Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 06:14:43 Player: nnnnsk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (1873) 1873 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7538 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 820/850 Matter 237/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Terrain Scan Processor Makeshift Hacking Suite System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Improved Terrain Scanner Makeshift Salvage Targeting Computer Improved Melee Analysis Suite Reaction Control System Medium Armor Plating Makeshift Hacking Suite System Shield Authchip [Device] Advanced Assault Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Airjet Airjet Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Makeshift Hacking Suite System Restoration Module > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Light Angular Momentum Engine Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scanner Seismic Detector Makeshift Salvage Targeting Computer Improved Melee Analysis Suite Medium Armor Plating Makeshift Hacking Suite System Shield Authchip [Device] Advanced Assault Cannon Rocket Launcher [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Transport Network Coupler Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . 1 Utility 5 | . . . . . 2 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 76 | 6 9 3 24 1 5 9 . 10 2 2 . 1 4 Power 8 | 1 2 1 2 . 1 . . 1 . . . . . Engine 6 | 1 1 1 2 . 1 . . . . . . . . Core 2 | . 1 . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 1 1 12 . 1 5 . 3 . . . . . Treads 13 | 2 1 1 9 . . . . . . . . . . Leg 2 | . . . 1 . 1 . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . . . Hover 8 | . . . . . . 5 . 3 . . . . . Flight . | . . . . . . . . . . . . . . Utility 25 | 1 4 . 1 . 3 3 . 5 2 1 . 1 4 Device 9 | . 1 . . . 2 1 . 2 . . . 1 2 Storage 5 | 1 2 . . . . . . 1 1 . . . . Processor 6 | . 1 . . . 1 1 . 1 1 . . . 1 Hackware 3 | . . . . . . 1 . . . 1 . . 1 Protection 2 | . . . 1 . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 18 | 2 2 1 9 1 . 1 . 1 . 1 . . . Energy Gun 6 | . . . 6 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . 2 . . . . 1 . . . . . Launcher 1 | . . . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . System Corruption 5 | . . . . . 5 . . . . . . . . Parts Lost 22 | . . 6 4 . 5 . . . . . . 1 6 Power 2 | . . 1 1 . . . . . . . . . . Propulsion 11 | . . 2 2 . 3 . . . . . . . 4 Utility 3 | . . . . . 1 . . . . . . 1 1 Weapon 6 | . . 3 1 . 1 . . . . . . . 1 Highest Loss Streak 6 | . . 5 4 . 5 . . . . . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 3 8 10 14 15 14 6 5 7 9 13 15 14 14 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 3 2 5 4 4 . . . . . . . . Utility 6 | . 1 4 5 6 6 2 2 3 7 9 12 11 11 Weapon 2 | 1 2 2 2 4 3 2 2 2 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 31 | . 5 . 3 . 2 3 . 6 . 1 . . 11 Power 3 | . . . 1 . . . . . . 1 . . 1 Propulsion 9 | . 4 . 2 . 1 . . 2 . . . . . Utility 16 | . 1 . . . 1 2 . 2 . . . . 10 Weapon 3 | . . . . . . 1 . 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 96 91 100 94 80 84 91 99 91 92 91 85 Engine 5 | . 5 11 9 11 9 7 7 2 . . . . . Core 4 | . 8 1 . . . . . 4 7 7 7 7 6 Treads 18 | . 28 27 35 44 33 . . . . . . . . Hover 12 | . . . . . . 28 30 30 30 30 30 30 25 Device 8 | . 1 . . . 8 12 15 16 9 15 15 18 20 Storage 9 | . 14 14 11 11 9 1 . 4 7 7 7 7 6 Processor 12 | . 12 14 10 . 8 13 15 15 20 15 15 15 13 Hackware 2 | . . . . . . 6 7 7 7 7 7 3 6 Protection 1 | . . . . 