Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.11 @ 10:11:59 Player: Syanka Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (117) 585 Value Destroyed (3327) 3327 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (793) 793 TOTAL SCORE: 10605 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 377 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -198 Cogmind --------- Core Integrity 0/1000 Matter 296/300 Energy 93/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Advanced Heat Sink Improved Target Analyzer Authchip [Device] Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Fission-Ion Core > --- PROPULSION ------- Armored Medium Treads Improved Flight Unit Improved Flight Unit Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Medium Storage Unit Improved Transmission Jammer Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- EM Tesla Construct/C > --- INVENTORY -------- Structural Scanner Authchip [Device] Drone Bay Heavy Missile Launcher Field Lobotomy Kit Improved Plasma Cutter Greatsword [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Laser Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 4 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 . . . . 1 Utility 6 | . . . 2 . . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 185 | 13 29 5 30 6 3 5 20 12 31 3 7 21 Power 14 | 2 . 1 2 . . . 1 1 2 . 3 2 Engine 7 | 2 . . 2 . . . 1 . . . 2 . Core 7 | . . 1 . . . . . 1 2 . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 46 | 5 7 1 7 2 1 . 4 4 7 . . 8 Treads 14 | 1 4 . 3 1 . . 3 . 1 . . 1 Leg 7 | . 1 1 . . 1 . . 4 . . . . Wheel 14 | 4 1 . 3 . . . . . . . . 6 Hover 3 | . 1 . . . . . 1 . . . . 1 Flight 8 | . . . 1 1 . . . . 6 . . . Utility 74 | 2 15 1 8 4 2 4 7 5 15 1 4 6 Device 32 | 1 5 1 4 . . 1 4 3 5 . 3 5 Storage 14 | 1 5 . 1 3 2 . 1 . 1 . . . Processor 8 | . 2 . . 1 . 1 2 . 1 . 1 . Hackware 8 | . . . . . . . . . 7 . . 1 Protection 12 | . 3 . 3 . . 2 . 2 1 1 . . Artifact . | . . . . . . . . . . . . . Weapon 51 | 4 7 2 13 . . 1 8 2 7 2 . 5 Energy Gun 12 | 2 1 . 6 . . . 1 . 1 . . 1 Energy Cannon 10 | . . . 1 . . 1 3 2 1 . . 2 Ballistic Gun 7 | 1 1 . 3 . . . 1 . 1 . . . Ballistic Cannon 4 | . 2 . . . . . . . 1 1 . . Launcher 4 | . . 1 1 . . . 1 . 1 . . . Special Weapon 5 | 1 2 . 1 . . . . . . . . 1 Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 6 | . . 1 . . . . 1 . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . 1 . . . . . Unidentified Prototypes 16 | . . . 6 . . . 3 . 2 2 1 2 Corrupted Parts 2 | . . . . . . . . 2 . . . . System Corruption 16 | . . . . . . . . 16 . . . . Parts Lost 43 | . . . 1 . . . 1 6 6 . 5 24 Power 6 | . . . . . . . . . 1 . 2 3 Propulsion 14 | . . . . . . . . 4 1 . . 9 Utility 15 | . . . . . . . . 2 3 . 3 7 Weapon 8 | . . . 1 . . . 1 . 1 . . 5 Highest Loss Streak 9 | . . . 1 . . . 1 3 1 . 2 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 19 | 6 18 24 24 24 25 24 24 23 8 10 9 8 Power . | . 1 1 1 1 1 1 1 1 . . . . Propulsion 4 | 4 5 6 7 7 7 7 4 4 . 1 1 1 Utility 8 | . 6 9 9 9 10 10 13 12 4 5 5 3 Weapon 4 | 1 5 8 7 7 6 5 5 4 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | 4 2 3 4 1 2 1 6 2 2 2 2 5 Power 5 | . . . 1 . 1 . 3 . . . . . Propulsion 8 | 4 1 2 . . . . . . 1 . . . Utility 13 | . . 1 . 1 . . 2 1 1 2 2 3 Weapon 9 | . 1 . 3 . 1 1 1 1 . . . 1 Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 99 99 99 99 99 95 88 92 83 68 Engine 6 | . 14 11 1 11 11 11 9 6 . . . . Core 3 | . . 2 9 . . . . 2 6 7 4 3 Treads 12 | . 8 . 3 . . . 35 26 . . . . Wheel 7 | . 19 27 18 21 21 22 . . . . . 2 Flight 7 | . . . . . . . . . 29 30 30 14 Device 17 | . 10 13 21 21 21 21 22 16 12 6 7 13 Storage 9 | . 