Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 17:48:50 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (110) 550 Value Destroyed (3113) 3113 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (4922) 4922 TOTAL SCORE: 18465 Bonus ------- Follower Combat Kills 822 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1461/1600 Matter 14/300 Energy 143/150 System Corruption 8% Temperature Cool (10) Movement Treading (180) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (7) --- Improved Heavy Siege Treads Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Q-thruster > --- UTILITY (14) ----- Experimental Cooling System Structural Scanner Advanced Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Ragnarok Missile Launcher Longsword +1 > --- INVENTORY (5) ---- Transdimensional Reconstructor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Experimental Cooling System Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Ragnarok Missile Launcher Longsword +1 > --- INVENTORY -------- Improved Heavy Siege Treads Transdimensional Reconstructor Enhanced Nova Cannon [Rating: 137] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Longsword +1 Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 1 . . . . . . . . . 1 1 Utility 12 | . . . 1 . . . 1 2 2 . 2 . . . . . . 2 . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 119 | 7 . 2 1 . 3 6 12 30 27 3 2 1 8 2 . 3 . . 2 8 2 Power 13 | 1 . . . . . 1 2 2 3 1 . . 1 . . 1 . . . 1 . Engine 9 | 1 . . . . . 1 2 1 2 1 . . 1 . . . . . . . . Core 2 | . . . . . . . . 1 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 26 | 2 . . 1 . 1 1 3 4 7 1 . . 3 . . . . . . 2 1 Treads 10 | 2 . . 1 . 1 1 3 1 . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . . 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 7 1 . . 3 . . . . . . 2 . Utility 60 | 2 . 1 . . 2 1 5 17 13 1 2 1 4 2 . 2 . . 2 4 1 Device 22 | 1 . . . . 1 1 1 8 4 1 . . 2 . . 1 . . . 2 . Storage 4 | 1 . . . . . . 1 2 . . . . . . . . . . . . . Processor 7 | . . . . . 1 . . 2 1 . 1 . . . . . . . . 1 1 Hackware 13 | . . . . . . . . . 7 . 1 . 2 2 . . . . . 1 . Protection 14 | . . 1 . . . . 3 5 1 . . 1 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 1 . . . 3 2 7 4 . . . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 2 1 . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . . . . . 2 . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . 1 2 4 . . . . . . . . . . . . . Launcher 4 | . . . . . . 1 . 1 1 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 1 2 . . . . . . 4 . . . 3 . Parts Lost 24 | . . . . . . . 1 10 5 . 1 . 1 . . . . . . 1 5 Power 6 | . . . . . . . 1 2 1 . . . 1 . . . . . . . 1 Propulsion 7 | . . . . . . . . 3 2 . 1 . . . . . . . . . 1 Utility 11 | . . . . . . . . 5 2 . . . . . . . . . . 1 3 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . . 1 5 2 . 1 . 1 . . . . . . 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 4 8 8 7 8 8 8 8 19 5 4 4 4 5 5 5 5 5 5 5 4 4 Power . | . 1 . . 1 1 1 . 1 . . . . 1 1 1 1 1 1 1 1 . Propulsion 1 | 2 4 2 1 1 1 1 1 2 . . 1 . 1 1 1 1 1 1 1 . 1 Utility 3 | . . 3 3 4 3 2 2 8 2 2 1 2 1 2 2 1 1 1 1 . . Weapon 3 | . 2 1 1 1 1 2 2 6 1 2 2 2 1 1 1 1 1 1 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 2 5 3 . . . 1 9 11 . . 1 2 . . 1 . . . 3 4 Power 6 | . 1 1 . . . . . 1 1 . . . . . . . . . . 1 1 Propulsion 9 | . . 3 2 . . . 1 . 2 . . . . . . . . . . . 1 Utility 11 | . . . 1 . . . . 2 4 . . 1 2 . . 1 . . . . . Weapon 13 | . 1 1 . . . . . 5 3 . . . . . . . . . . 2 1 Tool/Special 3 | . . . . . . . . 1 1 . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 100 100 83 100 100 100 99 97 97 85 88 83 86 89 89 88 89 80 81 83 86 Engine 7 | . 14 14 11 11 11 11 9 4 5 4 5 5 4 5 5 5 5 4 4 4 3 Core 1 | . . . . . . . . 2 . 5 5 5 5 5 5 5 5 4 1 . . Treads 17 | . 28 28 25 33 33 33 35 20 . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 8 . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 24 21 21 21 21 21 21 21 21 19 19 21 23 Device 13 | . 14 8 11 11 11 11 8 15 15 17 15 15 14 21 21 20 21 19 19 19 16 Storage 6 | . 