11 7 . . . . . . . . Energy Gun 2 | . . . 10 1 1 1 . . . . . . . Ballistic Gun 7 | . 25 25 3 . . . . . . . . . . Ballistic Cannon 2 | . . . 5 17 7 . . . 6 . . . . Slashing Weapon 2 | . . . . . . . . . . 5 7 6 6 Peak Build Rating 50 | 6 10 10 16 16 23 32 32 41 43 42 42 42 50 Average Rating 23 | 3 8 8 13 15 21 29 32 37 42 41 41 40 48 On Entrance 23 | . 6 10 5 15 15 14 32 32 40 39 42 40 39 Avg Prop Armor Cover (%) 18 | . . . 18 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 46 | 14 28 29 39 42 46 15 14 34 32 30 38 38 31 Greatest Support 80 | 40 40 40 80 80 80 31 31 34 34 34 34 34 34 Greatest Overweight (x) 3 | . . 1 1 . 1 . . . . . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 10 15 15 15 15 15 Average Capacity 12 | 6 9 15 15 15 15 5 5 8 10 15 15 15 15 Most Carried 15 | 8 11 15 15 15 15 14 5 10 13 15 15 15 15 Average Carried 12 | 3 8 10 14 14 14 5 5 7 9 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 5 5 10 15 15 15 15 15 Final Carried 15 | 6 11 14 15 15 15 5 5 8 13 15 15 14 14 Class Distribution -------------------- 39% | Scout 35% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Mutant | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Matter Collected 2391 | 157 575 94 497 98 330 . . 252 95 30 . 50 213 Remotely . | . . . . . . . . . . . . . . Salvage Created 3215 | . 609 91 1226 122 337 . . 162 224 206 . 25 213 Parts 210 | . 37 11 88 13 25 1 . 16 1 2 . 4 12 Haulers Intercepted 8 | . 2 . 5 . 1 . . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 61 | . 12 4 23 7 11 . . . . . . 4 . Guns 37 | . 12 4 16 . 5 . . . . . . . . Cannons 9 | . . . 7 1 1 . . . . . . . . AOE 15 | . . . . 6 5 . . . . . . 4 . Classes Destroyed 12 | . 7 . 4 . . . . . 1 . . . . Worker 6 | . 2 . 3 . . . . . . . . . 1 Builder 5 | . . . 1 . 1 . . 2 . . . . 1 Tunneler 5 | . 1 . 1 1 . . . 1 . . . . 1 Hauler 8 | . 2 . 5 . 1 . . . . . . . . Recycler 4 | . . . 1 1 . . . 1 . . . . 1 Operator 4 | . 1 . 1 . . 1 . 1 . . . . . Watcher 4 | . 2 . 2 . . . . . . . . . . Swarmer 33 | . 6 3 7 7 6 . . . . . . 4 . Grunt 22 | . 6 1 11 . 4 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . Sentry 5 | . . . 4 . 1 . . . . . . . . Packrat 5 | . . . . . . . . . 3 2 . . . Samaritan 1 | . . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 3 7 4 4 1 . 1 . . . 4 2 Combat Bots Only 5 | . 3 3 5 4 4 . . . . . . 4 . Max Kills in Single Turn 3 | . 1 1 2 2 2 1 . 1 1 1 . 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 . . . . . . 3 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Hostile Shots Fired 308 | . 66 31 100 23 54 . 1 . . . . 15 18 Missed 82 | . 15 8 20 6 20 . 1 . . . . 5 7 Hits 226 | . 51 23 80 17 34 . . . . . . 10 11 Projectile 226 | . 51 23 80 17 34 . . . . . . 10 11 AOE 12 | . . 12 . . . . . . . . . . . Critical Strikes 4 | . . . 2 . 1 . . . . . . . 1 Damage Taken 3490 | . 612 583 924 257 582 21 . . 48 . . 200 263 Core 524 | . 130 71 171 17 58 . . . . . . 47 30 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 19 . 53 89 . . . . . . 93 . Volleys Fired 235 | . 71 12 84 14 41 4 . . 1 . . 7 1 Largest 2 | . 2 2 2 2 2 1 . . 2 . . 1 1 Hottest 105 | . 100 40 105 66 90 33 . . 73 . . 33 33 Shots Fired 397 | . 132 23 163 22 43 4 . . 2 . . 7 1 Gun 293 | . 122 23 121 . 27 . . . . . . . . Cannon 72 | . . . 42 16 13 . . . 1 . . . . Launcher 22 | . . . . 6 3 4 . . 1 . . 7 1 Special 10 | . 10 . . . . . . . . . . . . Kinetic 261 | . 122 23 86 16 13 . . . 1 . . . . Thermal 65 | . 10 . 55 . . . . . . . . . . Explosive 22 | . . . . 6 3 4 . . 