Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 07:15:22 Player: MJWkr Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (1047) 1047 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 3546 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 95/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Aluminum Leg Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Transmission Jammer Advanced ECM Suite Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Field Laser Pulse Rifle Proton Missile Launcher > --- INVENTORY -------- VSS Leg Xenon Bombardment Thruster Advanced Terrain Scan Processor EM Shotgun Spear [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Battery Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 44 | 6 1 6 10 21 Power 5 | 1 . 1 1 2 Engine 2 | 1 . 1 . . Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 13 | 2 . 2 2 7 Treads . | . . . . . Leg 5 | . . 2 2 1 Wheel 7 | 2 . . . 5 Hover . | . . . . . Flight 1 | . . . . 1 Utility 11 | 1 1 1 3 5 Device 7 | 1 . 1 1 4 Storage 2 | . 1 . 1 . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 15 | 2 . 2 4 7 Energy Gun 8 | 1 . . 2 5 Energy Cannon 1 | . . . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 31 | . . 3 12 16 Power 3 | . . . 1 2 Propulsion 9 | . . 1 2 6 Utility 9 | . . 1 3 5 Weapon 10 | . . 1 6 3 Highest Loss Streak 12 | . . 2 12 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 98 86 77 77 Engine 5 | . 14 10 7 . Core 3 | . . . . 6 Leg 9 | . . 5 16 9 Wheel 9 | . 28 16 . 8 Device 18 | . 14 10 9 27 Storage 6 | . 12 11 14 . Hackware 1 | . . . . 3 Energy Gun 12 | . 14 11 8 16 Energy Cannon 1 | . . . . 2 Ballistic Gun 5 | . 14 11 7 . Launcher 3 | . . 4 9 . Special Weapon 1 | . . 5 . . Peak Build Rating 37 | 6 7 9 17 37 Average Rating 17 | 4 6 8 13 27 On Entrance 6 | . 6 7 9 11 Naked Turns . | . . . . . Heaviest Build 25 | 10 13 14 18 25 Greatest Support 36 | 20 20 20 20 36 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 4 | 1 4 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 4 2 2 Class Distribution -------------------- 37% | Gunner 23% | Infiltrator-Skirmisher 22% | Mutant 8% | Tank 4% | Infiltrator-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Infiltrator-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 758 | 263 . 128 98 269 Remotely 269 | . . . . 269 Salvage Created 800 | 28 . 217 333 222 Parts 36 | 3 . 9 15 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 22 | . . 6 12 4 Melee 1 | . . . . 1 Guns 7 | . . 1 3 3 AOE 14 | . . 5 9 . Classes Destroyed 4 | 1 . 1 1 1 Tunneler 1 | 1 . . . . Grunt 19 | . . 6 11 2 Sentry 2 | . . . 1 1 Specialist 1 | . . . . 1 Best Kill Streak 7 | 1 . 4 7 2 Combat Bots Only 7 | . . 4 7 2 Max Kills in Single Turn 2 | 1 . 2 2 1 Gunslinging . | . . . . . Exploded 2 | . . 2 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 351 | . . 30 94 227 Missed 138 | . . 13 26 99 Damage Taken 3095 | . . 233 1159 1703 Core 1055 | . . 41 308 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 73 | . . 30 . 43 Core Remaining (%) 83 | 100 100 89 44 . Volleys Fired 47 | 1 . 12 22 12 Largest 3 | 2 . 3 3 3 Hottest 171 | 60 . 100 138 171 Shots Fired 107 | 2 . 25 53 27 Gun 79 | 2 . 16 34 27 Cannon 1 | . . . 1 . Launcher 23 | . . 5 18 . Special 4 | . . 4 . . Kinetic 21 | 1 . 8 12 . Thermal 32 | . . 4 7 21 Explosive 23 | . . 5 18 . Electromagnetic 31 | 1 . 8 16 6 Robot Hit Streak 13 | 1 . 9 6 13 Robot Miss Streak 4 | 1 . 2 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 69 | 1 . 16 32 20 Core Hits 53 | 1 . 15 26 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing . | . . . . . Piercing 6 | . . . . 6 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2419 | 13 . 565 1479 362 Guns 770 | 13 . 169 269 319 Cannons 25 | . . . 25 . Explosions 1581 | . . 396 1185 . Melee 30 | . . . . 30 Ramming 13 | . . . . 13 Kinetic 195 | 13 . 76 106 . Thermal 333 | . . . 96 237 Explosive 1545 | . . 396 1149 . Electromagnetic 303 | . . 93 128 82 Impact . | . . . . . Slashing . | . . . . . Piercing 30 | . . . . 30 Highest Corruption 6 | . . 3 . 6 Average Corruption 3 | . . 2 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 4 . 1 Matter Fused 1 | . . 1 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 42 | . . 4 38 . Projectiles . | . . . . . Explosions 42 | . . 4 38 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 130 | . . . 124 6 Shots 4 | . . . 4 . Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 432 | . . 86 81 432 Average Temperature 45 | . . 21 27 79 Received Heat Transfer 870 | . . 96 522 252 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 753 | . . . 161 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 488 | 5 8 284 488 215 Initial 130 | . 3 3 35 130 Average 136 | 1 6 137 248 109 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 76 | 100 100 62 35 99 Level 1 20 | . . 37 52 . Level 2 2 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . . 4 8 Investigation 1 | . . . . 1 Extermination 1 | . . . . 1 Reinforcement 10 | . . . 4 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 1 16 21 35 Peak Tracking Total 15 | . 1 6 7 15 Tactical Retreats 12 | . . 3 3 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 2 6 2 4 Terminals 8 | . 2 3 2 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 2 | . . 1 . 1 Scanalyzers 2 | . . 1 . 1 Garrison Access . | . . . . . Total Hacks 35 | . 5 15 5 10 Successful 20 | . 