14 14 11 11 11 11 9 8 . . . . . . . . . . . . . Processor 6 | . . . . . 10 11 9 6 3 5 5 5 5 5 5 5 5 4 4 4 7 Hackware 8 | . . . . . . . . . 25 23 26 21 25 26 26 26 26 23 23 21 23 Protection 5 | . . 5 3 11 . . 9 11 5 . 4 4 4 . . . . . 3 4 3 Energy Cannon 1 | . . . . . . . . 5 2 . . . . . . . . . . . . Ballistic Gun 7 | . 28 28 22 22 22 20 1 . 2 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 16 8 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 5 5 5 5 5 5 5 5 4 4 4 4 Peak Build Rating 137 | 7 7 9 11 11 14 21 28 46 73 81 86 84 96 98 98 101 99 99 102 124 137 Average Rating 43 | 5 7 8 9 11 13 15 25 38 60 77 85 81 86 97 98 97 99 99 98 114 127 On Entrance 57 | . 7 7 9 11 11 14 17 28 46 63 81 83 81 96 98 98 99 99 99 101 118 Avg Prop Armor Cover (%) 10 | . . . . . . . . 10 6 . . . 1 . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 13 16 17 17 15 18 44 112 108 21 26 29 29 28 28 28 28 28 31 30 28 Greatest Support 85 | 40 40 40 60 60 60 63 85 85 28 30 32 31 33 30 30 30 30 30 30 39 75 Greatest Overweight (x) 11 | . . . . . . . . 11 3 . . . 1 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . 2 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 8 8 8 8 8 8 20 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 8 8 8 8 8 8 8 13 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 10 | 4 7 7 7 8 7 7 8 19 5 4 4 4 4 5 5 5 5 5 4 4 4 Final Capacity 25 | 8 8 8 8 8 8 8 15 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 8 8 8 8 8 8 8 13 25 4 5 4 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 23% | Hacker-Ninja 20% | Scavenger-Skirmisher 18% | Mutant 17% | Scavenger-Mutant 9% | Skirmisher 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/DSF Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 2949 | 288 6 134 98 . . 247 505 806 387 169 20 25 81 34 . 80 . . . 69 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3956 | 106 55 77 386 . . 213 325 848 883 230 82 . 241 . 24 242 . . . 123 121 Parts 191 | 7 3 14 24 . . 13 23 38 42 13 1 . 6 . 2 . . . . 2 3 Haulers Intercepted 9 | . . . 2 . . . . 3 2 . . . 1 . . . . . . 1 . Recyclers Shooed 4 | 1 . . . . . 1 . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 46 | . . 3 5 . . 8 7 15 3 . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . Guns 10 | . . 3 5 . . 2 . . . . . . . . . . . . . . . Cannons 21 | . . . . . . . 7 14 . . . . . . . . . . . . . AOE 13 | . . . . . . 6 . . 2 . . . . . . . . . . . 5 Classes Destroyed 13 | 2 . 2 5 . . 2 . 1 1 . . . . . . . . . . . . Worker 10 | . . . . . . 1 2 2 4 . . . . . . . . . . . 1 Builder 6 | . . 1 . . . . 2 . 3 . . . . . . . . . . . . Tunneler 7 | 1 . 1 . 1 . 1 . . 2 1 . . . . . . . . . . . Hauler 9 | . . . 2 . . . . 3 2 . . . 1 . . . . . . 1 . Recycler 11 | 1 1 . 1 . . 1 1 2 3 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . Operator 5 | . . . 1 . . . . 2 1 . . . 1 . . . . . . . . Watcher 15 | . . . 1 . . . 1 2 3 2 2 . 3 . . . . . . 1 . Swarmer 19 | . . 3 2 . . 4 3 3 1 . . . . . . . . . . . 3 Grunt 11 | . . . 2 . . 3 1 3 . . . . . . . . . . . . 2 Sentry 6 | . . . 1 . . . 3 1 1 . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . 8 1 . . . . . . . . . . . . Best Kill Streak 12 | 2 1 2 3 1 . 5 3 3 12 1 1 . 2 . . . . . . 1 3 Combat Bots Only 4 | . . 2 3 . . 4 3 3 2 . . . . . . . . . . . 3 Max Kills in Single Turn 11 | 1 1 1 2 1 . 5 1 2 11 1 1 . 1 . . . . . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . . 2 . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 413 | . . 23 12 . . 28 30 164 66 . 9 3 15 14 . . . . 2 . 47 Missed 156 | . . 6 3 . . 5 12 51 30 . 4 2 9 8 . . . . 2 . 24 Hits 257 | . . 17 9 . . 23 18 113 36 . 5 1 6 6 . . . . . . 23 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . Projectile 256 | . . 17 9 . . 23 18 113 36 . 5 . 6 6 . . . . . . 23 AOE 1 | . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 9 | . . . . . . . 1 4 . . . . . 2 . . . . . . 2 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . Actively Blocked 1 | . . . . . . . . . 1 . . . . . . . . . . . . Damage Taken 4305 | . . 164 95 . . 420 201 1630 622 . 78 58 241 103 . . . . . 