1 . . 7 1 Electromagnetic 49 | . . . 22 . 27 . . . . . . . . Robot Hit Streak 31 | . 14 7 31 5 7 2 . . 2 . . 1 1 Robot Miss Streak 6 | . 4 3 6 3 4 2 . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 259 | . 79 14 103 11 29 1 . 7 6 3 . 1 5 Core Hits 137 | . 33 6 50 8 20 2 . 4 4 2 . 6 2 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . Critical Strikes 10 | . 2 . 5 . 2 . . . 1 . . . . Burn 2 | . . . 2 . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . Blast 4 | . . . 3 . 1 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . Melee Attacks 47 | . . . 4 . . 6 . 17 4 3 . 3 10 Impact 4 | . . . 4 . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . 3 10 Piercing 30 | . . . . . . 6 . 17 4 3 . . . Sneak Attacks 14 | . . . . . . . . 4 4 2 . . 4 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5942 | . 1012 185 1607 628 764 53 . 356 344 193 . 373 427 Guns 2549 | . 1012 185 1066 . 286 . . . . . . . . Cannons 925 | . . . 497 192 210 . . . 26 . . . . Explosions 1355 | . . . 44 436 268 53 . . 54 . . 373 127 Melee 1113 | . . . . . . . . 356 264 193 . . 300 Ramming . | . . . . . . . . . . . . . . Kinetic 2377 | . 1012 185 752 192 210 . . . 26 . . . . Thermal 712 | . . . 652 . 60 . . . . . . . . Explosive 1251 | . . . . 436 208 53 . . 54 . . 373 127 Electromagnetic 489 | . . . 203 . 286 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 300 | . . . . . . . . . . . . . 300 Piercing 813 | . . . . . . . . 356 264 193 . . . Highest Corruption 7 | . . . . . 5 . 7 7 7 7 7 7 4 Average Corruption 6 | . . . . . 5 . 7 7 7 7 7 7 2 Corruption Purged 3 | . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . Effects 67 | . . . . . 2 . 1 11 6 7 1 39 . Message Errors 18 | . . . . . 2 . 1 4 . 5 . 6 . Matter Fused 19 | . . . . . . . . 2 1 . . 16 . Heat Flow Errors 10 | . . . . . . . . 2 2 . . 6 . Energy Discharges 7 | . . . . . . . . 1 2 . . 4 . Data Loss (minor) 8 | . . . . . . . . . . 2 . 6 . Data Loss (major) 4 | . . . . . . . . 2 . . 1 1 . Alerts 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 439 | . . . 4 94 . . . 70 94 64 . 3 110 Projectiles 8 | . . . 4 4 . . . . . . . . . Explosions 134 | . . . . 90 . . . . . . . 3 41 Melee 297 | . . . . . . . . 70 94 64 . . 69 Knockbacks 9 | . . . 3 5 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . 3 5 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 350 | . . . . 122 77 22 . . 48 . . 40 41 Shots 11 | . . . . 5 2 1 . . 1 . . 1 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 404 | . 84 2 404 27 29 . . 174 231 . . 275 . Average Temperature 69 | . 27 2 73 11 8 . . 79 114 . . 124 . Received Heat Transfer 873 | . 180 45 369 . 270 . . . . . . 9 . Effects 3 | . . . 2 . . . . . 1 . . . . Interference 1 | . . . . . . . . . 1 . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . . . . Heat Transferred 1576 | . . . 1426 . 150 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . 1 . 1 1 1 . . . . . . . . Low Security (%) 90 | 100 96 100 71 99 90 100 100 100 . . . . 100 Level 1 9 | . 3 . 28 . 9 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 353 | . 211 83 353 202 228 79 18 23 . . . . 25 Initial 122 | . . 8 . 122 75 79 18 . . . . . 25 Average 87 | . 79 25 158 57 142 66 10 4 . . . . 7 Influence Increases 2209 | . 413 115 756 243 381 25 . 81 . 5 . 135 55 Destroy 0b10 Robot/C 1220 | . 240 80 460 140 220 . . . . . . 80 . Destroy 0b10 Robot/NC 185 | . 40 . 70 10 10 5 . 25 . 5 . . 20 Destroy Leader 254 | . 58 20 114 20 32 . . . . . . 10 . Successful Hack 123 | . 36 . 48 . 5 . . 