Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 15:46:14 Player: kway_side Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (861) 861 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2241 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 280/280 System Corruption 0% Temperature Cool (12) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Advanced Treads VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Hacking Suite Hacking Suite Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Plasma Cutter Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Salvage Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Advanced Treads Wheel VTOL Module Large Storage Unit Medium Matter Pod Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Hacking Suite Medium Laser Medium Laser Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Welding Torch Plasma Cutter [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Salvage Targeting Computer Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 56 | . 24 . 32 Power 6 | . 4 . 2 Engine 6 | . 4 . 2 Core . | . . . . Reactor . | . . . . Propulsion 20 | . 4 . 16 Treads 19 | . 4 . 15 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 8 | . 4 . 4 Device . | . . . . Storage 3 | . 2 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 3 | . 1 . 2 Artifact . | . . . . Weapon 22 | . 12 . 10 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 20 | . 10 . 10 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . 1 . 2 Parts Lost 2 | . 1 . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 98 Engine 12 | . 13 14 11 Treads 28 | . 26 28 31 Storage 12 | . 14 14 11 Processor 16 | . 13 14 20 Energy Gun 5 | . 7 14 2 Ballistic Gun 19 | . 20 14 19 Naked Turns . | . . . . Heaviest Build 99 | 11 93 93 99 Greatest Support 66 | 20 40 40 66 Greatest Overweight (x) 18 | . 5 2 18 Average Overweight (x) 1 | . 1 2 1 Largest Inventory Capacity 25 | . 25 25 25 Average Capacity 22 | . 21 25 25 Most Carried 25 | . 25 25 25 Average Carried 21 | . 18 25 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 6 25 25 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1481 | 200 272 28 981 Remotely . | . . . . Salvage Created 1748 | . 335 . 1413 Parts 116 | . 33 . 83 Haulers Intercepted 8 | . 2 . 6 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . 10 . 19 Guns 29 | . 10 . 19 Classes Destroyed 10 | . 5 . 5 Worker 1 | . 1 . . Builder 1 | . . . 1 Hauler 8 | . 2 . 6 Recycler 2 | . . . 2 Operator 2 | . 1 . 1 Watcher 1 | . . . 1 Swarmer 12 | . 9 . 3 Grunt 11 | . 1 . 10 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2152 | . 311 . 1841 Core 441 | . 36 . 405 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 344 | . 51 . 293 Core Remaining (%) 92 | 100 . 85 . Volleys Fired 174 | . 43 . 131 Largest 2 | . 2 . 2 Hottest 73 | . 70 . 73 Shots Fired 335 | . 83 . 252 Gun 331 | . 79 . 252 Cannon . | . . . . Launcher . | . . . . Special 4 | . 4 . . Kinetic 320 | . 72 . 248 Thermal 15 | . 11 . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 4 . 17 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 226 | . 41 . 185 Core Hits 79 | . 17 . 62 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2792 | . 561 . 2231 Guns 2733 | . 529 . 2204 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 59 | . 32 . 27 Kinetic 2658 | . 494 . 2164 Thermal 75 | . 35 . 40 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 7 | . 4 . 3 Targets Rammed 8 | . 4 . 4 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 58 | . 58 . 21 Average Temperature 7 | . 10 . 6 Received Heat Transfer 696 | . 42 . 654 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 198 | . 87 . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 326 | . 139 . 326 Initial . | . . . . Average 78 | . 27 . 161 Maximum Alert Level 1 | . . . 1 Low Security (%) 82 | . 100 100 55 Level 1 17 | . . . 44 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 33 . 46 Peak Tracking Total 6 | . 5 . 6 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 13 | . 5 1 7 Terminals 9 | . 4 1 4 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 12 2 21 Successful 20 | . 5 . 15 Failed 14 | . 6 2 6 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 21 | . 8 2 11 Terminals 22 | . 9 2 11 Fabricators . | . . . . Repair Stations 12 | . 3 . 9 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Robot Analysis 3 | . 1 . 2 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . 2 . 8 Scan Component 5 | . 1 . 