Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.18 @ 21:59:56 // Winter2022/Polymind Player: OJ Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (115) 575 Value Destroyed (4745) 4745 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (11324) 11324 TOTAL SCORE: 22644 Bonus ------- Polymind Skill 9620 High Alert Combat Kills 65 Follower Combat Kills 106 Entered Garrisons 400 Used RIF Installer 1000 Met Zhirov 300 Friendly Fire -167 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 98/100 System Corruption 8% Temperature Cool (49) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Visual Processing Unit Active Sensor Suite Targeting Computer Weapon Cycler Transmission Jammer Hardened Heavy Armor Plating Graphene Brace Dynamic Insulation System > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- (None) [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Matter Pod Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Slots Evolved . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . Parts Lost 52 | . 3 . 2 . 2 . . . 6 5 . 9 . . 20 . . . 5 Power 8 | . 1 . . . . . . . 2 1 . 2 . . 2 . . . . Propulsion 15 | . 2 . . . . . . . 3 2 . 1 . . 5 . . . 2 Utility 14 | . . . 2 . 1 . . . . 1 . 3 . . 5 . . . 2 Weapon 15 | . . . . . 1 . . . 1 1 . 3 . . 8 . . . 1 Highest Loss Streak 7 | . 1 . 1 . 2 . . . 3 4 . 5 . . 7 . . . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 87 100 83 85 93 77 19 33 93 82 . 85 92 100 87 97 100 100 86 Engine 8 | . 1 25 12 13 12 5 1 6 13 9 . 4 4 12 5 2 . . . Core 3 | . 11 . . . . . . . 3 . . 4 14 . 5 9 12 12 10 Treads 13 | . . . 23 . 17 16 4 . 3 16 . 3 8 25 10 19 25 25 21 Leg 4 | . 31 . . 20 5 . . . . . . 9 . . 8 . . . . Wheel 6 | . 3 50 3 7 . . . 13 22 . . 13 . . . 6 . . . Flight 1 | . . . . . . . . . 7 2 . 3 28 . . . . . . Device 19 | . 19 . 15 28 27 33 8 6 18 22 . 17 8 25 14 25 25 25 21 Storage 2 | . 1 25 1 . . . . 6 11 . . 3 . . . . . . . Processor 2 | . . . . . . 11 2 . . . . 9 . . 8 . . . . Protection 5 | . . . 4 . 8 5 1 . 3 9 . 1 4 12 5 9 12 12 10 Energy Gun 8 | . 18 . 11 10 12 . . . 3 11 . 1 4 12 8 9 12 12 10 Ballistic Gun 8 | . . . 11 . 8 . . . 6 9 . 12 18 12 14 9 12 12 10 Naked Turns 315 | . 11 2 22 33 9 . 58 64 4 1 39 14 1 . 8 8 . . 41 Heaviest Build 58 | 9 9 5 18 16 58 58 58 9 23 23 . 58 23 23 23 33 33 33 33 Greatest Support 64 | 32 32 20 40 30 60 60 60 32 40 40 3 64 40 40 40 46 46 46 46 Greatest Overweight (x) 4 | . 1 . . . 1 . . . 4 1 . . . . 2 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 1 1 1 1 1 1 4 4 1 . 6 1 1 5 10 1 1 1 Average Capacity 1 | . 1 . . . . 1 . 1 2 . . 2 . 1 1 2 1 1 . Most Carried 5 | . 2 1 1 1 1 . . 1 4 . . 5 . . . 1 . 1 1 Average Carried . | . . . . . . . . . 1 . . . . . . . . . . Final Capacity 4 | 4 . 1 . 1 1 1 . 4 . . . . 1 1 . 1 1 1 . Final Carried 1 | . . 1 . 1 . . . 1 . . . . . . . . . 1 . Class Distribution -------------------- 51% | Sentry 10% | Grunt 8% | Heavy 7% | Hunter 6% | Recycler 5% | Worker 3% | Cogmind 3% | Swarmer Dominant Class ---------------- Grunt | -10/Materials Worker | -10/Mines Sentry | -9/Materials Grunt | -9/Mines Sentry | -8/Materials Heavy | -7/Factory Cogmind | -7/Waste Cogmind | -7/Factory Recycler | -7/Garrison Sentry | -6/Factory Cogmind | -6/Garrison Hunter | -6/Factory Swarmer | -6/Lower Caves Sentry | -6/Lower Caves Sentry | -5/Factory Sentry | -5/Upper Caves Sentry | -5/Upper Caves Sentry | -5/Zhirov Sentry | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Matter Collected 1595 | . . 