Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.09 @ 04:04:35 Player: M3-5OS Result: Destroyed by P-70 Sage via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (127) 635 Value Destroyed (4218) 4218 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 10547 Bonus ------- High Alert Combat Kills 74 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 95/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Armored Leg > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Transmission Jammer Medium Reactive Plating Improved Thermal Shield Force Field > --- WEAPON ----------- Enhanced Force Rifle Long-range Proton Cannon Flail > --- INVENTORY -------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Proton Missile Launcher [Rating: 70] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Slots Evolved 10 | . . . . . 4 . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 3 | . . . . . 1 . . 1 . . 1 Utility 4 | . . . . . 2 . 1 1 . . . Weapon 2 | . . . . . 1 . 1 . . . . Parts Attached 166 | 1 14 3 3 1 6 29 44 10 10 19 26 Power 13 | . 2 1 . . . 2 3 . 1 1 3 Engine 8 | . 2 1 . . . 2 1 . 1 1 . Core 4 | . . . . . . . 2 . . . 2 Reactor 1 | . . . . . . . . . . . 1 Propulsion 40 | . 5 2 . 1 1 6 5 1 4 4 11 Treads 27 | . 5 2 . 1 1 6 5 1 4 1 1 Leg 10 | . . . . . . . . . . . 10 Wheel 1 | . . . . . . . . . . 1 . Hover 2 | . . . . . . . . . . 2 . Flight . | . . . . . . . . . . . . Utility 47 | 1 1 . 3 . 2 4 12 7 1 10 6 Device 24 | 1 . . 1 . . 4 4 3 1 6 4 Storage 10 | . 1 . 2 . . . 2 3 . 1 1 Processor 7 | . . . . . 2 . 1 1 . 3 . Hackware . | . . . . . . . . . . . . Protection 6 | . . . . . . . 5 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 66 | . 6 . . . 3 17 24 2 4 4 6 Energy Gun 7 | . 3 . . . . 1 1 . . . 2 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 32 | . . . . . 1 12 15 1 . 2 1 Ballistic Cannon 4 | . 1 . . . 1 . . 1 1 . . Launcher 10 | . . . . . . 3 3 . 3 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . 2 . . . . . . . . . 1 Slashing Weapon 9 | . . . . . 1 1 5 . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 3 1 1 . . 3 Parts Lost 40 | . . . . . . . 4 . 12 6 18 Power 4 | . . . . . . . 1 . . 1 2 Propulsion 13 | . . . . . . . . . 3 3 7 Utility 13 | . . . . . . . 2 . 4 2 5 Weapon 10 | . . . . . . . 1 . 5 . 4 Highest Loss Streak 7 | . . . . . . . 2 . 5 3 7 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 100 99 100 99 100 99 99 54 47 43 Engine 6 | . 14 14 14 14 9 9 2 . . 1 . Core 1 | . . . . . . . 4 6 3 . 1 Treads 21 | . 21 28 28 28 26 27 22 26 10 2 2 Leg 1 | . 6 . . . . . . . . . 11 Device 9 | . 14 14 14 14 9 9 2 12 7 13 12 Storage 9 | . 14 14 13 14 9 9 8 11 8 1 1 Processor 9 | . . . . . 17 18 15 14 10 12 . Protection 3 | . . . . . . . 10 . . . 3 Energy Gun 6 | . 19 14 14 14 9 2 . . . . . Ballistic Gun 13 | . . . . . 8 22 29 26 9 4 2 Ballistic Cannon 4 | . 8 14 14 14 6 1 . . . . . Naked Turns 105 | . . . . . . . . . 48 52 5 Heaviest Build 87 | 12 29 33 33 33 34 37 57 42 45 27 87 Greatest Support 98 | 20 40 40 40 40 60 60 68 88 90 20 98 Greatest Overweight (x) 12 | . . . . . . . . . 