86 607 Core 601 | . . 26 11 . . 55 . 130 189 . . . 22 29 . . . . . . 139 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 27 | . . . . . . . . 9 18 . . . . . . . . . . . . Regen/Repaired (Parts) 226 | . . . . . . . . . 140 54 . 11 21 . . . . . . . . Core Remaining (%) 92 | 100 . 89 . . . 83 100 81 77 100 . . . . . . 95 . 100 100 91 Volleys Fired 230 | 3 1 14 13 . . 15 45 132 1 . . . . . . . . . . . 6 Largest 2 | 2 2 2 2 . . 2 2 2 1 . . . . . . . . . . . 1 Hottest 124 | 40 40 43 43 . . 53 74 124 39 . . . . . . . . . . . 70 Shots Fired 355 | 6 2 28 26 . . 26 62 198 1 . . . . . . . . . . . 6 Gun 78 | 6 2 28 26 . . 16 . . . . . . . . . . . . . . . Cannon 265 | . . . . . . 6 62 197 . . . . . . . . . . . . . Launcher 12 | . . . . . . 4 . 1 1 . . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 221 | 6 2 28 26 . . 22 62 75 . . . . . . . . . . . . . Thermal 122 | . . . . . . . . 122 . . . . . . . . . . . . . Explosive 12 | . . . . . . 4 . 1 1 . . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 3 1 18 6 . . 8 7 16 . . . . . . . . . . . . 4 Robot Miss Streak 7 | 1 1 2 2 . . 3 4 7 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 256 | 4 1 20 16 . . 21 32 108 17 5 6 . 12 . 1 6 . . . 3 4 Core Hits 158 | 3 1 7 13 . . 16 29 53 14 2 1 . 4 . 1 4 . . . 2 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 179 | . . . . . . 3 . . 79 10 25 . 26 2 1 6 2 1 5 13 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 179 | . . . . . . 3 . . 79 10 25 . 26 2 1 6 2 1 5 13 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . 1 . . 9 2 1 . 1 . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11543 | 45 15 273 223 10 . 862 736 3033 2838 349 380 . 675 . 80 635 . . . 199 1190 Guns 713 | 45 15 273 223 . . 157 . . . . . . . . . . . . . . . Cannons 3739 | . . . . . . 66 714 2959 . . . . . . . . . . . . . Explosions 3083 | . . . . . . 460 . 13 1492 . . . . . . . . . . . 1118 Melee 3911 | . . . . . . 175 . . 1346 349 380 . 675 . 80 635 . . . 199 72 Ramming 97 | . . . . 10 . 4 22 61 . . . . . . . . . . . . . Kinetic 2627 | 45 15 273 223 . . 223 714 1134 . . . . . . . . . . . . . Thermal 3317 | . . . . . . . . 1825 1492 . . . . . . . . . . . . Explosive 1591 | . . . . . . 460 . 13 . . . . . . . . . . . . 1118 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 3911 | . . . . . . 175 . . 1346 349 380 . 675 . 80 635 . . . 199 72 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 3 . . . . . . . . . . . 8 Average Corruption 3 | . . . . . . . . 4 2 . . . . . . . . . . . 7 Corruption Purged 10 | . . . . . . . . 10 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . 46 2 . . . . . . . . . . . 1 Message Errors 10 | . . . . . . . . 10 . . . . . . . . . . . . . Matter Fused 10 | . . . . . . . . 9 . . . . . . . . . . . . 1 Heat Flow Errors 7 | . . . . . . . . 7 . . . . . . . . . . . . . Energy Discharges 7 | . . . . . . . . 6 1 . . . . . . . . . . . . Data Loss (minor) 8 | . . . . . . . . 7 1 . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . Alerts 4 | . . . . . . . . 4 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1615 | . . . . . . 42 6 155 715 74 99 . 179 . . 237 . . . 35 73 Projectiles 161 | . . . . . . . 6 155 . . . . . . . . . . . . . Explosions 328 | . . . . . . . . . 267 . . . . . . . . . . . 61 Melee 1126 | . . . . . . 42 . . 448 74 99 . 179 . . 237 . . . 35 12 Knockbacks 35 | . . . . 1 . 1 4 29 . . . . . . . . . . . . . Impact 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . Kinetic 31 | . . . . . . 1 4 26 . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . . 50 . 4 . . . . . . . . . . . . . Shots 2 | . . . . . . 2 . . . . . . . . . . . . . . . Rammed 11 | . . . . 1 . 2 3 5 . . . . . . . . . . . . . Targets Rammed 12 | . . . . 2 . 2 3 5 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 258 | . . 6 3 . . 16 99 258 . . . . 7 . . . . . . 185 27 Average Temperature 47 | . . 4 3 . . 12 31 51 . . . . 3 . . . . . . 88 11 Received Heat Transfer 561 | . . 45 33 . . 90 72 138 57 . . 9 18 9 . . . . . . 90 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . 6 1 . . . . . . . . . . . . Heat Transferred 3797 | . . . . . . . . 2797 1000 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Maximum Alert Level 3 | . . . . . . . . . 2 . . . 3 . . . . . . . 1 Low Security (%) 88 | 100 100 100 100 100 . 100 100 100 61 100 100 100 17 . . . . 100 100 100 95 Level 1 6 | . . . . . . . . . 27 . . . 22 . . . . . . . 4 Level 2 2 | . . . . . . . . . 11 . . . 15 . . . . . . . . Level 3 2 | . . . . . . . . . . . . . 44 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 802 | 10 5 71 163 51 . 128 72 137 454 127 48 64 802 . . . . 8 8 18 387 Initial 123 | . . . 12 51 . . 33 . 45 123 36 . 23 . . . . . . . . Average 85 | . . 15 42 12 . 29 17 39 191 93 21 20 508 . . . . 2 2 3 59 Influence Increases 4886 | 10 5 182 260 5 . 250 234 646 926 82 136 66 1322 90 20 10 . 23 10 62 547 Destroy 0b10 Robot/C 1340 | . . 140 140 . . 160 140 300 60 . . . 300 . . . . . . . 100 Destroy 0b10 Robot/NC 355 | 10 5 10 30 5 . 15 30 55 95 20 10 . 40 . 5 10 . . . 10 5 Destroy Leader 392 | . . 10 48 . . 30 42 130 30 4 4 . 80 . . . . . . 4 10 Allied During Kill 176 | . . 7 6 . . . . . . . . . 163 . . . . . . . . Successful Hack 179 | . . . 5 . . . 11 52 43 18 . . 32 . . . . 6 . 6 6 Disable Machine 525 | . . . . . . 15 . 45 300 . 15 . 105 . . . . . . 15 30 Anti-Garrison Action 150 | . . . . . . . . . . . . . 150 . . . . . . . . Destroy Structure 794 | . . . 1 . . 30 11 34 83 10 32 66 272 . . . . 2 10 27 216 Partial Spotted 180 | . . . . . . . . . 135 . . . . . . . . 15 . . 30 Lose Combat Pursuer 795 | . . 15 30 . . . . 30 180 30 75 . 180 90 15 . . . . . 150 Influence Decreases 4499 | 10 5 150 159 138 . 165 319 553 766 260 211 32 568 353 281 274 . 23 8 64 160 Entered New Map 1042 | . . . 20 82 . . 52 . 48 130 39 . 11 293 101 264 . . . 2 . Time Decay 2740 | 10 5 130 119 56 . 165 257 473 527 130 135 30 262 60 180 10 . 23 . 58 110 Lost Part 185 | . . . . . . . 10 80 31 . . . 10 . . . . . . 4 50 Lost Ally 345 | . . 20 20 . . . . . 10 . . 2 285 . . . . . 8 . . Purge Threat 187 | . . . . . . . . . 150 . 37 . . . . . . . . . . Squads Dispatched 40 | . . . . . . . . 13 11 1 1 . 8 . . . . 1 1 2 2 Investigation 8 | . . . . . . . . 1 3 . . . 3 . . . . 1 . . . Extermination 21 | . . . . . . . . 10 6 1 1 . 1 . . . . . . 1 1 Reinforcement 8 | . . . . . . . . 2 2 . . . 1 . . . . . 1 1 1 Assault 3 | . . . . . . . . . . . . . 3 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 9 | . . . 1 . . . 2 1 3 1 . . 1 . . . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 198 | . . 10 12 . . 8 10 28 47 4 10 6 29 9 1 . . 2 1 2 19 Peak Tracking Total 13 | . . 3 5 . . 4 4 4 8 2 4 5 6 4 1 . . 1 1 3 13 Tactical Retreats 35 | . . 1 1 . . . . 1 15 1 4 1 5 2 1 . . . . . 3 ECM-based Alert Blocks 23 | . . . . . . . . . 23 . . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 15 | . . . . . . . 1 5 2 . 2 . 1 . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 36 | . . . . . . 1 . 3 20 . 1 . 8 . . . . . . 1 2 Max in Single Turn 19 | . . . . . . 1 . 1 19 . 1 . 1 . . . . . . 1 1 Garrison Access 4 | . . . . . . . . 1 1 . 1 . 1 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 70 | . . . 1 . 2 . 4 8 19 4 7 . 9 2 . 5 . 4 . 2 3 Terminals 33 | . . . 1 . . . 4 2 8 2 3 . 6 . . . . 3 . 2 2 Fabricators 7 | . . . . . . . . 1 4 . . . 2 . . . . . . . . Repair Stations 7 | . . . . . . . . 2 3 1 . . 1 . . . . . . . . Recycling Units 7 | . . . . . . . . 1 2 . 2 . . . . . . 1 . . 1 Scanalyzers 4 | . . . . . . . . 1 1 1 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . Total Hacks 167 | . . . 5 . 2 . 7 15 49 11 18 . 20 2 . 18 . 8 . 4 8 Successful 104 | . . . 2 . 2 . 3 7 34 7 8 . 10 2 . 18 . 5 . 2 4 Failed 63 | . . . 3 . . . 4 8 15 4 10 . 10 . . . . 3 . 2 4 Catastrophic 10 | . . . . . . . 1 1 3 1 1 . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . . . 4 . 1 . 2 1 22 3 6 . 10 . . . . 3 . 3 2 Terminals 77 | . . . 5 . . . 7 2 19 4 10 . 13 . . . . 6 . 4 7 Fabricators 20 | . . . . . . . . 3 12 . . . 5 . . . . . . . . Repair Stations 23 | . . . . . . . . 5 10 6 . . 2 . . . . . . . . Recycling Units 12 | . . . . . . . . 1 4 . 4 . . . . . . 2 . . 