Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 19:22:39 Player: KN-OKO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (331) 1655 Value Destroyed (16118) 16118 Prototype IDs (63) 1260 Alien Tech Used (1) 200 Bonus (9505) 9505 TOTAL SCORE: 37438 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 3993 Follower Combat Kills 354 Aligned with FarCom 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 520 Win 3000 Friendly Fire -462 Cogmind --------- Core Integrity 1517/1600 Matter 185/300 Energy 397/415 System Corruption 18% Temperature Cool (12) Movement Walking (116) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Quantum Reactor > --- PROPULSION (8) --- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Target Analyzer Advanced Reaction Control System Graphene Brace Advanced Thermal Shield System Shield > --- WEAPON (5) ------- Enhanced Nova Cannon Hypervelocity Railgun Compact Linear Accelerator Compact Linear Accelerator Graviton Cannon > --- INVENTORY (20) --- Quantum Reactor High-density Centrium Wheel Energy Well (350) Matter Compressor (15) Advanced Weapon Cycler Stasis Canceller Advanced Reaction Control System Improved Component Analysis Suite Transdimensional Reconstructor Vortex Shotgun (30) Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Railgun Enhanced Hardcell Cannon Gamma Bomb Array Rocket Array Plasma Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Power Amplifier High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Target Analyzer Advanced Reaction Control System Centrium Light Armor Plating Graphene Brace Advanced Thermal Shield System Shield > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Railgun Compact Linear Accelerator Compact Linear Accelerator Graviton Cannon > --- INVENTORY -------- Quantum Reactor High-density Centrium Wheel Energy Well Matter Compressor Advanced Weapon Cycler Stasis Canceller Advanced Reaction Control System Improved Component Analysis Suite Transdimensional Reconstructor Vortex Shotgun Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Railgun Enhanced Hardcell Cannon Gamma Bomb Array Rocket Array Plasma Sword [Rating: 207] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Myomer Leg Treads Improved Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Utility Advanced Visual Processing Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Heavy Armor Plating Weapon Plasma Cannon Energy Gun Vortex Shotgun Energy Cannon Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Compact Linear Accelerator Launcher Rocket Array Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . . . . . . . . 2 . . . . 2 . . Utility 8 | . . . . . . 2 2 1 1 . . . . . . . . . . 2 . Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 Parts Attached 219 | 7 13 8 9 . 7 6 14 8 18 3 . 5 4 7 7 2 8 6 32 39 16 Power 23 | 1 1 1 1 . . . . . 3 1 . 1 1 2 . 1 1 . 1 4 4 Engine 5 | 1 1 . 1 . . . . . 2 . . . . . . . . . . . . Core 4 | . . 1 . . . . . . 1 1 . . . 1 . . . . . . . Reactor 14 | . . . . . . . . . . . . 1 1 1 . 1 1 . 1 4 4 Propulsion 60 | 2 5 5 4 . 2 . 3 2 3 . . . . 2 2 . . 3 12 13 2 Treads 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Leg 52 | 2 5 5 4 . 2 . . . 2 . . . . 1 2 . . 3 12 12 2 Wheel 6 | . . . . . . . 3 2 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 77 | 2 3 . 2 . 2 3 6 4 8 1 . 2 1 3 4 . 3 3 12 11 7 Device 35 | 1 . . 2 . 1 2 1 2 3 . . 1 . 3 2 . 2 2 6 4 3 Storage 9 | 1 2 . . . . . 1 . . . . . . . . . . . 1 3 1 Processor 11 | . . . . . . 1 2 . 1 1 . . . . . . 1 . 1 3 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Protection 20 | . 1 . . . 1 . 2 2 4 . . 1 1 . 2 . . 1 4 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 4 2 2 . 3 3 5 2 4 1 . 2 2 . 1 1 4 . 7 11 3 Energy Gun 6 | . 1 . . . . . . . . . . . . . . . 1 . 3 1 . Energy Cannon 16 | . . . . . 1 1 4 1 . 1 . 2 1 . 1 . . . 1 2 1 Ballistic Gun 11 | 2 1 . . . . . . . . . . . . . . . 2 . 2 3 1 Ballistic Cannon 18 | . 2 . 1 . 2 2 . 1 2 . . . 1 . . 1 1 . . 4 1 Launcher 4 | . . . . . . . 1 . 2 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . 1 1 . . . . 4 . . . . 4 2 3 1 1 Parts Lost 54 | . 4 . . . . 1 2 3 4 . 1 . . 6 2 3 . . 4 18 6 Power 5 | . . . . . . . . . 1 . . . . 1 . 1 . . 1 1 . Propulsion 18 | . 1 . . . . . 1 1 . . . . . 1 . . . . 1 10 3 Utility 20 | . 1 . . . . . 1 1 2 . 1 . . 4 . 1 . . 1 5 3 Weapon 11 | . 2 . . . . 1 . 1 1 . . . . . 2 1 . . 1 2 . Highest Loss Streak 4 | . 2 . . . . 1 1 2 2 . 1 . . 3 1 2 . . 2 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 4 9 13 14 15 14 14 18 21 21 22 21 21 22 21 20 22 23 24 20 19 19 Power 2 | . . . . . . . 1 4 4 4 4 4 3 3 4 4 4 4 1 1 1 Propulsion 3 | 3 6 4 4 4 4 4 4 1 2 4 4 3 3 2 1 2 3 2 2 1 2 Utility 6 | . 1 3 4 5 6 4 5 7 7 6 7 7 8 7 6 7 8 10 9 6 5 Weapon 6 | . 2 5 5 5 4 5 6 7 7 6 6 5 6 7 6 5 5 6 6 9 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 8 1 6 . 1 1 11 2 6 1 1 3 1 1 . 1 2 1 2 5 16 Power 21 | . . 1 1 . . 1 5 2 2 1 . . 1 1 . . 2 . 2 . 2 Propulsion 11 | . 4 . . . 