Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.02 @ 14:15:57 Player: J1ang-5h1 Result: Destroyed by ST-MQF(B) with Slug Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (122) 610 Value Destroyed (3668) 3668 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 9697 Bonus ------- High Alert Combat Kills 19 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 55/100 System Corruption 10% Temperature Warning (355) Movement Core (1650) Ox32 Location -6/Zion Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Experimental Armor Integrity Analyzer Experimental System Shield > --- WEAPON (2) ------- Plasma Cannon Heavy Plasma Cannon > --- INVENTORY (25) --- Energy Well (350) Seismic Detector 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Advanced Targeting Computer Energy Filter Weapon Cycler Makeshift Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Shield Generator Remote Shield Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Dynamic Insulation System Improved Field Recycling Unit (0) Bomb Factory No. 2 Heart of Steel Plasma Cannon Makeshift Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Experimental System Shield > --- WEAPON ----------- Plasma Cannon Makeshift Axe > --- INVENTORY -------- Fission Core Energy Well Seismic Detector 0b10 Decoder Chip [Generic] Advanced Targeting Computer Energy Filter Weapon Cycler Makeshift Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Shield Generator Remote Shield Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Dynamic Insulation System Improved Field Recycling Unit Bomb Factory No. 2 Heart of Steel Plasma Cannon Heavy Plasma Cannon [Rating: 74] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Medium Reactive Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . 2 . . . . . . . . . Utility 5 | . . 2 . . 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 132 | 1 15 19 2 19 13 2 7 2 7 29 4 2 10 Power 12 | . 2 4 1 . 1 . . . 1 3 . . . Engine 11 | . 2 4 1 . 1 . . . 1 2 . . . Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 27 | . 6 3 . 7 3 . 2 . . 5 1 . . Treads 8 | . 2 1 . . 2 . 2 . . 1 . . . Leg 4 | . . . . 4 . . . . . . . . . Wheel 15 | . 4 2 . 3 1 . . . . 4 1 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 1 3 5 1 1 3 1 1 . 3 8 2 1 8 Device 12 | 1 2 2 1 . 1 . . . 1 1 1 1 1 Storage 2 | . 1 1 . . . . . . . . . . . Processor 9 | . . . . . 2 . . . . . 1 . 6 Hackware 6 | . . 1 . . . . . . . 4 . . 1 Protection 9 | . . 1 . 1 . 1 1 . 2 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | . 4 7 . 11 6 1 4 2 3 13 1 1 2 Energy Gun 8 | . 3 3 . 2 . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . 3 . 1 2 Ballistic Gun 9 | . . 4 . 4 . . . . 1 . . . . Ballistic Cannon 16 | . . . . 2 2 1 3 2 1 4 1 . . Launcher 3 | . . . . . 1 . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 7 | . 1 . . 3 3 . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . 5 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . . 1 . . . . . . . 5 Parts Lost 34 | . 2 4 . 1 . 1 . . 2 16 . . 8 Power 7 | . 1 1 . . . . . . 1 2 . . 2 Propulsion 11 | . . 2 . . . . . . . 5 . . 4 Utility 11 | . 1 . . 1 . 1 . . 1 5 . . 2 Weapon 5 | . . 1 . . . . . . . 4 . . . Highest Loss Streak 10 | . 1 2 . 1 . 1 . . 1 10 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 97 93 92 90 77 91 71 93 99 97 Engine 8 | . 14 10 11 9 7 7 7 7 7 5 6 6 6 Core 1 | . . . . . . . . . . 2 6 6 6 Treads 8 | . 13 5 . . 11 15 15 15 15 4 . . . Leg 2 | . . . . 13 7 . . . . . . . . Wheel 13 | . 14 16 22 20 5 7 7 7 7 9 22 26 25 Device 8 | . 