4 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 14 | . . 4 5 1 4 Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 1 1 1 11 2 3 Device 6 | . 1 . 4 . 1 Storage 4 | 1 . 1 1 1 . Processor 6 | . . . 5 1 . Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 20 | 2 . 3 12 2 1 Energy Gun 5 | 1 . . 4 . . Energy Cannon 4 | . . . 2 2 . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon 4 | . . 3 1 . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Corrupted Parts 3 | . . . 2 . 1 System Corruption 9 | . . . 8 . 1 Parts Lost 32 | . . . 20 . 12 Power 6 | . . . 2 . 4 Propulsion 11 | . . . 6 . 5 Utility 4 | . . . 3 . 1 Weapon 11 | . . . 9 . 2 Highest Loss Streak 7 | . . . 7 . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 14 | 2 4 10 15 19 18 Power . | . 1 1 . 2 . Propulsion 5 | 1 2 4 5 6 6 Utility 1 | . . . . 1 3 Weapon 6 | . 1 3 7 8 7 Tool/Special . | . . . . . . Unused Backups 17 | . 1 4 2 . 10 Power 1 | . . 1 . . . Propulsion 7 | . 1 . 2 . 4 Utility 3 | . . 1 . . 2 Weapon 5 | . . 2 . . 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 94 94 91 92 88 Engine 8 | . 14 11 8 7 3 Leg 3 | . 28 8 . . . Wheel 21 | . . 20 26 16 17 Device 7 | . 8 11 5 6 6 Storage 9 | . 14 11 9 7 7 Processor 11 | . . . 12 22 20 Protection 1 | . . . 2 . 2 Energy Gun 6 | . 14 8 6 . . Energy Cannon 6 | . . . 3 29 22 Ballistic Gun 6 | . 14 8 6 . 3 Ballistic Cannon 5 | . . 15 5 . . Impact Weapon 1 | . . . 3 . . Peak Build Rating 48 | 6 7 19 35 48 48 Average Rating 26 | 4 6 14 27 46 39 On Entrance 19 | . 6 7 19 35 48 Naked Turns . | . . . . . . Heaviest Build 122 | 14 15 41 113 122 122 Greatest Support 48 | 20 20 48 48 48 48 Greatest Overweight (x) 6 | . . . 3 2 6 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 25 | 8 8 15 25 25 25 Average Capacity 21 | 6 8 12 24 25 25 Most Carried 25 | 5 5 15 23 24 25 Average Carried 15 | 2 4 10 16 22 21 Final Capacity 25 | 8 8 15 25 25 25 Final Carried 23 | 5 5 15 22 23 21 Class Distribution -------------------- 49% | Gunner 31% | Mutant 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 2011 | 205 87 461 952 . 306 Remotely . | . . . . . . Salvage Created 3546 | . 48 531 2178 . 789 Parts 202 | . 9 37 107 . 49 Haulers Intercepted 4 | . . 1 3 . . Recyclers Shooed 2 | . . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 66 | . 3 15 34 . 14 Guns 25 | . 3 4 15 . 3 Cannons 28 | . . 11 10 . 7 AOE 11 | . . . 8 . 3 Classes Destroyed 13 | . 1 5 5 . 2 Worker 2 | . . 1 1 . . Builder 4 | . . . 4 . . Hauler 4 | . . 1 3 . . Recycler 5 | . . . 5 . . Mechanic 1 | . . . 1 . . Operator 2 | . . . 2 . . Watcher 3 | . . 1 2 . . Swarmer 15 | . 3 3 3 . 6 Grunt 35 | . . 8 24 . 3 Duelist 2 | . . . 2 . . Sentry 9 | . . 4 5 . . Specialist 4 | . . . . . 4 Heavy 1 | . . . . . 1 Best Kill Streak 10 | . 2 5 10 . 4 Combat Bots Only 5 | . 2 4 5 . 4 Max Kills in Single Turn 3 | . 1 1 3 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 357 | . 11 40 201 . 105 Missed 112 | . 3 9 64 . 36 Hits 245 | . 8 31 137 . 69 Projectile 245 | . 8 31 137 . 69 Critical Strikes 10 | . . 1 6 . 3 Damage Taken 5060 | . 66 397 2589 . 2008 Core 1418 | . 21 100 513 . 784 Absorbed by Shields 71 | . . . . . 71 Core Remaining (%) 68 | 100 91 75 6 . . Volleys Fired 152 | . 9 37 86 . 20 Largest 4 | . 2 3 3 . 4 Hottest 260 | . 70 111 150 . 260 Shots Fired 410 | . 18 111 215 . 66 Gun 194 | . 18 52 115 . 9 Cannon 190 | . . 59 77 . 54 Launcher 26 | . . . 23 . 3 Special . | . . . . . . Kinetic 209 | . 9 85 106 . 9 Thermal 113 | . 9 26 24 . 54 Explosive 3 | . . . 3 . . Electromagnetic 85 | . . . 82 . 3 Robot Hit Streak 13 | . 2 11 10 . 13 Robot Miss Streak 5 | . 5 5 3 . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 236 | . 5 58 137 . 36 Core Hits 151 | . 3 22 101 . 25 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 5 . . . Burn 3 | . . 3 . . . Blast 2 | . . 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6717 | . 84 1096 4201 . 1336 Guns 2052 | . 78 363 1508 . 103 Cannons 2747 | . . 728 1157 . 862 Explosions 1846 | . . . 1475 . 371 Melee . | . . . . . . Ramming 72 | . 