1 . 2 . . . 1 1 . . . . . 1 . . 1 Utility 10 | . . . 2 . . . 1 . 2 . . 1 . . . 1 . . . . 3 Weapon 27 | . 4 . 3 . . . 3 . 2 . . 1 . . . . . . . 5 9 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 99 99 100 100 99 85 89 88 87 87 71 87 74 82 84 80 73 92 95 92 Engine 3 | . 14 5 2 11 11 9 7 6 10 4 . . . . . . . . . . . Core 1 | . . 5 8 . . . . . . 5 11 8 . 1 5 . . . . . . Reactor 4 | . . . . . . . . . . . . 2 10 8 5 9 8 5 4 8 8 Leg 22 | . 28 43 44 44 44 36 5 . 8 11 11 11 11 9 20 21 21 21 37 28 26 Wheel 1 | . . . . . . . 11 16 4 . . . . . . . . . . . . Device 15 | . 8 . 7 11 5 11 15 19 21 23 22 22 22 19 15 15 14 14 12 15 13 Storage 6 | . 14 11 11 11 11 9 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 9 | . . . . . . 9 12 13 11 11 11 11 11 10 10 10 10 10 13 13 12 Protection 5 | . 5 11 3 . 5 6 8 6 5 4 5 5 5 1 3 5 5 5 5 5 4 Energy Cannon 5 | . . . . . 4 5 14 13 10 10 11 1 13 10 9 7 1 5 . 1 3 Ballistic Gun 2 | . 21 . . . . . . . . . . . . . . . 5 . 5 3 3 Ballistic Cannon 5 | . . 21 11 11 16 12 . 5 5 5 5 . 2 4 5 7 5 5 1 3 12 Peak Build Rating 207 | 7 11 16 25 26 32 42 58 65 96 98 99 103 107 116 117 124 140 144 164 187 207 Average Rating 103 | 5 7 14 19 25 28 37 49 57 82 97 98 88 104 107 110 123 125 138 155 172 196 On Entrance 78 | . 7 11 16 25 26 28 40 53 56 96 98 99 103 107 102 117 123 139 138 159 186 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 14 34 38 43 43 53 54 121 131 146 143 134 149 161 161 173 180 185 187 182 122 139 Greatest Support 236 | 20 20 40 54 54 66 66 66 56 80 80 80 80 80 100 125 125 125 130 205 226 236 Greatest Overweight (x) 12 | 3 1 . . . . . 2 2 2 1 1 1 2 12 1 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . 1 2 1 1 1 1 1 2 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Capacity 21 | 7 12 15 15 15 15 15 20 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Most Carried 25 | 6 15 15 15 15 15 15 25 23 25 25 25 25 25 25 25 25 25 25 25 20 20 Average Carried 20 | 5 9 13 14 14 14 14 18 21 24 24 24 24 24 23 23 24 24 24 20 19 19 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 Final Carried 25 | 6 13 15 15 15 15 15 23 20 25 25 25 25 25 24 25 25 25 25 20 19 20 Class Distribution -------------------- 30% | Skirmisher 13% | Tank 11% | Mutant 10% | Derelict-Tank 10% | Scavenger-Tank 8% | Scavenger-Mutant 5% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Derelict-Skirmisher | -4/Factory Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Warlord Tank | -3/Proximity Caves Skirmisher | -3/Research Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 12550 | 296 435 245 233 . 217 432 419 350 1193 407 286 128 293 563 498 413 414 400 2418 1967 943 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15180 | 113 574 187 526 . 255 378 1233 376 983 142 154 171 94 688 280 188 273 427 2329 4295 1514 Parts 673 | 11 36 13 26 . 13 18 49 11 45 1 5 3 4 49 4 9 12 25 108 169 62 Haulers Intercepted 9 | . 1 . . . . 3 3 . 1 . . . . . . . . . 1 . . Recyclers Shooed 8 | . 1 . 1 . . . . 1 3 . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . 1 4 2 4 . 4 13 . 23 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 251 | . 14 5 8 . 4 8 16 5 21 . 3 . 2 20 4 4 4 8 39 55 31 Melee 6 | . . . 6 . . . . . . . . . . . . . . . . . . Guns 52 | . 14 . . . . . . . . . . . . . . . . . 22 15 1 Cannons 112 | . . 5 2 . 4 8 13 5 15 . 3 . 2 3 4 4 4 7 14 11 8 AOE 51 | . . . . . . . . . 6 . . . . 17 . . . . 2 10 16 Classes Destroyed 22 | 1 5 1 2 . 1 2 2 . 2 . . . . 1 1 . 1 1 . 2 . Worker 17 | . . . 1 . . . 2 . 2 . . . . 1 . . . . 4 5 2 Builder 12 | . . . . . . . 1 . 2 . . . . 2 . . . . 2 4 1 Tunneler 11 | 5 . . 3 . . . . 1 . . . . . 1 . . . . . . 1 Hauler 9 | . 1 . . . . 3 3 . 1 . . . . . . . . . 1 . . Recycler 15 | . 1 1 2 . 3 . 1 1 1 . . . . 1 . . . . 1 2 1 Mechanic 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . 1 . Watcher 11 | . 1 . . . . 1 3 . 1 . . . . . . . . . 4 1 . Swarmer 51 | . 6 2 . . 3 . . . . . . . . 9 . . . . 6 8 17 Cutter 3 | . . . . . . . . . . . . . . 3 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . Grunt 83 | . 8 3 7 . . 5 6 3 4 . . . . 4 3 2 3 . 12 20 3 Brawler 4 | . . . . . . 1 1 . . . . . . . . . . . . 1 1 Duelist 7 | . . . 1 . . . . 1 . . . . . . . . . . . 5 . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sentry 18 | . . . . . . 1 3 1 2 . . . . 1 . . . . 3 6 1 Specialist 6 | . . . . . . . . . 2 . . . . . . . . . . 4 . Hunter 26 | . . . . . 1 1 1 . 3 . 3 . . 1 . . . 4 4 5 3 Programmer 45 | . . . . . . . 5 . 9 . . . 2 2 . 1 . 3 13 5 5 Heavy 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . Thug 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Best Kill Streak 11 | 3 3 4 3 . 3 5 3 5 7 . 2 . 2 11 3 2 2 3 5 10 8 Combat Bots Only 9 | . 3 3 3 . 2 4 3 4 5 . 2 . 2 8 3 2 2 3 4 9 7 Max Kills in Single Turn 6 | 1 1 1 1 . 1 1 1 1 4 . 1 . 1 6 1 1 1 1 2 3 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploded 5 | . . . . . . . . . 2 . . . . 5 . . . . 1 2 5 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1775 | . 