Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 21:55:13 Player: CrossedViper Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (375) 1875 Value Destroyed (17154) 17154 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (8252) 8252 TOTAL SCORE: 37301 Bonus ------- High Alert Combat Kills 4234 Follower Combat Kills 1215 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -997 Cogmind --------- Core Integrity 0/1600 Matter 500/500 Energy 87/170 System Corruption 23% Temperature Cool (0) Movement Core (700) Ox13 Location -1/Command Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Cooling System Improved Cooling System High-capacity Matter Pod Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Core Analyzer Microactuators Hardened Heavy Armor Plating > --- WEAPON (3) ------- Gamma Rifle > --- INVENTORY (4) ---- Gamma Rifle Railgun 8R-AWN's Boregun Power Sword Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Large Storage Unit Large Storage Unit Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Reaction Control System Advanced Phase Shifter Advanced Thermal Shield > --- WEAPON ----------- Enhanced Quantum Rifle Force Lance Force Lance > --- INVENTORY -------- Myomer Leg Experimental Power Amplifier Experimental Power Amplifier Experimental Power Amplifier Improved System Shield Advanced Component Analysis Suite Advanced Recalibrator Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Long-range Phase Cannon Long-range Phase Cannon Heavy Machine Gun KE Penetrator 8R-AWN's Boregun Fusion Bomb Launcher Improved Remote Datajack Improved Remote Datajack Power Sword [Rating: 170] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 4 . . . 2 . . . 2 2 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Utility 12 | . . . 2 . . . 1 . . . 2 . . . 2 . . . 1 1 2 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 473 | . 8 3 19 6 13 4 25 7 14 3 11 7 11 9 19 36 35 25 82 23 41 25 47 Power 51 | . 1 2 2 . 2 . 4 . . . 3 1 2 . 1 5 4 3 8 2 3 1 7 Engine 24 | . 1 2 2 . . . 2 . . . 3 1 1 . 1 4 2 2 . . . . 3 Core 12 | . . . . . 2 . 2 . . . . . . . . 1 1 . 4 . . . 2 Reactor 15 | . . . . . . . . . . . . . 1 . . . 1 1 4 2 3 1 2 Propulsion 96 | . 2 . 3 1 2 3 6 2 2 . 1 . 5 3 . 6 9 6 18 7 12 . 8 Treads 50 | . 2 . 3 1 2 . 5 2 2 . 1 . 5 3 . . 8 . 1 5 4 . 6 Leg 31 | . . . . . . . 1 . . . . . . . . 6 . 6 13 2 3 . . Wheel 7 | . . . . . . 3 . . . . . . . . . . 1 . 2 . . . 1 Hover 7 | . . . . . . . . . . . . . . . . . . . 2 . 5 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 146 | . 3 . 6 1 5 1 6 . 4 . 3 2 1 3 8 15 9 8 24 4 15 10 18 Device 56 | . . . 1 . 3 . 2 . 1 . 2 1 . . . 3 5 2 14 2 7 7 6 Storage 14 | . 2 . . 1 1 . 1 . . . . . 1 . . . . . 1 . 3 1 3 Processor 15 | . . . . . . 1 1 . 1 . . . . . . . . . 2 2 4 1 3 Hackware 27 | . . . . . . . . . 2 . . . . 1 3 5 1 6 7 . 1 1 . Protection 34 | . 1 . 5 . 1 . 2 . . . 1 1 . 2 5 7 3 . . . . . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | . 2 1 8 4 4 . 9 5 8 3 4 4 3 3 10 10 13 8 32 10 11 14 14 Energy Gun 43 | . 1 1 4 . . . . 3 1 . 1 3 . . 1 2 1 . 9 4 4 2 6 Energy Cannon 14 | . . . 2 2 . . . . 1 . 1 . 1 . . . . 1 2 1 . 2 1 Ballistic Gun 64 | . 1 . 2 1 . . 6 2 3 . 2 . 2 1 6 5 9 2 12 1 4 . 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 20 | . . . . 1 2 . 2 . 1 2 . . . 1 1 . 2 1 3 1 . 3 . Special Weapon 11 | . . . . . . . . . . . . . . . . . . 4 5 1 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 2 . 1 . . 1 . . . . . . . . 1 1 2 4 2 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Special Melee Weapon 10 | . . . . . . . . . 2 . . 1 . 1 2 3 1 . . . . . . Unidentified Prototypes 23 | . . 1 4 . 2 . 1 2 2 . . . 1 . . . 1 . 3 1 1 3 1 Parts Lost 158 | . 1 . 1 1 7 1 7 3 2 1 2 4 . 3 . 8 21 7 30 17 9 21 12 Power 19 | . . . . . 1 . 2 . . . . 1 . . . . 3 1 4 . 1 3 3 Propulsion 42 | . . . . . 4 1 2 1 2 . . 1 . 1 . 3 1 1 8 5 3 5 4 Utility 52 | . . . 1 1 2 . 1 . . . . . . 1 . 4 11 2 8 5 2 11 3 Weapon 45 | . 1 . . . . . 2 2 . 1 2 2 . 1 . 1 6 3 10 7 3 2 2 Highest Loss Streak 13 | . 1 . 1 1 5 1 5 3 1 1 1 2 . 3 . 4 7 3 8 6 8 13 10 Average Slot Usage (%) 91 | . 98 100 98 97 88 90 98 99 99 91 89 95 98 95 92 97 90 91 90 67 62 87 72 Engine 6 | . 14 14 11 11 6 . 5 9 9 9 12 10 11 6 7 6 6 2 . . . . 2 Core 1 | . . . . . 4 11 2 . . . . . . . . 3 1 2 4 3 . . 4 Reactor 1 | . . . . . . . . . . . . . . 2 . . 1 3 4 3 3 9 2 Treads 12 | . 24 28 22 22 14 . 13 18 18 18 14 17 18 19 17 4 13 1 . 5 7 . 6 Leg 3 | . 3 . . . . . 2 . . . . . . . . 12 . 12 14 1 2 . . Device 9 | . . . . . 4 11 9 . . . 4 11 13 13 9 7 12 16 23 16 8 14 9 Storage 17 | . 15 28 22 28 28 22 22 27 27 27 20 20 20 20 17 17 17 11 9 3 2 10 4 Processor 5 | . . . . . . 8 9 9 9 9 6 6 6 6 5 5 1 . 2 14 17 21 19 Hackware 3 | . . . . . . . . . 1 9 6 4 . . 4 5 1 18 10 4 4 3 . Protection 6 | . 11 . 20 13 6 . 3 9 7 . 4 2 6 5 9 12 12 . . . . . 8 Energy Gun 2 | . 8 3 10 1 . . . 6 1 . 