16 14 11 11 11 11 9 9 7 7 7 4 Hackware 6 | . . . . . . . . . 22 30 23 17 Protection 4 | . . . 11 11 11 11 4 10 . . . . Energy Gun 3 | . 8 10 3 10 11 11 1 . . . . 1 Energy Cannon 2 | . . . . . . . 4 11 . . . . Ballistic Gun 3 | . 8 5 7 . . . 6 1 . . . . Ballistic Cannon 1 | . 5 11 1 . . . . . . . . . Special Weapon 3 | . 5 . 8 10 11 10 3 . . . . 1 Slashing Weapon 2 | . . . . . . . 1 2 6 6 7 1 Peak Build Rating 92 | 7 9 12 25 24 30 26 31 33 43 51 55 92 Average Rating 29 | 5 8 10 18 22 22 23 25 27 36 44 41 70 On Entrance 24 | . 7 9 12 21 22 23 23 26 33 43 46 55 Naked Turns 25 | . . . . . . . . . . . . 25 Heaviest Build 118 | 15 92 93 102 99 99 105 105 118 25 20 19 41 Greatest Support 80 | 26 40 40 40 24 24 24 80 80 24 24 20 58 Greatest Overweight (x) 10 | . 4 4 9 8 8 4 4 10 1 . . 4 Average Overweight (x) 1 | . 2 3 4 4 4 3 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 Average Capacity 20 | 7 19 25 25 25 25 25 25 25 10 10 10 9 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 Average Carried 19 | 6 18 24 24 24 24 24 24 24 9 9 9 8 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 5 Final Carried 25 | 8 25 25 25 25 25 25 25 23 10 10 10 5 Scrap Engine Consumption 38 | . . . . . . . . . . . . 38 Constructs Created 6 | . . . . . . . . . . . . 6 Constructs Modified 6 | . . . . . . . . . . . . 6 Class Distribution -------------------- 46% | Scavenger-Mutant 23% | Mutant 22% | Hacker-Sprinter 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Matter Collected 5130 | 362 680 349 702 640 62 150 505 195 542 116 269 558 Remotely 429 | . 60 82 109 99 . . 79 . . . . . Salvage Created 5020 | 173 283 201 723 129 . 266 709 645 401 77 404 1009 Parts 297 | 12 23 13 55 9 . 8 44 38 17 7 17 54 Haulers Intercepted 8 | . 2 . 3 . . . 1 . 1 1 . . Recyclers Shooed 14 | . 5 1 . 2 . . 3 . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Combat Hostiles Destroyed 71 | . 6 5 14 3 . 4 12 15 3 . . 9 Melee 7 | . . . . . . . 1 . 1 . . 5 Guns 22 | . 6 1 8 1 . 2 1 . . . . 3 Cannons 13 | . . 1 2 . . . 4 5 . . . 1 AOE 28 | . . 3 4 2 . 1 6 10 2 . . . Classes Destroyed 18 | 2 4 1 3 . . 1 3 1 1 . 1 1 Worker 2 | . . . . . . . 1 . . . . 1 Builder 6 | . 1 . . 1 . . 1 . 1 . 1 1 Tunneler 6 | 4 . . 1 . . . . . . . . 1 Hauler 8 | . 2 . 3 . . . 1 . 1 1 . . Recycler 12 | 1 1 1 . . . . 1 . 2 . 3 3 Mechanic 2 | . 1 . . . . . . . 1 . . . Operator 3 | . . . . . . . 2 . 1 . . . Watcher 8 | . . . 3 . . . 3 . 1 1 . . Swarmer 24 | . 6 3 3 . . . 5 7 . . . . Grunt 22 | . . 2 6 3 . 2 3 6 . . . . Brawler 2 | . . . 1 . . 1 . . . . . . Duelist 1 | . . . . . . . 1 . . . . . Sentry 8 | . . . 4 . . . 3 . . . . 1 Specialist 1 | . . . . . . . . 1 . . . . Hunter 3 | . . . . . . 1 . 1 1 . . . Programmer 8 | . . . . . . . . . . . . 8 Scientist 2 | . . . . . . . . . . . 2 . Assembled 2 | . . . . . . . . . 2 . . . Thug 1 | . . 1 . . . . . . . . . . Best Kill Streak 7 | 4 3 3 4 3 . 3 7 5 2 2 2 2 Combat Bots Only 6 | . 3 3 3 3 . 3 6 5 2 . . 2 Max Kills in Single Turn 4 | 1 1 2 4 2 . 1 2 3 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 2 3 2 . 1 2 3 2 . . . Melee 1 | . . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Hostile Shots Fired 642 | . 41 11 42 7 . 18 40 103 60 2 56 262 Missed 237 | . 14 3 10 2 . 2 16 44 30 1 34 81 Hits 405 | . 27 8 32 5 . 16 24 59 30 1 22 181 Melee 2 | . . . . . . 2 . . . . . . Projectile 403 | . 27 8 32 5 . 14 24 59 30 1 22 181 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 18 | . . . . . . 1 1 2 2 . 2 10 Damage Taken 6788 | . 219 101 451 111 . 353 271 1013 484 17 315 3453 Core 1515 | . 23 22 37 17 . . 33 100 97 . 175 1011 Absorbed by Shields 154 | . . . 67 . . . 50 . 