44 114 . 96 213 . . 98 55 . 599 9 . 305 8 41 . 13 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3728 | . 602 . 631 53 278 361 . . 270 151 . 769 36 . 503 . 74 . . Parts 219 | . 47 . 41 4 15 21 . . 12 5 . 45 3 . 19 . 7 . . Haulers Intercepted 2 | . 1 . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 3 . . . 7 . . Prevented 1 | . . . . . . . . . . . . . . . . . . . 1 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 96 | . 16 . 15 1 8 10 . . 10 7 . 16 3 . 8 . 2 . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Guns 78 | . 16 . 14 1 8 . . . 10 5 . 11 3 . 8 . 2 . . Cannons 14 | . . . . . . 9 . . . . . 5 . . . . . . . AOE 2 | . . . 1 . . . . . . 1 . . . . . . . . . Classes Destroyed 14 | . 6 . 2 . 1 2 . . 1 . . 2 . . . . . . . Worker 5 | . . . . . 1 . . . . . . 3 . . 1 . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . . . . 1 . . . . . . . Recycler 4 | . 1 . . . 1 2 . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . . . . . 1 . . 1 . . . . Swarmer 18 | . 1 . . . 3 3 . . 6 1 . 2 2 . . . . . . Grunt 59 | . 15 . 13 1 5 4 . . 2 6 . 9 1 . 3 . . . . Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 8 | . . . 2 . . 2 . . 1 . . 1 . . 2 . . . . Hunter 5 | . . . . . . . . . . . . 1 . . 2 . 2 . . Programmer 5 | . . . . . . 1 . . . 1 . 2 . . 1 . . . . Best Kill Streak 6 | . 4 . 3 1 4 4 . . 4 3 . 6 3 . 3 . 2 . . Combat Bots Only 6 | . 4 . 3 1 3 3 . . 4 3 . 6 3 . 2 . 2 . . Max Kills in Single Turn 2 | . 1 . 1 1 1 2 . . 1 1 . 2 1 . 1 . 1 . . Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . Exploded 1 | . . . 1 . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Damage Taken 12385 | . 589 . 661 12 806 746 . . 1247 996 103 3306 133 . 2392 . 540 . 854 Core 2784 | . 237 . 169 12 261 22 . . 297 188 103 414 63 . 503 . 91 . 424 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . 82 . . . . . . . . . . . . . . Core Remaining (%) 45 | 100 . 5 . 54 52 . . . 54 . . . . 9 . . . . . Volleys Fired 367 | . 68 . 38 1 45 24 . . 28 27 . 70 3 1 48 . 11 . 3 Largest 3 | . 1 . 2 1 2 1 . . 2 2 . 3 2 2 3 . 2 . 2 Hottest 125 | . 65 . 79 75 79 60 . . 108 108 . 79 108 108 125 . 114 . 114 Shots Fired 575 | . 68 . 76 1 76 24 . . 45 43 . 114 6 3 91 . 24 . 4 Gun 520 | . 68 . 76 1 74 . . . 45 43 . 85 6 3 91 . 24 . 4 Cannon 55 | . . . . . 2 24 . . . . . 29 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 316 | . . . 38 . 33 24 . . 28 16 . 99 3 1 61 . 12 . 1 Thermal 251 | . 68 . 38 1 43 . . . 17 27 . 15 3 2 22 . 12 . 3 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . . . . . . . 8 . . . . Robot Hit Streak 28 | . 8 . 10 2 8 6 . . 9 17 . 28 14 1 16 . 4 . 6 Robot Miss Streak 9 | . 2 . 2 . 3 2 . . 8 7 . 2 3 9 5 . 2 . . Penetration Max 1 | . . . . . . 1 . . . . . 1 . . 1 . . . . Secondary Targets 9 | . . . 3 . . . . . 1 . . 2 1 . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . 1 1 . 1 . 1 . . Shots Hit Robots 429 | . 48 . 48 1 46 18 . . 34 36 . 95 5 2 76 1 15 . 4 Core Hits 242 | . 24 . 24 1 19 12 . . 30 32 . 42 8 1 44 . 