Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.03 @ 20:08:14 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1043) 1043 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 4786 Bonus ------- Follower Combat Kills 126 Friendly Fire -58 Cogmind --------- Core Integrity 826/850 Matter 300/300 Energy 325/325 System Corruption 0% Temperature Cool (-100) Movement Hovering (108) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (6) --- Improved Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY (3) ------ Cryofiber Web Improved Heat Sink Improved Light Armor Plating > --- WEAPON (4) ------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY (5) ---- Improved Ion Engine Hybrid Deuterium Engine Improved Heat Sink Small Storage Unit Improved Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Aerolev Unit > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Hybrid Deuterium Engine Improved Heat Sink Small Storage Unit Improved Shield Generator [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . . . . 2 1 1 Utility 1 | . . . . . . . 1 Weapon 2 | . . . . . 2 . . Parts Attached 50 | 7 4 4 1 3 27 2 2 Power 7 | 1 1 . . 1 3 1 . Engine 6 | 1 1 . . 1 3 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 . 1 . 1 7 . . Treads 6 | 2 . 1 . 1 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 5 | . . . . . 5 . . Flight . | . . . . . . . . Utility 16 | 2 2 1 1 . 7 1 2 Device 6 | 1 1 . . . 2 1 1 Storage 5 | 1 1 . 1 . 2 . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 5 | . . 1 . . 3 . 1 Artifact . | . . . . . . . . Weapon 16 | 2 1 2 . 1 10 . . Energy Gun 8 | 1 1 . . . 6 . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 2 . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 1 3 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . . 4 . . Parts Lost 2 | . . . . . 1 . 1 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility . | . . . . . . . . Weapon 1 | . . . . . 1 . . Highest Loss Streak 1 | . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 100 100 99 87 80 Engine 11 | . 14 14 14 14 9 7 6 Treads 20 | . 28 28 28 28 8 . . Hover 9 | . . . . . 27 30 22 Device 5 | . 14 5 . . 6 6 9 Storage 10 | . 14 14 14 14 5 7 3 Protection 7 | . . 8 14 14 6 . 3 Energy Gun 14 | . 19 9 . . 24 30 26 Ballistic Gun 11 | . 8 18 28 15 3 . . Launcher 4 | . . . . 12 7 . . Peak Build Rating 39 | 7 9 11 10 13 34 37 39 Average Rating 16 | 5 7 9 10 12 27 34 38 On Entrance 14 | . 7 9 10 10 13 33 37 Naked Turns . | . . . . . . . . Heaviest Build 42 | 15 30 34 34 38 42 29 29 Greatest Support 80 | 40 40 40 40 40 80 29 29 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 8 8 Average Capacity 12 | 6 13 15 15 15 8 8 6 Most Carried 15 | 2 6 8 9 15 15 8 8 Average Carried 7 | 1 4 6 8 12 6 7 6 Final Capacity 15 | 8 15 15 15 15 8 8 5 Final Carried 12 | 2 5 8 8 12 8 8 5 Class Distribution -------------------- 39% | Mutant 23% | Scavenger-Mutant 17% | Gunner 11% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Gunner | -7/Factory Tank | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 961 | 255 115 70 . 127 334 40 20 Remotely . | . . . . . . . . Salvage Created 1343 | 15 245 80 . 112 542 258 91 Parts 95 | 3 22 9 . 5 35 16 5 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 36 | . 8 3 . 10 10 1 4 Guns 24 | . 8 3 . . 8 1 4 AOE 12 | . . . . 10 2 . . Classes Destroyed 12 | 1 2 2 . 2 3 2 . Worker 3 | . . 1 . . 1 1 . Builder 2 | . . 1 . . . 1 . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . . . 1 . . Recycler 2 | . . . . . . 2 . Watcher 1 | . . . . . . 1 . Swarmer 10 | . 3 3 . . . . 4 Grunt 12 | . 5 . . 2 4 1 . Brawler 2 | . . . . 1 1 . . Sentry 4 | . . . . . 4 . . Hunter 1 | . . . . . 1 . . Assembled 7 | . . . . 7 . . . Best Kill Streak 4 | 1 3 4 . 