1 Scanalyzers 8 | . . . . . . . . 3 3 1 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 1 . 3 . . . . . . . . . . Terminal Hacks 46 | . . . 1 . 2 . 2 1 8 1 2 . 2 2 . 18 . 3 . 2 2 Record 7 | . . . . . 1 . . . . . . . . . . 6 . . . . . Part Schematic 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . Prototype ID Bank 6 | . . . . . . . 1 1 . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 4 | . . . . . . . . . 1 . 1 . . . . . . . . 1 1 Branch Access Points 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Investigation Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . 1 6 . . . 4 . . . . . . . . Load Schematic 5 | . . . . . . . . . 3 . . . 2 . . . . . . . . Build 6 | . . . . . . . . 1 3 . . . 2 . . . . . . . . Repair Station Hacks 18 | . . . . . . . . 2 9 5 . . 2 . . . . . . . . Scan Component 10 | . . . . . . . . 2 4 3 . . 1 . . . . . . . . Repair 7 | . . . . . . . . . 4 2 . . 1 . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . 1 2 . 3 . . . . . . 1 . . 1 Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 7 | . . . . . . . . 1 2 . 2 . . . . . . 1 . . 1 Scanalyzer 5 | . . . . . . . . 1 2 1 1 . . . . . . . . . . Retrieve Study 5 | . . . . . . . . 1 2 1 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . . Unauthorized Hacks 13 | . . . 1 . . . 1 . 6 . 1 . 2 . . . . 1 . . 1 Terminals 9 | . . . 1 . . . 1 . 2 . 1 . 2 . . . . 1 . . 1 Assimilate 3 | . . . . . . . . . 1 . . . 1 . . . . 1 . . . Botnet 5 | . . . 1 . . . . . 1 . 1 . 1 . . . . . . . 1 Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . . . 1 . . . 3 5 12 2 3 . 8 . . . . 2 . 1 2 Full Trace Events 7 | . . . . . . . . 1 2 . . . 3 . . . . 1 . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . . . . . . 4 . . . . . Parts Built 6 | . . . . . . . . 2 2 . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . Time 487 | . . . . . . . . 47 329 . . . 111 . . . . . . . . Total Part Build Rating 30 | . . . . . . . . 10 12 . . . 8 . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 1 1 1 1 . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . 4 2 . . 1 . . . . . . . . Time 470 | . . . . . . . . . 222 140 . . 108 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . . . . . . . . 10 . . 5 . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 1 1 1 1 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 24 | . . 3 . . . . . . 1 . . 18 1 . . . . 1 . . . Largest Group 18 | . . 3 1 . . . . . 1 . . 18 16 . . . . 1 1 . . Highest-Rated Group 638 | . . 40 16 . . . . . 26 . . 638 584 . . . . 45 45 . . Highest-Rated Ally 50 | . . 16 16 . . . . . 26 . . 50 50 . . . . 45 45 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 259 | . . 17 17 . . . . . . . . 132 93 . . . . . . . . Total Damage 7521 | . . 173 192 . . . . . . . . 3471 3685 . . . . . . . . Kills 32 | . . 4 3 . . . . . . . . 6 19 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Active Infowar (turns) 11236 | 32 117 421 334 259 1762 878 676 2386 1754 261 346 153 588 124 375 74 156 88 37 179 236 Sensors 3508 | . . . . . . . . . 1056 261 346 153 480 124 375 72 156 88 7 158 232 Terrain 5900 | . . . . . 1762 878 676 2386 198 . . . . . . . . . . . . Structural 3585 | . . . . . . . . . 968 261 346 153 588 124 375 74 156 88 37 179 236 Seismic 1168 | 32 117 421 334 259 5 . . . . . . . . . . . . . . . . Jamming 2052 | . . . . . . . . . . 1 329 153 588 124 375 74 156 88 37 42 85 ECM 566 | . . . . . . . . . 559 7 . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 4 . 1 . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 13106 | 117 117 674 334 259 1762 878 866 3654 1828 261 346 153 588 124 375 74 156 88 37 179 236 Spaces Moved 13460 | 58 70 373 169 160 687 429 424 1798 3619 338 869 302 972 368 768 166 454 238 72 520 606 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 3170 | 56 70 373 169 160 687 429 424 801 . . . . . . . . . . . . 1 Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 1024 | . . . . . . . . 997 27 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 9264 | . . . . . . . . . 