4 8 3 . 1 1 1 . 2 2 6 . 4 Energy Cannon 2 | . . . 10 11 5 . . . 5 . 1 3 4 5 . . . 2 1 . . . . Ballistic Gun 9 | . 19 24 . 9 6 . 15 19 17 10 9 7 11 8 12 15 13 7 7 . 3 1 3 Slashing Weapon 1 | . . . . . 9 22 10 . . . . . . . . . . . . 2 1 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 53 57 68 80 82 43 87 86 88 88 99 98 104 107 123 122 122 89 103 59 90 134 87 Greatest Support 161 | 20 40 40 40 40 40 44 52 40 40 40 60 60 76 68 60 60 84 50 90 126 152 161 56 Greatest Overweight (x) 21 | . 1 1 1 1 21 2 4 2 2 2 2 2 2 2 2 2 3 5 6 2 1 2 15 Average Overweight (x) . | . . 1 1 1 2 . 1 1 1 2 1 1 1 1 1 1 1 1 . . . . 1 Largest Inventory Capacity 24 | . 18 18 18 24 24 16 24 24 24 24 24 24 24 24 24 24 24 24 18 10 16 22 4 Average Capacity 19 | . 7 18 18 21 21 16 20 24 24 24 24 24 24 24 24 24 24 18 17 9 7 19 4 Most Carried 24 | . 12 18 18 23 24 16 24 24 24 21 23 24 24 24 24 24 24 18 18 10 12 20 4 Average Carried 17 | . 6 16 17 20 17 16 19 23 23 21 19 23 23 23 22 22 20 15 16 6 5 16 3 Final Capacity 24 | 6 18 18 18 24 16 16 24 24 24 24 24 24 24 24 24 24 24 18 10 4 16 4 4 Final Carried 24 | 6 12 18 18 23 16 16 24 24 21 21 23 24 24 24 21 24 17 18 10 4 12 4 4 Class Distribution -------------------- 27% | Mutant 17% | Scavenger-Mutant 9% | Bothacker-Mutant 9% | Hauler-Mutant 9% | Scavenger-Gunner 6% | Scavenger-Tank 6% | Bothacker-Tank 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hauler-Tank | -8/Storage Hauler-Gunner | -8/Garrison Hauler-Mutant | -8/Recycling Hauler-Gunner | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Tank | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Bothacker-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Matter Collected 10693 | 196 111 68 227 79 119 59 657 . 281 50 388 119 252 190 290 1218 1450 549 2053 331 533 373 1100 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19288 | . 386 72 1039 139 126 413 1378 199 551 61 815 341 546 543 748 1446 3316 403 2886 405 678 967 1830 Parts 926 | . 16 2 64 11 4 15 65 11 39 4 31 15 29 24 34 52 190 19 125 17 28 26 105 Haulers Intercepted 17 | . 1 . 2 . . . 4 . . . . . 1 . . . 2 . 1 . 2 4 . Recyclers Shooed 19 | . 1 . . . . 1 1 1 . . . . . . 1 . 5 . 6 . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Combat Hostiles Destroyed 285 | . 9 1 21 6 2 3 22 1 16 2 10 6 6 10 8 22 49 14 41 10 7 10 9 Melee 18 | . . . . . 1 3 6 . . . . . . . . . . . 1 2 3 2 . Guns 157 | . 9 1 10 2 . . 11 1 6 . 7 6 5 . 4 22 33 4 28 1 3 . 4 Cannons 22 | . . . 8 2 . . . . 3 . . . 1 1 . . . . 1 4 . . 2 AOE 74 | . . . 3 2 1 . 5 . 7 2 2 . . 8 4 . 10 9 11 2 . 8 . Classes Destroyed 21 | . 3 1 3 1 1 2 3 . . 1 . . 2 . . 1 2 . . . . . 1 Worker 20 | . . 1 1 . . 1 1 . . . . . . . 1 . 9 . 2 . . 2 2 Builder 23 | . . . 2 . . . 2 . . . . . . . 1 . 13 . 2 1 . 2 . Tunneler 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . Hauler 17 | . 1 . 2 . . . 4 . . . . . 1 . . . 2 . 1 . 2 4 . Recycler 18 | . . . . . . 4 1 2 . 1 1 . . . 3 . 1 . 5 . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 5 | . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . . 1 Swarmer 68 | . 2 . 3 3 . 3 . . 8 . . 1 . 3 4 . 14 8 9 5 3 2 . Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Grunt 116 | . 7 1 13 2 . . 16 . 6 . 6 5 2 3 3 15 17 3 8 2 . 7 . Brawler 11 | . . . . 1 . . 1 . 1 . 1 . . 2 . 2 2 . 1 . . . . Duelist 14 | . . . . . . . 1 . . . 1 . 1 1 . . 4 . 6 . . . . Protector 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Sentry 23 | . . . 5 . . . 3 1 1 . 1 . 1 . . 3 2 1 3 . 1 . 1 Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 18 | . . . . . . . 1 . . . 1 . . . 1 1 6 . 5 . 3 . . Programmer 24 | . . . . . . . . . . . . . 2 1 . . 2 2 7 3 . 1 6 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 3 1 5 3 1 4 7 3 8 1 5 2 4 10 4 3 21 6 10 4 3 5 5 Combat Bots Only 10 | . 3 1 5 3 1 3 5 1 8 1 4 2 4 10 4 3 9 6 8 4 3 4 5 Max Kills in Single Turn 5 | . 1 1 1 2 5 1 2 1 3 1 2 1 1 2 4 2 5 4 3 2 1 2 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 4 | . . . 1 2 1 . 1 . 3 1 1 . . 2 4 . 4 4 3 2 . 2 . Melee 1 | . . . . . 1 1 1 . . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Damage Taken 32747 | . 337 . 973 164 876 117 1783 829 529 246 558 578 433 1043 229 2148 4320 860 5012 2749 2217 4056 2690 Core 5042 | . 39 . 98 . 146 41 290 129 23 64 44 74 23 139 15 246 226 162 787 443 419 1205 429 Absorbed by Shields 78 | . . . . . . . . . . . . . . . . 4 . . 74 . . . . Reduced by Siege Mode 104 | . . . . . . . . . . . . . . . . . . . . 104 . . . Core Remaining (%) 54 | 100 . 84 . . . 28 . . . 8 . . . 67 . . . 35 31 65 71 . . Volleys Fired 888 | . 42 8 67 10 3 . 40 16 21 5 21 21 24 25 21 69 124 42 192 36 21 22 58 Largest 3 | . 2 2 2 2 2 . 3 3 3 2 3 3 3 3 3 3 3 3 3 3 3 3 3 Hottest 282 | . 60 40 136 113 63 . 84 125 121 53 117 152 124 135 90 144 144 96 190 204 282 168 225 Shots Fired 1846 | . 83 16 124 18 4 . 92 30 48 6 47 51 56 44 53 192 288 64 378 59 41 34 118 Gun 1533 | . 