Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 21:26:09 Player: karlsu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (228) 1140 Value Destroyed (6942) 6942 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2660) 2660 TOTAL SCORE: 13422 Bonus ------- High Alert Combat Kills 2752 Follower Combat Kills 213 Friendly Fire -305 Cogmind --------- Core Integrity 0/700 Matter 182/500 Energy 63/100 System Corruption 10% Temperature Cool (37) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Matter Pod > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Flak Gun Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Matter Filter Hardened Light Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Flak Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Treads Armored Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod High-capacity Matter Pod Light Armor Plating Hardened Light Armor Plating Arc Projector Advanced Assault Cannon Gauss Cannon Missile Launcher Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 1 1 Weapon 1 | . . . . 1 . Parts Attached 133 | 7 12 18 16 23 57 Power 14 | 1 1 1 3 2 6 Engine 7 | 1 1 1 2 1 1 Core 7 | . . . 1 1 5 Reactor . | . . . . . . Propulsion 24 | 2 2 4 1 5 10 Treads 22 | 2 2 4 1 5 8 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 54 | 2 5 10 5 9 23 Device 14 | 1 . 5 2 2 4 Storage 10 | 1 4 1 . . 4 Processor . | . . . . . . Hackware . | . . . . . . Protection 30 | . 1 4 3 7 15 Artifact . | . . . . . . Weapon 41 | 2 4 3 7 7 18 Energy Gun 6 | 1 1 . . . 4 Energy Cannon 1 | . 1 . . . . Ballistic Gun 15 | 1 . 2 4 5 3 Ballistic Cannon 8 | . . . . 1 7 Launcher 11 | . 2 1 3 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 56 | . 1 2 1 8 44 Power 9 | . 1 . . 1 7 Propulsion 11 | . . . . 1 10 Utility 21 | . . 2 . 3 16 Weapon 15 | . . . 1 3 11 Highest Loss Streak 15 | . 1 1 1 1 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 98 99 99 89 Engine 7 | . 12 11 10 3 2 Core 2 | . . . . 4 3 Treads 28 | . 28 33 32 26 24 Device 9 | . 3 10 10 8 10 Storage 10 | . 14 11 11 9 8 Protection 13 | . 10 9 11 17 15 Energy Gun 1 | . 8 . . . 1 Energy Cannon 1 | . 5 2 . . . Ballistic Gun 14 | . 1 17 18 22 9 Ballistic Cannon 2 | . . . . 3 7 Launcher 3 | . 12 2 2 . 1 Naked Turns . | . . . . . . Heaviest Build 73 | 12 34 36 45 53 73 Greatest Support 85 | 40 46 69 60 60 85 Greatest Overweight (x) 3 | . . . . 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 14 Most Carried 15 | 5 14 15 15 15 15 Average Carried 12 | 1 6 13 14 14 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 1 12 15 15 15 2 Class Distribution -------------------- 53% | Mutant 44% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 6045 | 279 475 879 863 1749 1800 Remotely . | . . . . . . Salvage Created 7635 | 81 592 1387 1100 2535 1940 Parts 436 | 6 35 109 61 125 100 Haulers Intercepted 3 | . . . 1 2 . Recyclers Shooed 11 | . 1 2 . 4 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 170 | . 17 37 21 53 42 Guns 91 | . 4 20 17 38 12 Cannons 36 | . . 6 . 12 18 AOE 43 | . 13 11 4 3 12 Classes Destroyed 16 | 2 5 2 4 1 2 Worker 14 | . 1 3 1 4 5 Builder 16 | . 2 5 1 . 8 Tunneler 2 | 1 . . 1 . . Hauler 3 | . . . 1 2 . Recycler 20 | 1 1 3 3 5 7 Mechanic 5 | . . . 1 2 2 Drone 1 | . . . 1 . . Watcher 13 | . 2 4 2 2 3 Swarmer 25 | . 3 11 3 8 . Grunt 102 | . 14 15 10 28 35 Brawler 3 | . . . 1 1 1 Duelist 9 | . . 2 1 5 1 Protector 2 | . . . . 2 . Sentry 25 | . . 9 6 9 1 Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Thug 1 | . . . 1 . . Best Kill Streak 12 | 1 7 12 7 7 10 Combat Bots Only 7 | . 4 5 5 6 7 Max Kills in Single Turn 5 | 1 4 5 2 2 4 Gunslinging 1 | . . 1 1 1 . Exploded 4 | . 2 4 1 1 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 989 | . 37 114 97 232 509 Missed 247 | . 13 31 22 66 115 Damage Taken 11241 | . 353 893 784 2583 6628 Core 1187 | . 68 81 117 206 715 Absorbed by Shields 858 | . . 