Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 22:16:01 Player: jumpy Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (97) 485 Value Destroyed (3592) 3592 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (718) 718 TOTAL SCORE: 10935 Bonus ------- Follower Combat Kills 460 Met Data Miner 300 Friendly Fire -42 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 99/100 System Corruption 48% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Long-range Proton Cannon Heavy Disruptor Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Combat Airjet Combat Airjet Antigrav System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Experimental Targeting Computer Hacking Suite > --- WEAPON ----------- Plasma Rifle Wave Gun Wave Gun > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Micro Fission Core Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Antigrav System Enhanced Optical Array 0b10 Decoder Chip [Looter] Advanced Hacking Suite Authchip [R/Combat] Proton Missile Launcher Makeshift Hammer [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Guided Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Slots Evolved 12 | . . 2 . . . 6 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 3 . . . . 1 . . . Utility 6 | . . 1 . . . 3 . . . . 1 1 . . Weapon 1 | . . 1 . . . . . . . . . . . . Parts Attached 89 | 8 3 3 5 3 . 20 5 . . 5 20 17 . . Power 16 | 1 . 1 2 . . 2 1 . . 1 3 5 . . Engine 8 | 1 . . 1 . . 2 1 . . . 3 . . . Core 5 | . . 1 1 . . . . . . 1 . 2 . . Reactor 3 | . . . . . . . . . . . . 3 . . Propulsion 25 | 2 1 . 2 . . 7 . . . 1 8 4 . . Treads . | . . . . . . . . . . . . . . . Leg 11 | 2 1 . 2 . . 2 . . . . . 4 . . Wheel . | . . . . . . . . . . . . . . . Hover 14 | . . . . . . 5 . . . 1 8 . . . Flight . | . . . . . . . . . . . . . . . Utility 19 | 2 1 1 . . . 5 3 . . 1 3 3 . . Device 6 | 1 . 1 . . . 1 2 . . . . 1 . . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 6 | . . . . . . 3 . . . . 1 2 . . Hackware 2 | . . . . . . . . . . 1 1 . . . Protection 3 | . . . . . . 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 3 1 1 1 3 . 6 1 . . 2 6 5 . . Energy Gun 13 | 2 1 1 . . . 3 1 . . 2 3 . . . Energy Cannon 2 | . . . . . . . . . . . 1 1 . . Ballistic Gun 6 | 1 . . 1 . . 3 . . . . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 . . Launcher 5 | . . . . 3 . . . . . . 1 1 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 . 3 . . . . 1 1 . . Corrupted Parts 5 | . . . . . . . . . . . . 5 . . System Corruption 46 | . . . . . . . . . . . . 46 . . Parts Lost 47 | . . 1 3 . 1 . 3 . . 4 16 18 1 . Power 7 | . . 1 . . . . . . . 1 1 4 . . Propulsion 18 | . . . 2 . . . 1 . . . 8 7 . . Utility 11 | . . . . . 1 . 2 . . 1 3 3 1 . Weapon 11 | . . . 1 . . . . . . 2 4 4 . . Highest Loss Streak 13 | . . 1 3 . 1 . 2 . . 2 13 8 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 2 9 12 10 11 12 11 9 11 12 13 13 6 3 4 Power 1 | . 1 1 1 1 1 1 2 2 2 1 2 1 . . Propulsion 3 | 1 3 6 4 4 4 3 3 3 3 3 3 . . . Utility 4 | . 3 4 4 5 6 3 1 3 3 5 4 2 1 1 Weapon 2 | . 1 1 1 1 1 3 3 3 4 4 2 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . 1 1 . 1 . 2 1 . . . 4 1 . 3 Power 3 | . . 1 . . . 1 1 . . . . . . . Propulsion 3 | . . . . . . . . . . . 3 . . . Utility 4 | . 1 . . . . . . . . . 1 1 . 1 Weapon 4 | . . . . 1 . 1 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 92 97 98 80 79 92 93 93 90 88 54 24 21 Engine 6 | . 14 1 9 11 11 6 6 6 6 2 . 2 . . Core 1 | . . 8 1 . . . . . . 3 3 . . . Leg 12 | . 28 20 21 22 22 9 . . . . . 