3592 338 869 302 972 368 768 166 454 238 72 520 605 Fastest Speed 15 | 50 160 160 160 160 160 160 156 140 27 28 26 28 27 27 27 27 27 27 27 25 15 Average Speed 68 | 156 160 160 160 160 160 160 156 152 30 29 29 28 31 27 27 27 27 27 29 25 24 Slowest Speed 245 | 160 160 160 160 160 160 160 160 245 140 32 32 28 115 27 27 27 27 27 100 26 180 Overloaded Moves 16 | . . . . . . . . . . . 1 . . . . . . . . . 15 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . . . . . . 16 2 5 6 11 . . . . 2 . 1 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 17 58 26 22 90 66 41 49 59 15 22 96 30 55 84 62 68 6 91 19 17 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . Known Exits Taken 11 | . . . 1 . . 1 . . 1 1 . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 5 | . . 1 . . . 1 . . . . . . . 1 2 . . . . . . Spaces Dug 166 | . . . . . . . 10 8 60 5 16 . 11 2 . . 2 1 5 9 37 Terrain Destroyed 314 | . . . . . . 38 12 29 81 5 16 . 11 2 . . 2 1 5 9 103 Melee 114 | . . . . . . . . . 60 5 16 . 11 2 . . 2 1 5 9 3 Projectile 31 | . . . . . . . 12 19 . . . . . . . . . . . . . AOE 169 | . . . . . . 38 . 10 21 . . . . . . . . . . . 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Was Fac Upp Upp Zhi Pro Res DSF Res Acc Total 16796 | 75 74 423 210 162 1349 591 571 2511 4265 486 932 363 1221 388 933 188 484 258 82 552 678 Wait 2563 | . . 21 19 1 656 123 61 481 490 131 22 64 210 17 165 . 29 22 . . 51 Move 13348 | 57 69 372 168 159 686 428 423 1797 3587 333 859 292 950 367 767 165 453 233 71 517 595 Hop 43 | . . . . . . . . . 15 2 5 3 10 . . . . 2 . 1 5 Pick Up 99 | 8 2 5 5 . 2 4 12 31 10 2 2 2 6 . . 1 . . 2 3 2 Fast Attach 57 | 7 . . . . . . 2 6 19 3 . 1 3 . . 8 . . 1 6 1 Attach 39 | . . . 2 . . 1 2 13 8 . 3 . 2 . . . . . 1 2 5 Detach 16 | . . . . . . . . 2 7 1 . . 1 . . . . . . 3 2 Swap 81 | . . 5 . . 3 9 12 24 17 2 1 . 5 2 . . . . . 1 . Drop 111 | . 2 6 3 . 2 6 11 20 32 2 . 1 8 . . 8 . . 2 6 2 Fire 230 | 3 1 14 13 . . 15 45 132 1 . . . . . . . . . . . 6 Melee 179 | . . . . . . 3 . . 79 10 25 . 26 2 1 6 2 1 5 13 6 Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . 2 . 2 3 4 . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . 15 . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory -4/Factory (discovered 4 exits: Res x4) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 8) 235 | -10/Materials | Entered Mines 245 | -10/Mines | Discovered new exit (range 8) 253 | -10/Mines | Learned 2 Materials zone layouts 314 | -10/Mines | Build established: Mutant 359 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 487 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 521 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 526 | -10/Mines | Found Prototype Device 713 | -10/Mines | Found DCF Scrap (11 items) 737 | -10/Mines | Learned location of 1 exit from Materials 741 | -10/Mines | Excavation squad dispatched 741 | -10/Mines | A large section of the Mines collapsed 909 | -10/Mines | Entered Materials 909 | -9/Materials | Accompanied by 1 ally 909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 910 | -9/Materials | Identified exit to Materials 956 | -9/Materials | Identified exit to Mines 1243 | -9/Materials | Entered Mines 1264 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1264 | -9/Mines | Discovered new exit (range 5) 1398 | -9/Mines | Learned Materials stockpile data 1502 | -9/Mines | Entered Exiles 1563 | -9/Exiles | Met 8R-AWN 1572 | -9/Exiles | Discovered new exit (range 14) 1673 | -9/Exiles | Met EX-HEX 1928 | -9/Exiles | Visited The Gauntlet 1994 | -9/Exiles | Met EX-DEC 2036 | -9/Exiles | Learned location of Zion (-7) 2066 | -9/Exiles | Met EX-BIN 2088 | -9/Exiles | Aligned with FarCom system 2090 | -9/Exiles | Given EX-Vault access code 2128 | -9/Exiles | Opened EX-Vault 2185 | -9/Exiles | Found Longsword +1 2218 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2488 | -9/Exiles | Build established: Scavenger-Mutant 3264 | -9/Exiles | Left Exiles lab with Longsword +1 3264 | -9/Exiles | Entered Mines 3554 | -8/Mines | Build established: Scavenger-Skirmisher 3765 | -8/Mines | Discovered exit to Materials (range 9) 4142 | -8/Mines | Entered Materials 4142 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4791 | -8/Materials | Discovered new exit (range 15) 5008 | -8/Materials | Entered Factory 5008 | -7/Factory | Evolved 2 slots: Utility x2 5550 | -7/Factory | Discovered new exit (range 4) 6086 | -7/Factory | Fabricated Hyp. Gauss Rifle (x2) 6526 | -7/Factory | Lost 5 parts (1p1n3u) 6757 | -7/Factory | Build established: Scavenger-Mutant 7026 | -7/Factory | Discovered new exit (range 14) 7361 | -7/Factory | Build established: Mutant 7677 | -7/Factory | Build established: Skirmisher 8589 | -7/Factory | Discovered new exit (range 16) 8662 | -7/Factory | Entered another Factory area 8662 | -6/Factory | Evolved 2 slots: Utility x2 8704 | -6/Factory | Identified Exp. Sensor Array 8761 | -6/Factory | Repaired Imp. Grenade Launcher 8797 | -6/Factory | Identified exit to Factory 9096 | -6/Factory | Repaired Xenon Bombardment Thruster 9129 | -6/Factory | Repaired Hrd. Light Armor Plating 9384 | -6/Factory | Repaired Exp. Sensor Array? 9610 | -6/Factory | Fabricated Com. HERF Cannon? 9829 | -6/Factory | Fabricated Cld. VTOL Module? 10303 | -6/Factory | Discovered new exit (range 10) 10490 | -6/Factory | Entered another Factory area 10490 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10626 | -5/Factory | Repaired Cld. VTOL Module 10666 | -5/Factory | Build established: Hacker-Ninja 10697 | -5/Factory | Repaired Broken Nuclear Pulse Thruster 10725 | -5/Factory | Discovered new exit (range 7) 10726 | -5/Factory | Identified exit to Factory 10751 | -5/Factory | Entered another Factory area 10751 | -4/Factory | Evolved 2 slots: Utility x2 10987 | -4/Factory | Identified exit to Research 11067 | -4/Factory | Spotted B-86 Titan 11097 | -4/Factory | Sucked down chute 11097 | -4/Factory | Entered Waste 11102 | -4/Waste | Spotted C-40 Crusher 11102 | -4/Waste | Spotted C-40 Crusher 11108 | -4/Waste | Spotted C-40 Crusher 11116 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 11118 | -4/Waste | Spotted C-40 Crusher 11127 | -4/Waste | Spotted C-40 Crusher 11134 | -4/Waste | Warlord forces began an assault 11173 | -4/Waste | Allies destroyed C-40 Crusher 11180 | -4/Waste | Allies destroyed C-40 Crusher 11181 | -4/Waste | Allies destroyed C-40 Crusher 11194 | -4/Waste | Allies destroyed C-40 Crusher 11200 | -4/Waste | Discovered new exit (range 15) 11213 | -4/Waste | Identified exit to Factory 11250 | -4/Waste | Spotted C-40 Crusher 11250 | -4/Waste | Entered Factory 11250 | -4/Factory | Accompanied by 16 allies 11305 | -4/Factory | Identified exit to Upper Caves 11305 | -4/Factory | Identified exit to Armory 11342 | -4/Factory | Lost 3 allies 11446 | -4/Factory | Repaired Exp. Sensor Array 11511 | -4/Factory | Fabricated Cld. VTOL Module (x1) 11641 | -4/Factory | Fabricated Cld. VTOL Module (x1) 11675 | -4/Factory | Lost 7 allies 11750 | -4/Factory | First assault squad dispatched 11838 | -4/Factory | Entered Upper Caves 11838 | -4/Upper Caves | Spotted B-86 Titan 11959 | -4/Upper Caves | Discovered new exit (range 6) 11960 | -4/Upper Caves | Identified exit to Upper Caves 11962 | -4/Upper Caves | Entered another Upper Caves area 12012 | -4/Upper Caves | Learned location of 1 exit from Research 12296 | -4/Upper Caves | Discovered new exit (range 12) 12306 | -4/Upper Caves | Identified exit to Zhirov 12337 | -4/Upper Caves | Entered Zhirov 12337 | -4/Zhirov | Discovered new exit (range 3) 12342 | -4/Zhirov | Met Zhirov 12347 | -4/Zhirov | Learned location of Quarantine (-3) 12347 | -4/Zhirov | Learned location of Testing (-2) 12347 | -4/Zhirov | Learned location of Command (-1) 12352 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12358 | -4/Zhirov | Found Alien Artifact 12358 | -4/Zhirov | Identified Integrated Dissipator 12358 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12400 | -4/Zhirov | Found Alien Artifact 12411 | -4/Zhirov | Identified exit to Proximity Caves 12411 | -4/Zhirov | Entered Proximity Caves 12565 | -3/Proximity Caves | Discovered exit to Research (range 8) 12567 | -3/Proximity Caves | Entered Research 12567 | -3/Research | Evolved 2 slots: Utility x2 12568 | -3/Research | Identified exit to Quarantine 12572 | -3/Research | Watched by a mysterious "MATRIX" hacker. 