6 5 61 . . Kinetic 2411 | . 27 881 1400 . 103 Thermal 2142 | . 51 210 760 . 1121 Explosive 643 | . . . 643 . . Electromagnetic 1449 | . . . 1337 . 112 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 11 . 1 Average Corruption 6 | . . . 6 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 60 | . . . 60 . . Message Errors 18 | . . . 18 . . Matter Fused 8 | . . . 8 . . Heat Flow Errors 6 | . . . 6 . . Energy Discharges 11 | . . . 11 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 6 | . . . 6 . . Data Loss (major) 4 | . . . 4 . . Misdirections 1 | . . . 1 . . Weapon Failures 5 | . . . 5 . . Overload Shots . | . . . . . . Overflow Damage 117 | . . 25 90 . 2 Projectiles 36 | . . 25 9 . 2 Explosions 49 | . . . 49 . . Melee 32 | . . . 32 . . Knockbacks 18 | . . 9 9 . . Impact 1 | . . . 1 . . Kinetic 15 | . . 9 6 . . Secondary 2 | . . . 2 . . Self-Inflicted Damage 436 | . . 2 373 . 61 Shots 19 | . . . 16 . 3 Rammed 3 | . . 1 2 . . Targets Rammed 4 | . 1 1 2 . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 3262 | . 18 287 687 . 3262 Average Temperature 262 | . 10 99 145 . 733 Received Heat Transfer 1377 | . . 153 1179 . 45 Effects 58 | . . 1 16 . 41 Shutdowns 3 | . . . 2 . 1 Energy Bleed 8 | . . 1 2 . 5 Interference 10 | . . . 4 . 6 Matter Decay 6 | . . . . . 6 Short Circuit 4 | . . . 1 . 3 Damage (minor) 9 | . . . 1 . 8 Damage (major) 10 | . . . 4 . 6 Damage (core) 8 | . . . 2 . 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Robots Corrupted 2 | . . . 2 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 9 | . . . 9 . . Impact Corruptions 2 | . . . 2 . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 7 | . . . . . 7 Heat Transferred 3204 | . 148 851 771 . 1434 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . . . 7 . 4 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Maximum Alert Level 2 | . . 1 2 . 1 Low Security (%) 63 | 100 100 94 49 100 41 Level 1 30 | . . 5 39 . 58 Level 2 6 | . . . 10 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 420 | . 67 243 420 186 352 Initial 186 | . . 19 98 186 74 Average 187 | . 19 80 239 149 232 Influence Increases 2029 | . 87 449 1105 . 388 Destroy 0b10 Robot/C 1320 | . 60 300 680 . 280 Destroy 0b10 Robot/NC 120 | . . 15 90 . 15 Destroy Leader 254 | . 10 74 130 . 40 Trap Triggered on 0b10 20 | . . . 20 . . Disable Machine 60 | . . 15 30 . 15 Destroy Structure 90 | . 2 15 65 . 8 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 150 | . 15 30 75 . 30 Influence Decreases 1687 | . 40 261 929 305 152 Entered New Map 422 | . . 28 137 225 32 Time Decay 945 | . 40 233 592 80 . Lost Part 320 | . . . 200 . 120 Squads Dispatched 10 | . 1 2 5 . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 6 | . . 2 2 . 2 Assault 2 | . . . 2 . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 5 25 74 . 18 Peak Tracking Total 8 | . 5 5 8 . 5 Tactical Retreats 9 | . 1 2 4 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 4 | . 1 . . . 3 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 2 | . . . 2 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 4 | . . 1 2 . 1 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 10 | . . 2 6 2 . Terminals 10 | . . 2 6 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . . 2 14 2 . Successful 6 | . . 1 4 1 . Failed 12 | . . 1 10 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . 5 . . Terminals 18 | . . 2 14 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 1 4 1 . Record 3 | . . 1 2 . . Open DSF 1 | . . . . 1 . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used . | . . . . . . Hacking Detections 5 | . . . 4 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . 2 . . Machine Destruction 2 | . . . 2 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Active Infowar (turns) 1719 | . 146 544 485 160 384 Optics 544 | . . . . 160 384 Terrain 1175 | . 146 544 485 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3299 | 81 224 544 1865 163 422 Spaces Moved 1853 | 59 152 311 1036 119 176 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 335 | 55 152 128 . . . Wheels 1514 | . . 