4 Repair 5 | . 1 . 4 Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 5 | . 2 . 3 Botnet 3 | . 1 . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 5 1 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 5 | . 1 . 4 Time 148 | . 32 . 116 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 3 | . 1 . 2 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 5340 | . 2901 363 2076 Spaces Moved 1770 | 1 1035 112 622 Core 2 | . 2 . . Treads 1670 | . 939 112 619 Legs 95 | 1 94 . . Wheels . | . . . . Hover . | . . . . Flight 3 | . . . 3 Fastest Speed 120 | 120 120 320 225 Average Speed 255 | 120 256 320 241 Slowest Speed 1340 | 120 320 320 1340 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 1 89 20 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2291 | . 1202 118 971 Wait 179 | . 52 7 120 Move 1767 | . 1034 111 622 Hop . | . . . . Pick Up 54 | . 27 . 27 Fast Attach 21 | . 13 . 8 Attach 10 | . 2 . 8 Detach 3 | . 2 . 1 Swap 25 | . 9 . 16 Drop 50 | . 16 . 34 Fire 174 | . 43 . 131 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 8 | . 4 . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 10) 348 | -10/Materials | Build established: Mutant 385 | -10/Materials | Central database locked down 534 | -10/Materials | Discovered new exit (range 10) 1753 | -10/Materials | Discovered new exit (range 16) 1834 | -10/Materials | Repaired Hvy. Assault Rifle 2280 | -10/Materials | Discovered new exit (range 7) 2902 | -10/Materials | Entered Mines 3242 | -10/Mines | Discovered new exit (range 6) 3265 | -10/Mines | Entered Materials 3265 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3393 | -9/Materials | Repaired Lgt. Treads 3420 | -9/Materials | Repaired Lgt. Treads? 4281 | -9/Materials | Discovered new exit (range 15) 4407 | -9/Materials | Core integrity fell below 50% 4660 | -9/Materials | Repaired Lgt. Assault Rifle? 4715 | -9/Materials | Repaired Adv. Treads 4965 | -9/Materials | Core integrity fell below 20% 5341 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 05157_ Dropped Assault Rifle. 05157_ Acquired Imp. Assault Rifle. 05165_ Dropped Hvy. Assault Rifle. 05165_ Acquired Imp. Assault Rifle. 05165_ Dropped Wheel. 05169_ K-01 Serf collects debris. 05182_ Acquired 54 matter. 05191_ Acquired 2 matter. 05195_ W-16 Scout sends out distress signal. 05201_ Dropped Lgt. Treads. 05210_ Y-45 Defender destroyed. 05233_ Connecting with Terminal... 05244_ K-01 Serf collects debris. 05246_ Acquired 34 matter. 05249_ K-01 Serf collects debris. 05280_ Dropped Lgt. Treads. 05280_ Acquired Mni. Grenade Launcher. 05281_ Dropped Imp. Assault Rifle. 05284_ Acquired Mni. Grenade Launcher. 05298_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | o??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????##/##??????????????????? | | ??????????????????????# [??????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ???????????????# ????# ] #?????????????????? | | ??????????????? ?????? #?????????????????? | | ??????????????? ???????#/#?????????????????? | | ??????????????? ???????# #?????????????????? | | ???????????????# ???????# #?????????????????? | | ???????????????# #?????###Y####??????????????? | | ???????????????# ####### @ #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ????????????#### "" # !#??????????????? | | ????????????# "" + [ [!#??????????????? | | ????????????# "T # = #??????????????? | | ????????????# "" ########??????????????? | | ????????????# "" # #???????????????? | | ????????????# # #???????????????? | | ????????????#*= % #???????????????? | | ????????????#!! ###### #???????????????? | | ????????????#!## ##????# #???????????????? | | #############%## #?????## ##???????????????? | | # #!##+#??????# #????????????????? | | # [[ T #!#?????????# #????????????????? | | # """ ][ ![#[#?????????# #????????????????? | | # """ [ [ [+ #?????????# #????????????????? | | """ [ *=#[#?????????# #????????????????? | | # [ [[#!#?????????? #????????????????? | | # * # #?????????? ????????????????? | | #+####+###### #?????????? ????????????????? | | ##### ##+#??????? ???????????????? | | =[% #???????#+###???????????????? | | #####+#########??????????????????????? | | = ######/%! #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompositeSmallGreatsword Manual? 0 Play Time 00:40:48 Cumulative 127.5 hours Start 2022.05.28 @ 13:48:49 End 2022.05.28 @ 15:46:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 780e393a-9f54-4c7e-95bb-472c4e33e889