Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 17:02:05 Player: Vivisector9999 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (787) 787 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (588) 588 TOTAL SCORE: 3070 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 14/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (10) --- Flight Unit Flight Unit Flight Unit Makeshift Flight Unit Small Storage Unit Recalibrator RU-N14's Throwing Claymores (4) GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit ECM Suite Light Armor Plating Makeshift Kinetic Plating > --- WEAPON ----------- Slug Cannon Maul > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Improved EM Shotgun RU-N14's Throwing Claymores RU-N14's Throwing Claymores GAL Module [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Maul Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Special Weapon RU-N14's Throwing Claymores Impact Weapon Maul Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 26 | 6 3 9 . 6 2 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . 2 . Treads . | . . . . . . Leg 6 | 2 . 2 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 2 . 2 . Device 2 | . 1 1 . . . Storage 3 | 1 1 . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . 1 . 1 . Artifact . | . . . . . . Weapon 9 | 2 . 4 . 1 2 Energy Gun 4 | 1 . 2 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 7 | . . 1 . . 6 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon 2 | . . 1 . . 1 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 8 | 1 5 9 9 8 8 Power . | . 1 1 1 . . Propulsion 3 | . . 3 4 4 3 Utility 1 | . 1 2 2 1 1 Weapon 2 | . 1 1 1 2 3 Tool/Special . | . . . . . . Unused Backups 13 | . 1 3 2 . 7 Power . | . . . . . . Propulsion 7 | . 1 1 . . 5 Utility 3 | . . 1 1 . 1 Weapon 2 | . . . 1 . 1 Tool/Special 1 | . . 1 . . . Average Slot Usage (%) 94 | . 94 80 100 98 91 Engine 11 | . 14 11 11 11 9 Leg 22 | . 28 22 22 22 20 Device 8 | . 6 1 11 11 11 Storage 11 | . 14 11 11 11 11 Processor 4 | . 2 11 11 1 . Protection 14 | . . 2 11 20 17 Energy Gun 8 | . 14 6 11 9 . Ballistic Gun 2 | . 14 8 . . . Ballistic Cannon 1 | . . . . . 9 Impact Weapon 9 | . . 6 11 11 10 Peak Build Rating 25 | 6 9 12 12 25 25 Average Rating 15 | 4 7 9 12 17 23 On Entrance 10 | . 6 8 12 12 25 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 37 | 14 20 24 24 37 37 Greatest Support 38 | 20 20 23 23 38 38 Greatest Overweight (x) 6 | 1 . 1 1 1 6 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 Average Carried 9 | 1 6 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 9 10 8 10 8 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 537 | 256 19 163 16 70 13 Remotely . | . . . . . . Salvage Created 854 | . 35 539 50 . 230 Parts 61 | . 7 41 5 . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . 1 3 Prevented 4 | . . . . . 4 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 27 | . . 16 4 . 7 Melee 4 | . . 2 1 . 1 Guns 14 | . . 11 3 . . AOE 3 | . . . . . 3 Classes Destroyed 8 | . 1 6 . . 1 Recycler 1 | . . 1 . . . Operator 2 | . 2 . . . . Drone 1 | . . . . . 1 Watcher 1 | . . 1 . . . Swarmer 13 | . . 8 4 . 1 Grunt 7 | . . 5 . . 2 Duelist 2 | . . 1 . . 1 Sentry 4 | . . 2 . . 2 Best Kill Streak 6 | . 1 6 3 . 6 Combat Bots Only 6 | . . 6 3 . 6 Max Kills in Single Turn 2 | . 1 2 1 . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee 1 | . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 172 | . 2 50 20 . 100 Missed 65 | . 1 15 5 . 44 Hits 107 | . 1 35 15 . 56 Melee 12 | . . 1 . . 11 Projectile 95 | . 1 34 15 . 45 Critical Strikes 3 | . . 1 . . 2 Damage Taken 1496 | . 10 414 116 . 956 Core 413 | . . 113 8 . 292 Absorbed by Shields . | . . . . . . Ignored by Resistances 41 | . . . . . 41 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 37 | . 6 20 5 . 6 Largest 2 | . 2 2 1 . 1 Hottest 63 | . 60 63 40 . 45 Shots Fired 50 | . 7 30 6 1 6 Gun 45 | . 7 30 6 1 1 Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special 2 | . . . . . 2 Kinetic 24 | . 1 20 . . 3 Thermal 7 | . . . 6 1 . Explosive 2 | . . . . . 2 Electromagnetic 17 | . 6 10 . . 1 Robot Hit Streak 8 | . 1 8 2 3 6 Robot Miss Streak 3 | . 2 2 3 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 51 | . 3 30 5 1 12 Core Hits 31 | . 2 17 4 . 8 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 8 | . . 3 1 . 4 Critical Strikes 11 | . . 3 1 . 7 Smash 9 | . . 3 1 . 5 Sever 2 | . . . . . 2 Melee Attacks 25 | . . 10 5 . 10 Impact 25 | . . 10 5 . 10 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1750 | . 