Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.07.31 @ 11:17:15 Player: Jazzer Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (167) 835 Value Destroyed (4580) 4580 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 8413 Bonus ------- High Alert Combat Kills 211 Follower Combat Kills 192 Friendly Fire -245 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 508/900 System Corruption 1% Temperature Critical (514) Movement Treading (240) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Hybrid Fission Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Makeshift Light Armor Plating Makeshift Medium Armor Plating > --- WEAPON (2) ------- Precision Beam Rifle Plasma Cannon > --- INVENTORY (20) --- Heavy Ion Engine Hybrid Fission Core Huge Storage Unit Small Battery (100) Large Matter Pod (150) Seismic Detector Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Ion Cannon Rocket Launcher CPS Tube (2) Maul Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Light Treads Tri-treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Makeshift Medium Armor Plating Reactive Plating > --- WEAPON ----------- Precision Beam Rifle Plasma Cannon > --- INVENTORY -------- Heavy Ion Engine Hybrid Fission Core Light Treads Light Treads Tri-treads Huge Storage Unit Small Battery Large Matter Pod Seismic Detector Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Ion Cannon Rocket Launcher CPS Tube CPS Tube Maul [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . 1 . 1 . . . Weapon . | . . . . . . . . . Parts Attached 132 | 11 10 6 27 1 24 25 . 28 Power 10 | 1 . 2 2 . 1 2 . 2 Engine 8 | 1 . 2 2 . 1 2 . . Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 41 | 6 4 1 8 . 6 6 . 10 Treads 36 | 2 3 1 8 . 6 6 . 10 Leg 3 | 3 . . . . . . . . Wheel 2 | 1 1 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 41 | 2 3 . 9 1 11 6 . 9 Device 23 | 1 . . 7 1 9 3 . 2 Storage 5 | 1 2 . . . . . . 2 Processor 3 | . 1 . 1 . 1 . . . Hackware . | . . . . . . . . . Protection 10 | . . . 1 . 1 3 . 5 Artifact . | . . . . . . . . . Weapon 40 | 2 3 3 8 . 6 11 . 7 Energy Gun 9 | . . . . . 2 6 . 1 Energy Cannon 19 | . 1 2 6 . 3 3 . 4 Ballistic Gun 4 | 2 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 1 . . 2 . . Special Weapon 2 | . . . . . . . . 2 Impact Weapon 2 | . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 2 . . Corrupted Parts 1 | . . 1 . . . . . . System Corruption 4 | . . 4 . . . . . . Parts Lost 25 | . 2 1 5 . 5 2 . 10 Power 2 | . . 1 1 . . . . . Propulsion 10 | . 1 . 2 . 2 . . 5 Utility 9 | . . . 1 . 2 2 . 4 Weapon 4 | . 1 . 1 . 1 . . 1 Highest Loss Streak 4 | . 1 1 1 . 4 1 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 96 100 98 99 96 91 Engine 10 | . 14 13 10 11 9 9 9 6 Treads 31 | . 27 28 31 33 34 36 36 30 Device 7 | . 3 . 10 11 9 8 9 9 Storage 11 | . 14 14 11 11 9 9 9 10 Processor 7 | . 10 14 4 . 8 9 9 6 Protection 6 | . . . 6 11 9 8 9 8 Energy Gun 2 | . . . . . 4 8 7 3 Energy Cannon 13 | . 4 17 20 22 13 8 7 13 Ballistic Gun 5 | . 23 10 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 89 | 14 89 50 64 64 74 69 67 77 Greatest Support 90 | 40 40 40 60 60 80 80 80 90 Greatest Overweight (x) 4 | 1 4 1 1 1 1 . . 1 Average Overweight (x) . | . . 1 . 1 . