Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 17:03:02 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (131) 655 Value Destroyed (3149) 3149 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (399) 399 TOTAL SCORE: 11343 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 62 Met Data Miner 300 Friendly Fire -152 Cogmind --------- Core Integrity 555/1000 Matter 300/300 Energy 123/150 System Corruption 15% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Impulse Thruster Array > --- UTILITY (10) ----- Small Storage Unit Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Advanced Sensor Array Improved Transmission Jammer Advanced Hacking Suite Improved Grenade Launcher Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Thermal Generator Small Storage Unit Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Seismic Detector Hardened Light Armor Plating Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Improved VTOL Module Biomechanical Wings Structural Scanner Advanced Sensor Array Improved Transmission Jammer Improved System Shield Improved Grenade Launcher Dual-blade Saw [Rating: 83] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Utility 8 | . . . 1 . 2 1 . . . . 2 . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 169 | 6 2 . 14 3 31 33 1 1 5 . 15 3 7 . 2 3 . 22 2 19 Power 17 | 1 . . 1 . 3 4 . . . . 1 2 1 . . . . 1 . 3 Engine 8 | 1 . . 1 . 3 1 . . . . . . . . . . . 1 . 1 Core 9 | . . . . . . 3 . . . . 1 2 1 . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 36 | 2 . . 5 1 10 6 . . . . 6 . 1 . . . . 1 1 3 Treads 13 | 2 . . 4 1 6 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . Flight 19 | . . . . . 1 6 . . . . 6 . 1 . . . . 1 1 3 Utility 72 | 1 2 . 4 . 8 14 1 1 3 . 8 . 1 . . 1 . 16 1 11 Device 39 | . . . 1 . 2 8 1 1 . . 3 . . . . . . 12 1 10 Storage 6 | 1 1 . . . . 1 . . . . 2 . . . . . . 1 . . Processor 6 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . Hackware 6 | . . . . . 1 1 . . 3 . . . . . . . . 1 . . Protection 15 | . 1 . 3 . 3 3 . . . . 1 . 1 . . . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 4 2 10 9 . . 2 . . 1 4 . 2 2 . 4 . 2 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 2 1 7 1 . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . . . 1 1 3 3 . . 1 . . 1 4 . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . . 1 1 . 1 . . Piercing Weapon 6 | . . . . . . . . . 1 . . . . . 1 1 . 2 . 1 Special Melee Weapon 4 | . . . . . . 4 . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 4 3 . . 1 . 3 1 1 . . . . 3 2 1 Parts Lost 28 | . . . 2 . 7 6 . . . 5 . . 1 . . . . 1 . 6 Power 5 | . . . 1 . 1 1 . . . . . . . . . . . 1 . 1 Propulsion 7 | . . . . . 2 2 . . . 2 . . 1 . . . . . . . Utility 14 | . . . . . 3 3 . . . 3 . . . . . . . . . 5 Weapon 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Highest Loss Streak 6 | . . . 1 . 1 6 . . . 5 . . 1 . . . . 1 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 93 100 92 93 61 60 61 64 72 91 93 93 93 93 93 88 82 85 Engine 5 | . 14 14 8 11 8 2 . . . . . . . . . . . . 5 4 Core 1 | . . . . . . 3 . . . . 3 5 6 6 6 6 6 4 . . Treads 12 | . 28 28 24 33 25 . . . . . . . . . . . . . . . Flight 10 | . . . . . . 29 15 15 15 13 20 26 25 26 26 26 26 17 17 17 Device 11 | . . . 8 11 6 16 7 6 7 6 16 20 20 20 20 16 13 23 17 20 Storage 8 | . 14 14 11 11 9 7 7 7 7 6 3 6 6 6 6 6 6 5 5 5 Processor 7 | . . . . . 7 3 7 7 7 6 9 13 13 13 13 16 20 17 17 16 Hackware 5 | . . . . . 8 11 7 7 9 22 9 6 6 6 6 6 6 5 5 5 Protection 7 | . 13 14 12 11 8 2 . . . . 1 6 6 6 6 6 6 5 5 4 Energy Gun 1 | . 14 14 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 8 11 . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 13 10 16 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 7 6 6 6 6 5 6 6 4 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 32 32 40 40 46 20 10 10 10 9 21 21 22 22 22 22 21 26 26 26 Greatest Support 63 | 40 40 40 60 63 63 20 10 10 10 10 24 22 22 22 22 22 22 27 27 28 Greatest Overweight (x) 3 | . . . 2 . 3 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 11 | 7 10 15 15 15 15 8 8 8 8 7 6 8 8 8 8 8 8 8 8 8 Most Carried 15 | 2 6 8 15 15 15 15 6 7 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 9 | . 4 7 14 14 14 7 5 6 7 7 4 7 7 7 7 8 8 7 7 7 Final Capacity 15 | 8 15 15 15 15 15 8 8 8 8 5 8 8 8 8 8 8 8 8 8 8 Final Carried 15 | 2 6 8 15 15 15 5 6 6 8 5 7 8 7 7 8 8 8 7 8 5 Class Distribution -------------------- 41% | Mutant 19% | Scavenger-Mutant 18% | Scout 15% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 3251 | 175 174 57 324 . 1170 235 30 27 19 182 42 . 258 10 16 . 34 83 . 415 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 4681 | . 304 89 638 12 1513 396 . . . 391 126 . 282 . . . . 105 . 825 Parts 304 | . 19 4 45 5 96 40 . . . 9 17 . 21 . . . . 2 . 46 Haulers Intercepted 15 | . 1 . 2 . 4 2 . . . . . . 1 . . . . 1 . 4 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 78 | . 5 2 13 3 27 15 . . . . 1 . 6 . . . . . . 6 Melee 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 Guns 29 | . 5 2 . . 22 . . . . . . . . . . . . . . . Cannons 8 | . . . 8 . . . . . . . . . . . . . . . . . AOE 38 | . . . 5 3 5 15 . . . . . . 5 . . . . . . 5 Classes Destroyed 15 | . 4 . 5 . 4 1 . . . . 1 . . . . . . . . . Worker 8 | . 1 . 2 . . 1 . . . . . . 2 . . . . . . 2 Builder 10 | . . . 2 . 1 2 . . . . 3 . . . . . . . . 2 Tunneler 6 | . . . 3 . 1 . . . . . 1 . . . . . . . . 1 Hauler 15 | . 1 . 2 . 4 2 . . . . . . 1 . . . . 1 . 4 Recycler 4 | . . . . . 2 . . . . 1 . . . . . . . . . 1 Operator 7 | . 1 . 1 . 2 1 . . . . . . 1 . . . . 1 . . Watcher 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Swarmer 37 | . . . 4 3 6 15 . . . . . . 4 . . . . . . 5 Grunt 23 | . 5 2 4 . 11 . . . . . . . 1 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . Sentry 9 | . . . 4 . 5 . . . . . . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . 3 . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 1 . 1 . . . . . . 1 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | . 2 2 6 3 4 8 . . . 1 3 . 2 . . . . 1 . 5 Combat Bots Only 8 | . 2 2 5 3 3 8 . . . . 1 . 2 . . . . . . 5 Max Kills in Single Turn 5 | . 1 1 4 2 3 5 . . . 1 1 . 2 . . . . 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 2 2 5 . . . . . . 2 . . . . . . 4 Melee 1 | . . . . . . . . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Damage Taken 6172 | . 284 190 410 58 1781 604 . 34 . 664 256 . 380 . 17 91 57 237 . 1109 Core 1692 | . 45 18 38 . 280 121 . . . 545 115 . 85 . . . . 83 . 362 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . 25 . . . . . . . . . . . 65 . . Core Remaining (%) 65 | 100 . 74 . 90 49 . . . . 4 . . . . . . 76 . . . Volleys Fired 212 | . 33 10 42 2 112 5 . . . . . . 5 . . . . . . 3 Largest 2 | . 2 2 2 1 2 1 . . . . . . 1 . . . . . . 1 Hottest 91 | . 70 70 91 30 91 45 . . . . . . 36 . . . . . . 36 Shots Fired 400 | . 66 20 80 2 219 5 . . . . . . 5 . . . . . . 3 Gun 343 | . 66 20 53 . 204 . . . . . . . . . . . . . . . Cannon 35 | . . . 24 . 11 . . . . . . . . . . . . . . . Launcher 22 | . . . 3 2 4 5 . . . . . . 5 . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 300 | . 33 10 53 . 204 . . . . . . . . . . . . . . . Thermal 78 | . 33 10 24 . 11 . . . . . . . . . . . . . . . Explosive 22 | . . . 3 2 4 5 . . . . . . 5 . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 9 7 . 20 4 . . . . . . 6 . . . . . . . Robot Miss Streak 4 | . 4 2 3 2 3 2 . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 343 | . 40 15 49 . 158 21 . . . 6 6 . 9 . . 1 . 3 . 35 Core Hits 192 | . 17 5 32 3 65 32 . . . 4 2 . 11 . . . . 1 . 20 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Critical Strikes 13 | . 5 1 . . 2 . . . . . 1 . . . . . . . . 4 Burn 3 | . 2 1 . . . . . . . . . . . . . . . . . . Destroy 5 | . 3 . . . 2 . . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . 1 . . . . . . . . 4 Melee Attacks 280 | . . . . . . 46 1 2 1 6 32 . 61 . 2 1 . 23 . 105 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . 36 1 2 1 . . . . . . . . . . . Piercing 230 | . . . . . . . . . . 6 32 . 61 . 2 1 . 23 . 105 Sneak Attacks 40 | . . . . . . 13 . . . 1 5 . 5 . . 1 . 3 . 12 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10966 | . 512 213 1182 110 2913 1858 . . . 387 419 . 903 . . 87 . 200 . 2182 Guns 3644 | . 512 213 436 . 2483 . . . . . . . . . . . . . . . Cannons 469 | . . . 304 . 165 . . . . . . . . . . . . . . . Explosions 2705 | . . . 442 110 265 1058 . . . . . . 448 . . . . . . 382 Melee 4148 | . . . . . . 800 . . . 387 419 . 455 . . 87 . 200 . 1800 Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3279 | . 247 113 436 . 2483 . . . . . . . . . . . . . . . Thermal 1078 | . 265 100 304 . 165 244 . . . . . . . . . . . . . . Explosive 2461 | . . . 442 110 265 814 . . . . . . 448 . . . . . . 382 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 800 | . . . . . . 800 . . . . . . . . . . . . . . Piercing 3348 | . . . . . . . . . . 387 419 . 455 . . 87 . 200 . 1800 Highest Corruption 15 | . . . . . . 1 1 1 1 3 . . . . . . . . 6 15 Average Corruption 4 | . . . . . . 1 1 1 1 3 . . . . . . . . 6 6 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . 3 3 3 . 1 . . . . . . . . . 33 Message Errors 12 | . . . . . . 1 3 . . 1 . . . . . . . . . 7 Matter Fused 10 | . . . . . . 1 . 2 . . . . . . . . . . . 7 Heat Flow Errors 7 | . . . . . . . . 1 . . . . . . . . . . . 6 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . . . 6 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 802 | . . . 7 . . 253 . . . 41 139 . 88 . . 27 . 74 . 173 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . . 7 . . 67 . . . . . . 8 . . . . . . 3 Melee 717 | . . . . . . 186 . . . 41 139 . 80 . . 27 . 74 . 170 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 369 | . . . 23 39 12 295 . . . . . . . . . . . . . . Shots 13 | . . . 1 1 1 10 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 300 240 189 . 155 7 . 141 . 2 . . 7 . . . . 5 . 215 Average Temperature 57 | . 79 123 44 . 29 7 . 76 . 2 . . 7 . . . . 5 . 91 Received Heat Transfer 1203 | . 183 105 114 . 558 21 . 18 . 108 18 . 69 . . . . . . 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 4 . 1 . . . . . . . . . . . . . . . . . Heat Transferred 2296 | . 925 370 555 . 296 150 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Peak Influence 770 | . 183 50 323 121 559 770 . . . . 250 45 423 . . . . 114 19 331 Initial 215 | . . . 19 76 46 215 . . . . 21 45 31 . . . . 18 4 13 Average 188 | . 102 15 181 84 302 456 . . . . 101 45 192 . . . . 56 7 210 Maximum Alert Level 3 | . . . 1 . 2 3 . . . . 1 . 2 . . . . . . 1 Low Security (%) 59 | 100 100 100 51 100 32 . . . . . 94 100 52 . . . . 100 100 41 Level 1 28 | . . . 48 . 35 28 . . . . 5 . 44 . . . . . . 58 Level 2 11 | . . . . . 31 65 . . . . . . 3 . . . . . . . Level 3 . | . . . . . . 5 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . . . 8 5 . . . . 1 . 1 . . . . 2 . 7 Investigation 6 | . . . . . 1 2 . . . . . . . . . . . 