Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.19 @ 16:21:42 // Winter2019/RPGLIKE Player: Rainynight Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (75) 375 Value Destroyed (2730) 2730 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (2696) 2696 TOTAL SCORE: 10721 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 189 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 154/160 System Corruption 2% Temperature Cool (0) Movement Rolling (80) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (4) ------ Structural Scanner Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Rifle > --- INVENTORY (1) ---- Superbattery (1500) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Superbattery Improved Terrain Scanner Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Advanced Beam Rifle > --- INVENTORY -------- Structural Scanner [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Superbattery Processor Armor Integrity Analyzer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Slots Evolved 8 | 4 . . . . . 1 1 1 . 1 . . Power . | . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . . . 1 . . Utility 3 | 1 . . . . . . 1 1 . . . . Weapon 3 | 2 . . . . . 1 . . . . . . Parts Attached 46 | 8 1 2 1 5 . 11 6 5 1 1 . 5 Power 2 | 1 . . . . . . . 1 . . . . Engine 1 | 1 . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 7 | 3 . 1 . . . . . . . 1 . 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 7 | 3 . 1 . . . . . . . 1 . 2 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 22 | 2 1 . 1 4 . 5 2 4 1 . . 2 Device 12 | 2 . . . 4 . 2 1 1 . . . 2 Storage 1 | . . . . . . 1 . . . . . . Processor 3 | . . . . . . . 1 1 1 . . . Hackware 4 | . . . . . . 2 . 2 . . . . Protection 2 | . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . 1 . 1 . 6 4 . . . . 1 Energy Gun 14 | 2 . 1 . . . 6 4 . . . . 1 Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 . . . . . Parts Lost 1 | . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 87 96 100 99 100 99 99 99 100 99 100 99 Engine 6 | . 12 12 12 12 12 11 10 3 . . . . Core 3 | . . . . . . . . 6 9 8 8 8 Wheel 23 | . 25 25 25 25 25 24 21 19 18 19 25 24 Device 12 | . 23 12 12 18 25 14 5 9 9 8 8 12 Storage 5 | . . . . . . 9 10 9 9 8 8 3 Processor 8 | . . . . . . . 8 11 18 17 16 16 Protection 1 | . 1 12 12 5 . . . . . . . . Energy Gun 34 | . 25 34 37 36 25 31 42 39 36 35 33 33 Energy Cannon 1 | . . . . . 12 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 21 | 7 9 12 12 13 13 20 20 21 21 21 21 21 Greatest Support 35 | 26 26 26 20 20 20 20 20 20 25 35 35 35 Greatest Overweight (x) 1 | . . . . . . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 Most Carried 1 | 1 1 1 1 1 1 1 1 1 . 1 1 1 Average Carried . | . 1 1 . 1 1 1 . . . . 1 . Final Capacity 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 Final Carried 1 | 1 1 1 1 1 1 1 1 . . 1 1 1 Class Distribution -------------------- 35% | Scavenger-Gunner 35% | Scavenger-Skirmisher 17% | Mutant 4% | Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Gunner | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Commander-Gunner | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Matter Collected 669 | 280 10 10 . 63 . 127 50 50 . 10 10 59 Remotely . | . . . . . . . . . . . . . Salvage Created 2360 | 311 111 . . 138 . 198 222 366 . 55 610 349 Parts 154 | 30 10 . . 9 . 10 11 24 2 4 35 19 Haulers Intercepted 1 | . . . . . . . 1 . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Combat Hostiles Destroyed 40 | . . . . . . 6 2 16 1 1 12 2 Guns 34 | . . . . . . 