83 33 37 . 26 44 185 50 164 . 36 . 14 92 13 102 23 104 304 353 112 Missed 530 | . 18 9 8 . 7 17 71 14 55 . 7 . 5 22 4 29 8 29 64 112 51 Deflected 5 | . . . . . . . . . . . . . . . . . . . . 4 1 Hits 1245 | . 65 24 29 . 19 27 114 36 109 . 29 . 9 70 9 73 15 75 240 241 61 Melee 4 | . . . 3 . . . . . . . . . . . . . . . . 1 . Projectile 1241 | . 65 24 26 . 19 27 114 36 109 . 29 . 9 70 9 73 15 75 240 240 61 AOE 4 | . . . . . . . . . . . . . . . . . 2 . 1 . 1 Critical Strikes 56 | . 1 . 1 . 1 2 3 1 4 . 1 . 2 4 . 3 . 3 20 8 2 Actively Blocked 19 | . . . . . . . . . . . . . . 1 . 1 . 3 4 8 2 Part Disruptions 6 | . . . . . . . . . . . . . . . 1 . . . 2 . 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20263 | . 705 292 432 . 232 414 1259 491 2176 . 384 . 132 1519 189 1135 270 763 2977 4969 1924 Core 1810 | . 207 45 59 . 29 31 163 37 243 . 39 . 15 135 21 48 61 61 174 359 83 Absorbed by Shields 5567 | . . . . . . . . . 521 . 122 . 48 124 . 420 193 632 2377 1000 130 Reduced by Siege Mode 41 | . . . . . . . . . . . . . . . . . . . . 41 . Redirected to Shielding 270 | . . . . . . . . . . . . . 27 153 . . . . . . 90 Ignored by Resistances 1203 | . . . . . . . . . . . . . . 254 . 45 . . 440 407 57 Regen/Repaired (Parts) 259 | . . . . . . . . . . . . . . . . . 259 . . . . Core Remaining (%) 76 | 100 17 . . . 66 94 76 95 . . . . 70 . . . . 71 86 75 94 Volleys Fired 971 | 7 60 15 6 1 22 34 88 30 118 7 9 8 42 28 16 43 29 29 165 122 92 Largest 5 | 2 2 2 2 1 2 2 2 3 3 1 3 1 3 3 3 3 2 2 3 3 5 Hottest 334 | 40 60 66 66 33 113 101 140 180 180 80 200 105 200 211 211 189 170 170 170 266 334 Shots Fired 1757 | 14 120 30 12 1 44 68 155 57 206 9 27 8 52 65 37 56 32 43 342 245 134 Gun 529 | 14 120 . . . . . . . . . . . . . . . . . 240 122 33 Cannon 1184 | . . 30 12 1 44 68 155 57 201 9 27 8 52 59 37 56 32 43 102 104 87 Launcher 44 | . . . . . . . . . 5 . . . . 6 . . . . . 19 14 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 987 | 14 103 30 12 1 39 63 10 30 81 . 9 . 25 22 16 53 25 21 240 121 72 Thermal 683 | . 17 . . . 5 5 145 27 120 9 18 8 27 37 21 3 7 22 78 86 48 Explosive 19 | . . . . . . . . . 5 . . . . 6 . . . . . 3 5 Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . . 16 9 Entropic 43 | . . . . . . . . . . . . . . . . . . . 24 19 . Robot Hit Streak 28 | 3 11 5 3 . 6 10 15 10 19 3 19 7 12 13 8 22 17 9 28 17 21 Robot Miss Streak 6 | 1 4 3 1 . 3 2 6 2 5 1 1 1 . 3 1 2 1 2 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Secondary Targets 12 | . 3 . . . . . . . . . . . . . . . . . 9 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 1071 | 7 74 17 34 . 20 48 100 28 111 4 21 7 9 39 24 42 27 21 224 145 69 Core Hits 715 | 5 32 7 11 . 10 18 40 13 80 3 7 2 4 64 9 11 7 13 97 190 92 Critical Kills 16 | 1 . . 3 . . . 3 . . . . . . . . . . 1 2 4 2 Critical Parts Destroyed 33 | . . . 2 . . . . . . . . . . . . 1 . . 16 7 7 Critical Strikes 90 | 1 . . 7 . 2 . 3 1 7 . . . . 2 . 7 3 3 25 16 13 Meltdown 5 | . . . . . . . 3 . . . . . . . . . . 1 . 1 . Destroy 33 | 1 . . . . . . . . . . . . . . . 2 . . 14 5 11 Blast 37 | . . . 1 . 2 . . 1 7 . . . . 2 . 5 3 2 7 5 2 Smash 5 | . . . 5 . . . . . . . . . . . . . . . . . . Sever 1 | . . . 1 . . . . . . . . . . . . . . . . . . Detonate 9 | . . . . . . . . . . . . . . . . . . . 4 5 . Melee Attacks 53 | . . 4 36 1 . . . . . . . . . . . . . . 3 9 . Impact 18 | . . 1 17 . . . . . . . . . . . . . . . . . . Slashing 35 | . . 3 19 1 . . . . . . . . . . . . . . 3 9 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . 1 9 . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46815 | 73 819 428 1482 . 413 1044 2588 829 4869 105 503 213 289 2705 663 1556 1932 1227 9615 10615 4847 Guns 8767 | 73 803 . . . . . . . . . . . . . . . . . 5068 2686 137 Cannons 23717 | . . 348 186 . 407 1044 2548 829 3414 105 503 213 289 1072 663 1556 1932 1227 3619 2057 1705 Explosions 12666 | . . . . . . . . . 1451 . . . . 1633 . . . . 893 5684 3005 Melee 1546 | . . 80 1296 . . . . . . . . . . . . . . . . 170 . Ramming 119 | . 16 . . . 6 . 40 . 4 . . . . . . . . . 35 18 . Kinetic 19006 | 73 680 348 186 . 332 982 186 306 1829 . 124 . 70 468 219 1456 1710 863 5797 2094 1283 Thermal 14303 | . 123 . . . 75 62 2362 523 1585 105 379 213 219 1079 444 100 222 364 2657 3160 631 Explosive 5301 | . . . . . . . . . 1451 . . . . 1158 . . . . . 1014 1678 Electromagnetic 4389 | . . . . . . . . . . . . . . . . . . . . 3134 1255 Impact 912 | . . 80 832 . . . . . . . . . . . . . . . . . . Slashing 634 | . . . 464 . . . . . . . . . . . . . . . . 170 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 2151 | . . . . . . . . . . . . . . . . . . . 1126 1025 . Highest Corruption 23 | . . . . . . . 2 2 15 15 15 15 15 1 1 1 1 4 23 8 18 Average Corruption 7 | . . . . . . . 1 1 7 15 15 15 15 1 1 1 1 3 10 2 13 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 410 | . . . . . . . 11 9 41 46 32 15 44 4 7 6 1 20 84 34 56 Message Errors 89 | . . . . . . . 1 . 10 18 6 4 6 2 . 1 . 