1 . 2 Extermination 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Reinforcement 14 | . 2 . . . 7 . . . . . . . 1 . . . . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 13 | . . . 2 . 2 3 . . . . 1 . 2 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 236 | . 11 2 22 3 47 33 1 3 . 14 12 . 42 . 4 4 5 3 6 24 Peak Tracking Total 12 | . 2 2 5 3 4 9 1 3 . 12 5 . 9 . 4 4 4 2 6 7 Tactical Retreats 34 | . . . . . 3 3 . 2 . 1 4 . 13 . 1 . 1 . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . . . . . 1 . . . . . 1 . 3 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 7 | . . . . 1 . 2 . . . . . . 2 . 1 . . . . 1 Max in Single Turn 2 | . . . . 1 . 2 . . . . . . 1 . 1 . . . . 1 Garrison Access 7 | . . . . . 1 . . . . . . . 2 . . . . 2 . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 70 | . . . 2 1 6 8 . . . . 5 . 15 . . 4 . 7 . 22 Terminals 37 | . . . 2 1 5 5 . . . . 3 . 6 . . . . 3 . 12 Fabricators 9 | . . . . . . . . . . . 2 . 2 . . . . 1 . 4 Repair Stations 12 | . . . . . . 3 . . . . . . 4 . . . . 2 . 3 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Garrison Access 6 | . . . . . 1 . . . . . . . 2 . . . . 1 . 2 Total Hacks 181 | . . . 9 2 17 19 . . . . 8 . 29 . . 19 . 22 . 56 Successful 98 | . . . 4 . 8 12 . . . . 4 . 13 . . 19 . 8 . 30 Failed 83 | . . . 5 2 9 7 . . . . 4 . 16 . . . . 14 . 26 Catastrophic 13 | . . . 1 1 . 3 . . . . 2 . 2 . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 64 | . . . 8 2 11 9 . . . . 1 . 6 . 1 . . 2 . 24 Terminals 102 | . . . 9 2 15 12 . . . . 5 . 12 . . . . 11 . 36 Fabricators 14 | . . . . . . . . . . . 3 . 2 . . . . 1 . 8 Repair Stations 28 | . . . . . . 7 . . . . . . 9 . . . . 8 . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . 2 . . . . . . 5 Garrison Access 11 | . . . . . 2 . . . . . . . 4 . . . . 2 . 3 Terminal Hacks 52 | . . . 2 . 5 5 . . . . 2 . 4 . . 19 . 2 . 13 Record 2 | . . . . . . . . . . . . . . . . 2 . . . . Part Schematic 14 | . . . . . . 1 . . . . . . 1 . . 9 . . . 3 Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 4 | . . . . . 1 . . . . . . . . . . 3 . . . . Branch Access Points 6 | . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 Repair Station Index 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . . . . . . 2 Unreport Threat 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . 2 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 5 | . . . 1 . 2 1 . . . . . . 1 . . . . . . . Registered Components 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . 1 Registered Prototypes 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Fabricator Hacks 10 | . . . . . . . . . . . 2 . 2 . . . . 1 . 5 Load Schematic 3 | . . . . . . . . . . . 1 . . . . . . . . 2 Build 7 | . . . . . . . . . . . 1 . 2 . . . . 1 . 3 Repair Station Hacks 13 | . . . . . . 5 . . . . . . 3 . . . . 3 . 2 Scan Component 9 | . . . . . . 3 . . . . . . 3 . . . . 2 . 1 Repair 4 | . . . . . . 2 . . . . . . . . . . . 1 . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 2 . . . . . . 4 Insert Component 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Analyze 4 | . . . . . . . . . . . . . 1 . . . . . . 3 Garrison Access Hacks 6 | . . . . . 1 . . . . . . . 2 . . . . 1 . 2 Seal Access 6 | . . . . . 1 . . . . . . . 2 . . . . 1 . 2 Unauthorized Hacks 11 | . . . 2 . 2 2 . . . . . . . . . . . 1 . 4 Terminals 11 | . . . 2 . 2 2 . . . . . . . . . . . 1 . 4 Assimilate 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Botnet 5 | . . . 1 . 2 1 . . . . . . . . . . . . . 1 Operators 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . . . 1 1 5 7 . . . . 4 . 15 . . . . 7 . 18 Full Trace Events 5 | . . . . . . 