Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 10:32:47 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2537) 2537 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 5238 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 27 Cogmind --------- Core Integrity 489/550 Matter 300/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Wheel Armored Wheel > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Armored Treads Wheel Improved Heat Sink Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Lightning Gun Lightning Gun Particle Gun Particle Gun Beamcaster Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Wheel Armored Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Armored Treads Compact Wheel Improved Heat Sink Signal Interpreter Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield Lightning Gun Lightning Gun Particle Gun Particle Gun Beamcaster Light EM Pulse Cannon Light EM Pulse Cannon Advanced Beam Cannon Rocket Launcher Heavy Mace [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Armor Plating Device Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . 2 . 1 Weapon . | . . . . . Parts Attached 84 | . 26 34 5 19 Power 9 | . 2 3 . 4 Engine 9 | . 2 3 . 4 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | . 4 4 . 5 Treads 7 | . 2 3 . 2 Leg . | . . . . . Wheel 6 | . 2 1 . 3 Hover . | . . . . . Flight . | . . . . . Utility 30 | . 6 15 1 8 Device 10 | . 3 5 . 2 Storage 2 | . 1 1 . . Processor 4 | . 1 2 . 1 Hackware . | . . . . . Protection 14 | . 1 7 1 5 Artifact . | . . . . . Weapon 32 | . 14 12 4 2 Energy Gun 12 | . 5 7 . . Energy Cannon 6 | . . 2 2 2 Ballistic Gun 6 | . 5 1 . . Ballistic Cannon . | . . . . . Launcher 8 | . 4 2 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 7 | . 3 4 . . Power 1 | . 1 . . . Propulsion 2 | . 1 1 . . Utility 1 | . . 1 . . Weapon 3 | . 1 2 . . Highest Loss Streak 2 | . 2 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 97 99 99 Engine 11 | . 13 11 11 9 Treads 10 | . 13 9 11 9 Wheel 12 | . 13 11 11 17 Device 11 | . 13 12 11 9 Storage 11 | . 14 11 11 9 Protection 17 | . . 19 21 25 Energy Gun 6 | . 11 16 . . Energy Cannon 12 | . . 5 21 18 Ballistic Gun 2 | . 15 . . . Peak Build Rating 30 | . 9 22 21 30 Average Rating 17 | . 7 16 20 25 On Entrance 12 | 6 6 8 21 21 Naked Turns . | . . . . . Heaviest Build 81 | 12 50 72 71 81 Greatest Support 22 | 20 20 16 12 22 Greatest Overweight (x) 6 | . 4 5 5 6 Average Overweight (x) 4 | . 3 4 5 3 Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 19 | . 19 20 20 20 Most Carried 20 | . 18 20 20 20 Average Carried 18 | . 12 18 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 16 20 20 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1355 | 191 542 349 83 190 Remotely . | . . . . . Salvage Created 3118 | . 710 1463 366 579 Parts 191 | . 56 96 16 23 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 73 | . 19 34 10 10 Guns 29 | . 12 17 . . Cannons 26 | . . 11 7 8 AOE 16 | . 7 6 3 . Classes Destroyed 9 | . 6 2 . 1 Worker 2 | . 2 . . . Builder 2 | . 1 1 . . Recycler 3 | . 1 1 . 1 Mechanic 1 | . . 1 . . Watcher 6 | . 1 5 . . Swarmer 19 | . 6 13 . . Grunt 40 | . 13 12 10 5 Duelist 1 | . . . . 1 Sentry 13 | . . 9 . 4 Best Kill Streak 9 | . 7 9 4 4 Combat Bots Only 7 | . 5 7 4 3 Max Kills in Single Turn 4 | . 3 4 2 1 Gunslinging . | . . . . . Exploded 4 | . 3 4 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 246 | . 60 113 16 57 Missed 59 | . 19 24 7 9 Damage Taken 2535 | . 533 1128 136 738 Core 473 | . 156 222 34 61 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . 3 . . . Regen/Repaired (Parts) 89 | . . . . 89 Core Remaining (%) 57 | 100 37 . 36 . Volleys Fired 188 | . 59 74 16 39 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 136 136 136 Shots Fired 359 | . 111 141 29 78 Gun 201 | . 104 97 . . Cannon 146 | . . 42 26 78 Launcher 12 | . 