307 263 83 205 Regen/Repaired (Parts) 932 | . . 193 34 454 251 Core Remaining (%) 71 | 100 72 . 50 62 . Volleys Fired 458 | 9 29 80 67 140 133 Largest 3 | 2 2 2 2 3 3 Hottest 156 | 70 70 90 55 94 156 Shots Fired 1019 | 18 48 144 114 394 301 Gun 707 | 18 29 94 95 334 137 Cannon 241 | . . 33 . 56 152 Launcher 71 | . 19 17 19 4 12 Special . | . . . . . . Kinetic 844 | 9 . 94 95 390 256 Thermal 66 | 9 . 33 . . 24 Explosive 71 | . 19 17 19 4 12 Electromagnetic 38 | . 29 . . . 9 Robot Hit Streak 13 | 5 9 12 6 10 13 Robot Miss Streak 7 | 2 2 7 6 6 5 Penetration Max 1 | . . . . . 1 Secondary Targets 16 | . . 3 4 9 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 653 | 11 29 94 73 258 188 Core Hits 495 | 5 35 73 66 166 150 Critical Kills 4 | . . 2 . 2 . Critical Parts Destroyed 3 | . . 1 . 2 . Critical Strikes 21 | . . 3 . 4 14 Destroy 7 | . . 3 . 4 . Blast 14 | . . . . . 14 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 19516 | 98 1231 3123 1853 5375 7836 Guns 9202 | 98 305 1369 1286 4006 2138 Cannons 3622 | . . 370 . 850 2402 Explosions 6650 | . 926 1384 567 489 3284 Melee . | . . . . . . Ramming 42 | . . . . 30 12 Kinetic 11480 | 47 . 1369 1286 4856 3922 Thermal 2544 | 51 43 1128 . 197 1125 Explosive 5079 | . 883 626 567 292 2711 Electromagnetic 371 | . 305 . . . 66 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . 1 1 1 . 10 Average Corruption 2 | . 1 1 1 . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 6 9 11 . 24 Message Errors 10 | . 1 3 3 . 3 Matter Fused 15 | . 2 3 2 . 8 Heat Flow Errors 6 | . 1 3 . . 2 Energy Discharges 4 | . 1 . 2 . 1 Parts Fused 2 | . . . . . 2 Data Loss (minor) 5 | . 1 . 2 . 2 Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . . . 2 Alerts 1 | . . . 1 . . Weapon Failures 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 456 | . 6 123 . 63 264 Projectiles 49 | . . . . . 49 Explosions 407 | . 6 123 . 63 215 Melee . | . . . . . . Knockbacks 61 | . . . . 28 33 Impact . | . . . . . . Kinetic 58 | . . . . 27 31 Secondary 3 | . . . . 1 2 Self-Inflicted Damage 875 | . 40 217 71 119 428 Shots 21 | . 2 5 2 2 10 Rammed 7 | . . . . 4 3 Targets Rammed 9 | . . . . 5 4 Kicked . | . . . . . . Crushed 2 | . . . . 1 1 Highest Temperature 575 | 100 142 205 4 367 575 Average Temperature 82 | 43 35 47 2 60 127 Received Heat Transfer 4379 | . 120 264 229 1251 2515 Effects 22 | . . . . 2 20 Shutdowns 3 | . . . . 1 2 Energy Bleed 3 | . . . . . 3 Interference 2 | . . . . . 2 Matter Decay 3 | . . . . . 3 Short Circuit 3 | . . . . 1 2 Damage (minor) 2 | . . . . . 2 Damage (major) 5 | . . . . . 5 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 3338 | 148 100 1327 . 100 1663 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 1640 | 10 435 831 945 1512 1640 Initial 683 | . 6 72 351 399 683 Average 735 | 4 238 592 644 900 1029 Maximum Alert Level 5 | . 2 3 3 4 5 Low Security (%) 7 | 100 25 13 . . . Level 1 8 | . 66 1 1 1 . Level 2 36 | . 8 48 71 16 41 Level 3 29 | . . 36 26 56 12 Level 4 16 | . . . . 24 40 Level 5 1 | . . . . . 5 High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Squads Dispatched 46 | . 5 5 6 11 19 Investigation 12 | . 3 2 2 1 4 Extermination 3 | . . . . . 3 Reinforcement 18 | . 2 2 2 4 8 Assault 10 | . . 1 2 3 4 Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 8 | . . 1 . . 7 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 14 | . . 3 1 7 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 260 | . 21 43 42 89 65 Peak Tracking Total 8 | . 4 6 8 7 8 Tactical Retreats 7 | . . 1 1 4 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 7 | . 4 2 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 54 | . 1 11 5 4 33 Max in Single Turn 6 | . 1 6 1 3 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 29 | . 4 6 4 6 9 Terminals 15 | . 3 1 3 4 4 Fabricators 3 | . . . . . 3 Repair Stations 5 | . . 2 1 1 1 Recycling Units 4 | . 