2 . . . . . . . . . . . 1 . 2 Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 3 . . . . . . 5 . . . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . 76 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . 10 . . . . . . . Part Schematics Acquired 31 | . . . . . . 1 . . 15 . . . 2 . . 9 . . . 4 Parts Built 9 | . . . . . . . . . . . 1 . 1 . . . . 1 . 6 Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . Time 416 | . . . . . . . . . . . 58 . 35 . . . . 64 . 259 Total Part Build Rating 53 | . . . . . . . . . . . 3 . 6 . . . . 8 . 36 Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . . 1 . . Time 280 | . . . . . . 106 . . . . . . . . . . . 62 . 112 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 5 . . . . . . . . . . . . . . Non-combat 5 | . . . . . . 5 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . 6 . . . . . . . . . . . . . . no_distress 5 | . . . . . . 5 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 7 | . . . . 2 . . . . . . . . 2 . . . . 1 . 2 Largest Group 2 | . . . . 2 1 . . . . . . . 1 . . . . 1 . 1 Highest-Rated Group 40 | . . . . 40 31 . . . . . . . 14 . . . . 10 . 26 Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . 14 . . . . 10 . 26 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . 11 . . . . . . . 1 . . . . . . . Total Damage 213 | . . . . . 213 . . . . . . . . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 10 | . . 1 . 1 . . 1 1 2 1 . . . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 9539 | 71 491 789 998 558 1733 586 107 150 299 226 500 60 917 50 129 36 85 546 25 1183 Spaces Moved 13454 | 40 234 472 537 343 815 1209 167 323 838 466 1058 191 2038 179 435 103 315 1235 66 2390 Core 39 | 3 . . . . . . . . . 21 15 . . . . . . . . . Treads 2265 | 37 234 472 381 343 798 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels 173 | . . . 156 . 17 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10977 | . . . . . . 1209 167 323 838 445 1043 191 2038 179 435 103 315 1235 66 2390 Fastest Speed 27 | 50 160 160 120 160 120 28 34 34 34 34 27 27 27 27 27 27 27 27 29 29 Average Speed 53 | 151 160 160 154 160 168 28 34 34 34 35 31 27 27 27 27 27 27 31 29 30 Slowest Speed 240 | 160 160 160 240 160 240 34 34 34 34 50 50 27 27 27 27 27 27 32 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . 1 . . . . . . . . . 4 . 4 . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 45 95 43 81 76 31 32 42 83 56 36 87 65 48 59 81 60 37 75 72 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 6 | . . 1 . 1 . . . . 1 1 . . . 1 . 1 . . . . Known Exits Taken 8 | . . . 1 . . 1 1 1 1 . . . 1 . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . 1 . . . 1 1 . . . . . Scrap Searched 17 | . . 1 . 1 . . 2 . 2 3 . . . 2 2 . 4 . . . Spaces Dug 195 | . . . . . 15 15 1 2 . . 21 . 71 . 1 . . 19 . 50 Terrain Destroyed 389 | . . . 22 12 24 122 1 2 . . 21 . 97 . 1 . . 19 . 68 Melee 156 | . . . . . . 15 1 2 . . 21 . 47 . 1 . . 19 . 50 Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 233 | . . . 22 12 24 107 . . . . . . 50 . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Total 14889 | 47 284 486 631 350 1042 1395 215 360 849 516 1154 199 2282 180 441 102 314 1346 72 2624 Wait 562 | . 13 2 13 . 41 69 45 34 . 40 40 . 138 . . . . 46 . 81 Move 13419 | 39 233 471 536 342 814 1206 166 322 837 465 1058 190 2037 178 434 96 314 1228 65 2388 Hop 7 | . . . . . . 1 . . . . . . . . . 2 . 3 . 1 Pick Up 76 | 2 3 2 13 1 15 7 1 . 2 . 6 2 5 1 1 . . 4 1 10 Fast Attach 68 | 6 1 . 4 . 11 6 . . 4 . 8 3 1 . 2 . . 13 2 7 Attach 50 | . . . 2 . 6 19 1 1 1 . 5 . 5 . . . . 5 . 5 Detach 34 | . . . 1 . 3 13 1 1 2 1 1 . 4 . . . . 