Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 19:39:02 Player: TinyBoulder Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2559) 2559 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7719 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 10/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Melee Analysis Suite Medium Reactive Plating Hacking Suite Faulty Antimatter Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Kinecellerator Advanced Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Cold Fusion Reactor Gravmag System Gravmag System Huge Storage Unit Structural Scanner Recoil Stabilizer Medium Reactive Plating Hacking Suite Hacking Suite Gatling Laser Gatling Laser Autogun Chainsword Signal Generator [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Precision Assault Rifle Impact Weapon Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 Utility 5 | . . . 1 . 1 2 . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 70 | 6 2 1 11 4 11 3 2 7 . 2 21 Power 6 | 1 . . 1 . . . 2 1 . . 1 Engine 3 | 1 . . 1 . . . . 1 . . . Core 2 | . . . . . . . 2 . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 17 | 2 . . 1 2 3 1 . 1 . 1 6 Treads 12 | 2 . . 1 2 3 1 . 1 . 1 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . Utility 19 | 1 2 1 3 1 2 2 . 1 . 1 5 Device 6 | . 1 . 1 . 1 . . . . . 3 Storage 2 | 1 1 . . . . . . . . . . Processor 4 | . . . 1 1 . 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 7 | . . 1 1 . 1 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 . . 6 1 6 . . 4 . . 9 Energy Gun 11 | 1 . . 2 . 4 . . 4 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 13 | 1 . . 4 1 1 . . . . . 6 Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 27 | . . . 2 . . . . 5 . 2 18 Power 2 | . . . 1 . . . . 1 . . . Propulsion 10 | . . . . . . . . 1 . 1 8 Utility 8 | . . . . . . . . 1 . 1 6 Weapon 7 | . . . 1 . . . . 2 . . 4 Highest Loss Streak 9 | . . . 1 . . . . 4 . 2 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 100 100 99 99 100 99 100 97 84 Engine 6 | . 14 14 11 11 9 7 1 6 7 7 . Reactor 1 | . . . . . . . . . . . 5 Treads 21 | . 28 28 22 22 27 23 23 23 23 23 11 Hover 2 | . . . . . . . . . . . 10 Device 11 | . 13 5 11 11 15 15 15 15 15 11 8 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 4 Processor 12 | . . . 8 11 9 14 15 15 15 15 18 Protection 4 | . . 8 2 . 1 6 7 7 7 8 4 Energy Gun 15 | . 14 14 15 11 24 23 23 22 23 23 . Ballistic Gun 8 | . 14 14 17 22 1 . . . . . 17 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 13 29 31 36 34 38 39 48 46 46 65 69 Greatest Support 88 | 40 40 40 40 40 60 68 68 68 68 68 88 Greatest Overweight (x) 2 | . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 2 10 14 15 15 15 15 15 15 13 14 15 Average Carried 12 | . 7 12 13 14 14 13 15 11 12 12 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 14 15 15 15 15 15 13 13 11 5 Class Distribution -------------------- 48% | Gunner 30% | Scavenger-Gunner 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Matter Collected 1065 | 260 31 12 240 150 84 . 80 35 . 40 133 Remotely . | . . . . . . . . . . . . Salvage Created 2958 | . 135 . 577 276 367 . 390 288 . 401 524 Parts 122 | . 8 . 25 18 18 . 17 6 . 6 24 Haulers Intercepted 4 | . . . 2 . 2 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 17 5 . 6 . Prevented 1 | . . . . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 61 | . 3 . 11 8 4 . 10 6 . 8 11 Melee 3 | . . . . . . . . . . . 3 Guns 58 | . 3 . 11 8 4 . 10 6 . 8 8 Classes Destroyed 11 | . 1 . 4 . 2 . 2 . . 1 1 Worker 1 | . . . 1 . . . . . . . . Hauler 4 | . . . 2 . 2 . . . . . . Recycler 1 | . . . . . 1 . . . . . . Operator 1 | . . . . . 1 . . . . . . Swarmer 14 | . . . 3 3 . . 3 . . 1 4 Grunt 33 | . 3 . 4 3 4 . 6 6 . 4 3 Duelist 1 | . . . . . . . 1 . . . . Sentry 10 | . . . 4 2 . . . . . 1 3 Hunter 2 | . . . . . . . . . . 2 . Programmer 1 | . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . . . . Best Kill Streak 4 | . 2 . 3 3 3 . 4 3 . 