34 . . . . . Disable Machine 150 | . . 15 30 15 75 . . 15 . . . . . Destroy Structure 127 | . 9 . 4 43 39 20 . 7 . . . . 5 Partial Spotted 15 | . . . . . . . . . . . . . 15 Lose Combat Pursuer 135 | . 30 . 30 15 . . . . . . . 45 15 Influence Decreases 2209 | . 391 137 442 363 399 147 54 80 1 5 . 94 96 Entered New Map 475 | . . 14 . 192 119 97 36 . 1 . . . 16 Time Decay 1624 | . 391 103 402 171 230 50 18 80 . 5 . 94 80 Lost Part 110 | . . 20 40 . 50 . . . . . . . . Squads Dispatched 8 | . 1 . 1 . . 1 . 3 . . . . 2 Investigation 2 | . . . . . . 1 . . . . . . 1 Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 4 | . 1 . 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Distress Signals 6 | . 3 . 3 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 21 8 31 8 18 1 5 3 1 . . 10 7 Peak Tracking Total 8 | . 3 5 6 4 4 1 5 1 1 . . 8 3 Tactical Retreats 6 | . 1 . 2 1 . . . . . . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Traps Triggered 7 | . 1 . . . 1 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Disabled 10 | . . 1 2 1 5 . . 1 . . . . . Max in Single Turn 1 | . . 1 1 1 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Machines Accessed 29 | . 5 . 7 . 2 2 . 6 . 1 4 . 2 Terminals 19 | . 5 . 7 . 2 . . 4 . . . . 1 Fabricators 2 | . . . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Total Hacks 98 | . 16 . 24 . 6 4 . 10 . 1 33 . 4 Successful 74 | . 11 . 18 . 3 1 . 4 . 1 33 . 3 Failed 24 | . 5 . 6 . 3 3 . 6 . . . . 1 Catastrophic 3 | . . . . . . . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 42 | . 12 . 16 . 6 3 . 4 . . . . 1 Terminals 55 | . 16 . 24 . 6 . . 7 . . . . 2 Fabricators 4 | . . . . . . 2 . . . . . . 2 Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . Terminal Hacks 52 | . 4 . 11 . 1 . . 1 . 1 33 . 1 Record 11 | . . . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . . . 12 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . Prototype ID Bank 4 | . . . 1 . . . . . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . Terminal Index 3 | . 1 . 1 . 1 . . . . . . . . Locate Traps 7 | . 1 . 5 . . . . . . . . . 1 Zone Layout 5 | . 2 . 3 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 7 . 7 . 2 1 . 1 . . . . 1 Terminals 17 | . 7 . 7 . 2 . . 1 . . . . . Botnet 6 | . 2 . 2 . 1 . . 1 . . . . . Skim 11 | . 5 . 5 . 1 . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . . . 1 Recompile 2 | . . . . . . 1 . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . 6 . 2 1 . 5 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 1 . . 12 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Active Infowar (turns) 5808 | . 1190 323 1083 . 492 116 46 357 181 274 46 1459 241 Optics 781 | . . . . . 483 116 46 136 . . . . . Sensors 2713 | . . . . . . 109 46 357 181 274 46 1459 241 Terrain 2584 | . . . . . 9 108 46 355 70 274 44 1438 240 Structural 82 | . . . . . . . . 82 . . . . . T.N.C. 2596 | . 1190 323 1083 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Turns Passed 6583 | 98 1373 323 1130 447 492 116 46 357 181 274 46 1459 241 Spaces Moved 4285 | 55 637 173 475 251 232 154 93 592 297 413 89 434 390 Core 4 | 4 . . . . . . . . . . . . . Treads 1765 | 51 637 173 421 251 232 . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 54 | . . . 54 . . . . . . . . . . Hover 2462 | . . . . . . 154 93 592 297 413 89 434 390 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 100 160 160 48 48 48 48 48 48 48 48 Average Speed 96 | 152 160 160 161 160 162 48 48 48 48 48 48 48 48 Slowest Speed 240 | 160 160 240 240 160 240 48 48 48 48 48 108 108 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 80 36 47 64 26 5 81 18 37 50 71 62 15 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 6 | . 