Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.18 @ 17:41:46 Player: Minty Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (98) 490 Value Destroyed (2752) 2752 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-903) -903 TOTAL SCORE: 4359 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 116 Friendly Fire -1341 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 71/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Advanced Targeting Computer > --- WEAPON (4) ------- Beam Rifle Gatling Laser > --- INVENTORY (5) ---- Medium Matter Pod (100) Trap Extractor (0/4) Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser Katana > --- INVENTORY -------- Medium Matter Pod Trap Extractor Beam Rifle Gauss Rifle [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Hacking Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Grenade Launcher Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon 2 | . . . . . 2 Parts Attached 91 | . 14 14 11 12 40 Power 8 | . 2 3 . 1 2 Engine 6 | . 2 2 . 1 1 Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 19 | . 2 2 4 3 8 Treads 7 | . . . 3 . 4 Leg 7 | . 2 1 . . 4 Wheel 3 | . . . . 3 . Hover 2 | . . 1 1 . . Flight . | . . . . . . Utility 20 | . 1 3 3 4 9 Device 11 | . 1 3 . 3 4 Storage . | . . . . . . Processor 1 | . . . . . 1 Hackware 3 | . . . 3 . . Protection 5 | . . . . 1 4 Artifact . | . . . . . . Weapon 44 | . 9 6 4 4 21 Energy Gun 19 | . 5 3 . . 11 Energy Cannon . | . . . . . . Ballistic Gun 3 | . . . . . 3 Ballistic Cannon . | . . . . . . Launcher 10 | . . . 3 2 5 Special Weapon 6 | . 4 2 . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . 1 1 2 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 33 | . 6 2 . 5 20 Power 5 | . 1 1 . 1 2 Propulsion 8 | . 1 . . 1 6 Utility 9 | . 1 1 . 3 4 Weapon 11 | . 3 . . . 8 Highest Loss Streak 6 | . 4 2 . 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 96 62 82 90 77 Engine 4 | . 13 4 . . 3 Core 4 | . . 4 11 10 1 Treads 6 | . . . 13 16 5 Leg 8 | . 27 2 . . 7 Wheel 2 | . . . . 8 4 Hover 2 | . . 12 6 . . Device 10 | . 11 18 11 9 7 Storage 3 | . 14 1 . . . Processor 1 | . . . . . 4 Hackware 5 | . . . 18 12 . Protection 4 | . . . . 10 8 Energy Gun 14 | . 26 11 6 . 21 Launcher 5 | . . . 8 16 5 Slashing Weapon 3 | . . 1 6 5 4 Naked Turns . | . . . . . . Heaviest Build 63 | 12 16 13 13 20 63 Greatest Support 60 | 20 20 20 60 60 60 Greatest Overweight (x) 5 | . 1 2 2 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 8 8 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 Average Carried 5 | 6 7 5 4 4 3 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 6 8 4 5 4 3 Class Distribution -------------------- 44% | Mutant 30% | Scavenger-Mutant 12% | Hacker-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 1721 | 182 152 144 237 296 710 Remotely 56 | . . . . . 56 Salvage Created 2716 | . 488 199 576 351 1102 Parts 159 | . 26 14 54 25 40 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . 1 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 75 | . 10 4 21 11 29 Melee 1 | . . . . 1 . Guns 31 | . 9 2 2 . 18 Cannons 3 | . 1 2 . . . AOE 40 | . . . 19 10 11 Classes Destroyed 14 | . 3 1 7 . 3 Worker 5 | . . . 3 1 1 Builder 2 | . . . 2 . . Tunneler 5 | . 1 2 . 2 . Hauler 1 | . . . . . 1 Recycler 5 | . . 1 1 2 1 Operator 1 | . . . 1 . . Watcher 3 | . 2 . 1 . . Swarmer 20 | . . . 7 9 4 Grunt 44 | . 10 4 9 2 19 Brawler 3 | . . . 2 . 1 Duelist 2 | . . . 1 . 1 Sentry 4 | . . . 2 . 2 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 17 | . 5 2 17 6 6 Combat Bots Only 12 | . 5 2 12 3 6 Max Kills in Single Turn 5 | . 1 1 5 4 3 Gunslinging . | . . . . . . Exploded 4 | . . . 4 3 3 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 4000 | . 856 150 231 303 2460 Core 883 | . 152 17 70 55 589 Absorbed by Shields . | . . . . . . Ignored by Resistances 192 | . . . . 20 172 Regen/Repaired (Parts) 81 | . . . . . 81 Core Remaining (%) 66 | 100 . 32 . 68 . Volleys Fired 154 | . 40 26 24 10 54 Largest 4 | . 2 2 2 2 4 Hottest 320 | . 100 200 95 60 320 Shots Fired 267 | . 76 29 38 14 110 Gun 204 | . 72 23 13 . 96 Cannon . | . . . . . . Launcher 53 | . . . 