1 1 . 1 1 Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 94 | . 11 28 11 21 23 Successful 59 | . 4 22 8 14 11 Failed 35 | . 7 6 3 7 12 Catastrophic 5 | . 2 . . 2 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 37 | . 8 3 6 13 7 Fabricators 11 | . . . . . 11 Repair Stations 27 | . . 11 5 7 4 Recycling Units 8 | . 3 3 . 1 1 Scanalyzers 11 | . . 11 . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 3 1 6 7 3 Record 3 | . . . 2 1 . Part Schematic 1 | . . . . . 1 Prototype ID Bank 4 | . 1 . 1 2 . Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 5 | . 1 . 1 2 1 Locate Traps 2 | . . . 1 1 . Patrol Status 2 | . 1 . . 1 . Registered Components 1 | . . 1 . . . Fabricator Hacks 5 | . . . . . 5 Network Status 1 | . . . . . 1 Load Schematic 3 | . . . . . 3 Build 1 | . . . . . 1 Repair Station Hacks 20 | . . 10 2 6 2 Scan Component 11 | . . 6 1 3 1 Repair 9 | . . 4 1 3 1 Recycling Unit Hacks 4 | . 1 1 . 1 1 Report Inventory 2 | . 1 . . 1 . Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . . 1 . . . Scanalyzer 10 | . . 10 . . . Insert Component 5 | . . 5 . . . Analyze 5 | . . 5 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 4 5 3 6 6 Full Trace Events 15 | . 3 4 2 2 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 4 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating . | . . . . . . Parts Repaired 9 | . . 4 1 3 1 Time 288 | . . 110 38 102 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 12 | . . . . . 12 Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 1 . Highest-Rated Group 62 | . . . 62 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders 2 | . . . 1 1 . FOLLOW 1 | . . . . 1 . EXPLORE 1 | . . . 1 . . Ally Attacks 22 | . . . 14 8 . Total Damage 400 | . . . 254 146 . Kills 7 | . . . 6 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 4 | . . . 2 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 10510 | 123 1242 2494 1448 2622 2581 Spaces Moved 4428 | 69 622 978 641 1078 1040 Core 24 | 24 . . . . . Treads 4392 | 45 622 978 641 1078 1028 Legs 12 | . . . . . 12 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 170 170 152 Average Speed 168 | 121 160 167 170 170 174 Slowest Speed 330 | 160 160 170 170 250 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 63 | 6 97 82 91 81 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 741 | . 107 143 112 77 302 Melee . | . . . . . . Projectile 36 | . . . . . 36 AOE 705 | . 107 143 112 77 266 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 6625 | 92 819 1689 883 1588 1554 Wait 1447 | . 134 570 144 317 282 Move 4423 | 68 621 977 640 1077 1040 Hop . | . . . . . . Pick Up 108 | 8 18 28 8 17 29 Fast Attach 6 | . . . 2 3 1 Attach 69 | 7 4 9 2 10 37 Detach 1 | . . . . . 1 Swap 58 | . 8 9 12 10 19 Drop 46 | . 5 16 8 9 8 Fire 458 | 9 29 80 67 140 133 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 9 | . . . . 5 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 14) 581 | -10/Materials | Discovered new exit (range 8) 884 | -10/Materials | Discovered new exit (range 6) 1071 | -10/Materials | Discovered new exit (range 12) 1283 | -10/Materials | Discovered new exit (range 11) 1366 | -10/Materials | Entered another Materials area 1366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1583 | -9/Materials | Repaired Grenade Launcher 1611 | -9/Materials | Repaired Lgt. Armor Plating 1620 | -9/Materials | Discovered new exit (range 10) 1935 | -9/Materials | Discovered new exit (range 16) 2400 | -9/Materials | Discovered new exit (range 16) 2574 | -9/Materials | Discovered new exit (range 12) 2950 | -9/Materials | Repaired Lgt. Armor Plating 2984 | -9/Materials | Repaired Shield Generator 3145 | -9/Materials | Discovered new exit (range 16) 3766 | -9/Materials | First assault squad dispatched 3860 | -9/Materials | Entered Storage 4552 | -9/Storage | Repaired Hpw. Shotgun 5179 | -9/Storage | Discovered new exit (range 18) 5180 | -9/Storage | Met a pair of Derelict thieves 5308 | -9/Storage | Entered Materials 5308 | -8/Materials | Accompanied by 1 ally 5308 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5617 | -8/Materials | Build established: Tank 5708 | -8/Materials | First assault squad dispatched 5723 | -8/Materials | Repaired Arm. Treads 5758 | -8/Materials | Repaired Med. Armor Plating 5897 | -8/Materials | Discovered new exit (range 16) 6544 | -8/Materials | Repaired Hrd. Light Armor Plating 6850 | -8/Materials | Garrison activated, responded to threat 7062 | -8/Materials | Discovered new exit (range 16) 7756 | -8/Materials | Sterilization system engaged 7756 | -8/Materials | Non-combat units ordered to evacuate 7856 | -8/Materials | Combat units ordered to evacuate 7930 | -8/Materials | Entered Factory 7930 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8271 | -7/Factory | Repaired Arm. Treads 9130 | -7/Factory | First assault squad dispatched 9338 | -7/Factory | Destroyed 7 combat bots 9351 | -7/Factory | Lost 6 parts (1p4u1w) 9700 | -7/Factory | Lost 4 parts (1n1u2w) 9714 | -7/Factory | Crushed by falling debris 9764 | -7/Factory | Core integrity fell below 50% 9915 | -7/Factory | Lost 14 parts (2p5n5u2w) 10366 | -7/Factory | Lost 3 parts (1p1n1w) 10484 | -7/Factory | Core integrity fell below 20% 10509 | -7/Factory | System corruption reached 10% 10511 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. 15 Matter crushed. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. System corrupted: Gauss Rifle jammed. Imp. Heat Sink destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Minigun destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Destroyed Gravmag System. U-05 Engineer lays Concrete. Gauss Rifle destroyed. U-05 Engineer lays Concrete. M-28 Smith repairs G-50 Soldier. U-05 Engineer lays Concrete. Hrd. Medium Armor Plating destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # !% + ! #??????????????????????? | | # # #??????????????????????? | | # + #??????????????????????? | | # ######## #??????????????????????? | | # # ##????? #??????????????????????? | | + # #???? ????????????????????? | | # ####???? ?????????????????? | | + # #????# ????????????????? | | ### # #????# ? ????????????????? | | ?## # #???# ???????????????????? | | ?## # ##???# ????????????????????? | | ?#################### ???????????????????? | | ####### ????????????????????? | | ????????????????????? | | ####### """ """ """ ?????????????????????? | | ??????# """ """ """ ??????????????????????? | | ??????# """ """ """ ???????????????????????? | | ??????# ""#???????????????????????? | | ####### """ """ """%F"#???????????????????????? | | """ """ """*%"####????????????????????? | | """ """ """w% #????????????????????? | | ==u ##???????????????????? | | % !%uu#= ##??????????????????? | | #####g #??????????????????? | | ####### T## #### gp ##??????????????????? | | ??????#####/#??# m@ #??????????????????? | | ??????????? #??# i ##??????????????????? | | ?????????? #??## #???????????????????? | | ?????????? #???# ##???????????????????? | | ????????? #???# #????????????????????? | | ????????? #???########????????????????????? | | ??????????? ? ????????????????????????????????? | | ?????????? ? ????????????????????????????????? | | ?????????##?#####????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 900 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Wave Gun | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! Made in Tau Ceti IV Please Form A Line Challenges ------------ None Game ------ Seed CoolingDefenseCloak Manual? 0 Play Time 01:25:36 Cumulative 11.2 hours Start 2024.04.04 @ 20:04:27 End 2024.04.04 @ 21:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 17 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 05153a56-b9ce-4843-84c5-7e2a4c230cb5