4 1 2 Swap 51 | . 1 . 8 3 14 8 . . . . 2 . 1 . . 3 . 4 . 7 Drop 111 | . . . 12 2 26 15 . . 2 4 2 4 7 1 2 . . 16 3 15 Fire 212 | . 33 10 42 2 112 5 . . . . . . 5 . . . . . . 3 Melee 280 | . . . . . . 46 1 2 1 6 32 . 61 . 2 1 . 23 . 105 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 18 . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 6) 475 | -10/Materials | Discovered new exit (range 9) 563 | -10/Materials | Entered Mines 702 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 910 | -10/Mines | Found a hidden stash of uninstalled traps 1133 | -10/Mines | Discovered new exit (range 7) 1270 | -10/Mines | Discovered new exit (range 16) 1352 | -10/Mines | Entered Materials 1352 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -9/Materials | Discovered new exit (range 11) 1698 | -9/Materials | Identified exit to Mines 2029 | -9/Materials | Discovered new exit (range 12) 2203 | -9/Materials | Discovered new exit (range 11) 2350 | -9/Materials | Entered Mines 2415 | -9/Mines | Build established: Scavenger-Mutant 2448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2448 | -9/Mines | Discovered new exit (range 5) 2528 | -9/Mines | Learned Materials terminal intel 2563 | -9/Mines | Learned location of Storage (-7) 2702 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2708 | -9/Mines | Found Prototype Device 2844 | -9/Mines | Discovered new exit (range 10) 2885 | -9/Mines | Discovered new exit (range 9) 2908 | -9/Mines | Entered Materials 2908 | -8/Materials | Accompanied by 1 ally 2908 | -8/Materials | Evolved 2 slots: Utility x2 2909 | -8/Materials | Loaded intel: 12 terminal locations 2913 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3289 | -8/Materials | Discovered new exit (range 3) 3371 | -8/Materials | Build established: Mutant 3621 | -8/Materials | Discovered new exit (range 4) 3822 | -8/Materials | Found Prototype Launcher 3822 | -8/Materials | Identified Rocket Array 3974 | -8/Materials | Build established: Scavenger-Mutant 4344 | -8/Materials | Core integrity fell below 50% 4497 | -8/Materials | Discovered new exit (range 16) 4641 | -8/Materials | Entered Factory 4641 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4650 | -7/Factory | Identified Exp. Sensor Array 4656 | -7/Factory | Discovered new exit (range 12) 4691 | -7/Factory | Garrison activated, responded to threat 4861 | -7/Factory | Discovered new exit (range 13) 4893 | -7/Factory | Repaired Broken Exp. Sensor Array? 4969 | -7/Factory | Build established: Hacker-Sprinter 4980 | -7/Factory | Identified exit to Storage 4987 | -7/Factory | Identified exit to Lower Caves 5053 | -7/Factory | Repaired Broken Mic. Nuclear Core 5216 | -7/Factory | Destroyed 8 combat bots 5227 | -7/Factory | Entered Lower Caves 5233 | -7/Lower Caves | Lost 6 parts (1p2n3u) 5237 | -7/Lower Caves | Identified exit to Lower Caves 5334 | -7/Lower Caves | Entered another Lower Caves area 5455 | -7/Lower Caves | Build established: Mutant 5471 | -7/Lower Caves | Learned Factory trap positions 5481 | -7/Lower Caves | Discovered new exit (range 11) 5484 | -7/Lower Caves | Identified exit to Zion 5484 | -7/Lower Caves | Entered Zion 5505 | -7/Zion | Found CR-A16's Pointy Stick 5529 | -7/Zion | Discovered new exit (range 11) 5548 | -7/Zion | System corruption cleaned by Quarantine Array 5571 | -7/Zion | Learned location of 1 exit from Factory 5702 | -7/Zion | Found Prototype Launcher 5702 | -7/Zion | Identified Gui. Missile Launcher 5782 | -7/Zion | Identified exit to Proximity Caves 5783 | -7/Zion | Entered Proximity Caves 5971 | -6/Proximity Caves | Spotted B-75 Beast 5972 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 