5 . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Critical Strikes 16 | . . . 1 . 6 2 . . . . . 5 . . 1 . 1 . . Burn 7 | . . . 1 . 6 . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 1 . 1 . . Blast 7 | . . . . . . 2 . . . . . 5 . . . . . . . Melee Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10649 | . 745 . 902 24 835 1149 . . 648 1101 . 3049 141 21 1572 . 368 . 94 Guns 7618 | . 745 . 791 24 835 . . . 635 692 . 1727 141 21 1565 . 348 . 94 Cannons 2261 | . . . . . . 1023 . . . . . 1238 . . . . . . . Explosions 678 | . . . 111 . . 74 . . . 409 . 84 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 92 | . . . . . . 52 . . 13 . . . . . 7 . 20 . . Kinetic 6055 | . . . 335 . 354 1023 . . 312 184 . 2683 78 . 924 . 139 . 23 Thermal 4179 | . 745 . 456 24 481 74 . . 323 751 . 340 63 21 621 . 209 . 71 Explosive 277 | . . . 111 . . . . . . 166 . . . . . . . . . Electromagnetic 46 | . . . . . . . . . . . . 26 . . 20 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 1 1 . . 10 10 10 3 3 4 4 4 6 6 6 6 8 Average Corruption 4 | . . . 1 1 . . 10 10 10 1 3 3 4 4 3 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . 2 3 . . 3 3 13 2 1 24 3 1 10 9 18 7 8 Message Errors 25 | . . . . 2 . . . . 2 1 1 5 . . 1 3 7 1 2 Matter Fused 28 | . . . 1 . . . . . 1 . . 8 1 . 4 4 7 2 . Heat Flow Errors 15 | . . . . 1 . . 1 1 2 . . 4 1 . 1 . . 1 3 Energy Discharges 13 | . . . . . . . . . 3 . . 4 1 . 1 2 1 . 1 Data Loss (minor) 8 | . . . . . . . . 1 2 1 . 2 . . 1 . . 1 . Data Loss (major) 5 | . . . . . . . . 1 1 . . . . . 1 . 1 1 . Misfires 3 | . . . . . . . . . . . . . . 1 . . 2 . . Alerts 6 | . . . 1 . . . . . 1 . . . . . 1 . . 1 2 Misdirections 3 | . . . . . . . 2 . 1 . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 308 | . . . 15 . . 53 . . . 115 . 125 . . . . . . . Projectiles 160 | . . . . . . 53 . . . . . 107 . . . . . . . Explosions 148 | . . . 15 . . . . . . 115 . 18 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . 1 . . . . . 9 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . 1 . . . . . 7 . . . . . . . Secondary 2 | . . . . . . . . . . . . 2 . . . . . . . Self-Inflicted Damage 455 | . . . 34 . . 49 . . 41 222 . 106 . . 3 . . . . Shots 11 | . . . 1 . . 2 . . 1 3 . 4 . . . . . . . Rammed 13 | . . . . . . 6 . . 3 . . . . . 2 . 2 . . Targets Rammed 15 | . . . . . . 8 . . 3 . . . . . 2 . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . . Highest Temperature 311 | . 20 . 216 97 94 15 126 182 286 121 . 311 161 14 226 . 64 149 134 Average Temperature 59 | . 9 . 58 45 31 7 63 94 99 50 . 76 56 6 26 . 31 90 49 Received Heat Transfer 2951 | . 216 . 321 6 252 105 . . 285 418 18 876 51 . 279 . . . 124 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Melted 12 | . 1 . . . 4 . . . 1 2 . 1 . . 3 . . . . Heat Transferred 8876 | . 1776 . 1184 37 1406 50 . . 673 1300 . 568 125 50 1300 . 296 . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Peak Influence 628 | . 385 15 277 62 240 628 160 108 542 289 158 580 . . 354 . . . . Initial 284 | . . 15 . 36 24 58 160 108 74 284 158 90 . . 215 . . . . Average 153 | . 154 13 109 50 126 299 153 107 293 117 158 187 . . 235 . . . . Maximum Alert Level 2 | . 1 . 1 . 1 2 . . 2 1 . 2 . . 