13 15 22 10 7 7 7 7 6 . 6 6 5 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 Processor 9 | . . . . . 15 15 15 15 15 13 20 20 22 Hackware 7 | . . 11 11 9 7 7 7 7 7 13 13 13 10 Protection 4 | . . 6 . 7 7 7 7 7 7 3 . . . Energy Gun 5 | . 16 10 22 9 . . . . . . . . . Ballistic Gun 3 | . 11 11 . 2 . . . . 1 1 . . . Ballistic Cannon 5 | . . . . 5 13 15 13 1 12 1 . . . Slashing Weapon 1 | . . . . . . . . . . 3 6 6 5 Peak Build Rating 74 | 7 12 25 25 45 54 54 54 48 49 57 48 51 74 Average Rating 37 | 6 9 22 24 35 53 53 52 40 47 37 43 50 56 On Entrance 36 | 6 7 12 25 25 45 54 54 48 48 48 44 44 51 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 135 | 11 51 96 96 121 124 124 124 124 129 135 102 102 102 Greatest Support 72 | 20 40 24 22 72 72 56 56 28 28 40 42 42 42 Greatest Overweight (x) 27 | . 2 9 4 9 4 4 6 4 4 27 3 2 4 Average Overweight (x) 2 | . 1 2 4 1 3 3 2 3 3 4 2 2 2 Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 8 15 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 20 25 25 25 25 25 25 25 25 22 25 25 25 Average Carried 21 | 6 13 22 24 24 23 24 24 25 24 17 21 24 24 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 18 25 25 25 25 24 25 25 23 20 25 25 25 Class Distribution -------------------- 60% | Mutant 23% | Scavenger-Mutant 12% | Scavenger-Assassin 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Zion Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 3099 | 238 412 374 20 232 284 366 354 . 156 405 143 33 82 Remotely . | . . . . . . . . . . . . . . Salvage Created 4060 | 155 826 1171 . 419 313 199 364 . 119 484 . . 10 Parts 232 | 12 45 82 . 21 14 4 17 . 3 31 . . 3 Haulers Intercepted 6 | . 2 4 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . 4 19 . 3 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 83 | . 19 20 . 7 6 7 11 . 4 9 . . . Melee 2 | . . . . . . . . . . 2 . . . Guns 46 | . 18 19 . 6 . . . . 1 2 . . . Cannons 24 | . . . . . 5 7 11 . 1 . . . . AOE 7 | . . . . . 1 . . . 2 4 . . . Classes Destroyed 15 | 3 6 2 . 1 . . . . . 2 . . 1 Worker 6 | 1 1 2 . . . . . . . 2 . . . Builder 3 | . . . . . . . . . . 3 . . . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 6 | . 2 4 . . . . . . . . . . . Recycler 4 | 1 . 1 . . 2 . . . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . . . . Operator 3 | . 1 1 . 1 . . . . . . . . . Watcher 11 | . 2 5 . 1 1 . . . . 2 . . . Swarmer 17 | . 6 6 . . . 2 3 . . . . . . Grunt 46 | . 13 8 . 3 3 2 8 . 3 6 . . . Brawler 5 | . . 1 . . 1 2 . . 1 . . . . Sentry 11 | . . 5 . 2 1 1 . . . 2 . . . Hunter 3 | . . . . 2 1 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . Zionite 1 | . . . . . . . . . . . . . 1 Best Kill Streak 7 | 2 3 5 . 3 3 5 7 . 2 7 . . 1 Combat Bots Only 7 | . 3 4 . 3 3 5 7 . 2 5 . . . Max Kills in Single Turn 5 | 1 1 2 . 1 1 1 1 . 1 5 . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . 1 3 . . . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Hostile Shots Fired 732 | . 113 103 . 51 48 62 38 . 31 225 3 . 58 Missed 202 | . 33 29 . 16 20 10 10 . 10 55 1 . 18 Damage Taken 7120 | . 818 868 . 454 271 824 379 . 438 2402 37 . 629 Core 1284 | . 161 69 . 78 16 42 32 . 19 714 . . 153 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 6 | . . 6 . . . . . . . . . . . Ignored by Resistances 348 | . . . . 100 50 83 59 . . 56 . . . Core Remaining (%) 77 | 100 35 . 82 85 . . . . 84 . . . . Volleys Fired 358 | 18 104 78 2 38 26 24 20 . 19 24 . . 5 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 . . 2 Hottest 170 | 40 100 112 112 112 96 96 96 . 96 160 . . 