Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.06 @ 18:15:04

Player: IzRey

Result: Destroyed self with Rocket Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (27)      135
Value Destroyed (532)      532
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1067

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     114/300
Energy                     100/100
System Corruption          6%
Temperature                Cool (0)
Movement                   Treading (240) Ox1
Location                   -10/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
    Light Treads
>         --- UTILITY (2) ------
    Large Storage Unit
          Signal Interpreter
>         --- WEAPON (2) -------
          Rocket Launcher
>         --- INVENTORY (15) ---
          Ion Engine
          Aluminum Leg
  Compact Wheel
  Compact Wheel
   Medium Storage Unit
   Medium Storage Unit
          Huge Storage Unit
          Sensor Array
          Assault Rifle
          Assault Rifle

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
    Light Treads
    Light Treads
>         --- UTILITY ----------
    Large Storage Unit
          Signal Interpreter
>         --- WEAPON -----------
          Assault Rifle
          Rocket Launcher
>         --- INVENTORY --------
          Ion Engine
    Light Treads
          Aluminum Leg
  Compact Wheel
  Compact Wheel
   Medium Storage Unit
   Medium Storage Unit
          Huge Storage Unit
          Sensor Array
          Assault Rifle
          Assault Rifle
          Grenade Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Seismic Detector
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             25   | 2   20  3   
  Power                    1    | .   1   .   
    Engine                 1    | .   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | .   5   1   
    Treads                 5    | .   4   1   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   1   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  4    | 1   3   .   
    Device                 1    | 1   .   .   
    Storage                2    | .   2   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   14   | 1   11  2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          8    | 1   7   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               6    | .   4   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 10   | .   4   6   
  Power                    2    | .   1   1   
  Propulsion               3    | .   1   2   
  Utility                  1    | .   1   .   
  Weapon                   4    | .   1   3   
  Highest Loss Streak      3    | .   2   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     97   | .   97  96  
  Engine                   14   | .   14  14  
  Treads                   27   | .   27  26  
  Device                   6    | .   7   .   
  Storage                  14   | .   14  14  
  Processor                6    | .   5   14  
  Ballistic Gun            21   | .   23  9   
  Launcher                 4    | .   3   17  
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 14  31  30  
  Greatest Support         40   | 20  40  40  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 8   14  15  
  Most Carried             14   | 6   14  13  
  Average Carried          10   | 6   10  11  
  Final Capacity           15   | 8   15  15  
  Final Carried            12   | 6   12  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           785  | 232 438 115 
  Remotely                 .    | .   .   .   
Salvage Created            708  | 89  592 27  
  Parts                    40   | 4   33  3   
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  22   | .   15  7   
  Guns                     9    | .   9   .   
  AOE                      13   | .   6   7   
Classes Destroyed          9    | 2   5   2   
  Worker                   3    | .   3   .   
  Tunneler                 1    | 1   .   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | 1   .   .   
  Watcher                  2    | .   2   .   
  Swarmer                  9    | .   6   3   
  Grunt                    9    | .   9   .   
  Demolisher               1    | .   .   1   
  Assembled                3    | .   .   3   
Best Kill Streak           3    | 2   3   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   3    | 1   3   2   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Scr  Mat  Min  
Damage Taken               1452 | .    697  755  
  Core                     250  | .    44   206  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              75   | 3    60   12   
  Largest                  2    | 2    2    2    
  Hottest                  63   | 40   50   63   
Shots Fired                133  | 6    107  20   
  Gun                      115  | 6    102  7    
  Cannon                   .    | .    .    .    
  Launcher                 18   | .    5    13   
  Special                  .    | .    .    .    
  Kinetic                  115  | 6    102  7    
  Thermal                  .    | .    .    .    
  Explosive                18   | .    5    13   
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         10   | 4    10   2    
  Robot Miss Streak        4    | 1    3    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           83   | 4    71   8    
  Core Hits                54   | 2    33   19   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    1    .    
  Critical Strikes         1    | .    1    .    
    Destroy                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1680 | 49   1196 435  
  Guns                     955  | 49   894  12   
  Cannons                  .    | .    .    .    
  Explosions               708  | .    285  423  
  Melee                    .    | .    .    .    
  Ramming                  17   | .    17   .    
  Kinetic                  955  | 49   894  12   
  Thermal                  .    | .    .    .    
  Explosive                708  | .    285  423  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         6    | .    6    6    
  Average Corruption       5    | .    4    6    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  42   | .    38   4    
    Message Errors         13   | .    12   1    
    Matter Fused           9    | .    9    .    
    Heat Flow Errors       3    | .    3    .    
    Energy Discharges      6    | .    5    1    
    Parts Rejected         1    | .    1    .    
    Data Loss (minor)      5    | .    4    1    
    Data Loss (major)      2    | .    2    .    
    Misfires               2    | .    1    1    
    Weapon Failures        1    | .    1    .    
Overload Shots             .    | .    .    .    
Overflow Damage            49   | .    37   12   
  Projectiles              .    | .    .    .    
  Explosions               49   | .    37   12   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      94   | .    .    94   
  Shots                    4    | .    .    4    
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        208  | .    208  6    
  Average Temperature      57   | .    66   3    
  Received Heat Transfer   339  | .    339  .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             276  | 10  255 276 
  Initial                  72   | .   6   72  
  Average                  144  | 6   136 234 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         65   | 100 71  3   
  Level 1                  34   | .   28  96  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          4    | .   4   .   
  Investigation            4    | .   4   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              40   | .   30  10  
  Peak Tracking Total      6    | .   4   6   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            4    | .   4   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          2    | .   1   1   
  Max in Single Turn       1    | .   1   1   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          7    | .   7   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                17   | .   17  .   
  Successful               8    | .   8   .   
  Failed                   9    | .   9   .   
    Catastrophic           2    | .   2   .   
  Database Lockouts        .    | .   .   .   
  Manual                   15   | .   15  .   
  Terminals                15   | .   15  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Recall Investigation     1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         6    | .   6   .   
  Terminals                4    | .   4   .   
    Botnet                 4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               1856 | 25   1658 173  
Spaces Moved               794  | 12   705  77   
  Core                     .    | .    .    .    
  Treads                   756  | .    679  77   
  Legs                     38   | 12   26   .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            120  | 120  120  160  
  Average Speed            183  | 120  186  167  
  Slowest Speed            240  | 120  240  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       40   | 2    95   25   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 8    | .    8    .    
Terrain Destroyed          95   | .    31   64   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      95   | .    31   64   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Total                      1058 | 16  938 104 
  Wait                     141  | .   130 11  
  Move                     792  | 11  704 77  
  Hop                      .    | .   .   .   
  Pick Up                  14   | .   13  1   
  Fast Attach              4    | 1   3   .   
  Attach                   9    | .   6   3   
  Detach                   1    | .   1   .   
  Swap                     12   | 1   11  .   
  Drop                     8    | .   8   .   
  Fire                     75   | 3   60  12  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    2    | .   2   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 1 exit: *Mat)