5997 | -6/Proximity Caves | Core integrity fell below 50% 6001 | -6/Proximity Caves | Discovered new exit (range 16) 6008 | -6/Proximity Caves | Core integrity fell below 20% 6009 | -6/Proximity Caves | Entered Factory 6009 | -6/Factory | Evolved 2 slots: Utility x2 6010 | -6/Factory | Identified exit to Lower Caves 6011 | -6/Factory | Loaded intel: 77 trap records 6029 | -6/Factory | Lost 5 parts (2n3u) 6314 | -6/Factory | Fabricated Imp. VTOL Module (x1) 6413 | -6/Factory | Discovered new exit (range 19) 6428 | -6/Factory | Discovered new exit (range 14) 6509 | -6/Factory | Sucked down chute 6509 | -6/Factory | Entered Waste 6509 | -6/Waste | The area was eerily silent 6566 | -6/Waste | Discovered new exit (range 13) 6569 | -6/Waste | Entered Factory 6588 | -6/Factory | Build established: Sprinter 6673 | -6/Factory | Fabricated E-15 Imp? 6727 | -6/Factory | Discovered new exit (range 10) 6866 | -6/Factory | Discovered new exit (range 11) 6919 | -6/Factory | Search patrols dispatched 7091 | -6/Factory | Discovered new exit (range 14) 7349 | -6/Factory | Spotted B-75 Beast 7415 | -6/Factory | Fabricated Smartbomb Launcher? 7486 | -6/Factory | Entered Lower Caves 7518 | -6/Lower Caves | Encountered a Warlord checkpoint 7534 | -6/Lower Caves | Learned location of 1 exit from Factory 7535 | -6/Lower Caves | Discovered new exit (range 5) 7536 | -6/Lower Caves | Entered another Lower Caves area 7538 | -6/Lower Caves | Learned location of 1 exit from Factory 7581 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7610 | -6/Lower Caves | Discovered new exit (range 6) 7611 | -6/Lower Caves | Encountered a Warlord checkpoint 7665 | -6/Lower Caves | Entered Data Miner 7665 | -6/Data Miner | Discovered new exit (range 6) 7669 | -6/Data Miner | Met Data Miner 7678 | -6/Data Miner | Learned location of Section 7 (-2) 7680 | -6/Data Miner | Received God Mode back door access code from Data Miner 7700 | -6/Data Miner | Identified exit to Proximity Caves 7701 | -6/Data Miner | Entered Proximity Caves 7779 | -5/Proximity Caves | Spotted B-75 Beast 7784 | -5/Proximity Caves | Discovered new exit (range 9) 7786 | -5/Proximity Caves | Identified exit to Factory 7786 | -5/Proximity Caves | Entered Factory 7786 | -5/Factory | Evolved 2 slots: Utility x2 7787 | -5/Factory | Identified exit to Upper Caves 7860 | -5/Factory | Fabricated Impulse Thruster Array (x1) 7944 | -5/Factory | Repaired Dual-blade Saw? 8085 | -5/Factory | Build established: Scout 8163 | -5/Factory | Discovered new exit (range 5) 8164 | -5/Factory | Identified exit to Factory 8225 | -5/Factory | Found Hvy. Reactive Plating 8332 | -5/Factory | Manually triggered Chute Trap 8332 | -5/Factory | Sucked down chute 8332 | -5/Factory | Entered Waste 8339 | -5/Waste | Spotted C-40 Crusher 8339 | -5/Waste | Spotted C-40 Crusher 8347 | -5/Waste | EMP discharged 8347 | -5/Waste | Spotted C-40 Crusher 8348 | -5/Waste | Spotted C-40 Crusher 8349 | -5/Waste | Spotted C-40 Crusher 8349 | -5/Waste | Spotted C-40 Crusher 8351 | -5/Waste | Discovered new exit (range 22) 8357 | -5/Waste | Identified exit to Factory 8357 | -5/Waste | Entered Factory 8363 | -5/Factory | Discovered exit to Factory (range 15) 8415 | -5/Factory | Spotted B-75 Beast 8744 | -5/Factory | Discovered exit to Factory (range 15) 8911 | -5/Factory | Crushed by falling debris 8975 | -5/Factory | Fabricated System Restoration Module? 9044 | -5/Factory | Fabricated Point Defense Array? 9050 | -5/Factory | Discovered exit to Factory (range 5) 9134 | -5/Factory | Discovered exit to Factory (range 5) 9147 | -5/Factory | Fabricated Field Propulsion Array? 