1 . . . . Low Security (%) 69 | 100 59 100 81 100 85 27 100 100 42 81 100 63 . . 25 . . . . Level 1 24 | . 40 . 18 . 14 37 . . 16 18 . 27 . . 74 . . . . Level 2 6 | . . . . . . 34 . . 41 . . 8 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . 4 1 4 3 . . . 5 . 6 . . 3 . . . 1 Investigation 21 | . 3 . 4 1 2 2 . . . 4 . 3 . . 2 . . . . Extermination 4 | . . . . . . 1 . . . 1 . 1 . . 1 . . . . Reinforcement 4 | . 1 . . . 2 . . . . . . 1 . . . . . . . Assault 2 | . . . . . . . . . . . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . 1 . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Distress Signals 4 | . . . . . 4 . . . . . . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . 1 . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 226 | . 29 . 16 4 21 10 8 . 30 9 6 43 6 . 23 . 2 . 19 Peak Tracking Total 19 | . 5 . 3 2 6 3 5 . 8 3 7 9 4 . 4 . 2 . 19 Tactical Retreats 13 | . . . . . 2 . 1 . 3 1 1 3 . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Traps Triggered 11 | . 2 . 1 . 1 1 . . 3 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . . . . . . . . . . 6 . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 2 . . . . 2 . . . . . 1 . . 1 Most Traps Carried 6 | . . . . 1 1 . . . . . . . . . . 6 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Machines Disabled 35 | . 1 . 3 . . 9 . . 2 6 . 13 . . 1 . . . . Max in Single Turn 5 | . 1 . 2 . . 4 . . 2 3 . 5 . . 1 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Machines Accessed 38 | . 5 1 6 1 1 1 . 2 . 5 . 2 . . 4 . 1 9 . Terminals 20 | . 5 . 6 . . 1 . . . 3 . 1 . . 3 . 1 . . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . Total Hacks 131 | . 19 1 23 1 6 5 . 3 . 9 . 4 . . 9 . 3 48 . Successful 96 | . 12 1 14 1 2 2 . 2 . 6 . 2 . . 3 . 3 48 . Failed 35 | . 7 . 9 . 4 3 . 1 . 3 . 2 . . 6 . . . . Catastrophic 9 | . 2 . 1 . 1 . . . . 2 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 15 | . 3 . 9 . . 1 . . . . . 1 . . 1 . . . . Terminals 66 | . 19 . 23 . . 5 . . . 6 . 3 . . 7 . 3 . . Fabricators 4 | . . . . . . . . 2 . . . . . . 2 . . . . Repair Stations 8 | . . . . . 6 . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . Terminal Hacks 88 | . 12 1 14 1 . 2 . . . 4 . 1 . . 2 . 3 48 . Record 40 | . . . . . . . . . . . . . . . 1 . 3 36 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 8 | . . . 3 . . 1 . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . Open Door 2 | . . 1 . 1 . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 2 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 8 | . 4 . 2 . . 1 . . . 1 . . . . . . . . . Unreport Threat 4 | . 2 . . . . . . . . 2 . . . . . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . 3 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . 2 . . . . . . . . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . 1 . . . . Network Status 2 | . . . . . . . . 1 . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 2 . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . . . . . . . . Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 5 . 6 . 1 1 . 1 . 4 . 1 . . 3 . 1 . . Full Trace Events 16 | . 3 . 5 . 1 1 . . . 3 . 1 . . 2 . . . . Feedback Events 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Corruption 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Used RIF Installer 2 | . . . . . . . . . 