37 . . . Ignored by Resistances 52 | . . . . . . . . 52 . . . . Regen/Repaired (Parts) 162 | . . . . . . . . . 57 . . 105 Core Remaining (%) 80 | 100 . 82 . . . 86 . 75 . . 61 . Volleys Fired 448 | 14 44 14 67 15 . 25 117 53 15 7 . 77 Largest 2 | 2 2 2 2 2 . 2 2 2 1 1 . 2 Hottest 180 | 70 130 100 100 175 . 175 135 130 80 40 . 180 Shots Fired 597 | 28 72 24 99 20 . 41 131 78 15 7 . 82 Gun 271 | 28 52 16 58 17 . 23 24 . . . . 53 Cannon 195 | . 6 4 11 . . 8 63 62 14 7 . 20 Launcher 26 | . . 2 1 1 . . 5 16 1 . . . Special 105 | . 14 2 29 2 . 10 39 . . . . 9 Kinetic 130 | 14 26 10 50 4 . . 13 . . 7 . 6 Thermal 385 | 14 38 12 37 15 . 18 107 62 14 . . 68 Explosive 5 | . . 2 1 1 . . . . 1 . . . Electromagnetic 77 | . 8 . 11 . . 23 11 16 . . . 8 Robot Hit Streak 31 | 5 8 8 14 7 . 10 10 30 . . . 31 Robot Miss Streak 4 | 3 4 1 2 2 . 2 3 2 . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 320 | 16 26 17 53 12 . 27 45 46 13 4 7 54 Core Hits 161 | 6 15 12 29 6 . 10 22 28 6 2 5 20 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . 1 1 . 1 . 2 1 . 2 . . 1 Burn 5 | . 1 1 . 1 . 1 1 . . . . . Corrupt 1 | . . . . . . 1 . . . . . . Sever 3 | . . . . . . . . . 2 . . 1 Melee Attacks 181 | . . . . . . . 14 30 94 7 10 26 Impact 4 | . . . . . . . 4 . . . . . Slashing 177 | . . . . . . . 10 30 94 7 10 26 Piercing . | . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . 5 . 8 1 6 3 Combat Hostiles 2 | . . . . . . . 1 . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10225 | 215 373 447 1081 357 . 629 1675 1757 884 203 570 2034 Guns 3112 | 215 331 171 729 204 . 268 277 . . . . 917 Cannons 2149 | . 20 50 144 . . 124 547 1032 . . . 232 Explosions 1656 | . . 226 208 129 . 69 351 547 126 . . . Melee 2892 | . . . . . . . 429 178 758 203 570 754 Ramming 107 | . 22 . . . . . 71 . . . . 14 Kinetic 1095 | 92 126 123 582 60 . . 112 . . . . . Thermal 4134 | 123 138 98 152 168 . 343 724 1126 . . . 1262 Explosive 643 | . . 226 162 129 . . . . 126 . . . Electromagnetic 1354 | . 87 . 185 . . 286 339 453 . . . 4 Impact 151 | . . . . . . . 151 . . . . . Slashing 2741 | . . . . . . . 278 178 758 203 570 754 Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . . 16 4 4 4 21 Average Corruption 5 | . . . . . . . . 13 2 4 4 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 76 | . . . . . . . . . 13 11 16 36 Message Errors 18 | . . . . . . . . . 2 4 4 8 Matter Fused 27 | . . . . . . . . . 2 5 6 14 Heat Flow Errors 9 | . . . . . . . . . 1 1 2 5 Energy Discharges 8 | . . . . . . . . . 5 . . 3 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . . . . . 1 4 1 Data Loss (major) 3 | . . . . . . . . . 2 . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 755 | . . 5 23 14 . 38 174 39 235 . 96 131 Projectiles 107 | . . . . 14 . 38 . 38 . . . 17 Explosions 48 | . . 5 23 . . . 19 1 . . . . Melee 600 | . . . . . . . 155 . 235 . 96 114 Knockbacks 4 | . . . 3 . . . 1 . . . . . Impact 1 | . . . . . . . 1 . . . . . Kinetic 3 | . . . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 220 | . . . 82 34 . 49 . 48 . . . 7 Shots 7 | . . . 2 1 . 1 . 3 . . . . Rammed 11 | . 3 . . . . . 7 . . . . 1 Targets Rammed 13 | . 3 . . . . . 9 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . 2 . . . . . Highest Temperature 352 | 117 117 78 290 225 . 342 206 20 352 140 260 302 Average Temperature 54 | 56 31 26 41 82 . 91 22 5 104 44 114 125 Received Heat Transfer 1091 | . 15 45 117 45 . 45 96 351 12 9 182 174 Effects 2 | . . . 1 . . . . . 1 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Fried 8 | . . . 1 . . 1 4 2 . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . 1 1 2 . . . . Heat Transferred 5191 | 370 481 370 185 383 . 