3 2 15 1 1 10 2 Cannons 3 | . . . . . . 3 . . . . . . Classes Destroyed 14 | 3 . . . 1 . 3 1 3 . 1 1 1 Worker 10 | 4 2 . . 1 . . 2 . . . . 1 Builder 7 | . . . . 1 . . 2 . . 1 . 3 Tunneler 11 | 9 1 . . 1 . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . Recycler 5 | 1 1 . . 1 . . . . . . . 2 Watcher 1 | . . . . . . . . . . 1 . . Swarmer 10 | . . . . . . . . 5 . . 4 1 Cutter 4 | . . . . . . . . . . . 4 . Grunt 16 | . . . . . . 4 2 7 . . 3 . Brawler 1 | . . . . . . . . 1 . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 4 | . . . . . . . . 2 . 1 1 . Specialist 1 | . . . . . . 1 . . . . . . Hunter 3 | . . . . . . 1 . 1 1 . . . Best Kill Streak 8 | 7 3 . . 2 . 2 4 4 1 3 8 4 Combat Bots Only 8 | . . . . . . 2 2 4 1 1 8 2 Max Kills in Single Turn 2 | 1 1 . . 1 . 1 2 2 1 1 2 1 Gunslinging 1 | . . . . . . . . 1 . . 1 . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Damage Taken 2490 | . . 14 . . . 476 70 430 62 67 505 866 Core 2017 | . . 11 . . . 399 54 341 47 51 410 704 Absorbed by Shields 7 | . . . . . . 7 . . . . . . Redirected to Core 1620 | . . 11 . . . 263 54 281 47 45 328 591 Core Remaining (%) 100 | 100 . . . 100 . . . 100 100 . . . Volleys Fired 188 | 27 46 . . 6 . 22 8 26 2 9 26 16 Largest 4 | 2 2 . . 3 . 3 4 4 4 4 4 3 Hottest 250 | 80 80 . . 136 . 189 250 229 229 229 229 168 Shots Fired 561 | 54 92 . . 18 . 66 32 104 8 36 104 47 Gun 543 | 54 92 . . 18 . 48 32 104 8 36 104 47 Cannon 18 | . . . . . . 18 . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 561 | 54 92 . . 18 . 66 32 104 8 36 104 47 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 34 | 13 15 . . 5 . 21 17 22 25 26 34 26 Robot Miss Streak 3 | 3 2 . . 2 . 1 1 2 . 1 1 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . . . . . . . . 2 . . 5 . Max Gunslinging Chain 2 | . . . . . . . . 1 . . 2 . Shots Hit Robots 340 | 33 10 . . 11 . 51 18 75 8 22 74 38 Core Hits 135 | 15 6 . . 6 . 14 10 30 2 6 30 16 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 21 | . . . . . . 1 . 10 . . 8 2 Burn 21 | . . . . . . 1 . 10 . . 8 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5850 | 369 109 . . 128 . 793 368 1289 143 375 1485 791 Guns 5543 | 369 109 . . 128 . 508 365 1289 143 375 1485 772 Cannons 285 | . . . . . . 285 . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 22 | . . . . . . . 3 . . . . 19 Kinetic . | . . . . . . . . . . . . . Thermal 5828 | 369 109 . . 128 . 793 365 1289 143 375 1485 772 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . . . 2 Average Corruption 2 | . . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 52 | . . . . . . . 1 . . . . 51 Shots 1 | . . . . . . . . . . . . 1 Rammed 3 | . . . . . . . 2 . . . . 1 Targets Rammed 3 | . . . . . . . 2 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 195 | . 26 . . 114 . 142 102 195 24 36 60 . Average Temperature 36 | . 16 . . 42 . 48 44 47 14 12 17 . Received Heat Transfer 486 | . . 9 . . . 180 36 135 . 24 102 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . 1 . . 3 . Combat Hostiles 4 | . . . . . . . . 1 . . 3 . Parts Melted 46 | 2 . . . 2 . 2 3 10 1 5 13 8 Heat Transferred 13377 | 850 250 . . 299 . 1805 777 3365 296 703 3367 1665 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Peak Influence 662 | 70 80 46 . 20 7 180 226 662 392 249 609 417 Initial 347 | . 45 31 . . 7 7 87 137 347 191 174 319 Average 200 | 43 55 44 . 10 7 127 133 348 369 216 387 346 Maximum Alert Level 2 | . . . . . . . 1 2 1 1 2 2 Low Security (%) 57 | 100 100 100 . 100 100 100 72 28 . 15 9 . Level 1 31 | . . . . . . . 