2 . . Hover 11 | . . . . . . 17 27 26 26 30 29 5 . . Device 13 | . 14 18 22 22 14 7 11 13 13 13 7 1 . . Storage 8 | . 14 11 11 11 11 6 6 6 6 6 5 3 . . Processor 7 | . . . . . . 12 13 13 13 13 15 15 15 15 Hackware 1 | . . . . . . . . . . 1 5 10 8 5 Protection 1 | . . . . . . 4 5 6 6 2 . . . . Energy Gun 13 | . 28 32 23 19 . 7 18 20 20 15 13 . . . Ballistic Gun 2 | . . . 8 9 . 4 . . . . . . . . Launcher 4 | . . . . 2 22 2 . . . . . . . . Peak Build Rating 87 | 7 8 13 15 27 27 65 68 63 63 73 87 84 24 18 Average Rating 38 | 5 7 11 14 16 26 45 62 63 63 65 74 54 22 18 On Entrance 34 | . 7 8 10 15 27 27 61 63 63 63 73 62 24 18 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 14 30 35 38 48 48 47 53 53 53 54 50 52 . . Greatest Support 90 | 20 20 20 20 20 20 60 60 48 48 59 71 90 3 3 Greatest Overweight (x) 14 | . 1 11 1 2 2 3 1 1 1 1 7 14 . . Average Overweight (x) . | . . 1 1 1 2 . . 1 1 . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | 6 13 15 13 14 15 15 13 12 12 15 15 11 5 5 Average Carried 11 | 2 9 12 10 11 12 11 9 11 12 13 13 7 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 13 13 11 12 15 13 11 12 12 14 5 5 5 5 Class Distribution -------------------- 41% | Scavenger-Gunner 23% | Gunner 14% | Mutant 10% | Hacker-Mutant 6% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Gunner | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Matter Collected 1907 | 280 23 95 72 . 185 300 47 50 . 40 349 466 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4005 | 174 259 135 123 . 226 626 336 76 . 177 1117 688 68 . Parts 166 | 14 11 7 15 . 11 20 9 6 . 6 31 28 8 . Haulers Intercepted 2 | . . . . . . 1 . . . . 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . 17 . 9 . . 6 . . 2 . Prevented 3 | . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 77 | . 6 5 8 . 7 9 6 4 . 3 8 13 8 . Melee 2 | . . . . . . . . . . . 2 . . . Guns 37 | . 5 5 8 . . 7 4 1 . 2 3 2 . . Cannons 4 | . . . . . . . . . . . . 4 . . AOE 25 | . . . . . 7 2 . 3 . . 1 4 8 . Classes Destroyed 15 | 2 2 2 . . . 6 . . . . 2 1 . . Worker 3 | . . . . . . . . . . . 2 1 . . Builder 2 | . . . . . . . . . . . 2 . . . Tunneler 5 | 4 . . . . . . . . . . . 1 . . Hauler 2 | . . . . . . 1 . . . . 1 . . . Recycler 5 | 1 . . . . . . . . . . 4 . . . Mechanic 1 | . . . . . . 1 . . . . . . . . Watcher 2 | . 1 . . . . . . . . . 1 . . . Swarmer 29 | . . 3 8 . 2 . . 4 . . . 4 8 . Grunt 21 | . 6 1 . . 5 3 . . . . 3 3 . . Brawler 2 | . . . . . . 1 1 . . . . . . . Duelist 3 | . . . . . . 1 1 . . . 1 . . . Sentry 5 | . . 1 . . . 1 1 . . . . 2 . . Hunter 11 | . . . . . . 2 2 . . 3 2 2 . . Programmer 5 | . . . . . . 1 1 . . . 2 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 8 | 2 5 3 7 . 4 3 3 4 . 2 6 4 8 . Combat Bots Only 8 | . 4 3 7 . 4 3 3 4 . 2 6 4 8 . Max Kills in Single Turn 6 | 1 1 1 2 . 2 2 1 3 . 1 2 4 6 . Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 6 | . . . . . 2 2 . 3 . . 1 4 6 . Melee 1 | . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Hostile Shots Fired 615 | . 17 50 22 . 15 76 47 6 . 36 114 173 50 9 Missed 207 | . 5 20 5 . 7 29 15 1 . 10 27 66 19 3 Hits 408 | . 12 30 17 . 8 47 32 5 . 26 87 107 31 6 Melee 3 | . . . . . 2 . . . . . 1 . . . Projectile 405 | . 12 30 17 . 6 47 32 5 . 26 86 107 31 6 Critical Strikes 10 | . . . . . . . . . . 2 3 4 . 1 Damage Taken 7479 | . 131 300 149 . 194 648 453 129 . 488 1769 2519 610 89 Core 2063 | . 34 39 49 . 39 94 67 8 . 62 492 614 476 89 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 31 | . . . . . . . . . . . 