4 4 3 4 Combat Bots Only 4 | . 3 3 . 4 3 1 4 Max Kills in Single Turn 3 | 1 1 2 . 3 2 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 101 | . 43 17 . 4 14 3 20 Missed 28 | . 10 5 . 2 4 . 7 Damage Taken 1035 | . 398 135 . 80 186 44 192 Core 179 | . 94 33 . . 28 . 24 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 23 | . . . . . 23 . . Core Remaining (%) 85 | 100 . . . 49 94 100 . Volleys Fired 80 | 1 24 12 . 6 21 9 7 Largest 4 | 2 2 2 . 2 4 4 4 Hottest 226 | 70 90 90 . 62 226 226 226 Shots Fired 199 | 2 46 24 . 7 62 36 22 Gun 190 | 2 46 24 . 1 59 36 22 Cannon . | . . . . . . . . Launcher 9 | . . . . 6 3 . . Special . | . . . . . . . . Kinetic 43 | 1 19 10 . 1 12 . . Thermal 147 | 1 27 14 . . 47 36 22 Explosive 9 | . . . . 6 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | 1 6 7 . 1 5 4 3 Robot Miss Streak 4 | . 3 2 . 4 4 4 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 98 | 1 28 16 . 1 28 15 9 Core Hits 72 | 1 16 7 . 16 19 8 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 6 | . 1 . . . 2 1 2 Burn 6 | . 1 . . . 2 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2353 | 13 360 228 . 568 666 347 171 Guns 1599 | 13 360 228 . . 480 347 171 Cannons . | . . . . . . . . Explosions 754 | . . . . 568 186 . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 352 | . 165 120 . . 67 . . Thermal 1247 | 13 195 108 . . 413 347 171 Explosive 754 | . . . . 568 186 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 4 | . . . . 4 . . . Projectiles . | . . . . . . . . Explosions 4 | . . . . 4 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 81 | . . . . 44 37 . . Shots 3 | . . . . 2 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 369 | 9 221 19 . 12 369 185 362 Average Temperature 92 | 6 116 8 . 5 93 61 201 Received Heat Transfer 351 | . 195 48 . . 81 27 . Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 . . . 1 1 1 Heat Transferred 3110 | 37 642 285 . . 925 740 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 293 | 5 293 207 . 153 274 167 183 Initial 83 | . 3 36 . . . 83 71 Average 113 | . 114 155 . 34 156 131 129 Maximum Alert Level 1 | . 1 1 . . 1 . . Low Security (%) 84 | 100 90 59 . 100 72 100 100 Level 1 15 | . 9 40 . . 27 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . 1 1 . . Investigation 1 | . . . . 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . 1 . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 14 7 . 8 14 6 5 Peak Tracking Total 5 | . 5 2 . 4 4 4 4 Tactical Retreats 5 | . 2 . . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . . . 1 1 5 2 . Terminals 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 21 | . . . 1 1 12 7 . Successful 10 | . . . 1 1 6 2 . Failed 11 | . . . . . 6 5 . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual 6 | . . . . . 4 2 . Terminals 7 | . . . . . 4 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 6 | . . . . . 2 4 . Terminal Hacks 4 | . . . 1 1 1 1 . Record 1 | . . . 1 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . Terminals 3 | . . . . . 2 1 . Botnet 2 | . . . . . 1 1 . Skim 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 4 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 32 | . . . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 2 . . . 1 . Largest Group 2 | . . 2 1 . . 1 . Highest-Rated Group 39 | . . 39 31 . . 16 . Highest-Rated Ally 31 | . . 31 31 . . 16 . Total Orders . | . . . . . . . . Ally Attacks 11 | . . 9 . . . 2 . Total Damage 142 | . . 127 . . . 15 . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 2381 | 86 405 361 282 425 538 208 76 Spaces Moved 1807 | 46 189 190 176 241 551 348 66 Core 4 | 4 . . . . . . . Treads 900 | 42 189 190 176 241 62 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 903 | . . . . . 