Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.26 @ 14:44:23 Player: TheGamingJasper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (17) 85 Value Destroyed (536) 536 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6441 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1150 Matter 265/300 Energy 59/100 System Corruption 2% Temperature Cool (4) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (10) ----- Machine Analyzer Improved Sensor Array Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Improved Target Analyzer EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module VTOL Module Improved Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array > --- UTILITY ---------- Small Storage Unit Machine Analyzer ECM Suite Improved Core Shielding Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Field Propulsion Array Machine Analyzer Improved Target Analyzer EMP Blaster Chainsword [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 2 . . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . 1 1 . . Utility 8 | . . . . . 2 2 . . 2 1 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 49 | 6 1 2 3 . . 9 . . 4 13 8 . 3 Power 7 | 1 . . 1 . . 1 . . 1 2 1 . . Engine 3 | 1 . . 1 . . . . . 1 . . . . Core 4 | . . . . . . 1 . . . 2 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . 2 1 . . 2 . . 1 6 3 . 1 Treads . | . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 15 | . . 2 1 . . 2 . . 1 6 3 . . Utility 17 | 1 1 . 1 . . 4 . . 1 3 4 . 2 Device 5 | . 1 . 1 . . 1 . . . 1 . . 1 Storage 1 | 1 . . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . 1 . . . . Hackware 6 | . . . . . . 2 . . . . 3 . 1 Protection 3 | . . . . . . . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 7 | 2 . . . . . 2 . . 1 2 . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 40 | . . 3 . . 2 1 . . 5 11 14 3 1 Power 7 | . . 1 . . 1 . . . 1 3 1 . . Propulsion 16 | . . 1 . . . 1 . . 3 3 7 1 . Utility 12 | . . 1 . . . . . . 1 3 5 2 . Weapon 5 | . . . . . 1 . . . . 2 1 . 1 Highest Loss Streak 7 | . . 3 . . 2 1 . . 4 5 7 3 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 1 3 5 2 2 6 7 6 7 7 6 4 5 4 Power . | . 1 1 1 1 1 . 1 2 1 . . . . Propulsion . | . . 2 . . . . . . . 1 . . . Utility 2 | . . 1 . . 2 2 2 2 2 1 2 3 2 Weapon 2 | . 1 1 1 1 2 2 3 3 3 3 1 2 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . 1 2 . 1 . . . 3 Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . . . . Utility 3 | . . . . . . . 1 . . . . . 2 Weapon 2 | . . . . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 95 74 83 88 71 56 100 100 80 74 62 24 22 Engine 3 | . 14 4 9 11 8 . . . 3 . . . . Core 1 | . . . . . . 1 7 7 2 4 . . . Leg 2 | . 28 9 . . . . . . . . . . . Flight 19 | . . 15 33 33 27 18 30 30 22 20 18 3 . Device 7 | . 9 1 8 11 9 7 15 15 11 4 3 . . Storage 6 | . 14 14 11 11 9 7 7 7 6 5 3 . . Processor 4 | . . . . . . . 7 7 10 11 5 5 5 Hackware 10 | . . . . . . 9 15 15 13 11 21 16 15 Protection 1 | . . . . . . . . . . 7 4 . . Ballistic Gun 8 | . 28 28 22 22 17 7 7 7 2 . . . . Slashing Weapon 2 | . . . . . . 1 7 7 6 4 4 . . Peak Build Rating 64 | 6 7 7 8 8 9 35 36 36 43 59 64 23 26 Average Rating 26 | 3 6 5 7 8 8 13 35 36 38 48 48 17 14 On Entrance 18 | . 6 7 5 8 8 7 35 36 36 35 46 23 10 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . 5 11 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 21 | 10 11 10 12 12 12 17 17 17 17 21 16 . 4 Greatest Support 34 | 20 20 20 12 12 12 20 20 20 20 30 34 6 11 Greatest Overweight (x) 2 | . . . . . . . . . 2 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 4 6 6 4 5 8 8 8 8 8 8 7 5 5 Average Carried 6 | 1 3 5 2 2 6 7 7 8 7 6 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 6 5 2 5 8 7 8 8 7 5 5 5 3 Class Distribution -------------------- 40% | Mutant 30% | Hacker-Sprinter 22% | Hacker-Mutant 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Matter Collected 626 | 214 19 80 . 36 . . 95 . 24 95 63 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 614 | . 50 80 . . . . . . 50 316 118 . . Parts 35 | . 7 7 . . . . . . 