1 . 1 . . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 16 | . 1 . 1 . 2 . . 1 1 1 . 5 1 . 2 1 . . . Non-combat 2 | . . . . . . . . 1 . . . 1 . . . . . . . Combat 14 | . 1 . 1 . 2 . . . 1 1 . 4 1 . 2 1 . . . Robot Hacks Applied 26 | . 1 . 1 . 4 . . 1 1 2 . 9 1 . 4 2 . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . find_recycling 2 | . . . . . . . . 1 . . . 1 . . . . . . . find_shortcuts 14 | . 1 . 1 . 2 . . . 1 1 . 4 1 . 2 1 . . . find_garrison 9 | . . . . . 2 . . . . 1 . 4 . . 2 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Total Allies 11 | . . . . . . . 1 . 6 1 . 3 . . . . . . . Largest Group 6 | . . . . . . . 1 . 6 1 . 2 . . . . . . . Highest-Rated Group 72 | . . . . . . . 31 . 72 14 . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . 12 14 . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . 8 . 14 2 . 16 . . . . . . . Total Damage 591 | . . . . . . . 148 . 88 31 . 324 . . . . . . . Kills 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Robot Analysis Total 23 | 1 1 1 4 2 1 1 . . 2 . . 3 . . 1 2 . 4 . Derelict Logs Recovered 7 | . . 2 . . . . . . . . . . 1 . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Turns Passed 8994 | 121 532 409 1422 274 881 504 81 93 429 757 39 998 145 45 687 488 525 253 311 Spaces Moved 5732 | 30 295 511 519 233 139 247 120 152 346 422 77 764 302 27 470 368 306 157 247 Core 726 | 22 35 3 44 54 8 . 107 127 18 80 77 23 3 . 27 15 . . 83 Treads 2033 | . . . 356 . 78 247 13 . 15 154 . 91 30 27 150 245 306 157 164 Legs 759 | . 224 . . 99 53 . . . . . . 222 . . 161 . . . . Wheels 1305 | 8 36 508 119 80 . . . 25 166 . . 255 . . . 108 . . . Hover 135 | . . . . . . . . . . 3 . . . . 132 . . . . Flight 774 | . . . . . . . . . 147 185 . 173 269 . . . . . . Fastest Speed 32 | 50 50 50 50 50 50 170 50 50 32 35 50 32 32 160 50 50 160 160 50 Average Speed 107 | 63 111 79 132 90 159 170 63 58 80 102 50 97 44 160 111 132 160 160 123 Slowest Speed 250 | 100 120 80 160 120 190 170 170 100 250 240 50 170 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . 2 2 . 3 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 66 93 45 51 17 12 85 4 68 13 28 21 57 6 18 59 59 62 52 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 5 | . . 1 . . . . . . . . . 1 . . . . . 3 . Known Exits Taken 6 | . 1 . 1 . 1 . . 1 . 1 . . . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 . 1 . . . . . . . 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 2 . . . . . . . . . . 1 . . 2 2 . . Spaces Dug 1 | . . . . . . . . . . . . 1 . . . . . . . Terrain Destroyed 350 | . . . 38 . 3 47 . . 88 86 . 84 . . 1 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . 3 7 . . . . . 8 . . 1 . 3 . . AOE 328 | . . . 38 . . 40 . . 88 86 . 76 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Gar Fac Gar Fac Low Low Fac Upp Upp Zhi Pro Total 7943 | 131 430 511 1177 296 722 300 124 157 447 696 76 910 304 27 534 370 321 159 251 Wait 1759 | 102 66 . 621 62 539 21 5 . 4 249 . 75 1 . 9 2 2 . 1 Move 5699 | 29 294 510 518 232 138 247 119 152 340 418 76 757 299 26 469 367 305 156 247 Hop 8 | . . . . . . . . . 2 2 . 3 1 . . . . . . Pick Up 13 | . 2 1 . 1 . . . 3 . . . 5 . . . . . 1 . Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . Drop 2 | . . . . . . . . 2 . . . . . . . . . . . Fire 367 | . 68 . 38 1 45 24 . . 28 27 . 70 3 1 48 . 11 . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Ram 5 | . . . . . . . . . 3 . . . . . 2 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . . . 8 . . . . . . . . . . 2 . . Escape Stasis 6 | . . . . . . . . . 6 . . . . . . . . . . Rewire 67 | . . . . . . . . . 64 . . . . . . . 1 2 . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 525 | -10/Materials | Discovered new exit (range 11) 617 | -10/Materials | Core integrity fell below 50% 638 | -10/Materials | Core integrity fell below 20% 654 | -10/Materials | Entered Mines 749 | -10/Mines | Met a Derelict bent on vengeance 785 | -10/Mines | Found the Drone Emporium 790 | -10/Mines | Learned Materials terminal intel 791 | -10/Mines | Found Prototype Device 1049 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1059 | -10/Mines | Discovered new exit (range 5) 1063 | -10/Mines | Entered Materials 1064 | -9/Materials | Loaded intel: 12 terminal locations 1119 | -9/Materials | Identified exit to Mines 1431 | -9/Materials | Discovered new exit (range 12) 2485 | -9/Materials | Entered Mines 2532 | -9/Mines | Met a Derelict shopkeep closing up shop 2609 | -9/Mines | Found a hidden stash of uninstalled traps 2662 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2749 | -9/Mines | Discovered new exit (range 9) 2759 | -9/Mines | Entered Materials 2811 | -8/Materials | Repaired Carbon-fiber Leg 3624 | -8/Materials | Discovered new exit (range 10) 3636 | -8/Materials | Identified exit to Factory 3640 | -8/Materials | Entered Factory 3886 | -7/Factory | Discovered new exit (range 10) 3901 | -7/Factory | Identified exit to Factory 4112 | -7/Factory | Discovered exit to Factory (range 5) 4144 | -7/Factory | Sucked down chute 4144 | -7/Factory | Entered Waste 4145 | -7/Waste | Met a frightened Derelict 4159 | -7/Waste | EMP discharged 4159 | -7/Waste | System corruption reached 10% 4160 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | Spotted C-40 Crusher 4172 | -7/Waste | Allies destroyed C-40 Crusher 4175 | -7/Waste | Spotted C-40 Crusher 4181 | -7/Waste | Spotted C-40 Crusher 4186 | -7/Waste | Spotted C-40 Crusher 4207 | -7/Waste | Spotted C-40 Crusher 4217 | -7/Waste | Discovered new exit (range 16) 4225 | -7/Waste | Entered Factory 4318 | -7/Factory | Identified exit to Garrison 4318 | -7/Factory | Entered Garrison 4334 | -7/Garrison | Triggered checkpoint 4388 | -7/Garrison | Triggered checkpoint 4396 | -7/Garrison | Triggered checkpoint 4426 | -7/Garrison | Triggered checkpoint 4435 | -7/Garrison | Discovered exit to Factory (range 13) 4547 | -7/Garrison | Phase Generator disabled 4555 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4680 | -7/Garrison | Triggered checkpoint 4691 | -7/Garrison | Discovered exit to Factory (range 12) 4695 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4739 | -7/Garrison | Discovered exit to Factory (range 15) 4746 | -7/Garrison | Installed Relay Interface Framework 4747 | -7/Garrison | Entered Factory 4770 | -6/Factory | Lost 3 parts (1p1n1w) 5444 | -6/Factory | Lost 4 parts (1p1n1u1w) 5504 | -6/Factory | Identified