489 348 66 Flight . | . . . . . . . . Fastest Speed 45 | 50 160 160 160 160 45 45 45 Average Speed 103 | 150 160 160 160 160 59 45 65 Slowest Speed 160 | 160 160 160 160 160 160 45 108 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 32 | 4 41 41 56 54 53 9 2 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 138 | . . . . 98 40 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 138 | . . . . 98 40 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2161 | 57 247 223 177 276 721 378 82 Wait 144 | 2 21 12 . 15 78 9 7 Move 1800 | 45 188 189 175 240 550 347 66 Hop . | . . . . . . . . Pick Up 36 | 2 5 3 . 7 16 3 . Fast Attach 21 | 7 1 2 . . 10 1 . Attach 13 | . 1 . . . 10 1 1 Detach 2 | . . . . . 2 . . Swap 17 | . 2 2 1 3 8 . 1 Drop 43 | . 5 3 1 5 26 3 . Fire 80 | 1 24 12 . 6 21 9 7 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 5 | . . . . . . 5 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 4) 226 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 12) 492 | -10/Materials | Entered Mines 597 | -10/Mines | Identified exit to Exiles 656 | -10/Mines | Learned 2 Materials zone layouts 706 | -10/Mines | Core integrity fell below 50% 847 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 853 | -10/Mines | Entered Exiles 853 | -10/Exiles | Accompanied by 1 ally 883 | -10/Exiles | Led the pair of lost Derelicts to a safe place 897 | -10/Exiles | Met 8R-AWN 915 | -10/Exiles | Build established: Scavenger-Mutant 921 | -10/Exiles | Met EX-HEX 1030 | -10/Exiles | Met EX-BIN 1060 | -10/Exiles | Learned location of Zion (-7) 1121 | -10/Exiles | Discovered new exit (range 10) 1135 | -10/Exiles | Entered Mines 1143 | -9/Mines | Met a Derelict shopkeep closing up shop 1239 | -9/Mines | Assembled infested the area 1244 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1324 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1469 | -9/Mines | Identified exit to Materials 1480 | -9/Mines | Build established: Mutant 1560 | -9/Mines | Entered Materials 1560 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1970 | -8/Materials | Repaired Cooling System 2090 | -8/Materials | Discovered new exit (range 15) 2098 | -8/Materials | Entered Factory 2098 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2163 | -7/Factory | Identified exit to Lower Caves 2227 | -7/Factory | Build established: Gunner 2254 | -7/Factory | Discovered new exit (range 7) 2306 | -7/Factory | Entered another Factory area 2306 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2382 | -6/Factory | Self-destructed Last Messages --------------- 02301_ G-47 Trooper unfolds itself. 02302_ Trooper 4a destroyed. 02303_ K-01 Serf collects debris. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 02326_ ALERT: All DSF locations entering lockdown mode. 02330_ S-27 Virus destroyed. 02332_ Imp. Hover Unit destroyed. 02338_ S-27 Virus suffers critical hit (Burn). 02339_ S-27 Virus overheating. 02343_ S-27 Virus suffers critical hit (Burn). 02343_ VTOL Module melted. 02343_ S-27 Virus destroyed. 02348_ Overheating: System interference. 02348_ Hvy. Particle Gun temporarily disabled. 02352_ Acquired 20 matter. 02356_ S-27 Virus destroyed. 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"""???????? | | # #???????? ??????????? | | ###########???????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 56 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonEnergyReplica Manual? 0 Play Time 00:25:34 Cumulative 329.7 hours Start 2024.09.03 @ 19:40:09 End 2024.09.03 @ 20:08:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 325 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f1c2a0e-4fd3-4084-95b8-dfcfc0138cb8