3 2 Combat Bots Only 4 | . 2 . 2 3 2 . 4 3 . 3 2 Max Kills in Single Turn 2 | . 1 . 2 2 1 . 1 1 . 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 621 | . 16 4 49 36 9 . 46 44 . 64 353 Missed 208 | . 2 1 12 10 2 . 13 8 . 20 140 Damage Taken 5401 | . 195 21 444 314 105 . 575 602 . 508 2637 Core 1205 | . 35 . 32 78 15 . 88 71 . 29 857 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 66 | . . . . . . . . . . 66 . Regen/Repaired (Parts) 69 | . . . 69 . . . . . . . . Core Remaining (%) 85 | 100 . 86 . 72 97 . . . . 73 . Volleys Fired 157 | . 11 2 37 15 11 . 23 13 . 20 25 Largest 3 | . 2 2 3 3 3 . 3 3 . 3 3 Hottest 223 | . 70 70 123 96 189 . 189 189 . 223 84 Shots Fired 449 | . 22 4 111 45 33 . 69 39 . 55 71 Gun 449 | . 22 4 111 45 33 . 69 39 . 55 71 Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 174 | . 11 2 59 30 1 . . . . . 71 Thermal 275 | . 11 2 52 15 32 . 69 39 . 55 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 47 | . 5 3 11 6 22 . 22 26 . 17 47 Robot Miss Streak 4 | . 2 3 4 3 2 . 1 1 . 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 15 | . . . 2 4 . . 5 4 . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . Shots Hit Robots 339 | . 13 1 80 28 23 . 55 31 . 37 71 Core Hits 149 | . 8 . 24 13 13 . 25 14 . 29 23 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . . . 5 3 . . 1 2 . 1 3 Burn 12 | . . . 5 3 . . 1 2 . 1 . Sever 3 | . . . . . . . . . . . 3 Melee Attacks 22 | . . . . . 1 . . . . . 21 Impact 1 | . . . . . 1 . . . . . . Slashing 21 | . . . . . . . . . . . 21 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5946 | . 131 12 1066 414 385 . 917 531 . 800 1690 Guns 5507 | . 131 12 1066 414 385 . 917 531 . 800 1251 Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 436 | . . . . . . . . . . . 436 Ramming 3 | . . . . . . . . . . . 3 Kinetic 2166 | . 43 . 581 273 18 . . . . . 1251 Thermal 3341 | . 88 12 485 141 367 . 917 531 . 800 . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 436 | . . . . . . . . . . . 436 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . 7 Average Corruption 5 | . . . . . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . 6 Matter Fused 3 | . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . 1 Shots . | . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 305 | . 179 55 78 12 169 . 305 258 . 294 177 Average Temperature 76 | . 76 28 31 4 53 . 92 93 . 120 33 Received Heat Transfer 1575 | . 114 . 174 108 63 . 207 378 . 117 414 Effects 1 | . . . . . . . 1 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 32 | . 1 . 8 2 2 . 7 8 . 4 . Heat Transferred 8836 | . 259 37 1813 629 814 . 2072 1369 . 1843 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Peak Influence 305 | . 131 15 270 300 258 121 . . . . 305 Initial 117 | . . . 5 90 117 116 . . . . 50 Average 117 | . 26 3 165 195 218 119 . . . . 111 Maximum Alert Level 1 | . . . 1 1 1 . . . . . 1 Low Security (%) 73 | 100 100 100 52 45 25 100 . . . . 80 Level 1 26 | . . . 47 54 74 . . . . . 19 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . . . 3 . 1 . . . . . 10 Investigation 4 | . . . 2 . . . . . . . 2 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 5 | . . . 1 . 1 . . . . . 3 Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 112 | . 9 1 11 8 7 . 10 6 . 9 51 Peak Tracking Total 12 | . 3 1 3 3 3 . 4 3 . 3 12 Tactical Retreats 16 | . . . 2 . 1 . . . . 1 12 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . Triggered 1 | . . . . . . . . . . 1 . Most Traps Carried 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Disabled 3 | . . . 1 1 . . . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Machines Accessed 24 | . 6 . 5 . 2 3 . 1 3 . 4 Terminals 14 | . 5 . 2 . 2 3 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . 1 Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Total Hacks 83 | . 11 . 20 . 10 6 . 1 26 . 9 Successful 57 | . 7 . 14 . 4 2 . 1 26 . 3 Failed 26 | . 4 . 6 . 6 4 . . . . 6 Catastrophic 9 | . 2 . 1 . 