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 Most Carried 20 | 8 19 20 20 20 20 20 20 20 Average Carried 17 | 5 12 19 19 19 19 19 20 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 19 20 20 20 19 20 20 14 Class Distribution -------------------- 75% | Mutant 16% | Commander-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 2126 | 337 360 182 269 25 225 287 . 441 Remotely . | . . . . . . . . . Salvage Created 6901 | 143 515 217 1527 82 1518 1473 . 1426 Parts 370 | 10 30 20 71 6 74 88 . 71 Haulers Intercepted 13 | . 2 . 3 . 2 6 . . Recyclers Shooed 11 | . 2 . 3 1 1 4 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 125 | . 14 16 23 . 23 26 . 23 Melee 2 | . . . . . 2 . . . Guns 40 | . 13 4 . . 7 8 . 8 Cannons 56 | . 1 2 17 . 13 10 . 13 AOE 20 | . . 10 4 . . 6 . . Classes Destroyed 22 | 3 4 2 2 1 2 . . 8 Worker 7 | 2 . 1 . . . 4 . . Builder 6 | . . . . 1 1 4 . . Tunneler 2 | 1 . . . 1 . . . . Hauler 13 | . 2 . 3 . 2 6 . . Recycler 11 | 1 1 1 5 1 2 . . . Operator 3 | . . . . . 2 1 . . Watcher 9 | . 1 . 4 . 2 2 . . Swarmer 25 | . 8 6 4 . . 7 . . Grunt 38 | . 6 . 10 . 16 6 . . Brawler 2 | . . . . . 1 1 . . Duelist 3 | . . . 1 . 1 1 . . Sentry 24 | . . . 8 . 5 11 . . Bolteater 3 | . . . . . . . . 3 Federalist 2 | . . . . . . . . 2 Explorer 3 | . . . . . . . . 3 Ranger 1 | . . . . . . . . 1 Guru 2 | . . . . . . . . 2 Scientist 1 | . . . . . . . . 1 Scrapper 8 | . . . . . . . . 8 Elite 4 | . . . . . . . . 4 Zionite 1 | . . 1 . . . . . . Assembled 10 | . . 10 . . . . . . Best Kill Streak 11 | 2 2 11 7 1 6 7 . 8 Combat Bots Only 10 | . 2 10 7 . 6 6 . 8 Max Kills in Single Turn 7 | 1 1 7 2 1 1 3 . 1 Gunslinging . | . . . . . . . . . Exploded 5 | . . 5 2 . . 2 . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 659 | . 81 64 110 . 115 72 . 217 Missed 148 | . 25 19 33 . 18 25 . 28 Damage Taken 8110 | . 559 514 1090 . 1608 945 . 3394 Core 776 | . 68 63 81 . 234 27 . 303 Absorbed by Shields . | . . . . . . . . . Reduced by Siege Mode 579 | . . . . . . . . 579 Ignored by Resistances 41 | . . . . . . . . 41 Regen/Repaired (Parts) 368 | . 118 . 250 . . . . . Core Remaining (%) 75 | 100 . 47 . 79 . . . . Volleys Fired 391 | 27 57 27 70 1 66 74 1 68 Largest 2 | 1 2 2 2 2 2 2 2 2 Hottest 160 | 20 80 120 120 120 160 141 141 160 Shots Fired 735 | 27 112 46 136 2 131 145 3 133 Gun 317 | 27 107 17 . . 32 70 1 63 Cannon 400 | . 5 21 133 2 99 70 2 68 Launcher 16 | . . 8 3 . . 5 . . Special 2 | . . . . . . . . 2 Kinetic 151 | 27 107 17 . . . . . . Thermal 553 | . 5 21 120 2 131 140 3 131 Explosive 16 | . . 8 3 . . 5 . . Electromagnetic 13 | . . . 13 . . . . . Robot Hit Streak 19 | 7 11 4 19 7 15 12 1 18 Robot Miss Streak 4 | 3 4 4 2 . 2 3 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 474 | 16 69 18 99 1 85 81 1 104 Core Hits 256 | 7 31 33 42 3 46 50 1 43 Critical Kills 4 | . . . 1 . 1 . . 2 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | . . . 1 . 4 5 . 5 Burn 11 | . . . . . 3 5 . 3 Meltdown 4 | . . . 1 . 1 . . 2 Melee Attacks 4 | . . . 1 . 3 . . . Impact 4 | . . . 1 . 3 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11145 | 115 890 786 2041 47 2249 2878 26 2113 Guns 3365 | 115 808 98 . . 600 926 . 818 Cannons 5979 | . 53 209 1794 17 1596 989 26 1295 Explosions 1598 | . . 479 244 . . 875 . . Melee . | . . . . . . . . . Ramming 203 | . 29 . 3 30 53 88 . . Kinetic 1021 | 115 808 98 . . . . . . Thermal 8109 | . 