709 1149 1100 . . . 444 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 . . 1 3 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Maximum Alert Level 3 | . . . . . . . 1 3 2 1 . . Low Security (%) 76 | 100 100 100 100 100 . 100 98 39 . 69 100 100 Level 1 9 | . . . . . . . 1 10 49 30 . . Level 2 10 | . . . . . . . . 25 50 . . . Level 3 3 | . . . . . . . . 24 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1038 | 15 94 149 170 158 . 98 202 1038 544 285 109 98 Initial 544 | . . . 18 64 . . . 121 544 219 103 52 Average 153 | 2 21 61 26 56 . 17 68 436 417 154 27 31 Influence Increases 4874 | 25 328 279 529 100 . 183 562 977 655 481 156 599 Destroy 0b10 Robot/C 1660 | . 120 200 280 60 . 80 240 300 20 160 20 180 Destroy 0b10 Robot/NC 260 | 25 25 5 35 5 . 15 40 10 35 10 25 30 Destroy Leader 342 | . 24 40 72 10 . 20 58 10 14 44 . 50 Allied During Kill 132 | . . 14 . . . . . . . 112 6 . Successful Hack 237 | . 27 6 20 . . . 31 . 82 12 12 47 Disable Machine 405 | . 30 . 15 15 . 45 60 45 120 30 . 45 Anti-Garrison Action 450 | . . . . . . . . 450 . . . . Destroy Structure 438 | . 12 14 47 10 . 23 88 102 69 8 3 62 Advance Influence 50 | . . . . . . . . . . . . 50 Partial Spotted 195 | . . . 15 . . . 15 . 135 30 . . Lose Combat Pursuer 705 | . 90 . 45 . . . 30 60 180 75 90 135 Influence Decreases 4874 | 25 325 234 410 267 . 183 375 126 1210 699 416 604 Entered New Map 1125 | . . 3 30 103 . . . 66 494 264 162 3 Time Decay 3128 | 25 325 191 370 164 . 183 365 . 656 175 182 492 Lost Part 279 | . . . 10 . . . 10 60 60 . 30 109 Lost Ally 202 | . . 40 . . . . . . . 120 42 . Purge Threat 140 | . . . . . . . . . . 140 . . Squads Dispatched 23 | . . . . . . 1 2 . 12 2 . 6 Investigation 7 | . . . . . . . 1 . 3 1 . 2 Extermination 11 | . . . . . . . . . 7 . . 4 Reinforcement 4 | . . . . . . 1 1 . 1 1 . . Assault 1 | . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Distress Signals 13 | . 3 . 1 . . . 3 . 1 3 . 2 Communications Jammed 33 | . . . . . . . . . . 19 . 14 Distress Signals 26 | . . . . . . . . . . 19 . 7 Times Spotted 172 | . 19 7 23 3 . 5 24 18 27 8 12 26 Peak Tracking Total 6 | . 4 3 6 2 . 3 6 5 6 5 4 5 Tactical Retreats 33 | . 4 . 2 . . . 2 4 9 3 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Traps Triggered 13 | . . . . . . . 1 5 5 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Machines Disabled 30 | . 2 . 1 1 . 3 4 6 8 2 . 3 Max in Single Turn 2 | . 1 . 1 1 . 2 1 2 1 1 . 1 Garrison Access 1 | . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Machines Accessed 78 | . 9 1 7 . 5 . 8 . 20 9 12 7 Terminals 45 | . 7 1 6 . . . 6 . 7 9 6 3 Fabricators 6 | . . . . . . . . . 5 . . 1 Repair Stations 3 | . 1 . . . . . . . 2 . . . Recycling Units 10 | . 1 . 1 . . . 1 . 2 . 4 1 Scanalyzers 3 | . . . . . . . . . 2 . . 1 Garrison Access 4 | . . . . . . . 1 . 2 . . 1 Total Hacks 263 | . 25 5 19 . 50 . 19 . 52 27 50 16 Successful 187 | . 14 2 11 . 50 . 13 . 36 13 40 8 Failed 74 | . 11 3 8 . . . 5 . 16 14 9 8 Catastrophic 4 | . . . . . . . . . . 2 . 2 Database Lockouts 2 | . . . . . . . 1 . . . 1 . Manual 82 | . 16 5 14 . 2 . 7 . 16 10 9 3 Terminals 133 | . 19 5 18 . . . 15 . 26 27 16 7 Fabricators 14 | . . . . . . . . . 11 . . 3 Repair Stations 6 | . 1 . . . . . . . 5 . . . Recycling Units 21 | . 5 . 1 . . . 3 . 2 . 8 2 Scanalyzers 5 | . . . . . . . . . 4 . . 1 Garrison Access 8 | . . . . . . . 1 . 4 . . 3 Terminal Hacks 134 | . 5 2 4 . 50 . 7 . 16 13 33 4 Record 80 | . 3 . 1 . 49 . 3 . . . 24 . Part Schematic 10 | . . . . . . . 1 . 3 1 3 2 Robot Analysis 4 | . . 2 1 . . . . . . . 1 . Prototype ID Bank 3 | . . . . . . . 1 . 1 . 1 . Open Door 3 | . . . . . . . . . . 