3 8 3 6 Failed 15 | . 2 7 2 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 1 | . . 1 . . Terminals 23 | . 5 9 5 4 Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units 5 | . . 2 . 3 Scanalyzers 3 | . . 2 . 1 Garrison Access . | . . . . . Terminal Hacks 11 | . 3 4 3 1 Record 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . 1 . 1 Locate Traps 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Dispatch Records 2 | . 1 1 . . Investigation Status 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 . 2 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks 4 | . . 1 . 3 Process 1 | . . . . 1 Report Inventory 2 | . . 1 . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 2 5 1 4 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 64 | . . 26 . 38 Parts Recycled . | . . . . . Recycled Matter 53 | . . . . 53 Retrieved Matter 53 | . . . . 53 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1844 | 58 118 422 408 838 Spaces Moved 1495 | 55 143 380 265 652 Core 73 | 3 . . 5 65 Treads . | . . . . . Legs 561 | . . 59 260 242 Wheels 849 | 52 143 321 . 333 Hover . | . . . . . Flight 12 | . . . . 12 Fastest Speed 40 | 50 80 80 50 40 Average Speed 95 | 78 80 86 121 95 Slowest Speed 190 | 80 80 120 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 25 36 35 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . . 4 . 5 Terrain Destroyed 166 | . . 48 113 5 Melee 5 | . . . . 5 Projectile 4 | . . 4 . . AOE 157 | . . 44 113 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1788 | 64 145 443 305 831 Wait 166 | . . 44 7 115 Move 1491 | 54 142 379 264 652 Hop . | . . . . . Pick Up 14 | 3 2 2 1 6 Fast Attach 29 | 6 1 2 6 14 Attach 11 | . . 3 3 5 Detach 3 | . . . . 3 Swap 4 | . . 1 1 2 Drop 7 | . . . 1 6 Fire 47 | 1 . 12 22 12 Melee 6 | . . . . 6 Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis 8 | . . . . 8 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 8) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 464 | -9/Materials | Build established: Gunner 506 | -9/Materials | Discovered new exit (range 9) 588 | -9/Materials | Repaired Ion Engine 596 | -9/Materials | Discovered new exit (range 3) 599 | -9/Materials | Entered another Materials area 599 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 968 | -8/Materials | Discovered new exit (range 15) 987 | -8/Materials | Destroyed 7 combat bots 999 | -8/Materials | Core integrity fell below 50% 1007 | -8/Materials | Entered Factory 1007 | -7/Factory | Evolved 2 slots: Utility x2 1023 | -7/Factory | Lost 12 parts (1p2n3u6w) 1488 | -7/Factory | Repaired Lgt. Nuclear Core 1598 | -7/Factory | Build established: Infiltrator-Skirmisher 1759 | -7/Factory | Discovered new exit (range 9) 1790 | -7/Factory | Cargo convoy interrupted 1796 | -7/Factory | Core integrity fell below 50% 1821 | -7/Factory | Lost 12 parts (2p3n5u2w) 1828 | -7/Factory | Core integrity fell below 20% 1845 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01793_ P-60 Hacker unfolds itself. 01793_ Slug penetrates H-55 Commando. 01793_ Slug penetrates Wall. 01795_ Slammed into U-05 Engineer. 01795_ Destabilizing: Core damaged (-35). 01801_ Door malfunctions. 01807_ Slug penetrates Wall. 01826_ Xenon Bombardment Thruster destroyed. 01829_ System corrupted: Adv. ECM Suite rejected. 01829_ Manufacturing Mainframe disabled. 01830_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 01831_ U-05 Engineer builds a Wall. 01840_ Manufacturing Mainframe disabled. 01841_ ALERT: Rogue bot located, Programmers report to Factory Zone 4L. 01843_ U-05 Engineer builds a Wall. 01845_ X-57 Shotgunner destroyed. 01845_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????+ | | ???????????????????????????????????????#####%##### | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????????# #???? | | ???????????????????????????????????????#####+##### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????# ??????# | | ???????????????????????????????# ??????# | | ???????????????????????????????# ??????# | | ???????????????????????????????# #####?# | | ?????????? ??????????????????# #?# | | ??????????# ?????????????????# ### " | | ??????????# ?????????????????# +% | | ??????????# ????????????????# ### | | ??????????# ????????????????# #?# | | ??????????# ???????????????# #?# | | ???????#### ##########+##### ###########/# | | ?????? | | ?????? | | ????? | | ????? | | ????? | | ????????????#######h####################/######+## | | ?????????????# x h*%@#??????????? ??????? | | ?????????????# """"u"""" #????????? ????? | | ?????????????#! """"t"""" #????????# "" "" #???? | | ?????????????# """" """" #????????# "" "" #???? | | ??????????#### """" """"p#????????# """ """ #???? | | ??????????# #! p##???????# """ """ #???? | | ??????????#### """ """ u##???????#?""" ""? #???? | | ?????????????# !"""" """" ##????????? ???#???? | | ?????????????# """" """" #????????????###???????? | | ?????????????# """" """" #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ! #??????????????????????? | | ?????????????##############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 450 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalWeaponDiverter Manual? 0 Play Time 00:28:42 Cumulative 42.3 hours Start 2025.02.11 @ 06:51:18 End 2025.02.11 @ 07:15:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5879aebd-2e67-4dd7-919f-23f2575d85ee