5 18 3 15 Matter Fused 95 | . . . . . . . 3 2 8 9 10 5 14 . 3 3 . 5 19 8 6 Heat Flow Errors 49 | . . . . . . . 2 1 2 5 5 2 3 . 2 . 1 3 11 4 8 Energy Discharges 45 | . . . . . . . 2 . 6 5 5 1 7 . 2 . . 1 8 3 5 Parts Rejected 7 | . . . . . . . . . 1 . . . . . . . . . 5 . 1 Parts Fused 8 | . . . . . . . . . 1 . . . 2 . . . . . 2 3 . Data Loss (minor) 51 | . . . . . . . 1 4 4 4 3 2 4 1 . 1 . 5 6 6 10 Data Loss (major) 15 | . . . . . . . . 1 1 2 2 1 . . . . . 1 2 1 4 Misfires 22 | . . . . . . . 1 1 5 2 . . 5 1 . . . . 3 2 2 Alerts 6 | . . . . . . . . . . 1 1 . 2 . . . . . 1 1 . Misdirections 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 Weapon Failures 20 | . . . . . . . 1 . 2 . . . 1 . . 1 . . 8 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1595 | . . 55 269 . 23 14 57 6 139 13 . 13 2 46 72 2 144 95 387 150 108 Projectiles 1013 | . . . . . 23 14 57 6 139 13 . 13 2 12 72 2 144 95 291 49 81 Explosions 240 | . . . . . . . . . . . . . . 34 . . . . 96 83 27 Melee 342 | . . 55 269 . . . . . . . . . . . . . . . . 18 . Knockbacks 111 | . 1 3 6 . 7 10 3 3 20 . 1 . 1 6 . 4 15 4 19 4 4 Impact 5 | . 1 . 3 . . . . . . . . . . . . . . . . 1 . Kinetic 96 | . . 2 2 . 7 10 2 3 18 . 1 . 1 6 . 4 14 4 16 3 3 Secondary 10 | . . 1 1 . . . 1 . 2 . . . . . . . 1 . 3 . 1 Self-Inflicted Damage 1113 | . . . . . . . 20 . 33 . . . . 252 . . . . 76 507 225 Shots 45 | . . . . . . . . . 2 . . . . 7 . . . . 2 21 13 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Targets Rammed 12 | . 3 . . . 1 . 1 . 1 . . . . . . . . . 3 3 . Kicked 11 | . 3 . . . 1 . . . 1 . . . . . . . . . 3 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 148 117 120 . 189 3 124 155 461 184 233 176 224 73 216 186 117 150 262 234 356 Average Temperature 62 | . 42 54 60 . 46 3 37 48 99 81 86 93 112 22 104 114 73 59 43 73 88 Received Heat Transfer 2496 | . 261 123 183 . . 216 321 156 110 . . . . 203 97 146 36 8 249 365 22 Effects 5 | . . . . . . . . . . . . . . . . . . . . 3 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 69 | . . . . . . . . . . . . . . . . . . . . 69 . Longest Duration 28 | . . . . . . . . . . . . . . . . . . . . 28 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 59 | . . . . . . . . . . . . . . . . . . . . 35 24 Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . 35 24 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 29 | . . 1 2 . . . . . 1 . . . . . . . . . 1 18 6 Combat Hostiles 25 | . . . . . . . . . . . . . . . . . . . 1 18 6 Parts Fried 48 | . . . 3 . . . . . 1 . . . . . 1 . . . . 32 11 Impact Corruptions 16 | . . 2 8 . . . . . 1 . . . . . . . 1 . 3 . 1 Robots Melted 7 | . . . . . . . 4 . 1 . . . . . . . . 1 . 1 . Combat Hostiles 5 | . . . . . . . 3 . . . . . . . . . . 1 . 1 . Parts Melted 23 | . . . . . . . 8 . 2 . 2 . 1 4 1 . . 1 1 3 . Heat Transferred 17121 | . 275 . . . 150 111 3515 740 2035 187 750 311 350 1500 709 150 222 370 2511 2741 494 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . 5 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . . . . . . . 1 . . . . 3 . . . . 3 5 5 Low Security (%) 59 | 100 100 100 100 . 100 100 100 100 85 . . . . 31 . . . . 35 . . Level 1 8 | . . . . . . . . . 14 . . . . 22 . . . . 19 14 . Level 2 10 | . . . . . . . . . . . . . . 16 . . . . 37 20 . Level 3 11 | . . . . . . . . . . . . . . 29 . . . . 7 32 43 Level 4 8 | . . . . . . . . . . . . . . . . . . . . 27 43 Level 5 . | . . . . . . . . . . . . . . . . . . . . . 2 High Security 1 | . . . . . . . . . . . . . . . . . . . . 4 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1904 | 10 96 95 103 . 76 139 156 91 371 . . . . 766 . . . . 838 1904 1694 Initial 1142 | . . . 22 . . . 11 74 . . . . . . . . . . 25 471 1142 Average 351 | 1 32 28 23 . 11 64 23 29 63 . . . . 372 . . . . 340 898 1258 Influence Increases 9525 | 25 389 144 282 . 150 290 557 206 728 6 80 5 50 1069 91 312 84 190 1488 2214 1165 Destroy 0b10 Robot/C 5120 | . 280 100 160 . 80 160 320 100 420 . 60 . 40 400 60 220 60 160 780 1100 620 Destroy 0b10 Robot/NC 405 | 25 15 10 30 . 15 20 50 10 35 5 . 5 . 30 . . 5 . 60 65 25 Destroy Leader 1080 | . 64 10 30 . 20 48 122 20 114 . 20 . 10 60 10 30 . 30 190 212 90 Allied During Kill 73 | . . . . . . . . . . 1 . . . . 21 47 4 . . . . Successful Hack 197 | . . 7 . . . . 26 . . . . . . . . . . . 46 18 100 Disable Machine 495 | . . 15 . . . . 15 45 15 . . . . 180 . . . . 105 90 30 Anti-Garrison Action 300 | . . . . . . . . . . . . . . 150 . . . . . 150 . Destroy Structure 1330 | . . 2 2 . 5 2 9 31 114 . . . . 234 . . . . 172 474 285 Lose Combat Pursuer 525 | . 30 . 60 . 30 60 15 . 30 . . . . 15 . 15 15 . 135 105 15 Influence Decreases 7831 | 25 389 85 307 34 150 264 431 358 363 371 80 5 50 364 688 420 50 186 688 1148 1375 Entered New Map 1759 | . . . 37 34 . . 15 78 . 136 . . . . 262 21 . 34 13 367 762 Time Decay 5543 | 25 361 85 270 . 150 254 406 269 323 235 80 5 50 304 386 349 50 152 635 601 553 Lost Part 489 | . 28 . . . . 10 10 11 40 . . . . 60 20 30 . . 40 180 60 Lost Ally 40 | . . . . . . . . . . . . . . . 