3 . . Branch Access Points 2 | . . . . . . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . 1 . . 1 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 6 | . 1 . . . . . . . 2 3 . . Maintenance Status 1 | . . . . . . . . . 1 . . . Security Status 2 | . . . 1 . . . . . . 1 . . Surveillance Status 1 | . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . 1 . . . Transport Status 2 | . . . 1 . . . . . 1 . . . Garrison Status 1 | . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . Zone Layout 5 | . . . . . . . 1 . 3 . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . Fabricator Hacks 11 | . . . . . . . . . 8 . . 3 Load Schematic 6 | . . . . . . . . . 5 . . 1 Build 5 | . . . . . . . . . 3 . . 2 Repair Station Hacks 4 | . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . 2 . . . Recycling Unit Hacks 14 | . 2 . 1 . . . 2 . 2 . 6 1 Report Inventory 1 | . 1 . . . . . . . . . . . Retrieve Matter 3 | . . . 1 . . . 1 . . . 1 . Retrieve Components 10 | . 1 . . . . . 1 . 2 . 5 1 Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 19 | . 7 . 6 . . . 3 . 2 . 1 . Terminals 17 | . 6 . 6 . . . 3 . 1 . 1 . Assimilate 1 | . . . . . . . 1 . . . . . Botnet 2 | . . . . . . . 1 . . . 1 . Operators 4 | . 1 . 1 . . . 1 . 1 . . . Skim 10 | . 5 . 5 . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 53 | . 9 1 7 . . . 5 . 13 6 7 5 Full Trace Events 6 | . . . . . . . . . 2 1 1 2 Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 1 . 4 1 3 2 Parts Built 6 | . . . . . . . . . 3 . . 3 Authchips 1 | . . . . . . . . . 1 . . . Time 541 | . . . . . . . . . 296 . . 245 Total Part Build Rating 37 | . . . . . . . . . 13 . . 24 Parts Repaired 2 | . . . . . . . . . 2 . . . Time 41 | . . . . . . . . . 41 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter 258 | . . . 42 . . . 216 . . . . . Retrieved Components 32 | . 9 . . . . . 10 . 5 . 7 1 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Total Allies 14 | . . 3 . . . . 1 . . 10 . . Largest Group 10 | . . 3 1 . . . 1 . . 10 4 . Highest-Rated Group 173 | . . 40 8 . . . 10 . . 173 77 . Highest-Rated Ally 29 | . . 16 8 . . . 10 . . 29 29 . Initial Warlord ECA Mod 6 | . . . . . . . . . 2 2 2 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 99 | . . 21 4 . . . . . . 63 11 . Total Damage 1070 | . . 222 23 . . . . . . 669 156 . Kills 15 | . . 5 . . . . . . . 8 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Active Infowar (turns) 13522 | 64 1128 612 1781 491 800 1023 3001 955 1629 302 547 1189 Optics 2 | . . . . . . 2 . . . . . . Sensors 2 | . 1 . . . . . . . 1 . . . Terrain 4 | . 4 . . . . . . . . . . . Structural 9821 | . . 69 1754 473 791 1023 2831 3 1535 181 535 626 Seismic 9081 | 64 1121 543 1706 491 800 400 3001 955 . . . . Jamming 951 | . . . . . . . . . 255 121 12 563 ECM 2 | . 2 . . . . . . . . . . . Robot Analysis Total 4 | . . 2 1 . . . . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Turns Passed 17898 | 205 1451 633 1834 491 804 1023 3827 2388 2458 360 634 1790 Spaces Moved 13208 | 158 786 373 848 280 525 522 1199 640 4170 486 1199 2022 Core 83 | 34 . . . . . . . . . . . 49 Treads 1798 | . 92 1 6 . . . 1144 534 . . . 21 Legs 106 | . . . . . . . . 106 . . . . Wheels 3652 | 124 694 372 842 280 525 522 55 . . . . 238 Hover 124 | . . . . . . . . . . . . 124 Flight 7445 | . . . . . . . . . 4170 486 1199 1590 Fastest Speed 21 | 50 80 140 135 150 150 135 150 240 21 21 28 21 Average Speed 94 | 76 137 140 158 150 150 149 235 288 30 27 28 49 Slowest Speed 820 | 100 320 320 320 210 210 150 240 820 104 28 28 250 Overloaded Moves 69 | . . . . . . . . . 9 17 . 43 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 33 | . . . . . . . . . 