1 11 9 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Combat Hostiles Destroyed 15 | . 3 2 . . . . . . 2 5 3 . . Melee 10 | . . . . . . . . . 2 5 3 . . Guns 5 | . 3 2 . . . . . . . . . . . Classes Destroyed 5 | . 1 1 . . . . . . . 2 1 . . Recycler 1 | . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . 1 . . Swarmer 10 | . 3 . . . . . . . 2 3 2 . . Grunt 2 | . . 2 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . 2 1 . . Best Kill Streak 3 | . 3 1 . . . . . . 1 2 3 . . Combat Bots Only 3 | . 3 1 . . . . . . 1 2 3 . . Max Kills in Single Turn 1 | . 1 1 . . . . . . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Hostile Shots Fired 433 | . 17 25 2 13 17 18 . . 69 73 150 46 3 Missed 197 | . 7 5 1 10 9 12 . . 37 26 68 21 1 Hits 236 | . 10 20 1 3 8 6 . . 32 47 82 25 2 Projectile 236 | . 10 20 1 3 8 6 . . 32 47 82 25 2 Critical Strikes 9 | . . 1 . 1 1 . . . . 2 3 1 . Actively Blocked 1 | . . . . . . . . . . 1 . . . Damage Taken 4152 | . 101 292 16 37 117 33 . . 385 909 1776 354 132 Core 1512 | . 34 37 . . 43 11 . . 71 164 739 299 114 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 117 | . . . . . . . . . . 46 71 . . Core Remaining (%) 90 | 100 . 71 . 100 92 . . 98 91 83 . . . Volleys Fired 24 | . 8 14 . . 2 . . . . . . . . Largest 2 | . 2 2 . . 2 . . . . . . . . Hottest 40 | . 40 40 . . 40 . . . . . . . . Shots Fired 48 | . 16 28 . . 4 . . . . . . . . Gun 48 | . 16 28 . . 4 . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 48 | . 16 28 . . 4 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 8 | . 3 8 . . . . . . . . . . . Robot Miss Streak 4 | . 1 3 . . 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 59 | . 10 20 . . . . . . 8 14 6 . 1 Core Hits 23 | . 5 7 . . . . . . 2 6 3 . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . . 1 4 1 . . Sever 6 | . . . . . . . . . 1 4 1 . . Melee Attacks 48 | . . . . . . . 1 . 11 26 9 . 1 Impact . | . . . . . . . . . . . . . . Slashing 48 | . . . . . . . 1 . 11 26 9 . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 1613 | . 75 140 . . . . . . 432 688 241 . 37 Guns 215 | . 75 140 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 1398 | . . . . . . . . . 432 688 241 . 37 Ramming . | . . . . . . . . . . . . . . Kinetic 215 | . 75 140 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1398 | . . . . . . . . . 432 688 241 . 37 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 4 2 2 2 Average Corruption 2 | . . . . . . . . . . 3 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . 3 1 1 1 Message Errors 2 | . . . . . . . . . . . . 1 1 Matter Fused 2 | . . . . . . . . . . 1 1 . . Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 154 | . . . . . . . . . 48 67 27 . 12 Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 154 | . . . . . . . . . 48 67 27 . 12 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 110 | . . 52 . 9 5 . . . . 110 . . . Average Temperature 29 | . . 17 . 9 4 . . . . 60 . . . Received Heat Transfer 422 | . 24 180 . 20 63 . . . 36 27 60 12 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Maximum Alert Level 1 | . . . . . . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 100 100 . . 100 100 84 100 100 Level 1 2 | . . . . . . . . . . . 15 . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 250 | . 75 31 11 . 15 20 . . 26 92 250 154 72 Initial 154 | . . 21 11 . . . . . . 2 . 154 72 Average 26 | . 12 15 3 . . 3 . . 7 48 61 144 45 Influence Increases 1033 | . 85 80 . . 15 75 . . 101 253 409 15 . Destroy 0b10 Robot/C 300 | . 60 40 . . . . . . 40 100 60 . . Destroy 0b10 Robot/NC 10 | . . . . . . . . . . 5 5 . . Destroy Leader 60 | . 10 10 . . . . . . . 20 20 . . Successful Hack 5 | . . . . . . . . . . . 5 . . Destroy Structure 13 | . . . . . . . . . 1 8 4 . . Partial Spotted 225 | . . . . . 15 30 . . 30 105 45 . . Lose Combat Pursuer 420 | . 15 30 . . . 45 . . 30 15 270 15 . Influence Decreases 1031 | . 30 104 31 . 15 75 . . 95 259 189 96 137 Entered New Map 191 | . . 34 20 . . . . . . 4 . 66 67 Time Decay 520 | . 30 40 11 . 5 75 . . 60 172 67 . 60 Lost Part 320 | . . 30 . . 10 . . . 35 83 122 30 10 Squads Dispatched 10 | . 1 . . . 