12655 | -3/Research | Identified exit to DSF 12655 | -3/Research | Entered DSF 12655 | -3/DSF | Accompanied by 1 ally 12678 | -3/DSF | Additional patrols routed to DSF 12683 | -3/DSF | Discovered new exit (range 15) 12691 | -3/DSF | Identified exit to Research 12692 | -3/DSF | Entered Research 12692 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 12709 | -2/Research | Found Prototype Launcher 12709 | -2/Research | Identified Ragnarok Missile Launcher 12727 | -2/Research | Found Prototype Processor 12727 | -2/Research | Identified Spectral Analyzer 12744 | -2/Research | Identified exit to Access 12841 | -2/Research | Found Launcher Loader 12871 | -2/Research | Entered Access 12871 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12876 | -1/Access | Identified exit to Surface 12884 | -1/Access | Energy Cycler disabled 13107 | *** | Escaped! Last Messages --------------- 13070_ Destroyed Xenon Bombardment Thruster. 13070_ S-43 Plague destroyed. 13071_ Imp. Light Armor Plating destroyed. 13071_ Lgt. Angular Momentum Engine destroyed. 13077_ System corrupted: Matter fused (-5). 13077_ Destroyed Lgt. Antimatter Reactor. 13077_ Destroyed Xenon Bombardment Thruster. 13084_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 13085_ Nuclear Pulse Array+ destroyed. 13085_ Hacking Suite destroyed. 13100_ The Access Shell folds into the floor. 13103_ Exp. Sensor Array destroyed. 13103_ Critical hit (Burn: +37). 13104_ G-73 Enforcer destroyed. 13105_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????## ??????? | | ????????????????????????????????????????## ???? 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"?????? | | ????????? # "????BB? ######### | | ????????? "????BB??? ######### | | ?????????# ""?????????????????? | | ?????????## % ### ###########?????????????????? | | ?????????## *% ################################# | | ?????????## #################################### | | ?????????## ## # """"" ### | | ?????????## ## !# * ""T"" ### | | ?????????## H## # ### | | ?????????## ## # ### | | ???????? ## ## # ! ### | | ?????#####" ## ! # ### | | ?????##### #"#+#######"#"###+##+########### | | s | | ########### | | / ####### ###+############### %########### | | ??#########+### ######### ##???????## | | ???????? # ???????????????## ##???????## | | ???????????????????????????????## ##???????## | | ???????????????????????????????## ##????? | | ??????????????????????????????? ##?????#######+ | | ??????????????????????????????? ##????? | | ???????????????????????????????######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 40 Energy Capacity 360 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 30 Armor Coverage 300 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 8 Offensive Hacking 42 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Rifle | x2 | -7/Factory | Preloaded Com. HERF Cannon | x1 | -6/Factory | Preloaded Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -4/Factory Cld. VTOL Module | x1 | -4/Factory Repaired ---------- Imp. Grenade Launcher | 20% | -6/Factory Xenon Bombardment Thruster | 26% | -6/Factory Hrd. Light Armor Plating | 73% | -6/Factory Exp. Sensor Array | 62% | -6/Factory Cld. VTOL Module | 50% | -5/Factory Nuclear Pulse Thruster | 20% | -5/Factory | Broken Exp. Sensor Array | 48% | -4/Factory Studied --------- Hyp. Gauss Rifle | -7/Factory | Hacked VTOL Module | -6/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Bending The Rules Challenges ------------ None Game ------ Seed AntigravChromionMace Manual? 0 Play Time 02:31:55 Cumulative 150.3 hours Start 2026.03.11 @ 16:08:18 End 2026.03.12 @ 17:48:50 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 91 Adventurer 4 Explorer 0 Win Type 0 Total 10 Types 10/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 56 Achievement% 49 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80cc0315-1ad1-4614-8297-077a3a745106