Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.07 @ 22:37:33 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1653) 1653 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-280) -280 TOTAL SCORE: 5158 Bonus ------- Follower Combat Kills 67 Friendly Fire -347 Cogmind --------- Core Integrity 0/900 Matter 268/300 Energy 210/210 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Fission Core > --- PROPULSION (4) --- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Cooled Airjet > --- UTILITY (6) ------ Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Target Analyzer Decoy Drone Bay (9/16) > --- WEAPON (3) ------- Cooled Pulse Rifle Coil Gun Coil Gun > --- INVENTORY (2) ---- Long-range Missile Launcher Power Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg Cooled Airjet > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Improved Targeting Computer Target Analyzer Decoy Drone Bay > --- WEAPON ----------- Cooled Pulse Rifle Coil Gun Coil Gun > --- INVENTORY -------- Long-range Missile Launcher Power Sword [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Cooled Airjet Utility Decoy Drone Bay Device Decoy Drone Bay Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 11 | 2 . 2 . . 4 2 1 Power 1 | . . . . . . . 1 Propulsion 3 | 1 . 1 . . . 1 . Utility 5 | . . 1 . . 3 1 . Weapon 2 | 1 . . . . 1 . . Parts Attached 40 | 2 . 2 . 2 7 17 10 Power 5 | . . . . 1 2 1 1 Engine 1 | . . . . . 1 . . Core 4 | . . . . 1 1 1 1 Reactor . | . . . . . . . . Propulsion 9 | 1 . 1 . 1 1 3 2 Treads . | . . . . . . . . Leg 8 | 1 . 1 . 1 1 2 2 Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 9 | . . 1 . . 3 4 1 Device 5 | . . 1 . . 1 3 . Storage . | . . . . . . . . Processor 4 | . . . . . 2 1 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | 1 . . . . 1 9 6 Energy Gun 1 | . . . . . . 1 . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 13 | 1 . . . . . 7 5 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 3 . Parts Lost . | . . . . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak . | . . . . . . . . Average Slot Usage (%) 89 | . 83 85 87 87 88 91 92 Engine 4 | . 16 13 12 3 1 2 . Core 6 | . . . . 8 9 4 12 Leg 27 | . 33 30 37 37 32 22 20 Hover 3 | . . . . . . 6 6 Device 13 | . . 11 12 12 12 15 16 Processor 8 | . . . . . 1 14 17 Energy Gun 2 | . . . . . . 1 6 Energy Cannon 2 | . . . . . 10 5 . Ballistic Gun 19 | . 33 27 25 25 21 15 13 Naked Turns . | . . . . . . . . Heaviest Build 43 | 9 9 23 23 23 32 35 43 Greatest Support 54 | 20 20 30 30 30 33 46 54 Greatest Overweight (x) 1 | . . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 2 | . . 1 1 1 2 2 2 Average Capacity 1 | . . . 1 1 1 2 2 Most Carried 2 | . . 1 1 1 2 2 2 Average Carried 1 | . . . 1 1 1 1 1 Final Capacity 2 | . . 1 1 1 2 2 2 Final Carried 2 | . . 1 1 1 2 2 2 Class Distribution -------------------- 55% | Gunner 33% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1372 | 220 . 74 . 128 206 332 412 Remotely . | . . . . . . . . Salvage Created 1990 | . . 28 . 203 388 448 923 Parts 97 | . . 6 . 13 27 14 37 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 36 | . . 4 . 6 9 7 10 Guns 26 | . . 4 . 6 5 4 7 Cannons 7 | . . . . . 4 3 . AOE 3 | . . . . . . . 3 Classes Destroyed 10 | . . 2 . . 5 1 2 Builder 2 | . . . . . 1 . 1 Recycler 4 | . . . . . . . 4 Mechanic 1 | . . . . . 1 . . Drone 2 | . . . . . 2 . . Watcher 2 | . . . . . 1 . 1 Swarmer 10 | . . 3 . 4 . . 3 Grunt 19 | . . 1 . 2 8 5 3 Sentry 3 | . . . . . 1 1 1 Hunter 3 | . . . . . . 1 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | . . 3 . 4 4 3 3 Combat Bots Only 4 | . . 3 . 4 4 3 3 Max Kills in Single Turn 3 | . . 2 . 1 2 1 3 Gunslinging 1 | . . 1 . . . . . Exploded 3 | . . . . . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2411 | . . 111 . 478 451 386 985 Core 1911 | . . 85 . 379 358 304 785 Absorbed by Shields . | . . . . . . . . Redirected to Core 1704 | . . 85 . 323 325 268 703 Core Remaining (%) 54 | 100 . . . 36 35 46 . Volleys Fired 117 | . . 9 . 18 33 22 35 Largest 3 | . . 2 . 2 3 3 3 Hottest 108 | . . 40 . 40 100 108 80 Shots Fired 317 | . . 18 . 36 99 65 99 Gun 268 | . . 18 . 36 66 51 97 Cannon 47 | . . . . . 33 14 . Launcher 2 | . . . . . . . 2 Special . | . . . . . . . . Kinetic 230 | . . 18 . 36 66 44 66 Thermal 85 | . . . . . 33 21 31 Explosive 2 | . . . . . . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | . . 9 . 20 25 18 21 Robot Miss Streak 3 | . . 3 . 1 3 3 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 3 | . . 1 . 1 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . Shots Hit Robots 224 | . . 13 . 30 61 49 71 Core Hits 96 | . . 5 . 9 26 17 39 Critical Hits 8 | . . 1 . . 1 . 