Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 21:00:39 Player: AntinDisguise Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (150) 750 Value Destroyed (4339) 4339 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (329) 329 TOTAL SCORE: 10538 Bonus ------- High Alert Combat Kills 29 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 263/480 System Corruption 9% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (3) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Weight Redist. System Graphene Brace Improved Recalibrator > --- WEAPON (4) ------- Improved Datajack > --- INVENTORY (25) --- Micro Nuclear Core Energy Filter Force Field Force Field XL Autogun Array Mini Assault Cannon Peak State ------------ > --- POWER ------------ Fission Core Fission Core Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Wheel Compact Wheel > --- UTILITY ---------- Cryofiber Web Huge Storage Unit Graphene Brace Improved Shield Generator > --- WEAPON ----------- Improved Lightning Gun Plasma Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Fission Core Medium Treads Advanced Weight Redist. System Energy Filter Force Field Force Field Improved Recalibrator XL Autogun Array Mini Assault Cannon Mini Assault Cannon Improved Datajack [Rating: 77] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Cryofiber Web Device Cryofiber Web Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 2 | . . . 1 . . . . . 1 . Propulsion 4 | . . . . . . . . 2 1 1 Utility 2 | . . . 1 . . . . . . 1 Weapon 2 | . . . . . . . 2 . . . Parts Attached 171 | 6 6 5 26 5 1 5 25 13 59 20 Power 33 | 1 . 1 7 1 . 2 3 . 13 5 Engine 18 | 1 . . 6 1 . 1 1 . 5 3 Core 14 | . . 1 1 . . 1 2 . 7 2 Reactor 1 | . . . . . . . . . 1 . Propulsion 46 | 2 . . 5 2 . 1 4 6 21 5 Treads 22 | 2 . . 3 2 . 1 4 6 3 1 Leg 7 | . . . 2 . . . . . 2 3 Wheel 13 | . . . . . . . . . 13 . Hover 4 | . . . . . . . . . 3 1 Flight . | . . . . . . . . . . . Utility 28 | 1 2 3 5 1 1 . 5 3 4 3 Device 19 | . . 2 4 . . . 5 2 3 3 Storage 6 | 1 1 1 1 . 1 . . 1 . . Processor 1 | . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 64 | 2 4 1 9 1 . 2 13 4 21 7 Energy Gun 25 | 2 3 . 1 1 . . 5 2 9 2 Energy Cannon 10 | . . . 4 . . 2 4 . . . Ballistic Gun 12 | . . . 2 . . . 4 . 5 1 Ballistic Cannon 13 | . . 1 2 . . . . 2 5 3 Launcher 2 | . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 1 Unidentified Prototypes 8 | . . 1 2 . . . 1 1 3 . Parts Lost 77 | . 1 1 5 4 . 2 16 2 28 18 Power 16 | . . . 2 1 . . 2 . 7 4 Propulsion 25 | . . 1 1 2 . 1 4 . 8 8 Utility 9 | . . . 1 1 . . 4 . 2 1 Weapon 27 | . 1 . 1 . . 1 6 2 11 5 Highest Loss Streak 14 | . 1 1 2 4 . 2 14 1 6 11 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 87 88 91 98 100 99 79 95 63 81 Engine 11 | . 14 1 14 21 22 18 8 7 6 1 Core 5 | . . 12 2 . . 2 8 7 6 13 Treads 15 | . 28 17 10 21 22 21 17 29 6 . Leg 2 | . . . 9 . . . . . . 10 Wheel 1 | . . . . . . . . . 6 8 Device 12 | . . 12 20 14 11 11 11 15 9 16 Storage 9 | . 14 14 11 11 11 11 9 7 6 5 Protection 4 | . . . . 6 11 11 6 . 2 . Energy Gun 7 | . 21 15 1 6 11 7 2 11 7 6 Energy Cannon 7 | . . . 11 11 11 14 11 5 . . Ballistic Gun 1 | . . . 2 4 . . 3 . 1 . Ballistic Cannon 4 | . . 12 6 . . . . 7 5 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 141 | 13 16 31 51 51 71 75 78 125 134 141 Greatest Support 100 | 40 40 40 40 40 40 40 49 89 100 61 Greatest Overweight (x) 42 | 2 . 1 2 1 1 3 13 1 42 42 Average Overweight (x) 1 | . . . 1 1 1 1 1 . 