170 Shots Fired 669 | 36 187 147 4 76 49 48 41 . 30 40 1 . 10 Gun 471 | 36 187 147 4 76 . . . . 10 11 . . . Cannon 190 | . . . . . 48 48 41 . 16 26 1 . 10 Launcher 8 | . . . . . 1 . . . 4 3 . . . Special . | . . . . . . . . . . . . . . Kinetic 371 | 36 64 62 . 22 48 48 41 . 26 23 1 . . Thermal 290 | . 123 85 4 54 . . . . . 14 . . 10 Explosive 8 | . . . . . 1 . . . 4 3 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 7 12 15 1 12 10 8 13 . 14 9 . . 7 Robot Miss Streak 5 | 1 5 4 2 5 4 2 3 . 3 2 . . 1 Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 5 | . . 3 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . Shots Hit Robots 434 | 22 120 97 1 50 30 32 25 . 16 32 . . 9 Core Hits 192 | 9 47 45 . 19 12 11 14 . 8 25 . . 2 Critical Kills 2 | . . . . . . . . . . 2 . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . . . . . Critical Strikes 32 | . 8 12 . . 3 3 1 . . 5 . . . Burn 18 | . 7 11 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 2 | . . 1 . . . . . . . 1 . . . Blast 9 | . . . . . 3 3 1 . . 2 . . . Smash 1 | . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . Melee Attacks 34 | . 2 . . 7 3 . . . . 20 1 . 1 Impact 12 | . 2 . . 7 3 . . . . . . . . Slashing 22 | . . . . . . . . . . 20 1 . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9338 | 200 1477 1474 17 800 855 872 680 . 715 2078 . . 170 Guns 4176 | 200 1380 1474 17 800 . . . . 127 178 . . . Cannons 3158 | . . . . . 747 872 680 . 275 414 . . 170 Explosions 1485 | . . . . . 108 . . . 313 1064 . . . Melee 519 | . 97 . . . . . . . . 422 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4648 | 200 358 714 . 258 747 872 680 . 402 417 . . . Thermal 3319 | . 1022 760 17 542 . . . . . 808 . . 170 Explosive 852 | . . . . . 108 . . . 313 431 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 97 | . 97 . . . . . . . . . . . . Slashing 422 | . . . . . . . . . . 422 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 5 5 5 5 4 4 4 10 Average Corruption 4 | . . . . . . 5 5 5 1 3 4 4 4 Corruption Purged 4 | . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 74 | . . . . . . 16 19 5 5 9 7 5 8 Message Errors 16 | . . . . . . 2 2 2 . 4 2 3 1 Matter Fused 20 | . . . . . . 6 7 1 . 3 . 1 2 Heat Flow Errors 7 | . . . . . . . 2 . 1 1 2 1 . Energy Discharges 11 | . . . . . . 2 2 2 1 1 1 . 2 Parts Rejected 1 | . . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . 4 4 . 1 . . . 1 Data Loss (major) 3 | . . . . . . 2 . . . . 1 . . Misfires 3 | . . . . . . . 1 . . . 1 . 1 Alerts 1 | . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 260 | . 97 . . . . 34 16 . . 113 . . . Projectiles 50 | . . . . . . 34 16 . . . . . . Explosions 113 | . . . . . . . . . . 113 . . . Melee 97 | . 97 . . . . . . . . . . . . Knockbacks 14 | . . . . . 1 7 4 . 1 1 . . . Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . 1 7 4 . 1 1 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . . . . . . 162 . . . Shots 3 | . . . . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 433 | . 292 160 6 90 8 67 171 . 238 433 209 258 355 Average Temperature 80 | . 74 45 3 30 5 33 21 . 140 144 93 138 120 Received Heat Transfer 2646 | . 333 279 . 126 78 333 162 . 189 794 27 . 325 Effects 4 | . 1 . . . . . . . . 3 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Interference 3 | . 1 . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . . Robots Melted 4 | . 1 1 . 1 . . . . . 1 . . . Combat Hostiles 4 | . 1 1 . 1 . . . . . 1 . . . Parts Melted 27 | . 13 5 . 4 . . 1 . . 3 . . 1 Heat Transferred 8526 | . 