7 2 3 . Special . | . . . . . Kinetic 73 | . 73 . . . Thermal 154 | . . 50 26 78 Explosive 12 | . 7 2 3 . Electromagnetic 120 | . 31 89 . . Robot Hit Streak 16 | . 15 16 10 16 Robot Miss Streak 7 | . 7 3 1 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 247 | . 75 96 23 53 Core Hits 124 | . 40 55 13 16 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 3 . 2 Burn 1 | . . 1 . . Meltdown 2 | . . . . 2 Corrupt 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5355 | . 1275 2289 639 1152 Guns 1904 | . 787 1117 . . Cannons 2206 | . . 579 475 1152 Explosions 1225 | . 488 573 164 . Melee . | . . . . . Ramming 20 | . . 20 . . Kinetic 409 | . 409 . . . Thermal 2700 | . 99 974 475 1152 Explosive 782 | . 389 229 164 . Electromagnetic 1444 | . 378 1066 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . . Average Corruption 3 | . 3 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . 24 . . . Message Errors 10 | . 10 . . . Matter Fused 1 | . 1 . . . Heat Flow Errors 5 | . 5 . . . Energy Discharges 4 | . 4 . . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 137 | . 74 63 . . Projectiles 4 | . . 4 . . Explosions 133 | . 74 59 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 146 | . 36 110 . . Shots 5 | . 2 3 . . Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 257 | . 257 126 120 243 Average Temperature 65 | . 94 33 49 71 Received Heat Transfer 1074 | . 231 357 72 414 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 12 | . . 4 1 7 Heat Transferred 4446 | . 50 1621 814 1961 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 6 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 751 | . 470 751 498 195 Initial 292 | . . 59 292 . Average 216 | . 219 334 165 83 Maximum Alert Level 3 | . 2 3 2 . Low Security (%) 50 | . 41 26 59 100 Level 1 35 | . 54 45 28 . Level 2 12 | . 4 20 12 . Level 3 2 | . . 8 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 6 1 2 1 Investigation 7 | . 5 1 1 . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . . 7 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 102 | . 28 48 14 12 Peak Tracking Total 7 | . 5 7 4 3 Tactical Retreats 7 | . 1 5 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 3 3 1 . Max in Single Turn 1 | . 1 1 1 . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 28 | . 8 15 1 4 Terminals 20 | . 6 11 1 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 4 | . 2 2 . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . . 1 Total Hacks 77 | . 25 41 2 9 Successful 46 | . 14 25 1 6 Failed 30 | . 10 16 1 3 Catastrophic 3 | . 1 . 1 1 Database Lockouts 1 | . 1 . . . Manual 41 | . 14 22 2 3 Terminals 58 | . 19 32 2 5 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 8 | . 6 2 . . Scanalyzers 7 | . . 7 . . Garrison Access 2 | . . . . 2 Terminal Hacks 25 | . 8 14 1 2 Record 1 | . . 1 . . Robot Analysis 6 | . 1 4 . 1 Prototype ID Bank 8 | . 3 5 . . Branch Access Points 3 | . . 1 1 1 Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 4 | . 1 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 5 | . 3 2 . . Report Inventory 4 | . 2 2 . . Retrieve Components 1 | . 1 . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 7 | . 3 3 . 1 Terminals 5 | . 1 3 . 1 Botnet 5 | . 1 3 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 25 | . 7 13 1 4 Full Trace Events 4 | . 2 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 32 | . . . . 32 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . 1 . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 6 | . . . 6 . Total Damage 86 | . . . 86 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 6 | . 1 4 . 1 Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 6767 | . 1238 1974 2856 699 Spaces Moved 3334 | 1 661 1011 1302 359 Core . | . . . . . Treads . | . . . . . Legs 15 | 1 14 . . . Wheels 3319 | . 