1 2 . . 1 2 3 . . Investigation . | . . . . . . . . . . . . . . Extermination 5 | . . . . . . 2 . . 1 1 1 . . Reinforcement 5 | . 1 . . . 1 . . . . 1 2 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Distress Signals 8 | . 2 . . . . 3 . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 154 | . 11 4 4 34 13 10 2 . 7 19 32 10 8 Peak Tracking Total 23 | . 6 2 4 23 6 4 3 . 4 7 12 11 7 Tactical Retreats 30 | . 1 1 . 2 4 5 1 . 3 5 7 1 . ECM-based Alert Blocks 30 | . . . . 3 13 3 3 . 1 5 2 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Traps Triggered 2 | . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Machines Accessed 9 | . . . . . . 1 1 . 3 . 3 1 . Terminals 7 | . . . . . . 1 . . 3 . 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 11 | . . . . . . 2 1 . 4 . 3 1 . Successful 6 | . . . . . . 1 1 . 1 . 2 1 . Failed 5 | . . . . . . 1 . . 3 . 1 . . Catastrophic 2 | . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 6 | . . . . . . 1 . . 3 . 2 . . Terminals 9 | . . . . . . 2 . . 4 . 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 5 | . . . . . . 1 1 . 1 . 1 1 . Open Door 1 | . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . 1 . . 2 . 1 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . . Total Damage 68 | . . 68 . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Active Infowar (turns) 1607 | . 127 4 1 64 203 82 40 . 202 371 338 52 123 Sensors 1 | . . . . . . . . . . . . . 1 Seismic 131 | . 127 4 . . . . . . . . . . . Machine Analysis 1017 | . . . . . . . . . 133 371 338 52 123 ECM 749 | . . . 1 64 203 82 40 . 86 243 30 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Turns Passed 2424 | 48 180 89 65 68 231 419 204 7 229 371 338 52 123 Spaces Moved 4052 | 38 124 131 123 192 196 573 682 24 323 583 702 134 227 Core 268 | 16 . . . . . . . . . . 2 36 214 Treads . | . . . . . . . . . . . . . . Legs 147 | 22 124 1 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 13 Flight 3624 | . . 130 123 192 196 573 682 24 323 583 700 98 . Fastest Speed 26 | 50 120 37 34 34 34 29 29 29 29 26 29 35 50 Average Speed 38 | 90 120 37 34 34 34 34 29 29 37 32 37 39 51 Slowest Speed 165 | 120 120 120 34 34 34 37 29 29 165 104 100 50 70 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 39 | . . 4 1 2 . 11 1 . 2 10 8 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 28 33 16 52 22 23 78 7 9 16 23 31 10 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . . . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 . 1 . . . Scrap Searched 7 | . . 1 . 1 . . 4 1 . . . . . Spaces Dug 9 | . . . . . . . 1 . 1 5 2 . . Terrain Destroyed 9 | . . . . . . . 1 . 1 5 2 . . Melee 9 | . . . . . . . 1 . 1 5 2 . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Fac Gar Fac Total 4762 | 51 142 144 144 192 356 784 686 23 406 709 759 133 233 Wait 574 | . 5 . 20 . 156 205 . . 63 87 38 . . Move 3963 | 37 123 122 120 187 195 551 679 23 318 563 685 133 227 Hop 37 | . . 4 1 2 . 10 1 . 2 9 8 . . Pick Up 49 | 8 5 1 . 3 3 5 3 . 4 8 8 . 1 Fast Attach 8 | . . . . . . 3 . . 1 2 1 . 1 Attach 45 | 6 1 2 3 . . 6 . . 3 12 9 . 3 Detach 4 | . . . . . . 1 . . . 2 1 . . Swap 2 | . . . . . . 1 . . 1 . . . . Drop 8 | . . 1 . . . 2 2 . 3 . . . . Fire 24 | . 8 14 . . 2 . . . . . . . . Melee 48 | . . . . . . . 1 . 11 26 9 . 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 5 exits: Res x4 / Gar) -4/Garrison -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 15) 229 | -10/Materials | Entered Mines 286 | -10/Mines | Lost 3 parts (1p1n1u) 288 | -10/Mines | Learned 4 Materials zone layouts 304 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 309 | -10/Mines | Build established: Mutant 316 | -10/Mines | Discovered new exit (range 8) 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Identified exit to Materials 319 | -9/Materials | Identified exit to Mines 383 | -9/Materials | Entered Mines 387 | -9/Mines | Assembled infested the area 387 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 392 | -9/Mines | Assisted by a Guerilla fighting off Assembled 431 | -9/Mines | Learned location of 1 exit from Proximity Caves 