31 . . . Regen/Repaired (Parts) 68 | . . . . . . 68 . . . . . . . . Core Remaining (%) 75 | 100 86 . . . 68 . . . . 72 50 . . . Volleys Fired 200 | 9 14 11 10 . 9 27 16 4 . 13 32 52 3 . Largest 3 | 2 2 3 3 . 1 3 3 3 . 3 3 2 1 . Hottest 237 | 90 100 150 150 . 45 120 175 175 . 215 237 112 49 . Shots Fired 384 | 18 28 33 28 . 9 58 42 6 . 28 65 66 3 . Gun 304 | 18 28 33 28 . . 56 42 5 . 28 57 9 . . Cannon 62 | . . . . . . . . . . . 6 56 . . Launcher 18 | . . . . . 9 2 . 1 . . 2 1 3 . Special . | . . . . . . . . . . . . . . . Kinetic 69 | . . . 4 . . 20 . . . . . 45 . . Thermal 281 | 18 28 33 24 . . 36 42 5 . 28 63 4 . . Explosive 16 | . . . . . 9 2 . 1 . . . 1 3 . Electromagnetic 18 | . . . . . . . . . . . 2 16 . . Robot Hit Streak 32 | 4 8 9 3 . 2 12 30 32 . 17 13 18 19 . Robot Miss Streak 5 | 3 1 5 2 . . 3 1 4 . 2 3 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . . 1 3 . . 3 1 . . 1 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . 1 1 . . . Shots Hit Robots 286 | 10 21 22 14 . 1 41 39 3 . 22 54 58 1 . Core Hits 170 | 6 13 8 10 . 15 28 14 5 . 10 24 30 7 . Critical Kills 3 | . . . . . . . . . . . 1 2 . . Critical Parts Destroyed 12 | . . . . . . . . . . . 3 9 . . Critical Strikes 39 | 1 3 4 2 . . . 1 . . 2 5 21 . . Burn 14 | 1 3 4 2 . . . 1 . . 2 1 . . . Meltdown 1 | . . . . . . . . . . . 1 . . . Destroy 20 | . . . . . . . . . . . . 20 . . Corrupt 1 | . . . . . . . . . . . . 1 . . Smash 3 | . . . . . . . . . . . 3 . . . Melee Attacks 27 | . . . . . . . . . . . 20 7 . . Impact 27 | . . . . . . . . . . . 20 7 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9730 | 120 262 284 185 . 891 1370 946 173 . 522 2203 1956 818 . Guns 4737 | 120 259 284 185 . . 1005 946 41 . 522 1078 297 . . Cannons 1204 | . . . . . . . . . . . 130 1074 . . Explosions 3034 | . . . . . 891 365 . 132 . . 422 406 818 . Melee 734 | . . . . . . . . . . . 573 161 . . Ramming 21 | . 3 . . . . . . . . . . 18 . . Kinetic 1286 | . . . 34 . . 356 . . . . . 896 . . Thermal 4580 | 120 259 284 151 . . 649 946 41 . 522 1608 . . . Explosive 2523 | . . . . . 891 365 . 132 . . . 317 818 . Electromagnetic 586 | . . . . . . . . . . . 22 564 . . Impact 734 | . . . . . . . . . . . 573 161 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . . . . . . . 8 48 48 48 Average Corruption 29 | . . . . . . . . . . . 6 38 48 48 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . . 7 18 5 2 Message Errors 8 | . . . . . . . . . . . 4 1 2 1 Matter Fused 5 | . . . . . . . . . . . . 3 2 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . . . . . . 1 3 . . Data Loss (minor) 4 | . . . . . . . . . . . 1 3 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . . . . 1 2 . . Overload Shots 5 | . . . . . . 4 . . . 1 . . . . Overflow Damage 463 | . . . . . . . . 6 . . 371 43 43 . Projectiles 6 | . . . . . . . . . . . 6 . . . Explosions 137 | . . . . . . . . 6 . . 78 10 43 . Melee 320 | . . . . . . . . . . . 287 33 . . Knockbacks 2 | . . . . . . . . . . . 2 . . . Impact 2 | . . . . . . . . . . . 2 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 305 | . . . . . . . . 53 . . 181 9 62 . Shots 5 | . . . . . . . . 2 . . 2 . 1 . Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 3 | . 2 . . . . . . . . . . 1 . . Kicked 2 | . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 598 | 120 174 345 72 . 31 176 167 45 . 100 598 368 . . Average Temperature 110 | 43 88 132 36 . 25 49 65 23 . 46 212 109 . . Received Heat Transfer 1059 | . 72 54 . . 45 141 24 . . . 531 153 18 21 Effects 12 | . . . . . . . . . . . 