55 729 125 12 829 Guns 406 | . 55 273 43 12 23 Cannons 78 | . . . . . 78 Explosions 461 | . . 70 . . 391 Melee 727 | . . 386 82 . 259 Ramming . | . . . . . . Kinetic 256 | . . 178 . . 78 Thermal 125 | . . 70 43 12 . Explosive 391 | . . . . . 391 Electromagnetic 173 | . 55 95 . . 23 Impact 727 | . . 386 82 . 259 Slashing 78 | . . . . . 78 Piercing . | . . . . . . Highest Corruption 1 | . . 1 1 1 . Average Corruption 1 | . . 1 1 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 3 3 2 . Message Errors 2 | . . . 2 . . Matter Fused 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . 1 . Misfires 2 | . . . 1 1 . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 370 | . . 187 28 . 155 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 370 | . . 187 28 . 155 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 40 | . . 40 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 24 | . . 20 2 2 24 Average Temperature 10 | . . 12 2 2 10 Received Heat Transfer 261 | . 6 111 . . 144 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . 3 . . 3 Combat Hostiles 6 | . . 3 . . 3 Parts Fried 7 | . . 4 1 . 2 Impact Corruptions 12 | . . 6 1 . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 225 | . . 100 100 25 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 97 | 100 100 94 100 . . Level 1 2 | . . 5 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 214 | . 19 214 70 . . Initial 68 | . . . 68 . . Average 55 | . 1 118 18 . . Influence Increases 653 | . 24 414 90 . 125 Destroy 0b10 Robot/C 520 | . . 320 80 . 120 Destroy 0b10 Robot/NC 25 | . 10 10 . . 5 Destroy Leader 72 | . . 62 10 . . Successful Hack 16 | . 14 2 . . . Disable Machine 15 | . . 15 . . . Destroy Structure 5 | . . 5 . . . Influence Decreases 613 | . 24 238 228 38 85 Entered New Map 146 | . . . 108 38 . Time Decay 407 | . 24 228 120 . 35 Lost Part 60 | . . 10 . . 50 Squads Dispatched 4 | . 1 2 . . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 6 18 7 . 14 Peak Tracking Total 8 | . 2 6 4 . 8 Tactical Retreats 6 | . . . 3 . 3 ECM-based Alert Blocks 15 | . . . 5 . 10 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 4 5 . 1 . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 27 | . 10 14 . 3 . Successful 13 | . 1 9 . 3 . Failed 14 | . 9 5 . . . Catastrophic 4 | . 2 2 . . . Database Lockouts . | . . . . . . Manual 15 | . 8 4 . 3 . Terminals 14 | . 10 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . 9 . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 . 3 . Record 1 | . 1 . . . . Part Schematic 3 | . . . . 3 . Robot Analysis 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . 8 . . . Insert Component 4 | . . 4 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . 2 . . . . Used 1 | . 1 . . . . Hacking Detections 8 | . 4 4 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . 4 . 17 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 142 | . . . . . 142 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2433 | . . 52 500 1584 297 ECM 2433 | . . 52 500 1584 297 Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 3 | . . . . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3174 | 62 202 519 500 1584 307 Spaces Moved 2035 | 41 148 283 239 1158 166 Core 5 | 4 . . . . 1 Treads . | . . . . . . Legs 2030 | 37 148 283 239 1158 165 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 120 125 Average Speed 136 | 125 120 142 190 127 126 Slowest Speed 350 | 190 120 190 190 190 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 33 30 55 91 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 Spaces Dug . | . . . . . . Terrain Destroyed 28 | . . 3 . . 25 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 27 | . . 3 . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2346 | 48 165 353 271 1271 238 Wait 178 | . . 12 21 95 50 Move 2030 | 40 147 282 238 1157 166 Hop . | . . . . . . Pick Up 24 | 2 7 8 . 5 2 Fast Attach 10 | 6 1 2 . 1 . Attach 8 | . 1 3 . 2 2 Detach 3 | . 1 1 . 1 . Swap 10 | . 1 5 . 4 . Drop 21 | . 1 10 2 6 2 Fire 37 | . 6 20 5 . 6 Melee 25 | . . 10 5 . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 13) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 651 | -9/Materials | Discovered new exit (range 6) 784 | -9/Materials | Entered Mines 952 | -9/Mines | Build established: Scavenger-Mutant 1128 | -9/Mines | Discovered new exit (range 11) 1254 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1284 | -9/Mines | Entered Zion 1413 | -7/Zion | Discovered new exit (range 13) 1509 | -7/Zion | System corruption cleaned by Quarantine Array 1542 | -7/Zion | Learned Factory stockpile data 1581 | -7/Zion | Learned Factory terminal intel 1597 | -7/Zion | Found GAL Module 1744 | -7/Zion | Learned 4 Factory zone layouts 1846 | -7/Zion | Build established: Mutant 2001 | -7/Zion | Received a visual enhancement algorithm 2002 | -7/Zion | Ran a visual enhancement algorithm 2008 | -7/Zion | Ran a visual enhancement algorithm 2088 | -7/Zion | Learned location of Armory (-3) 2170 | -7/Zion | Found Prototype Special Weapon 2173 | -7/Zion | Found Prototype Special Weapon 2400 | -7/Zion | Met Imprinter 2437 | -7/Zion | Imprinted 2439 | -7/Zion | Declared Zion's savior 2868 | -7/Zion | Entered Proximity Caves 2868 | -6/Proximity Caves | Accompanied by 4 allies 2988 | -6/Proximity Caves | Spotted B-75 Beast 3013 | -6/Proximity Caves | Spotter reported a threat 3051 | -6/Proximity Caves | Lost 4 allies 3059 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3070 | -6/Proximity Caves | Spotter reported a threat 3082 | -6/Proximity Caves | Spotter reported a threat 3109 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3141 | -6/Proximity Caves | Core integrity fell below 50% 3157 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x2) 3158 | -6/Proximity Caves | Core integrity fell below 20% 3175 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03145_ S-27 Virus destroyed. 03146_ Ion Engine destroyed. 03146_ Imp. Titanium Leg destroyed. 03150_ Imp. Carbon-fiber Leg severed. 03151_ Corrupted Imp. Treads self-destruct mechanism malfunctions. 03151_ Destroyed Imp. Melee Analysis Suite. 03151_ L-41 Fighter system corrupted by crushing effect. 03156_ Maul severed. 03157_ Identified RU-N14's Throwing Claymores. 03158_ G-50 Soldier Carbon-fiber Leg severed. 03158_ G-50 Soldier destroyed. 03161_ Lgt. Nuclear Core fries itself beyond repair. 03163_ RU-N14's Throwing Claymores expended. 03163_ G-50 Soldier Carbon-fiber Leg severed. 03163_ G-50 Soldier destroyed. 03169_ Identified Imp. EM Shotgun. 03171_ Adv. Heat Sink fries itself beyond repair. 03172_ ECM Suite destroyed. 03173_ The unstable cave ceiling collapses. 03175_ Hvy. Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????# #????#########?????????????????? | | ??????????# ##?????##? ?????????????????????? | | ??????????# #####?? ??????????????????????? | | ??????????## ##? ??????????????????????? | | ???????????## #? ??????????????????????? | | ????????????# #? ???????????????????????? | | ????????????# ##? ???????????????????????? | | ????????????# ## #?? #???????????????????????? | | ????????????# ### ##? ##??????????????????????? | | ????????????####?## %## ####???????????????????? | | ????????????????## # # #???????????????????? | | ????????????????# # # ##??????????????????? | | ????????????????# # ##?????????????????? | | ????????????????## ###???????????????? | | ????????????????# #### #???????????????? | | ????????????????### #??# # #?????????????? | | ?????????????????# ### ##### #?????????????? | | ?????????????????# ## # ###???##?????????????? | | ?????????????????# ## ##?????????????????? | | ?????????????????# ## ??????????????????? | | ????????????????? # #???????????????????? | | ???????????????? # #???????????????????? | | ?????????????# % = ##??????????????????? | | ?????????????# ==% #??????????????????? | | ???????????# #####gl% #??????????????????? | | ?????????????? ????#@/ #??????????????????? | | ?????????????? # ????# ????????????? | | ???????????????? ###????# ????????? | | ????????????????????????# #### ?????????? | | ????????????????????????# #???????????????? | | ????????????????????????# # #???????????????? | | ????????????????????????# # #??????????????? | | ???????????????????????? # ?????????????? | | ???????????????????????? # ????????????? | | ???????????????????????? #? #???????????? | | ????????????????????????# ?### #????????????? | | ?????????????????????????# ????## #????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? ###???????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 250 Resistance: KI 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Arc Thrower | -7/Zion | Free Enh. Flamer | -7/Zion | Free Riot Gun | -7/Zion | Free Drone Bay | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed CannonDefenseArticulator Manual? 0 Play Time 00:48:31 Cumulative 7.8 hours Start 2025.11.06 @ 15:50:54 End 2025.11.06 @ 17:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d198ba69-30f2-405b-a4c8-d0f7d615fec1