2 . 2 . . . . . . . 1 1 . Known Exits Taken 8 | . 1 . 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . . . . . . Scrap Searched 9 | . . . . 3 . . . . 3 3 . . . Spaces Dug 23 | . 8 . . . . 1 . 7 . . . 3 4 Terrain Destroyed 214 | . 9 . 4 68 41 25 . 7 6 . . 49 5 Melee 15 | . . . . . . 1 . 7 . . . 3 4 Projectile 12 | . 9 . 1 2 . . . . . . . . . AOE 187 | . . . 3 66 41 24 . . 6 . . 46 1 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Total 6272 | 68 841 194 675 273 306 184 93 642 324 484 90 1668 430 Wait 1479 | . 105 1 51 2 15 . 1 . 11 57 . 1218 18 Move 4273 | 54 636 172 474 250 231 154 92 591 296 412 88 433 390 Hop . | . . . . . . . . . . . . . . Pick Up 67 | 8 9 5 14 1 6 2 . 10 5 4 . . 3 Fast Attach 23 | 4 1 . 11 . 2 1 . 3 . 1 . . . Attach 20 | 2 . 2 5 . 2 6 . 1 . . . 1 1 Detach 6 | . . . 2 . . 1 . 1 1 1 . . . Swap 64 | . 10 2 12 5 4 5 . 7 5 2 2 6 4 Drop 57 | . 9 . 18 1 5 5 . 12 1 3 . . 3 Fire 235 | . 71 12 84 14 41 4 . . 1 . . 7 1 Melee 47 | . . . 4 . . 6 . 17 4 3 . 3 10 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Core integrity fell below 50% 1014 | -10/Materials | Discovered new exit (range 7) 1080 | -10/Materials | Identified exit to Subcaves 1080 | -10/Materials | Learned location of 1 exit from Materials 1178 | -10/Materials | Learned location of 2 exits from Subcaves 1179 | -10/Materials | Learned Storage trap positions 1180 | -10/Materials | Learned 2 Storage zone layouts 1181 | -10/Materials | Identified exit to Mines 1190 | -10/Materials | Learned location of 2 exits from Materials 1199 | -10/Materials | Build established: Scavenger-Mutant 1472 | -10/Materials | Entered Mines 1474 | -10/Mines | Met a Derelict bent on vengeance 1629 | -10/Mines | Build established: Mutant 1647 | -10/Mines | Discovered new exit (range 9) 1754 | -10/Mines | Assembled infested the area 1774 | -10/Mines | Core integrity fell below 20% 1795 | -10/Mines | Entered Materials 1795 | -9/Materials | Evolved 2 slots: Propulsion x2 1796 | -9/Materials | Identified exit to Mines 1797 | -9/Materials | Identified exit to Materials 1810 | -9/Materials | Lost 5 parts (1p2n2w) 2068 | -9/Materials | Lost 4 parts (1p2n1w) 2270 | -9/Materials | Build established: Scavenger-Mutant 2567 | -9/Materials | Learned Storage emergency access door positions 2760 | -9/Materials | Learned location of Mines (-9) 2803 | -9/Materials | Learned location of 1 exit from Recycling 2837 | -9/Materials | Learned 2 Storage zone layouts 2925 | -9/Materials | Entered Mines 3012 | -9/Mines | Learned Materials emergency access door positions 3034 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3372 | -9/Mines | Entered Materials 3372 | -8/Materials | Evolved 2 slots: Utility x2 3373 | -8/Materials | Identified exit to Storage 3780 | -8/Materials | Discovered new exit (range 5) 3864 | -8/Materials | Lost 5 parts (3n1u1w) 3864 | -8/Materials | Entered Factory 3864 | -7/Factory | Evolved 2 slots: Utility x2 3980 | -7/Factory | Sucked down chute 3980 | -7/Factory | Entered Waste 3984 | -7/Waste | Spotted C-40 Crusher 3995 | -7/Waste | EMP discharged 3999 | -7/Waste | Spotted C-40 Crusher 4005 | -7/Waste | Spotted C-40 Crusher 4005 | -7/Waste | Spotted C-40 Crusher 4013 | -7/Waste | Spotted C-40 Crusher 4015 | -7/Waste | Spotted C-40 Crusher 4021 | -7/Waste | Discovered new exit (range 10) 4025 | -7/Waste | Identified exit to Factory 4026 | -7/Waste | Entered Factory 4184 | -7/Factory | Build established: Scout 4193 | -7/Factory | Identified exit to Lower Caves 4383 | -7/Factory | Entered Lower Caves 4397 | -7/Lower Caves | Learned 4 Factory zone layouts 4435 | -7/Lower Caves | Learned 4 Factory zone layouts 4519 | -7/Lower Caves | Spotted B-75 Beast 4553 | -7/Lower Caves | Discovered new exit (range 14) 4561 | -7/Lower Caves | Identified exit to Lower Caves 4564 | -7/Lower Caves | Entered another Lower Caves area 4607 | -7/Lower Caves | Found DCF Scrap (14 items) 4836 | -7/Lower Caves | Discovered new exit (range 4) 4837 | -7/Lower Caves | Identified exit to Data Miner 4838 | -7/Lower Caves | Entered Data Miner 4838 | -7/Data Miner | Discovered new exit (range 6) 4842 | -7/Data Miner | Identified exit to Proximity Caves 4849 | -7/Data Miner | Met Data Miner 4860 | -7/Data Miner | Learned location of Section 7 (-2) 4860 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4869 | -7/Data Miner | Received God Mode back door access code from Data Miner 4884 | -7/Data Miner | Entered Proximity Caves 6338 | -6/Proximity Caves | Discovered new exit (range 13) 6342 | -6/Proximity Caves | Identified exit to Factory 6343 | -6/Proximity Caves | Entered Factory 6343 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6344 | -6/Factory | Identified exit to Extension 6584 | -6/Factory | Self-destructed Last Messages --------------- >>Force(Recompile) RECOMPILED[Authchip [Device]] 06578_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 06578_ Triggered Heavy Explosive Trap. 06578_ An explosion rips through the floor. 06578_ Gravmag System destroyed. 06578_ Airjet destroyed. 06578_ U-05 Engineer destroyed. 06579_ U-05 Engineer lays Concrete. 06580_ System Restoration Module purges 1% system corruption (3%). 06580_ U-05 Engineer lays Concrete. 06581_ Gravmag System destroyed. 06581_ U-05 Engineer lays Concrete. 06582_ Destroyed Unknown Flight Unit. 06582_ Rocket Launcher destroyed. 06582_ Destroyed Rocket Launcher. 06583_ Adv. Terrain Scanner destroyed. 06583_ U-05 Engineer lays Concrete. 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""" """ # | | ?????? ??? ????#?###??# """ ## # | | ??????##??#??# #?#??### < """ ## # | | ?????#?###????#?##????# ] ######+######### | | ?#??#???####?##??#???## * #?##?# #?###???# | | ?????#??#???###???#??# ##### #?#?## #??????#? | | ? ?#???##?##?#?#??#??# #?#?# ##?#?# ###?????? | | ?? ?#?#?????#???#??#?## ########+###### #??????#? | | ??????????#?#?###?###?# # #?####????? | | ??????#??############## + #?????????? | | ?###???#?# #### #???????? ? | | ?#?##### #### # ??? ? | | ??????# #?## /? ??? ? | | ? #????## #### #??? ??? | | "? ?#?#?## #??# #?????? ? | | ?? ?#?#?## ##?# #?????#??## | | ??###???# #### #??????#??? | | ????#?#??# + + ##?#??????? | | ?? ???### #### #?????????? | | ?? ?#??#" ! ##?################??????#?? | | ??????? ## ##? ? ? ??#?##???????????? | | ???? ?# ?# ##???? ? #???? ?? ??? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 160 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Terrain Scanner | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Challenges ------------ None Game ------ Seed NeutrinoBeamClaw Manual? 0 Play Time 01:11:54 Cumulative 139.2 hours Start 2026.07.23 @ 20:32:18 End 2026.07.24 @ 06:14:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 121 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3565fd5e-b8cf-4479-8637-cc415e648c03