647 1011 1302 359 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 145 165 130 Average Speed 153 | 120 142 153 165 130 Slowest Speed 180 | 120 145 165 165 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 2 97 81 101 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 5 | . 2 . 3 . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . . 1 . Spaces Dug 24 | . 3 21 . . Terrain Destroyed 116 | . 36 50 28 2 Melee . | . . . . . Projectile 3 | . . 1 . 2 AOE 113 | . 36 49 28 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 4648 | . 858 1290 1980 520 Wait 929 | . 81 122 654 72 Move 3330 | . 660 1010 1301 359 Hop . | . . . . . Pick Up 55 | . 19 21 2 13 Fast Attach 17 | . 8 8 . 1 Attach 25 | . 8 10 1 6 Detach 6 | . 3 2 . 1 Swap 42 | . 10 16 4 12 Drop 53 | . 9 25 2 17 Fire 188 | . 59 74 16 39 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 2 | . 1 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / Sto x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Central database locked down 278 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 527 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Discovered new exit (range 15) 679 | -10/Materials | Discovered new exit (range 3) 683 | -10/Materials | Identified exit to Materials 995 | -10/Materials | Discovered exit to Materials (range 7) 1239 | -10/Materials | Entered another Materials area 1239 | -9/Materials | Evolved 2 slots: Utility x2 1654 | -9/Materials | Discovered new exit (range 8) 1666 | -9/Materials | Identified exit to Mines 1960 | -9/Materials | Discovered new exit (range 3) 1964 | -9/Materials | Identified exit to Materials 2233 | -9/Materials | Discovered exit to Materials (range 16) 2833 | -9/Materials | Core integrity fell below 50% 2888 | -9/Materials | Destroyed 7 combat bots 2957 | -9/Materials | Discovered exit to Materials (range 11) 3041 | -9/Materials | Discovered exit to Mines (range 16) 3213 | -9/Materials | Entered Mines 3327 | -9/Mines | Discovered exit to Materials (range 15) 3500 | -9/Mines | Learned location of Storage (-8) 3610 | -9/Mines | Learned location of Zion (-7) 3905 | -9/Mines | Met a Derelict testing a Signal Generator 4101 | -9/Mines | Discovered exit to Materials (range 8) 6069 | -9/Mines | Entered Materials 6069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6261 | -8/Materials | Identified exit to Storage 6599 | -8/Materials | Repaired Arm. Wheel 6704 | -8/Materials | Discovered new exit (range 10) 6719 | -8/Materials | Identified exit to Factory 6768 | -8/Materials | Self-destructed Last Messages --------------- 06688_ Dropped Wheel. 06691_ Dropped Com. Wheel. 06691_ Acquired Wheel. 06704_ EXIT=FOUND 06709_ Dropped Hvy. Mace. 06709_ Acquired Katana. 06711_ R-06 Scavenger collects Aluminum Leg. 06719_ EXIT=IDENTIFIED: FACTORY 06720_ Discarded Signal Interpreter. 06732_ R-06 Scavenger collects Hvy. Mace. 06741_ Critical hit (Burn: +37). 06749_ Y-45 Defender heat damages Lgt. Armor Plating, Lgt. Treads, Hvy. Assault Rifle, Heat Sink. 06749_ Beam Rifle melted. 06749_ Heat Sink melted. 06749_ Y-45 Defender destroyed. 06752_ Acquired 40 matter. 06760_ Y-45 Defender suffers critical hit (Meltdown). 06760_ Heat Sink melted. 06760_ Imp. Ion Engine melted. 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""" ?#####????? ??????????????????? | | ???? ??????????? ??????????????????? | | ????# ###???????????? ??????????????????? | | ????#???????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 449 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Utility Shielding 33 Evasion (%) 45 Recoil Reduction 1 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterHeartReactor Manual? 0 Play Time 01:10:46 Cumulative 75.7 hours Start 2024.09.07 @ 20:12:11 End 2024.09.08 @ 10:32:47 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 28 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 85% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0fea8a2-3004-46cb-be93-728bba9f49f5