6 4 10 13 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 8 85 85 61 45 93 73 67 53 74 70 94 20 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 8 | . 3 . 4 . 1 . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 . 1 1 1 . . . . . 1 . Scrap Searched 5 | . . 2 . 1 . 2 . . . . . . Spaces Dug 203 | . 8 9 29 1 . 1 49 14 68 5 3 16 Terrain Destroyed 412 | . 10 15 45 12 . 27 93 98 70 7 3 32 Melee 86 | . . . . . . . 7 6 59 1 3 10 Projectile 157 | . 10 2 29 2 . 1 75 6 4 6 . 22 AOE 169 | . . 13 16 10 . 26 11 86 7 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Total 17471 | 215 1045 448 1185 328 542 699 1956 1056 5192 684 1471 2650 Wait 2745 | 2 75 29 119 3 . 129 499 294 748 144 257 446 Move 13132 | 157 785 372 847 279 524 521 1198 639 4157 477 1178 1998 Hop 31 | . . . . . . . . . 6 4 10 11 Pick Up 150 | 17 30 5 31 3 3 2 18 8 21 2 2 8 Fast Attach 139 | 5 20 2 13 10 6 4 20 4 25 5 6 19 Attach 47 | 3 1 . 6 . . . 4 3 16 . . 14 Detach 43 | 1 4 . 1 1 . 1 4 . 13 2 1 15 Swap 225 | 6 48 18 55 5 . 9 36 9 13 11 2 13 Drop 241 | 10 35 8 46 12 9 7 37 10 38 7 5 17 Fire 448 | 14 44 14 67 15 . 25 117 53 15 7 . 77 Melee 181 | . . . . . . . 14 30 94 7 10 26 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 12 | . 3 . . . . . 9 . . . . . Escape Stasis 70 | . . . . . . . . 6 46 18 . . Rewire 1 | . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: [*Fac x2] / *Sto x2 / [*Low x2] / Gar) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory (discovered 4 exits: [*Fac x2] / Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 1162 | -10/Materials | Discovered new exit (range 10) 1270 | -10/Materials | Learned Storage terminal intel 1326 | -10/Materials | Learned 2 Mines zone layouts 1328 | -10/Materials | Discovered new exit (range 5) 1372 | -10/Materials | Identified exit to Materials 1409 | -10/Materials | Learned location of Recycling (-7) 1421 | -10/Materials | Discovered new exit (range 16) 1562 | -10/Materials | Discovered new exit (range 15) 1657 | -10/Materials | Entered Mines 1675 | -10/Mines | Met a Derelict bent on vengeance 1860 | -10/Mines | Discovered exit to Materials (range 11) 1969 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2000 | -10/Mines | Learned Materials stockpile data 2029 | -10/Mines | Learned location of 1 exit from Materials 2084 | -10/Mines | Discovered exit to Materials (range 16) 2101 | -10/Mines | Discovered new exit (range 10) 2290 | -10/Mines | Entered Materials 2290 | -9/Materials | Accompanied by 1 ally 2290 | -9/Materials | Evolved 2 slots: Utility x2 2291 | -9/Materials | Identified exit to Materials 3174 | -9/Materials | Discovered exit to Materials (range 3) 3220 | -9/Materials | Build established: Scavenger-Mutant 3439 | -9/Materials | Discovered new exit (range 16) 3785 | -9/Materials | Learned Storage stockpile data 3857 | -9/Materials | Learned location of Mines (-8) 3894 | -9/Materials | Discovered exit to Materials (range 11) 3921 | -9/Materials | Learned location of Zion (-7) 4110 | -9/Materials | Learned location of Storage (-7) 4124 | -9/Materials | Entered Mines 4186 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4323 | -9/Mines | Discovered exit to Materials (range 9) 4352 | -9/Mines | Learned Materials terminal intel 4429 | -9/Mines | Discovered exit to Materials (range 11) 4524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4524 | -9/Mines | Discovered new exit (range 6) 4615 | -9/Mines | Entered Exiles 4659 | -9/Exiles | Discovered new exit (range 14) 4693 | -9/Exiles | Met 8R-AWN 4717 | -9/Exiles | Met EX-HEX 4835 | -9/Exiles | Met EX-DEC 4866 | -9/Exiles | Visited The Gauntlet 5097 | -9/Exiles | Met