27 36 100 85 50 97 Level 2 11 | . . . . . . . . 35 . . 39 2 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 7 | . 2 . . . . . 1 . . 1 . 3 Investigation 2 | . . . . . . . . . . . . 2 Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 2 . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Distress Signals 4 | . 1 . . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 52 | . 2 1 . . 2 7 4 17 1 3 12 3 Peak Tracking Total 8 | . 4 2 . . 2 2 2 4 . 1 8 4 Tactical Retreats 3 | . . . . . . . . 2 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Traps Triggered 9 | . . . . . . 3 . 3 . . 1 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Machines Disabled 7 | . . . . . . 1 1 2 . . 2 1 Max in Single Turn 1 | . . . . . . 1 . 1 . . 1 1 Garrison Relay 5 | . . . . . . 1 . 2 . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Machines Accessed 12 | . 1 . 1 1 1 . 3 . . 2 . 3 Terminals 3 | . . . . . . . 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . 1 . 1 . . 1 . . Total Hacks 21 | . 2 . 1 1 2 . 4 . . 4 . 7 Successful 15 | . 2 . 1 1 1 . 4 . . 3 . 3 Failed 6 | . . . . . 1 . . . . 1 . 4 Catastrophic 2 | . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . 1 . . . . . . 2 . 1 Terminals 4 | . . . . . . . 1 . . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 2 . . 3 . . Scanalyzers 4 | . . . . . . . . . . . . 4 Garrison Access 4 | . . . . . 2 . 1 . . 1 . . Terminal Hacks 3 | . . . 1 1 . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 2 . . 1 . . Report Inventory 3 | . 1 . . . . . 1 . . 1 . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . . . . . . . 3 Insert Component 2 | . . . . . . . . . . . . 2 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 1 . 1 . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 . 2 . . . . 3 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . 3 . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . 1 . . 1 . Coupler Efficiency 1 | . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 2 . 4 . . 2 . Machine Destruction 8 | . . . . . . 2 . 4 . . 2 . Attached 4 | . . . . . . 2 . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Total Allies 6 | . . . . . . 6 . . . . . . Largest Group 5 | . . . . . . 5 5 . . . . . Highest-Rated Group 143 | . . . . . . 143 143 . . . . . Highest-Rated Ally 40 | . . . . . . 40 40 . . . . . Total Orders 1 | . . . . 1 . . . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . Ally Attacks 36 | . . . . 4 . 10 22 . . . . . Total Damage 804 | . . . . . . 147 657 . . . . . Kills 9 | . . . . . . 1 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches 16 | . . . . 16 . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Turns Passed 3533 | 397 221 73 190 394 41 424 203 497 81 160 484 368 Spaces Moved 2557 | 80 85 76 234 373 52 312 154 293 69 142 310 377 Core 7 | 7 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2550 | 73 85 76 234 373 52 312 154 293 69 142 310 377 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 80 80 80 80 80 80 80 80 80 Average Speed 81 | 90 90 83 80 80 80 80 80 90 80 80 80 80 Slowest Speed 100 | 100 90 90 80 80 80 80 80 95 95 80 80 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . . . . Exploration Rate (%) 27 | 4 23 21 42 89 11 43 13 45 2 4 52 11 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Total 3566 | 346 137 84 237 454 51 437 214 461 88 166 480 411 Wait 573 | 232 5 3 . 66 . 14 26 87 14 5 115 6 Move 2542 | 79 84 75 233 372 51 310 153 291 68 141 308 377 Hop . | . . . . . . . . . . . . . Pick Up 6 | . . . 1 . . . 1 . . 3 . 