1 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 4 . 3 . 7 4 . . . . 4 Terminals 40 | . 10 . 8 . 10 6 . . . . 6 Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 2 Scanalyzers 9 | . . . 9 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 Terminal Hacks 41 | . 4 . 3 . 3 1 . 1 26 . 3 Record 6 | . . . . . . . . . 6 . . Part Schematic 11 | . . . . . . . . . 11 . . Robot Schematic 6 | . . . . . . . . . 6 . . Prototype ID Bank 7 | . 2 . 1 . . 1 . . 3 . . Open Door 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . Locate Traps 5 | . 2 . 1 . 1 . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 2 . 1 1 . . . . . Terminals 6 | . 2 . 2 . 1 1 . . . . . Botnet 4 | . 1 . 1 . 1 1 . . . . . Operators 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 6 . 4 . 2 3 . . . . 4 Full Trace Events 4 | . 1 . 2 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 3 . . . . . 11 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Turns Passed 5545 | 99 547 187 517 348 376 215 728 480 130 679 1239 Spaces Moved 3165 | 59 275 111 226 164 190 131 404 265 77 338 925 Core 205 | 5 . . . . . . . . . . 200 Treads 2513 | 54 275 111 226 164 190 131 404 265 77 338 278 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 447 | . . . . . . . . . . . 447 Flight . | . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 160 160 160 160 160 160 160 48 Average Speed 143 | 150 160 160 160 160 160 160 160 160 160 160 103 Slowest Speed 320 | 160 160 160 160 160 160 160 160 160 160 160 320 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 64 28 24 37 19 2 60 40 68 48 36 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . . 1 . Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 1 | . . . . . 1 . . . . . . Melee 1 | . . . . . 1 . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Total 3799 | 66 362 117 303 222 238 137 434 292 84 427 1117 Wait 285 | . 67 . 13 26 9 . 4 5 6 63 92 Move 3154 | 58 274 110 225 163 189 130 403 264 76 337 925 Hop . | . . . . . . . . . . . . Pick Up 50 | 2 7 3 8 5 5 3 . 1 1 2 13 Fast Attach 32 | 6 2 1 4 1 4 . 2 2 . . 10 Attach 21 | . . . 6 . 1 2 . 5 . 2 5 Detach 15 | . 1 1 3 1 3 . . 2 . . 4 Swap 17 | . . . 1 3 6 1 . . . . 6 Drop 44 | . . . 6 8 9 1 2 . 1 2 15 Fire 157 | . 11 2 37 15 11 . 23 13 . 20 25 Melee 22 | . . . . . 1 . . . . . 21 Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 4) 404 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Discovered new exit (range 12) 636 | -10/Materials | Discovered new exit (range 6) 647 | -10/Materials | Entered Mines 648 | -10/Mines | Met a Derelict testing a Signal Generator 651 | -10/Mines | Found Signal Generator 668 | -10/Mines | Met a Derelict bent on vengeance 704 | -10/Mines | Discovered new exit (range 15) 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 872 | -9/Materials | Identified exit to Mines 1239 | -9/Materials | Build established: Gunner 1276 | -9/Materials | Repaired Med. Laser 1351 | -9/Materials | Entered Mines 1369 | -9/Mines | Learned Materials security intel 1385 | -9/Mines | Learned location of Storage (-8) 1470 | -9/Mines | Learned 2 Materials zone layouts 1643 | -9/Mines | Discovered new exit (range 13) 1699 | -9/Mines | Entered Materials 1699 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -8/Materials | Discovered new exit (range 18) 1987 | -8/Materials | Build established: Scavenger-Gunner 2075 | -8/Materials | Entered Factory 2075 | -7/Factory | Evolved 2 slots: Utility x2 2233 | -7/Factory | Discovered new exit (range 12) 2290 | -7/Factory | Entered Lower Caves 2526 | -7/Lower Caves | Learned Factory stockpile data 3002 | -7/Lower Caves | Discovered new exit (range 11) 3018 | -7/Lower Caves | Entered another Lower Caves area 3057 | -7/Lower Caves | Lost 4 parts (1p1u2w) 3461 | -7/Lower Caves | Discovered new exit (range 6) 3498 | -7/Lower Caves | Entered Data Miner 3498 | -7/Data Miner | Discovered new exit (range 6) 3529 | -7/Data Miner | Met Data Miner 3556 | -7/Data Miner | Learned location of Section 