EX-BIN 5192 | -9/Exiles | Aligned with FarCom system 5193 | -9/Exiles | Given EX-Vault access code 5229 | -9/Exiles | Opened EX-Vault 5239 | -9/Exiles | Found Potential Leg 5253 | -9/Exiles | Found Field Lobotomy Kit 5284 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5401 | -9/Exiles | Discovered new exit (range 12) 5419 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5419 | -9/Exiles | Entered Mines 5718 | -8/Mines | Build established: Mutant 6431 | -8/Mines | Discovered exit to Materials (range 7) 6442 | -8/Mines | Entered Materials 6442 | -8/Materials | Evolved 2 slots: Propulsion x2 6443 | -8/Materials | Loaded intel: 12 terminal locations 6512 | -8/Materials | Identified exit to Garrison 6727 | -8/Materials | Build established: Scavenger-Mutant 7785 | -8/Materials | Discovered new exit (range 5) 8162 | -8/Materials | Discovered new exit (range 9) 8656 | -8/Materials | Central database locked down 10269 | -8/Materials | Entered Garrison 11193 | -8/Garrison | Triggered checkpoint 11212 | -8/Garrison | Triggered checkpoint 11580 | -8/Garrison | Discovered new exit (range 10) 11845 | -8/Garrison | Lost 3 parts (2n1u) 12042 | -8/Garrison | Phase Generator disabled 12122 | -8/Garrison | Spotted B-75 Beast 12382 | -8/Garrison | Discovered new exit (range 13) 12656 | -8/Garrison | System corruption reached 10% 12657 | -8/Garrison | Entered Factory 12657 | -7/Factory | Evolved 2 slots: Utility x2 12658 | -7/Factory | Identified exit to Storage 12803 | -7/Factory | Discovered new exit (range 15) 12956 | -7/Factory | Repaired Lgt. Nuclear Core? 12958 | -7/Factory | Build established: Hacker-Sprinter 13005 | -7/Factory | Identified exit to Garrison 13483 | -7/Factory | Discovered new exit (range 5) 13784 | -7/Factory | Assembled infested ambush trap array 13892 | -7/Factory | Repaired Transmission Jammer? 13937 | -7/Factory | Discovered new exit (range 15) 14118 | -7/Factory | Discovered new exit (range 2) 14257 | -7/Factory | First assault squad dispatched 14646 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14723 | -7/Factory | Fabricated Cld. VTOL Module (x1) 14966 | -7/Factory | Fabricated Imp. Hacking Suite? 15115 | -7/Factory | Entered Storage 15116 | -7/Storage | Identified exit to Recycling 15117 | -7/Storage | Loaded intel: 15 terminal locations 15154 | -7/Storage | Found Prototype Protection 15154 | -7/Storage | Identified Lgt. Regenerative Plating 15400 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 15426 | -7/Storage | Discovered new exit (range 16) 15457 | -7/Storage | Used back door to open Recycling access 15467 | -7/Storage | Lost 6 allies 15475 | -7/Storage | Entered Recycling 15475 | -7/Recycling | Accompanied by 4 allies 15476 | -7/Recycling | Met a Zionite searching for Scraptown 15531 | -7/Recycling | Scanned before Scraplab entrance 15539 | -7/Recycling | Discovered new exit (range 16) 15545 | -7/Recycling | Hacking Suite fried by hacking feedback 15694 | -7/Recycling | Lost 3 allies 15801 | -7/Recycling | Angered Scraplab inhabitants 16051 | -7/Recycling | Found Prototype Device 16051 | -7/Recycling | Identified Scrap Engine 16109 | -7/Recycling | Entered Factory 16109 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 16204 | -5/Factory | Discovered new exit (range 4) 16364 | -5/Factory | Discovered new exit (range 15) 16376 | -5/Factory | Identified exit to Upper Caves 16499 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 16607 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 17119 | -5/Factory | Build established: Hacker-Mutant 17190 | -5/Factory | Lost 9 parts (2p4n2u1w) 17474 | -5/Factory | System corruption reached 10% 17671 | -5/Factory | Spotted B-75 Beast 17742 | -5/Factory | Lost 3 parts (1n1u1w) 17819 | -5/Factory | Lost 3 parts (1p1u1w) 17863 | -5/Factory | Core integrity fell below 50% 17874 | -5/Factory | Released all parts (5) 17881 | -5/Factory | Core integrity fell below 20% 17899 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 17874_ Released Adv. Heat Sink. 17874_ Released Imp. Hacking Suite. 