53 209 1580 17 2196 1915 26 2113 Explosive 1598 | . . 479 244 . . 875 . . Electromagnetic 214 | . . . 214 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 5 . . . 10 10 1 Average Corruption 5 | . 1 1 . . . 9 10 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . 6 . . . 30 11 2 Message Errors 10 | . . 2 . . . 7 1 . Matter Fused 10 | . . 1 . . . 4 4 1 Heat Flow Errors 4 | . . 1 . . . 1 2 . Energy Discharges 8 | . . . . . . 6 1 1 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 8 | . . 2 . . . 5 1 . Data Loss (major) 2 | . . . . . . 2 . . Misfires 3 | . . . . . . 2 1 . Alerts 3 | . . . . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . 23 10 . 14 59 . 2 Projectiles 41 | . . 15 . . 14 10 . 2 Explosions 67 | . . 8 10 . . 49 . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 84 | . . . 23 . . 61 . . Shots 3 | . . . 1 . . 2 . . Rammed 29 | . 6 . 2 4 6 11 . . Targets Rammed 37 | . 6 . 2 5 9 15 . . Kicked . | . . . . . . . . . Crushed 8 | . . . . 1 3 4 . . Highest Temperature 514 | . 36 189 432 69 324 192 250 514 Average Temperature 99 | . 14 64 105 37 65 54 77 185 Received Heat Transfer 3018 | . 180 40 414 . 837 342 . 1205 Effects 13 | . . . 5 . . . . 8 Shutdowns 3 | . . . 1 . . . . 2 Energy Bleed 1 | . . . . . . . . 1 Interference 4 | . . . 3 . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 3 | . . . 1 . . . . 2 Damage (core) 1 | . . . . . . . . 1 Siege Activations 6 | . . . . . . . . 6 Total Turns 461 | . . . . . . . . 461 Longest Duration 228 | . . . . . . . . 228 Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . 2 . 1 2 . 2 Combat Hostiles 6 | . . . 1 . 1 2 . 2 Parts Melted 42 | . 1 . 11 . 5 10 . 15 Heat Transferred 16165 | . 111 444 3330 37 4432 3972 50 3789 Parts Sabotaged . | . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Peak Influence 842 | 20 163 174 384 153 280 842 368 . Initial 173 | . 13 39 . 143 . 110 173 . Average 174 | 8 65 60 166 67 124 515 286 . Maximum Alert Level 3 | . . . 1 . 1 3 1 . Low Security (%) 72 | 100 100 100 71 100 75 8 2 . Level 1 16 | . . . 28 . 24 22 97 . Level 2 5 | . . . . . . 35 . . Level 3 5 | . . . . . . 33 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 4 . 2 . . 3 . . Investigation 3 | . 2 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 9 | . . . 2 . 4 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 189 | . 28 21 38 . 35 32 1 34 Peak Tracking Total 13 | . 4 13 4 . 10 5 1 10 Tactical Retreats 9 | . 4 1 . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 5 | . 2 1 2 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 9 | . . . 1 . 1 6 1 . Max in Single Turn 1 | . . . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 42 | . 7 1 7 . 8 13 6 . Terminals 29 | . 6 . 6 . 6 11 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 . . Recycling Units 7 | . . . . . . 1 6 . Scanalyzers 2 | . . . . . 2 . . . Garrison Access . | . . . . . . . . . Total Hacks 124 | . 32 1 27 . 27 31 6 . Successful 78 | . 19 1 15 . 17 20 6 . Failed 46 | . 13 . 12 . 10 11 . . Catastrophic 7 | . 2 . 1 . 2 2 . . Database Lockouts . | . . . . . . . . . Manual 82 | . 19 . 18 . 16 23 6 . Terminals 95 | . 25 . 24 . 21 25 . . Fabricators . | . . . . . . . . . Repair Stations 12 | . 7 . 3 . . 2 . . Recycling Units 10 | . . . . . . 4 6 . Scanalyzers 6 | . . . . . 