3404 2701 37 1184 . . . . . 800 . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 461 | 25 299 461 127 224 129 . . . . 243 . . . Initial 122 | . 16 122 112 49 33 . . . . 12 . . . Average 150 | 11 142 319 126 115 59 . . . . 99 . . . Maximum Alert Level 2 | . 1 2 . 1 . . . . . 1 . . . Low Security (%) 68 | 100 73 4 100 83 100 . . . . 79 . . . Level 1 29 | . 26 84 . 16 . . . . . 20 . . . Level 2 1 | . . 10 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 6 2 . 3 4 . . . . 3 . . . Investigation 8 | . 5 . . 1 2 . . . . . . . . Extermination 3 | . . . . . 1 . . . . 2 . . . Reinforcement 7 | . 1 2 . 2 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 6 | . 1 3 . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 38 34 2 11 8 10 12 . 4 13 5 . 7 Peak Tracking Total 7 | . 3 6 2 4 3 7 7 . 4 5 5 . 6 Tactical Retreats 8 | . 2 1 . 1 . 3 1 . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 5 | . 3 . . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 8 | . . . 1 . . . . . . 7 . . . Max in Single Turn 7 | . . . 1 . . . . . . 7 . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 41 | . 10 5 . 8 6 . 3 4 1 3 . 1 . Terminals 25 | . 7 5 . 5 5 . 1 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 . . . Recycling Units 4 | . 2 . . 1 1 . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . Total Hacks 132 | . 26 16 . 27 16 . 8 33 1 4 . 1 . Successful 102 | . 15 12 . 23 8 . 8 33 1 1 . 1 . Failed 28 | . 11 3 . 3 8 . . . . 3 . . . Catastrophic 2 | . . 1 . . 1 . . . . . . . . Database Lockouts 2 | . . 1 . 1 . . . . . . . . . Manual 35 | . 14 7 . 8 5 . . . . 1 . . . Terminals 72 | . 21 16 . 16 13 . 4 . 1 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . 2 . . . Recycling Units 10 | . 4 . . 3 3 . . . . . . . . Scanalyzers 7 | . . . . 7 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . . Terminal Hacks 68 | . 5 8 . 9 3 . 8 33 1 . . 1 . Record 19 | . . . . . . . 7 11 1 . . . . Part Schematic 13 | . . . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . Robot Analysis 5 | . 1 2 . 2 . . . . . . . . . Prototype ID Bank 7 | . 1 1 . 1 1 . . 3 . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . . . Locate Traps 7 | . 2 2 . 3 . . . . . . . . . Recall Extermination 1 | . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . Zone Layout 3 | . . 1 . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . . 1 3 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . Report Inventory 4 | . 2 . . 1 1 . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . Scanalyzer 7 | . . . . 7 . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . . . Seal Access 2 | . . . . 1 . . . . . 1 . . . Unauthorized Hacks 19 | . 8 4 . 5 2 . . . . . . . . Terminals 15 | . 6 4 . 3 2 . . . . . . . . Botnet 8 | . 2 2 . 2 2 . . . . . . . . Skim 7 | . 4 2 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . 2 . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . Tunnel 3 | . 2 . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 27 | . 8 5 . 7 5 . 1 . . 1 . . . Full Trace Events 2 | . . . . . 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 6 . . . . 4 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 3 . . . 13 . . . . 13 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 363 | . . . . . 363 . . . . . . . . Retrieved Matter 481 | . . . . . 481 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 6 | . . . . . . 2 2 . . . . . 2 Largest Group 4 | . . . . . . 2 4 . . . . . 2 Highest-Rated Group 87 | . . . . . . 36 87 . . . . . 56 Highest-Rated Ally 31 | . . . . . . 