17874_ Released Hacking Suite. 17874_ Released Med. Storage Unit. 17874_ Released Scrap Engine. 17875_ System corrupted: Matter fused (-8). 17875_ K-01 Serf collects debris. 17875_ Slug penetrates Wall. 17875_ Penetrated by Slug. 17876_ K-01 Serf collects debris. 17877_ Slammed into U-05 Engineer. 17878_ Slug penetrates Wall. 17879_ K-01 Serf collects debris. 17880_ Knocked back. 17886_ Penetrated by Slug. 17890_ System corrupted: IFF burst signal emitted. 17892_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????>????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????h????????????????? | | ????????????????????????????????h????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ??????????? | | ??????????????#######??????????? ??????????? | | ??????????????# ########## R] ????????? | | ??????????????# @ ????????? | | ??????????????# ""???????????? | | ??????????????# s ?????????? | | ??????????????# ########## """"?????????? | | ??????????????## ##?????????? ??????????? | | ?############### #????????????? """??????????? | | ?# !!! # #?????????????? ???????????? | | ?# !!! # #????????????????"""??????????? | | ?# """ [ !!! # #?????????????????????????????? | | ?# """ # #?????????????????????????????? | | ?# """ # #?????????????????????????????? | | ?# / +?????????????????????????????? | | ####+##+######## #?????????????????????????????? | | #??????# #?????????????????????????????? | | ###### #?????? Y ????????????????????????????? | | ?????# ###### ??????????????????????????? | | ?????# ?????????????????????????? | | ?????# ??????H????????????????? | | ?????# ??????????????????????? | | ###### ##### ?????????????????????? | | #???# #######?????????????????????? | | #???#########???????????????????????????? | | #???????######??????????????????????????? | | #???????# ??????????????????????????? | | ###"########?????# """"""????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 375 Resistance: KI 20 Evasion (%) 71 Recoil Reduction 4 Offensive Hacking 36 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Adv. Drone Bay | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Transmission Jammer | -7/Storage | Hacked Imp. Salvage Targeting Computer | -7/Recycling | Hacked Gravmag System | -7/Recycling | Hacked ECM Suite | -7/Recycling | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Adv. Hacking Suite | x1 | -5/Factory Repaired ---------- Lgt. Nuclear Core | 16% | -7/Factory Transmission Jammer | 25% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Armchair Analyst Backstab Brute Force Can't Catch Me Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness Hey, That's Mine! Just What I Needed Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Party Time Power Corrupts Prolific Hacker Risk Taker Safety First Serviceable Loadout Shopping List Significant Disruption System Compromised The More The Merrier Total Silence Tourist True Hacker Uninvited Guest Universal Adapter Use The Force \\IAMDERELICT Challenges ------------ None Game ------ Seed TripodMinesnifferRailcannon Manual? 0 Play Time 05:15:52 Cumulative 5.2 hours Start 2025.05.10 @ 13:58:50 End 2025.05.11 @ 10:11:59 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7b8b25db-2338-495b-8869-6f9a35e0905f