12 8 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 35 15 15 15 15 25 15 8 15 Average Capacity 13 | 8 9 15 14 15 15 15 15 17 13 5 8 Most Carried 17 | 7 15 15 15 15 15 15 15 17 15 7 5 Average Carried 12 | 6 8 14 14 15 13 14 14 15 12 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 5 5 . Class Distribution -------------------- 40% | Mutant 24% | Gunner 23% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Assassin | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Matter Collected 3677 | 210 210 62 . 64 . 503 1342 375 369 117 425 Remotely 856 | 17 210 62 . 64 . 503 . . . . . Salvage Created 5442 | 52 508 140 . 128 . 643 1631 375 933 117 915 Parts 277 | 2 31 9 . 5 . 33 107 15 13 9 53 Haulers Intercepted 8 | . 2 . . . . 4 1 . . . 1 Recyclers Shooed 5 | . 3 . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Combat Hostiles Destroyed 84 | . 7 5 . 3 . 9 39 4 4 2 11 Melee 7 | . 2 . . . . . . . . 2 3 Guns 48 | . 2 2 . 1 . 8 30 4 1 . . Cannons 9 | . 1 3 . 2 . 1 . . . . 2 AOE 15 | . 2 . . . . . 9 . 3 . 1 Classes Destroyed 18 | 1 6 1 . 1 . 1 6 . 1 . 1 Worker 11 | . 4 . . . . . 2 1 . . 4 Builder 10 | . 1 . . . . . 2 1 . . 6 Tunneler 2 | . . . . . . . 1 . . . 1 Hauler 8 | . 2 . . . . 4 1 . . . 1 Recycler 4 | 1 2 . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . 1 Operator 2 | . . . . . . . 1 . . 1 . Watcher 5 | . 2 . . . . 1 1 . . . 1 Swarmer 15 | . 2 3 . . . . 8 . . 1 1 Grunt 33 | . 5 . . 2 . 2 14 3 . . 7 Brawler 2 | . . . . 1 . . 1 . . . . Duelist 2 | . . . . . . . 1 . . . 1 Sentry 15 | . . 2 . . . 6 5 . . 1 1 Specialist 2 | . . . . . . . 2 . . . . Hunter 3 | . . . . . . 1 2 . . . . Programmer 7 | . . . . . . . 5 1 . . 1 Heavy 1 | . . . . . . . 1 . . . . Compactor 4 | . . . . . . . . . 4 . . Best Kill Streak 8 | 1 3 3 . 3 . 4 7 4 1 1 8 Combat Bots Only 6 | . 2 3 . 3 . 2 6 2 1 1 5 Max Kills in Single Turn 8 | 1 2 1 . 1 . 1 3 2 1 1 8 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . . . . 3 . 1 . 1 Melee 1 | . 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Damage Taken 9008 | . 304 108 . 71 . 551 2100 74 759 1181 3860 Core 1857 | . 88 11 . . . 115 127 . 155 357 1004 Absorbed by Shields 60 | . . . . . . . . . . . 60 Core Remaining (%) 71 | 100 . . . 60 . 79 81 . . 39 . Volleys Fired 232 | 8 33 8 . 6 . 41 72 14 22 1 27 Largest 4 | 2 2 2 . 2 . 3 4 4 4 2 2 Hottest 135 | 80 85 85 . 85 . 135 106 99 110 53 104 Shots Fired 584 | 10 64 16 . 12 . 111 247 41 49 3 31 Gun 488 | 10 43 8 . 6 . 100 239 41 28 3 10 Cannon 67 | . 21 8 . 6 . 9 . . 4 . 19 Launcher 29 | . . . . . . 2 8 . 17 . 2 Special . | . . . . . . . . . . . . Kinetic 441 | . 21 8 . 6 . 83 239 41 32 3 8 Thermal 79 | 8 31 8 . 6 . 26 . . . . . Explosive 22 | . . . . . . 2 8 . 12 . . Electromagnetic 42 | 2 12 . . . . . . . 5 . 23 Robot Hit Streak 57 | 5 24 12 . 19 . 57 50 51 56 9 15 Robot Miss Streak 2 | 2 2 1 . . . 2 2 2 1 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . . . 2 2 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . Shots Hit Robots 494 | 6 47 13 . 11 . 81 187 32 43 14 60 Core Hits 261 | 2 25 7 . 5 . 43 103 26 20 5 25 Critical Kills 3 | . . . . . . . 1 1 . . 1 Critical Parts Destroyed 6 | . . . . . . . . . . . 6 Critical Strikes 21 | . 4 2 . . . 3 1 1 . 2 8 Burn 7 | . 3 1 . . . 3 . . . . . Destroy 2 | . . . . . . . 1 1 . . . Blast 2 | . 1 1 . . . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 Smash 7 | . . . . . . . . . . . 7 Sever 2 | . . . . . . . . . . 2 . Melee Attacks 85 | . 8 . . . 4 6 8 . . 22 37 Impact 45 | . 8 . . . . . . . . . 