20 20 . . . . . Squads Dispatched 83 | . 3 1 . . . 1 7 2 9 . . . . 7 . . . . 10 30 13 Investigation 6 | . 1 . . . . 1 . 1 . . . . . . . . . . 2 . 1 Extermination 20 | . . . . . . . 4 1 3 . . . . 1 . . . . 6 2 3 Reinforcement 28 | . 2 1 . . . . 3 . 4 . . . . 3 . . . . 1 10 4 Assault 23 | . . . . . . . . . 2 . . . . 3 . . . . 1 12 5 Garrison 6 | . . . . . . . . . . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 . . . . . . . . . . 3 1 Haulers Reinforced 4 | . . . . . . . 3 . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 27 | . 4 1 . . . 1 1 . 3 . . . . . . . . . 6 9 2 Communications Jammed 9 | . . . . . . . . . 8 . . . . 1 . . . . . . . Distress Signals 9 | . . . . . . . . . 8 . . . . 1 . . . . . . . Times Spotted 425 | . 24 14 10 . 6 16 24 9 25 . 3 . 2 24 4 12 46 8 60 100 38 Peak Tracking Total 16 | . 6 9 3 . 3 5 3 3 5 . 2 . 2 5 3 7 14 3 6 16 6 Tactical Retreats 24 | . 1 . 2 . 1 4 1 . 2 . . . . 1 . 1 1 . 6 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 24 | . 1 . . . . 2 . 6 2 . . . . . . . . . 4 3 6 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 17 | . . . . . . 3 8 3 2 . . . . 1 . . . . . . . Exploded 11 | . . . . . . 2 5 2 1 . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 41 | . . 1 . 2 . . 1 3 1 . . 1 . 13 1 1 1 . 7 7 2 Max in Single Turn 8 | . . 1 . 1 . . 1 1 1 . . 1 . 8 1 1 1 . 1 1 1 Garrison Access 4 | . . . . . . . . . 1 . . . . 1 . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 55 | . 1 2 1 2 . 1 5 4 3 2 . 4 . 1 . 1 2 . 13 3 10 Terminals 21 | . . 1 . . . . 4 1 . . . . . . . . . . 8 . 7 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Recycling Units 9 | . 1 1 . . . . 1 2 . . . . . . . . . . 2 1 1 Scanalyzers 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . Garrison Access 5 | . . . . . . . . . 1 . . . . 1 . . . . 2 . 1 Total Hacks 138 | . 2 4 1 24 . 1 12 6 6 7 . 17 . 2 . 1 6 . 26 5 18 Successful 81 | . 1 2 1 24 . 1 4 2 2 7 . 17 . . . 1 6 . 5 2 6 Failed 57 | . 1 2 . . . . 8 4 4 . . . . 2 . . . . 21 3 12 Catastrophic 18 | . . . . . . . 1 2 2 . . . . . . . . . 6 1 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 31 | . . 1 . 1 . . 6 1 1 . . . . . . . . . 14 . 7 Terminals 44 | . . 1 . . . . 10 1 . . . . . . . . . . 19 . 13 Fabricators 8 | . . . . . . . . . 4 . . . . . . . . . . 3 1 Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Recycling Units 16 | . 2 3 . . . . 2 4 . . . . . . . . . . 2 1 2 Scanalyzers 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . Garrison Access 9 | . . . . . . . . . 1 . . . . 2 . . . . 4 . 2 Terminal Hacks 61 | . . 1 1 24 . . 2 . . 7 . 17 . . . 1 6 . 2 . . Record 34 | . . . . 23 . . . . . 6 . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . 4 . . . . 5 . . . . Open Door 4 | . . . 1 . . . . . . 1 . . . . . 1 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 1 . . . . . 2 . . . . . . . . . . 1 . . Report Inventory 5 | . 1 1 . . . . . 2 . . . . . . . . . . 1 . . Scanalyzer 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . Insert Component 3 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 8 | . . . . . . . 2 . . . . . . . . . . . 2 . 4 Terminals 8 | . . . . . . . 2 . . . . . . . . . . . 2 . 4 Botnet 8 | . . . . . . . 2 . . . . . . . . . . . 2 . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 1 1 . . . . 5 3 3 . . . . 1 . . . . 12 3 9 Full Trace Events 4 | . . . . . . . . 1 . . . . . . . . . . 2 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . Parts Built 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 208 | . . . . . . . . . 139 . . . . . . . . . . . 69 Total Part Build Rating 27 | . . . . . . . . . 9 . . . . . . . . . . . 18 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 4 . . . . . . 1 . . . . 3 1 . Machine Destruction 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Programmers 7 | . . . . . . . 4 . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 7 | . . . . . . . . . . 3 . . . . 4 . . . . . . Largest Group 4 | . . . . . . . . . . 3 . . . . 4 2 1 . . . . Highest-Rated Group 138 | . . . . . . . . . . 75 . . . . 138 78 46 . . . . Highest-Rated Ally 48 | . . . . . . . . . . 25 . . . . 48 48 46 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 50 | . . . . . . . . . . . . . . . 14 36 . . . . . Total Damage 1741 | . . . . . . . . . . . . . . . 490 1251 . . . . . Kills 8 | . . . . . . . . . . . . . . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 22971 | 24 613 . 837 385 346 751 1882 679 1716 1088 718 402 1154 931 904 1035 1708 959 3016 2010 1813 Optics 20766 | . . . . . . 751 1882 679 1716 1088 718 402 1154 931 904 1035 1708 959 3016 2010 1813 Sensors 3441 | . . . 1 . . . . . . 1011 680 402 1074 270 . . . . . 3 . Terrain 11823 | . . . . . . 152 1882 651 1611 1088 718 402 1154 661 . . . 621 1972 911 . Seismic 2255 | 24 613 . 836 385 346 51 . . . . . . . . . . . . . . . Cloaking 2014 | . . . . . . . . . . . . . . . . . . 80 1934 . . Jamming 3235 | . . . . . . . . 637 1394 . . . . 552 652 . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . . 3 . . . . . . 1 . . 1 . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 24755 | 146 1042 435 1170 385 811 751 1882 679 1716 1088 718 402 1154 931 904 1035 1708 959 3016 2010 1813 Spaces Moved 12316 | 91 508 282 748 239 513 446 1118 440 640 443 306 164 473 319 382 437 745 394 1505 1022 1101 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . Treads 3 | . . . . . . . . . . . . . . 2 . . . . . 1 . Legs 10579 | 84 508 282 748 239 513 446 68 . 435 443 306 164 473 285 382 437 745 394 1505 1021 1101 Wheels 1727 | . . . . . . . 1050 440 205 . . . . 32 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 100 123 123 220 220 220 220 220 210 210 210 199 115 114 116 Average Speed 153 | 118 152 120 120 120 123 125 121 125 189 220 220 220 220 243 210 210 210 208 116 115 119 Slowest Speed 360 | 200 190 120 120 120 125 125 196 130 360 220 220 220 310 360 220 210 210 210 186 240 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 78 31 96 60 77 30 31 18 17 74 51 60 66 11 62 63 87 66 55 30 22 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 7 | . . . 1 1 . . . . . . . 3 . . 1 1 . . . . . Known Exits Taken 4 | . . . 1 . . . . . . . . . . . 1 . . . 1 1 . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 20 | . . . 1 . 1 . . . . 5 2 . 4 . 2 2 . 3 . . . Spaces Dug 281 | . . . 1 . 2 . 4 36 9 2 . . 19 85 . 1 . 10 42 33 37 Terrain Destroyed 760 | . . 2 2 . 5 2 8 40 61 2 1 . 28 151 16 15 2 24 115 185 101 Melee 9 | . . . 1 . . . . . . . . . . . . . . . 3 5 . Projectile 334 | . . 2 1 . 5 2 8 17 27 2 1 . 28 10 16 15 2 24 75 53 46 AOE 413 | . . . . . . . . 23 34 . . . . 141 . . . . 33 127 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16475 | 113 677 341 961 336 643 570 1493 513 959 552 332 201 541 417 457 500 850 474 2416 1656 1473 Wait 2182 | 3 46 19 135 92 91 55 193 7 106 87 13 . 14 29 20 9 39 35 594 368 227 Move 12293 | 90 507 281 747 238 512 445 1117 439 639 442 305 163 472 318 381 436 744 393 1504 1021 1099 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 201 | 6 24 6 8 1 3 9 25 5 18 3 2 4 1 9 4 5 6 1 22 28 11 Fast Attach 111 | 7 2 . 2 . . 2 9 3 6 3 . 10 3 4 4 1 9 . 18 22 6 Attach 91 | . 4 2 1 . 1 3 3 6 7 . 1 1 . 8 8 3 1 1 18 18 5 Detach 39 | . . . . . . 1 4 . 3 1 . 2 . 6 4 . 5 . 3 6 4 Swap 230 | . 9 8 10 1 8 10 17 10 25 3 1 . 4 7 . 1 2 12 52 33 17 Drop 234 | . 22 6 16 2 5 8 28 2 18 6 1 13 5 7 4 2 15 3 34 26 11 Fire 971 | 7 60 15 6 1 22 34 88 30 118 7 9 8 42 28 16 43 29 29 165 122 92 Melee 53 | . . 4 36 1 . . . . . . . . . . . . . . 3 9 . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . Kick 10 | . 3 . . . 1 . . . 1 . . . . . . . . . 3 2 . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 8 16 . . . . . . . . . . 1 1 Rewire 16 | . . . . . . . . . . . . . . . 16 . . . . . . Trap 17 | . . . . . . 3 8 3 2 . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 6) 315 | -10/Materials | Build established: Mutant 519 | -10/Materials | Core integrity fell below 50% 587 | -10/Materials | Discovered new exit (range 15) 821 | -10/Materials | Discovered new exit (range 15) 972 | -10/Materials | Core integrity fell below 20% 1089 | -10/Materials | Discovered new exit (range 12) 1189 | -10/Materials | Entered another Materials area 1189 | -9/Materials | Evolved 2 slots: Propulsion x2 1413 | -9/Materials | Build established: Scavenger-Mutant 1606 | -9/Materials | Discovered new exit (range 12) 1624 | -9/Materials | Entered Mines 1751 | -9/Mines | Met a Derelict bent on vengeance 1757 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1760 | -9/Mines | Found Prototype Device 1772 | -9/Mines | Identified Exp. Sensor Array 1806 | -9/Mines | Discovered new exit (range 11) 2044 | -9/Mines | Learned location of Zion (-6) 2047 | -9/Mines | Learned Materials emergency access door positions 2155 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2292 | -9/Mines | Identified exit to Exiles 2346 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2409 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2654 | -9/Mines | Discovered new exit (range 9) 2794 | -9/Mines | Entered Exiles 2824 | -9/Exiles | Met 8R-AWN 2844 | -9/Exiles | Met EX-HEX 2877 | -9/Exiles | Met EX-BIN 2892 | -9/Exiles | Aligned with FarCom system 2893 | -9/Exiles | Given EX-Vault access code 2923 | -9/Exiles | Opened EX-Vault 2932 | -9/Exiles | Found PSU Rigger 2958 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2975 | -9/Exiles | Exiles lab attacked by MAIN.C 3168 | -9/Exiles | Discovered new exit (range 11) 3179 | -9/Exiles | Left Exiles lab with PSU Rigger 3179 | -9/Exiles | Entered Mines 3479 | -8/Mines | Discovered new exit (range 9) 3556 | -8/Mines | Build established: Mutant 3990 | -8/Mines | Entered Materials 3990 | -8/Materials | Evolved 2 slots: Utility x2 4546 | -8/Materials | Discovered new exit (range 17) 4741 | -8/Materials | Entered Factory 4741 | -7/Factory | Evolved 2 slots: Utility x2 5037 | -7/Factory | Build established: Skirmisher 5414 | -7/Factory | Discovered new exit (range 12) 5448 | -7/Factory | Found Prototype Launcher 5448 | -7/Factory | Identified Rocket Array 5456 | -7/Factory | Found Rocket Array 5458 | -7/Factory | Found Rocket Array 6623 | -7/Factory | Entered another Factory area 6623 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7192 | -6/Factory | Discovered new exit (range 7) 7302 | -6/Factory | Entered another Factory area 7302 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7704 | -5/Factory | Fabricated Centrium Leg (x1) 8338 | -5/Factory | Cargo convoy interrupted 8692 | -5/Factory | Discovered new exit (range 16) 8747 | -5/Factory | System corruption reached 10% 9012 | -5/Factory | Found Imp. Powered Armor 9018 | -5/Factory | Entered Upper Caves 9067 | -5/Upper Caves | Encountered a Warlord checkpoint 9398 | -5/Upper Caves | Learned Factory terminal intel 9470 | -5/Upper Caves | Entered an active Warlord outpost 9480 | -5/Upper Caves | A Commander dispatched an escort 9504 | -5/Upper Caves | Learned Research stockpile data 9504 | -5/Upper Caves | Learned Factory terminal intel 9504 | -5/Upper Caves | Learned Extension garrison access intel 9859 | -5/Upper Caves | Discovered new exit (range 13) 10106 | -5/Upper Caves | Entered another Upper Caves area 10106 | -5/Upper Caves | Accompanied by 3 allies 10107 | -5/Upper Caves | Commander's escort returned to base 10107 | -5/Upper Caves | Commander's escort returned to base 10164 | -5/Upper Caves | Discovered new exit (range 12) 10592 | -5/Upper Caves | Encountered a Warlord checkpoint 10731 | -5/Upper Caves | Discovered new exit (range 3) 10824 | -5/Upper Caves | Entered Zhirov 10826 | -5/Zhirov | Discovered new exit (range 3) 10866 | -5/Zhirov | Met Zhirov 10914 | -5/Zhirov | Learned location of Quarantine (-3) 10914 | -5/Zhirov | Learned location of Testing (-2) 10914 | -5/Zhirov | Learned location of Command (-1) 10927 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10963 | -5/Zhirov | Found Alien Artifact 10963 | -5/Zhirov | Identified Integrated Dissipator 10963 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10997 | -5/Zhirov | Found Alien Artifact 11226 | -5/Zhirov | Entered Proximity Caves 11940 | -4/Proximity Caves | Spotted B-86 Titan 12189 | -4/Proximity Caves | Discovered new exit (range 15) 12205 | -4/Proximity Caves | Build established: Derelict-Skirmisher 12380 | -4/Proximity Caves | Entered Factory 12380 | -4/Factory | Evolved 2 slots: Propulsion x2 12381 | -4/Factory | Identified exit to Armory 12382 | -4/Factory | Loaded intel: 28 terminal locations 12704 | -4/Factory | Lost 3 parts (3u) 12709 | -4/Factory | Found Unknown Device 12709 | -4/Factory | Identified Launcher Loader 12742 | -4/Factory | Destroyed 7 combat bots 13062 | -4/Factory | Destroyed 8 combat bots 13110 | -4/Factory | Lost 3 parts (1p1n1u) 13130 | -4/Factory | First assault squad dispatched 13235 | -4/Factory | Discovered new exit (range 5) 13311 | -4/Factory | Entered Upper Caves 13386 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 13857 | -4/Upper Caves | Build established: Tank 13939 | -4/Upper Caves | Identified exit to Upper Caves 14202 | -4/Upper Caves | Build established: Derelict-Tank 14215 | -4/Upper Caves | Entered another Upper Caves area 14215 | -4/Upper Caves | Accompanied by 3 allies 14217 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14217 | -4/Upper Caves | Discovered new exit (range 12) 14604 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14870 | -4/Upper Caves | Spotted B-86 Titan 14918 | -4/Upper Caves | Allies destroyed B-86 Titan 14970 | -4/Upper Caves | Learned Research terminal intel 15235 | -4/Upper Caves | Discovered new exit (range 7) 15250 | -4/Upper Caves | Entered Warlord 15250 | -4/Warlord | Accompanied by 1 ally 15320 | -4/Warlord | System corruption cleaned by Quarantine Array 16416 | -4/Warlord | Visited the Vortex Lab 16418 | -4/Warlord | Warlord's base attacked by MAIN.C 16432 | -4/Warlord | Found Prototype Energy Gun 16432 | -4/Warlord | Identified Vortex Shotgun 16436 | -4/Warlord | Found Vortex Shotgun 16525 | -4/Warlord | Found Prototype Reactor 16525 | -4/Warlord | Identified Vortex Chain Reactor 16533 | -4/Warlord | Found Prototype Processor 16533 | -4/Warlord | Identified Exp. Targeting Computer 16549 | -4/Warlord | Found Exp. Target Analyzer 16684 | -4/Warlord | Spotted B-90 Cyclops 16688 | -4/Warlord | Spotted B-86 Titan 16719 | -4/Warlord | Build established: Tank 16766 | -4/Warlord | Warlord forces counterattacked 16806 | -4/Warlord | Lost 10 allies 16815 | -4/Warlord | Spotted Striker 16881 | -4/Warlord | Lost 9 allies 16886 | -4/Warlord | Spotted Executioner 16902 | -4/Warlord | Spotted Striker 16921 | -4/Warlord | Spotted Striker 16942 | -4/Warlord | Discovered new exit (range 9) 16958 | -4/Warlord | Entered Proximity Caves 16982 | -3/Proximity Caves | Lost 5 allies 17509 | -3/Proximity Caves | Ambushed by research squad 17712 | -3/Proximity