exit to Garrison 5504 | -6/Factory | Entered Garrison 5507 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 5524 | -6/Garrison | Triggered checkpoint 5537 | -6/Garrison | Discovered new exit (range 12) 5543 | -6/Garrison | Entered Factory 6081 | -6/Factory | Core integrity fell below 50% 6169 | -6/Factory | Lost 5 parts (1p1n2u1w) 6299 | -6/Factory | Spotted B-75 Beast 6368 | -6/Factory | Allied Derelicts emerged from ambush trap array 6404 | -6/Factory | Allies destroyed B-75 Beast 6487 | -6/Factory | Core integrity fell below 20% 6534 | -6/Factory | Discovered new exit (range 12) 6541 | -6/Factory | Entered Lower Caves 6613 | -6/Lower Caves | Learned Factory non-interactive machine intel 6630 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6668 | -6/Lower Caves | Discovered new exit (range 13) 6686 | -6/Lower Caves | Entered another Lower Caves area 6707 | -6/Lower Caves | Discovered new exit (range 15) 6731 | -6/Lower Caves | Entered Factory 6732 | -5/Factory | Loaded intel: 230 non-interactive machine locations 7096 | -5/Factory | Lost 7 parts (1p2n2u2w) 7175 | -5/Factory | Lost 4 parts (1n3w) 7203 | -5/Factory | Spotted B-75 Beast 7347 | -5/Factory | Discovered new exit (range 10) 7412 | -5/Factory | Core integrity fell below 50% 7418 | -5/Factory | Entered Upper Caves 7442 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 7510 | -5/Upper Caves | Identified exit to Upper Caves 7580 | -5/Upper Caves | Encountered a Warlord checkpoint 7906 | -5/Upper Caves | Entered another Upper Caves area 7962 | -5/Upper Caves | Learned Factory emergency access door positions 7962 | -5/Upper Caves | Learned Armory terminal intel 8015 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8417 | -5/Upper Caves | Discovered new exit (range 11) 8431 | -5/Upper Caves | Entered Zhirov 8431 | -5/Zhirov | Discovered new exit (range 3) 8460 | -5/Zhirov | Met Zhirov 8492 | -5/Zhirov | Learned location of Quarantine (-2) 8492 | -5/Zhirov | Learned location of Testing (-3) 8492 | -5/Zhirov | Learned location of Command (-1) 8527 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8553 | -5/Zhirov | Found Alien Artifact 8684 | -5/Zhirov | Entered Proximity Caves 8685 | -4/Proximity Caves | Identified exit to Factory 8926 | -4/Proximity Caves | Spotted B-86 Titan 8972 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8985 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 8992 | -4/Proximity Caves | Core integrity fell below 20% 8995 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08947_ KE Penetrator destroyed. 08951_ Imp. Treads destroyed. 08951_ Acquired 1 matter. 08953_ Acquired 2 matter. 08953_ Imp. Treads destroyed. 08954_ Adv. Heat Sink destroyed. 08954_ Released control of Y-64 Sentinel. 08959_ B-86 Titan activates siege mode. 08971_ Penetrated by Slug. 08971_ Slug penetrates Wall. 08972_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 08974_ /T|#| Q5BQP7I1VZKHZ P0:AYAT7 08993_ Slug penetrates Wall. 08995_ C-30 ARC bursts open, deploying its payload. 08995_ G-73 Enforcer unfolds itself. 08995_ G-67 Veteran unfolds itself. 08995_ I-47 Archangel unfolds itself. 08995_ Critical hit (Burn: +50). 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