83 16 77 8 . . 83 30 37 2 41 41 40 15 52 192 264 34 322 26 41 18 111 Cannon 176 | . . . 47 8 . . . . 7 . . 10 16 14 . . . 13 25 25 . 4 7 Launcher 102 | . . . . 2 4 . 9 . 4 4 6 . . 15 1 . 24 6 13 2 . 12 . Special 35 | . . . . . . . . . . . . . . . . . . 11 18 6 . . . Kinetic 1179 | . 64 16 6 4 . . 83 16 33 2 27 17 32 15 50 186 241 34 236 22 15 15 65 Thermal 248 | . . . 47 8 . . . . 7 . . 17 16 14 . 6 7 13 46 15 26 7 19 Explosive 55 | . . . . 2 4 . 9 . . . . . . . 1 . 6 6 13 2 . 12 . Electromagnetic 329 | . 19 . 71 4 . . . 14 8 4 20 17 8 15 2 . 34 . 65 14 . . 34 Robot Hit Streak 22 | . 13 7 13 9 6 . 19 10 20 2 19 21 11 9 21 22 12 7 9 15 8 13 15 Robot Miss Streak 7 | . 4 2 3 4 . . 5 2 4 4 4 2 3 2 2 3 7 3 6 2 2 2 3 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 1 2 1 1 . . . 2 Secondary Targets 23 | . 2 . 2 . . . 2 . 2 . 1 . . . 1 4 6 . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . 1 . 1 . . . 1 1 1 . 1 . 1 . . Shots Hit Robots 1339 | . 54 10 93 11 41 30 96 16 30 2 45 41 41 20 40 116 186 34 193 51 44 42 103 Core Hits 820 | . 20 5 39 6 19 10 81 5 25 2 48 27 21 25 23 51 129 25 137 21 14 49 38 Critical Hits 75 | . 1 . 10 1 1 1 . . 2 . . . 2 . 1 2 10 3 14 1 3 6 17 Critical Kills 20 | . 1 . 2 . . . . . 2 . . . 2 . . . 3 1 5 . 1 2 1 Critical Parts Destroyed 46 | . . . 7 1 . 1 . . . . . . . . 1 2 7 2 9 1 2 4 9 Melee Attacks 223 | . . . . . 47 39 34 . 3 2 . 1 . 1 2 4 4 . 2 12 15 39 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 178 | . . . . . 47 39 34 . . 2 . . . . . . . . 2 12 15 9 18 Piercing 30 | . . . . . . . . . . . . . . . . . . . . . . 30 . Sneak Attacks 40 | . . . . . . 15 6 . . . . . . . . . 1 . . 3 2 13 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 31 | . . . . . 11 4 9 . . . . . . . . . . . . . . 7 . Damage Inflicted 48661 | . 584 86 1668 283 1702 1915 2853 208 713 191 1322 715 933 1479 1204 2855 7534 1382 7341 1879 1537 6045 4232 Guns 21684 | . 499 86 745 43 . . 937 208 323 . 862 553 638 180 746 2855 4798 442 4470 309 914 228 1848 Cannons 2815 | . . . 716 103 . . . . 121 . . 162 295 146 . . . 164 163 644 . 68 233 Explosions 13995 | . 85 . 198 137 476 . 780 . 269 181 460 . . 1153 418 . 2726 776 2691 344 . 3301 . Melee 9843 | . . . . . 1226 1915 1136 . . . . . . . . . . . . 566 623 2228 2149 Ramming 324 | . . . 9 . . . . . . 10 . . . . 40 . 10 . 17 16 . 220 2 Kinetic 17138 | . 340 86 31 13 . . 937 60 291 . 580 308 531 180 698 2736 4423 442 3329 614 272 228 1039 Thermal 4715 | . 85 . 914 103 . . . . 121 . 145 277 295 337 . 119 212 164 601 232 642 68 400 Explosive 10060 | . . . . 137 476 . 780 . . . . . . . 308 . 1247 776 2691 344 . 3301 . Electromagnetic 6581 | . 159 . 714 30 . . . 148 301 181 597 130 107 962 158 . 1642 . 703 107 . . 642 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7826 | . . . . . 1226 1915 1136 . . . . . . . . . . . . 566 623 211 2149 Piercing 2017 | . . . . . . . . . . . . . . . . . . . . . . 2017 . Highest Corruption 23 | . 3 3 . 2 2 2 . 2 2 4 . . 1 3 . 1 8 9 13 15 . 16 23 Average Corruption 4 | . 2 3 . 2 2 2 . 2 2 3 . . 1 2 . 1 5 8 6 10 . 7 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 321 | . 2 17 . 3 9 7 . 3 4 10 . . 4 9 . 2 53 32 60 15 . 17 74 Message Errors 56 | . 1 4 . 2 2 5 . 1 1 . . . . 3 . 2 6 6 9 4 . 1 9 Matter Fused 45 | . . 4 . . . . . . . 3 . . . 3 . . 7 4 17 1 . 1 5 Heat Flow Errors 28 | . 1 2 . 1 2 1 . . 2 4 . . . . . . 4 . 9 . . 1 1 Energy Discharges 36 | . . 3 . . 2 1 . . 1 . . . 1 2 . . 5 8 4 2 . 5 2 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 30 | . . 3 . . 2 . . 2 . 2 . . 1 . . . 2 4 4 1 . 3 6 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 1 2 . . . 3 Misfires 8 | . . . . . . . . . . . . . . . . . 3 2 . . . . 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 17 | . . . . . . . . . . . . . . . . . . . 3 . . 4 10 Targeting Errors 84 | . . 1 . . 1 . . . . . . . 2 1 . . 20 7 10 7 . 2 33 Weapon Failures 9 | . . . . . . . . . . . . . . . . . 6 . 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1891 | . . . 1 . 15 591 162 . . 18 12 . 7 41 15 . 89 13 37 149 44 492 205 Projectiles 35 | . . . . . . . . . . . . . 7 . . . . . . 28 . . . Explosions 485 | . . . 1 . 15 . 8 . . 18 12 . . 41 . . 89 13 36 28 . 224 . Melee 1371 | . . . . . . 591 154 . . . . . . . 15 . . . 1 93 44 268 205 Knockbacks 5 | . . . . . . . . . . . . . . . . . . . 1 4 . . . Impact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1047 | . . . 88 . . . 155 34 . . 45 . . 149 . . 149 7 238 7 . 175 . Shots 35 | . . . 3 . . . 5 1 . . 1 . . 10 . . 7 1 5 . . 2 . Rammed 17 | . 2 . 2 . . . . . . 1 . . . . 1 . 2 . . 3 . 5 1 Targets Rammed 21 | . 2 . 2 . . . . . . 2 . . . . 1 . 2 . 3 3 . 5 1 Kicked 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Crushed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 446 | . 97 232 446 259 194 236 82 250 276 277 181 37 14 24 . 