25 14 14 Special 10 | . 4 6 . . . Kinetic 15 | . . . . . 15 Thermal 199 | . 76 29 13 . 81 Explosive 53 | . . . 25 14 14 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 10 3 6 7 12 Robot Miss Streak 5 | . 2 3 2 4 5 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 201 | . 53 16 25 11 96 Core Hits 186 | . 25 10 48 23 80 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 11 | . 8 . . . 3 Burn 10 | . 8 . . . 2 Destroy 1 | . . . . . 1 Melee Attacks 15 | . . . 3 6 6 Impact . | . . . . . . Slashing 15 | . . . 3 6 6 Piercing . | . . . . . . Sneak Attacks 9 | . . . 2 6 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7121 | . 697 233 1737 1446 3008 Guns 2709 | . 661 161 148 . 1739 Cannons . | . . . . . . Explosions 3510 | . . . 1423 1027 1060 Melee 787 | . . . 166 414 207 Ramming 19 | . 12 . . 5 2 Kinetic 296 | . . . . . 296 Thermal 2595 | . 685 233 148 86 1443 Explosive 3424 | . . . 1423 941 1060 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 787 | . . . 166 414 207 Piercing . | . . . . . . Highest Corruption 7 | . 7 7 . . . Average Corruption 7 | . 7 7 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 10 . . . Message Errors 2 | . . 2 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 3 | . . 3 . . . Energy Discharges 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 235 | . . . 61 121 53 Projectiles . | . . . . . . Explosions 127 | . . . 35 75 17 Melee 108 | . . . 26 46 36 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 190 | . . . . 175 15 Shots 9 | . . . . 8 1 Rammed 4 | . . . . 3 1 Targets Rammed 10 | . 5 . . 3 2 Kicked 6 | . 5 . . . 1 Crushed . | . . . . . . Highest Temperature 526 | . 359 300 23 35 526 Average Temperature 127 | . 104 129 10 21 176 Received Heat Transfer 1542 | . 357 84 78 42 981 Effects 7 | . 2 . . . 5 Shutdowns 3 | . . . . . 3 Interference 1 | . 1 . . . . Matter Decay 1 | . 1 . . . . Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . 5 1 . . 3 Heat Transferred 7035 | . 2591 500 333 100 3511 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 709 | . 152 133 698 524 709 Initial 208 | . . 34 51 208 158 Average 287 | . 52 100 252 400 514 Maximum Alert Level 3 | . . . 2 2 3 Low Security (%) 47 | 100 100 100 54 . 5 Level 1 20 | . . . 13 77 15 Level 2 32 | . . . 32 22 77 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 3 . 2 . 12 Investigation 4 | . 2 . . . 2 Extermination . | . . . . . . Reinforcement 9 | . 1 . 2 . 6 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 5 | . . . 4 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 20 5 33 12 40 Peak Tracking Total 8 | . 5 3 7 4 8 Tactical Retreats 6 | . 4 . . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 4 | . 4 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled 11 | . . . 4 5 2 Max in Single Turn 3 | . . . . 3 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed 7 | . 3 . 3 . 1 Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 1 . 1 Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 10 . 9 . 3 Successful 15 | . 7 . 6 . 2 Failed 7 | . 3 . 3 . 1 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 11 | . 5 . 6 . . Terminals 15 | . 8 . 7 . . Fabricators . | . . . . . . Repair Stations 5 | . . . 2 . 3 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 . 3 . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 2 . 3 . . Terminals 5 | . 2 . 3 . . Assimilate 1 | . . . 1 . . Botnet 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 3 . 1 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies 2 | . . 1 1 . . Largest Group 2 | . . 1 2 . . Highest-Rated Group 41 | . . 31 41 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 40 | . . 4 36 . . Total Damage 408 | . . 65 343 . . Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 2703 | 3 596 383 480 459 782 Spaces Moved 1625 | 3 357 358 253 314 340 Core 23 | . . 1 . . 22 Treads 344 | . . . 100 184 60 Legs 519 | 3 357 14 . . 145 Wheels 243 | . . . . 130 113 Hover 496 | . . 343 153 . . Flight . | . . . . . . Fastest Speed 60 | 120 120 60 120 80 80 Average Speed 124 | 120 120 76 154 126 152 Slowest Speed 330 | 120 190 180 180 160 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 44 | 2 51 68 32 86 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 262 | . 