Caves | Spotted B-86 Titan 17765 | -3/Proximity Caves | Destroyed B-86 Titan 17893 | -3/Proximity Caves | Discovered new exit (range 12) 17917 | -3/Proximity Caves | Entered Research 17917 | -3/Research | Evolved 2 slots: Propulsion x2 17919 | -3/Research | Loaded intel: 24 terminal locations 18226 | -3/Research | Build established: Skirmisher 18992 | -3/Research | Discovered new exit (range 8) 19546 | -3/Research | System corruption reached 10% 20046 | -3/Research | Discovered new exit (range 10) 20136 | -3/Research | Found Gamma Bomb Array 20311 | -3/Research | Build established: Scavenger-Skirmisher 20667 | -3/Research | First assault squad dispatched 20742 | -3/Research | Identified exit to Research 20933 | -3/Research | Entered another Research area 20933 | -2/Research | Evolved 2 slots: Utility x2 21322 | -2/Research | Garrison activated, responded to threat 21574 | -2/Research | Lost 4 parts (1p2n1u) 21933 | -2/Research | First assault squad dispatched 22022 | -2/Research | Build established: Scavenger-Tank 22066 | -2/Research | Garrison activated, responded to threat 22303 | -2/Research | Lost 3 parts (1n2u) 22797 | -2/Research | Destroyed 9 combat bots 22859 | -2/Research | High security lockdown imminent 22892 | -2/Research | Destroyed 9 combat bots 22910 | -2/Research | Lost 3 parts (2n1w) 22939 | -2/Research | High security lockdown engaged 22940 | -2/Research | Discovered new exit (range 3) 22942 | -2/Research | Identified exit to Access 22943 | -2/Research | Discovered exit to Access (range 7) 22943 | -2/Research | Entered Access 22943 | -1/Access | Evolved 2 slots: Weapon x2 23523 | -1/Access | Fabricated Enh. Nova Cannon? 23751 | -1/Access | System corruption reached 10% 23802 | -1/Access | Spotted B-99 Colossus 23804 | -1/Access | Spotted B-99 Colossus 23839 | -1/Access | Build established: Scavenger-Gunner 23906 | -1/Access | Lost 3 parts (2n1u) 23911 | -1/Access | Destroyed 7 combat bots 24193 | -1/Access | First assault squad dispatched 24326 | -1/Access | Build established: Tank 24425 | -1/Access | Spotted B-99 Colossus 24501 | -1/Access | Energy Cycler disabled 24558 | -1/Access | High security lockdown imminent 24638 | -1/Access | High security lockdown engaged 24750 | -1/Access | Build established: Gunner 24750 | -1/Access | Discovered new exit (range 6) 24756 | *** | Escaped! Last Messages --------------- 24612_ H-88 Terminator misfires. 24612_ Slug penetrates Earth. 24613_ H-88 Terminator system terminally corrupted. 24613_ Unknown Device fried. 24613_ Unknown Processor fried. 24614_ H-88 Terminator system terminally corrupted. 24614_ Unknown Processor fried. 24614_ Lgt. Quantum Reactor fried. 24614_ The unstable cave ceiling collapses. 24623_ ALERT: Performing unscheduled system reset. 24625_ XLEPNIW9SYSITOKR%DNTJXBP8SCWQUCU9QSXI|D: 24625_ The unstable cave ceiling collapses. 24638_ ALERT: Lockdown in effect, collecting threat data. 24648_ MB <0PTE<=7WLIBC, IHYEN8QIR1PGYSEEQPNX 24668_ RPN# FO9TL 24746_ System corrupted: Energy discharge (-166). 24750_ The Access Shell folds into the floor. 24750_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?# #?????????????# #???# = """ #?????? | | ## ##????????????# #???# " #?????? | | # #????????????# #??## ???????? | | # "" #???????????##^^ ^^^#??# ????????? | | T" ############## = #############+########## | | # ## # = = ! | | # ## # = ! * % * | | ### #### " =[ %# ### ########## | | ??# #??# ############[# #?# ########## | | ### #### #??????#####+###### # # | | # "" #???????# = # # [ # | | # "" #???????# * # # # | | / """""" #???????# " # # # | | # """""" #???????# """ # # # | | ######## "" #???????# """ # # # | | #??# "" #???????# " * + + # | | #??# #???????# # # # | | " #??# #???????# # # # | | "" #??#############???????########### ########## | | " #????????????????????????###?????# #????????? | | #???????????????########## ####### #????????? | | #???????????????" #????????? | | #?????????BB????" #????????? | | ########## BB ???" #????????? | | "??" #????????? | | "??" "@ #????????? | | "??" "" #????????? | | ???" #????????? | | ########## BB ???" #????????? | | ????????????? BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ??????????????????????????????????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 55 Energy Capacity 900 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 3 Power Amplification 30 EM Shielding 3 Armor Coverage 750 Resistance: TH 30 Propulsion Shielding 90 Weapon Cycling 25 Evasion (%) 82 Targeting Accuracy 12 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Enh. Nova Cannon | x2 | -1/Access | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationCommBeam Manual? 0 Play Time 03:10:42 Cumulative 522.4 hours Start 2025.07.14 @ 21:18:25 End 2025.07.21 @ 19:22:39 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type 0 Total 49 Types 42/0/5/2/0/0/0/0/0/0 Lore% 84 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73e88f2e-e131-451c-9033-c72bb447e486