4 3 Largest Inventory Capacity 25 | 8 8 10 15 15 20 20 20 25 25 25 Average Capacity 18 | 6 8 9 12 15 16 20 20 24 25 25 Most Carried 21 | 4 4 9 14 14 15 16 20 14 21 21 Average Carried 11 | 1 3 6 9 10 13 14 15 12 10 16 Final Capacity 25 | 8 8 10 15 15 20 20 20 25 25 25 Final Carried 20 | 2 3 9 14 9 15 12 15 14 20 9 Class Distribution -------------------- 60% | Mutant 13% | Scavenger-Skirmisher 8% | Scavenger-Mutant 6% | Tank 6% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 4551 | 171 91 346 750 80 . 128 557 238 1755 435 Remotely . | . . . . . . . . . . . Salvage Created 5585 | . 127 329 1126 213 . 299 936 251 1918 386 Parts 337 | . 8 17 79 10 . 21 64 18 110 10 Haulers Intercepted 8 | . . . 3 . . . 2 . 2 1 Recyclers Shooed 6 | . . 1 1 . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 100 | . 4 11 24 7 . 9 15 4 22 4 Guns 44 | . . 8 6 1 . 5 10 2 12 . Cannons 51 | . . 3 18 6 . 4 5 2 10 3 AOE 4 | . 4 . . . . . . . . . Classes Destroyed 16 | . 2 6 2 . . . 2 2 2 . Worker 12 | . . 1 1 . . 2 1 1 6 . Builder 19 | . . 1 4 . . 1 2 . 10 1 Tunneler 3 | . . 1 1 . . . . . 1 . Hauler 8 | . . . 3 . . . 2 . 2 1 Recycler 8 | . . 2 . . . . . 1 4 1 Mechanic 1 | . . . . . . . . 1 . . Operator 1 | . . . . . . . . . 1 . Watcher 8 | . 2 . 5 . . . . 1 . . Swarmer 21 | . . 3 8 . . 6 . 2 2 . Grunt 41 | . 4 1 11 4 . 3 8 . 10 . Sentry 11 | . . . 5 . . . 4 . . 2 Specialist 4 | . . . . . . . 2 . 2 . Hunter 1 | . . . . . . . . . 1 . Programmer 10 | . . . . . . . . 2 6 2 Heavy 2 | . . . . . . . 1 . 1 . Assembled 10 | . . 7 . 3 . . . . . . Best Kill Streak 6 | . 3 3 6 3 . 3 4 2 6 2 Combat Bots Only 4 | . 2 3 4 3 . 3 4 2 3 2 Max Kills in Single Turn 4 | . 2 2 2 1 . 1 1 1 4 1 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . 2 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 850 | . 21 23 138 25 . 62 107 39 275 160 Missed 238 | . 9 9 47 6 . 8 29 16 72 42 Damage Taken 11798 | . 248 257 976 270 . 753 1900 498 4264 2632 Core 2873 | . 26 56 165 26 . 202 542 68 784 1004 Absorbed by Shields 294 | . . . . . . . . . 59 235 Ignored by Resistances 28 | . . . . . . . . . 28 . Core Remaining (%) 44 | 100 . 67 . . . 1 1 90 7 . Volleys Fired 402 | . 9 33 109 15 . 32 45 13 110 36 Largest 4 | . 2 2 2 2 . 2 4 4 4 4 Hottest 260 | . 95 97 150 131 . 150 260 243 225 241 Shots Fired 832 | . 18 66 202 30 . 57 99 46 221 93 Gun 384 | . 10 42 60 15 . 26 44 21 124 42 Cannon 429 | . . 24 142 15 . 31 55 25 86 51 Launcher 19 | . 8 . . . . . . . 11 . Special . | . . . . . . . . . . . Kinetic 349 | . . 24 86 12 . . 24 18 134 51 Thermal 385 | . 4 33 116 18 . 57 60 21 42 34 Explosive 8 | . 8 . . . . . . . . . Electromagnetic 90 | . 6 9 . . . . 15 7 45 8 Robot Hit Streak 13 | . 3 6 11 9 . 10 12 8 13 9 Robot Miss Streak 7 | . 1 4 7 1 . 2 4 3 5 5 Penetration Max 2 | . . . 2 . . . . . . . Secondary Targets 3 | . . 2 . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . Shots Hit Robots 460 | . 11 36 86 18 . 30 53 21 150 55 Core Hits 250 | . 12 20 43 8 . 16 33 10 90 18 Critical Kills 10 | . . 3 5 . . . 1 . 1 . Critical Parts Destroyed 15 | . . 1 14 . . . . . . . Critical Strikes 30 | . . 4 19 . . . 1 . 2 4 Burn 1 | . . . . . . . . . . 1 Destroy 25 | . . 4 19 . . . 1 . 1 . Blast 4 | . . . . . . . . . 1 3 Melee Attacks 2 | . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13059 | . 594 535 2010 391 . 604 1810 445 5107 1563 Guns 5511 | . 50 286 317 116 . 229 1322 188 2552 451 Cannons 5864 | . . 249 1693 275 . 375 488 257 1561 966 Explosions 1684 | . 544 . . . . . . . 994 146 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 6398 | . . 249 750 71 . . 1105 226 3031 966 Thermal 4771 | . 17 229 1260 320 . 