11 1 . . Shutdowns 3 | . . . . . . . . . . . 2 1 . . Interference 1 | . . . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Damage (major) 6 | . . . . . . . . . . . 6 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 7 | . . . . . . . . . . . 4 3 . . Combat Hostiles 5 | . . . . . . . . . . . 2 3 . . Parts Fried 16 | . . . . . . . . . . . 10 6 . . Impact Corruptions 9 | . . . . . . . . . . . 8 1 . . Robots Melted 5 | . 1 . . . . . 2 . . 1 1 . . . Combat Hostiles 4 | . 1 . . . . . 2 . . 1 . . . . Parts Melted 39 | 3 5 5 1 . . 4 9 . . 2 10 . . . Heat Transferred 9740 | 384 999 1147 592 . . 1166 1925 87 . 1206 2234 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Maximum Alert Level 1 | . . . . . . . . . . . . 1 . . Low Security (%) 86 | 100 100 100 100 . . 100 . . . . 100 25 . . Level 1 13 | . . . . . . . . . . . . 74 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 346 | 10 80 81 93 . . 136 . . . . 185 346 . . Initial 81 | . . 29 23 . . 32 . . . . . 81 . . Average 79 | 1 29 40 34 . . 58 . . . . 58 235 . . Influence Increases 3069 | 25 157 152 180 . 582 358 140 105 . 80 513 547 230 . Destroy 0b10 Robot/C 1820 | . 120 100 160 . 380 220 120 80 . 60 160 260 160 . Destroy 0b10 Robot/NC 100 | 25 5 . . . . 10 . . . . 50 10 . . Destroy Leader 328 | . 32 30 20 . 30 72 20 10 . 20 34 50 10 . Allied During Kill 193 | . . . . . 172 21 . . . . . . . . Successful Hack 7 | . . 7 . . . . . . . . . . . . Disable Machine 150 | . . . . . . . . . . . 90 60 . . Destroy Structure 141 | . . . . . . 5 . . . . 74 62 . . Partial Spotted 45 | . . . . . . 15 . . . . . 30 . . Lose Combat Pursuer 285 | . . 15 . . . 15 . 15 . . 105 75 60 . Influence Decreases 2826 | 25 87 161 241 . 530 306 240 109 . 80 345 521 123 58 Entered New Map 359 | . . 41 38 . . 20 40 2 . . . 87 73 58 Time Decay 1917 | 25 87 110 173 . 460 246 170 107 . 60 185 254 40 . Lost Part 450 | . . 10 30 . 10 . 30 . . 20 160 180 10 . Lost Ally 100 | . . . . . 60 40 . . . . . . . . Squads Dispatched 14 | . 4 1 . . . 4 . . . . 3 2 . . Investigation 3 | . 1 . . . . 1 . . . . . 1 . . Extermination 4 | . . . . . . 1 . . . . 2 1 . . Reinforcement 7 | . 3 1 . . . 2 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Distress Signals 3 | . . . . . . . . . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 141 | . 9 12 9 . 15 19 6 5 . 3 25 19 15 4 Peak Tracking Total 15 | . 2 7 4 . 6 4 3 4 . 2 6 4 15 4 Tactical Retreats 10 | . . 1 . . . 1 . 1 . . 3 2 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Traps Triggered 9 | . 1 3 . . . 1 . . . . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Machines Disabled 11 | . . . . . 1 . . . . . 6 4 . . Max in Single Turn 3 | . . . . . . . . . . . 2 3 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Machines Accessed 12 | . . 1 . . . 3 . . 4 . 2 2 . . Terminals 2 | . . 1 . . . . . . . . 1 . . . Fabricators 2 | . . . . . . 1 . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 49 | . . 3 . . . 4 . . 34 . 3 5 . . Successful 40 | . . 1 . . . 2 . . 34 . . 3 . . Failed 9 | . . 2 . . . 2 . . . . 3 2 . . Catastrophic 1 | . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . 3 . . . 1 . . . . . . . . Terminals 5 | . . 3 . . . . . . . . 2 . . . Fabricators 3 | . . . . . . 1 . . . . . 2 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . . . 3 . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Terminal Hacks 35 | . . 1 . . . . . . 34 . . . . . Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 13 | . . 1 . . . . . . 12 . . . . . Robot Schematic 8 | . . . . . . . . . 