7 (-2) 3556 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3580 | -7/Data Miner | Received God Mode back door access code from Data Miner 3628 | -7/Data Miner | Entered Proximity Caves 3714 | -6/Proximity Caves | Build established: Gunner 3724 | -6/Proximity Caves | Spotted B-75 Beast 3870 | -6/Proximity Caves | Learned Factory security intel 3908 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4256 | -6/Proximity Caves | Discovered new exit (range 14) 4307 | -6/Proximity Caves | Entered Factory 4307 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4763 | -6/Factory | Garrison activated, responded to threat 5348 | -6/Factory | Spotted B-75 Beast 5376 | -6/Factory | Lost 3 parts (1n2u) 5449 | -6/Factory | Core integrity fell below 50% 5474 | -6/Factory | Lost 9 parts (4n1u4w) 5501 | -6/Factory | Identified exit to Lower Caves 5525 | -6/Factory | Incoming investigation squad redirected 5530 | -6/Factory | Core integrity fell below 20% 5546 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Access(Branch) Found 2 branch access points: (101,22) Lower Caves (4,166) Lower Caves Map updated. 05501_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 05509_ Door malfunctions. 05512_ U-05 Engineer repairs door. 05513_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 05519_ System corrupted: Component data lost. 05525_ ALERT: Higher priority target reported, redirecting investigation. 05531_ Slammed into P-60 Hacker. 05541_ C-30 ARC: "LOCATED POTENTIAL SOURCE OF ANOMALOUS SIGNAL. NEUTRALIZING." 05541_ C-30 ARC bursts open, deploying its payload. 05541_ G-67 Veteran unfolds itself. 05541_ G-50 Soldier unfolds itself. 05541_ L-41 Fighter unfolds itself. 05541_ I-36 Angel unfolds itself. Map ----- +----------------------------------------------------+ | ??# + #????????????????????? | | ??# # #????????????????????? | | ??# # #????????????????????? | | ??######## # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????+ / #????????????????????? | | ?????????# # #????????????????????? | | ?????????# #!!/ #????????????????????? | | ?????????# #!!/ #????????????????????? | | ?????????# #!// #????????????????????? | | ?????????# # #????????????????????? | | ?????????# ########+#####????????????????????? | | ?????????# #??????# #????????????????????????? | | ?????????# #??????# #????????????????????????? | | ?????????# != #??????#+########?????????????????? | | ?????????# !!%*#??????# #?????????????????? | | ?????????#=[[!*#??????#s p"" #?????????????????? | | ?????????# H!! ######## s""" #?????????????????? | | ?????????# ! # !gigS" #?????????????????? | | ?????????# = # l #?????????????????? | | ?????????# #%g""" #?????????????????? | | ?????????# # """ #?????????????? ? | | ?????????# # """ #????????#?"""""""" | | ???############## # =#????????# | | ???# ! # ###@######????????# """""""" | | ???# ""G"" # #??????????# | | ???# " " / #??????????# """""""" | | ???# # #??????????# | | ???# # #??????????? !!! | | ???# # #?????????????!! | | ???# """""" ######## #??????????????? | | ???# """""" #??????# ##################+## | | ???? """""" #??????# k | | ??????""""" #??????# | | ??????? #??????# | | ???????? #??????# | | ??????########/##??????# | | ??????# #??????# gA | | ??????# #??????# k """ """ """ """ """ | | ??????# #??????#k """ """ """ """ """ | | ####### #??##### """ """ """ """ """ | | ####+#########T ## """ """ """ """ """ | | """" ### | | """" + | | """" ### "" #######+#+####################+## | | """" *#?# "" #??# #???????????????? | | """" #?# F" #??# * #???????????????? | | """" #?# = "" #??# #???????????????? | | """" #?# #??# """ """ #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 66 Targeting Accuracy 20 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalBottomlessLance Manual? 0 Play Time 00:44:11 Cumulative 103.2 hours Start 2024.06.04 @ 20:36:37 End 2024.06.06 @ 19:39:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f718a12-b05d-47d3-8ba9-a07c0ec5c325