340 443 72 331 252 446 192 180 Average Temperature 100 | . 28 109 142 105 79 120 35 85 80 96 78 18 5 14 . 127 112 33 93 154 176 60 47 Received Heat Transfer 4637 | . 141 . 321 18 . . 630 225 180 . 177 240 102 159 9 621 828 81 221 306 . 342 36 Effects 11 | . . . 2 . . . . . . 1 . . . . . 2 3 . 1 2 . . . Shutdowns 5 | . . . . . . . . . . . . . . . . 1 3 . 1 . . . . Energy Bleed 5 | . . . 2 . . . . . . 1 . . . . . . . . . 2 . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Total Turns 67 | . . . . . . . . . . . . . . . . . . . . 67 . . . Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . 39 . . . Robots Corrupted 12 | . . . . . . . . . . . 1 . 1 1 . . 6 . . . . . 3 Combat Hostiles 11 | . . . . . . . . . . . 1 . . 1 . . 6 . . . . . 3 Parts Fried 36 | . . . 4 . . . . . 1 1 1 . 2 3 . . 13 . 1 1 . . 9 Impact Corruptions 4 | . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Melted 14 | . . . 2 . . . . . . . . 1 . . 1 . 1 . 1 2 1 . 5 Heat Transferred 7212 | . 100 . 1545 185 . . . . 222 . 150 479 518 309 . 174 398 296 1018 437 777 74 530 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 1 . 5 . . . . 1 1 . 1 . . 3 2 . 4 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Peak Influence 1445 | . 165 25 390 281 . 145 557 235 651 314 1248 1069 590 487 528 862 1220 1334 1445 923 478 626 475 Initial 953 | . . . . 151 . . 37 235 94 292 953 873 560 172 255 319 452 854 700 758 381 177 304 Average 489 | . 105 4 161 194 . 52 332 129 319 218 1116 968 484 349 396 636 671 1106 950 834 358 260 345 Maximum Alert Level 4 | . . . 1 1 . . 2 1 2 1 4 3 2 2 2 3 4 4 4 3 2 2 2 Low Security (%) 26 | . 100 100 52 38 . 100 23 82 36 46 . . . 19 . . . . . . . 41 . Level 1 20 | . . . 47 61 . . 27 17 27 53 . . 25 25 52 3 . . . . 48 39 94 Level 2 25 | . . . . . . . 48 . 35 . . . 74 55 47 56 78 . 21 1 51 19 5 Level 3 16 | . . . . . . . . . . . 42 100 . . . 39 9 46 33 98 . . . Level 4 10 | . . . . . . . . . . . 57 . . . . . 12 53 44 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 1 3 . . . 7 1 . . 2 . 2 . 3 . 11 . 13 3 2 3 1 Investigation 11 | . 2 1 1 . . . 2 . . . . . . . 1 . . . 2 1 . 1 . Extermination 8 | . . . . . . . . . . . . . 1 . . . 1 . 2 1 1 1 1 Reinforcement 18 | . 1 . 2 . . . 2 . . . 1 . . . 1 . 5 . 4 . 1 1 . Assault 10 | . . . . . . . . . . . . . 1 . . . 4 . 4 1 . . . Garrison 8 | . . . . . . . 3 1 . . 1 . . . 1 . 1 . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . . . 1 . . . 1 . 3 . 2 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Distress Signals 16 | . 1 . 1 . . . 4 . . . . . . . . . 6 . . . . 2 2 Communications Jammed 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . Distress Signals 36 | . . . . . . . . . . . . . . . . . . . 36 . . . . Times Spotted 543 | . 22 2 36 5 3 11 34 7 23 19 11 11 11 20 13 39 73 26 78 27 12 39 21 Peak Tracking Total 16 | . 6 2 5 3 4 4 6 6 11 5 4 5 5 8 4 6 11 8 10 11 5 16 8 Tactical Retreats 40 | . . . 1 . . 7 1 . 1 . 1 1 2 6 1 3 6 . 4 2 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Traps Triggered 36 | . 3 . . . . . . 2 3 . . 6 . 2 6 7 1 2 3 . . 1 . Indirectly 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Machines Disabled 65 | . . . 2 . 3 . . 1 2 . 2 2 2 1 13 4 3 4 22 . 1 2 1 Max in Single Turn 4 | . . . 1 . 3 . . 1 1 . 2 1 1 1 4 1 1 1 2 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 2 . . 1 . Garrison Relay 11 | . . . . . . . . . 2 . . 2 . 1 . 4 . 2 . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Machines Accessed 48 | . 2 1 5 . 2 . 4 2 . 8 1 . 4 . 1 . 3 . 4 1 . 6 4 Terminals 28 | . 1 . 4 . . . 2 1 . 6 . . 2 . . . 1 . 1 1 . 5 4 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . 1 . 1 . . . 1 . . 2 . . . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . 1 . Total Hacks 95 | . 3 1 8 . 2 . 8 5 . 21 1 . 9 . 1 . 3 . 11 3 . 13 6 Successful 43 | . 2 1 4 . 2 . 2 4 . 10 1 . 4 . 1 . 1 . 5 . . 4 2 Failed 52 | . 1 . 4 . . . 6 1 . 11 . . 5 . . . 2 . 6 3 . 9 4 Catastrophic 14 | . . . 2 . . . 1 . . 2 . . 1 . . . 1 . 1 1 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 3 . 8 . 1 . 6 4 . 22 . . 4 . . . 1 . 1 3 . 10 3 Terminals 69 | . 2 . 6 . . . 6 4 . 19 . . 5 . . . 1 . 5 3 . 12 6 Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 8 | . 1 . 2 . . . 1 . . 2 . . . . . . 1 . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 2 . . 1 . Terminal Hacks 12 | . 1 1 1 . 2 . . 1 . 2 . . 2 . . . . . . . . . 2 Record 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 1 . 1 . . 2 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . 2 . . 1 . Unlock Access 5 | . . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 1 . 3 . . . 2 2 . 8 . . . . . . . . 1 . . 3 . Terminals 13 | . . . 2 . . . . 2 . 6 . . . . . . . . . . . 3 . Track 4 | . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . Botnet 8 | . . . 1 . . . . 1 . 4 . . . . . . . . . . . 2 . Search 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . . . 1 . . 2 . . . . . . . . 1 . . . . Tunnel 6 | . 1 . 1 . . . 1 . . 2 . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 5 . . . 2 1 . 4 1 . 3 . 1 . 1 . 1 1 . 5 4 Full Trace Events 5 | . . . . . . . 1 . . 1 . . . . . . . . 1 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Time 26 | . . . . . . . . . . . . . . . . . . . 26 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Used RIF Installer 5 | . . . . . . . . . 1 . . 1 . 1 . 1 . 1 . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 30 | . . . . . . . . . 2 . . 1 . 1 2 4 2 7 11 . . . . Non-combat 6 | . . . . . . . . . . . . . . . . . 2 . 4 . . . . Combat 24 | . . . . . . . . . 2 . . 1 . 1 2 4 . 7 7 . . . . Robot Hacks Applied 33 | . . . . . . . . . 2 . . 1 . 1 2 4 2 10 11 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . purge_threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . map_route 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 4 | . . . . . . . . . . . . . . . . . . 3 1 . . . . streamctrl_high 5 | . . . . . . . . . . . . . . 1 . 2 . 2 . . . . . formatsys_high 16 | . . . . . . . . . 2 . . 1 . . 2 2 . 3 6 . . . . Relay Couplers Released 48 | . . . . . . . . . 9 . . 9 . 4 . 15 . 8 3 . . . . Machine Destruction 48 | . . . . . . . . . 9 . . 9 . 4 . 15 . 8 3 . . . . Attached 23 | . . . . . . . . . 2 . . . . 1 3 5 1 6 5 . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Total Allies 27 | . . . . . . . . . 2 . . 1 . 1 2 4 . 6 7 1 . 3 . Largest Group 4 | . . . . . . . . . 2 . . 1 1 1 1 1 . 4 3 1 . 3 . Highest-Rated Group 150 | . . . . . . . . . 32 . . 32 32 32 49 81 . 150 134 42 . 138 . Highest-Rated Ally 81 | . . . . . . . . . 16 . . 32 32 32 49 81 . 49 56 42 . 46 . Total Orders 8 | . . . . . . . . . . . . . . . . 1 . . 6 . . 1 . STAY 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 166 | . . . . . . . . . 7 . . 6 2 . 5 26 . 44 46 6 . 24 . Total Damage 6119 | . . . . . . . . . 94 . . 204 36 . 207 1026 . 1375 2521 167 . 489 . Kills 34 | . . . . . . . . . 1 . . 2 . . . 6 . 9 13 1 . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Turns Passed 18017 | . 810 930 1168 637 1007 602 743 210 840 463 348 495 630 540 459 1351 1185 753 2285 444 679 803 635 Spaces Moved 9154 | 1 428 500 498 330 385 466 281 78 350 220 136 215 295 248 194 624 456 394 1183 190 371 937 374 Core 282 | . . . . . 71 62 . . . . . . . . . . . . . 9 8 86 46 Treads 4859 | . 367 500 498 330 314 . 204 78 350 220 136 215 295 248 194 142 324 30 54 127 223 . 10 Legs 1922 | 1 61 . . . . . 8 . . . . . . . . 482 9 308 955 2 96 . . Wheels 973 | . . . . . . 404 69 . . . . . . . . . 123 56 110 . . . 211 Hover 1011 | . . . . . . . . . . . . . . . . . . . 64 52 44 851 . Flight 107 | . . . . . . . . . . . . . . . . . . . . . . . 107 Fastest Speed 40 | 120 120 180 180 180 150 100 110 185 185 200 180 180 180 180 180 150 120 130 120 50 50 50 40 Average Speed 152 | 120 156 180 180 180 225 108 169 202 204 200 196 186 183 180 180 159 168 155 139 138 134 62 94 Slowest Speed 1100 | 120 180 180 180 180 1100 150 240 205 205 200 200 200 200 200 200 200 186 270 180 180 180 220 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 84 94 43 59 50 75 23 18 42 54 3 38 8 52 10 74 12 50 28 8 9 29 23 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 9 | . 1 1 1 1 1 . 1 . . 2 . . . . . . . . 1 . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 . . 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . . 1 . . . . . . . . 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Spaces Dug 82 | . . . . . . . . . . 2 . . . 14 . 7 12 . 15 2 . 30 . Terrain Destroyed 697 | . 3 . 19 7 32 . 59 4 1 2 . . . 17 51 28 67 53 150 30 1 167 6 Melee 11 | . . . . . . . . . . 2 . . . . . . . . 2 . . 7 . Projectile 100 | . . . . . . . . . . . . . . 1 1 28 26 7 20 9 1 1 6 AOE 586 | . 3 . 19 7 32 . 59 4 1 . . . . 16 50 . 41 46 128 21 . 159 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Res Res Acc Com Total 11533 | . 501 518 652 355 467 508 444 116 438 231 173 275 345 300 262 830 655 504 1585 302 480 1063 529 Wait 309 | . 1 . 27 . . 3 43 2 32 . . 4 . 7 5 33 8 12 76 22 14 14 6 Move 9125 | . 427 499 497 329 384 465 280 78 349 219 135 214 294 247 193 622 455 393 1182 189 370 936 368 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 189 | . 11 6 18 7 10 1 18 4 6 . 5 9 5 2 5 17 11 13 16 1 8 9 7 Fast Attach 215 | . 3 . 5 2 . 4 14 3 . 1 3 1 4 4 7 10 12 7 43 13 35 12 32 Attach 115 | . 2 . 3 1 8 . 5 . 6 . 5 2 3 . 4 13 16 10 18 8 2 5 4 Detach 26 | . 1 . . . 3 . . . 1 . . . . . 3 3 1 1 4 2 2 4 1 Swap 144 | . 3 3 11 3 5 . 6 4 8 2 3 4 4 5 8 13 8 8 21 2 4 8 11 Drop 240 | . 9 2 22 3 13 1 18 9 4 . 1 8 11 5 11 18 14 8 25 14 9 15 20 Fire 888 | . 42 8 67 10 3 . 40 16 21 5 21 21 24 25 21 69 124 42 192 36 21 22 58 Melee 185 | . . . . . 36 34 20 . 3 2 . 1 . 1 2 4 4 . 2 12 15 31 18 Ram 8 | . . . . . . . . . . . . . . . . . . . . 3 . 