6 Critical Kills 2 | . . 1 . . 1 . . Critical Parts Destroyed 6 | . . . . . . . 6 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4401 | . . 141 . 369 1270 796 1825 Guns 2990 | . . 141 . 369 412 519 1549 Cannons 901 | . . . . . 624 277 . Explosions 510 | . . . . . 234 . 276 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 2498 | . . 141 . 369 412 405 1171 Thermal 1393 | . . . . . 624 391 378 Explosive 510 | . . . . . 234 . 276 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 62 | . . . . . 62 . . Projectiles 13 | . . . . . 13 . . Explosions 49 | . . . . . 49 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 72 | . . 2 . 17 72 . 2 Average Temperature 18 | . . 2 . 7 24 . 1 Received Heat Transfer 870 | . . 36 . 192 234 171 237 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . . 1 1 Heat Transferred 2405 | . . . . . 999 666 740 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 317 | . . 229 . 148 284 262 317 Initial 67 | . . . . . 57 67 . Average 105 | . . 88 . 89 126 116 106 Maximum Alert Level 1 | . . 1 . . 1 1 1 Low Security (%) 85 | 100 100 93 . 100 82 70 91 Level 1 14 | . . 6 . . 17 29 8 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . . . . . 2 2 4 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 7 | . . . . . 2 2 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . . . . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . . 10 . 7 17 15 18 Peak Tracking Total 6 | . . 6 . 4 5 3 4 Tactical Retreats 3 | . . 1 . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 10 | . . . . . 2 . 8 Max in Single Turn 4 | . . . . . 2 . 4 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 6 | . . 1 1 1 1 2 . Terminals 4 | . . . . 1 1 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 10 | . . 1 1 2 1 5 . Successful 8 | . . 1 1 1 . 5 . Failed 2 | . . . . 1 1 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . 1 1 . Terminals 8 | . . . . 2 1 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . . 1 1 1 . 5 . Record 2 | . . . 1 . . 1 . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . . . 1 1 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders 4 | . . 1 . . 1 1 1 EXPLORE 4 | . . 1 . . 1 1 1 Ally Attacks 19 | . . 19 . . . . . Total Damage 261 | . . 261 . . . . . Kills 8 | . . 8 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches 7 | . . 1 . . 4 1 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3282 | 17 27 658 238 180 482 812 868 Spaces Moved 2107 | 12 23 419 199 103 220 551 580 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 2107 | 12 23 419 199 103 220 551 580 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 124 | 120 120 138 120 120 120 122 120 Slowest Speed 150 | 120 120 150 120 120 150 150 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 2 11 94 59 21 46 20 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 72 | . . . . . 20 . 52 Melee . | . . . . . . . . Projectile 5 | . . . . . 5 . . AOE 67 | . . . . . 15 . 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 2523 | 13 22 478 198 124 361 646 681 Wait 179 | . . 39 . . 83 25 32 Move 2100 | 11 22 418 198 102 219 550 580 Hop . | . . . . . . . . Pick Up 6 | . . 1 . . 1 1 3 Fast Attach 25 | 2 . 2 . 1 5 12 3 Attach . | . . . . . . . . Detach 2 | . . . . . . 2 . Swap 15 | . . . . 1 2 5 7 Drop 30 | . . . . 2 3 15 10 Fire 117 | . . 9 . 18 33 22 35 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 49 | . . 9 . . 15 14 11 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 18 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 6) 45 | -10/Materials | Entered Mines 118 | -10/Mines | Found the Drone Emporium 122 | -10/Mines | Upgraded with Utility slot (x1) 126 | -10/Mines | Found Prototype Device 126 | -10/Mines | Identified Decoy Drone Bay 183 | -10/Mines | Learned location of Storage (-9) 269 | -10/Mines | Discovered new exit (range 10) 318 | -10/Mines | Build established: Mutant 338 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 518 | -10/Mines | Discovered new exit (range 7) 539 | -10/Mines | Reached level 2 540 | -10/Mines | Upgraded with Propulsion slot (x1) 696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 697 | -10/Mines | Discovered new exit (range 5) 703 | -10/Mines | Entered Exiles 736 | -10/Exiles | Met 8R-AWN 753 | -10/Exiles | Met EX-HEX 799 | -10/Exiles | Met EX-DEC 815 | -10/Exiles | Learned location of Zion (-7) 930 | -10/Exiles | Discovered new exit (range 11) 941 | -10/Exiles | Entered Mines 956 | -9/Mines | Reached level 3 1012 | -9/Mines | Identified exit to Materials 1025 | -9/Mines | Core integrity fell below 50% 1061 | -9/Mines | Learned 2 Materials zone layouts 1121 | -9/Mines | Entered Materials 1122 | -8/Materials | Core integrity fell below 50% 1123 | -8/Materials | Reached level 4 1139 | -8/Materials | Upgraded with Weapon slot (x1) 1166 | -8/Materials | Discovered new exit (range 46) 1288 | -8/Materials | Core integrity fell below 20% 1426 | -8/Materials | Build established: Gunner 1452 | -8/Materials | Reached level 5 1452 | -8/Materials | Discovered new exit (range 64) 1528 | -8/Materials | Upgraded with Utility slot (x1) 1569 | -8/Materials | Upgraded with Utility slot (x1) 1572 | -8/Materials | Upgraded with Utility slot (x1) 1603 | -8/Materials | Entered Factory 1604 | -7/Factory | Core integrity fell below 50% 1605 | -7/Factory | Reached level 6 1612 | -7/Factory | Upgraded with Propulsion slot (x1) 1677 | -7/Factory | Core integrity fell below 20% 1863 | -7/Factory | Discovered new exit (range 53) 2329 | -7/Factory | Reached level 7 2350 | -7/Factory | Upgraded with Utility slot (x1) 2415 | -7/Factory | Entered another Factory area 2416 | -6/Factory | Core integrity fell below 50% 2417 | -6/Factory | Reached level 8 2552 | -6/Factory | Upgraded with Power slot (x1) 2578 | -6/Factory | Core integrity fell below 20% 2910 | -6/Factory | Discovered new exit (range 164) 3019 | -6/Factory | Discovered new exit (range 13) 3035 | -6/Factory | Identified exit to Factory 3194 | -6/Factory | Reached level 9 3283 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03238_ Slug penetrates G-50 Soldier. 03241_ Upgraded: Core Integrity (+50) 03241_ Slug penetrates G-50 Soldier. 03241_ G-50 Soldier suffers critical hit. 03241_ Destroyed Carbon-fiber Leg. 03241_ Slug penetrates Recycling Unit. 03241_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03244_ G-50 Soldier destroyed. 03259_ Acquired 74 matter. 03265_ R-10 Processor collects Carbon-fiber Leg. 03268_ R-10 Processor collects Hvy. Laser. 03270_ Slug penetrates G-50 Soldier. 03273_ Slug penetrates R-10 Processor. 03277_ Upgraded: Core Integrity (+50) 03277_ Slug penetrates G-50 Soldier. 03277_ G-50 Soldier suffers critical hit. 03277_ Destroyed Lgt. Angular Momentum Engine. 03277_ G-50 Soldier destroyed. 03280_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | "#????????????????????????????? | | ###### ####??????????????????????????? | | ?????# ????????????????????????? | | ?????# ????????????????????????? | | ?????# """ """ ""???????????????????????????? | | ?????# """ """ ""???????????????????????????? | | ?????# [ """ """ ""???????????????????????? | | ###### ?????????????????????? | | # """ """ ""? "????????????????????? | | # """ ""????" 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"""" """" """" Y" #????????????? | | """" """" """" """" """" """ " ?????????? | | ? ## ???????? | | ?? #??? #??????? | | ####??## #?????#??????? | | #??????# #????????????? | | """ ?????????# #????????????? | | """ ????????# #????????????? | | """ ???????# #????????????? | | ^ ????????###########+####+## #????????????? | | """ ???????????????????????????? ????????????? | | """ ????????????????????????????? ???????????? | | """ ??????????????????????????? ??????????? | | ?????????????????????????????????????? | | " """ ??????????????????????????????????????? | | " """ ??????????????????????????????????????? | | " """ ???????????????????????????????????????? | | ?????????????????????????????????????????? | | " """ ???????????????????????????????????????? | | " """ ??????????????????????????????????????? | | " """ ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 28 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 5 Energy Filtering 30 Item Schematics ----------------- Fission Core | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Levels Raised 8 | . . 1 . 1 2 2 2 XP Earned 15615 | 3000 . 2225 200 1240 2760 2805 3385 XP Spent 12460 | 1000 . 3050 . . 4810 2860 740 Upgrades 25 | 2 . 6 . . 8 4 5 Power Slot 1 | . . . . . . . 1 Propulsion Slot 3 | 1 . 1 . . . 1 . Utility Slot 5 | . . 1 . . 3 1 . Weapon Slot 2 | 1 . . . . 1 . . Core Integrity 6 | . . . . . . 2 4 Heat Dissipation 3 | . . . . . 3 . . Inventory Capacity 2 | . . 1 . . 1 . . Ranged Accuracy 3 | . . 3 . . . . . Protomatter Created 430 | . . 90 . . 163 48 129 Integrity Restored 1056 | . . 132 . . 348 315 261 Core 1009 | . . 85 . . 348 315 261 Parts 47 | . . 47 . . . . . Protomatter Decayed 201 | . . 132 . . 27 . 42 Game ------ Seed ColdLightStorm Manual? 0 Play Time 00:47:41 Cumulative 282.7 hours Start 2021.07.07 @ 17:16:07 End 2021.07.07 @ 22:37:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 152 Rogue 149 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 75 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: 00bd9f90-c436-436d-9f05-92022867ea1a