3 1 106 83 69 Melee . | . . . . . . Projectile 4 | . 3 1 . . . AOE 258 | . . . 106 83 69 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 2005 | 2 437 429 301 349 487 Wait 39 | . 5 15 1 . 18 Move 1620 | 2 356 357 252 313 340 Hop . | . . . . . . Pick Up 23 | . 7 3 3 2 8 Fast Attach 48 | . 7 9 6 4 22 Attach 15 | . 1 3 1 3 7 Detach 7 | . . 1 2 . 4 Swap 28 | . 6 2 4 5 11 Drop 46 | . 10 13 5 3 15 Fire 154 | . 40 26 24 10 54 Melee 15 | . . . 3 6 6 Ram 1 | . . . . . 1 Kick 6 | . 5 . . . 1 Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 4 | -11/Junkyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 492 | -10/Materials | Core integrity fell below 50% 586 | -10/Materials | Discovered new exit (range 7) 590 | -10/Materials | Crushed by falling debris 600 | -10/Materials | Entered Mines 619 | -10/Mines | Escorted by a lone wolf Derelict 621 | -10/Mines | Lost 4 parts (1u3w) 639 | -10/Mines | Learned location of Storage (-7) 820 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 835 | -10/Mines | Discovered new exit (range 7) 876 | -10/Mines | Discovered new exit (range 12) 934 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 983 | -10/Mines | Entered Materials 983 | -9/Materials | Accompanied by 1 ally 983 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1333 | -9/Materials | Destroyed 12 combat bots 1351 | -9/Materials | Identified exit to Mines 1463 | -9/Materials | Entered Mines 1518 | -9/Mines | Discovered new exit (range 9) 1566 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1707 | -9/Mines | Destroyed YI-UF0 1902 | -9/Mines | Discovered new exit (range 7) 1922 | -9/Mines | Entered Materials 1922 | -8/Materials | Evolved 2 slots: Weapon x2 2068 | -8/Materials | Garrison activated, responded to threat 2089 | -8/Materials | Core integrity fell below 50% 2108 | -8/Materials | Lost 6 parts (1p3n1u1w) 2322 | -8/Materials | First assault squad dispatched 2479 | -8/Materials | Core integrity fell below 20% 2534 | -8/Materials | Repaired Gatling Laser 2679 | -8/Materials | Lost 4 parts (1n1u2w) 2703 | -8/Materials | Discovered new exit (range 5) 2704 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02648_ Gatling Laser destroyed. 02649_ G-47 Trooper destroyed. 02654_ Acquired Beam Rifle. 02657_ K-01 Serf collects debris. 02659_ Acquired 10 matter. 02660_ K-01 Serf collects debris. 02691_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02697_ Penetrated by Slug. 02697_ Critical hit (Burn: +37). 02697_ Particle Gun destroyed. 02699_ Destroyed Targeting Computer. 02700_ Knocked back. 02700_ Penetrated by Slug. 02703_ Kicked X-62 Marksman out of the way. 02703_ EXIT=FOUND 02703_ Imp. Heat Sink destroyed. 02703_ Critical hit (Burn: +37). 02704_ Slug penetrates Wall. 02704_ Aluminum Leg destroyed. 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[ #??# #######????< #???????????????????? | | # " #??# #??????????? #???????????????????? | | # """ #### ###?????????##???????????????????? | | # """" ## ######?????????????????????????? | | #[[""""" ##% %! %#################?????????? | | #==""""" + !% [ %=! %]=! % #????? | | #= *""" ## [ [#################?????????? | | ### ## ###+##########?????????????????? | | !# ####+### #?????????????????? | | ##########? # """ #?????????????????? | | [ #?????????# # " " """ ??????????????????? | | #?????????# # "R" """ ???????????????????? | | ??????????#? # """ ???????????????????? | | #?????????????#################??????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 30 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 30 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftEnergySlayer Manual? 0 Play Time 00:25:10 Cumulative 474.4 hours Start 2023.07.18 @ 17:22:30 End 2023.07.18 @ 17:41:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 160 Adventurer 76 Explorer 143 Win Type - Total 22 Types 19/0/2/0/0/0/0/1/0 Lore% 67 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4216197e-8bd7-4722-99fe-5f3cee88ac38