183 1036 119 176 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 93 100 130 130 Average Speed 123 | 115 120 107 126 130 131 Slowest Speed 190 | 120 120 120 145 130 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 31 28 65 4 83 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 77 | . . 11 58 . 8 Melee . | . . . . . . Projectile 29 | . . 11 18 . . AOE 48 | . . . 40 . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 2531 | 69 175 437 1403 128 319 Wait 352 | . 11 56 203 . 82 Move 1848 | 58 151 310 1035 118 176 Hop . | . . . . . . Pick Up 57 | 5 1 17 25 . 9 Fast Attach 22 | 6 1 1 9 2 3 Attach 32 | . . 1 18 3 10 Detach 9 | . . . 3 4 2 Swap 27 | . . 7 15 1 4 Drop 18 | . 1 7 7 . 3 Fire 152 | . 9 37 86 . 20 Melee . | . . . . . . Ram 3 | . . 1 2 . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 609 | -9/Materials | Build established: Skirmisher 835 | -9/Materials | Discovered new exit (range 15) 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Utility x2 1160 | -8/Materials | Build established: Gunner 1377 | -8/Materials | Garrison activated, responded to threat 1463 | -8/Materials | Lost 5 parts (1p1n1u2w) 1720 | -8/Materials | Core integrity fell below 50% 1758 | -8/Materials | Lost 7 parts (3n1u3w) 1835 | -8/Materials | Lost 3 parts (1u2w) 2004 | -8/Materials | System corruption reached 10% 2350 | -8/Materials | Build established: Mutant 2388 | -8/Materials | Core integrity fell below 20% 2695 | -8/Materials | Discovered new exit (range 16) 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2877 | -7/Factory | Identified exit to DSF 2878 | -7/Factory | Entered DSF 2932 | -7/DSF | Additional patrols routed to DSF 3024 | -7/DSF | Build established: Gunner 3125 | -7/DSF | Sterilization system engaged 3145 | -7/DSF | Ambient heat levels rising (+10) 3146 | -7/DSF | Discovered new exit (range 17) 3160 | -7/DSF | Ambient heat levels rising (+10) 3175 | -7/DSF | Ambient heat levels rising (+10) 3190 | -7/DSF | Ambient heat levels rising (+10) 3205 | -7/DSF | Ambient heat levels rising (+10) 3212 | -7/DSF | Lost 7 parts (2p3n1u1w) 3220 | -7/DSF | Ambient heat levels rising (+10) 3235 | -7/DSF | Ambient heat levels rising (+10) 3250 | -7/DSF | Ambient heat levels rising (+10) 3257 | -7/DSF | Core integrity fell below 50% 3265 | -7/DSF | Ambient heat levels rising (+10) 3280 | -7/DSF | Ambient heat levels rising (+10) 3295 | -7/DSF | Ambient heat levels rising (+10) 3298 | -7/DSF | Core integrity fell below 20% 3301 | -7/DSF | Core destroyed Last Messages --------------- 03270_ Overheating: Hvy. Ion Cannon damaged (-21). 03271_ Overheating: Adv. Visual Processing Unit damaged (-5). 03271_ Acquired 87 matter. 03275_ Overheating: System interference. 03275_ Imp. Heat Sink temporarily disabled. 03276_ Overheating: Matter decay (-43). 03280_ ALERT: Ambient heat levels +10. 03286_ Overheating: Imp. Targeting Computer damaged (-8). 03288_ Com. Wheel broken. 03288_ Overheating: Short circuit. 03290_ Overheating: Energy bleed (-18). 03291_ Overheating: Core damaged (-98). 03293_ Overheating: Energy bleed (-15). 03295_ Overheating: Energy bleed (-9). 03295_ ALERT: Ambient heat levels +10. 03296_ Overheating: Matter decay (-49). 03298_ Overheating: Core damaged (-105). 03299_ Overheating: Hvy. Ion Cannon damaged (-31). 03300_ Overheating: Energy bleed (-9). 03301_ Overheating: Core damaged (-126). 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"""""#??? | | ????????????????????# %%[= ""##"#??? | | ????????????????????#!!///* # # ##""%""#??#??? | | ????????????????????#!!/// #########"""""#?????? | | ????????????????????#########???????##"####?????? | | ?????????????????????????????????????#"#????????? | | ?????????????????????????????????????#""????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictFlightKatana Manual? 0 Play Time 00:47:55 Cumulative 10.1 hours Start 2025.10.03 @ 22:40:43 End 2025.10.03 @ 23:28:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87b86b93-e9e9-4891-84d7-5ced49b56e01