604 506 179 1317 339 Explosive 552 | . 406 . . . . . . . . 146 Electromagnetic 1338 | . 171 57 . . . . 199 40 759 112 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . 8 20 9 Average Corruption 9 | . . . . . . . . 7 11 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 162 | . . . . . . . . 26 116 20 Message Errors 33 | . . . . . . . . 7 19 7 Matter Fused 39 | . . . . . . . . 6 28 5 Heat Flow Errors 15 | . . . . . . . . 3 11 1 Energy Discharges 24 | . . . . . . . . 3 19 2 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 18 | . . . . . . . . 1 16 1 Data Loss (major) 9 | . . . . . . . . 3 4 2 Misfires 9 | . . . . . . . . . 9 . Alerts 8 | . . . . . . . . 3 5 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . 3 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 287 | . 5 . 52 12 . 20 . 8 136 54 Projectiles 159 | . . . 52 12 . 20 . 6 24 45 Explosions 128 | . 5 . . . . . . 2 112 9 Melee . | . . . . . . . . . . . Knockbacks 42 | . . 2 11 . . . . 4 18 7 Impact . | . . . . . . . . . . . Kinetic 40 | . . 2 9 . . . . 4 18 7 Secondary 2 | . . . 2 . . . . . . . Self-Inflicted Damage 604 | . 96 . . . . . . 160 216 132 Shots 14 | . 6 . . . . . . 2 4 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 1214 | . 123 300 512 203 . 700 742 453 600 1214 Average Temperature 177 | . 37 73 151 83 . 243 197 149 149 341 Received Heat Transfer 1687 | . 84 . 357 145 . 261 495 . 282 63 Effects 153 | . . . 17 . . 18 16 8 38 56 Shutdowns 29 | . . . 3 . . . 4 2 13 7 Energy Bleed 18 | . . . 5 . . 3 . 1 4 5 Interference 28 | . . . 5 . . 3 4 2 5 9 Matter Decay 15 | . . . 1 . . 2 2 3 2 5 Short Circuit 17 | . . . 2 . . 2 1 . 8 4 Damage (minor) 12 | . . . 1 . . 2 2 . 1 6 Damage (major) 27 | . . . . . . 4 2 . 4 17 Damage (core) 7 | . . . . . . 2 1 . 1 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . 1 . . . 1 . 1 . Impact Corruptions 1 | . . . 1 . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 13 | . . . . . . 3 3 1 3 3 Heat Transferred 7992 | . 37 525 1952 518 . 1147 777 296 1855 885 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 479 | . 224 111 479 243 . 88 234 158 282 217 Initial 172 | . . 9 . 172 . . . 50 21 128 Average 88 | . 166 28 201 203 . 20 66 45 87 81 Maximum Alert Level 2 | . 1 . 2 1 . . 1 . 1 1 Low Security (%) 80 | 100 30 100 51 24 . 100 98 100 75 91 Level 1 16 | . 69 . 32 75 . . 1 . 24 8 Level 2 2 | . . . 16 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 3 . 4 . . . 3 3 14 2 Investigation 6 | . 1 . 1 . . . 1 1 2 . Extermination 10 | . . . . . . . . 2 6 2 Reinforcement 12 | . 2 . 2 . . . 2 . 6 . Assault 1 | . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . 2 . 3 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 163 | . 11 11 54 7 . 11 23 8 30 8 Peak Tracking Total 6 | . 4 4 6 4 . 3 6 5 3 4 Tactical Retreats 26 | . . . 17 1 . 2 2 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 10 | . 1 . 2 . . . 1 3 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 27 | . 5 . 2 . . . 3 3 7 7 Max in Single Turn 4 | . 3 . 1 . . . 1 2 4 3 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 20 | . 3 1 5 . 5 . 1 1 2 2 Terminals 9 | . 2 1 4 . . . . . . 2 Fabricators 3 | . . . . . . . . 1 2 . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 82 | . 8 2 9 . 50 . 3 2 3 5 Successful 69 | . 7 1 5 . 50 . 2 2 . 2 Failed 13 | . 1 1 4 . . . 1 . 3 3 Catastrophic 2 | . . 1 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 17 | . 5 2 5 . . . . . . 5 Fabricators 5 | . . . . . . . . 2 3 . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 7 | . . . 