37 Slashing 40 | . . . . . 4 6 8 . . 22 . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12476 | 71 913 183 . 161 . 1039 4240 603 1568 454 3244 Guns 6087 | 71 425 97 . 76 . 928 3226 603 528 12 121 Cannons 1319 | . 279 86 . 85 . 111 . . 148 . 610 Explosions 3420 | . 192 . . . . . 1001 . 892 . 1335 Melee 1611 | . . . . . . . . . . 442 1169 Ramming 39 | . 17 . . . . . 13 . . . 9 Kinetic 5744 | . 279 86 . 85 . 665 3226 603 676 12 112 Thermal 2145 | 58 433 97 . 76 . 374 98 . . . 1009 Explosive 1764 | . 61 . . . . . 825 . 878 . . Electromagnetic 1173 | 13 123 . . . . . 78 . 14 . 945 Impact 1169 | . . . . . . . . . . . 1169 Slashing 442 | . . . . . . . . . . 442 . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 5 . . 8 7 Average Corruption 4 | . . . . . . . 3 . . 7 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . 8 . . . . Effects 65 | . . . . . . . 44 . . 6 15 Message Errors 14 | . . . . . . . 11 . . 1 2 Matter Fused 12 | . . . . . . . 8 . . 2 2 Heat Flow Errors 5 | . . . . . . . 3 . . 1 1 Energy Discharges 8 | . . . . . . . 6 . . . 2 Parts Rejected 3 | . . . . . . . 1 . . . 2 Data Loss (minor) 9 | . . . . . . . 6 . . 1 2 Data Loss (major) 3 | . . . . . . . 2 . . . 1 Misfires 7 | . . . . . . . 4 . . 1 2 Alerts 2 | . . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 729 | . . . . . . . 24 . 14 47 644 Projectiles . | . . . . . . . . . . . . Explosions 403 | . . . . . . . 24 . 14 . 365 Melee 326 | . . . . . . . . . . 47 279 Knockbacks 12 | . 2 . . 1 . 1 . . . . 8 Impact 8 | . 1 . . . . . . . . . 7 Kinetic 3 | . 1 . . 1 . 1 . . . . . Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 857 | . 150 . . . . 24 32 . 305 . 346 Shots 26 | . 3 . . . . 1 2 . 12 . 8 Rammed 10 | . 5 . . . . . 2 . . . 3 Targets Rammed 17 | . 7 . . . . . 2 . . . 8 Kicked 5 | . . . . . . . . . . . 5 Crushed 2 | . 2 . . . . . . . . . . Highest Temperature 515 | 36 138 114 . 186 . 510 205 166 90 69 515 Average Temperature 83 | 18 45 58 . 98 . 110 59 68 34 47 192 Received Heat Transfer 1535 | . 87 54 . 24 . 189 435 45 . 51 650 Effects 14 | . . . . . . 5 1 . . . 8 Shutdowns 5 | . . . . . . 1 . . . . 4 Energy Bleed 2 | . . . . . . . 1 . . . 1 Interference 4 | . . . . . . 3 . . . . 1 Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . 4 Parts Fried 13 | . . . . . . . 1 . . . 12 Impact Corruptions 11 | . . . . . . . . . . . 11 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . 3 . . . . 1 Heat Transferred 4019 | 125 1251 370 . 222 . 1051 100 . . . 900 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 2 . . . . . 2 . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Peak Influence 497 | 5 170 70 . 70 26 240 497 226 22 91 337 Initial 89 | . 2 . . . 22 . 16 89 7 . 38 Average 93 | 2 48 37 . 65 10 83 168 122 7 15 107 Maximum Alert Level 2 | . . . . . . 1 2 1 . . 1 Low Security (%) 85 | 100 100 100 . 100 100 96 64 79 100 100 78 Level 1 7 | . . . . . . 3 14 20 . . 21 Level 2 7 | . . . . . . . 21 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . . . . . . . 18 2 . . 5 Investigation 4 | . . . . . . . 3 1 . . . Extermination 7 | . . . . . . . 5 1 . . 1 Reinforcement 9 | . . . . . . . 5 . . . 4 Assault 1 | . . . . . . . 1 . . . . Garrison 4 | . . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Distress Signals 8 | . 2 . . . . 