434 | -9/Mines | Found DCF Scrap (14 items) 435 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 450 | -9/Mines | Discovered exit to Materials (range 3) 451 | -9/Mines | Entered Materials 451 | -8/Materials | Evolved 2 slots: Utility x2 678 | -8/Materials | Discovered new exit (range 12) 682 | -8/Materials | Entered Factory 682 | -7/Factory | Evolved 2 slots: Utility x2 1061 | -7/Factory | Discovered new exit (range 16) 1101 | -7/Factory | Entered Lower Caves 1140 | -7/Lower Caves | Learned Factory emergency access door positions 1200 | -7/Lower Caves | Encountered a Warlord checkpoint 1303 | -7/Lower Caves | Discovered new exit (range 7) 1305 | -7/Lower Caves | Entered another Lower Caves area 1308 | -7/Lower Caves | Discovered new exit (range 16) 1309 | -7/Lower Caves | Encountered a Warlord checkpoint 1312 | -7/Lower Caves | Entered Factory 1312 | -6/Factory | Evolved 2 slots: Utility x2 1321 | -6/Factory | Build established: Hacker-Sprinter 1413 | -6/Factory | Identified exit to Factory 1528 | -6/Factory | Lost 4 parts (3n1u) 1541 | -6/Factory | Entered another Factory area 1541 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1633 | -5/Factory | Lost 3 parts (1p1u1w) 1880 | -5/Factory | Lost 3 parts (2n1w) 1884 | -5/Factory | Spotted B-75 Beast 1904 | -5/Factory | Discovered new exit (range 14) 1912 | -5/Factory | Entered another Factory area 1912 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1943 | -4/Factory | Lost 5 parts (2p1n2u) 2153 | -4/Factory | Lost 7 parts (4n3u) 2185 | -4/Factory | Core integrity fell below 50% 2203 | -4/Factory | Identified exit to Research 2218 | -4/Factory | Lost 5 parts (3n1u1w) 2250 | -4/Factory | Identified exit to Garrison 2250 | -4/Factory | Entered Garrison 2275 | -4/Garrison | Spotted B-86 Titan 2275 | -4/Garrison | Triggered checkpoint 2284 | -4/Garrison | Core integrity fell below 20% 2297 | -4/Garrison | Discovered new exit (range 10) 2302 | -4/Garrison | Entered Factory 2316 | -4/Factory | Lost 3 parts (1n2u) 2425 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Imp. Sensor Array. ALERT: All DSF locations entering lockdown mode. >> Machine Analyzer network decryption results: Repair Station x2 >> Machine Analyzer network decryption results: Recycling Unit x1 Triggered Fusion Bomb Trap. An explosion rips through the floor. >> Machine Analyzer network decryption results: Repair Station x1 >> Machine Analyzer network decryption results: Recycling Unit x2 K-01 Serf collects debris. >> Machine Analyzer network decryption results: Terminal x2 Acquired Gyrokinetic Inverter. >> Machine Analyzer network decryption results: Garrison Access x3 Destroyed VTOL Module. Mak. Axe destroyed. 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""" """ # """"""" #?????????"" | | ???????? #s """"""" #??????????? | | ???????? + #??????????? | | ???????? ##############+#??######??? | | ???????? ?????????????# #??#! ?? | | ?????????##+#### ??????????????# #??# """"" | | ???????????????# ??#T ########## #### """"" | | ???????????????# ? # """ | | ???????????????# ? # | | ???????????????# ?? # """"" | | ???????????????# ??? # """"" | | ???????????????# ???? + """ | | ???????????????# ????? # ! | | ???????????????# ?????? # | | ???????????????###??????########## # | | ?????????????????????????????????# #####+### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ???????????????????????????????? | | ???????????????????????????????### | | ?????????????????????????????????# | | ?????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 170 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 30 Evasion (%) 72 Melee Accuracy 6 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- We Love MA Challenges ------------ None Game ------ Seed PlatingSmartbombSuperbattery Manual? 0 Play Time 00:54:18 Cumulative 44.2 hours Start 2025.12.26 @ 13:26:19 End 2025.12.26 @ 14:44:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 74 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 33 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6d4d26a5-7fee-40bc-bc54-08abc600c1b4