4 . . . 3 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 58 | . 4 1 1 . 50 . . . . 2 Record 49 | . . . . . 49 . . . . . Alert Level 1 | . . . . . . . . . . 1 Locate Traps 2 | . 1 . . . . . . . . 1 Dispatch Records 1 | . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Assault Status 1 | . . 1 . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 6 | . . . 4 . . . 2 . . . Insert Component 3 | . . . 2 . . . 1 . . . Analyze 3 | . . . 2 . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 2 . 3 . . . 1 1 1 2 Full Trace Events 4 | . 1 . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . Total Part Build Rating 6 | . . . . . . . . 6 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 1 1 Non-combat 2 | . . . . . . . . . 1 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 1 1 parse_system 1 | . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 18037 | 84 411 1700 2846 424 2248 3094 1220 1179 3696 1135 Spaces Moved 6493 | 49 220 716 1010 155 935 1100 412 425 1065 406 Core 100 | 21 . . . . . . 1 . 73 5 Treads 4809 | 28 220 716 483 155 935 1100 411 425 327 9 Legs 747 | . . . 527 . . . . . . 220 Wheels 837 | . . . . . . . . . 665 172 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 240 240 240 240 162 103 115 Average Speed 238 | 145 160 220 215 240 240 240 242 240 292 225 Slowest Speed 2150 | 160 160 240 260 240 240 400 700 245 2150 2150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 6 30 99 67 47 94 101 22 9 22 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 2 1 . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 48 | . . 2 16 . . 5 13 . 12 . Terrain Destroyed 363 | . 19 12 55 2 . 16 42 55 104 58 Melee . | . . . . . . . . . . . Projectile 167 | . . 12 55 2 . 16 42 2 31 7 AOE 196 | . 19 . . . . . . 53 73 51 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 8397 | 62 260 773 1483 178 941 1498 581 551 1513 557 Wait 1096 | . 21 9 288 3 . 357 66 85 187 80 Move 6483 | 48 219 715 1009 154 934 1099 411 424 1064 406 Hop . | . . . . . . . . . . . Pick Up 164 | 8 4 9 33 . 4 2 26 10 62 6 Fast Attach . | . . . . . . . . . . . Attach 127 | 6 3 . 18 5 . 5 21 6 45 18 Detach 9 | . . . 1 . . . 2 . 4 2 Swap 44 | . 3 5 8 . 1 . 4 7 14 2 Drop 70 | . 1 2 17 1 2 3 6 6 26 6 Fire 402 | . 9 33 109 15 . 32 45 13 110 36 Melee 2 | . . . . . . . . . 1 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Entered Mines 534 | -10/Mines | Assembled infested the area 539 | -10/Mines | Assisted by a Guerilla fighting off Assembled 553 | -10/Mines | Met a Derelict bent on vengeance 930 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 934 | -10/Mines | Found Prototype Device 935 | -10/Mines | Identified Exp. Sensor Array 944 | -10/Mines | Learned location of Mines (-8) 975 | -10/Mines | Found a hidden stash of uninstalled traps 1041 | -10/Mines | Discovered new exit (range 15) 1204 | -10/Mines | Learned 4 Materials zone layouts 1609 | -10/Mines | Discovered new exit (range 10) 2196 | -10/Mines | Entered Materials 2196 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 4097 | -9/Materials | Build established: Scavenger-Mutant 4439 | -9/Materials | Discovered new exit (range 16) 4996 | -9/Materials | First assault squad dispatched 5014 | -9/Materials | Discovered new exit (range 13) 5042 | -9/Materials | Entered Mines 5050 | -9/Mines | Learned location of Recycling (-7) 5152 | -9/Mines | Excavation squad dispatched 5152 | -9/Mines | A large section of the Mines collapsed 5246 | -9/Mines | Lost 4 parts (1p2n1u) 5305 | -9/Mines | Discovered new exit (range 9) 5353 | -9/Mines | Learned Materials interactive machine intel 5385 | -9/Mines | Learned location of Storage (-7) 5442 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5442 | -9/Mines | Discovered new exit (range 5) 5466 | -9/Mines | Entered Exiles 5469 | -9/Exiles | Build established: Mutant 5539 | -9/Exiles | Discovered new exit (range 14) 5594 | -9/Exiles | Met 8R-AWN 5649 | -9/Exiles | Met EX-HEX 5796 | -9/Exiles | Met EX-DEC 6122 | -9/Exiles | Met EX-BIN 6446 | -9/Exiles | Aligned with FarCom system 6449 | -9/Exiles | Given EX-Vault access code 6504 | -9/Exiles | Opened EX-Vault 6533 | -9/Exiles | Found XL Autogun Array 6597 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6690 | -9/Exiles | Learned location of Zion (-6) 7107 | -9/Exiles | Discovered new exit (range 11) 7281 | -9/Exiles | Visited The Gauntlet 7714 | -9/Exiles | Left Exiles lab with XL Autogun Array 7714 | -9/Exiles | Entered Mines 7843 | -8/Mines | Discovered new exit (range 5) 8598 | -8/Mines | Core integrity fell below 50% 9114 | -8/Mines | Discovered new exit (range 13) 9908 | -8/Mines | Core integrity fell below 20% 10808 | -8/Mines | Entered Materials 10808 | -8/Materials | Evolved 2 slots: Weapon x2 10809 | -8/Materials | Loaded intel: 19 interactive machine locations 11203 | -8/Materials | Build established: Skirmisher 11816 | -8/Materials | Core integrity fell below 50% 11872 | -8/Materials | Lost 14 parts (2p3n3u6w) 11879 | -8/Materials | Core integrity fell below 20% 11958 | -8/Materials | Discovered new exit (range 8) 12028 | -8/Materials | Entered Factory 12028 | -7/Factory | Evolved 2 slots: Propulsion x2 12229 | -7/Factory | Build established: Scavenger-Skirmisher 12685 | -7/Factory | Fabricated Hvy. Particle Cannon? 13045 | -7/Factory | Discovered new exit (range 5) 13207 | -7/Factory | Entered another Factory area 13207 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13705 | -6/Factory | Lost 6 parts (1p4n1w) 13979 | -6/Factory | Lost 4 parts (1p1u2w) 14292 | -6/Factory | Build established: Scavenger-Tank 14464 | -6/Factory | Lost 6 parts (2p2n2w) 14734 | -6/Factory | Build established: Mutant 15355 | -6/Factory | System corruption reached 10% 15361 | -6/Factory | Core integrity fell below 50% 15403 | -6/Factory | Lost 4 parts (2p1u1w) 15525 | -6/Factory | Core integrity fell below 20% 16021 | -6/Factory | Build established: Scavenger-Skirmisher 16873 | -6/Factory | Discovered new exit (range 16) 16890 | -6/Factory | Build established: Scavenger-Tank 16903 | -6/Factory | Entered another Factory area 16903 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17275 | -5/Factory | Build established: Tank 17883 | -5/Factory | Core integrity fell below 50% 17980 | -5/Factory | Discovered new exit (range 15) 17983 | -5/Factory | Lost 11 parts (2p4n1u4w) 18005 | -5/Factory | Core integrity fell below 20% 18038 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- significantly in the negative, which may be okay for now but be prepared to manage it more closely. BMW8PX9OVJ0C#NJRQX205SR<6CXY3#B/T8Y2 Slug penetrates Wall. Med. Treads destroyed. Slug penetrates Wall. P-70 Sage suffers critical hit (Blast). Destroyed Unknown Processor. P-70 Sage knocked back. Penetrated by Slug. Slug penetrates Wall. Fission Core destroyed. Jacked W-25 Informer... >>parse_system Reading system data... System corrupted: Matter fused (-1). Penetrated by Slug. R-10 Processor destroyed. Penetrated by Slug. U-05 Engineer destroyed. 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