8 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . 2 . . Insert Component 2 | . . . . . . 1 . . . . . 1 . . Analyze 1 | . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . . 1 . . . 1 . . . . 2 1 . . Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 1 . . . . . . 12 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . . . . . . 14 . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Total Allies 8 | . . . . 7 1 . . . . . . . . . Largest Group 7 | . . . . 7 7 3 . . . . . . . . Highest-Rated Group 234 | . . . . 234 234 102 . . . . . . . . Highest-Rated Ally 51 | . . . . 51 51 51 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . . 38 18 . . . . . . . . Total Damage 1689 | . . . . . 1211 478 . . . . . . . . Kills 17 | . . . . . 14 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Active Infowar (turns) 6223 | 67 284 235 495 1010 1242 547 310 552 113 377 463 417 96 15 Optics 309 | . . . . . . . . . . . . 198 96 15 Sensors 2030 | . . . . . . . 306 552 113 377 463 219 . . Terrain 399 | . . . . . . 395 4 . . . . . . . Seismic 3582 | 67 284 235 495 1010 1242 249 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 1 1 . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Turns Passed 6763 | 167 284 235 495 1010 1242 547 351 552 113 388 718 550 96 15 Spaces Moved 4341 | 108 110 79 237 510 468 423 253 367 81 470 784 245 177 29 Core 261 | 13 . 1 . . . . . . . . 1 40 177 29 Treads . | . . . . . . . . . . . . . . . Legs 1669 | 95 110 78 237 510 468 133 . . . . . 38 . . Wheels . | . . . . . . . . . . . . . . . Hover 2411 | . . . . . . 290 253 367 81 470 783 167 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 190 190 190 260 68 68 141 141 63 48 48 50 50 Average Speed 131 | 111 184 201 190 195 260 98 113 141 141 69 60 139 50 50 Slowest Speed 750 | 120 190 600 190 260 260 290 141 141 141 147 400 750 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 30 10 59 64 66 16 47 56 68 69 17 6 48 8 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . . 1 2 . . 1 . 1 . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 14 | . . . 1 2 2 . 2 3 . 4 . . . . Spaces Dug 4 | . . . . . . . . . . . 4 . . . Terrain Destroyed 237 | . . . . . 53 5 . 19 . . 51 36 73 . Melee 4 | . . . . . . . . . . . 4 . . . Projectile 12 | . . . . . . . . 1 . . 5 6 . . AOE 221 | . . . . . 53 5 . 18 . . 42 30 73 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Total 4989 | 132 161 126 259 528 484 500 280 394 80 500 960 375 181 29 Wait 207 | 2 24 21 7 5 1 9 2 21 . 9 64 42 . . Move 4327 | 107 109 78 236 509 467 422 252 366 80 469 783 244 176 29 Hop . | . . . . . . . . . . . . . . . Pick Up 47 | 6 7 2 1 3 3 5 2 1 . 3 10 4 . . Fast Attach 61 | 7 . 10 1 4 . 12 1 . . 3 9 14 . . Attach 31 | . . 1 3 . . 7 3 . . 2 11 3 1 . Detach 7 | . . . . . . 2 . . . . 1 3 1 . Swap 29 | 1 3 1 1 . . 2 1 2 . 1 16 1 . . Drop 46 | . 2 2 . 7 . 14 3 . . . 14 4 . . Fire 200 | 9 14 11 10 . 9 27 16 4 . 13 32 52 3 . Melee 27 | . . . . . . . . . . . 20 7 . . Ram 1 | . . . . . . . . . . . . 1 . . Kick 2 | . 2 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 4 | . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / Ext) -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 643 | -9/Materials | Discovered new exit (range 5) 687 | -9/Materials | Entered Mines 715 | -9/Mines | Destroyed 7 combat bots 722 | -9/Mines | Lost 3 parts (1p2n) 740 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1059 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1098 | -9/Mines | Build established: Scavenger-Gunner 1182 | -9/Mines | Entered Zion 1232 | -7/Zion | Learned 12 Factory zone layouts 1378 | -7/Zion | Learned location of Quarantine (-3) 1393 | -7/Zion | Learned Factory fabricator intel 1416 | -7/Zion | Gained Derelict followers 1784 | -7/Zion | Learned location of Testing (-2) 1803 | -7/Zion | Given A8's code to call for help 2029 | -7/Zion | Gained Derelict followers 2083 | -7/Zion | Found Prototype Launcher 2083 | -7/Zion | Identified Gui. Missile Launcher 2092 | -7/Zion | Found Faulty Gui. Missile Launcher 2097 | -7/Zion | Found Prototype Launcher 2097 | -7/Zion | Identified Rocket Array 2156 | -7/Zion | Discovered new exit (range 10) 2192 | -7/Zion | Entered Proximity Caves 2192 | -6/Proximity Caves | Accompanied by 7 allies 2612 | -6/Proximity Caves | Lost 4 allies 3420 | -6/Proximity Caves | Discovered new exit (range 5) 3434 | -6/Proximity Caves | Entered Factory 3434 | -6/Factory | Accompanied by 3 allies 3434 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 3435 | -6/Factory | Identified exit to Factory 3436 | -6/Factory | Loaded intel: 6 fabricator locations 3739 | -6/Factory | Found Prototype Processor 3739 | -6/Factory | Identified Exp. Targeting Computer 3802 | -6/Factory | Allied Derelicts emerged from ambush trap array 3970 | -6/Factory | Discovered new exit (range 9) 3981 | -6/Factory | Entered Lower Caves 4097 | -6/Lower Caves | Learned location of Extension (-5) 4165 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4301 | -6/Lower Caves | Discovered new exit (range 12) 4322 | -6/Lower Caves | Build established: Gunner 4332 | -6/Lower Caves | Entered another Lower Caves area 4492 | -6/Lower Caves | Discovered exit to Factory (range 10) 4693 | -6/Lower Caves | Entered a destroyed Warlord outpost 4874 | -6/Lower Caves | Discovered new exit (range 7) 4884 | -6/Lower Caves | Entered Data Miner 4884 | -6/Data Miner | Discovered new exit (range 6) 4911 | -6/Data Miner | Met Data Miner 4939 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4939 | -6/Data Miner | Learned location of Section 7 (-3) 4965 | -6/Data Miner | Received God Mode back door access code from Data Miner 4997 | -6/Data Miner | Entered Proximity Caves 5142 | -5/Proximity Caves | Found DCF Scrap (13 items) 5369 | -5/Proximity Caves | Discovered exit to Factory (range 13) 5385 | -5/Proximity Caves | Entered Factory 5385 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5386 | -5/Factory | Identified exit to Upper Caves 5386 | -5/Factory | Identified exit to Extension 5603 | -5/Factory | Build established: Derelict-Gunner 6014 | -5/Factory | Lost 13 parts (1p7n1u4w) 6100 | -5/Factory | Discovered new exit (range 7) 6103 | -5/Factory | Identified exit to Factory 6103 | -5/Factory | Entered another Factory area 6103 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6104 | -4/Factory | Identified exit to Armory 6171 | -4/Factory | Discovered new exit (range 12) 6300 | -4/Factory | Fabricated Hyp. Mass Driver? 6316 | -4/Factory | Lost 3 parts (3n) 6330 | -4/Factory | Build established: Hacker-Mutant 6369 | -4/Factory | Lost 4 parts (1p1u2w) 6376 | -4/Factory | System corruption reached 10% 6391 | -4/Factory | Identified exit to Upper Caves 6409 | -4/Factory | System corruption reached 30% 6456 | -4/Factory | Spotted B-86 Titan 6479 | -4/Factory | Core integrity fell below 50% 6516 | -4/Factory | Destroyed B-86 Titan 6533 | -4/Factory | Lost 8 parts (2p3n2u1w) 6653 | -4/Factory | Entered Upper Caves 6702 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6708 