1 3 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 126 | . 16 5 . 3 . 11 42 5 6 15 23 Peak Tracking Total 8 | . 3 3 . 3 . 3 8 3 2 5 5 Tactical Retreats 8 | . . . . . . . 4 . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Traps Triggered 7 | . . . . . . . 4 1 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Machines Disabled 13 | . 1 . . . . 1 3 . . 1 7 Max in Single Turn 5 | . 1 . . . . 1 2 . . 1 5 Garrison Access 2 | . . . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Machines Accessed 23 | . 7 . 1 . 1 6 6 1 . 1 . Terminals 19 | . 7 . . . 1 5 5 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . Total Hacks 47 | . 14 . 1 . 3 10 15 3 . 1 . Successful 20 | . 4 . 1 . 3 6 4 1 . 1 . Failed 27 | . 10 . . . . 4 11 2 . . . Catastrophic 6 | . 4 . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 9 . 1 . 1 3 5 . . . . Terminals 40 | . 14 . . . 3 9 13 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 2 . . . . Terminal Hacks 18 | . 4 . 1 . 3 5 4 . . 1 . Record 1 | . . . . . . . 1 . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 3 | . . . . . . 3 . . . . . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . Locate Traps 4 | . 2 . . . 1 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . Zone Layout 2 | . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 7 . . . 1 2 6 1 . . . Full Trace Events 4 | . 1 . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . Total Orders 2 | . . . . . . 1 1 . . . . EXPLORE 2 | . . . . . . 1 1 . . . . Ally Attacks 6 | . . . . . . . . . 6 . . Total Damage 110 | . . . . . . . . . 110 . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 4 | . . . . . . 2 2 . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Turns Passed 10964 | 58 1484 652 993 246 858 1160 3312 422 247 727 805 Spaces Moved 5494 | 32 834 339 608 140 186 455 1670 158 168 602 302 Core 468 | . . . . . . . . . 99 361 8 Treads 4385 | . 600 339 608 140 186 455 1670 158 69 41 119 Legs 441 | 32 234 . . . . . . . . . 175 Wheels 65 | . . . . . . . . . . 65 . Hover 135 | . . . . . . . . . . 135 . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 160 165 50 50 50 Average Speed 151 | 120 148 160 160 160 160 160 163 165 105 92 180 Slowest Speed 650 | 120 160 160 160 160 160 160 170 165 650 450 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 2 . Exploration Rate (%) 43 | 3 100 67 92 38 14 65 40 6 76 11 10 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 33 | . 5 . . . 4 10 8 . . 5 1 Terrain Destroyed 194 | . 40 . . . 4 16 30 . 55 5 44 Melee 29 | . 5 . . . 4 6 8 . . 5 1 Projectile . | . . . . . . . . . . . . AOE 165 | . 35 . . . . 10 22 . 55 . 43 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Jun Mat Min Exi Min Mat Sto Fac Fac Was Fac Fac Total 7609 | 41 998 434 629 151 742 810 2099 302 206 734 463 Wait 1446 | . 71 76 . 4 543 248 257 112 6 80 49 Move 5484 | 31 833 338 607 139 185 454 1669 158 167 601 302 Hop . | . . . . . . . . . . . . Pick Up 86 | 1 16 4 11 . 4 8 18 4 1 8 11 Fast Attach 50 | . 4 . 3 . . 7 13 1 3 12 7 Attach 54 | 1 . . . . 4 1 12 5 6 7 18 Detach 4 | . . . . . . . 2 1 . . 1 Swap 62 | . 10 3 . 1 2 21 19 4 1 . 1 Drop 85 | . 16 5 4 1 . 24 27 3 . 3 2 Fire 232 | 8 33 8 . 6 . 41 72 14 22 1 27 Melee 85 | . 8 . . . 4 6 8 . . 22 37 Ram 3 | . . . . . . . . . . . 3 Kick 5 | . . . . . . . . . . . 5 Crush 9 | . 7 . . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 4 | . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 59 | -11/Junkyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 9) 486 | -10/Materials | Discovered new exit (range 8) 767 | -10/Materials | Discovered new exit (range 8) 1254 | -10/Materials | Discovered new exit (range 14) 1543 | -10/Materials | Entered Mines 2068 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2068 | -10/Mines | Discovered new exit (range 5) 2195 | -10/Mines | Entered Exiles 2219 | -10/Exiles | Discovered new exit (range 15) 2243 | -10/Exiles | Met 8R-AWN 2269 | -10/Exiles | Met EX-HEX 2350 | -10/Exiles | Met EX-BIN 2370 | -10/Exiles | Aligned with FarCom system 2371 | -10/Exiles | Given EX-Vault access code 2408 | -10/Exiles | Opened EX-Vault 2423 | -10/Exiles | Found Longsword +1 2458 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2507 | -10/Exiles | Met EX-DEC 2668 | -10/Exiles | Visited The Gauntlet 3155 | -10/Exiles | Discovered new exit (range 14) 3188 | -10/Exiles | Left Exiles lab with Longsword +1 3188 | -10/Exiles | Entered Mines 3417 | -9/Mines | Discovered new exit (range 10) 3434 | -9/Mines | Entered Materials 3434 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4222 | -8/Materials | Identified exit to Factory 4227 | -8/Materials | Build established: Scavenger-Gunner 4288 | -8/Materials | Discovered new exit (range 3) 4292 | -8/Materials | Entered Storage 4763 | -8/Storage | Learned location of Armory (-4) 5338 | -8/Storage | Discovered exit to Factory (range 22) 5452 | -8/Storage | Entered Factory 5452 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6221 | -7/Factory | Identified exit to Lower Caves 6350 | -7/Factory | Cargo convoy interrupted 6815 | -7/Factory | Build established: Gunner 7309 | -7/Factory | Garrison activated, responded to threat 7759 | -7/Factory | Garrison activated, responded to threat 8282 | -7/Factory | Discovered new exit (range 16) 8764 | -7/Factory | Entered another Factory area 8764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9186 | -6/Factory | Sucked down chute 9186 | -6/Factory | Entered Waste 9187 | -6/Waste | Met a frightened Derelict 9201 | -6/Waste | Spotted C-40 Crusher 9204 | -6/Waste | Spotted C-40 Crusher 9228 | -6/Waste | Destroyed C-40 Crusher 9242 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9257 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9260 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9260 | -6/Waste | Destroyed C-40 Crusher 9282 | -6/Waste | Spotted C-40 Crusher 9291 | -6/Waste | Lost 3 parts (1n1u1w) 9295 | -6/Waste | Destroyed C-40 Crusher 9299 | -6/Waste | Spotted C-40 Crusher 9311 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9314 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 9317 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9337 | -6/Waste | Destroyed C-40 Crusher 9350 | -6/Waste | Spotted C-40 Crusher 9351 | -6/Waste | Spotted C-40 Crusher 9368 | -6/Waste | Lost 4 parts (1u3w) 9378 | -6/Waste | Crushed by Compactor (1 part destroyed) 9381 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9384 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9385 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9416 | -6/Waste | Lost 5 parts (2n2u1w) 9419 | -6/Waste | Discovered new exit (range 12) 9433 | -6/Waste | Entered Factory 9665 | -6/Factory | Discovered new exit (range 17) 9961 | -6/Factory | Crushed by falling debris 9992 | -6/Factory | Lost 3 parts (2n1u) 10019 | -6/Factory | Crushed by falling debris 10063 | -6/Factory | Lost 3 parts (1p1n1u) 10123 | -6/Factory | Released all parts (8) 10135 | -6/Factory | Core integrity fell below 50% 10160 | -6/Factory | Entered another Factory area 10160 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10186 | -5/Factory | Build established: Mutant 10783 | -5/Factory | Lost 5 parts (4u1w) 10815 | -5/Factory | Lost 3 parts (2p1n) 10882 | -5/Factory | Core integrity fell below 50% 10920 | -5/Factory | Lost 7 parts (5n2w) 10924 | -5/Factory | Core integrity fell below 20% 10965 | -5/Factory | Destroyed by P-70 Sage via exploding Nuclear Reactor Last Messages --------------- 10921_ Acquired 12 matter. 10921_ K-01 Serf collects debris. 10922_ System corrupted: Imp. Titanium Leg rejected. 10923_ Slug penetrates Wall. 10926_ Penetrated by Slug. 10927_ H-66 Slayer misfires. 10927_ Slug penetrates Wall. 10930_ Penetrated by Slug. 10935_ Slug penetrates Wall. 10936_ Penetrated by Slug. 10939_ Slug penetrates Wall. 10939_ Penetrated by Slug. 10947_ Slug penetrates Wall. 10949_ Acquired Prototype Leg. 10950_ Identified Enh. Armored Leg. 10952_ Slug penetrates Wall. 10958_ Wall collapses. 10958_ Imp. Titanium Leg destroyed. 10961_ System corrupted: Component data lost. 10965_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ????????????????????????############## #?????????? | | ???????????????????????## # #?????????? | | ???????????????????????# # #?????????? | | ???????????????????????# # #####?????? | | ?????????????????????## # #?????? | | ?????????????????????# # # #?????? | | ?????????????????????# + #?????? | | ?????????????????????## # #?????? | | ?????????????????????# @ # h #?????? | | ?????????????????????# # #?????? | | ?????????????????????# # ####### | | ?????????????????????# p p # # | | ?????????????????????# hh; # | | ?????????????????????# ####### # | | ?????????????????????### # ###?????# # | | ???????????????????????##?####???????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# =# | | ?????????????????????????????????????# #! | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ??????????????????????????????????#??# #% | | ???????????????????????????######## ?# ###+### | | ?????????????????????????? ?# % | | ?????????????????????????? "" # | | ?????????????????????????# F" # !% | | ?????????????????????????# " # ! *== | | ??????????????????######## "" # %% % | | ????????????????? ## # !%% | | ??????????????#?"""" ## # %" "% % | | ??????????????# """" ## """""" # """ "% %% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 510 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 450 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Fist Fight No Signal Omniscient Cartographer Challenges ------------ None Game ------ Seed WarpSignalAmplifier Manual? 0 Play Time 01:36:17 Cumulative 36.1 hours Start 2023.03.08 @ 02:23:43 End 2023.03.09 @ 04:04:35 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 2 Adventurer 7 Explorer 17 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d9bd968-aa27-425a-a281-7ee103e24168