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 2)
   26 | -11/Scrapyard | Entered Materials
  310 | -10/Materials | Build established: Mutant
  472 | -10/Materials | Discovered new exit (range 8)
  819 | -10/Materials | Discovered new exit (range 7)
 1043 | -10/Materials | Identified exit to Materials
 1308 | -10/Materials | Discovered new exit (range 11)
 1332 | -10/Materials | Identified exit to Mines
 1540 | -10/Materials | Discovered exit to Materials (range 14)
 1684 | -10/Materials | Entered Mines
 1697 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1738 | -10/Mines     | Discovered exit to Materials (range 9)
 1764 | -10/Mines     | Assembled infested the area
 1791 | -10/Mines     | Core integrity fell below 50%
 1797 | -10/Mines     | Core integrity fell below 20%
 1827 | -10/Mines     | Lost 3 parts (1n2w)
 1857 | -10/Mines     | Destroyed self with Rocket Launcher

 Last Messages 
---------------
01795_ D-53 Grenadier destroyed.
01796_ Lgt. Treads destroyed.
01799_ The unstable cave ceiling collapses.
01799_ D-53 Grenadier destroyed.
01804_ The unstable cave ceiling collapses. <x7>
01816_ System corrupted: Component data lost.
01817_ R-06 Scavenger destroyed.
01819_ The unstable cave ceiling collapses. <x4>
01832_ Grenade Launcher destroyed.
01833_ The unstable cave ceiling collapses. <x4>
01840_ R-06 Scavenger collects Tractor Beam.
01840_ Lgt. Treads destroyed.
01843_ R-06 Scavenger collects Sml. Storage Unit.
01845_ The unstable cave ceiling collapses.
01847_ R-06 Scavenger collects Lgt. Ion Engine.
01848_ The unstable cave ceiling collapses. <x2>
01851_ Lgt. Ion Engine destroyed.
01855_ Acquired 115 matter.
01857_ as-16369 destroyed.
01857_ as-89674 destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AbsorptionColdCharge
  Manual?         0
Play Time         00:21:17
  Cumulative      490.9 hours
  Start           2023.02.06 @ 17:56:01
  End             2023.02.06 @ 18:15:04
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          44
  Rogue           27
  Adventurer      17
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             44
Gallery%          58
Achievement%      46
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          76x56
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 272fc613-8429-4347-969a-d50fa7b06771