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6710 | -4/Upper Caves | Spotted B-86 Titan 6719 | -4/Upper Caves | Core integrity fell below 20% 6742 | -4/Upper Caves | Discovered new exit (range 12) 6746 | -4/Upper Caves | Destroyed 8 combat bots 6749 | -4/Upper Caves | Identified exit to Upper Caves 6749 | -4/Upper Caves | Entered another Upper Caves area 6759 | -4/Upper Caves | Discovered new exit (range 13) 6760 | -4/Upper Caves | Spotted B-86 Titan 6764 | -4/Upper Caves | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 06714_ System corrupted: Matter fused (-9). 06717_ Adv. Hacking Suite destroyed. 06721_ S-27 Virus destroyed. 06721_ Destroyed VTOL Module. 06723_ Destroyed Autogun. 06723_ S-27 Virus destroyed. 06725_ Autogun fries itself beyond repair. 06725_ S-27 Virus destroyed. 06725_ Penetrated by Slug. 06729_ The unstable cave ceiling collapses. 06729_ Slug penetrates Wall. 06731_ The unstable cave ceiling collapses. 06732_ Slug penetrates Wall. 06742_ EXIT=FOUND 06745_ AM&5%WG20DQOPGUVA3I&METDRWLND4J3 06749_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 06759_ EXIT=FOUND 06760_ JQQW= #/T9 ALHZUDA5S0H Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ##????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ????#????????????????????? ????????????????????? | | ???? ###????????????????## ????????????????????? | | ????? ??????????????## ?????????????????????? | | ????? ?????????????? ?????????????????????? | | ?????# ????#??????????< ?????????????????????? | | ????## ???# ?????????? ?????????????????????? | | ????? ### ??????????? #?????????????????????? | | ?????? ??????????? #?????????????????????? | | ?????? ?????####??# #?????????????????????? | | ??????? ????##" #??# #?????????????????????? | | ???????? ???## ""???# ###???????????????????? | | ????????# #???#" "##??# ????????????????????? | | ????????? #???# "##?# #???#?????????????????? | | ?????????# #???# ###@ #?? #?????????????????? | | ?????????# #?### % ### #?????????????????? | | ??????#### ### #####?????????????? | | ??????# #?????????????? | | ??????# ## ##?????????????? | | ????????# ##### ##### ##??????????????? | | ????????# #???# #???## #???????????????? | | ????????# ##??# #????# #???????????????? | | ????????# ##??### ##????## #???????????????? | | ????????# #########???????; ####???????????????? | | ????????# #???????????; #??????????????????? | | ????????## #??????????; #??????????????????? | | ?????????## #??????????? ??????????????????? | | ??????????# ## #?????????? ??????????????????? | | ??????????# #? #????????? BB?????????????????? | | ?????????? #?? ?????????BB?????????????????? | | ??????????###?? ??????? ????????????????? | | ???????????????? #####?????? ????????????????? | | ?????????????????# #??????????? #???????????????? | | ??????????????????##???????????###???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 41 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 18 Offensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Com. HERF Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Hyp. Mass Driver | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombEnergyWheel Manual? 0 Play Time 00:36:43 Cumulative 261.1 hours Start 2025.11.02 @ 20:55:35 End 2025.11.02 @ 22:16:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 580 Rogue 580 Adventurer 0 Explorer 0 Win Type - Total 19 Types 13/0/4/1/1/0/0/0/0/0 Lore% 80 Gallery% 70 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 0f30bf73-c330-4a7d-9723-9a68c4de4144