20 31 . . . . . 28 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . 13 . . . . . . Total Damage 171 | . . . . . . . 171 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total 5 | . 1 2 . 2 . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . 1 2 . . . 1 . 3 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 10258 | 111 1949 1116 124 999 920 1041 1167 135 506 738 384 239 829 Spaces Moved 5323 | 52 1124 373 77 565 471 414 410 90 240 298 306 210 693 Core 14 | . . . . . . . . . . 14 . . . Treads 1001 | . 453 94 . . 3 186 265 . . . . . . Legs 336 | 52 10 . . 169 105 . . . . . . . . Wheels 3972 | . 661 279 77 396 363 228 145 90 240 284 306 210 693 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 105 145 112 160 160 160 145 145 110 112 112 112 Average Speed 162 | 120 140 215 145 139 168 231 263 146 159 195 119 112 112 Slowest Speed 1400 | 120 240 480 145 540 480 320 640 160 160 1400 125 112 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 99 36 16 46 11 62 57 72 47 8 49 48 80 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . 2 . . 1 . . 1 1 . . . . 2 Known Exits Taken 4 | . . . . . . 1 . . . 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . . Scrap Searched 21 | . . . 1 . . 9 1 . 3 . 3 1 3 Spaces Dug 15 | . 1 . . 4 3 . . . . 6 1 . . Terrain Destroyed 153 | . 1 . . 4 15 2 9 . 33 87 2 . . Melee 15 | . 1 . . 4 3 . . . . 6 1 . . Projectile 28 | . . . . . 7 2 9 . 8 1 1 . . AOE 110 | . . . . . 5 . . . 25 80 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Total 6258 | 72 1317 544 87 695 543 450 458 93 332 390 324 214 739 Wait 161 | . 28 32 . 15 11 . 11 . 63 1 . . . Move 5310 | 51 1123 372 76 564 470 413 409 89 239 297 305 209 693 Hop . | . . . . . . . . . . . . . . Pick Up 143 | 2 29 25 3 25 10 2 5 . 2 17 8 1 14 Fast Attach 17 | . . 4 . 4 1 . 2 2 2 . 1 . 1 Attach 56 | 1 4 5 . 4 5 2 2 . 3 18 3 1 8 Detach 2 | . . . . . . . . . . . 2 . . Swap 59 | . 11 10 2 11 7 . 3 . 2 11 . 1 1 Drop 111 | . 16 18 4 27 10 2 6 2 2 2 4 2 16 Fire 358 | 18 104 78 2 38 26 24 20 . 19 24 . . 5 Melee 34 | . 2 . . 7 3 . . . . 20 1 . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 7 | . . . . . . 7 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 112 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 15) 1009 | -10/Materials | Discovered new exit (range 5) 1329 | -10/Materials | Discovered new exit (range 5) 1371 | -10/Materials | Discovered new exit (range 5) 1614 | -10/Materials | Discovered new exit (range 4) 1649 | -10/Materials | Core integrity fell below 50% 1912 | -10/Materials | Derelicts attacked the area 2061 | -10/Materials | Entered another Materials area 2061 | -9/Materials | Evolved 2 slots: Utility x2 2262 | -9/Materials | Central database locked down 2851 | -9/Materials | Discovered new exit (range 16) 3046 | -9/Materials | Build established: Scavenger-Mutant 3177 | -9/Materials | Entered Mines 3177 | -9/Mines | Discovered new exit (range 9) 3179 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3182 | -9/Mines | Met a Derelict bent on vengeance 3301 | -9/Mines | Entered Materials 3301 | -8/Materials | Evolved 2 slots: Propulsion x2 3302 | -8/Materials | Identified exit to Storage 3615 | -8/Materials | Discovered exit to Storage (range 7) 3747 | -8/Materials | Central database locked down 4110 | -8/Materials | Build established: Mutant 4121 | -8/Materials | Discovered new exit (range 4) 4300 | -8/Materials | Entered Factory 4300 | -7/Factory | Evolved 2 slots: Utility x2 5064 | -7/Factory | Discovered new exit (range 3) 5220 | -7/Factory | Entered Lower Caves 5485 | -7/Lower Caves | Encountered a Warlord checkpoint 5583 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6100 | -7/Lower Caves | Identified exit to Lower Caves 6261 | -7/Lower Caves | Entered another Lower Caves area 6261 | -7/Lower Caves | Accompanied by 2 allies 6492 | -7/Lower Caves | Discovered new exit (range 16) 6754 | -7/Lower Caves | A Commander dispatched an escort 6790 | -7/Lower Caves | Learned 8 Factory zone layouts 6790 | -7/Lower Caves | Learned Armory terminal intel 7058 | -7/Lower Caves | Learned 12 Factory zone layouts 7090 | -7/Lower Caves | Attracted the attention of an 0b10 base 7146 | -7/Lower Caves | Lost 4 allies 7152 | -7/Lower Caves | Destroyed 7 combat bots 7205 | -7/Lower Caves | Learned Factory security intel 7205 | -7/Lower Caves | Learned Factory terminal intel 7234 | -7/Lower Caves | Learned location of Zion (-6) 7421 | -7/Lower Caves | Discovered new exit (range 3) 7426 | -7/Lower Caves | Build established: Scavenger-Mutant 7428 | -7/Lower Caves | Entered Data Miner 7429 | -7/Data Miner | Discovered new exit (range 6) 7451 | -7/Data Miner | Met Data Miner 7482 | -7/Data Miner | Learned location of Section 7 (-2) 7482 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7506 | -7/Data Miner | Received God Mode back door access code from Data Miner 7563 | -7/Data Miner | Entered Proximity Caves 8048 | -6/Proximity Caves | Discovered new exit (range 14) 8069 | -6/Proximity Caves | Entered Factory 8069 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8070 | -6/Factory | Identified exit to Factory 8070 | -6/Factory | Identified exit to Lower Caves 8072 | -6/Factory | Loaded intel: 26 terminal locations 8289 | -6/Factory | Lost 3 parts (1n1u1w) 8322 | -6/Factory | Core integrity fell below 50% 8352 | -6/Factory | Lost 10 parts (2p3n2u3w) 8373 | -6/Factory | Build established: Hacker-Mutant 8496 | -6/Factory | Core integrity fell below 20% 8768 | -6/Factory | Discovered exit to Factory (range 11) 8807 | -6/Factory | Entered Lower Caves 8890 | -6/Lower Caves | Encountered a Warlord checkpoint 9015 | -6/Lower Caves | Identified exit to Lower Caves 9110 | -6/Lower Caves | Build established: Scavenger-Assassin 9191 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9191 | -6/Lower Caves | Entered another Lower Caves area 9208 | -6/Lower Caves | Found Prototype Device 9422 | -6/Lower Caves | Discovered new exit (range 7) 9429 | -6/Lower Caves | Identified exit to Zion 9430 | -6/Lower Caves | Entered Zion 9462 | -6/Zion | System corruption cleaned by Quarantine Array 9536 | -6/Zion | Gained Derelict followers 9665 | -6/Zion | Discovered new exit (range 11) 9804 | -6/Zion | Learned 8 Factory zone layouts 9945 | -6/Zion | Learned 8 Factory zone layouts 9996 | -6/Zion | Found Prototype Hackware 9997 | -6/Zion | Identified Exp. System Shield 10004 | -6/Zion | Found Prototype Processor 10005 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10008 | -6/Zion | Found Prototype Processor 10009 | -6/Zion | Identified Exp. Terrain Scan Processor 10015 | -6/Zion | Found Prototype Processor 10016 | -6/Zion | Identified Exp. Melee Analysis Suite 10118 | -6/Zion | Found Prototype Device 10150 | -6/Zion | Learned location of Armory (-4) 10208 | -6/Zion | Attacked by Zionites 10244 | -6/Zion | Spotted ST-MQF(B) 10255 | -6/Zion | System corruption reached 10% 10259 | -6/Zion | Destroyed by ST-MQF(B) with Slug Cannon Last Messages --------------- PX-NWB(z) bursts out of the Twisted Machinery. 