5 . Kick 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Crush 10 | . 2 . 2 . . . . . . 2 . . . . 1 . 2 . . . . . 1 Escape Stasis 53 | . . . . . . . . . 6 . . 10 . 4 . 26 . 7 . . . . . Rewire 13 | . . . . . . . . . 2 . . 1 . . 2 2 . 3 3 . . . . Trap 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res x2 / [Upp]) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 275 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 552 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Entered Mines 821 | -10/Mines | Discovered new exit (range 14) 1049 | -10/Mines | Discovered new exit (range 6) 1077 | -10/Mines | Met a Derelict shopkeep closing up shop 1179 | -10/Mines | Learned Materials emergency access door positions 1480 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1485 | -10/Mines | Found Prototype Device 1637 | -10/Mines | Learned location of Storage (-8) 1741 | -10/Mines | Entered Materials 1741 | -9/Materials | Evolved 2 slots: Utility x2 1896 | -9/Materials | Discovered new exit (range 5) 2150 | -9/Materials | Identified Exp. Sensor Array 2450 | -9/Materials | Discovered new exit (range 12) 2681 | -9/Materials | Identified exit to Mines 2909 | -9/Materials | Entered Mines 2924 | -9/Mines | Met a Derelict bent on vengeance 2986 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3151 | -9/Mines | Found a hidden stash of uninstalled traps 3270 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3313 | -9/Mines | Discovered new exit (range 6) 3377 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3377 | -9/Mines | Discovered new exit (range 5) 3442 | -9/Mines | Build established: Hauler-Mutant 3459 | -9/Mines | Assembled infested the area 3461 | -9/Mines | Learned location of Zion (-7) 3464 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3546 | -9/Mines | Entered Exiles 3740 | -9/Exiles | Met 8R-AWN 3791 | -9/Exiles | Met EX-HEX 3837 | -9/Exiles | Met EX-BIN 3859 | -9/Exiles | Aligned with FarCom system 3861 | -9/Exiles | Given EX-Vault access code 3902 | -9/Exiles | Opened EX-Vault 3918 | -9/Exiles | Found Lightpack 2.0 3957 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4020 | -9/Exiles | Met EX-DEC 4123 | -9/Exiles | Attacked by the Exiles 4199 | -9/Exiles | Core integrity fell below 50% 4217 | -9/Exiles | Lost 5 parts (1p2n2u) 4235 | -9/Exiles | Destroyed 8R-AWN 4379 | -9/Exiles | Build established: Mutant 4447 | -9/Exiles | Found Prototype Device 4448 | -9/Exiles | Identified AS-neutralizer No. 17b 4471 | -9/Exiles | Found Prototype Processor 4507 | -9/Exiles | Found Prototype Ballistic Gun 4532 | -9/Exiles | Discovered new exit (range 14) 4553 | -9/Exiles | Entered Mines 4621 | -8/Mines | Discovered new exit (range 15) 4737 | -8/Mines | Discovered new exit (range 10) 5155 | -8/Mines | Entered Materials 5155 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5456 | -8/Materials | Lost 5 parts (1p2n1u1w) 5576 | -8/Materials | Garrison activated, responded to threat 5612 | -8/Materials | Core integrity fell below 50% 5699 | -8/Materials | Discovered new exit (range 16) 5886 | -8/Materials | Identified exit to Storage 5898 | -8/Materials | Entered Storage 5933 | -8/Storage | Build established: Hauler-Tank 6081 | -8/Storage | Garrison activated, responded to threat 6108 | -8/Storage | Identified exit to Garrison 6108 | -8/Storage | Entered Garrison 6110 | -8/Garrison | Identified 8R-AWN's Boregun 6117 | -8/Garrison | Identified Exp. Targeting Computer 6131 | -8/Garrison | Lost 3 parts (1n2w) 6196 | -8/Garrison | Triggered checkpoint 6293 | -8/Garrison | Garrison Relay disabled 6406 | -8/Garrison | Triggered checkpoint 6496 | -8/Garrison | Discovered new exit (range 10) 6526 | -8/Garrison | Installed Relay Interface Framework 6608 | -8/Garrison | Triggered checkpoint 6628 | -8/Garrison | Build established: Hauler-Gunner 6647 | -8/Garrison | Garrison Relay disabled 6812 | -8/Garrison | Triggered checkpoint 6816 | -8/Garrison | Core integrity fell below 20% 6817 | -8/Garrison | Triggered checkpoint 6857 | -8/Garrison | Destroyed 8 combat bots 6948 | -8/Garrison | Entered Recycling 6999 | -8/Recycling | Spotter reported a threat 7030 | -8/Recycling | Crushed by falling debris 7059 | -8/Recycling | Spotter reported a threat 7099 | -8/Recycling | Build established: Hauler-Mutant 7176 | -8/Recycling | Spotter reported a threat 7210 | -8/Recycling | Spotter reported a threat 7240 | -8/Recycling | Spotter reported a threat 7240 | -8/Recycling | Spotter reported a threat 7245 | -8/Recycling | Spotter reported a threat 7251 | -8/Recycling | Spotter reported a threat 7294 | -8/Recycling | Spotter reported a threat 7294 | -8/Recycling | Spotter reported a threat 7294 | -8/Recycling | Spotter reported a threat 7298 | -8/Recycling | Spotter reported a threat 7303 | -8/Recycling | Spotter reported a threat 7329 | -8/Recycling | Spotter reported a threat 7347 | -8/Recycling | Spotter reported a threat 7350 | -8/Recycling | Spotter reported a threat 7351 | -8/Recycling | Spotter reported a threat 7389 | -8/Recycling | Discovered new exit (range 5) 7411 | -8/Recycling | Entered Factory 7411 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7671 | -6/Factory | Garrison activated, responded to threat 7757 | -6/Factory | Identified exit to Garrison 7759 | -6/Factory | Entered Garrison 7768 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 7828 | -6/Garrison | Triggered checkpoint 7884 | -6/Garrison | Garrison Relay disabled 7990 | -6/Garrison | Triggered checkpoint 8061 | -6/Garrison | Discovered new exit (range 13) 8082 | -6/Garrison | Triggered checkpoint 8142 | -6/Garrison | Garrison Relay disabled 8254 | -6/Garrison | Entered Factory 8254 | -6/Factory | Accompanied by 1 ally 8484 | -6/Factory | Discovered new exit (range 9) 8604 | -6/Factory | First assault squad dispatched 8733 | -6/Factory | Build established: Bothacker-Tank 8882 | -6/Factory | Identified exit to Garrison 8884 | -6/Factory | Entered Garrison 8893 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 8938 | -6/Garrison | Triggered checkpoint 8989 | -6/Garrison | Garrison Relay disabled 9152 | -6/Garrison | Lost 3 parts (1n1u1w) 9160 | -6/Garrison | Triggered checkpoint 9163 | -6/Garrison | Destroyed 10 combat bots 9256 | -6/Garrison | Build established: Bothacker-Mutant 9281 | -6/Garrison | Discovered new exit (range 15) 9338 | -6/Garrison | Triggered checkpoint 9424 | -6/Garrison | Entered Factory 9424 | -5/Factory | Evolved 2 slots: Utility x2 9819 | -5/Factory | Garrison activated, responded to threat 9881 | -5/Factory | Identified exit to Garrison 9883 | -5/Factory | Entered Garrison 9883 | -5/Garrison | Accompanied by 1 ally 9904 | -5/Garrison | Triggered checkpoint 9936 | -5/Garrison | Garrison Relay disabled 9996 | -5/Garrison | Triggered checkpoint 10036 | -5/Garrison | Garrison Relay disabled 10191 | -5/Garrison | Spotted B-75 Beast 10198 | -5/Garrison | Triggered checkpoint 10274 | -5/Garrison | Lost 4 parts (3n1u) 10301 | -5/Garrison | Hijacked Beast 6a control node with streamctrl_high 10402 | -5/Garrison | Triggered checkpoint 10538 | -5/Garrison | Triggered checkpoint 10597 | -5/Garrison | Garrison Relay disabled 10640 | -5/Garrison | Discovered new exit (range 12) 10764 | -5/Garrison | Lost 3 parts (3u) 10878 | -5/Garrison | Triggered checkpoint 10980 | -5/Garrison | Triggered checkpoint 11015 | -5/Garrison | Discovered new exit (range 13) 11100 | -5/Garrison | Triggered checkpoint 11187 | -5/Garrison | Discovered new exit (range 15) 11225 | -5/Garrison | Expanded RIF knowledge: Program Shield 11234 | -5/Garrison | Entered Factory 11400 | -5/Factory | Build established: Scavenger-Tank 11534 | -5/Factory | First assault squad dispatched 11692 | -5/Factory | Destroyed 9 combat bots 11896 | -5/Factory | Lost 4 parts (2u2w) 11918 | -5/Factory | Garrison activated, responded to threat 12071 | -5/Factory | Lost 3 parts (2u1w) 12220 | -5/Factory | Lost 7 parts (1p1n4u1w) 12254 | -5/Factory | Destroyed 9 combat bots 12281 | -5/Factory | Lost 3 parts (1p2w) 12294 | -5/Factory | Destroyed 7 combat bots 12418 | -5/Factory | Identified exit to Garrison 12419 | -5/Factory | Entered Garrison 12496 | -5/Garrison | Triggered checkpoint 12522 | -5/Garrison | Garrison Relay disabled 12670 | -5/Garrison | Triggered checkpoint 12678 | -5/Garrison | Core integrity fell below 50% 12684 | -5/Garrison | Triggered checkpoint 12702 | -5/Garrison | Triggered checkpoint 12712 | -5/Garrison | Lost 3 parts (1p1u1w) 12748 | -5/Garrison | Build established: Bothacker-Mutant 12766 | -5/Garrison | Triggered checkpoint 12817 | -5/Garrison | Discovered new exit (range 13) 12992 | -5/Garrison | Discovered new exit (range 10) 13016 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 13052 | -5/Garrison | Triggered checkpoint 13067 | -5/Garrison | Build established: Scavenger-Mutant 13108 | -5/Garrison | Garrison Relay disabled 13172 | -5/Garrison | Entered Factory 13172 | -4/Factory | Accompanied by 1 ally 13172 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13251 | -4/Factory | Repaired Lrg. Storage Unit 13504 | -4/Factory | Discovered new exit (range 149) 13894 | -4/Factory | Discovered new exit (range 16) 14175 | -4/Factory | Lost 6 parts (1p2n2u1w) 14357 | -4/Factory | Discovered new exit (range 15) 14383 | -4/Factory | Garrison activated, responded to threat 14672 | -4/Factory | First assault squad dispatched 14766 | -4/Factory | Lost 5 parts (1p1n1u2w) 15128 | -4/Factory | Core integrity fell below 50% 15172 | -4/Factory | Lost 8 parts (1p2n3u2w) 15173 | -4/Factory | Destroyed 8 combat bots 15192 | -4/Factory | System corruption reached 10% 15244 | -4/Factory | Lost 3 parts (1p2w) 15457 | -4/Factory | Entered Research 15457 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15589 | -3/Research | Lost 5 parts (1n4w) 15707 | -3/Research | First assault squad dispatched 15780 | -3/Research | Lost 4 parts (3u1w) 15810 | -3/Research | System corruption reached 10% 15888 | -3/Research | Discovered new exit (range 9) 15901 | -3/Research | Entered another Research area 15901 | -2/Research | Evolved 2 slots: Utility x2 15928 | -2/Research | Lost 6 parts (4n2u) 16224 | -2/Research | Found Fusion Bomb Launcher 16395 | -2/Research | Lost 8 parts (1p3n1u3w) 16500 | -2/Research | Discovered new exit (range 16) 16580 | -2/Research | Entered Access 16580 | -1/Access | Evolved 2 slots: Power x1, Utility x1 16680 | -1/Access | Build established: Scavenger-Gunner 16988 | -1/Access | Build established: Scavenger-Mutant 17037 | -1/Access | Energy Cycler disabled 17081 | -1/Access | Allied Derelicts emerged from ambush trap array 17201 | -1/Access | System corruption reached 10% 17268 | -1/Access | Lost 4 parts (2p2u) 17340 | -1/Access | Core integrity fell below 50% 17370 | -1/Access | Lost 13 parts (5n6u2w) 17380 | -1/Access | Discovered new exit (range 8) 17383 | -1/Access | Entered Command 17592 | -1/Command | Spotted M Guard 17593 | -1/Command | Spotted M Guard 17660 | -1/Command | Spotted Combat Programmer 17697 | -1/Command | Spotted Combat Programmer 17990 | -1/Command | Spotted Alpha 7 17990 | -1/Command | Spotted Alpha 7 17990 | -1/Command | Spotted Striker 17990 | -1/Command | Spotted Striker 17990 | -1/Command | Spotted Executioner 17990 | -1/Command | Spotted Executioner 17990 | -1/Command | Spotted Executioner 17990 | -1/Command | Spotted Executioner 18008 | -1/Command | Destroyed Striker 18009 | -1/Command | Core integrity fell below 20% 18014 | -1/Command | Destroyed Striker 18014 | -1/Command | Spotted B-99 Colossus 18018 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 18013_ System corrupted: Gamma Rifle targeting data glitched. 18014_ Striker system terminally corrupted. 18014_ Unknown Device fried. 18014_ Prototype Piercing Weapon fried. 18014_ Penetrated by Slug. 18014_ Slug penetrates Wall. 18014_ Penetrated by Slug. 18014_ Med. Treads destroyed. 18015_ Gamma Rifle destroyed. 18016_ Penetrated by Slug. 18016_ Critical hit. 18016_ Med. Treads destroyed. 18016_ Penetrated by Slug. 18016_ Slug penetrates Reinforced Barrier. 18017_ Slug penetrates Executioner. 18017_ Penetrated by Slug. 18017_ Slug penetrates Wall. 18017_ Gamma Rifle destroyed. 18017_ Slug penetrates Alpha 7. 18018_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????######????##??# #?????????????????????? | | ??????????# ?####;##;;;#????????????????????? | | ??????????# ## !!|;##???????????????????? | | ??????????# ## !!|; ##??????????????????? | | ??????????# ## !||; #??????????????????? | | ??????????# ## ; #???????????????????? | | ??????????#"" ## 7![;#????????????????????? | | ??????????#"" #; E@%;#????????????????????? | | ??????????#"Y ## =7%;#????????????????????? | | ??????????#"" ## !E !E;#????????????????????? | | ??????????#"" ## ##?? # # # # ?? | | ??????????# #######BB;## "??????? | | ???????????? ????# BB / "??????? | | ???????????###+####### / "??????? | | ???????????# + "??????? | | ???????????# T" ###### + "??????? | | ???????????# "" #????######## "??????? | | ???????????# #????????????## # # # # ???? | | ???????????## ###??????##?????##?#?#?#?? ??? | | ????????????# # ???? ??????????????????? ??? | | ????????????# # ??? ????????????????????????? | | ????????????# # """" #???????????????????????? | | ????????????# # """" ?################???????? | | ????????????# # """" ## """T""" #???????? | | ????????????# # """" ## """ """ #???????? | | ????????????# # ## #???????? | | ????????????# # #?? ????????? | | ????????????# # "" #???? ??????????? | | ????????????# # """ #?????? ????????????? | | ????????????# # R" #########+##+#??????????? | | ????????????# # """ # | + #??????????? | | ????????????# # "" ?# ## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 109 Energy Capacity 720 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 110 Jamming Range 12 Power Amplification 80 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 25 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 16 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 26 Relay Coupler Types 79 Relay Coupler Value 4 Item Schematics ----------------- Hpw. Shotgun | -8/Materials | Extracted Shock Bomb Launcher | -8/Materials | Extracted Assault Rifle | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetFlakClaws Manual? 0 Play Time 02:48:28 Cumulative 176.9 hours Start 2020.12.21 @ 18:29:36 End 2020.12.21 @ 21:55:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 163 Adventurer 0 Explorer 7 Win Type - Total 3 Types 0/0/3/0/0/0/0/0/0 Lore% 62 Gallery% 89 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42a4d45e-f257-487c-a8da-231ae56fa47c