9510 | -5/Factory | System corruption reached 10% 9540 | -5/Factory | Self-destructed Last Messages --------------- 09460_ K-01 Serf collects debris. 09477_ P-70 Sage resets P-70 Sage, system corruption cleaned. 09481_ System corrupted: CR-A16's Pointy Stick rejected. 09483_ Acquired CR-A16's Pointy Stick. 09487_ Lgt. Angular Momentum Engine destroyed. 09490_ Destroyed Antigrav System. 09493_ P-70 Sage destroyed. 09496_ 7B8 C%PDIDYPE>7TDCGLE3EPTUUTW4SHY 09497_ Acquired 10 matter. 09499_ K-01 Serf collects debris. 09509_ Hrd. Light Armor Plating destroyed. 09512_ R-10 Processor collects Fusion Compressor. 09521_ System corrupted: Graphene Brace rejected. 09522_ R-10 Processor collects Graphene Brace. 09529_ Machine Analyzer destroyed. 09536_ Adv. Sensor Array destroyed. 09537_ Sneak attack on R-10 Processor. 09537_ Destroyed Field Recycling Unit. 09537_ K-01 Serf collects debris. 09539_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??##########?????????????????????????????????????? | | ??##########?????????????????????????????????????? | | #### ##?????????????????????????????????????? | | #### T ##?????????????????????????????????????? | | # ! ##?????????????????????????????????????? | | + ! ##???????????????????#####?????????????? | | # ! ##???????????????????#### ???????????### | | # = ##??????????######### + ???????????### | | ##+######??????????######### # ???? ######## | | ## ######??????###### # """? ######## | | ## ################## # """? + | | ########### # """ # | | ##### #### !## ######## | | #####+#### ! ## | | ### # ## ######## | | ## ### """ #""" ## [ k ######## | | ##+### """ #""" ## #####p############### | | # """ #""" !## ## @% ##### #+### | | ???? # /# ## ## " !! ## = ## | | ???? # = [ ###+#### ## " !* ### [[[ / !####+# | | ???? # # ## ## " R ! ####[[[ * = # | | ???? # " # ## ## ## [[ T" # ???? | | ???? # "" ! + ## ! !#### [ # ### ???? | | ??? # G # ########+##### [=% # ???? | | ?? # "" # ######## ##### # ???? | | # " ### ########## ##### # ???? | | #+#### ### ########## ##### # ???? | | #######+### ### # # ???? | | # # ???? | | / ##???? | | # ##???? | | "" """" """" """" """" # ##??? | | "" """"?"""" """" """" ###### ##??? | | "" """" """" """" """" ###### ##???? | | "" """" """" """" """" ##??## #### | | "" """" """" """" """" ##??##################+# | | "" """" """"?"""" """" ##??###### | | ##??????##] ! | | ? ##??????## !|! """ | | ! ##??????## !| """"" | | | ######## ?? ##??????## |! """"" | | # # ?? ??? ########## ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 300 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Coil Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Focal Shield | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Remote Force Field | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Biomechanical Wings | -6/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Enh. Fission Core | -5/Factory | Hacked System Restoration Module | -5/Factory | Hacked Field Propulsion Array | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory | Authchip E-15 Imp | x2 | -6/Factory | Preloaded Smartbomb Launcher | x1 | -6/Factory | Preloaded Impulse Thruster Array | x1 | -5/Factory | Preloaded System Restoration Module | x2 | -5/Factory Point Defense Array | x2 | -5/Factory | Preloaded Field Propulsion Array | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineRiotMachine Manual? 0 Play Time 02:16:06 Cumulative 288.5 hours Start 2022.03.24 @ 14:30:58 End 2022.03.25 @ 17:03:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 438 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d6356d9-8292-47c9-8115-fa9eee370373