6 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 5 1 6 . 3 6 . . Robot Analysis 5 | . . . 4 . 1 . . . Prototype ID Bank 3 | . 1 . 1 . 1 . . . Open Door 4 | . . 1 . . . 3 . . Unreport Threat 3 | . . . . . 1 2 . . Locate Traps 3 | . 2 . . . . 1 . . Zone Layout 3 | . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 9 | . 6 . 2 . . 1 . . Scan Component 5 | . 3 . 1 . . 1 . . Repair 4 | . 3 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 2 | . . . . . 2 . . . Analyze 4 | . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 42 | . 8 . 7 . 8 13 6 . Terminals 34 | . 8 . 7 . 8 11 . . Botnet 12 | . 3 . 2 . 3 4 . . Skim 22 | . 5 . 5 . 5 7 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . . 2 6 . Reject 1 | . . . . . . 1 . . Recyclers 1 | . . . . . . 1 . . Tunnel 6 | . . . . . . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 31 | . 7 . 6 . 7 11 . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 3 . 1 . . . . . Time 116 | . 78 . 38 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 12 | . . 2 . . . 10 . . Largest Group 10 | . . 2 . . . 10 10 10 Highest-Rated Group 173 | . . 47 . . . 173 173 173 Highest-Rated Ally 31 | . . 31 . . . 29 29 29 Total Orders 12 | . . . . . . 2 . 10 STAY 10 | . . . . . . . . 10 EXPLORE 2 | . . . . . . 2 . . Ally Attacks 109 | . . 4 . . . . 3 102 Total Damage 1200 | . . 83 . . . . 37 1080 Kills 13 | . . . . . . . . 13 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Robot Analysis Total 5 | . . . 4 . 1 . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches 4 | . . . . . . 4 . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 10586 | 194 1999 1001 1779 869 1139 1428 345 1832 Spaces Moved 4160 | 87 645 381 669 350 452 615 200 761 Core 23 | 23 . . . . . . . . Treads 4108 | 60 620 381 669 350 452 615 200 761 Legs . | . . . . . . . . . Wheels 29 | 4 25 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 140 240 163 243 162 162 162 132 Average Speed 194 | 132 223 241 214 243 168 162 162 161 Slowest Speed 320 | 160 320 245 245 243 243 162 162 235 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 66 | 7 95 81 72 91 53 92 49 55 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 12 | . 1 . . . 2 3 6 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 9 | . . 1 . 1 . . . 7 Spaces Dug 7 | . . . 1 . 4 2 . . Terrain Destroyed 164 | . . 40 18 . 28 70 . 8 Melee 4 | . . . 1 . 3 . . . Projectile 59 | . . . . . 25 26 . 8 AOE 101 | . . 40 17 . . 44 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 5923 | 141 1084 416 878 362 694 894 220 1234 Wait 1047 | 6 346 . 75 . 104 147 18 351 Move 4152 | 86 644 380 668 349 451 614 199 761 Hop . | . . . . . . . . . Pick Up 75 | 9 16 1 16 3 17 5 . 8 Fast Attach 26 | 5 4 1 3 . 4 1 . 8 Attach 35 | 3 2 . 8 . 6 2 . 14 Detach 13 | 1 2 . 2 . 1 . . 7 Swap 71 | 3 4 5 16 1 14 22 . 6 Drop 70 | 1 3 2 17 3 19 12 2 11 Fire 391 | 27 57 27 70 1 66 74 1 68 Melee 4 | . . . 1 . 3 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 37 | . 6 . 2 5 9 15 . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . 2 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 612 | -10/Materials | Discovered new exit (range 13) 824 | -10/Materials | Repaired Seismic Detector 851 | -10/Materials | Repaired Lgt. Treads 878 | -10/Materials | Repaired Lgt. Treads 1278 | -10/Materials | Discovered new exit (range 9) 1550 | -10/Materials | Discovered new exit (range 8) 1699 | -10/Materials | Discovered new exit (range 13) 1844 | -10/Materials | Identified exit to Mines 1900 | -10/Materials | Learned location of 1 exit from Recycling 1948 | -10/Materials | Loaded intel: 8 terminal locations 2039 | -10/Materials | Learned location of 1 exit from Storage 2050 | -10/Materials | Learned location of 1 exit from Recycling 2070 | -10/Materials | Learned 4 Recycling zone layouts 2193 | -10/Materials | Learned location of Mines (-8) 2194 | -10/Materials | Entered Mines 2195 | -10/Mines | Identified exit to Materials 2760 | -10/Mines | Learned 2 Materials zone layouts 2916 | -10/Mines | Assembled infested the area 2947 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2987 | -10/Mines | Destroyed 10 combat bots 3001 | -10/Mines | Core integrity fell below 50% 3195 | -10/Mines | Entered Materials 3195 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3196 | -9/Materials | Identified exit to Materials 3196 | -9/Materials | Identified exit to Mines 4538 | -9/Materials | Repaired Arm. Treads 4577 | -9/Materials | Destroyed 7 combat bots 4854 | -9/Materials | Learned Storage emergency access door positions 4911 | -9/Materials | Learned 4 Materials zone layouts 4926 | -9/Materials | Learned location of 3 exits from Materials 4933 | -9/Materials | Learned location of 1 exit from Recycling 4955 | -9/Materials | Learned location of 2 exits from Materials 4974 | -9/Materials | Entered Mines 4995 | -9/Mines | Met a Derelict bent on vengeance 5359 | -9/Mines | Discovered exit to Materials (range 14) 5377 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5587 | -9/Mines | Found a hidden stash of uninstalled traps 5624 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5626 | -9/Mines | Discovered new exit (range 5) 5755 | -9/Mines | Learned Materials trap positions 5793 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5843 | -9/Mines | Entered Materials 5843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5844 | -8/Materials | Identified exit to Storage 5845 | -8/Materials | Identified exit to Factory 5847 | -8/Materials | Loaded intel: 15 trap records 6536 | -8/Materials | Lost 4 parts (2n2u) 6637 | -8/Materials | Learned 2 Storage zone layouts 6705 | -8/Materials | Learned location of 2 exits from Factory 6762 | -8/Materials | Learned 4 Recycling zone layouts 6808 | -8/Materials | Learned location of Zion (-7) 6844 | -8/Materials | Learned Factory stockpile data 6904 | -8/Materials | Learned location of Storage (-8) 6982 | -8/Materials | Entered Storage 6983 | -8/Storage | Identified exit to Recycling 7183 | -8/Storage | Used back door to open Recycling access 7471 | -8/Storage | Crushed by falling debris 7599 | -8/Storage | System corruption reached 10% 7629 | -8/Storage | Garrison activated, responded to threat 7764 | -8/Storage | Lost 4 allies 8119 | -8/Storage | Learned location of Lower Caves (-7) 8175 | -8/Storage | Learned location of 1 exit from Storage 8221 | -8/Storage | Learned location of Recycling (-8) 8258 | -8/Storage | Learned location of Lower Caves (-6) 8284 | -8/Storage | Loaded intel: 17 interactive machine locations 8296 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8308 | -8/Storage | Loaded intel: 6 trap records 8351 | -8/Storage | Learned location of 1 exit from Extension 8387 | -8/Storage | Learned Factory emergency access door positions 8410 | -8/Storage | Entered Recycling 8410 | -8/Recycling | Accompanied by 10 allies 8411 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 8411 | -8/Recycling | Identified exit to Factory 8412 | -8/Recycling | Identified exit to Scraptown 8598 | -8/Recycling | Build established: Commander-Mutant 8698 | -8/Recycling | Scanned before Scraplab entrance 8721 | -8/Recycling | Entered Scraplab 8755 | -8/Recycling | Entered Scraptown 8755 | -8/Scraptown | Accompanied by 10 allies 8755 | -8/Scraptown | System corruption cleaned by C-Scrubber 9428 | -8/Scraptown | Discovered exit to Factory (range 13) 9513 | -8/Scraptown | Visited CPS Storage 9536 | -8/Scraptown | Visited Bundlers 9785 | -8/Scraptown | Visited Symbiants 9836 | -8/Scraptown | Visited SPCMW 9846 | -8/Scraptown | Visited TADAMA 9906 | -8/Scraptown | Visited Comm Corps 9955 | -8/Scraptown | Attacked by Scraptown defenders 9967 | -8/Scraptown | Allies destroyed Triborg 9997 | -8/Scraptown | Lost 3 parts (1n1u1w) 10000 | -8/Scraptown | Found Tri-treads 10003 | -8/Scraptown | Core integrity fell below 50% 10032 | -8/Scraptown | Lost 10 allies 10063 | -8/Scraptown | Destroyed 8 combat bots 10113 | -8/Scraptown | Lost 3 parts (2n1u) 10134 | -8/Scraptown | Found Tri-treads 10439 | -8/Scraptown | Build established: Scavenger-Mutant 10587 | -8/Scraptown | Core integrity fell below 20% 10588 | -8/Scraptown | Core destroyed Last Messages --------------- 10527_ Acquired 6 matter. 10561_ Destroyed Ripteeth. 10562_ FA-ROB(r) follow-up attacks with Ripteeth. 10564_ 45-Y8G(r) suffers critical hit (Meltdown). 10564_ Wheel melted. 10564_ Rocket Booster melted. 10567_ Z7-FEH(r) destroyed. 10569_ Lgt. Treads ripped off. 10571_ FA-ROB(r) follow-up attacks with Ripteeth. 10573_ Destroyed Ripteeth. 10576_ UB-93N(j) heat damages Ovr. Titanium Leg. 10576_ FA-ROB(r) destroyed. 10578_ Overheating: Imp. Heat Sink damaged (-9). 10579_ Tri-treads destroyed. 10580_ Critical hit (Burn: +50). 10581_ Acquired 10 matter. 10583_ System corrupted: Energy discharge (-328). 10583_ UB-93N(j) cannibalizes Salvaging Laser to repair Ovr. Pulse Rifle. 10587_ UB-93N(j) heat short circuits Mak. Microdissipator Network. 10588_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | #??# ## " "???????????????? | | #??? ## "" "????????????????? | | ####### #????? #? 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"# #????????????? | | #??????????""""#??????????""""# #????????????? | | #??????????####???????????##### #????????????? | | #?????????????????????????????# #????????????? | | #?????????????????????######### #????????????? | | #?????????????????????""""""""" #????????????? | | #????????????????????"""" """"" #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 14 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Adv. Beam Rifle | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SegregatorCarbideSpoofer Manual? 0 Play Time 01:38:53 Cumulative 372.3 hours Start 2024.07.31 @ 08:32:54 End 2024.07.31 @ 11:17:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 222 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x59 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1059fa6-2bf6-4fc6-8b04-cdd0eefd9fe8