10231_ PX-NWB(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 10231_ Y1-4Q2(z) pulls a Mak. Sword out of the Twisted Machinery. 10240_ Y1-4Q2(z) destroyed. 10241_ System corrupted: Matter fused (-10). 10244_ Arm. Wheel destroyed. 10244_ Wheel destroyed. 10250_ System corrupted: Hvy. Plasma Cannon failed to cycle. 10251_ Lgt. Deuterium Engine destroyed. 10254_ Exp. Terrain Scan Processor destroyed. 10254_ System corrupted by crushing effect (+5). 10254_ Knocked back. 10257_ Critical hit (Burn: +37). 10258_ Mic. Nuclear Core destroyed. 10259_ Mak. Laser melted. 10259_ IU-658(z) destroyed. 10259_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | " "" ""#######???????????????? | | " """ "########???????????????? | | "" "" ""########??????????????? | | """"""#####?#???????????????? | | "" """######?#?#???????????????? | | "" "" """"#########???????????????? | | " "" ""####?#?????????????????? | | "" ""######????????????????? | | "" ""#"#?#?#????????????????? | | """ """"" """"#####?##????????????????? | | """"" """"""" """"#######?#???????????????? | | """"""" """""#" "#######?###????????????????? | | """##"#" #""#""" """#######?####????????????##? | | """#"""" ""###""""""########?##?#???????????## # | | ""##""" """##""""""######?#######??????????# | | "###"" """####"##################????????## | | ####"" """########################???????# | | #?##"" """###############?#####?##???????## | | ###"" """#################?######????????## " | | ####"" ""####################?#?##????????### | | ####" ""####################?#?##?????###?? | | ###""" ""############## "############## #?? | | ###"" """"############## """"""""""""## ##? | | ####" """##"#""""#""#### """"""""""""## ## | | ####"" """""""" ""z"# ## | | ###"#" """"*% !%@ | | #?##"" "" z ii= | | #####" " """"""# ## | | ###"""" " """"#"##;BB""""""""""""## | | ?#####"" " ""#######BB""""""""""""# # | | ##?####" ""######## "############## # | | ####?##" """###############?#???????# # | | ?#?####" """###############?#?##??????## # | | ######"" """""############?##?????????## | | !=####"" """#################??????## | | !#?##" """##########?####???????# | | ! !##?#" ""####?#######??????????## | | [#####" "######?###?##??????????# # | | ####"#" "############???????????## # | | #"""" ""##?#######??????????????#### | | """ ""###?#?###???????????????????? | | " """##?#????????????????????????? | | ""##???????????????????????????? | | " "##????????????????????????????? | | "" ""##????????????????????????????? | | #" """"""#????????????????????????????? | | """ ""#"" """""##????????????????????????????# | | """" """"" ""####"#????????????????????????????# | | """" """"" """""###????????????????????????????# | | """" """"" """""##????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Armor Coverage 375 Resistance: KI 30 Core Shielding 20 Evasion (%) 55 Armor Integrity Analysis 50 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free KE Penetrator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Adv. Hacking Suite | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free D-83 Annihilator | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive M-28 Smith | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkParticleInitializer Manual? 0 Play Time 01:39:54 Cumulative 356.2 hours Start 2025.03.02 @ 12:32:54 End 2025.03.02 @ 14:15:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 243 Adventurer 0 Explorer 10 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 122a15fb-902f-49a8-a40b-2bcab90e5788