1 Fast Attach 30 | 7 1 1 1 5 . 6 3 4 . 1 . 1 Attach 3 | . . . . . . . 1 1 . . . 1 Detach 5 | . . . . . . 2 . 2 . . . 1 Swap 13 | 1 . 1 . . . 5 2 . 1 . . 3 Drop 28 | . 1 . 2 5 . 7 5 2 . 2 . 4 Fire 188 | 27 46 . . 6 . 22 8 26 2 9 26 16 Melee . | . . . . . . . . . . . . . Ram 3 | . . . . . . . 2 . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . 24 . 24 . . 6 . Rewire 30 | . . . . . . 28 . . . . 2 . Trap . | . . . . . . . . . . . . . Miscellaneous 91 | . . 4 . . . 19 13 24 3 5 23 . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -6/Factory (discovered 2 exits: [Low] / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 20 | -11/Scrapyard | Discovered new exit (range 16) 398 | -11/Scrapyard | Entered Materials 399 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 12) 619 | -10/Materials | Entered Mines 624 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 688 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 689 | -10/Mines | Discovered new exit (range 5) 692 | -10/Mines | Entered Exiles 712 | -10/Exiles | Met 8R-AWN 725 | -10/Exiles | Met EX-HEX 747 | -10/Exiles | Met EX-BIN 772 | -10/Exiles | Aligned with FarCom system 773 | -10/Exiles | Given EX-Vault access code 791 | -10/Exiles | Opened EX-Vault 797 | -10/Exiles | Found Chronowheel 797 | -10/Exiles | Activated Chronowheel 797 | -10/Exiles | Spacetime reconverged on an earlier point 804 | -10/Exiles | Found Superbattery 822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 874 | -10/Exiles | Discovered new exit (range 14) 882 | -10/Exiles | Left Exiles lab with Superbattery 882 | -10/Exiles | Entered Mines 901 | -9/Mines | Learned location of Zion (-7) 1015 | -9/Mines | Learned Materials garrison access intel 1193 | -9/Mines | Build established: Scavenger-Skirmisher 1209 | -9/Mines | Found the Drone Emporium 1215 | -9/Mines | Found Prototype Device 1215 | -9/Mines | Identified Bomb Drone Bay 1235 | -9/Mines | Discovered new exit (range 20) 1276 | -9/Mines | Entered Materials 1277 | -8/Materials | Loaded intel: 1 garrison access location 1278 | -8/Materials | Reached level 2 1317 | -8/Materials | Identified exit to Garrison 1317 | -8/Materials | Entered Garrison 1319 | -8/Garrison | Reached level 3 1321 | -8/Garrison | Installed Relay Interface Framework 1350 | -8/Garrison | Garrison Relay disabled 1372 | -8/Garrison | Triggered checkpoint 1458 | -8/Garrison | Triggered checkpoint 1605 | -8/Garrison | Discovered new exit (range 10) 1615 | -8/Garrison | Reached level 4 1619 | -8/Garrison | Upgraded with Weapon slot (x1) 1741 | -8/Garrison | Entered Materials 1741 | -8/Materials | Accompanied by 5 allies 1866 | -8/Materials | Garrison activated, responded to threat 1887 | -8/Materials | Reached level 5 1897 | -8/Materials | Upgraded with Utility slot (x1) 1942 | -8/Materials | Identified exit to Garrison 1944 | -8/Materials | Entered Garrison 2006 | -8/Garrison | Triggered checkpoint 2108 | -8/Garrison | Garrison Relay disabled 2162 | -8/Garrison | Triggered checkpoint 2288 | -8/Garrison | Triggered checkpoint 2297 | -8/Garrison | Reached level 6 2320 | -8/Garrison | Garrison Relay disabled 2340 | -8/Garrison | Upgraded with Utility slot (x1) 2386 | -8/Garrison | Triggered checkpoint 2407 | -8/Garrison | Discovered new exit (range 13) 2437 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 2441 | -8/Garrison | Entered Factory 2443 | -7/Factory | Reached level 7 2512 | -7/Factory | Discovered new exit (range 6) 2522 | -7/Factory | Entered another Factory area 2524 | -6/Factory | Reached level 8 2615 | -6/Factory | Garrison activated, responded to threat 2623 | -6/Factory | Discovered new exit (range 13) 2640 | -6/Factory | Reached level 9 2647 | -6/Factory | Upgraded with Propulsion slot (x1) 2682 | -6/Factory | Identified exit to Garrison 2682 | -6/Factory | Entered Garrison 2686 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 2728 | -6/Garrison | Triggered checkpoint 2761 | -6/Garrison | Garrison Relay disabled 2826 | -6/Garrison | Build established: Scavenger-Gunner 2957 | -6/Garrison | Reached level 10 2958 | -6/Garrison | Triggered checkpoint 3000 | -6/Garrison | Destroyed 8 combat bots 3039 | -6/Garrison | Garrison Relay disabled 3044 | -6/Garrison | Triggered checkpoint 3103 | -6/Garrison | Discovered new exit (range 12) 3166 | -6/Garrison | Entered Factory 3521 | -6/Factory | Core integrity fell below 50% 3528 | -6/Factory | Core integrity fell below 20% 3533 | -6/Factory | Reached level 11 3534 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03513_ System corrupted: Matter fused (-9). 03516_ Triggered Ambush Trap. 03516_ L-41 Fighter emerges from a hatch in the floor. 03516_ S-27 Virus emerges from a hatch in the floor. 03517_ VTOL Module melted. 03517_ S-27 Virus destroyed. 03517_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 03522_ Wheel severed. 03525_ U-05 Engineer lays Concrete. 03526_ R-10 Processor collects Autogun. 03526_ Terrain Scanner destroyed. 03527_ U-05 Engineer lays Concrete. 03528_ L-41 Fighter heat damages Imp. Deuterium Engine. 03528_ U-05 Engineer lays Concrete. 03531_ L-41 Fighter overheating. 03533_ Reached level 11. 03533_ Carbon-fiber Leg melted. 03533_ L-41 Fighter destroyed. 03534_ R-10 Processor collects Axe. 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""" """ """ ??? ? ???????? | | ???????????????? ? ?? ? ? ? ????????? | | ????????????????????? ? ? ? ????????????? | | ?????????????????? ? ? ? ? ? ??????????? | | ?????????????????????######### ?#?????????????? | | ??????????????????????? # ? ??????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 19 Energy Capacity 1660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 510 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 30 Item Schematics ----------------- Structural Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Levels Raised 10 | . . . . . 1 2 1 1 1 2 1 1 XP Earned 18102 | 3000 . 500 350 500 1500 1835 1446 2624 1650 1685 2618 394 XP Spent 16130 | 3000 . . . . 1500 2980 1450 1500 1300 2300 2100 . Upgrades 38 | 7 . . . . 6 7 6 3 3 4 2 . Propulsion Slot 2 | 1 . . . . . . . . . 1 . . Utility Slot 3 | 1 . . . . . . 1 1 . . . . Weapon Slot 3 | 2 . . . . . 1 . . . . . . Core Integrity 2 | . . . . . . 2 . . . . . . Heat Dissipation 9 | 1 . . . . 4 2 . 2 . . . . Energy Generation 1 | . . . . . . . . . 1 . . . Mass Support 1 | . . . . . . . . . 1 . . . Inventory Capacity 1 | 1 . . . . . . . . . . . . Terrain Scan Density 5 | . . . . . . . 5 . . . . . Ranged Accuracy 8 | 1 . . . . 2 2 . . 1 . 2 . TH Damage % 3 | . . . . . . . . . . 3 . . Protomatter Created 771 | . . . . . . 124 46 292 35 61 155 58 Integrity Restored 1719 | . . 68 . . . 366 245 439 62 77 462 . Core 1313 | . . 11 . . . 289 164 341 47 51 410 . Parts 406 | . . 57 . . . 77 81 98 15 26 52 . Protomatter Decayed 314 | . . . . . . 46 103 119 13 33 . . Game ------ Seed FactoryChromaticShredder Manual? 0 Play Time 00:32:40 Cumulative 95.2 hours Start 2022.04.19 @ 15:46:43 End 2022.04.19 @ 16:21:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d28f6d4-3728-4fdc-b918-23f1eb3b95c8